radeonsi: Set PIPE_SHADER_CAP_MAX_SHADER_IMAGES
[mesa.git] / src / gallium / drivers / radeonsi / si_debug.c
index d3fd201ae262d70fbece18eeae141dcc75e0aada..eb0cabb9f2f461bf85627277fcc0ff7e872ee939 100644 (file)
 #include "si_shader.h"
 #include "sid.h"
 #include "sid_tables.h"
+#include "radeon/radeon_elf_util.h"
+#include "ddebug/dd_util.h"
+#include "util/u_memory.h"
 
+DEBUG_GET_ONCE_OPTION(replace_shaders, "RADEON_REPLACE_SHADERS", NULL)
 
-static void si_dump_shader(struct si_shader_selector *sel, const char *name,
-                          FILE *f)
+static void si_dump_shader(struct si_screen *sscreen,
+                          struct si_shader_ctx_state *state, FILE *f)
 {
-       if (!sel || !sel->current)
+       if (!state->cso || !state->current)
                return;
 
-       fprintf(f, "%s shader disassembly:\n", name);
-       si_dump_shader_key(sel->type, &sel->current->key, f);
-       fprintf(f, "%s\n\n", sel->current->binary.disasm_string);
+       si_dump_shader_key(state->cso->type, &state->current->key, f);
+       si_shader_dump(sscreen, state->current, NULL,
+                      state->cso->info.processor, f);
+}
+
+/**
+ * Shader compiles can be overridden with arbitrary ELF objects by setting
+ * the environment variable RADEON_REPLACE_SHADERS=num1:filename1[;num2:filename2]
+ */
+bool si_replace_shader(unsigned num, struct radeon_shader_binary *binary)
+{
+       const char *p = debug_get_option_replace_shaders();
+       const char *semicolon;
+       char *copy = NULL;
+       FILE *f;
+       long filesize, nread;
+       char *buf = NULL;
+       bool replaced = false;
+
+       if (!p)
+               return false;
+
+       while (*p) {
+               unsigned long i;
+               char *endp;
+               i = strtoul(p, &endp, 0);
+
+               p = endp;
+               if (*p != ':') {
+                       fprintf(stderr, "RADEON_REPLACE_SHADERS formatted badly.\n");
+                       exit(1);
+               }
+               ++p;
+
+               if (i == num)
+                       break;
+
+               p = strchr(p, ';');
+               if (!p)
+                       return false;
+               ++p;
+       }
+       if (!*p)
+               return false;
+
+       semicolon = strchr(p, ';');
+       if (semicolon) {
+               p = copy = strndup(p, semicolon - p);
+               if (!copy) {
+                       fprintf(stderr, "out of memory\n");
+                       return false;
+               }
+       }
+
+       fprintf(stderr, "radeonsi: replace shader %u by %s\n", num, p);
+
+       f = fopen(p, "r");
+       if (!f) {
+               perror("radeonsi: failed to open file");
+               goto out_free;
+       }
+
+       if (fseek(f, 0, SEEK_END) != 0)
+               goto file_error;
+
+       filesize = ftell(f);
+       if (filesize < 0)
+               goto file_error;
+
+       if (fseek(f, 0, SEEK_SET) != 0)
+               goto file_error;
+
+       buf = MALLOC(filesize);
+       if (!buf) {
+               fprintf(stderr, "out of memory\n");
+               goto out_close;
+       }
+
+       nread = fread(buf, 1, filesize, f);
+       if (nread != filesize)
+               goto file_error;
+
+       radeon_elf_read(buf, filesize, binary);
+       replaced = true;
+
+out_close:
+       fclose(f);
+out_free:
+       FREE(buf);
+       free(copy);
+       return replaced;
+
+file_error:
+       perror("radeonsi: reading shader");
+       goto out_close;
 }
 
 /* Parsed IBs are difficult to read without colors. Use "less -R file" to
@@ -60,13 +156,16 @@ static void print_spaces(FILE *f, unsigned num)
 static void print_value(FILE *file, uint32_t value, int bits)
 {
        /* Guess if it's int or float */
-       if (value <= (1 << 15))
-               fprintf(file, "%u\n", value);
-       else {
+       if (value <= (1 << 15)) {
+               if (value <= 9)
+                       fprintf(file, "%u\n", value);
+               else
+                       fprintf(file, "%u (0x%0*x)\n", value, bits / 4, value);
+       } else {
                float f = uif(value);
 
                if (fabs(f) < 100000 && f*10 == floor(f*10))
-                       fprintf(file, "%.1ff\n", f);
+                       fprintf(file, "%.1ff (0x%0*x)\n", f, bits / 4, value);
                else
                        /* Don't print more leading zeros than there are bits. */
                        fprintf(file, "0x%0*x\n", bits / 4, value);
@@ -311,9 +410,10 @@ static uint32_t *si_parse_packet3(FILE *f, uint32_t *ib, int *num_dw,
  * \param trace_id     the last trace ID that is known to have been reached
  *                     and executed by the CP, typically read from a buffer
  */
-static void si_parse_ib(FILE *f, uint32_t *ib, int num_dw, int trace_id)
+static void si_parse_ib(FILE *f, uint32_t *ib, int num_dw, int trace_id,
+                       const char *name)
 {
-       fprintf(f, "------------------ IB begin ------------------\n");
+       fprintf(f, "------------------ %s begin ------------------\n", name);
 
        while (num_dw > 0) {
                unsigned type = PKT_TYPE_G(ib[0]);
@@ -336,11 +436,12 @@ static void si_parse_ib(FILE *f, uint32_t *ib, int num_dw, int trace_id)
                }
        }
 
-       fprintf(f, "------------------- IB end -------------------\n");
+       fprintf(f, "------------------- %s end -------------------\n", name);
        if (num_dw < 0) {
                printf("Packet ends after the end of IB.\n");
                exit(0);
        }
+       fprintf(f, "\n");
 }
 
 static void si_dump_mmapped_reg(struct si_context *sctx, FILE *f,
@@ -392,6 +493,174 @@ static void si_dump_debug_registers(struct si_context *sctx, FILE *f)
        fprintf(f, "\n");
 }
 
+static void si_dump_last_ib(struct si_context *sctx, FILE *f)
+{
+       int last_trace_id = -1;
+
+       if (!sctx->last_ib)
+               return;
+
+       if (sctx->last_trace_buf) {
+               /* We are expecting that the ddebug pipe has already
+                * waited for the context, so this buffer should be idle.
+                * If the GPU is hung, there is no point in waiting for it.
+                */
+               uint32_t *map = sctx->b.ws->buffer_map(sctx->last_trace_buf->buf,
+                                                      NULL,
+                                                      PIPE_TRANSFER_UNSYNCHRONIZED |
+                                                      PIPE_TRANSFER_READ);
+               if (map)
+                       last_trace_id = *map;
+       }
+
+       if (sctx->init_config)
+               si_parse_ib(f, sctx->init_config->pm4, sctx->init_config->ndw,
+                           -1, "IB2: Init config");
+
+       if (sctx->init_config_gs_rings)
+               si_parse_ib(f, sctx->init_config_gs_rings->pm4,
+                           sctx->init_config_gs_rings->ndw,
+                           -1, "IB2: Init GS rings");
+
+       si_parse_ib(f, sctx->last_ib, sctx->last_ib_dw_size,
+                   last_trace_id, "IB");
+       free(sctx->last_ib); /* dump only once */
+       sctx->last_ib = NULL;
+       r600_resource_reference(&sctx->last_trace_buf, NULL);
+}
+
+static const char *priority_to_string(enum radeon_bo_priority priority)
+{
+#define ITEM(x) [RADEON_PRIO_##x] = #x
+       static const char *table[64] = {
+               ITEM(FENCE),
+               ITEM(TRACE),
+               ITEM(SO_FILLED_SIZE),
+               ITEM(QUERY),
+               ITEM(IB1),
+               ITEM(IB2),
+               ITEM(DRAW_INDIRECT),
+               ITEM(INDEX_BUFFER),
+               ITEM(CP_DMA),
+               ITEM(VCE),
+               ITEM(UVD),
+               ITEM(SDMA_BUFFER),
+               ITEM(SDMA_TEXTURE),
+               ITEM(USER_SHADER),
+               ITEM(INTERNAL_SHADER),
+               ITEM(CONST_BUFFER),
+               ITEM(DESCRIPTORS),
+               ITEM(BORDER_COLORS),
+               ITEM(SAMPLER_BUFFER),
+               ITEM(VERTEX_BUFFER),
+               ITEM(SHADER_RW_BUFFER),
+               ITEM(RINGS_STREAMOUT),
+               ITEM(SCRATCH_BUFFER),
+               ITEM(COMPUTE_GLOBAL),
+               ITEM(SAMPLER_TEXTURE),
+               ITEM(SHADER_RW_IMAGE),
+               ITEM(SAMPLER_TEXTURE_MSAA),
+               ITEM(COLOR_BUFFER),
+               ITEM(DEPTH_BUFFER),
+               ITEM(COLOR_BUFFER_MSAA),
+               ITEM(DEPTH_BUFFER_MSAA),
+               ITEM(CMASK),
+               ITEM(DCC),
+               ITEM(HTILE),
+       };
+#undef ITEM
+
+       assert(priority < ARRAY_SIZE(table));
+       return table[priority];
+}
+
+static int bo_list_compare_va(const struct radeon_bo_list_item *a,
+                                  const struct radeon_bo_list_item *b)
+{
+       return a->vm_address < b->vm_address ? -1 :
+              a->vm_address > b->vm_address ? 1 : 0;
+}
+
+static void si_dump_last_bo_list(struct si_context *sctx, FILE *f)
+{
+       unsigned i,j;
+
+       if (!sctx->last_bo_list)
+               return;
+
+       /* Sort the list according to VM adddresses first. */
+       qsort(sctx->last_bo_list, sctx->last_bo_count,
+             sizeof(sctx->last_bo_list[0]), (void*)bo_list_compare_va);
+
+       fprintf(f, "Buffer list (in units of pages = 4kB):\n"
+               COLOR_YELLOW "        Size    VM start page         "
+               "VM end page           Usage" COLOR_RESET "\n");
+
+       for (i = 0; i < sctx->last_bo_count; i++) {
+               /* Note: Buffer sizes are expected to be aligned to 4k by the winsys. */
+               const unsigned page_size = 4096;
+               uint64_t va = sctx->last_bo_list[i].vm_address;
+               uint64_t size = sctx->last_bo_list[i].buf->size;
+               bool hit = false;
+
+               /* If there's unused virtual memory between 2 buffers, print it. */
+               if (i) {
+                       uint64_t previous_va_end = sctx->last_bo_list[i-1].vm_address +
+                                                  sctx->last_bo_list[i-1].buf->size;
+
+                       if (va > previous_va_end) {
+                               fprintf(f, "  %10"PRIu64"    -- hole --\n",
+                                       (va - previous_va_end) / page_size);
+                       }
+               }
+
+               /* Print the buffer. */
+               fprintf(f, "  %10"PRIu64"    0x%013"PRIx64"       0x%013"PRIx64"       ",
+                       size / page_size, va / page_size, (va + size) / page_size);
+
+               /* Print the usage. */
+               for (j = 0; j < 64; j++) {
+                       if (!(sctx->last_bo_list[i].priority_usage & (1llu << j)))
+                               continue;
+
+                       fprintf(f, "%s%s", !hit ? "" : ", ", priority_to_string(j));
+                       hit = true;
+               }
+               fprintf(f, "\n");
+       }
+       fprintf(f, "\nNote: The holes represent memory not used by the IB.\n"
+                  "      Other buffers can still be allocated there.\n\n");
+
+       for (i = 0; i < sctx->last_bo_count; i++)
+               pb_reference(&sctx->last_bo_list[i].buf, NULL);
+       free(sctx->last_bo_list);
+       sctx->last_bo_list = NULL;
+}
+
+static void si_dump_framebuffer(struct si_context *sctx, FILE *f)
+{
+       struct pipe_framebuffer_state *state = &sctx->framebuffer.state;
+       struct r600_texture *rtex;
+       int i;
+
+       for (i = 0; i < state->nr_cbufs; i++) {
+               if (!state->cbufs[i])
+                       continue;
+
+               rtex = (struct r600_texture*)state->cbufs[i]->texture;
+               fprintf(f, COLOR_YELLOW "Color buffer %i:" COLOR_RESET "\n", i);
+               r600_print_texture_info(rtex, f);
+               fprintf(f, "\n");
+       }
+
+       if (state->zsbuf) {
+               rtex = (struct r600_texture*)state->zsbuf->texture;
+               fprintf(f, COLOR_YELLOW "Depth-stencil buffer:" COLOR_RESET "\n");
+               r600_print_texture_info(rtex, f);
+               fprintf(f, "\n");
+       }
+}
+
 static void si_dump_debug_state(struct pipe_context *ctx, FILE *f,
                                unsigned flags)
 {
@@ -400,40 +669,132 @@ static void si_dump_debug_state(struct pipe_context *ctx, FILE *f,
        if (flags & PIPE_DEBUG_DEVICE_IS_HUNG)
                si_dump_debug_registers(sctx, f);
 
-       si_dump_shader(sctx->vs_shader, "Vertex", f);
-       si_dump_shader(sctx->tcs_shader, "Tessellation control", f);
-       si_dump_shader(sctx->tes_shader, "Tessellation evaluation", f);
-       si_dump_shader(sctx->gs_shader, "Geometry", f);
-       si_dump_shader(sctx->ps_shader, "Fragment", f);
-
-       if (sctx->last_ib) {
-               int last_trace_id = -1;
-
-               if (sctx->last_trace_buf) {
-                       /* We are expecting that the ddebug pipe has already
-                        * waited for the context, so this buffer should be idle.
-                        * If the GPU is hung, there is no point in waiting for it.
-                        */
-                       uint32_t *map =
-                               sctx->b.ws->buffer_map(sctx->last_trace_buf->cs_buf,
-                                                      NULL,
-                                                      PIPE_TRANSFER_UNSYNCHRONIZED |
-                                                      PIPE_TRANSFER_READ);
-                       if (map)
-                               last_trace_id = *map;
+       si_dump_framebuffer(sctx, f);
+       si_dump_shader(sctx->screen, &sctx->vs_shader, f);
+       si_dump_shader(sctx->screen, &sctx->tcs_shader, f);
+       si_dump_shader(sctx->screen, &sctx->tes_shader, f);
+       si_dump_shader(sctx->screen, &sctx->gs_shader, f);
+       si_dump_shader(sctx->screen, &sctx->ps_shader, f);
+
+       si_dump_last_bo_list(sctx, f);
+       si_dump_last_ib(sctx, f);
+
+       fprintf(f, "Done.\n");
+}
+
+static bool si_vm_fault_occured(struct si_context *sctx, uint32_t *out_addr)
+{
+       char line[2000];
+       unsigned sec, usec;
+       int progress = 0;
+       uint64_t timestamp = 0;
+       bool fault = false;
+
+       FILE *p = popen("dmesg", "r");
+       if (!p)
+               return false;
+
+       while (fgets(line, sizeof(line), p)) {
+               char *msg, len;
+
+               /* Get the timestamp. */
+               if (sscanf(line, "[%u.%u]", &sec, &usec) != 2) {
+                       assert(0);
+                       continue;
+               }
+               timestamp = sec * 1000000llu + usec;
+
+               /* If just updating the timestamp. */
+               if (!out_addr)
+                       continue;
+
+               /* Process messages only if the timestamp is newer. */
+               if (timestamp <= sctx->dmesg_timestamp)
+                       continue;
+
+               /* Only process the first VM fault. */
+               if (fault)
+                       continue;
+
+               /* Remove trailing \n */
+               len = strlen(line);
+               if (len && line[len-1] == '\n')
+                       line[len-1] = 0;
+
+               /* Get the message part. */
+               msg = strchr(line, ']');
+               if (!msg) {
+                       assert(0);
+                       continue;
                }
+               msg++;
 
-               si_parse_ib(f, sctx->last_ib, sctx->last_ib_dw_size,
-                           last_trace_id);
-               free(sctx->last_ib); /* dump only once */
-               sctx->last_ib = NULL;
-               r600_resource_reference(&sctx->last_trace_buf, NULL);
+               switch (progress) {
+               case 0:
+                       if (strstr(msg, "GPU fault detected:"))
+                               progress = 1;
+                       break;
+               case 1:
+                       msg = strstr(msg, "VM_CONTEXT1_PROTECTION_FAULT_ADDR");
+                       if (msg) {
+                               msg = strstr(msg, "0x");
+                               if (msg) {
+                                       msg += 2;
+                                       if (sscanf(msg, "%X", out_addr) == 1)
+                                               fault = true;
+                               }
+                       }
+                       progress = 0;
+                       break;
+               default:
+                       progress = 0;
+               }
        }
+       pclose(p);
 
-       fprintf(f, "Done.\n");
+       if (timestamp > sctx->dmesg_timestamp)
+               sctx->dmesg_timestamp = timestamp;
+       return fault;
+}
+
+void si_check_vm_faults(struct si_context *sctx)
+{
+       struct pipe_screen *screen = sctx->b.b.screen;
+       FILE *f;
+       uint32_t addr;
+
+       /* Use conservative timeout 800ms, after which we won't wait any
+        * longer and assume the GPU is hung.
+        */
+       sctx->b.ws->fence_wait(sctx->b.ws, sctx->last_gfx_fence, 800*1000*1000);
+
+       if (!si_vm_fault_occured(sctx, &addr))
+               return;
+
+       f = dd_get_debug_file(false);
+       if (!f)
+               return;
+
+       fprintf(f, "VM fault report.\n\n");
+       fprintf(f, "Driver vendor: %s\n", screen->get_vendor(screen));
+       fprintf(f, "Device vendor: %s\n", screen->get_device_vendor(screen));
+       fprintf(f, "Device name: %s\n\n", screen->get_name(screen));
+       fprintf(f, "Failing VM page: 0x%08x\n\n", addr);
+
+       si_dump_debug_state(&sctx->b.b, f, 0);
+       fclose(f);
+
+       fprintf(stderr, "Detected a VM fault, exiting...\n");
+       exit(0);
 }
 
 void si_init_debug_functions(struct si_context *sctx)
 {
        sctx->b.b.dump_debug_state = si_dump_debug_state;
+
+       /* Set the initial dmesg timestamp for this context, so that
+        * only new messages will be checked for VM faults.
+        */
+       if (sctx->screen->b.debug_flags & DBG_CHECK_VM)
+               si_vm_fault_occured(sctx, NULL);
 }