*/
#include "si_pipe.h"
-#include "util/u_blitter.h"
#include "util/u_format.h"
+#include "util/u_surface.h"
enum si_blitter_op /* bitmask */
{
SI_COPY = SI_SAVE_FRAMEBUFFER | SI_SAVE_TEXTURES |
SI_DISABLE_RENDER_COND,
- SI_BLIT = SI_SAVE_FRAMEBUFFER | SI_SAVE_TEXTURES |
- SI_DISABLE_RENDER_COND,
+ SI_BLIT = SI_SAVE_FRAMEBUFFER | SI_SAVE_TEXTURES,
SI_DECOMPRESS = SI_SAVE_FRAMEBUFFER | SI_DISABLE_RENDER_COND,
- SI_COLOR_RESOLVE = SI_SAVE_FRAMEBUFFER | SI_DISABLE_RENDER_COND
+ SI_COLOR_RESOLVE = SI_SAVE_FRAMEBUFFER
};
static void si_blitter_begin(struct pipe_context *ctx, enum si_blitter_op op)
util_blitter_save_rasterizer(sctx->blitter, sctx->queued.named.rasterizer);
util_blitter_save_fragment_shader(sctx->blitter, sctx->ps_shader);
util_blitter_save_geometry_shader(sctx->blitter, sctx->gs_shader);
+ util_blitter_save_tessctrl_shader(sctx->blitter, sctx->tcs_shader);
+ util_blitter_save_tesseval_shader(sctx->blitter, sctx->tes_shader);
util_blitter_save_vertex_shader(sctx->blitter, sctx->vs_shader);
util_blitter_save_vertex_elements(sctx->blitter, sctx->vertex_elements);
- if (sctx->queued.named.viewport) {
- util_blitter_save_viewport(sctx->blitter, &sctx->queued.named.viewport->viewport);
+ if (sctx->queued.named.sample_mask) {
+ util_blitter_save_sample_mask(sctx->blitter,
+ sctx->queued.named.sample_mask->sample_mask);
+ }
+ if (sctx->queued.named.viewport[0]) {
+ util_blitter_save_viewport(sctx->blitter, &sctx->queued.named.viewport[0]->viewport);
+ }
+ if (sctx->queued.named.scissor[0]) {
+ util_blitter_save_scissor(sctx->blitter, &sctx->queued.named.scissor[0]->scissor);
}
util_blitter_save_vertex_buffer_slot(sctx->blitter, sctx->vertex_buffer);
util_blitter_save_so_targets(sctx->blitter, sctx->b.streamout.num_targets,
if (op & SI_SAVE_TEXTURES) {
util_blitter_save_fragment_sampler_states(
- sctx->blitter, sctx->samplers[PIPE_SHADER_FRAGMENT].n_samplers,
- (void**)sctx->samplers[PIPE_SHADER_FRAGMENT].samplers);
+ sctx->blitter, 2,
+ sctx->samplers[PIPE_SHADER_FRAGMENT].states.saved_states);
- util_blitter_save_fragment_sampler_views(sctx->blitter,
- util_last_bit(sctx->samplers[PIPE_SHADER_FRAGMENT].views.desc.enabled_mask &
- ((1 << NUM_TEX_UNITS) - 1)),
+ util_blitter_save_fragment_sampler_views(sctx->blitter, 2,
sctx->samplers[PIPE_SHADER_FRAGMENT].views.views);
}
unsigned layer, level, sample, checked_last_layer, max_layer, max_sample;
float depth = 1.0f;
const struct util_format_description *desc;
- void **custom_dsa;
struct r600_texture *flushed_depth_texture = staging ?
staging : texture->flushed_depth_texture;
max_sample = u_max_sample(&texture->resource.b.b);
desc = util_format_description(flushed_depth_texture->resource.b.b.format);
- switch (util_format_has_depth(desc) | util_format_has_stencil(desc) << 1) {
- default:
- assert(!"No depth or stencil to uncompress");
- return;
- case 3:
- custom_dsa = sctx->custom_dsa_flush_depth_stencil;
- break;
- case 2:
- custom_dsa = sctx->custom_dsa_flush_stencil;
- break;
- case 1:
- custom_dsa = sctx->custom_dsa_flush_depth;
- break;
- }
+
+ if (util_format_has_depth(desc))
+ sctx->dbcb_depth_copy_enabled = true;
+ if (util_format_has_stencil(desc))
+ sctx->dbcb_stencil_copy_enabled = true;
+
+ assert(sctx->dbcb_depth_copy_enabled || sctx->dbcb_stencil_copy_enabled);
for (level = first_level; level <= last_level; level++) {
if (!staging && !(texture->dirty_level_mask & (1 << level)))
for (sample = first_sample; sample <= last_sample; sample++) {
struct pipe_surface *zsurf, *cbsurf, surf_tmpl;
+ sctx->dbcb_copy_sample = sample;
+ sctx->db_render_state.dirty = true;
+
surf_tmpl.format = texture->resource.b.b.format;
surf_tmpl.u.tex.level = level;
surf_tmpl.u.tex.first_layer = layer;
si_blitter_begin(ctx, SI_DECOMPRESS);
util_blitter_custom_depth_stencil(sctx->blitter, zsurf, cbsurf, 1 << sample,
- custom_dsa[sample], depth);
+ sctx->custom_dsa_flush, depth);
si_blitter_end(ctx);
pipe_surface_reference(&zsurf, NULL);
texture->dirty_level_mask &= ~(1 << level);
}
}
+
+ sctx->dbcb_depth_copy_enabled = false;
+ sctx->dbcb_stencil_copy_enabled = false;
+ sctx->db_render_state.dirty = true;
}
static void si_blit_decompress_depth_in_place(struct si_context *sctx,
struct pipe_surface *zsurf, surf_tmpl = {{0}};
unsigned layer, max_layer, checked_last_layer, level;
+ sctx->db_inplace_flush_enabled = true;
+ sctx->db_render_state.dirty = true;
+
surf_tmpl.format = texture->resource.b.b.format;
for (level = first_level; level <= last_level; level++) {
si_blitter_begin(&sctx->b.b, SI_DECOMPRESS);
util_blitter_custom_depth_stencil(sctx->blitter, zsurf, NULL, ~0,
- sctx->custom_dsa_flush_inplace,
+ sctx->custom_dsa_flush,
1.0f);
si_blitter_end(&sctx->b.b);
texture->dirty_level_mask &= ~(1 << level);
}
}
+
+ sctx->db_inplace_flush_enabled = false;
+ sctx->db_render_state.dirty = true;
}
void si_flush_depth_textures(struct si_context *sctx,
struct si_textures_info *textures)
{
unsigned i;
+ unsigned mask = textures->depth_texture_mask;
- for (i = 0; i < textures->n_views; ++i) {
+ while (mask) {
struct pipe_sampler_view *view;
struct r600_texture *tex;
+ i = u_bit_scan(&mask);
+
view = textures->views.views[i];
- if (!view) continue;
+ assert(view);
tex = (struct r600_texture *)view->texture;
- if (!tex->is_depth || tex->is_flushing_texture)
- continue;
+ assert(tex->is_depth && !tex->is_flushing_texture);
si_blit_decompress_depth_in_place(sctx, tex,
view->u.tex.first_level, view->u.tex.last_level,
si_blitter_begin(ctx, SI_DECOMPRESS);
util_blitter_custom_color(sctx->blitter, cbsurf,
- sctx->custom_blend_decompress);
+ rtex->fmask.size ? sctx->custom_blend_decompress :
+ sctx->custom_blend_fastclear);
si_blitter_end(ctx);
pipe_surface_reference(&cbsurf, NULL);
{
struct si_context *sctx = (struct si_context *)ctx;
struct pipe_framebuffer_state *fb = &sctx->framebuffer.state;
+ struct pipe_surface *zsbuf = fb->zsbuf;
+ struct r600_texture *zstex =
+ zsbuf ? (struct r600_texture*)zsbuf->texture : NULL;
+
+ if (buffers & PIPE_CLEAR_COLOR) {
+ evergreen_do_fast_color_clear(&sctx->b, fb, &sctx->framebuffer.atom,
+ &buffers, color);
+ }
+
+ if (buffers & PIPE_CLEAR_COLOR) {
+ int i;
+
+ /* These buffers cannot use fast clear, make sure to disable expansion. */
+ for (i = 0; i < fb->nr_cbufs; i++) {
+ struct r600_texture *tex;
+
+ /* If not clearing this buffer, skip. */
+ if (!(buffers & (PIPE_CLEAR_COLOR0 << i)))
+ continue;
+
+ if (!fb->cbufs[i])
+ continue;
+
+ tex = (struct r600_texture *)fb->cbufs[i]->texture;
+ if (tex->fmask.size == 0)
+ tex->dirty_level_mask &= ~(1 << fb->cbufs[i]->u.tex.level);
+ }
+ }
+
+ if (buffers & PIPE_CLEAR_DEPTH &&
+ zstex && zstex->htile_buffer &&
+ zsbuf->u.tex.level == 0 &&
+ zsbuf->u.tex.first_layer == 0 &&
+ zsbuf->u.tex.last_layer == util_max_layer(&zstex->resource.b.b, 0)) {
+ /* Need to disable EXPCLEAR temporarily if clearing
+ * to a new value. */
+ if (zstex->depth_cleared && zstex->depth_clear_value != depth) {
+ sctx->db_depth_disable_expclear = true;
+ }
+
+ zstex->depth_clear_value = depth;
+ sctx->framebuffer.atom.dirty = true; /* updates DB_DEPTH_CLEAR */
+ sctx->db_depth_clear = true;
+ sctx->db_render_state.dirty = true;
+ }
si_blitter_begin(ctx, SI_CLEAR);
util_blitter_clear(sctx->blitter, fb->width, fb->height,
util_framebuffer_get_num_layers(fb),
buffers, color, depth, stencil);
si_blitter_end(ctx);
+
+ if (sctx->db_depth_clear) {
+ sctx->db_depth_clear = false;
+ sctx->db_depth_disable_expclear = false;
+ zstex->depth_cleared = true;
+ sctx->db_render_state.dirty = true;
+ }
}
static void si_clear_render_target(struct pipe_context *ctx,
unsigned npix0_y;
};
-static void si_compressed_to_blittable(struct pipe_resource *tex,
- unsigned level,
- struct texture_orig_info *orig)
-{
- struct r600_texture *rtex = (struct r600_texture*)tex;
- unsigned pixsize = util_format_get_blocksize(rtex->resource.b.b.format);
- int new_format;
- int new_height, new_width;
-
- orig->format = tex->format;
- orig->width0 = tex->width0;
- orig->height0 = tex->height0;
- orig->npix0_x = rtex->surface.level[0].npix_x;
- orig->npix0_y = rtex->surface.level[0].npix_y;
- orig->npix_x = rtex->surface.level[level].npix_x;
- orig->npix_y = rtex->surface.level[level].npix_y;
-
- if (pixsize == 8)
- new_format = PIPE_FORMAT_R16G16B16A16_UINT; /* 64-bit block */
- else
- new_format = PIPE_FORMAT_R32G32B32A32_UINT; /* 128-bit block */
-
- new_width = util_format_get_nblocksx(tex->format, orig->width0);
- new_height = util_format_get_nblocksy(tex->format, orig->height0);
-
- tex->width0 = new_width;
- tex->height0 = new_height;
- tex->format = new_format;
- rtex->surface.level[0].npix_x = util_format_get_nblocksx(orig->format, orig->npix0_x);
- rtex->surface.level[0].npix_y = util_format_get_nblocksy(orig->format, orig->npix0_y);
- rtex->surface.level[level].npix_x = util_format_get_nblocksx(orig->format, orig->npix_x);
- rtex->surface.level[level].npix_y = util_format_get_nblocksy(orig->format, orig->npix_y);
-
- /* By dividing the dimensions by 4, we effectively decrement
- * last_level by 2, therefore the last 2 mipmap levels disappear and
- * aren't blittable. Note that the last 3 mipmap levels (4x4, 2x2,
- * 1x1) have equal slice sizes, which is an important assumption
- * for this to work.
- *
- * In order to make the last 2 mipmap levels blittable, we have to
- * add the slice size of the last mipmap level to the texture
- * address, so that even though the hw thinks it reads last_level-2,
- * it will actually read last_level-1, and if we add the slice size*2,
- * it will read last_level. That's how this workaround works.
- */
- if (level > rtex->resource.b.b.last_level-2)
- rtex->mipmap_shift = level - (rtex->resource.b.b.last_level-2);
-}
-
-static void si_change_format(struct pipe_resource *tex,
- unsigned level,
- struct texture_orig_info *orig,
- enum pipe_format format)
-{
- struct r600_texture *rtex = (struct r600_texture*)tex;
-
- orig->format = tex->format;
- orig->width0 = tex->width0;
- orig->height0 = tex->height0;
- orig->npix0_x = rtex->surface.level[0].npix_x;
- orig->npix0_y = rtex->surface.level[0].npix_y;
- orig->npix_x = rtex->surface.level[level].npix_x;
- orig->npix_y = rtex->surface.level[level].npix_y;
-
- tex->format = format;
-}
-
-static void si_reset_blittable_to_orig(struct pipe_resource *tex,
- unsigned level,
- struct texture_orig_info *orig)
-{
- struct r600_texture *rtex = (struct r600_texture*)tex;
-
- tex->format = orig->format;
- tex->width0 = orig->width0;
- tex->height0 = orig->height0;
- rtex->surface.level[0].npix_x = orig->npix0_x;
- rtex->surface.level[0].npix_y = orig->npix0_y;
- rtex->surface.level[level].npix_x = orig->npix_x;
- rtex->surface.level[level].npix_y = orig->npix_y;
- rtex->mipmap_shift = 0;
-}
-
-static void si_resource_copy_region(struct pipe_context *ctx,
- struct pipe_resource *dst,
- unsigned dst_level,
- unsigned dstx, unsigned dsty, unsigned dstz,
- struct pipe_resource *src,
- unsigned src_level,
- const struct pipe_box *src_box)
+void si_resource_copy_region(struct pipe_context *ctx,
+ struct pipe_resource *dst,
+ unsigned dst_level,
+ unsigned dstx, unsigned dsty, unsigned dstz,
+ struct pipe_resource *src,
+ unsigned src_level,
+ const struct pipe_box *src_box)
{
struct si_context *sctx = (struct si_context *)ctx;
- struct r600_texture *rdst = (struct r600_texture*)dst;
struct pipe_surface *dst_view, dst_templ;
struct pipe_sampler_view src_templ, *src_view;
- struct texture_orig_info orig_info[2];
+ unsigned dst_width, dst_height, src_width0, src_height0;
+ unsigned src_force_level = 0;
struct pipe_box sbox, dstbox;
- boolean restore_orig[2];
- /* Fallback for buffers. */
+ /* Handle buffers first. */
if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
- si_copy_buffer(sctx, dst, src, dstx, src_box->x, src_box->width);
+ si_copy_buffer(sctx, dst, src, dstx, src_box->x, src_box->width, false);
return;
}
- memset(orig_info, 0, sizeof(orig_info));
+ assert(u_max_sample(dst) == u_max_sample(src));
/* The driver doesn't decompress resources automatically while
* u_blitter is rendering. */
si_decompress_subresource(ctx, src, src_level,
src_box->z, src_box->z + src_box->depth - 1);
- restore_orig[0] = restore_orig[1] = FALSE;
+ dst_width = u_minify(dst->width0, dst_level);
+ dst_height = u_minify(dst->height0, dst_level);
+ src_width0 = src->width0;
+ src_height0 = src->height0;
+
+ util_blitter_default_dst_texture(&dst_templ, dst, dst_level, dstz);
+ util_blitter_default_src_texture(&src_templ, src, src_level);
if (util_format_is_compressed(src->format) &&
util_format_is_compressed(dst->format)) {
- si_compressed_to_blittable(src, src_level, &orig_info[0]);
- restore_orig[0] = TRUE;
- sbox.x = util_format_get_nblocksx(orig_info[0].format, src_box->x);
- sbox.y = util_format_get_nblocksy(orig_info[0].format, src_box->y);
+ unsigned blocksize = util_format_get_blocksize(src->format);
+
+ if (blocksize == 8)
+ src_templ.format = PIPE_FORMAT_R16G16B16A16_UINT; /* 64-bit block */
+ else
+ src_templ.format = PIPE_FORMAT_R32G32B32A32_UINT; /* 128-bit block */
+ dst_templ.format = src_templ.format;
+
+ dst_width = util_format_get_nblocksx(dst->format, dst_width);
+ dst_height = util_format_get_nblocksy(dst->format, dst_height);
+ src_width0 = util_format_get_nblocksx(src->format, src_width0);
+ src_height0 = util_format_get_nblocksy(src->format, src_height0);
+
+ dstx = util_format_get_nblocksx(dst->format, dstx);
+ dsty = util_format_get_nblocksy(dst->format, dsty);
+
+ sbox.x = util_format_get_nblocksx(src->format, src_box->x);
+ sbox.y = util_format_get_nblocksy(src->format, src_box->y);
sbox.z = src_box->z;
- sbox.width = util_format_get_nblocksx(orig_info[0].format, src_box->width);
- sbox.height = util_format_get_nblocksy(orig_info[0].format, src_box->height);
+ sbox.width = util_format_get_nblocksx(src->format, src_box->width);
+ sbox.height = util_format_get_nblocksy(src->format, src_box->height);
sbox.depth = src_box->depth;
src_box = &sbox;
- si_compressed_to_blittable(dst, dst_level, &orig_info[1]);
- restore_orig[1] = TRUE;
- /* translate the dst box as well */
- dstx = util_format_get_nblocksx(orig_info[1].format, dstx);
- dsty = util_format_get_nblocksy(orig_info[1].format, dsty);
+ src_force_level = src_level;
} else if (!util_blitter_is_copy_supported(sctx->blitter, dst, src)) {
- unsigned blocksize = util_format_get_blocksize(src->format);
-
- switch (blocksize) {
- case 1:
- si_change_format(src, src_level, &orig_info[0],
- PIPE_FORMAT_R8_UNORM);
- si_change_format(dst, dst_level, &orig_info[1],
- PIPE_FORMAT_R8_UNORM);
- break;
- case 2:
- si_change_format(src, src_level, &orig_info[0],
- PIPE_FORMAT_R8G8_UNORM);
- si_change_format(dst, dst_level, &orig_info[1],
- PIPE_FORMAT_R8G8_UNORM);
- break;
- case 4:
- si_change_format(src, src_level, &orig_info[0],
- PIPE_FORMAT_R8G8B8A8_UNORM);
- si_change_format(dst, dst_level, &orig_info[1],
- PIPE_FORMAT_R8G8B8A8_UNORM);
- break;
- case 8:
- si_change_format(src, src_level, &orig_info[0],
- PIPE_FORMAT_R16G16B16A16_UINT);
- si_change_format(dst, dst_level, &orig_info[1],
- PIPE_FORMAT_R16G16B16A16_UINT);
- break;
- case 16:
- si_change_format(src, src_level, &orig_info[0],
- PIPE_FORMAT_R32G32B32A32_UINT);
- si_change_format(dst, dst_level, &orig_info[1],
- PIPE_FORMAT_R32G32B32A32_UINT);
- break;
- default:
- fprintf(stderr, "Unhandled format %s with blocksize %u\n",
- util_format_short_name(src->format), blocksize);
- assert(0);
+ if (util_format_is_subsampled_422(src->format)) {
+ src_templ.format = PIPE_FORMAT_R8G8B8A8_UINT;
+ dst_templ.format = PIPE_FORMAT_R8G8B8A8_UINT;
+
+ dst_width = util_format_get_nblocksx(dst->format, dst_width);
+ src_width0 = util_format_get_nblocksx(src->format, src_width0);
+
+ dstx = util_format_get_nblocksx(dst->format, dstx);
+
+ sbox = *src_box;
+ sbox.x = util_format_get_nblocksx(src->format, src_box->x);
+ sbox.width = util_format_get_nblocksx(src->format, src_box->width);
+ src_box = &sbox;
+ } else {
+ unsigned blocksize = util_format_get_blocksize(src->format);
+
+ switch (blocksize) {
+ case 1:
+ dst_templ.format = PIPE_FORMAT_R8_UNORM;
+ src_templ.format = PIPE_FORMAT_R8_UNORM;
+ break;
+ case 2:
+ dst_templ.format = PIPE_FORMAT_R8G8_UNORM;
+ src_templ.format = PIPE_FORMAT_R8G8_UNORM;
+ break;
+ case 4:
+ dst_templ.format = PIPE_FORMAT_R8G8B8A8_UNORM;
+ src_templ.format = PIPE_FORMAT_R8G8B8A8_UNORM;
+ break;
+ case 8:
+ dst_templ.format = PIPE_FORMAT_R16G16B16A16_UINT;
+ src_templ.format = PIPE_FORMAT_R16G16B16A16_UINT;
+ break;
+ case 16:
+ dst_templ.format = PIPE_FORMAT_R32G32B32A32_UINT;
+ src_templ.format = PIPE_FORMAT_R32G32B32A32_UINT;
+ break;
+ default:
+ fprintf(stderr, "Unhandled format %s with blocksize %u\n",
+ util_format_short_name(src->format), blocksize);
+ assert(0);
+ }
}
- restore_orig[0] = TRUE;
- restore_orig[1] = TRUE;
}
/* Initialize the surface. */
- util_blitter_default_dst_texture(&dst_templ, dst, dst_level, dstz);
dst_view = r600_create_surface_custom(ctx, dst, &dst_templ,
- rdst->surface.level[dst_level].npix_x,
- rdst->surface.level[dst_level].npix_y);
+ dst_width, dst_height);
/* Initialize the sampler view. */
- util_blitter_default_src_texture(&src_templ, src, src_level);
- src_view = ctx->create_sampler_view(ctx, src, &src_templ);
+ src_view = si_create_sampler_view_custom(ctx, src, &src_templ,
+ src_width0, src_height0,
+ src_force_level);
u_box_3d(dstx, dsty, dstz, abs(src_box->width), abs(src_box->height),
abs(src_box->depth), &dstbox);
/* Copy. */
si_blitter_begin(ctx, SI_COPY);
util_blitter_blit_generic(sctx->blitter, dst_view, &dstbox,
- src_view, src_box, src->width0, src->height0,
+ src_view, src_box, src_width0, src_height0,
PIPE_MASK_RGBAZS, PIPE_TEX_FILTER_NEAREST, NULL);
si_blitter_end(ctx);
pipe_surface_reference(&dst_view, NULL);
pipe_sampler_view_reference(&src_view, NULL);
-
- if (restore_orig[0])
- si_reset_blittable_to_orig(src, src_level, &orig_info[0]);
-
- if (restore_orig[1])
- si_reset_blittable_to_orig(dst, dst_level, &orig_info[1]);
}
/* For MSAA integer resolving to work, we change the format to NORM using this function. */
info->src.box.height == dst_height &&
info->src.box.depth == 1 &&
dst->surface.level[info->dst.level].mode >= RADEON_SURF_MODE_1D &&
- !(dst->surface.flags & RADEON_SURF_SCANOUT)) {
- si_blitter_begin(ctx, SI_COLOR_RESOLVE);
+ !(dst->surface.flags & RADEON_SURF_SCANOUT) &&
+ (!dst->cmask.size || !dst->dirty_level_mask) /* dst cannot be fast-cleared */) {
+ si_blitter_begin(ctx, SI_COLOR_RESOLVE |
+ (info->render_condition_enable ? 0 : SI_DISABLE_RENDER_COND));
util_blitter_custom_resolve_color(sctx->blitter,
info->dst.resource, info->dst.level,
info->dst.box.z,
info->src.box.z,
info->src.box.z + info->src.box.depth - 1);
- si_blitter_begin(ctx, SI_BLIT);
+ if (sctx->screen->b.debug_flags & DBG_FORCE_DMA &&
+ util_try_blit_via_copy_region(ctx, info))
+ return;
+
+ si_blitter_begin(ctx, SI_BLIT |
+ (info->render_condition_enable ? 0 : SI_DISABLE_RENDER_COND));
util_blitter_blit(sctx->blitter, info);
si_blitter_end(ctx);
}
static void si_flush_resource(struct pipe_context *ctx,
- struct pipe_resource *resource)
+ struct pipe_resource *res)
{
+ struct r600_texture *rtex = (struct r600_texture*)res;
+
+ assert(res->target != PIPE_BUFFER);
+
+ if (!rtex->is_depth && rtex->cmask.size) {
+ si_blit_decompress_color(ctx, rtex, 0, res->last_level,
+ 0, util_max_layer(res, 0));
+ }
}
void si_init_blit_functions(struct si_context *sctx)