OPT_BOOL(clear_db_cache_before_clear, false, "Clear DB cache before fast depth clear")
OPT_BOOL(enable_nir, false, "Enable NIR")
+OPT_BOOL(always_nir, false, "Enable NIR and always convert TGSI to NIR")
OPT_BOOL(aux_debug, false, "Generate ddebug_dumps for the auxiliary context")
OPT_BOOL(sync_compile, false, "Always compile synchronously (will cause stalls)")
OPT_BOOL(dump_shader_binary, false, "Dump shader binary as part of ddebug_dumps")