if (cbuf >= 0 && cbuf < 8) {
struct r600_context *rctx = si_shader_ctx->rctx;
compressed = (si_shader_ctx->key.export_16bpc >> cbuf) & 0x1;
+
+ if (compressed)
+ si_shader_ctx->shader->spi_shader_col_format |=
+ V_028714_SPI_SHADER_FP16_ABGR << (4 * cbuf);
+ else
+ si_shader_ctx->shader->spi_shader_col_format |=
+ V_028714_SPI_SHADER_32_ABGR << (4 * cbuf);
}
}
last_args[6]= uint->zero;
last_args[7]= uint->zero;
last_args[8]= uint->zero;
+
+ si_shader_ctx->shader->spi_shader_col_format |=
+ V_028714_SPI_SHADER_32_ABGR;
}
/* Specify whether the EXEC mask represents the valid mask */
struct lp_build_tgsi_context * bld_base,
struct lp_build_emit_data * emit_data)
{
+ struct gallivm_state *gallivm = bld_base->base.gallivm;
const struct tgsi_full_instruction * inst = emit_data->inst;
LLVMValueRef ptr;
LLVMValueRef offset;
+ LLVMValueRef coords[5];
+ unsigned chan;
/* WriteMask */
/* XXX: should be optimized using emit_data->inst->Dst[0].Register.WriteMask*/
/* Coordinates */
/* XXX: Not all sample instructions need 4 address arguments. */
- if (inst->Instruction.Opcode == TGSI_OPCODE_TXP) {
- LLVMValueRef src_w;
- unsigned chan;
- LLVMValueRef coords[4];
-
- emit_data->dst_type = LLVMVectorType(bld_base->base.elem_type, 4);
- src_w = lp_build_emit_fetch(bld_base, emit_data->inst, 0, TGSI_CHAN_W);
-
- for (chan = 0; chan < 3; chan++ ) {
- LLVMValueRef arg = lp_build_emit_fetch(bld_base,
- emit_data->inst, 0, chan);
+ if (inst->Instruction.Opcode == TGSI_OPCODE_TXP)
+ coords[3] = lp_build_emit_fetch(bld_base, emit_data->inst, 0, TGSI_CHAN_W)
+;
+
+ for (chan = 0; chan < 3; chan++ ) {
+ coords[chan] = lp_build_emit_fetch(bld_base,
+ emit_data->inst, 0,
+ chan);
+ if (inst->Instruction.Opcode == TGSI_OPCODE_TXP)
coords[chan] = lp_build_emit_llvm_binary(bld_base,
TGSI_OPCODE_DIV,
- arg, src_w);
- }
- coords[3] = bld_base->base.one;
- emit_data->args[1] = lp_build_gather_values(bld_base->base.gallivm,
- coords, 4);
- } else
- emit_data->args[1] = lp_build_emit_fetch(bld_base, emit_data->inst,
- 0, LP_CHAN_ALL);
+ coords[chan],
+ coords[3]);
+ }
+
+ coords[3] = bld_base->base.one;
if (inst->Instruction.Opcode == TGSI_OPCODE_TEX2 ||
inst->Instruction.Opcode == TGSI_OPCODE_TXB2 ||
* That operand should be passed as a float value in the args array
* right after the coord vector. After packing it's not used anymore,
* that's why arg_count is not increased */
- emit_data->args[2] = lp_build_emit_fetch(bld_base, inst, 1, 0);
+ coords[4] = lp_build_emit_fetch(bld_base, inst, 1, 0);
}
if ((inst->Texture.Texture == TGSI_TEXTURE_CUBE ||
inst->Texture.Texture == TGSI_TEXTURE_SHADOWCUBE) &&
inst->Instruction.Opcode != TGSI_OPCODE_TXQ) {
- radeon_llvm_emit_prepare_cube_coords(bld_base, emit_data, 1);
+ radeon_llvm_emit_prepare_cube_coords(bld_base, emit_data, coords);
+ }
+
+ for (chan = 0; chan < 4; chan++ ) {
+ coords[chan] = LLVMBuildBitCast(gallivm->builder,
+ coords[chan],
+ LLVMInt32TypeInContext(gallivm->context),
+ "");
}
+ emit_data->args[1] = lp_build_gather_values(gallivm, coords, 4);
+
/* Resource */
ptr = use_sgpr(bld_base->base.gallivm, SGPR_CONST_PTR_V8I32, SI_SGPR_RESOURCE);
offset = lp_build_const_int32(bld_base->base.gallivm,
static const struct lp_build_tgsi_action tex_action = {
.fetch_args = tex_fetch_args,
.emit = lp_build_tgsi_intrinsic,
- .intr_name = "llvm.SI.sample"
+ .intr_name = "llvm.SI.sample."
};
static const struct lp_build_tgsi_action txb_action = {
.fetch_args = tex_fetch_args,
.emit = lp_build_tgsi_intrinsic,
- .intr_name = "llvm.SI.sample.bias"
+ .intr_name = "llvm.SI.sampleb."
};
static const struct lp_build_tgsi_action txl_action = {
.fetch_args = tex_fetch_args,
.emit = lp_build_tgsi_intrinsic,
- .intr_name = "llvm.SI.sample.lod"
+ .intr_name = "llvm.SI.samplel."
};
bld_base = &si_shader_ctx.radeon_bld.soa.bld_base;
tgsi_scan_shader(sel->tokens, &shader_info);
+ if (shader_info.indirect_files != 0) {
+ fprintf(stderr, "Indirect addressing not fully handled yet\n");
+ return -ENOSYS;
+ }
+
shader->shader.uses_kill = shader_info.uses_kill;
bld_base->info = &shader_info;
bld_base->emit_fetch_funcs[TGSI_FILE_CONSTANT] = fetch_constant;