*/
#include "si_pipe.h"
-#include "util/u_format.h"
+#include "util/format/u_format.h"
#include "util/format_srgb.h"
/* Note: Compute shaders always use SI_COMPUTE_DST_CACHE_POLICY for dst
sctx->render_cond_force_off = false;
}
+static void si_compute_clear_12bytes_buffer(struct si_context *sctx,
+ struct pipe_resource *dst,
+ unsigned dst_offset,
+ unsigned size,
+ const uint32_t *clear_value,
+ enum si_coherency coher)
+{
+ struct pipe_context *ctx = &sctx->b;
+
+ assert(dst_offset % 4 == 0);
+ assert(size % 4 == 0);
+ unsigned size_12 = DIV_ROUND_UP(size, 12);
+
+ unsigned data[4] = {0};
+ memcpy(data, clear_value, 12);
+
+ si_compute_internal_begin(sctx);
+
+ sctx->flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
+ SI_CONTEXT_CS_PARTIAL_FLUSH |
+ si_get_flush_flags(sctx, coher, SI_COMPUTE_DST_CACHE_POLICY);
+
+ struct pipe_shader_buffer saved_sb = {0};
+ si_get_shader_buffers(sctx, PIPE_SHADER_COMPUTE, 0, 1, &saved_sb);
+
+ unsigned saved_writable_mask = 0;
+ if (sctx->const_and_shader_buffers[PIPE_SHADER_COMPUTE].writable_mask &
+ (1u << si_get_shaderbuf_slot(0)))
+ saved_writable_mask = 1;
+
+ struct pipe_constant_buffer saved_cb = {};
+ si_get_pipe_constant_buffer(sctx, PIPE_SHADER_COMPUTE, 0, &saved_cb);
+
+ void *saved_cs = sctx->cs_shader_state.program;
+
+ struct pipe_constant_buffer cb = {};
+ cb.buffer_size = sizeof(data);
+ cb.user_buffer = data;
+ ctx->set_constant_buffer(ctx, PIPE_SHADER_COMPUTE, 0, &cb);
+
+ struct pipe_shader_buffer sb = {0};
+ sb.buffer = dst;
+ sb.buffer_offset = dst_offset;
+ sb.buffer_size = size;
+
+ ctx->set_shader_buffers(ctx, PIPE_SHADER_COMPUTE, 0, 1, &sb, 0x1);
+
+ struct pipe_grid_info info = {0};
+
+ if (!sctx->cs_clear_12bytes_buffer)
+ sctx->cs_clear_12bytes_buffer =
+ si_clear_12bytes_buffer_shader(ctx);
+ ctx->bind_compute_state(ctx, sctx->cs_clear_12bytes_buffer);
+ info.block[0] = 64;
+ info.last_block[0] = size_12 % 64;
+ info.block[1] = 1;
+ info.block[2] = 1;
+ info.grid[0] = DIV_ROUND_UP(size_12, 64);
+ info.grid[1] = 1;
+ info.grid[2] = 1;
+
+ ctx->launch_grid(ctx, &info);
+
+ ctx->bind_compute_state(ctx, saved_cs);
+ ctx->set_shader_buffers(ctx, PIPE_SHADER_COMPUTE, 0, 1, &saved_sb, saved_writable_mask);
+ ctx->set_constant_buffer(ctx, PIPE_SHADER_COMPUTE, 0, &saved_cb);
+
+ si_compute_internal_end(sctx);
+}
+
static void si_compute_do_clear_or_copy(struct si_context *sctx,
struct pipe_resource *dst,
unsigned dst_offset,
clear_value_size = 4;
}
- /* Use transform feedback for 12-byte clears. */
- /* TODO: Use compute. */
if (clear_value_size == 12) {
- union pipe_color_union streamout_clear_value;
-
- memcpy(&streamout_clear_value, clear_value, clear_value_size);
- si_blitter_begin(sctx, SI_DISABLE_RENDER_COND);
- util_blitter_clear_buffer(sctx->blitter, dst, offset,
- size, clear_value_size / 4,
- &streamout_clear_value);
- si_blitter_end(sctx);
+ si_compute_clear_12bytes_buffer(sctx, dst, offset, size, clear_value, coher);
return;
}
ctx->set_shader_images(ctx, PIPE_SHADER_COMPUTE, 0, 2, saved_image);
ctx->set_constant_buffer(ctx, PIPE_SHADER_COMPUTE, 0, &saved_cb);
si_compute_internal_end(sctx);
+ for (int i = 0; i < 2; i++)
+ pipe_resource_reference(&saved_image[i].resource, NULL);
+ pipe_resource_reference(&saved_cb.buffer, NULL);
}
void si_retile_dcc(struct si_context *sctx, struct si_texture *tex)
/* Restore states. */
ctx->bind_compute_state(ctx, saved_cs);
ctx->set_shader_images(ctx, PIPE_SHADER_COMPUTE, 0, 3, saved_img);
+
+ for (unsigned i = 0; i < 3; i++) {
+ pipe_resource_reference(&saved_img[i].resource, NULL);
+ }
}
/* Expand FMASK to make it identity, so that image stores can ignore it. */
ctx->bind_compute_state(ctx, saved_cs);
ctx->set_shader_images(ctx, PIPE_SHADER_COMPUTE, 0, 1, &saved_image);
si_compute_internal_end(sctx);
+ pipe_resource_reference(&saved_image.resource, NULL);
/* Array of fully expanded FMASK values, arranged by [log2(fragments)][log2(samples)-1]. */
#define INVALID 0 /* never used */
ctx->set_shader_images(ctx, PIPE_SHADER_COMPUTE, 0, 1, &saved_image);
ctx->set_constant_buffer(ctx, PIPE_SHADER_COMPUTE, 0, &saved_cb);
si_compute_internal_end(sctx);
+ pipe_resource_reference(&saved_image.resource, NULL);
+ pipe_resource_reference(&saved_cb.buffer, NULL);
}