ITEM(IB2),
ITEM(DRAW_INDIRECT),
ITEM(INDEX_BUFFER),
- ITEM(CP_DMA),
ITEM(VCE),
ITEM(UVD),
ITEM(SDMA_BUFFER),
ITEM(SDMA_TEXTURE),
+ ITEM(CP_DMA),
ITEM(USER_SHADER),
ITEM(INTERNAL_SHADER),
ITEM(CONST_BUFFER),
ITEM(SAMPLER_BUFFER),
ITEM(VERTEX_BUFFER),
ITEM(SHADER_RW_BUFFER),
- ITEM(SCRATCH_BUFFER),
ITEM(COMPUTE_GLOBAL),
ITEM(SAMPLER_TEXTURE),
ITEM(SHADER_RW_IMAGE),
ITEM(DCC),
ITEM(HTILE),
ITEM(SHADER_RINGS),
+ ITEM(SCRATCH_BUFFER),
};
#undef ITEM