/* Restore shader pointers because the VS blit shader changed all
* non-global VS user SGPRs. */
sctx->shader_pointers_dirty |= SI_DESCS_SHADER_MASK(VERTEX);
- sctx->vertex_buffer_pointer_dirty = true;
+ sctx->vertex_buffer_pointer_dirty = sctx->vb_descriptors_buffer != NULL;
si_mark_atom_dirty(sctx, &sctx->shader_pointers.atom);
}
levels_z = level_mask & tex->dirty_level_mask;
if (levels_z) {
- if (r600_can_sample_zs(tex, false))
+ if (si_can_sample_zs(tex, false))
inplace_planes |= PIPE_MASK_Z;
else
copy_planes |= PIPE_MASK_Z;
levels_s = level_mask & tex->stencil_dirty_level_mask;
if (levels_s) {
- if (r600_can_sample_zs(tex, true))
+ if (si_can_sample_zs(tex, true))
inplace_planes |= PIPE_MASK_S;
else
copy_planes |= PIPE_MASK_S;
}
if (inplace_planes) {
- bool has_htile = r600_htile_enabled(tex, first_level);
+ bool has_htile = si_htile_enabled(tex, first_level);
bool tc_compat_htile = vi_tc_compat_htile_enabled(tex, first_level);
/* Don't decompress if there is no HTILE or when HTILE is
static void si_check_render_feedback(struct si_context *sctx)
{
+ /* There is no render feedback if color writes are disabled.
+ * (e.g. a pixel shader with image stores)
+ */
+ if (!si_get_total_colormask(sctx))
+ return;
if (!sctx->need_check_render_feedback)
return;
return;
/* Update the compressed_colortex_mask if necessary. */
- compressed_colortex_counter = p_atomic_read(&sctx->screen->b.compressed_colortex_counter);
+ compressed_colortex_counter = p_atomic_read(&sctx->screen->compressed_colortex_counter);
if (compressed_colortex_counter != sctx->b.last_compressed_colortex_counter) {
sctx->b.last_compressed_colortex_counter = compressed_colortex_counter;
si_update_needs_color_decompress_masks(sctx);
si_decompress_resident_images(sctx);
}
+ if (sctx->ps_uses_fbfetch) {
+ struct pipe_surface *cb0 = sctx->framebuffer.state.cbufs[0];
+ si_decompress_color_texture(sctx,
+ (struct r600_texture*)cb0->texture,
+ cb0->u.tex.first_layer,
+ cb0->u.tex.last_layer);
+ }
+
si_check_render_feedback(sctx);
}
info->src.box.z,
info->src.box.z + info->src.box.depth - 1);
- if (sctx->screen->b.debug_flags & DBG(FORCE_DMA) &&
+ if (sctx->screen->debug_flags & DBG(FORCE_DMA) &&
util_try_blit_via_copy_region(ctx, info))
return;
}
}
-static void si_decompress_dcc(struct pipe_context *ctx,
- struct r600_texture *rtex)
+void si_decompress_dcc(struct pipe_context *ctx, struct r600_texture *rtex)
{
if (!rtex->dcc_offset)
return;
true);
}
-static void si_pipe_clear_buffer(struct pipe_context *ctx,
- struct pipe_resource *dst,
- unsigned offset, unsigned size,
- const void *clear_value_ptr,
- int clear_value_size)
-{
- struct si_context *sctx = (struct si_context*)ctx;
- uint32_t dword_value;
- unsigned i;
-
- assert(offset % clear_value_size == 0);
- assert(size % clear_value_size == 0);
-
- if (clear_value_size > 4) {
- const uint32_t *u32 = clear_value_ptr;
- bool clear_dword_duplicated = true;
-
- /* See if we can lower large fills to dword fills. */
- for (i = 1; i < clear_value_size / 4; i++)
- if (u32[0] != u32[i]) {
- clear_dword_duplicated = false;
- break;
- }
-
- if (!clear_dword_duplicated) {
- /* Use transform feedback for 64-bit, 96-bit, and
- * 128-bit fills.
- */
- union pipe_color_union clear_value;
-
- memcpy(&clear_value, clear_value_ptr, clear_value_size);
- si_blitter_begin(ctx, SI_DISABLE_RENDER_COND);
- util_blitter_clear_buffer(sctx->blitter, dst, offset,
- size, clear_value_size / 4,
- &clear_value);
- si_blitter_end(ctx);
- return;
- }
- }
-
- /* Expand the clear value to a dword. */
- switch (clear_value_size) {
- case 1:
- dword_value = *(uint8_t*)clear_value_ptr;
- dword_value |= (dword_value << 8) |
- (dword_value << 16) |
- (dword_value << 24);
- break;
- case 2:
- dword_value = *(uint16_t*)clear_value_ptr;
- dword_value |= dword_value << 16;
- break;
- default:
- dword_value = *(uint32_t*)clear_value_ptr;
- }
-
- sctx->b.clear_buffer(ctx, dst, offset, size, dword_value,
- R600_COHERENCY_SHADER);
-}
-
void si_init_blit_functions(struct si_context *sctx)
{
- sctx->b.b.clear_buffer = si_pipe_clear_buffer;
sctx->b.b.resource_copy_region = si_resource_copy_region;
sctx->b.b.blit = si_blit;
sctx->b.b.flush_resource = si_flush_resource;
sctx->b.b.generate_mipmap = si_generate_mipmap;
sctx->b.blit_decompress_depth = si_blit_decompress_depth;
- sctx->b.decompress_dcc = si_decompress_dcc;
}