r600g,radeonsi: consolidate create_surface and surface_destroy
[mesa.git] / src / gallium / drivers / radeonsi / si_blit.c
index 4a5e5723d6c51b764e1ea996b3213baf05013eef..9975b4417f23a6b4f638016acee67372f8190559 100644 (file)
  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  * USE OR OTHER DEALINGS IN THE SOFTWARE.
  */
-#include "util/u_surface.h"
+
+#include "si_pipe.h"
 #include "util/u_blitter.h"
 #include "util/u_format.h"
-#include "si_pipe.h"
-#include "si_state.h"
 
 enum si_blitter_op /* bitmask */
 {
@@ -49,58 +48,51 @@ enum si_blitter_op /* bitmask */
 
 static void si_blitter_begin(struct pipe_context *ctx, enum si_blitter_op op)
 {
-       struct si_context *rctx = (struct si_context *)ctx;
-
-       si_context_queries_suspend(rctx);
-
-       util_blitter_save_blend(rctx->blitter, rctx->queued.named.blend);
-       util_blitter_save_depth_stencil_alpha(rctx->blitter, rctx->queued.named.dsa);
-       util_blitter_save_stencil_ref(rctx->blitter, &rctx->stencil_ref);
-       util_blitter_save_rasterizer(rctx->blitter, rctx->queued.named.rasterizer);
-       util_blitter_save_fragment_shader(rctx->blitter, rctx->ps_shader);
-       util_blitter_save_vertex_shader(rctx->blitter, rctx->vs_shader);
-       util_blitter_save_vertex_elements(rctx->blitter, rctx->vertex_elements);
-       if (rctx->queued.named.viewport) {
-               util_blitter_save_viewport(rctx->blitter, &rctx->queued.named.viewport->viewport);
+       struct si_context *sctx = (struct si_context *)ctx;
+
+       r600_suspend_nontimer_queries(&sctx->b);
+
+       util_blitter_save_blend(sctx->blitter, sctx->queued.named.blend);
+       util_blitter_save_depth_stencil_alpha(sctx->blitter, sctx->queued.named.dsa);
+       util_blitter_save_stencil_ref(sctx->blitter, &sctx->stencil_ref);
+       util_blitter_save_rasterizer(sctx->blitter, sctx->queued.named.rasterizer);
+       util_blitter_save_fragment_shader(sctx->blitter, sctx->ps_shader);
+       util_blitter_save_geometry_shader(sctx->blitter, sctx->gs_shader);
+       util_blitter_save_vertex_shader(sctx->blitter, sctx->vs_shader);
+       util_blitter_save_vertex_elements(sctx->blitter, sctx->vertex_elements);
+       if (sctx->queued.named.viewport) {
+               util_blitter_save_viewport(sctx->blitter, &sctx->queued.named.viewport->viewport);
        }
-       util_blitter_save_vertex_buffer_slot(rctx->blitter, rctx->vertex_buffer);
-       util_blitter_save_so_targets(rctx->blitter, rctx->b.streamout.num_targets,
-                                    (struct pipe_stream_output_target**)rctx->b.streamout.targets);
+       util_blitter_save_vertex_buffer_slot(sctx->blitter, sctx->vertex_buffer);
+       util_blitter_save_so_targets(sctx->blitter, sctx->b.streamout.num_targets,
+                                    (struct pipe_stream_output_target**)sctx->b.streamout.targets);
 
        if (op & SI_SAVE_FRAMEBUFFER)
-               util_blitter_save_framebuffer(rctx->blitter, &rctx->framebuffer);
+               util_blitter_save_framebuffer(sctx->blitter, &sctx->framebuffer);
 
        if (op & SI_SAVE_TEXTURES) {
                util_blitter_save_fragment_sampler_states(
-                       rctx->blitter, rctx->samplers[PIPE_SHADER_FRAGMENT].n_samplers,
-                       (void**)rctx->samplers[PIPE_SHADER_FRAGMENT].samplers);
+                       sctx->blitter, sctx->samplers[PIPE_SHADER_FRAGMENT].n_samplers,
+                       (void**)sctx->samplers[PIPE_SHADER_FRAGMENT].samplers);
 
-               util_blitter_save_fragment_sampler_views(rctx->blitter,
-                       util_last_bit(rctx->samplers[PIPE_SHADER_FRAGMENT].views.desc.enabled_mask &
+               util_blitter_save_fragment_sampler_views(sctx->blitter,
+                       util_last_bit(sctx->samplers[PIPE_SHADER_FRAGMENT].views.desc.enabled_mask &
                                      ((1 << NUM_TEX_UNITS) - 1)),
-                       rctx->samplers[PIPE_SHADER_FRAGMENT].views.views);
+                       sctx->samplers[PIPE_SHADER_FRAGMENT].views.views);
        }
 
-       if ((op & SI_DISABLE_RENDER_COND) && rctx->current_render_cond) {
-               rctx->saved_render_cond = rctx->current_render_cond;
-               rctx->saved_render_cond_cond = rctx->current_render_cond_cond;
-               rctx->saved_render_cond_mode = rctx->current_render_cond_mode;
-               rctx->b.b.render_condition(&rctx->b.b, NULL, FALSE, 0);
+       if ((op & SI_DISABLE_RENDER_COND) && sctx->b.current_render_cond) {
+               util_blitter_save_render_condition(sctx->blitter,
+                                                   sctx->b.current_render_cond,
+                                                   sctx->b.current_render_cond_cond,
+                                                   sctx->b.current_render_cond_mode);
        }
-
 }
 
 static void si_blitter_end(struct pipe_context *ctx)
 {
-       struct si_context *rctx = (struct si_context *)ctx;
-       if (rctx->saved_render_cond) {
-               rctx->b.b.render_condition(&rctx->b.b,
-                                              rctx->saved_render_cond,
-                                              rctx->saved_render_cond_cond,
-                                              rctx->saved_render_cond_mode);
-               rctx->saved_render_cond = NULL;
-       }
-       si_context_queries_resume(rctx);
+       struct si_context *sctx = (struct si_context *)ctx;
+       r600_resume_nontimer_queries(&sctx->b);
 }
 
 static unsigned u_max_sample(struct pipe_resource *r)
@@ -115,7 +107,7 @@ static void si_blit_decompress_depth(struct pipe_context *ctx,
                                     unsigned first_layer, unsigned last_layer,
                                     unsigned first_sample, unsigned last_sample)
 {
-       struct si_context *rctx = (struct si_context *)ctx;
+       struct si_context *sctx = (struct si_context *)ctx;
        unsigned layer, level, sample, checked_last_layer, max_layer, max_sample;
        float depth = 1.0f;
        const struct util_format_description *desc;
@@ -134,13 +126,13 @@ static void si_blit_decompress_depth(struct pipe_context *ctx,
                assert(!"No depth or stencil to uncompress");
                return;
        case 3:
-               custom_dsa = rctx->custom_dsa_flush_depth_stencil;
+               custom_dsa = sctx->custom_dsa_flush_depth_stencil;
                break;
        case 2:
-               custom_dsa = rctx->custom_dsa_flush_stencil;
+               custom_dsa = sctx->custom_dsa_flush_stencil;
                break;
        case 1:
-               custom_dsa = rctx->custom_dsa_flush_depth;
+               custom_dsa = sctx->custom_dsa_flush_depth;
                break;
        }
 
@@ -169,7 +161,7 @@ static void si_blit_decompress_depth(struct pipe_context *ctx,
                                                (struct pipe_resource*)flushed_depth_texture, &surf_tmpl);
 
                                si_blitter_begin(ctx, SI_DECOMPRESS);
-                               util_blitter_custom_depth_stencil(rctx->blitter, zsurf, cbsurf, 1 << sample,
+                               util_blitter_custom_depth_stencil(sctx->blitter, zsurf, cbsurf, 1 << sample,
                                                                  custom_dsa[sample], depth);
                                si_blitter_end(ctx);
 
@@ -188,7 +180,7 @@ static void si_blit_decompress_depth(struct pipe_context *ctx,
        }
 }
 
-static void si_blit_decompress_depth_in_place(struct si_context *rctx,
+static void si_blit_decompress_depth_in_place(struct si_context *sctx,
                                               struct r600_texture *texture,
                                               unsigned first_level, unsigned last_level,
                                               unsigned first_layer, unsigned last_layer)
@@ -213,13 +205,13 @@ static void si_blit_decompress_depth_in_place(struct si_context *rctx,
                        surf_tmpl.u.tex.first_layer = layer;
                        surf_tmpl.u.tex.last_layer = layer;
 
-                       zsurf = rctx->b.b.create_surface(&rctx->b.b, &texture->resource.b.b, &surf_tmpl);
+                       zsurf = sctx->b.b.create_surface(&sctx->b.b, &texture->resource.b.b, &surf_tmpl);
 
-                       si_blitter_begin(&rctx->b.b, SI_DECOMPRESS);
-                       util_blitter_custom_depth_stencil(rctx->blitter, zsurf, NULL, ~0,
-                                                         rctx->custom_dsa_flush_inplace,
+                       si_blitter_begin(&sctx->b.b, SI_DECOMPRESS);
+                       util_blitter_custom_depth_stencil(sctx->blitter, zsurf, NULL, ~0,
+                                                         sctx->custom_dsa_flush_inplace,
                                                          1.0f);
-                       si_blitter_end(&rctx->b.b);
+                       si_blitter_end(&sctx->b.b);
 
                        pipe_surface_reference(&zsurf, NULL);
                }
@@ -232,7 +224,7 @@ static void si_blit_decompress_depth_in_place(struct si_context *rctx,
        }
 }
 
-void si_flush_depth_textures(struct si_context *rctx,
+void si_flush_depth_textures(struct si_context *sctx,
                             struct si_textures_info *textures)
 {
        unsigned i;
@@ -248,7 +240,7 @@ void si_flush_depth_textures(struct si_context *rctx,
                if (!tex->is_depth || tex->is_flushing_texture)
                        continue;
 
-               si_blit_decompress_depth_in_place(rctx, tex,
+               si_blit_decompress_depth_in_place(sctx, tex,
                                                  view->u.tex.first_level, view->u.tex.last_level,
                                                  0, util_max_layer(&tex->resource.b.b, view->u.tex.first_level));
        }
@@ -259,7 +251,7 @@ static void si_blit_decompress_color(struct pipe_context *ctx,
                unsigned first_level, unsigned last_level,
                unsigned first_layer, unsigned last_layer)
 {
-       struct si_context *rctx = (struct si_context *)ctx;
+       struct si_context *sctx = (struct si_context *)ctx;
        unsigned layer, level, checked_last_layer, max_layer;
 
        if (!rtex->dirty_level_mask)
@@ -284,8 +276,8 @@ static void si_blit_decompress_color(struct pipe_context *ctx,
                        cbsurf = ctx->create_surface(ctx, &rtex->resource.b.b, &surf_tmpl);
 
                        si_blitter_begin(ctx, SI_DECOMPRESS);
-                       util_blitter_custom_color(rctx->blitter, cbsurf,
-                                                 rctx->custom_blend_decompress);
+                       util_blitter_custom_color(sctx->blitter, cbsurf,
+                                                 sctx->custom_blend_decompress);
                        si_blitter_end(ctx);
 
                        pipe_surface_reference(&cbsurf, NULL);
@@ -299,7 +291,7 @@ static void si_blit_decompress_color(struct pipe_context *ctx,
        }
 }
 
-void si_decompress_color_textures(struct si_context *rctx,
+void si_decompress_color_textures(struct si_context *sctx,
                                  struct si_textures_info *textures)
 {
        unsigned i;
@@ -317,7 +309,7 @@ void si_decompress_color_textures(struct si_context *rctx,
                tex = (struct r600_texture *)view->texture;
                assert(tex->cmask.size || tex->fmask.size);
 
-               si_blit_decompress_color(&rctx->b.b, tex,
+               si_blit_decompress_color(&sctx->b.b, tex,
                                         view->u.tex.first_level, view->u.tex.last_level,
                                         0, util_max_layer(&tex->resource.b.b, view->u.tex.first_level));
        }
@@ -327,11 +319,11 @@ static void si_clear(struct pipe_context *ctx, unsigned buffers,
                     const union pipe_color_union *color,
                     double depth, unsigned stencil)
 {
-       struct si_context *rctx = (struct si_context *)ctx;
-       struct pipe_framebuffer_state *fb = &rctx->framebuffer;
+       struct si_context *sctx = (struct si_context *)ctx;
+       struct pipe_framebuffer_state *fb = &sctx->framebuffer;
 
        si_blitter_begin(ctx, SI_CLEAR);
-       util_blitter_clear(rctx->blitter, fb->width, fb->height,
+       util_blitter_clear(sctx->blitter, fb->width, fb->height,
                           util_framebuffer_get_num_layers(fb),
                           buffers, color, depth, stencil);
        si_blitter_end(ctx);
@@ -343,10 +335,10 @@ static void si_clear_render_target(struct pipe_context *ctx,
                                   unsigned dstx, unsigned dsty,
                                   unsigned width, unsigned height)
 {
-       struct si_context *rctx = (struct si_context *)ctx;
+       struct si_context *sctx = (struct si_context *)ctx;
 
        si_blitter_begin(ctx, SI_CLEAR_SURFACE);
-       util_blitter_clear_render_target(rctx->blitter, dst, color,
+       util_blitter_clear_render_target(sctx->blitter, dst, color,
                                         dstx, dsty, width, height);
        si_blitter_end(ctx);
 }
@@ -359,10 +351,10 @@ static void si_clear_depth_stencil(struct pipe_context *ctx,
                                   unsigned dstx, unsigned dsty,
                                   unsigned width, unsigned height)
 {
-       struct si_context *rctx = (struct si_context *)ctx;
+       struct si_context *sctx = (struct si_context *)ctx;
 
        si_blitter_begin(ctx, SI_CLEAR_SURFACE);
-       util_blitter_clear_depth_stencil(rctx->blitter, dst, clear_flags, depth, stencil,
+       util_blitter_clear_depth_stencil(sctx->blitter, dst, clear_flags, depth, stencil,
                                         dstx, dsty, width, height);
        si_blitter_end(ctx);
 }
@@ -376,11 +368,11 @@ static void si_decompress_subresource(struct pipe_context *ctx,
                                      unsigned level,
                                      unsigned first_layer, unsigned last_layer)
 {
-       struct si_context *rctx = (struct si_context *)ctx;
+       struct si_context *sctx = (struct si_context *)ctx;
        struct r600_texture *rtex = (struct r600_texture*)tex;
 
        if (rtex->is_depth && !rtex->is_flushing_texture) {
-               si_blit_decompress_depth_in_place(rctx, rtex,
+               si_blit_decompress_depth_in_place(sctx, rtex,
                                                  level, level,
                                                  first_layer, last_layer);
        } else if (rtex->fmask.size || rtex->cmask.size) {
@@ -490,15 +482,17 @@ static void si_resource_copy_region(struct pipe_context *ctx,
                                    unsigned src_level,
                                    const struct pipe_box *src_box)
 {
-       struct si_context *rctx = (struct si_context *)ctx;
+       struct si_context *sctx = (struct si_context *)ctx;
+       struct r600_texture *rdst = (struct r600_texture*)dst;
+       struct pipe_surface *dst_view, dst_templ;
+       struct pipe_sampler_view src_templ, *src_view;
        struct texture_orig_info orig_info[2];
-       struct pipe_box sbox;
-       const struct pipe_box *psbox = src_box;
+       struct pipe_box sbox, dstbox;
        boolean restore_orig[2];
 
        /* Fallback for buffers. */
        if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
-               si_copy_buffer(rctx, dst, src, dstx, src_box->x, src_box->width);
+               si_copy_buffer(sctx, dst, src, dstx, src_box->x, src_box->width);
                return;
        }
 
@@ -521,14 +515,14 @@ static void si_resource_copy_region(struct pipe_context *ctx,
                sbox.width = util_format_get_nblocksx(orig_info[0].format, src_box->width);
                sbox.height = util_format_get_nblocksy(orig_info[0].format, src_box->height);
                sbox.depth = src_box->depth;
-               psbox=&sbox;
+               src_box = &sbox;
 
                si_compressed_to_blittable(dst, dst_level, &orig_info[1]);
                restore_orig[1] = TRUE;
                /* translate the dst box as well */
                dstx = util_format_get_nblocksx(orig_info[1].format, dstx);
                dsty = util_format_get_nblocksy(orig_info[1].format, dsty);
-       } else if (!util_blitter_is_copy_supported(rctx->blitter, dst, src)) {
+       } else if (!util_blitter_is_copy_supported(sctx->blitter, dst, src)) {
                unsigned blocksize = util_format_get_blocksize(src->format);
 
                switch (blocksize) {
@@ -571,11 +565,29 @@ static void si_resource_copy_region(struct pipe_context *ctx,
                restore_orig[1] = TRUE;
        }
 
+       /* Initialize the surface. */
+       util_blitter_default_dst_texture(&dst_templ, dst, dst_level, dstz);
+       dst_view = r600_create_surface_custom(ctx, dst, &dst_templ,
+                                             rdst->surface.level[dst_level].npix_x,
+                                             rdst->surface.level[dst_level].npix_y);
+
+       /* Initialize the sampler view. */
+       util_blitter_default_src_texture(&src_templ, src, src_level);
+       src_view = ctx->create_sampler_view(ctx, src, &src_templ);
+
+       u_box_3d(dstx, dsty, dstz, abs(src_box->width), abs(src_box->height),
+                abs(src_box->depth), &dstbox);
+
+       /* Copy. */
        si_blitter_begin(ctx, SI_COPY);
-       util_blitter_copy_texture(rctx->blitter, dst, dst_level, dstx, dsty, dstz,
-                                 src, src_level, psbox);
+       util_blitter_blit_generic(sctx->blitter, dst_view, &dstbox,
+                                 src_view, src_box, src->width0, src->height0,
+                                 PIPE_MASK_RGBAZS, PIPE_TEX_FILTER_NEAREST, NULL);
        si_blitter_end(ctx);
 
+       pipe_surface_reference(&dst_view, NULL);
+       pipe_sampler_view_reference(&src_view, NULL);
+
        if (restore_orig[0])
                si_reset_blittable_to_orig(src, src_level, &orig_info[0]);
 
@@ -622,7 +634,7 @@ static enum pipe_format int_to_norm_format(enum pipe_format format)
 static bool do_hardware_msaa_resolve(struct pipe_context *ctx,
                                     const struct pipe_blit_info *info)
 {
-       struct si_context *rctx = (struct si_context*)ctx;
+       struct si_context *sctx = (struct si_context*)ctx;
        struct r600_texture *dst = (struct r600_texture*)info->dst.resource;
        unsigned dst_width = u_minify(info->dst.resource->width0, info->dst.level);
        unsigned dst_height = u_minify(info->dst.resource->height0, info->dst.level);
@@ -653,11 +665,11 @@ static bool do_hardware_msaa_resolve(struct pipe_context *ctx,
            dst->surface.level[info->dst.level].mode >= RADEON_SURF_MODE_1D &&
            !(dst->surface.flags & RADEON_SURF_SCANOUT)) {
                si_blitter_begin(ctx, SI_COLOR_RESOLVE);
-               util_blitter_custom_resolve_color(rctx->blitter,
+               util_blitter_custom_resolve_color(sctx->blitter,
                                                  info->dst.resource, info->dst.level,
                                                  info->dst.box.z,
                                                  info->src.resource, info->src.box.z,
-                                                 sample_mask, rctx->custom_blend_resolve,
+                                                 sample_mask, sctx->custom_blend_resolve,
                                                  format);
                si_blitter_end(ctx);
                return true;
@@ -668,13 +680,13 @@ static bool do_hardware_msaa_resolve(struct pipe_context *ctx,
 static void si_blit(struct pipe_context *ctx,
                    const struct pipe_blit_info *info)
 {
-       struct si_context *rctx = (struct si_context*)ctx;
+       struct si_context *sctx = (struct si_context*)ctx;
 
        if (do_hardware_msaa_resolve(ctx, info)) {
                return;
        }
 
-       assert(util_blitter_is_blit_supported(rctx->blitter, info));
+       assert(util_blitter_is_blit_supported(sctx->blitter, info));
 
        /* The driver doesn't decompress resources automatically while
         * u_blitter is rendering. */
@@ -683,7 +695,7 @@ static void si_blit(struct pipe_context *ctx,
                                  info->src.box.z + info->src.box.depth - 1);
 
        si_blitter_begin(ctx, SI_BLIT);
-       util_blitter_blit(rctx->blitter, info);
+       util_blitter_blit(sctx->blitter, info);
        si_blitter_end(ctx);
 }
 
@@ -692,13 +704,13 @@ static void si_flush_resource(struct pipe_context *ctx,
 {
 }
 
-void si_init_blit_functions(struct si_context *rctx)
+void si_init_blit_functions(struct si_context *sctx)
 {
-       rctx->b.b.clear = si_clear;
-       rctx->b.b.clear_render_target = si_clear_render_target;
-       rctx->b.b.clear_depth_stencil = si_clear_depth_stencil;
-       rctx->b.b.resource_copy_region = si_resource_copy_region;
-       rctx->b.b.blit = si_blit;
-       rctx->b.b.flush_resource = si_flush_resource;
-       rctx->b.blit_decompress_depth = si_blit_decompress_depth;
+       sctx->b.b.clear = si_clear;
+       sctx->b.b.clear_render_target = si_clear_render_target;
+       sctx->b.b.clear_depth_stencil = si_clear_depth_stencil;
+       sctx->b.b.resource_copy_region = si_resource_copy_region;
+       sctx->b.b.blit = si_blit;
+       sctx->b.b.flush_resource = si_flush_resource;
+       sctx->b.blit_decompress_depth = si_blit_decompress_depth;
 }