}
static void
-si_decompress_color_textures(struct si_context *sctx,
- struct si_textures_info *textures)
+si_decompress_sampler_color_textures(struct si_context *sctx,
+ struct si_textures_info *textures)
{
unsigned i;
unsigned mask = textures->compressed_colortex_mask;
}
}
+static void
+si_decompress_image_color_textures(struct si_context *sctx,
+ struct si_images_info *images)
+{
+ unsigned i;
+ unsigned mask = images->compressed_colortex_mask;
+
+ while (mask) {
+ const struct pipe_image_view *view;
+ struct r600_texture *tex;
+
+ i = u_bit_scan(&mask);
+
+ view = &images->views[i];
+ assert(view->resource->target != PIPE_BUFFER);
+
+ tex = (struct r600_texture *)view->resource;
+ if (!tex->cmask.size && !tex->fmask.size && !tex->dcc_offset)
+ continue;
+
+ si_blit_decompress_color(&sctx->b.b, tex,
+ view->u.tex.level, view->u.tex.level,
+ 0, util_max_layer(&tex->resource.b.b, view->u.tex.level),
+ false);
+ }
+}
+
void si_decompress_textures(struct si_context *sctx)
{
+ unsigned compressed_colortex_counter;
+
if (sctx->blitter->running)
return;
+ /* Update the compressed_colortex_mask if necessary. */
+ compressed_colortex_counter = p_atomic_read(&sctx->screen->b.compressed_colortex_counter);
+ if (compressed_colortex_counter != sctx->b.last_compressed_colortex_counter) {
+ sctx->b.last_compressed_colortex_counter = compressed_colortex_counter;
+ si_update_compressed_colortex_masks(sctx);
+ }
+
/* Flush depth textures which need to be flushed. */
for (int i = 0; i < SI_NUM_SHADERS; i++) {
if (sctx->samplers[i].depth_texture_mask) {
si_flush_depth_textures(sctx, &sctx->samplers[i]);
}
if (sctx->samplers[i].compressed_colortex_mask) {
- si_decompress_color_textures(sctx, &sctx->samplers[i]);
+ si_decompress_sampler_color_textures(sctx, &sctx->samplers[i]);
+ }
+ if (sctx->images[i].compressed_colortex_mask) {
+ si_decompress_image_color_textures(sctx, &sctx->images[i]);
}
}
}