gallium/radeon: increase priority for shader binaries
[mesa.git] / src / gallium / drivers / radeonsi / si_debug.c
index 4b500cfffa0e315b2bcde614333486c33679dc2d..7e75d3ff99bcd80d668a4db6fcccc846fbbcd97e 100644 (file)
@@ -553,7 +553,6 @@ static const char *priority_to_string(enum radeon_bo_priority priority)
                ITEM(SDMA_BUFFER),
                ITEM(SDMA_TEXTURE),
                ITEM(CP_DMA),
-               ITEM(SHADER_BINARY),
                ITEM(CONST_BUFFER),
                ITEM(DESCRIPTORS),
                ITEM(BORDER_COLORS),
@@ -571,6 +570,7 @@ static const char *priority_to_string(enum radeon_bo_priority priority)
                ITEM(CMASK),
                ITEM(DCC),
                ITEM(HTILE),
+               ITEM(SHADER_BINARY),
                ITEM(SHADER_RINGS),
                ITEM(SCRATCH_BUFFER),
        };