if (op & SI_SAVE_TEXTURES) {
util_blitter_save_fragment_sampler_states(
sctx->blitter, 2,
- sctx->samplers[PIPE_SHADER_FRAGMENT].states.saved_states);
+ sctx->samplers[PIPE_SHADER_FRAGMENT].views.sampler_states);
util_blitter_save_fragment_sampler_views(sctx->blitter, 2,
sctx->samplers[PIPE_SHADER_FRAGMENT].views.views);
}
- if ((op & SI_DISABLE_RENDER_COND) && sctx->b.current_render_cond) {
- util_blitter_save_render_condition(sctx->blitter,
- sctx->b.current_render_cond,
- sctx->b.current_render_cond_cond,
- sctx->b.current_render_cond_mode);
- }
+ if (op & SI_DISABLE_RENDER_COND)
+ sctx->b.render_cond_force_off = true;
}
static void si_blitter_end(struct pipe_context *ctx)
{
struct si_context *sctx = (struct si_context *)ctx;
+
+ sctx->b.render_cond_force_off = false;
r600_resume_nontimer_queries(&sctx->b);
}
}
}
- if (buffers & PIPE_CLEAR_DEPTH &&
- zstex && zstex->htile_buffer &&
+ if (zstex && zstex->htile_buffer &&
zsbuf->u.tex.level == 0 &&
zsbuf->u.tex.first_layer == 0 &&
zsbuf->u.tex.last_layer == util_max_layer(&zstex->resource.b.b, 0)) {
- /* Need to disable EXPCLEAR temporarily if clearing
- * to a new value. */
- if (zstex->depth_cleared && zstex->depth_clear_value != depth) {
- sctx->db_depth_disable_expclear = true;
+ if (buffers & PIPE_CLEAR_DEPTH) {
+ /* Need to disable EXPCLEAR temporarily if clearing
+ * to a new value. */
+ if (zstex->depth_cleared && zstex->depth_clear_value != depth) {
+ sctx->db_depth_disable_expclear = true;
+ }
+
+ zstex->depth_clear_value = depth;
+ sctx->framebuffer.dirty_zsbuf = true;
+ si_mark_atom_dirty(sctx, &sctx->framebuffer.atom); /* updates DB_DEPTH_CLEAR */
+ sctx->db_depth_clear = true;
+ si_mark_atom_dirty(sctx, &sctx->db_render_state);
}
- zstex->depth_clear_value = depth;
- sctx->framebuffer.dirty_zsbuf = true;
- si_mark_atom_dirty(sctx, &sctx->framebuffer.atom); /* updates DB_DEPTH_CLEAR */
- sctx->db_depth_clear = true;
- si_mark_atom_dirty(sctx, &sctx->db_render_state);
+ if (buffers & PIPE_CLEAR_STENCIL) {
+ stencil &= 0xff;
+
+ /* Need to disable EXPCLEAR temporarily if clearing
+ * to a new value. */
+ if (zstex->stencil_cleared && zstex->stencil_clear_value != stencil) {
+ sctx->db_stencil_disable_expclear = true;
+ }
+
+ zstex->stencil_clear_value = stencil;
+ sctx->framebuffer.dirty_zsbuf = true;
+ si_mark_atom_dirty(sctx, &sctx->framebuffer.atom); /* updates DB_STENCIL_CLEAR */
+ sctx->db_stencil_clear = true;
+ si_mark_atom_dirty(sctx, &sctx->db_render_state);
+ }
}
si_blitter_begin(ctx, SI_CLEAR);
zstex->depth_cleared = true;
si_mark_atom_dirty(sctx, &sctx->db_render_state);
}
+
+ if (sctx->db_stencil_clear) {
+ sctx->db_stencil_clear = false;
+ sctx->db_stencil_disable_expclear = false;
+ zstex->stencil_cleared = true;
+ si_mark_atom_dirty(sctx, &sctx->db_render_state);
+ }
}
static void si_clear_render_target(struct pipe_context *ctx,
enum pipe_format format = int_to_norm_format(info->dst.format);
unsigned sample_mask = ~0;
+ /* Hardware MSAA resolve doesn't work if SPI format = NORM16_ABGR and
+ * the format is R16G16. Use R16A16, which does work.
+ */
+ if (format == PIPE_FORMAT_R16G16_UNORM)
+ format = PIPE_FORMAT_R16A16_UNORM;
+ if (format == PIPE_FORMAT_R16G16_SNORM)
+ format = PIPE_FORMAT_R16A16_SNORM;
+
if (info->src.resource->nr_samples > 1 &&
info->dst.resource->nr_samples <= 1 &&
util_max_layer(info->src.resource, 0) == 0 &&
assert(res->target != PIPE_BUFFER);
- if (!rtex->is_depth && rtex->cmask.size) {
+ if (!rtex->is_depth && (rtex->cmask.size || rtex->dcc_buffer)) {
si_blit_decompress_color(ctx, rtex, 0, res->last_level,
0, util_max_layer(res, 0));
}
}
+static void si_pipe_clear_buffer(struct pipe_context *ctx,
+ struct pipe_resource *dst,
+ unsigned offset, unsigned size,
+ const void *clear_value_ptr,
+ int clear_value_size)
+{
+ struct si_context *sctx = (struct si_context*)ctx;
+ uint32_t dword_value;
+ unsigned i;
+
+ assert(offset % clear_value_size == 0);
+ assert(size % clear_value_size == 0);
+
+ if (clear_value_size > 4) {
+ const uint32_t *u32 = clear_value_ptr;
+ bool clear_dword_duplicated = true;
+
+ /* See if we can lower large fills to dword fills. */
+ for (i = 1; i < clear_value_size / 4; i++)
+ if (u32[0] != u32[i]) {
+ clear_dword_duplicated = false;
+ break;
+ }
+
+ if (!clear_dword_duplicated) {
+ /* Use transform feedback for 64-bit, 96-bit, and
+ * 128-bit fills.
+ */
+ union pipe_color_union clear_value;
+
+ memcpy(&clear_value, clear_value_ptr, clear_value_size);
+ si_blitter_begin(ctx, SI_DISABLE_RENDER_COND);
+ util_blitter_clear_buffer(sctx->blitter, dst, offset,
+ size, clear_value_size / 4,
+ &clear_value);
+ si_blitter_end(ctx);
+ return;
+ }
+ }
+
+ /* Expand the clear value to a dword. */
+ switch (clear_value_size) {
+ case 1:
+ dword_value = *(uint8_t*)clear_value_ptr;
+ dword_value |= (dword_value << 8) |
+ (dword_value << 16) |
+ (dword_value << 24);
+ break;
+ case 2:
+ dword_value = *(uint16_t*)clear_value_ptr;
+ dword_value |= dword_value << 16;
+ break;
+ default:
+ dword_value = *(uint32_t*)clear_value_ptr;
+ }
+
+ sctx->b.clear_buffer(ctx, dst, offset, size, dword_value, false);
+}
+
void si_init_blit_functions(struct si_context *sctx)
{
sctx->b.b.clear = si_clear;
+ sctx->b.b.clear_buffer = si_pipe_clear_buffer;
sctx->b.b.clear_render_target = si_clear_render_target;
sctx->b.b.clear_depth_stencil = si_clear_depth_stencil;
sctx->b.b.resource_copy_region = si_resource_copy_region;