* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
-#include "util/u_surface.h"
+
+#include "si_pipe.h"
#include "util/u_blitter.h"
#include "util/u_format.h"
-#include "si_pipe.h"
-#include "si_state.h"
-enum r600_blitter_op /* bitmask */
+enum si_blitter_op /* bitmask */
{
- R600_SAVE_TEXTURES = 1,
- R600_SAVE_FRAMEBUFFER = 2,
- R600_DISABLE_RENDER_COND = 4,
+ SI_SAVE_TEXTURES = 1,
+ SI_SAVE_FRAMEBUFFER = 2,
+ SI_DISABLE_RENDER_COND = 4,
- R600_CLEAR = 0,
+ SI_CLEAR = 0,
- R600_CLEAR_SURFACE = R600_SAVE_FRAMEBUFFER,
+ SI_CLEAR_SURFACE = SI_SAVE_FRAMEBUFFER,
- R600_COPY = R600_SAVE_FRAMEBUFFER | R600_SAVE_TEXTURES |
- R600_DISABLE_RENDER_COND,
+ SI_COPY = SI_SAVE_FRAMEBUFFER | SI_SAVE_TEXTURES |
+ SI_DISABLE_RENDER_COND,
- R600_BLIT = R600_SAVE_FRAMEBUFFER | R600_SAVE_TEXTURES |
- R600_DISABLE_RENDER_COND,
+ SI_BLIT = SI_SAVE_FRAMEBUFFER | SI_SAVE_TEXTURES |
+ SI_DISABLE_RENDER_COND,
- R600_DECOMPRESS = R600_SAVE_FRAMEBUFFER | R600_DISABLE_RENDER_COND,
+ SI_DECOMPRESS = SI_SAVE_FRAMEBUFFER | SI_DISABLE_RENDER_COND,
- R600_COLOR_RESOLVE = R600_SAVE_FRAMEBUFFER | R600_DISABLE_RENDER_COND
+ SI_COLOR_RESOLVE = SI_SAVE_FRAMEBUFFER | SI_DISABLE_RENDER_COND
};
-static void r600_blitter_begin(struct pipe_context *ctx, enum r600_blitter_op op)
+static void si_blitter_begin(struct pipe_context *ctx, enum si_blitter_op op)
{
- struct r600_context *rctx = (struct r600_context *)ctx;
-
- r600_context_queries_suspend(rctx);
-
- util_blitter_save_blend(rctx->blitter, rctx->queued.named.blend);
- util_blitter_save_depth_stencil_alpha(rctx->blitter, rctx->queued.named.dsa);
- util_blitter_save_stencil_ref(rctx->blitter, &rctx->stencil_ref);
- util_blitter_save_rasterizer(rctx->blitter, rctx->queued.named.rasterizer);
- util_blitter_save_fragment_shader(rctx->blitter, rctx->ps_shader);
- util_blitter_save_vertex_shader(rctx->blitter, rctx->vs_shader);
- util_blitter_save_vertex_elements(rctx->blitter, rctx->vertex_elements);
- if (rctx->queued.named.viewport) {
- util_blitter_save_viewport(rctx->blitter, &rctx->queued.named.viewport->viewport);
+ struct si_context *sctx = (struct si_context *)ctx;
+
+ r600_suspend_nontimer_queries(&sctx->b);
+
+ util_blitter_save_blend(sctx->blitter, sctx->queued.named.blend);
+ util_blitter_save_depth_stencil_alpha(sctx->blitter, sctx->queued.named.dsa);
+ util_blitter_save_stencil_ref(sctx->blitter, &sctx->stencil_ref);
+ util_blitter_save_rasterizer(sctx->blitter, sctx->queued.named.rasterizer);
+ util_blitter_save_fragment_shader(sctx->blitter, sctx->ps_shader);
+ util_blitter_save_geometry_shader(sctx->blitter, sctx->gs_shader);
+ util_blitter_save_vertex_shader(sctx->blitter, sctx->vs_shader);
+ util_blitter_save_vertex_elements(sctx->blitter, sctx->vertex_elements);
+ if (sctx->queued.named.viewport) {
+ util_blitter_save_viewport(sctx->blitter, &sctx->queued.named.viewport->viewport);
}
- util_blitter_save_vertex_buffer_slot(rctx->blitter, rctx->vertex_buffer);
- util_blitter_save_so_targets(rctx->blitter, rctx->b.streamout.num_targets,
- (struct pipe_stream_output_target**)rctx->b.streamout.targets);
+ util_blitter_save_vertex_buffer_slot(sctx->blitter, sctx->vertex_buffer);
+ util_blitter_save_so_targets(sctx->blitter, sctx->b.streamout.num_targets,
+ (struct pipe_stream_output_target**)sctx->b.streamout.targets);
- if (op & R600_SAVE_FRAMEBUFFER)
- util_blitter_save_framebuffer(rctx->blitter, &rctx->framebuffer);
+ if (op & SI_SAVE_FRAMEBUFFER)
+ util_blitter_save_framebuffer(sctx->blitter, &sctx->framebuffer.state);
- if (op & R600_SAVE_TEXTURES) {
+ if (op & SI_SAVE_TEXTURES) {
util_blitter_save_fragment_sampler_states(
- rctx->blitter, rctx->samplers[PIPE_SHADER_FRAGMENT].n_samplers,
- (void**)rctx->samplers[PIPE_SHADER_FRAGMENT].samplers);
+ sctx->blitter, sctx->samplers[PIPE_SHADER_FRAGMENT].n_samplers,
+ (void**)sctx->samplers[PIPE_SHADER_FRAGMENT].samplers);
- util_blitter_save_fragment_sampler_views(rctx->blitter,
- util_last_bit(rctx->samplers[PIPE_SHADER_FRAGMENT].views.desc.enabled_mask &
+ util_blitter_save_fragment_sampler_views(sctx->blitter,
+ util_last_bit(sctx->samplers[PIPE_SHADER_FRAGMENT].views.desc.enabled_mask &
((1 << NUM_TEX_UNITS) - 1)),
- rctx->samplers[PIPE_SHADER_FRAGMENT].views.views);
+ sctx->samplers[PIPE_SHADER_FRAGMENT].views.views);
}
- if ((op & R600_DISABLE_RENDER_COND) && rctx->current_render_cond) {
- rctx->saved_render_cond = rctx->current_render_cond;
- rctx->saved_render_cond_cond = rctx->current_render_cond_cond;
- rctx->saved_render_cond_mode = rctx->current_render_cond_mode;
- rctx->b.b.render_condition(&rctx->b.b, NULL, FALSE, 0);
+ if ((op & SI_DISABLE_RENDER_COND) && sctx->b.current_render_cond) {
+ util_blitter_save_render_condition(sctx->blitter,
+ sctx->b.current_render_cond,
+ sctx->b.current_render_cond_cond,
+ sctx->b.current_render_cond_mode);
}
-
}
-static void r600_blitter_end(struct pipe_context *ctx)
+static void si_blitter_end(struct pipe_context *ctx)
{
- struct r600_context *rctx = (struct r600_context *)ctx;
- if (rctx->saved_render_cond) {
- rctx->b.b.render_condition(&rctx->b.b,
- rctx->saved_render_cond,
- rctx->saved_render_cond_cond,
- rctx->saved_render_cond_mode);
- rctx->saved_render_cond = NULL;
- }
- r600_context_queries_resume(rctx);
+ struct si_context *sctx = (struct si_context *)ctx;
+ r600_resume_nontimer_queries(&sctx->b);
}
static unsigned u_max_sample(struct pipe_resource *r)
return r->nr_samples ? r->nr_samples - 1 : 0;
}
-static void r600_blit_decompress_depth(struct pipe_context *ctx,
- struct r600_texture *texture,
- struct r600_texture *staging,
- unsigned first_level, unsigned last_level,
- unsigned first_layer, unsigned last_layer,
- unsigned first_sample, unsigned last_sample)
+static void si_blit_decompress_depth(struct pipe_context *ctx,
+ struct r600_texture *texture,
+ struct r600_texture *staging,
+ unsigned first_level, unsigned last_level,
+ unsigned first_layer, unsigned last_layer,
+ unsigned first_sample, unsigned last_sample)
{
- struct r600_context *rctx = (struct r600_context *)ctx;
+ struct si_context *sctx = (struct si_context *)ctx;
unsigned layer, level, sample, checked_last_layer, max_layer, max_sample;
float depth = 1.0f;
const struct util_format_description *desc;
assert(!"No depth or stencil to uncompress");
return;
case 3:
- custom_dsa = rctx->custom_dsa_flush_depth_stencil;
+ custom_dsa = sctx->custom_dsa_flush_depth_stencil;
break;
case 2:
- custom_dsa = rctx->custom_dsa_flush_stencil;
+ custom_dsa = sctx->custom_dsa_flush_stencil;
break;
case 1:
- custom_dsa = rctx->custom_dsa_flush_depth;
+ custom_dsa = sctx->custom_dsa_flush_depth;
break;
}
cbsurf = ctx->create_surface(ctx,
(struct pipe_resource*)flushed_depth_texture, &surf_tmpl);
- r600_blitter_begin(ctx, R600_DECOMPRESS);
- util_blitter_custom_depth_stencil(rctx->blitter, zsurf, cbsurf, 1 << sample,
+ si_blitter_begin(ctx, SI_DECOMPRESS);
+ util_blitter_custom_depth_stencil(sctx->blitter, zsurf, cbsurf, 1 << sample,
custom_dsa[sample], depth);
- r600_blitter_end(ctx);
+ si_blitter_end(ctx);
pipe_surface_reference(&zsurf, NULL);
pipe_surface_reference(&cbsurf, NULL);
}
}
-static void si_blit_decompress_depth_in_place(struct r600_context *rctx,
+static void si_blit_decompress_depth_in_place(struct si_context *sctx,
struct r600_texture *texture,
unsigned first_level, unsigned last_level,
unsigned first_layer, unsigned last_layer)
surf_tmpl.u.tex.first_layer = layer;
surf_tmpl.u.tex.last_layer = layer;
- zsurf = rctx->b.b.create_surface(&rctx->b.b, &texture->resource.b.b, &surf_tmpl);
+ zsurf = sctx->b.b.create_surface(&sctx->b.b, &texture->resource.b.b, &surf_tmpl);
- r600_blitter_begin(&rctx->b.b, R600_DECOMPRESS);
- util_blitter_custom_depth_stencil(rctx->blitter, zsurf, NULL, ~0,
- rctx->custom_dsa_flush_inplace,
+ si_blitter_begin(&sctx->b.b, SI_DECOMPRESS);
+ util_blitter_custom_depth_stencil(sctx->blitter, zsurf, NULL, ~0,
+ sctx->custom_dsa_flush_inplace,
1.0f);
- r600_blitter_end(&rctx->b.b);
+ si_blitter_end(&sctx->b.b);
pipe_surface_reference(&zsurf, NULL);
}
}
}
-void si_flush_depth_textures(struct r600_context *rctx,
- struct r600_textures_info *textures)
+void si_flush_depth_textures(struct si_context *sctx,
+ struct si_textures_info *textures)
{
unsigned i;
if (!tex->is_depth || tex->is_flushing_texture)
continue;
- si_blit_decompress_depth_in_place(rctx, tex,
+ si_blit_decompress_depth_in_place(sctx, tex,
view->u.tex.first_level, view->u.tex.last_level,
0, util_max_layer(&tex->resource.b.b, view->u.tex.first_level));
}
}
-static void r600_blit_decompress_color(struct pipe_context *ctx,
+static void si_blit_decompress_color(struct pipe_context *ctx,
struct r600_texture *rtex,
unsigned first_level, unsigned last_level,
unsigned first_layer, unsigned last_layer)
{
- struct r600_context *rctx = (struct r600_context *)ctx;
+ struct si_context *sctx = (struct si_context *)ctx;
unsigned layer, level, checked_last_layer, max_layer;
if (!rtex->dirty_level_mask)
surf_tmpl.u.tex.last_layer = layer;
cbsurf = ctx->create_surface(ctx, &rtex->resource.b.b, &surf_tmpl);
- r600_blitter_begin(ctx, R600_DECOMPRESS);
- util_blitter_custom_color(rctx->blitter, cbsurf,
- rctx->custom_blend_decompress);
- r600_blitter_end(ctx);
+ si_blitter_begin(ctx, SI_DECOMPRESS);
+ util_blitter_custom_color(sctx->blitter, cbsurf,
+ rtex->fmask.size ? sctx->custom_blend_decompress :
+ sctx->custom_blend_fastclear);
+ si_blitter_end(ctx);
pipe_surface_reference(&cbsurf, NULL);
}
}
}
-void r600_decompress_color_textures(struct r600_context *rctx,
- struct r600_textures_info *textures)
+void si_decompress_color_textures(struct si_context *sctx,
+ struct si_textures_info *textures)
{
unsigned i;
unsigned mask = textures->compressed_colortex_mask;
tex = (struct r600_texture *)view->texture;
assert(tex->cmask.size || tex->fmask.size);
- r600_blit_decompress_color(&rctx->b.b, tex,
- view->u.tex.first_level, view->u.tex.last_level,
- 0, util_max_layer(&tex->resource.b.b, view->u.tex.first_level));
+ si_blit_decompress_color(&sctx->b.b, tex,
+ view->u.tex.first_level, view->u.tex.last_level,
+ 0, util_max_layer(&tex->resource.b.b, view->u.tex.first_level));
}
}
-static void r600_clear(struct pipe_context *ctx, unsigned buffers,
- const union pipe_color_union *color,
- double depth, unsigned stencil)
+static void si_clear(struct pipe_context *ctx, unsigned buffers,
+ const union pipe_color_union *color,
+ double depth, unsigned stencil)
{
- struct r600_context *rctx = (struct r600_context *)ctx;
- struct pipe_framebuffer_state *fb = &rctx->framebuffer;
+ struct si_context *sctx = (struct si_context *)ctx;
+ struct pipe_framebuffer_state *fb = &sctx->framebuffer.state;
+
+ if (buffers & PIPE_CLEAR_COLOR) {
+ evergreen_do_fast_color_clear(&sctx->b, fb, &sctx->framebuffer.atom,
+ &buffers, color);
+ }
+
+ if (buffers & PIPE_CLEAR_COLOR) {
+ int i;
+
+ /* These buffers cannot use fast clear, make sure to disable expansion. */
+ for (i = 0; i < fb->nr_cbufs; i++) {
+ struct r600_texture *tex;
+
+ /* If not clearing this buffer, skip. */
+ if (!(buffers & (PIPE_CLEAR_COLOR0 << i)))
+ continue;
+
+ if (!fb->cbufs[i])
+ continue;
- r600_blitter_begin(ctx, R600_CLEAR);
- util_blitter_clear(rctx->blitter, fb->width, fb->height,
+ tex = (struct r600_texture *)fb->cbufs[i]->texture;
+ if (tex->fmask.size == 0)
+ tex->dirty_level_mask &= ~(1 << fb->cbufs[i]->u.tex.level);
+ }
+ }
+
+ si_blitter_begin(ctx, SI_CLEAR);
+ util_blitter_clear(sctx->blitter, fb->width, fb->height,
util_framebuffer_get_num_layers(fb),
buffers, color, depth, stencil);
- r600_blitter_end(ctx);
+ si_blitter_end(ctx);
}
-static void r600_clear_render_target(struct pipe_context *ctx,
- struct pipe_surface *dst,
- const union pipe_color_union *color,
- unsigned dstx, unsigned dsty,
- unsigned width, unsigned height)
+static void si_clear_render_target(struct pipe_context *ctx,
+ struct pipe_surface *dst,
+ const union pipe_color_union *color,
+ unsigned dstx, unsigned dsty,
+ unsigned width, unsigned height)
{
- struct r600_context *rctx = (struct r600_context *)ctx;
+ struct si_context *sctx = (struct si_context *)ctx;
- r600_blitter_begin(ctx, R600_CLEAR_SURFACE);
- util_blitter_clear_render_target(rctx->blitter, dst, color,
+ si_blitter_begin(ctx, SI_CLEAR_SURFACE);
+ util_blitter_clear_render_target(sctx->blitter, dst, color,
dstx, dsty, width, height);
- r600_blitter_end(ctx);
+ si_blitter_end(ctx);
}
-static void r600_clear_depth_stencil(struct pipe_context *ctx,
- struct pipe_surface *dst,
- unsigned clear_flags,
- double depth,
- unsigned stencil,
- unsigned dstx, unsigned dsty,
- unsigned width, unsigned height)
+static void si_clear_depth_stencil(struct pipe_context *ctx,
+ struct pipe_surface *dst,
+ unsigned clear_flags,
+ double depth,
+ unsigned stencil,
+ unsigned dstx, unsigned dsty,
+ unsigned width, unsigned height)
{
- struct r600_context *rctx = (struct r600_context *)ctx;
+ struct si_context *sctx = (struct si_context *)ctx;
- r600_blitter_begin(ctx, R600_CLEAR_SURFACE);
- util_blitter_clear_depth_stencil(rctx->blitter, dst, clear_flags, depth, stencil,
+ si_blitter_begin(ctx, SI_CLEAR_SURFACE);
+ util_blitter_clear_depth_stencil(sctx->blitter, dst, clear_flags, depth, stencil,
dstx, dsty, width, height);
- r600_blitter_end(ctx);
+ si_blitter_end(ctx);
}
/* Helper for decompressing a portion of a color or depth resource before
* blitting if any decompression is needed.
* The driver doesn't decompress resources automatically while u_blitter is
* rendering. */
-static void r600_decompress_subresource(struct pipe_context *ctx,
- struct pipe_resource *tex,
- unsigned level,
- unsigned first_layer, unsigned last_layer)
+static void si_decompress_subresource(struct pipe_context *ctx,
+ struct pipe_resource *tex,
+ unsigned level,
+ unsigned first_layer, unsigned last_layer)
{
- struct r600_context *rctx = (struct r600_context *)ctx;
+ struct si_context *sctx = (struct si_context *)ctx;
struct r600_texture *rtex = (struct r600_texture*)tex;
if (rtex->is_depth && !rtex->is_flushing_texture) {
- si_blit_decompress_depth_in_place(rctx, rtex,
+ si_blit_decompress_depth_in_place(sctx, rtex,
level, level,
first_layer, last_layer);
} else if (rtex->fmask.size || rtex->cmask.size) {
- r600_blit_decompress_color(ctx, rtex, level, level,
- first_layer, last_layer);
+ si_blit_decompress_color(ctx, rtex, level, level,
+ first_layer, last_layer);
}
}
unsigned npix0_y;
};
-static void r600_compressed_to_blittable(struct pipe_resource *tex,
- unsigned level,
- struct texture_orig_info *orig)
+static void si_compressed_to_blittable(struct pipe_resource *tex,
+ unsigned level,
+ struct texture_orig_info *orig)
{
struct r600_texture *rtex = (struct r600_texture*)tex;
unsigned pixsize = util_format_get_blocksize(rtex->resource.b.b.format);
rtex->mipmap_shift = level - (rtex->resource.b.b.last_level-2);
}
-static void r600_change_format(struct pipe_resource *tex,
- unsigned level,
- struct texture_orig_info *orig,
- enum pipe_format format)
+static void si_change_format(struct pipe_resource *tex,
+ unsigned level,
+ struct texture_orig_info *orig,
+ enum pipe_format format)
{
struct r600_texture *rtex = (struct r600_texture*)tex;
tex->format = format;
}
-static void r600_reset_blittable_to_orig(struct pipe_resource *tex,
- unsigned level,
- struct texture_orig_info *orig)
+static void si_reset_blittable_to_orig(struct pipe_resource *tex,
+ unsigned level,
+ struct texture_orig_info *orig)
{
struct r600_texture *rtex = (struct r600_texture*)tex;
rtex->mipmap_shift = 0;
}
-static void r600_resource_copy_region(struct pipe_context *ctx,
- struct pipe_resource *dst,
- unsigned dst_level,
- unsigned dstx, unsigned dsty, unsigned dstz,
- struct pipe_resource *src,
- unsigned src_level,
- const struct pipe_box *src_box)
+static void si_resource_copy_region(struct pipe_context *ctx,
+ struct pipe_resource *dst,
+ unsigned dst_level,
+ unsigned dstx, unsigned dsty, unsigned dstz,
+ struct pipe_resource *src,
+ unsigned src_level,
+ const struct pipe_box *src_box)
{
- struct r600_context *rctx = (struct r600_context *)ctx;
+ struct si_context *sctx = (struct si_context *)ctx;
+ struct r600_texture *rdst = (struct r600_texture*)dst;
+ struct pipe_surface *dst_view, dst_templ;
+ struct pipe_sampler_view src_templ, *src_view;
struct texture_orig_info orig_info[2];
- struct pipe_box sbox;
- const struct pipe_box *psbox = src_box;
+ struct pipe_box sbox, dstbox;
boolean restore_orig[2];
/* Fallback for buffers. */
if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
- si_copy_buffer(rctx, dst, src, dstx, src_box->x, src_box->width);
+ si_copy_buffer(sctx, dst, src, dstx, src_box->x, src_box->width);
return;
}
/* The driver doesn't decompress resources automatically while
* u_blitter is rendering. */
- r600_decompress_subresource(ctx, src, src_level,
- src_box->z, src_box->z + src_box->depth - 1);
+ si_decompress_subresource(ctx, src, src_level,
+ src_box->z, src_box->z + src_box->depth - 1);
restore_orig[0] = restore_orig[1] = FALSE;
if (util_format_is_compressed(src->format) &&
util_format_is_compressed(dst->format)) {
- r600_compressed_to_blittable(src, src_level, &orig_info[0]);
+ si_compressed_to_blittable(src, src_level, &orig_info[0]);
restore_orig[0] = TRUE;
sbox.x = util_format_get_nblocksx(orig_info[0].format, src_box->x);
sbox.y = util_format_get_nblocksy(orig_info[0].format, src_box->y);
sbox.width = util_format_get_nblocksx(orig_info[0].format, src_box->width);
sbox.height = util_format_get_nblocksy(orig_info[0].format, src_box->height);
sbox.depth = src_box->depth;
- psbox=&sbox;
+ src_box = &sbox;
- r600_compressed_to_blittable(dst, dst_level, &orig_info[1]);
+ si_compressed_to_blittable(dst, dst_level, &orig_info[1]);
restore_orig[1] = TRUE;
/* translate the dst box as well */
dstx = util_format_get_nblocksx(orig_info[1].format, dstx);
dsty = util_format_get_nblocksy(orig_info[1].format, dsty);
- } else if (!util_blitter_is_copy_supported(rctx->blitter, dst, src)) {
+ } else if (!util_blitter_is_copy_supported(sctx->blitter, dst, src)) {
unsigned blocksize = util_format_get_blocksize(src->format);
switch (blocksize) {
case 1:
- r600_change_format(src, src_level, &orig_info[0],
- PIPE_FORMAT_R8_UNORM);
- r600_change_format(dst, dst_level, &orig_info[1],
- PIPE_FORMAT_R8_UNORM);
+ si_change_format(src, src_level, &orig_info[0],
+ PIPE_FORMAT_R8_UNORM);
+ si_change_format(dst, dst_level, &orig_info[1],
+ PIPE_FORMAT_R8_UNORM);
break;
case 2:
- r600_change_format(src, src_level, &orig_info[0],
- PIPE_FORMAT_R8G8_UNORM);
- r600_change_format(dst, dst_level, &orig_info[1],
- PIPE_FORMAT_R8G8_UNORM);
+ si_change_format(src, src_level, &orig_info[0],
+ PIPE_FORMAT_R8G8_UNORM);
+ si_change_format(dst, dst_level, &orig_info[1],
+ PIPE_FORMAT_R8G8_UNORM);
break;
case 4:
- r600_change_format(src, src_level, &orig_info[0],
- PIPE_FORMAT_R8G8B8A8_UNORM);
- r600_change_format(dst, dst_level, &orig_info[1],
- PIPE_FORMAT_R8G8B8A8_UNORM);
+ si_change_format(src, src_level, &orig_info[0],
+ PIPE_FORMAT_R8G8B8A8_UNORM);
+ si_change_format(dst, dst_level, &orig_info[1],
+ PIPE_FORMAT_R8G8B8A8_UNORM);
break;
case 8:
- r600_change_format(src, src_level, &orig_info[0],
- PIPE_FORMAT_R16G16B16A16_UINT);
- r600_change_format(dst, dst_level, &orig_info[1],
- PIPE_FORMAT_R16G16B16A16_UINT);
+ si_change_format(src, src_level, &orig_info[0],
+ PIPE_FORMAT_R16G16B16A16_UINT);
+ si_change_format(dst, dst_level, &orig_info[1],
+ PIPE_FORMAT_R16G16B16A16_UINT);
break;
case 16:
- r600_change_format(src, src_level, &orig_info[0],
- PIPE_FORMAT_R32G32B32A32_UINT);
- r600_change_format(dst, dst_level, &orig_info[1],
- PIPE_FORMAT_R32G32B32A32_UINT);
+ si_change_format(src, src_level, &orig_info[0],
+ PIPE_FORMAT_R32G32B32A32_UINT);
+ si_change_format(dst, dst_level, &orig_info[1],
+ PIPE_FORMAT_R32G32B32A32_UINT);
break;
default:
fprintf(stderr, "Unhandled format %s with blocksize %u\n",
restore_orig[1] = TRUE;
}
- r600_blitter_begin(ctx, R600_COPY);
- util_blitter_copy_texture(rctx->blitter, dst, dst_level, dstx, dsty, dstz,
- src, src_level, psbox);
- r600_blitter_end(ctx);
+ /* Initialize the surface. */
+ util_blitter_default_dst_texture(&dst_templ, dst, dst_level, dstz);
+ dst_view = r600_create_surface_custom(ctx, dst, &dst_templ,
+ rdst->surface.level[dst_level].npix_x,
+ rdst->surface.level[dst_level].npix_y);
+
+ /* Initialize the sampler view. */
+ util_blitter_default_src_texture(&src_templ, src, src_level);
+ src_view = ctx->create_sampler_view(ctx, src, &src_templ);
+
+ u_box_3d(dstx, dsty, dstz, abs(src_box->width), abs(src_box->height),
+ abs(src_box->depth), &dstbox);
+
+ /* Copy. */
+ si_blitter_begin(ctx, SI_COPY);
+ util_blitter_blit_generic(sctx->blitter, dst_view, &dstbox,
+ src_view, src_box, src->width0, src->height0,
+ PIPE_MASK_RGBAZS, PIPE_TEX_FILTER_NEAREST, NULL);
+ si_blitter_end(ctx);
+
+ pipe_surface_reference(&dst_view, NULL);
+ pipe_sampler_view_reference(&src_view, NULL);
if (restore_orig[0])
- r600_reset_blittable_to_orig(src, src_level, &orig_info[0]);
+ si_reset_blittable_to_orig(src, src_level, &orig_info[0]);
if (restore_orig[1])
- r600_reset_blittable_to_orig(dst, dst_level, &orig_info[1]);
+ si_reset_blittable_to_orig(dst, dst_level, &orig_info[1]);
}
/* For MSAA integer resolving to work, we change the format to NORM using this function. */
static bool do_hardware_msaa_resolve(struct pipe_context *ctx,
const struct pipe_blit_info *info)
{
- struct r600_context *rctx = (struct r600_context*)ctx;
+ struct si_context *sctx = (struct si_context*)ctx;
struct r600_texture *dst = (struct r600_texture*)info->dst.resource;
unsigned dst_width = u_minify(info->dst.resource->width0, info->dst.level);
unsigned dst_height = u_minify(info->dst.resource->height0, info->dst.level);
info->src.box.depth == 1 &&
dst->surface.level[info->dst.level].mode >= RADEON_SURF_MODE_1D &&
!(dst->surface.flags & RADEON_SURF_SCANOUT)) {
- r600_blitter_begin(ctx, R600_COLOR_RESOLVE);
- util_blitter_custom_resolve_color(rctx->blitter,
+ si_blitter_begin(ctx, SI_COLOR_RESOLVE);
+ util_blitter_custom_resolve_color(sctx->blitter,
info->dst.resource, info->dst.level,
info->dst.box.z,
info->src.resource, info->src.box.z,
- sample_mask, rctx->custom_blend_resolve,
+ sample_mask, sctx->custom_blend_resolve,
format);
- r600_blitter_end(ctx);
+ si_blitter_end(ctx);
return true;
}
return false;
static void si_blit(struct pipe_context *ctx,
const struct pipe_blit_info *info)
{
- struct r600_context *rctx = (struct r600_context*)ctx;
+ struct si_context *sctx = (struct si_context*)ctx;
if (do_hardware_msaa_resolve(ctx, info)) {
return;
}
- assert(util_blitter_is_blit_supported(rctx->blitter, info));
+ assert(util_blitter_is_blit_supported(sctx->blitter, info));
/* The driver doesn't decompress resources automatically while
* u_blitter is rendering. */
- r600_decompress_subresource(ctx, info->src.resource, info->src.level,
- info->src.box.z,
- info->src.box.z + info->src.box.depth - 1);
+ si_decompress_subresource(ctx, info->src.resource, info->src.level,
+ info->src.box.z,
+ info->src.box.z + info->src.box.depth - 1);
- r600_blitter_begin(ctx, R600_BLIT);
- util_blitter_blit(rctx->blitter, info);
- r600_blitter_end(ctx);
+ si_blitter_begin(ctx, SI_BLIT);
+ util_blitter_blit(sctx->blitter, info);
+ si_blitter_end(ctx);
}
static void si_flush_resource(struct pipe_context *ctx,
- struct pipe_resource *resource)
+ struct pipe_resource *res)
{
+ struct r600_texture *rtex = (struct r600_texture*)res;
+
+ assert(res->target != PIPE_BUFFER);
+
+ if (!rtex->is_depth && rtex->cmask.size) {
+ si_blit_decompress_color(ctx, rtex, 0, res->last_level,
+ 0, res->array_size - 1);
+ }
}
-void si_init_blit_functions(struct r600_context *rctx)
+void si_init_blit_functions(struct si_context *sctx)
{
- rctx->b.b.clear = r600_clear;
- rctx->b.b.clear_render_target = r600_clear_render_target;
- rctx->b.b.clear_depth_stencil = r600_clear_depth_stencil;
- rctx->b.b.resource_copy_region = r600_resource_copy_region;
- rctx->b.b.blit = si_blit;
- rctx->b.b.flush_resource = si_flush_resource;
- rctx->b.blit_decompress_depth = r600_blit_decompress_depth;
+ sctx->b.b.clear = si_clear;
+ sctx->b.b.clear_render_target = si_clear_render_target;
+ sctx->b.b.clear_depth_stencil = si_clear_depth_stencil;
+ sctx->b.b.resource_copy_region = si_resource_copy_region;
+ sctx->b.b.blit = si_blit;
+ sctx->b.b.flush_resource = si_flush_resource;
+ sctx->b.blit_decompress_depth = si_blit_decompress_depth;
}