ITEM(DEPTH_BUFFER),
ITEM(COLOR_BUFFER_MSAA),
ITEM(DEPTH_BUFFER_MSAA),
- ITEM(CMASK),
- ITEM(DCC),
- ITEM(HTILE),
+ ITEM(SEPARATE_META),
ITEM(SHADER_BINARY),
ITEM(SHADER_RINGS),
ITEM(SCRATCH_BUFFER),
size / page_size, va / page_size, (va + size) / page_size);
/* Print the usage. */
- for (j = 0; j < 64; j++) {
- if (!(saved->bo_list[i].priority_usage & (1ull << j)))
+ for (j = 0; j < 32; j++) {
+ if (!(saved->bo_list[i].priority_usage & (1u << j)))
continue;
fprintf(f, "%s%s", !hit ? "" : ", ", priority_to_string(j));
void si_log_draw_state(struct si_context *sctx, struct u_log_context *log)
{
+ struct si_shader_ctx_state *tcs_shader;
+
if (!log)
return;
+ tcs_shader = &sctx->tcs_shader;
+ if (sctx->tes_shader.cso && !sctx->tcs_shader.cso)
+ tcs_shader = &sctx->fixed_func_tcs_shader;
+
si_dump_framebuffer(sctx, log);
si_dump_gfx_shader(sctx, &sctx->vs_shader, log);
- si_dump_gfx_shader(sctx, &sctx->tcs_shader, log);
+ si_dump_gfx_shader(sctx, tcs_shader, log);
si_dump_gfx_shader(sctx, &sctx->tes_shader, log);
si_dump_gfx_shader(sctx, &sctx->gs_shader, log);
si_dump_gfx_shader(sctx, &sctx->ps_shader, log);
"", "RW buffers", 4, SI_NUM_RW_BUFFERS,
si_identity, log);
si_dump_gfx_descriptors(sctx, &sctx->vs_shader, log);
- si_dump_gfx_descriptors(sctx, &sctx->tcs_shader, log);
+ si_dump_gfx_descriptors(sctx, tcs_shader, log);
si_dump_gfx_descriptors(sctx, &sctx->tes_shader, log);
si_dump_gfx_descriptors(sctx, &sctx->gs_shader, log);
si_dump_gfx_descriptors(sctx, &sctx->ps_shader, log);