radeonsi: remove Constant Engine support
[mesa.git] / src / gallium / drivers / radeonsi / si_descriptors.c
index 43f1792edddf001d57be602e8d075213412f6e2d..646a9ec2570fcb7637ad3adef5adf5714b065365 100644 (file)
@@ -61,6 +61,7 @@
 #include "gfx9d.h"
 
 #include "util/hash_table.h"
+#include "util/u_idalloc.h"
 #include "util/u_format.h"
 #include "util/u_memory.h"
 #include "util/u_upload_mgr.h"
@@ -96,11 +97,6 @@ static uint32_t null_image_descriptor[8] = {
         * descriptor */
 };
 
-static uint16_t si_ce_ram_size(struct si_context *sctx)
-{
-       return sctx->b.chip_class >= GFX9 ? 4096 : 32768;
-}
-
 static void si_init_descriptor_list(uint32_t *desc_list,
                                    unsigned element_dw_size,
                                    unsigned num_elements,
@@ -116,31 +112,15 @@ static void si_init_descriptor_list(uint32_t *desc_list,
        }
 }
 
-static void si_init_descriptors(struct si_context *sctx,
-                               struct si_descriptors *desc,
+static void si_init_descriptors(struct si_descriptors *desc,
                                unsigned shader_userdata_index,
                                unsigned element_dw_size,
-                               unsigned num_elements,
-                               unsigned first_ce_slot,
-                               unsigned num_ce_slots,
-                               unsigned *ce_offset)
+                               unsigned num_elements)
 {
-       assert(num_elements <= sizeof(desc->dirty_mask)*8);
-
        desc->list = CALLOC(num_elements, element_dw_size * 4);
        desc->element_dw_size = element_dw_size;
        desc->num_elements = num_elements;
-       desc->first_ce_slot = sctx->ce_ib ? first_ce_slot : 0;
-       desc->num_ce_slots = sctx->ce_ib ? num_ce_slots : 0;
-       desc->dirty_mask = u_bit_consecutive64(0, num_elements);
        desc->shader_userdata_offset = shader_userdata_index * 4;
-
-       if (desc->num_ce_slots) {
-               desc->uses_ce = true;
-               desc->ce_offset = *ce_offset;
-
-               *ce_offset += element_dw_size * desc->num_ce_slots * 4;
-       }
 }
 
 static void si_release_descriptors(struct si_descriptors *desc)
@@ -149,80 +129,6 @@ static void si_release_descriptors(struct si_descriptors *desc)
        FREE(desc->list);
 }
 
-static bool si_ce_upload(struct si_context *sctx, unsigned ce_offset, unsigned size,
-                        unsigned *out_offset, struct r600_resource **out_buf)
-{
-       uint64_t va;
-       unsigned cache_line_size = sctx->screen->b.info.tcc_cache_line_size;
-
-       /* The base and size should be aligned to the L2 cache line size
-        * for optimal performance. (all dumps should rewrite whole lines)
-        */
-       size = align(size, cache_line_size);
-
-       (void)si_ce_ram_size; /* silence an "unused" warning */
-       assert(offset + size <= si_ce_ram_size(sctx));
-
-       u_suballocator_alloc(sctx->ce_suballocator, size, cache_line_size,
-                            out_offset, (struct pipe_resource**)out_buf);
-       if (!out_buf)
-                       return false;
-
-       va = (*out_buf)->gpu_address + *out_offset;
-
-       radeon_emit(sctx->ce_ib, PKT3(PKT3_DUMP_CONST_RAM, 3, 0));
-       radeon_emit(sctx->ce_ib, ce_offset);
-       radeon_emit(sctx->ce_ib, size / 4);
-       radeon_emit(sctx->ce_ib, va);
-       radeon_emit(sctx->ce_ib, va >> 32);
-
-       radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, *out_buf,
-                              RADEON_USAGE_READWRITE, RADEON_PRIO_DESCRIPTORS);
-
-       sctx->ce_need_synchronization = true;
-       return true;
-}
-
-void si_ce_save_all_descriptors_at_ib_end(struct si_context* sctx)
-{
-       bool success = si_ce_upload(sctx, 0, sctx->total_ce_ram_allocated,
-                                   &sctx->ce_ram_saved_offset,
-                                   &sctx->ce_ram_saved_buffer);
-       (void)success;
-       assert(success);
-}
-
-void si_ce_restore_all_descriptors_at_ib_start(struct si_context *sctx)
-{
-       if (!sctx->ce_ram_saved_buffer)
-               return;
-
-       struct radeon_winsys_cs *ib = sctx->ce_preamble_ib;
-       if (!ib)
-               ib = sctx->ce_ib;
-
-       uint64_t va = sctx->ce_ram_saved_buffer->gpu_address +
-                     sctx->ce_ram_saved_offset;
-
-       radeon_emit(ib, PKT3(PKT3_LOAD_CONST_RAM, 3, 0));
-       radeon_emit(ib, va);
-       radeon_emit(ib, va >> 32);
-       radeon_emit(ib, sctx->total_ce_ram_allocated / 4);
-       radeon_emit(ib, 0);
-
-       radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
-                                 sctx->ce_ram_saved_buffer,
-                                 RADEON_USAGE_READ, RADEON_PRIO_DESCRIPTORS);
-}
-
-void si_ce_enable_loads(struct radeon_winsys_cs *ib)
-{
-       radeon_emit(ib, PKT3(PKT3_CONTEXT_CONTROL, 1, 0));
-       radeon_emit(ib, CONTEXT_CONTROL_LOAD_ENABLE(1) |
-                       CONTEXT_CONTROL_LOAD_CE_RAM(1));
-       radeon_emit(ib, CONTEXT_CONTROL_SHADOW_ENABLE(1));
-}
-
 static bool si_upload_descriptors(struct si_context *sctx,
                                  struct si_descriptors *desc,
                                  struct r600_atom * atom)
@@ -238,56 +144,25 @@ static bool si_upload_descriptors(struct si_context *sctx,
        if (!upload_size)
                return true;
 
-       if (desc->uses_ce) {
-               const uint32_t *list = desc->list +
-                                      desc->first_ce_slot * desc->element_dw_size;
-               uint64_t mask = (desc->dirty_mask >> desc->first_ce_slot) &
-                               u_bit_consecutive64(0, desc->num_ce_slots);
-
-
-               while (mask) {
-                       int begin, count;
-                       u_bit_scan_consecutive_range64(&mask, &begin, &count);
-
-                       begin *= desc->element_dw_size;
-                       count *= desc->element_dw_size;
-
-                       radeon_emit(sctx->ce_ib,
-                                   PKT3(PKT3_WRITE_CONST_RAM, count, 0));
-                       radeon_emit(sctx->ce_ib, desc->ce_offset + begin * 4);
-                       radeon_emit_array(sctx->ce_ib, list + begin, count);
-               }
-
-               if (!si_ce_upload(sctx,
-                                 desc->ce_offset +
-                                 (first_slot_offset - desc->first_ce_slot * slot_size),
-                                 upload_size, (unsigned*)&desc->buffer_offset,
-                                 &desc->buffer))
-                       return false;
-       } else {
-               uint32_t *ptr;
-
-               u_upload_alloc(sctx->b.b.const_uploader, 0, upload_size,
-                              si_optimal_tcc_alignment(sctx, upload_size),
-                              (unsigned*)&desc->buffer_offset,
-                              (struct pipe_resource**)&desc->buffer,
-                              (void**)&ptr);
-               if (!desc->buffer)
-                       return false; /* skip the draw call */
+       uint32_t *ptr;
+       u_upload_alloc(sctx->b.b.const_uploader, 0, upload_size,
+                      si_optimal_tcc_alignment(sctx, upload_size),
+                      (unsigned*)&desc->buffer_offset,
+                      (struct pipe_resource**)&desc->buffer,
+                      (void**)&ptr);
+       if (!desc->buffer)
+               return false; /* skip the draw call */
 
-               util_memcpy_cpu_to_le32(ptr, (char*)desc->list + first_slot_offset,
-                                       upload_size);
-               desc->gpu_list = ptr - first_slot_offset / 4;
+       util_memcpy_cpu_to_le32(ptr, (char*)desc->list + first_slot_offset,
+                               upload_size);
+       desc->gpu_list = ptr - first_slot_offset / 4;
 
-               radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, desc->buffer,
-                                   RADEON_USAGE_READ, RADEON_PRIO_DESCRIPTORS);
-       }
+       radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, desc->buffer,
+                            RADEON_USAGE_READ, RADEON_PRIO_DESCRIPTORS);
 
        /* The shader pointer should point to slot 0. */
        desc->buffer_offset -= first_slot_offset;
 
-       desc->dirty_mask = 0;
-
        if (atom)
                si_mark_atom_dirty(sctx, atom);
 
@@ -596,7 +471,6 @@ static void si_set_sampler_view(struct si_context *sctx,
                views->enabled_mask &= ~(1u << slot);
        }
 
-       descs->dirty_mask |= 1ull << desc_slot;
        sctx->descriptors_dirty |= 1u << si_sampler_and_image_descriptors_idx(shader);
 }
 
@@ -748,8 +622,6 @@ si_disable_shader_image(struct si_context *ctx, unsigned shader, unsigned slot)
 
                memcpy(descs->list + desc_slot*8, null_image_descriptor, 8*4);
                images->enabled_mask &= ~(1u << slot);
-               /* two 8-byte images share one 16-byte slot */
-               descs->dirty_mask |= 1u << (desc_slot / 2);
                ctx->descriptors_dirty |= 1u << si_sampler_and_image_descriptors_idx(shader);
        }
 }
@@ -885,8 +757,6 @@ static void si_set_shader_image(struct si_context *ctx,
        }
 
        images->enabled_mask |= 1u << slot;
-       /* two 8-byte images share one 16-byte slot */
-       descs->dirty_mask |= 1u << (desc_slot / 2);
        ctx->descriptors_dirty |= 1u << si_sampler_and_image_descriptors_idx(shader);
 
        /* Since this can flush, it must be done after enabled_mask is updated. */
@@ -982,25 +852,20 @@ static void si_bind_sampler_states(struct pipe_context *ctx,
                        continue;
 
                memcpy(desc->list + desc_slot * 16 + 12, sstates[i]->val, 4*4);
-               desc->dirty_mask |= 1ull << desc_slot;
                sctx->descriptors_dirty |= 1u << si_sampler_and_image_descriptors_idx(shader);
        }
 }
 
 /* BUFFER RESOURCES */
 
-static void si_init_buffer_resources(struct si_context *sctx,
-                                    struct si_buffer_resources *buffers,
+static void si_init_buffer_resources(struct si_buffer_resources *buffers,
                                     struct si_descriptors *descs,
                                     unsigned num_buffers,
-                                    unsigned first_ce_slot,
-                                    unsigned num_ce_slots,
                                     unsigned shader_userdata_index,
                                     enum radeon_bo_usage shader_usage,
                                     enum radeon_bo_usage shader_usage_constbuf,
                                     enum radeon_bo_priority priority,
-                                    enum radeon_bo_priority priority_constbuf,
-                                    unsigned *ce_offset)
+                                    enum radeon_bo_priority priority_constbuf)
 {
        buffers->shader_usage = shader_usage;
        buffers->shader_usage_constbuf = shader_usage_constbuf;
@@ -1008,8 +873,7 @@ static void si_init_buffer_resources(struct si_context *sctx,
        buffers->priority_constbuf = priority_constbuf;
        buffers->buffers = CALLOC(num_buffers, sizeof(struct pipe_resource*));
 
-       si_init_descriptors(sctx, descs, shader_userdata_index, 4, num_buffers,
-                           first_ce_slot, num_ce_slots, ce_offset);
+       si_init_descriptors(descs, shader_userdata_index, 4, num_buffers);
 }
 
 static void si_release_buffer_resources(struct si_buffer_resources *buffers,
@@ -1175,7 +1039,7 @@ bool si_upload_vertex_buffer_descriptors(struct si_context *sctx)
         * on performance (confirmed by testing). New descriptors are always
         * uploaded to a fresh new buffer, so I don't think flushing the const
         * cache is needed. */
-       si_mark_atom_dirty(sctx, &sctx->shader_userdata.atom);
+       si_mark_atom_dirty(sctx, &sctx->shader_pointers.atom);
        sctx->vertex_buffers_dirty = false;
        sctx->vertex_buffer_pointer_dirty = true;
        sctx->prefetch_L2_mask |= SI_PREFETCH_VBO_DESCRIPTORS;
@@ -1275,7 +1139,6 @@ static void si_set_constant_buffer(struct si_context *sctx,
                buffers->enabled_mask &= ~(1u << slot);
        }
 
-       descs->dirty_mask |= 1u << slot;
        sctx->descriptors_dirty |= 1u << descriptors_idx;
 }
 
@@ -1337,7 +1200,6 @@ static void si_set_shader_buffers(struct pipe_context *ctx,
                        pipe_resource_reference(&buffers->buffers[slot], NULL);
                        memset(desc, 0, sizeof(uint32_t) * 4);
                        buffers->enabled_mask &= ~(1u << slot);
-                       descs->dirty_mask |= 1u << slot;
                        sctx->descriptors_dirty |=
                                1u << si_const_and_shader_buffer_descriptors_idx(shader);
                        continue;
@@ -1364,7 +1226,6 @@ static void si_set_shader_buffers(struct pipe_context *ctx,
                buf->bind_history |= PIPE_BIND_SHADER_BUFFER;
 
                buffers->enabled_mask |= 1u << slot;
-               descs->dirty_mask |= 1u << slot;
                sctx->descriptors_dirty |=
                        1u << si_const_and_shader_buffer_descriptors_idx(shader);
 
@@ -1484,7 +1345,6 @@ void si_set_ring_buffer(struct pipe_context *ctx, uint slot,
                buffers->enabled_mask &= ~(1u << slot);
        }
 
-       descs->dirty_mask |= 1u << slot;
        sctx->descriptors_dirty |= 1u << SI_DESCS_RW_BUFFERS;
 }
 
@@ -1589,7 +1449,6 @@ static void si_set_streamout_targets(struct pipe_context *ctx,
                                                NULL);
                        buffers->enabled_mask &= ~(1u << bufidx);
                }
-               descs->dirty_mask |= 1u << bufidx;
        }
        for (; i < old_num_targets; i++) {
                bufidx = SI_VS_STREAMOUT_BUF0 + i;
@@ -1597,7 +1456,6 @@ static void si_set_streamout_targets(struct pipe_context *ctx,
                memset(descs->list + bufidx*4, 0, sizeof(uint32_t) * 4);
                pipe_resource_reference(&buffers->buffers[bufidx], NULL);
                buffers->enabled_mask &= ~(1u << bufidx);
-               descs->dirty_mask |= 1u << bufidx;
        }
 
        sctx->descriptors_dirty |= 1u << SI_DESCS_RW_BUFFERS;
@@ -1716,7 +1574,6 @@ static void si_reset_buffer_resources(struct si_context *sctx,
                        si_desc_reset_buffer_offset(&sctx->b.b,
                                                    descs->list + i*4,
                                                    old_va, buf);
-                       descs->dirty_mask |= 1u << i;
                        sctx->descriptors_dirty |= 1u << descriptors_idx;
 
                        radeon_add_to_buffer_list_check_mem(&sctx->b, &sctx->b.gfx,
@@ -1770,7 +1627,6 @@ static void si_rebind_buffer(struct pipe_context *ctx, struct pipe_resource *buf
 
                        si_desc_reset_buffer_offset(ctx, descs->list + i*4,
                                                    old_va, buf);
-                       descs->dirty_mask |= 1u << i;
                        sctx->descriptors_dirty |= 1u << SI_DESCS_RW_BUFFERS;
 
                        radeon_add_to_buffer_list_check_mem(&sctx->b, &sctx->b.gfx,
@@ -1825,7 +1681,6 @@ static void si_rebind_buffer(struct pipe_context *ctx, struct pipe_resource *buf
                                                                    descs->list +
                                                                    desc_slot * 16 + 4,
                                                                    old_va, buf);
-                                       descs->dirty_mask |= 1ull << desc_slot;
                                        sctx->descriptors_dirty |=
                                                1u << si_sampler_and_image_descriptors_idx(shader);
 
@@ -1858,8 +1713,6 @@ static void si_rebind_buffer(struct pipe_context *ctx, struct pipe_resource *buf
                                        si_desc_reset_buffer_offset(
                                                ctx, descs->list + desc_slot * 8 + 4,
                                                old_va, buf);
-                                       /* two 8-byte images share one 16-byte slot */
-                                       descs->dirty_mask |= 1u << (desc_slot / 2);
                                        sctx->descriptors_dirty |=
                                                1u << si_sampler_and_image_descriptors_idx(shader);
 
@@ -1874,16 +1727,20 @@ static void si_rebind_buffer(struct pipe_context *ctx, struct pipe_resource *buf
 
        /* Bindless texture handles */
        if (rbuffer->texture_handle_allocated) {
+               struct si_descriptors *descs = &sctx->bindless_descriptors;
+
                util_dynarray_foreach(&sctx->resident_tex_handles,
                                      struct si_texture_handle *, tex_handle) {
                        struct pipe_sampler_view *view = (*tex_handle)->view;
-                       struct si_bindless_descriptor *desc = (*tex_handle)->desc;
+                       unsigned desc_slot = (*tex_handle)->desc_slot;
 
                        if (view->texture == buf) {
                                si_set_buf_desc_address(rbuffer,
                                                        view->u.buf.offset,
-                                                       &desc->desc_list[4]);
-                               desc->dirty = true;
+                                                       descs->list +
+                                                       desc_slot * 16 + 4);
+
+                               (*tex_handle)->desc_dirty = true;
                                sctx->bindless_descriptors_dirty = true;
 
                                radeon_add_to_buffer_list_check_mem(
@@ -1896,10 +1753,12 @@ static void si_rebind_buffer(struct pipe_context *ctx, struct pipe_resource *buf
 
        /* Bindless image handles */
        if (rbuffer->image_handle_allocated) {
+               struct si_descriptors *descs = &sctx->bindless_descriptors;
+
                util_dynarray_foreach(&sctx->resident_img_handles,
                                      struct si_image_handle *, img_handle) {
                        struct pipe_image_view *view = &(*img_handle)->view;
-                       struct si_bindless_descriptor *desc = (*img_handle)->desc;
+                       unsigned desc_slot = (*img_handle)->desc_slot;
 
                        if (view->resource == buf) {
                                if (view->access & PIPE_IMAGE_ACCESS_WRITE)
@@ -1907,8 +1766,10 @@ static void si_rebind_buffer(struct pipe_context *ctx, struct pipe_resource *buf
 
                                si_set_buf_desc_address(rbuffer,
                                                        view->u.buf.offset,
-                                                       &desc->desc_list[4]);
-                               desc->dirty = true;
+                                                       descs->list +
+                                                       desc_slot * 16 + 4);
+
+                               (*img_handle)->desc_dirty = true;
                                sctx->bindless_descriptors_dirty = true;
 
                                radeon_add_to_buffer_list_check_mem(
@@ -1940,11 +1801,19 @@ static void si_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource
 }
 
 static void si_upload_bindless_descriptor(struct si_context *sctx,
-                                         struct si_bindless_descriptor *desc)
+                                         unsigned desc_slot,
+                                         unsigned num_dwords)
 {
+       struct si_descriptors *desc = &sctx->bindless_descriptors;
        struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
-       uint64_t va = desc->buffer->gpu_address + desc->offset;
-       unsigned num_dwords = sizeof(desc->desc_list) / 4;
+       unsigned desc_slot_offset = desc_slot * 16;
+       uint32_t *data;
+       uint64_t va;
+
+       data = desc->list + desc_slot_offset;
+
+       va = desc->buffer->gpu_address + desc->buffer_offset +
+            desc_slot_offset * 4;
 
        radeon_emit(cs, PKT3(PKT3_WRITE_DATA, 2 + num_dwords, 0));
        radeon_emit(cs, S_370_DST_SEL(V_370_TC_L2) |
@@ -1952,7 +1821,7 @@ static void si_upload_bindless_descriptor(struct si_context *sctx,
                    S_370_ENGINE_SEL(V_370_ME));
        radeon_emit(cs, va);
        radeon_emit(cs, va >> 32);
-       radeon_emit_array(cs, desc->desc_list, num_dwords);
+       radeon_emit_array(cs, data, num_dwords);
 }
 
 static void si_upload_bindless_descriptors(struct si_context *sctx)
@@ -1969,24 +1838,24 @@ static void si_upload_bindless_descriptors(struct si_context *sctx)
 
        util_dynarray_foreach(&sctx->resident_tex_handles,
                              struct si_texture_handle *, tex_handle) {
-               struct si_bindless_descriptor *desc = (*tex_handle)->desc;
+               unsigned desc_slot = (*tex_handle)->desc_slot;
 
-               if (!desc->dirty)
+               if (!(*tex_handle)->desc_dirty)
                        continue;
 
-               si_upload_bindless_descriptor(sctx, desc);
-               desc->dirty = false;
+               si_upload_bindless_descriptor(sctx, desc_slot, 16);
+               (*tex_handle)->desc_dirty = false;
        }
 
        util_dynarray_foreach(&sctx->resident_img_handles,
                              struct si_image_handle *, img_handle) {
-               struct si_bindless_descriptor *desc = (*img_handle)->desc;
+               unsigned desc_slot = (*img_handle)->desc_slot;
 
-               if (!desc->dirty)
+               if (!(*img_handle)->desc_dirty)
                        continue;
 
-               si_upload_bindless_descriptor(sctx, desc);
-               desc->dirty = false;
+               si_upload_bindless_descriptor(sctx, desc_slot, 8);
+               (*img_handle)->desc_dirty = false;
        }
 
        /* Invalidate L1 because it doesn't know that L2 changed. */
@@ -1997,45 +1866,61 @@ static void si_upload_bindless_descriptors(struct si_context *sctx)
 }
 
 /* Update mutable image descriptor fields of all resident textures. */
-static void si_update_all_resident_texture_descriptors(struct si_context *sctx)
+static void si_update_resident_texture_descriptor(struct si_context *sctx,
+                                                 struct si_texture_handle *tex_handle)
 {
-       util_dynarray_foreach(&sctx->resident_tex_handles,
-                             struct si_texture_handle *, tex_handle) {
-               struct si_bindless_descriptor *desc = (*tex_handle)->desc;
-               struct si_sampler_view *sview =
-                       (struct si_sampler_view *)(*tex_handle)->view;
-               uint32_t desc_list[16];
+       struct si_sampler_view *sview = (struct si_sampler_view *)tex_handle->view;
+       struct si_descriptors *desc = &sctx->bindless_descriptors;
+       unsigned desc_slot_offset = tex_handle->desc_slot * 16;
+       uint32_t desc_list[16];
 
-               if (sview->base.texture->target == PIPE_BUFFER)
-                       continue;
+       if (sview->base.texture->target == PIPE_BUFFER)
+               return;
 
-               memcpy(desc_list, desc->desc_list, sizeof(desc_list));
-               si_set_sampler_view_desc(sctx, sview, &(*tex_handle)->sstate,
-                                        &desc->desc_list[0]);
+       memcpy(desc_list, desc->list + desc_slot_offset, sizeof(desc_list));
+       si_set_sampler_view_desc(sctx, sview, &tex_handle->sstate,
+                                desc->list + desc_slot_offset);
 
-               if (memcmp(desc_list, desc->desc_list, sizeof(desc_list))) {
-                       desc->dirty = true;
-                       sctx->bindless_descriptors_dirty = true;
-               }
+       if (memcmp(desc_list, desc->list + desc_slot_offset,
+                  sizeof(desc_list))) {
+               tex_handle->desc_dirty = true;
+               sctx->bindless_descriptors_dirty = true;
        }
+}
 
-       util_dynarray_foreach(&sctx->resident_img_handles,
-                             struct si_image_handle *, img_handle) {
-               struct si_bindless_descriptor *desc = (*img_handle)->desc;
-               struct pipe_image_view *view = &(*img_handle)->view;
-               uint32_t desc_list[16];
+static void si_update_resident_image_descriptor(struct si_context *sctx,
+                                               struct si_image_handle *img_handle)
+{
+       struct si_descriptors *desc = &sctx->bindless_descriptors;
+       unsigned desc_slot_offset = img_handle->desc_slot * 16;
+       struct pipe_image_view *view = &img_handle->view;
+       uint32_t desc_list[8];
 
-               if (view->resource->target == PIPE_BUFFER)
-                       continue;
+       if (view->resource->target == PIPE_BUFFER)
+               return;
 
-               memcpy(desc_list, desc->desc_list, sizeof(desc_list));
-               si_set_shader_image_desc(sctx, view, true,
-                                        &desc->desc_list[0]);
+       memcpy(desc_list, desc->list + desc_slot_offset,
+              sizeof(desc_list));
+       si_set_shader_image_desc(sctx, view, true,
+                                desc->list + desc_slot_offset);
 
-               if (memcmp(desc_list, desc->desc_list, sizeof(desc_list))) {
-                       desc->dirty = true;
-                       sctx->bindless_descriptors_dirty = true;
-               }
+       if (memcmp(desc_list, desc->list + desc_slot_offset,
+                  sizeof(desc_list))) {
+               img_handle->desc_dirty = true;
+               sctx->bindless_descriptors_dirty = true;
+       }
+}
+
+static void si_update_all_resident_texture_descriptors(struct si_context *sctx)
+{
+       util_dynarray_foreach(&sctx->resident_tex_handles,
+                             struct si_texture_handle *, tex_handle) {
+               si_update_resident_texture_descriptor(sctx, *tex_handle);
+       }
+
+       util_dynarray_foreach(&sctx->resident_img_handles,
+                             struct si_image_handle *, img_handle) {
+               si_update_resident_image_descriptor(sctx, *img_handle);
        }
 
        si_upload_bindless_descriptors(sctx);
@@ -2097,14 +1982,16 @@ static void si_mark_shader_pointers_dirty(struct si_context *sctx,
        if (shader == PIPE_SHADER_VERTEX)
                sctx->vertex_buffer_pointer_dirty = sctx->vertex_buffers.buffer != NULL;
 
-       si_mark_atom_dirty(sctx, &sctx->shader_userdata.atom);
+       si_mark_atom_dirty(sctx, &sctx->shader_pointers.atom);
 }
 
-static void si_shader_userdata_begin_new_cs(struct si_context *sctx)
+static void si_shader_pointers_begin_new_cs(struct si_context *sctx)
 {
        sctx->shader_pointers_dirty = u_bit_consecutive(0, SI_NUM_DESCS);
        sctx->vertex_buffer_pointer_dirty = sctx->vertex_buffers.buffer != NULL;
-       si_mark_atom_dirty(sctx, &sctx->shader_userdata.atom);
+       si_mark_atom_dirty(sctx, &sctx->shader_pointers.atom);
+       sctx->graphics_bindless_pointer_dirty = sctx->bindless_descriptors.buffer != NULL;
+       sctx->compute_bindless_pointer_dirty = sctx->bindless_descriptors.buffer != NULL;
 }
 
 /* Set a base register address for user data constants in the given shader.
@@ -2113,7 +2000,7 @@ static void si_shader_userdata_begin_new_cs(struct si_context *sctx)
 static void si_set_user_data_base(struct si_context *sctx,
                                  unsigned shader, uint32_t new_base)
 {
-       uint32_t *base = &sctx->shader_userdata.sh_base[shader];
+       uint32_t *base = &sctx->shader_pointers.sh_base[shader];
 
        if (*base != new_base) {
                *base = new_base;
@@ -2184,24 +2071,18 @@ static void si_emit_shader_pointer(struct si_context *sctx,
        radeon_emit(cs, va >> 32);
 }
 
-void si_emit_graphics_shader_userdata(struct si_context *sctx,
-                                      struct r600_atom *atom)
+static void si_emit_global_shader_pointers(struct si_context *sctx,
+                                          struct si_descriptors *descs)
 {
-       unsigned mask;
-       uint32_t *sh_base = sctx->shader_userdata.sh_base;
-       struct si_descriptors *descs;
-
-       descs = &sctx->descriptors[SI_DESCS_RW_BUFFERS];
-
-       if (sctx->shader_pointers_dirty & (1 << SI_DESCS_RW_BUFFERS)) {
-               si_emit_shader_pointer(sctx, descs,
-                                      R_00B030_SPI_SHADER_USER_DATA_PS_0);
-               si_emit_shader_pointer(sctx, descs,
-                                      R_00B130_SPI_SHADER_USER_DATA_VS_0);
+       si_emit_shader_pointer(sctx, descs,
+                              R_00B030_SPI_SHADER_USER_DATA_PS_0);
+       si_emit_shader_pointer(sctx, descs,
+                              R_00B130_SPI_SHADER_USER_DATA_VS_0);
 
-               if (sctx->b.chip_class >= GFX9) {
-                       /* GFX9 merged LS-HS and ES-GS.
-                        * Set RW_BUFFERS in the special registers, so that
+       if (sctx->b.chip_class >= GFX9) {
+               /* GFX9 merged LS-HS and ES-GS. */
+               if (descs == &sctx->descriptors[SI_DESCS_RW_BUFFERS]) {
+                       /* Set RW_BUFFERS in the special registers, so that
                         * it's preloaded into s[0:1] instead of s[8:9].
                         */
                        si_emit_shader_pointer(sctx, descs,
@@ -2209,16 +2090,38 @@ void si_emit_graphics_shader_userdata(struct si_context *sctx,
                        si_emit_shader_pointer(sctx, descs,
                                               R_00B408_SPI_SHADER_USER_DATA_ADDR_LO_HS);
                } else {
-                       si_emit_shader_pointer(sctx, descs,
-                                              R_00B230_SPI_SHADER_USER_DATA_GS_0);
+                       /* Set BINDLESS_SAMPLERS_AND_IMAGES into s[10:11],
+                        * s[8:9] remains unused for now.
+                        */
+                       assert(descs == &sctx->bindless_descriptors);
                        si_emit_shader_pointer(sctx, descs,
                                               R_00B330_SPI_SHADER_USER_DATA_ES_0);
                        si_emit_shader_pointer(sctx, descs,
-                                              R_00B430_SPI_SHADER_USER_DATA_HS_0);
-                       si_emit_shader_pointer(sctx, descs,
-                                              R_00B530_SPI_SHADER_USER_DATA_LS_0);
+                                              R_00B430_SPI_SHADER_USER_DATA_LS_0);
                }
+       } else {
+               si_emit_shader_pointer(sctx, descs,
+                                      R_00B230_SPI_SHADER_USER_DATA_GS_0);
+               si_emit_shader_pointer(sctx, descs,
+                                      R_00B330_SPI_SHADER_USER_DATA_ES_0);
+               si_emit_shader_pointer(sctx, descs,
+                                      R_00B430_SPI_SHADER_USER_DATA_HS_0);
+               si_emit_shader_pointer(sctx, descs,
+                                      R_00B530_SPI_SHADER_USER_DATA_LS_0);
        }
+}
+
+void si_emit_graphics_shader_pointers(struct si_context *sctx,
+                                      struct r600_atom *atom)
+{
+       unsigned mask;
+       uint32_t *sh_base = sctx->shader_pointers.sh_base;
+       struct si_descriptors *descs;
+
+       descs = &sctx->descriptors[SI_DESCS_RW_BUFFERS];
+
+       if (sctx->shader_pointers_dirty & (1 << SI_DESCS_RW_BUFFERS))
+               si_emit_global_shader_pointers(sctx, descs);
 
        mask = sctx->shader_pointers_dirty &
               u_bit_consecutive(SI_DESCS_FIRST_SHADER,
@@ -2240,9 +2143,15 @@ void si_emit_graphics_shader_userdata(struct si_context *sctx,
                                       sh_base[PIPE_SHADER_VERTEX]);
                sctx->vertex_buffer_pointer_dirty = false;
        }
+
+       if (sctx->graphics_bindless_pointer_dirty) {
+               si_emit_global_shader_pointers(sctx,
+                                              &sctx->bindless_descriptors);
+               sctx->graphics_bindless_pointer_dirty = false;
+       }
 }
 
-void si_emit_compute_shader_userdata(struct si_context *sctx)
+void si_emit_compute_shader_pointers(struct si_context *sctx)
 {
        unsigned base = R_00B900_COMPUTE_USER_DATA_0;
        struct si_descriptors *descs = sctx->descriptors;
@@ -2256,135 +2165,104 @@ void si_emit_compute_shader_userdata(struct si_context *sctx)
                si_emit_shader_pointer(sctx, descs + i, base);
        }
        sctx->shader_pointers_dirty &= ~compute_mask;
+
+       if (sctx->compute_bindless_pointer_dirty) {
+               si_emit_shader_pointer(sctx, &sctx->bindless_descriptors, base);
+               sctx->compute_bindless_pointer_dirty = false;
+       }
 }
 
 /* BINDLESS */
 
-struct si_bindless_descriptor_slab
+static void si_init_bindless_descriptors(struct si_context *sctx,
+                                        struct si_descriptors *desc,
+                                        unsigned shader_userdata_index,
+                                        unsigned num_elements)
 {
-       struct pb_slab base;
-       struct r600_resource *buffer;
-       struct si_bindless_descriptor *entries;
-};
+       si_init_descriptors(desc, shader_userdata_index, 16, num_elements);
+       sctx->bindless_descriptors.num_active_slots = num_elements;
 
-bool si_bindless_descriptor_can_reclaim_slab(void *priv,
-                                            struct pb_slab_entry *entry)
-{
-       /* Do not allow to reclaim any bindless descriptors for now because the
-        * GPU might be using them. This should be improved later on.
+       /* The first bindless descriptor is stored at slot 1, because 0 is not
+        * considered to be a valid handle.
         */
-       return false;
-}
-
-struct pb_slab *si_bindless_descriptor_slab_alloc(void *priv, unsigned heap,
-                                                 unsigned entry_size,
-                                                 unsigned group_index)
-{
-       struct si_context *sctx = priv;
-       struct si_screen *sscreen = sctx->screen;
-       struct si_bindless_descriptor_slab *slab;
-
-       slab = CALLOC_STRUCT(si_bindless_descriptor_slab);
-       if (!slab)
-               return NULL;
-
-       /* Create a buffer in VRAM for 1024 bindless descriptors. */
-       slab->buffer = (struct r600_resource *)
-               pipe_buffer_create(&sscreen->b.b, 0,
-                                  PIPE_USAGE_DEFAULT, 64 * 1024);
-       if (!slab->buffer)
-               goto fail;
-
-       slab->base.num_entries = slab->buffer->bo_size / entry_size;
-       slab->base.num_free = slab->base.num_entries;
-       slab->entries = CALLOC(slab->base.num_entries, sizeof(*slab->entries));
-       if (!slab->entries)
-               goto fail_buffer;
-
-       LIST_INITHEAD(&slab->base.free);
+       sctx->num_bindless_descriptors = 1;
 
-       for (unsigned i = 0; i < slab->base.num_entries; ++i) {
-               struct si_bindless_descriptor *desc = &slab->entries[i];
+       /* Track which bindless slots are used (or not). */
+       util_idalloc_init(&sctx->bindless_used_slots);
+       util_idalloc_resize(&sctx->bindless_used_slots, num_elements);
 
-               desc->entry.slab = &slab->base;
-               desc->entry.group_index = group_index;
-               desc->buffer = slab->buffer;
-               desc->offset = i * entry_size;
-
-               LIST_ADDTAIL(&desc->entry.head, &slab->base.free);
-       }
-
-       /* Add the descriptor to the per-context list. */
-       util_dynarray_append(&sctx->bindless_descriptors,
-                           struct r600_resource *, slab->buffer);
-
-       return &slab->base;
+       /* Reserve slot 0 because it's an invalid handle for bindless. */
+       assert(!util_idalloc_alloc(&sctx->bindless_used_slots));
+}
 
-fail_buffer:
-       r600_resource_reference(&slab->buffer, NULL);
-fail:
-       FREE(slab);
-       return NULL;
+static void si_release_bindless_descriptors(struct si_context *sctx)
+{
+       si_release_descriptors(&sctx->bindless_descriptors);
+       util_idalloc_fini(&sctx->bindless_used_slots);
 }
 
-void si_bindless_descriptor_slab_free(void *priv, struct pb_slab *pslab)
+static unsigned si_get_first_free_bindless_slot(struct si_context *sctx)
 {
-       struct si_context *sctx = priv;
-       struct si_bindless_descriptor_slab *slab =
-               (struct si_bindless_descriptor_slab *)pslab;
+       struct si_descriptors *desc = &sctx->bindless_descriptors;
+       unsigned desc_slot;
 
-       /* Remove the descriptor from the per-context list. */
-       util_dynarray_delete_unordered(&sctx->bindless_descriptors,
-                                      struct r600_resource *, slab->buffer);
+       desc_slot = util_idalloc_alloc(&sctx->bindless_used_slots);
+       if (desc_slot >= desc->num_elements) {
+               /* The array of bindless descriptors is full, resize it. */
+               unsigned slot_size = desc->element_dw_size * 4;
+               unsigned new_num_elements = desc->num_elements * 2;
 
-       r600_resource_reference(&slab->buffer, NULL);
-       FREE(slab->entries);
-       FREE(slab);
+               desc->list = REALLOC(desc->list, desc->num_elements * slot_size,
+                                    new_num_elements * slot_size);
+               desc->num_elements = new_num_elements;
+               desc->num_active_slots = new_num_elements;
+       }
+
+       assert(desc_slot);
+       return desc_slot;
 }
 
-static struct si_bindless_descriptor *
+static unsigned
 si_create_bindless_descriptor(struct si_context *sctx, uint32_t *desc_list,
                              unsigned size)
 {
-       struct si_screen *sscreen = sctx->screen;
-       struct si_bindless_descriptor *desc;
-       struct pb_slab_entry *entry;
-       void *ptr;
+       struct si_descriptors *desc = &sctx->bindless_descriptors;
+       unsigned desc_slot, desc_slot_offset;
+
+       /* Find a free slot. */
+       desc_slot = si_get_first_free_bindless_slot(sctx);
 
-       /* Sub-allocate the bindless descriptor from a slab to avoid dealing
-        * with a ton of buffers and for reducing the winsys overhead.
+       /* For simplicity, sampler and image bindless descriptors use fixed
+        * 16-dword slots for now. Image descriptors only need 8-dword but this
+        * doesn't really matter because no real apps use image handles.
         */
-       entry = pb_slab_alloc(&sctx->bindless_descriptor_slabs, 64, 0);
-       if (!entry)
-               return NULL;
+       desc_slot_offset = desc_slot * 16;
 
-       desc = NULL;
-       desc = container_of(entry, desc, entry);
+       /* Copy the descriptor into the array. */
+       memcpy(desc->list + desc_slot_offset, desc_list, size);
 
-       /* Upload the descriptor directly in VRAM. Because the slabs are
-        * currently never reclaimed, we don't need to synchronize the
-        * operation.
+       /* Re-upload the whole array of bindless descriptors into a new buffer.
         */
-       ptr = sscreen->b.ws->buffer_map(desc->buffer->buf, NULL,
-                                       PIPE_TRANSFER_WRITE |
-                                       PIPE_TRANSFER_UNSYNCHRONIZED);
-       util_memcpy_cpu_to_le32(ptr + desc->offset, desc_list, size);
+       if (!si_upload_descriptors(sctx, desc, &sctx->shader_pointers.atom))
+               return 0;
 
-       /* Keep track of the initial descriptor especially for buffers
-        * invalidation because we might need to know the previous address.
-        */
-       memcpy(desc->desc_list, desc_list, sizeof(desc->desc_list));
+       /* Make sure to re-emit the shader pointers for all stages. */
+       sctx->graphics_bindless_pointer_dirty = true;
+       sctx->compute_bindless_pointer_dirty = true;
 
-       return desc;
+       return desc_slot;
 }
 
 static void si_invalidate_bindless_buf_desc(struct si_context *sctx,
-                                           struct si_bindless_descriptor *desc,
+                                           unsigned desc_slot,
                                            struct pipe_resource *resource,
-                                           uint64_t offset)
+                                           uint64_t offset,
+                                           bool *desc_dirty)
 {
+       struct si_descriptors *desc = &sctx->bindless_descriptors;
        struct r600_resource *buf = r600_resource(resource);
-       uint32_t *desc_list = desc->desc_list + 4;
+       unsigned desc_slot_offset = desc_slot * 16;
+       uint32_t *desc_list = desc->list + desc_slot_offset + 4;
        uint64_t old_desc_va;
 
        assert(resource->target == PIPE_BUFFER);
@@ -2399,7 +2277,7 @@ static void si_invalidate_bindless_buf_desc(struct si_context *sctx,
                 */
                si_set_buf_desc_address(buf, offset, &desc_list[0]);
 
-               desc->dirty = true;
+               *desc_dirty = true;
                sctx->bindless_descriptors_dirty = true;
        }
 }
@@ -2432,20 +2310,17 @@ static uint64_t si_create_texture_handle(struct pipe_context *ctx,
        memcpy(&tex_handle->sstate, sstate, sizeof(*sstate));
        ctx->delete_sampler_state(ctx, sstate);
 
-       tex_handle->desc = si_create_bindless_descriptor(sctx, desc_list,
-                                                        sizeof(desc_list));
-       if (!tex_handle->desc) {
+       tex_handle->desc_slot = si_create_bindless_descriptor(sctx, desc_list,
+                                                             sizeof(desc_list));
+       if (!tex_handle->desc_slot) {
                FREE(tex_handle);
                return 0;
        }
 
-       handle = tex_handle->desc->buffer->gpu_address +
-                tex_handle->desc->offset;
+       handle = tex_handle->desc_slot;
 
        if (!_mesa_hash_table_insert(sctx->tex_handles, (void *)handle,
                                     tex_handle)) {
-               pb_slab_free(&sctx->bindless_descriptor_slabs,
-                            &tex_handle->desc->entry);
                FREE(tex_handle);
                return 0;
        }
@@ -2469,10 +2344,11 @@ static void si_delete_texture_handle(struct pipe_context *ctx, uint64_t handle)
 
        tex_handle = (struct si_texture_handle *)entry->data;
 
+       /* Allow this descriptor slot to be re-used. */
+       util_idalloc_free(&sctx->bindless_used_slots, tex_handle->desc_slot);
+
        pipe_sampler_view_reference(&tex_handle->view, NULL);
        _mesa_hash_table_remove(sctx->tex_handles, entry);
-       pb_slab_free(&sctx->bindless_descriptor_slabs,
-                    &tex_handle->desc->entry);
        FREE(tex_handle);
 }
 
@@ -2513,10 +2389,19 @@ static void si_make_texture_handle_resident(struct pipe_context *ctx,
                        if (rtex->dcc_offset &&
                            p_atomic_read(&rtex->framebuffers_bound))
                                sctx->need_check_render_feedback = true;
+
+                       /* Re-upload the descriptor if it has been updated
+                        * while it wasn't resident.
+                        */
+                       si_update_resident_texture_descriptor(sctx, tex_handle);
+                       if (tex_handle->desc_dirty)
+                               sctx->bindless_descriptors_dirty = true;
                } else {
-                       si_invalidate_bindless_buf_desc(sctx, tex_handle->desc,
+                       si_invalidate_bindless_buf_desc(sctx,
+                                                       tex_handle->desc_slot,
                                                        sview->base.texture,
-                                                       sview->base.u.buf.offset);
+                                                       sview->base.u.buf.offset,
+                                                       &tex_handle->desc_dirty);
                }
 
                /* Add the texture handle to the per-context list. */
@@ -2526,11 +2411,6 @@ static void si_make_texture_handle_resident(struct pipe_context *ctx,
                /* Add the buffers to the current CS in case si_begin_new_cs()
                 * is not going to be called.
                 */
-               radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
-                                         tex_handle->desc->buffer,
-                                         RADEON_USAGE_READWRITE,
-                                         RADEON_PRIO_DESCRIPTORS);
-
                si_sampler_view_add_buffer(sctx, sview->base.texture,
                                           RADEON_USAGE_READ,
                                           sview->is_stencil_sampler, false);
@@ -2557,7 +2437,7 @@ static uint64_t si_create_image_handle(struct pipe_context *ctx,
 {
        struct si_context *sctx = (struct si_context *)ctx;
        struct si_image_handle *img_handle;
-       uint32_t desc_list[16];
+       uint32_t desc_list[8];
        uint64_t handle;
 
        if (!view || !view->resource)
@@ -2572,20 +2452,17 @@ static uint64_t si_create_image_handle(struct pipe_context *ctx,
 
        si_set_shader_image_desc(sctx, view, false, &desc_list[0]);
 
-       img_handle->desc = si_create_bindless_descriptor(sctx, desc_list,
-                                                        sizeof(desc_list));
-       if (!img_handle->desc) {
+       img_handle->desc_slot = si_create_bindless_descriptor(sctx, desc_list,
+                                                             sizeof(desc_list));
+       if (!img_handle->desc_slot) {
                FREE(img_handle);
                return 0;
        }
 
-       handle = img_handle->desc->buffer->gpu_address +
-                img_handle->desc->offset;
+       handle = img_handle->desc_slot;
 
        if (!_mesa_hash_table_insert(sctx->img_handles, (void *)handle,
                                     img_handle)) {
-               pb_slab_free(&sctx->bindless_descriptor_slabs,
-                            &img_handle->desc->entry);
                FREE(img_handle);
                return 0;
        }
@@ -2611,8 +2488,6 @@ static void si_delete_image_handle(struct pipe_context *ctx, uint64_t handle)
 
        util_copy_image_view(&img_handle->view, NULL);
        _mesa_hash_table_remove(sctx->img_handles, entry);
-       pb_slab_free(&sctx->bindless_descriptor_slabs,
-                    &img_handle->desc->entry);
        FREE(img_handle);
 }
 
@@ -2649,10 +2524,20 @@ static void si_make_image_handle_resident(struct pipe_context *ctx,
                        if (vi_dcc_enabled(rtex, level) &&
                            p_atomic_read(&rtex->framebuffers_bound))
                                sctx->need_check_render_feedback = true;
+
+                       /* Re-upload the descriptor if it has been updated
+                        * while it wasn't resident.
+                        */
+                       si_update_resident_image_descriptor(sctx, img_handle);
+                       if (img_handle->desc_dirty)
+                               sctx->bindless_descriptors_dirty = true;
+
                } else {
-                       si_invalidate_bindless_buf_desc(sctx, img_handle->desc,
+                       si_invalidate_bindless_buf_desc(sctx,
+                                                       img_handle->desc_slot,
                                                        view->resource,
-                                                       view->u.buf.offset);
+                                                       view->u.buf.offset,
+                                                       &img_handle->desc_dirty);
                }
 
                /* Add the image handle to the per-context list. */
@@ -2662,11 +2547,6 @@ static void si_make_image_handle_resident(struct pipe_context *ctx,
                /* Add the buffers to the current CS in case si_begin_new_cs()
                 * is not going to be called.
                 */
-               radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
-                                         img_handle->desc->buffer,
-                                         RADEON_USAGE_READWRITE,
-                                         RADEON_PRIO_DESCRIPTORS);
-
                si_sampler_view_add_buffer(sctx, view->resource,
                                           (access & PIPE_IMAGE_ACCESS_WRITE) ?
                                           RADEON_USAGE_READWRITE :
@@ -2696,20 +2576,6 @@ void si_all_resident_buffers_begin_new_cs(struct si_context *sctx)
        num_resident_img_handles = sctx->resident_img_handles.size /
                                   sizeof(struct si_image_handle *);
 
-       /* Skip adding the bindless descriptors when no handles are resident.
-        */
-       if (!num_resident_tex_handles && !num_resident_img_handles)
-               return;
-
-       /* Add all bindless descriptors. */
-       util_dynarray_foreach(&sctx->bindless_descriptors,
-                             struct r600_resource *, desc) {
-
-               radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, *desc,
-                                         RADEON_USAGE_READWRITE,
-                                         RADEON_PRIO_DESCRIPTORS);
-       }
-
        /* Add all resident texture handles. */
        util_dynarray_foreach(&sctx->resident_tex_handles,
                              struct si_texture_handle *, tex_handle) {
@@ -2737,52 +2603,9 @@ void si_all_resident_buffers_begin_new_cs(struct si_context *sctx)
 
 /* INIT/DEINIT/UPLOAD */
 
-/* GFX9 has only 4KB of CE, while previous chips had 32KB. In order
- * to make CE RAM as useful as possible, this defines limits
- * for the number slots that can be in CE RAM on GFX9. If a shader
- * is using more, descriptors will be uploaded to memory directly and
- * CE won't be used.
- *
- * These numbers are based on shader-db.
- */
-static unsigned gfx9_max_ce_samplers[SI_NUM_SHADERS] = {
-       [PIPE_SHADER_VERTEX] = 0,
-       [PIPE_SHADER_TESS_CTRL] = 0,
-       [PIPE_SHADER_TESS_EVAL] = 1,
-       [PIPE_SHADER_GEOMETRY] = 0,
-       [PIPE_SHADER_FRAGMENT] = 24,
-       [PIPE_SHADER_COMPUTE] = 16,
-};
-static unsigned gfx9_max_ce_images[SI_NUM_SHADERS] = {
-       /* these must be even due to slot alignment */
-       [PIPE_SHADER_VERTEX] = 0,
-       [PIPE_SHADER_TESS_CTRL] = 0,
-       [PIPE_SHADER_TESS_EVAL] = 0,
-       [PIPE_SHADER_GEOMETRY] = 0,
-       [PIPE_SHADER_FRAGMENT] = 2,
-       [PIPE_SHADER_COMPUTE] = 8,
-};
-static unsigned gfx9_max_ce_const_buffers[SI_NUM_SHADERS] = {
-       [PIPE_SHADER_VERTEX] = 9,
-       [PIPE_SHADER_TESS_CTRL] = 3,
-       [PIPE_SHADER_TESS_EVAL] = 5,
-       [PIPE_SHADER_GEOMETRY] = 0,
-       [PIPE_SHADER_FRAGMENT] = 8,
-       [PIPE_SHADER_COMPUTE] = 6,
-};
-static unsigned gfx9_max_ce_shader_buffers[SI_NUM_SHADERS] = {
-       [PIPE_SHADER_VERTEX] = 0,
-       [PIPE_SHADER_TESS_CTRL] = 0,
-       [PIPE_SHADER_TESS_EVAL] = 0,
-       [PIPE_SHADER_GEOMETRY] = 0,
-       [PIPE_SHADER_FRAGMENT] = 12,
-       [PIPE_SHADER_COMPUTE] = 13,
-};
-
 void si_init_all_descriptors(struct si_context *sctx)
 {
        int i;
-       unsigned ce_offset = 0;
 
        STATIC_ASSERT(GFX9_SGPR_TCS_CONST_AND_SHADER_BUFFERS % 2 == 0);
        STATIC_ASSERT(GFX9_SGPR_GS_CONST_AND_SHADER_BUFFERS % 2 == 0);
@@ -2793,49 +2616,28 @@ void si_init_all_descriptors(struct si_context *sctx)
                unsigned num_sampler_slots = SI_NUM_IMAGES / 2 + SI_NUM_SAMPLERS;
                unsigned num_buffer_slots = SI_NUM_SHADER_BUFFERS + SI_NUM_CONST_BUFFERS;
 
-               unsigned first_sampler_ce_slot = 0;
-               unsigned num_sampler_ce_slots = num_sampler_slots;
-
-               unsigned first_buffer_ce_slot = 0;
-               unsigned num_buffer_ce_slots = num_buffer_slots;
-
-               /* Adjust CE slot ranges based on GFX9 CE RAM limits. */
                if (sctx->b.chip_class >= GFX9) {
                        gfx9_tcs = i == PIPE_SHADER_TESS_CTRL;
                        gfx9_gs = i == PIPE_SHADER_GEOMETRY;
-
-                       first_sampler_ce_slot =
-                               si_get_image_slot(gfx9_max_ce_images[i] - 1) / 2;
-                       num_sampler_ce_slots = gfx9_max_ce_images[i] / 2 +
-                                              gfx9_max_ce_samplers[i];
-
-                       first_buffer_ce_slot =
-                               si_get_shaderbuf_slot(gfx9_max_ce_shader_buffers[i] - 1);
-                       num_buffer_ce_slots = gfx9_max_ce_shader_buffers[i] +
-                                             gfx9_max_ce_const_buffers[i];
                }
 
-               si_init_buffer_resources(sctx, &sctx->const_and_shader_buffers[i],
+               si_init_buffer_resources(&sctx->const_and_shader_buffers[i],
                                         si_const_and_shader_buffer_descriptors(sctx, i),
                                         num_buffer_slots,
-                                        first_buffer_ce_slot, num_buffer_ce_slots,
                                         gfx9_tcs ? GFX9_SGPR_TCS_CONST_AND_SHADER_BUFFERS :
                                         gfx9_gs ? GFX9_SGPR_GS_CONST_AND_SHADER_BUFFERS :
                                                   SI_SGPR_CONST_AND_SHADER_BUFFERS,
                                         RADEON_USAGE_READWRITE,
                                         RADEON_USAGE_READ,
                                         RADEON_PRIO_SHADER_RW_BUFFER,
-                                        RADEON_PRIO_CONST_BUFFER,
-                                        &ce_offset);
+                                        RADEON_PRIO_CONST_BUFFER);
 
                struct si_descriptors *desc = si_sampler_and_image_descriptors(sctx, i);
-               si_init_descriptors(sctx, desc,
+               si_init_descriptors(desc,
                                    gfx9_tcs ? GFX9_SGPR_TCS_SAMPLERS_AND_IMAGES :
                                    gfx9_gs ? GFX9_SGPR_GS_SAMPLERS_AND_IMAGES :
                                              SI_SGPR_SAMPLERS_AND_IMAGES,
-                                   16, num_sampler_slots,
-                                   first_sampler_ce_slot, num_sampler_ce_slots,
-                                   &ce_offset);
+                                   16, num_sampler_slots);
 
                int j;
                for (j = 0; j < SI_NUM_IMAGES; j++)
@@ -2844,26 +2646,28 @@ void si_init_all_descriptors(struct si_context *sctx)
                        memcpy(desc->list + j * 8, null_texture_descriptor, 8 * 4);
        }
 
-       si_init_buffer_resources(sctx, &sctx->rw_buffers,
+       si_init_buffer_resources(&sctx->rw_buffers,
                                 &sctx->descriptors[SI_DESCS_RW_BUFFERS],
-                                SI_NUM_RW_BUFFERS, 0, SI_NUM_RW_BUFFERS,
-                                SI_SGPR_RW_BUFFERS,
+                                SI_NUM_RW_BUFFERS, SI_SGPR_RW_BUFFERS,
                                 /* The second set of usage/priority is used by
                                  * const buffers in RW buffer slots. */
                                 RADEON_USAGE_READWRITE, RADEON_USAGE_READ,
-                                RADEON_PRIO_SHADER_RINGS, RADEON_PRIO_CONST_BUFFER,
-                                &ce_offset);
+                                RADEON_PRIO_SHADER_RINGS, RADEON_PRIO_CONST_BUFFER);
        sctx->descriptors[SI_DESCS_RW_BUFFERS].num_active_slots = SI_NUM_RW_BUFFERS;
 
-       si_init_descriptors(sctx, &sctx->vertex_buffers, SI_SGPR_VERTEX_BUFFERS,
-                           4, SI_NUM_VERTEX_BUFFERS, 0, 0, NULL);
+       si_init_descriptors(&sctx->vertex_buffers, SI_SGPR_VERTEX_BUFFERS,
+                           4, SI_NUM_VERTEX_BUFFERS);
        FREE(sctx->vertex_buffers.list); /* not used */
        sctx->vertex_buffers.list = NULL;
 
-       sctx->descriptors_dirty = u_bit_consecutive(0, SI_NUM_DESCS);
-       sctx->total_ce_ram_allocated = ce_offset;
+       /* Initialize an array of 1024 bindless descriptors, when the limit is
+        * reached, just make it larger and re-upload the whole array.
+        */
+       si_init_bindless_descriptors(sctx, &sctx->bindless_descriptors,
+                                    SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES,
+                                    1024);
 
-       assert(ce_offset <= si_ce_ram_size(sctx));
+       sctx->descriptors_dirty = u_bit_consecutive(0, SI_NUM_DESCS);
 
        /* Set pipe_context functions. */
        sctx->b.b.bind_sampler_states = si_bind_sampler_states;
@@ -2883,8 +2687,8 @@ void si_init_all_descriptors(struct si_context *sctx)
        sctx->b.rebind_buffer = si_rebind_buffer;
 
        /* Shader user data. */
-       si_init_atom(sctx, &sctx->shader_userdata.atom, &sctx->atoms.s.shader_userdata,
-                    si_emit_graphics_shader_userdata);
+       si_init_atom(sctx, &sctx->shader_pointers.atom, &sctx->atoms.s.shader_pointers,
+                    si_emit_graphics_shader_pointers);
 
        /* Set default and immutable mappings. */
        si_set_user_data_base(sctx, PIPE_SHADER_VERTEX, R_00B130_SPI_SHADER_USER_DATA_VS_0);
@@ -2903,9 +2707,8 @@ void si_init_all_descriptors(struct si_context *sctx)
        si_set_user_data_base(sctx, PIPE_SHADER_FRAGMENT, R_00B030_SPI_SHADER_USER_DATA_PS_0);
 }
 
-bool si_upload_graphics_shader_descriptors(struct si_context *sctx)
+static bool si_upload_shader_descriptors(struct si_context *sctx, unsigned mask)
 {
-       const unsigned mask = u_bit_consecutive(0, SI_DESCS_FIRST_COMPUTE);
        unsigned dirty = sctx->descriptors_dirty & mask;
 
        /* Assume nothing will go wrong: */
@@ -2915,7 +2718,7 @@ bool si_upload_graphics_shader_descriptors(struct si_context *sctx)
                unsigned i = u_bit_scan(&dirty);
 
                if (!si_upload_descriptors(sctx, &sctx->descriptors[i],
-                                          &sctx->shader_userdata.atom))
+                                          &sctx->shader_pointers.atom))
                        return false;
        }
 
@@ -2926,6 +2729,12 @@ bool si_upload_graphics_shader_descriptors(struct si_context *sctx)
        return true;
 }
 
+bool si_upload_graphics_shader_descriptors(struct si_context *sctx)
+{
+       const unsigned mask = u_bit_consecutive(0, SI_DESCS_FIRST_COMPUTE);
+       return si_upload_shader_descriptors(sctx, mask);
+}
+
 bool si_upload_compute_shader_descriptors(struct si_context *sctx)
 {
        /* Does not update rw_buffers as that is not needed for compute shaders
@@ -2933,23 +2742,7 @@ bool si_upload_compute_shader_descriptors(struct si_context *sctx)
         */
        const unsigned mask = u_bit_consecutive(SI_DESCS_FIRST_COMPUTE,
                                                SI_NUM_DESCS - SI_DESCS_FIRST_COMPUTE);
-       unsigned dirty = sctx->descriptors_dirty & mask;
-
-       /* Assume nothing will go wrong: */
-       sctx->shader_pointers_dirty |= dirty;
-
-       while (dirty) {
-               unsigned i = u_bit_scan(&dirty);
-
-               if (!si_upload_descriptors(sctx, &sctx->descriptors[i], NULL))
-                       return false;
-       }
-
-       sctx->descriptors_dirty &= ~mask;
-
-       si_upload_bindless_descriptors(sctx);
-
-       return true;
+       return si_upload_shader_descriptors(sctx, mask);
 }
 
 void si_release_all_descriptors(struct si_context *sctx)
@@ -2972,6 +2765,7 @@ void si_release_all_descriptors(struct si_context *sctx)
 
        sctx->vertex_buffers.list = NULL; /* points into a mapped buffer */
        si_release_descriptors(&sctx->vertex_buffers);
+       si_release_bindless_descriptors(sctx);
 }
 
 void si_all_descriptors_begin_new_cs(struct si_context *sctx)
@@ -2988,8 +2782,9 @@ void si_all_descriptors_begin_new_cs(struct si_context *sctx)
 
        for (i = 0; i < SI_NUM_DESCS; ++i)
                si_descriptors_begin_new_cs(sctx, &sctx->descriptors[i]);
+       si_descriptors_begin_new_cs(sctx, &sctx->bindless_descriptors);
 
-       si_shader_userdata_begin_new_cs(sctx);
+       si_shader_pointers_begin_new_cs(sctx);
 }
 
 void si_set_active_descriptors(struct si_context *sctx, unsigned desc_idx,
@@ -3012,26 +2807,6 @@ void si_set_active_descriptors(struct si_context *sctx, unsigned desc_idx,
            first + count > desc->first_active_slot + desc->num_active_slots)
                sctx->descriptors_dirty |= 1u << desc_idx;
 
-       /* Enable or disable CE for this descriptor array. */
-       bool used_ce = desc->uses_ce;
-       desc->uses_ce = desc->first_ce_slot <= first &&
-                       desc->first_ce_slot + desc->num_ce_slots >= first + count;
-
-       if (desc->uses_ce != used_ce) {
-               /* Upload or dump descriptors if we're disabling or enabling CE,
-                * respectively. */
-               sctx->descriptors_dirty |= 1u << desc_idx;
-
-               /* If we're enabling CE, re-upload all descriptors to CE RAM.
-                * When CE was disabled, uploads to CE RAM stopped.
-                */
-               if (desc->uses_ce) {
-                       desc->dirty_mask |=
-                               u_bit_consecutive64(desc->first_ce_slot,
-                                                   desc->num_ce_slots);
-               }
-       }
-
        desc->first_active_slot = first;
        desc->num_active_slots = count;
 }