return true;
}
-static void si_descriptors_begin_new_cs(struct si_context *sctx, struct si_descriptors *desc)
+static void
+si_add_descriptors_to_bo_list(struct si_context *sctx, struct si_descriptors *desc)
{
if (!desc->buffer)
return;
si_mark_atom_dirty(sctx, &sctx->atoms.s.shader_pointers);
}
-static void si_shader_pointers_begin_new_cs(struct si_context *sctx)
+void si_shader_pointers_mark_dirty(struct si_context *sctx)
{
sctx->shader_pointers_dirty = u_bit_consecutive(0, SI_NUM_DESCS);
sctx->vertex_buffer_pointer_dirty = sctx->vb_descriptors_buffer != NULL;
sctx->bo_list_add_all_compute_resources = false;
}
-void si_all_descriptors_begin_new_cs(struct si_context *sctx)
+void si_add_all_descriptors_to_bo_list(struct si_context *sctx)
{
for (unsigned i = 0; i < SI_NUM_DESCS; ++i)
- si_descriptors_begin_new_cs(sctx, &sctx->descriptors[i]);
- si_descriptors_begin_new_cs(sctx, &sctx->bindless_descriptors);
-
- si_shader_pointers_begin_new_cs(sctx);
+ si_add_descriptors_to_bo_list(sctx, &sctx->descriptors[i]);
+ si_add_descriptors_to_bo_list(sctx, &sctx->bindless_descriptors);
sctx->bo_list_add_all_resident_resources = true;
sctx->bo_list_add_all_gfx_resources = true;