#include "gfx9d.h"
#include "util/hash_table.h"
+#include "util/u_idalloc.h"
#include "util/u_format.h"
#include "util/u_memory.h"
#include "util/u_upload_mgr.h"
* descriptor */
};
-static uint16_t si_ce_ram_size(struct si_context *sctx)
-{
- return sctx->b.chip_class >= GFX9 ? 4096 : 32768;
-}
-
static void si_init_descriptor_list(uint32_t *desc_list,
unsigned element_dw_size,
unsigned num_elements,
}
}
-static void si_init_descriptors(struct si_context *sctx,
- struct si_descriptors *desc,
+static void si_init_descriptors(struct si_descriptors *desc,
unsigned shader_userdata_index,
unsigned element_dw_size,
- unsigned num_elements,
- unsigned first_ce_slot,
- unsigned num_ce_slots,
- unsigned *ce_offset)
+ unsigned num_elements)
{
desc->list = CALLOC(num_elements, element_dw_size * 4);
desc->element_dw_size = element_dw_size;
desc->num_elements = num_elements;
- desc->first_ce_slot = sctx->ce_ib ? first_ce_slot : 0;
- desc->num_ce_slots = sctx->ce_ib ? num_ce_slots : 0;
- desc->dirty_mask = 0;
desc->shader_userdata_offset = shader_userdata_index * 4;
-
- if (desc->num_ce_slots) {
- assert(num_elements <= sizeof(desc->dirty_mask)*8);
-
- desc->uses_ce = true;
- desc->ce_offset = *ce_offset;
- desc->dirty_mask = u_bit_consecutive64(0, num_elements);
-
- *ce_offset += element_dw_size * desc->num_ce_slots * 4;
- }
}
static void si_release_descriptors(struct si_descriptors *desc)
FREE(desc->list);
}
-static bool si_ce_upload(struct si_context *sctx, unsigned ce_offset, unsigned size,
- unsigned *out_offset, struct r600_resource **out_buf)
-{
- uint64_t va;
- unsigned cache_line_size = sctx->screen->b.info.tcc_cache_line_size;
-
- /* The base and size should be aligned to the L2 cache line size
- * for optimal performance. (all dumps should rewrite whole lines)
- */
- size = align(size, cache_line_size);
-
- (void)si_ce_ram_size; /* silence an "unused" warning */
- assert(ce_offset + size <= si_ce_ram_size(sctx));
-
- u_suballocator_alloc(sctx->ce_suballocator, size, cache_line_size,
- out_offset, (struct pipe_resource**)out_buf);
- if (!out_buf)
- return false;
-
- va = (*out_buf)->gpu_address + *out_offset;
-
- radeon_emit(sctx->ce_ib, PKT3(PKT3_DUMP_CONST_RAM, 3, 0));
- radeon_emit(sctx->ce_ib, ce_offset);
- radeon_emit(sctx->ce_ib, size / 4);
- radeon_emit(sctx->ce_ib, va);
- radeon_emit(sctx->ce_ib, va >> 32);
-
- radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, *out_buf,
- RADEON_USAGE_READWRITE, RADEON_PRIO_DESCRIPTORS);
-
- sctx->ce_need_synchronization = true;
- return true;
-}
-
-void si_ce_save_all_descriptors_at_ib_end(struct si_context* sctx)
-{
- bool success = si_ce_upload(sctx, 0, sctx->total_ce_ram_allocated,
- &sctx->ce_ram_saved_offset,
- &sctx->ce_ram_saved_buffer);
- (void)success;
- assert(success);
-}
-
-void si_ce_restore_all_descriptors_at_ib_start(struct si_context *sctx)
-{
- if (!sctx->ce_ram_saved_buffer)
- return;
-
- struct radeon_winsys_cs *ib = sctx->ce_preamble_ib;
- if (!ib)
- ib = sctx->ce_ib;
-
- uint64_t va = sctx->ce_ram_saved_buffer->gpu_address +
- sctx->ce_ram_saved_offset;
-
- radeon_emit(ib, PKT3(PKT3_LOAD_CONST_RAM, 3, 0));
- radeon_emit(ib, va);
- radeon_emit(ib, va >> 32);
- radeon_emit(ib, sctx->total_ce_ram_allocated / 4);
- radeon_emit(ib, 0);
-
- radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
- sctx->ce_ram_saved_buffer,
- RADEON_USAGE_READ, RADEON_PRIO_DESCRIPTORS);
-}
-
-void si_ce_enable_loads(struct radeon_winsys_cs *ib)
-{
- radeon_emit(ib, PKT3(PKT3_CONTEXT_CONTROL, 1, 0));
- radeon_emit(ib, CONTEXT_CONTROL_LOAD_ENABLE(1) |
- CONTEXT_CONTROL_LOAD_CE_RAM(1));
- radeon_emit(ib, CONTEXT_CONTROL_SHADOW_ENABLE(1));
-}
-
static bool si_upload_descriptors(struct si_context *sctx,
struct si_descriptors *desc,
struct r600_atom * atom)
if (!upload_size)
return true;
- if (desc->uses_ce) {
- const uint32_t *list = desc->list +
- desc->first_ce_slot * desc->element_dw_size;
- uint64_t mask = (desc->dirty_mask >> desc->first_ce_slot) &
- u_bit_consecutive64(0, desc->num_ce_slots);
-
-
- while (mask) {
- int begin, count;
- u_bit_scan_consecutive_range64(&mask, &begin, &count);
-
- begin *= desc->element_dw_size;
- count *= desc->element_dw_size;
-
- radeon_emit(sctx->ce_ib,
- PKT3(PKT3_WRITE_CONST_RAM, count, 0));
- radeon_emit(sctx->ce_ib, desc->ce_offset + begin * 4);
- radeon_emit_array(sctx->ce_ib, list + begin, count);
- }
-
- if (!si_ce_upload(sctx,
- desc->ce_offset +
- (first_slot_offset - desc->first_ce_slot * slot_size),
- upload_size, (unsigned*)&desc->buffer_offset,
- &desc->buffer))
- return false;
- } else {
- uint32_t *ptr;
-
- u_upload_alloc(sctx->b.b.const_uploader, 0, upload_size,
- si_optimal_tcc_alignment(sctx, upload_size),
- (unsigned*)&desc->buffer_offset,
- (struct pipe_resource**)&desc->buffer,
- (void**)&ptr);
- if (!desc->buffer)
- return false; /* skip the draw call */
+ uint32_t *ptr;
+ u_upload_alloc(sctx->b.b.const_uploader, 0, upload_size,
+ si_optimal_tcc_alignment(sctx, upload_size),
+ (unsigned*)&desc->buffer_offset,
+ (struct pipe_resource**)&desc->buffer,
+ (void**)&ptr);
+ if (!desc->buffer)
+ return false; /* skip the draw call */
- util_memcpy_cpu_to_le32(ptr, (char*)desc->list + first_slot_offset,
- upload_size);
- desc->gpu_list = ptr - first_slot_offset / 4;
+ util_memcpy_cpu_to_le32(ptr, (char*)desc->list + first_slot_offset,
+ upload_size);
+ desc->gpu_list = ptr - first_slot_offset / 4;
- radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, desc->buffer,
- RADEON_USAGE_READ, RADEON_PRIO_DESCRIPTORS);
- }
+ radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, desc->buffer,
+ RADEON_USAGE_READ, RADEON_PRIO_DESCRIPTORS);
/* The shader pointer should point to slot 0. */
desc->buffer_offset -= first_slot_offset;
- desc->dirty_mask = 0;
-
if (atom)
si_mark_atom_dirty(sctx, atom);
views->enabled_mask &= ~(1u << slot);
}
- descs->dirty_mask |= 1ull << desc_slot;
sctx->descriptors_dirty |= 1u << si_sampler_and_image_descriptors_idx(shader);
}
memcpy(descs->list + desc_slot*8, null_image_descriptor, 8*4);
images->enabled_mask &= ~(1u << slot);
- /* two 8-byte images share one 16-byte slot */
- descs->dirty_mask |= 1u << (desc_slot / 2);
ctx->descriptors_dirty |= 1u << si_sampler_and_image_descriptors_idx(shader);
}
}
}
images->enabled_mask |= 1u << slot;
- /* two 8-byte images share one 16-byte slot */
- descs->dirty_mask |= 1u << (desc_slot / 2);
ctx->descriptors_dirty |= 1u << si_sampler_and_image_descriptors_idx(shader);
/* Since this can flush, it must be done after enabled_mask is updated. */
continue;
memcpy(desc->list + desc_slot * 16 + 12, sstates[i]->val, 4*4);
- desc->dirty_mask |= 1ull << desc_slot;
sctx->descriptors_dirty |= 1u << si_sampler_and_image_descriptors_idx(shader);
}
}
/* BUFFER RESOURCES */
-static void si_init_buffer_resources(struct si_context *sctx,
- struct si_buffer_resources *buffers,
+static void si_init_buffer_resources(struct si_buffer_resources *buffers,
struct si_descriptors *descs,
unsigned num_buffers,
- unsigned first_ce_slot,
- unsigned num_ce_slots,
unsigned shader_userdata_index,
enum radeon_bo_usage shader_usage,
enum radeon_bo_usage shader_usage_constbuf,
enum radeon_bo_priority priority,
- enum radeon_bo_priority priority_constbuf,
- unsigned *ce_offset)
+ enum radeon_bo_priority priority_constbuf)
{
buffers->shader_usage = shader_usage;
buffers->shader_usage_constbuf = shader_usage_constbuf;
buffers->priority_constbuf = priority_constbuf;
buffers->buffers = CALLOC(num_buffers, sizeof(struct pipe_resource*));
- si_init_descriptors(sctx, descs, shader_userdata_index, 4, num_buffers,
- first_ce_slot, num_ce_slots, ce_offset);
+ si_init_descriptors(descs, shader_userdata_index, 4, num_buffers);
}
static void si_release_buffer_resources(struct si_buffer_resources *buffers,
buffers->enabled_mask &= ~(1u << slot);
}
- descs->dirty_mask |= 1u << slot;
sctx->descriptors_dirty |= 1u << descriptors_idx;
}
pipe_resource_reference(&buffers->buffers[slot], NULL);
memset(desc, 0, sizeof(uint32_t) * 4);
buffers->enabled_mask &= ~(1u << slot);
- descs->dirty_mask |= 1u << slot;
sctx->descriptors_dirty |=
1u << si_const_and_shader_buffer_descriptors_idx(shader);
continue;
buf->bind_history |= PIPE_BIND_SHADER_BUFFER;
buffers->enabled_mask |= 1u << slot;
- descs->dirty_mask |= 1u << slot;
sctx->descriptors_dirty |=
1u << si_const_and_shader_buffer_descriptors_idx(shader);
buffers->enabled_mask &= ~(1u << slot);
}
- descs->dirty_mask |= 1u << slot;
sctx->descriptors_dirty |= 1u << SI_DESCS_RW_BUFFERS;
}
NULL);
buffers->enabled_mask &= ~(1u << bufidx);
}
- descs->dirty_mask |= 1u << bufidx;
}
for (; i < old_num_targets; i++) {
bufidx = SI_VS_STREAMOUT_BUF0 + i;
memset(descs->list + bufidx*4, 0, sizeof(uint32_t) * 4);
pipe_resource_reference(&buffers->buffers[bufidx], NULL);
buffers->enabled_mask &= ~(1u << bufidx);
- descs->dirty_mask |= 1u << bufidx;
}
sctx->descriptors_dirty |= 1u << SI_DESCS_RW_BUFFERS;
si_desc_reset_buffer_offset(&sctx->b.b,
descs->list + i*4,
old_va, buf);
- descs->dirty_mask |= 1u << i;
sctx->descriptors_dirty |= 1u << descriptors_idx;
radeon_add_to_buffer_list_check_mem(&sctx->b, &sctx->b.gfx,
si_desc_reset_buffer_offset(ctx, descs->list + i*4,
old_va, buf);
- descs->dirty_mask |= 1u << i;
sctx->descriptors_dirty |= 1u << SI_DESCS_RW_BUFFERS;
radeon_add_to_buffer_list_check_mem(&sctx->b, &sctx->b.gfx,
descs->list +
desc_slot * 16 + 4,
old_va, buf);
- descs->dirty_mask |= 1ull << desc_slot;
sctx->descriptors_dirty |=
1u << si_sampler_and_image_descriptors_idx(shader);
si_desc_reset_buffer_offset(
ctx, descs->list + desc_slot * 8 + 4,
old_va, buf);
- /* two 8-byte images share one 16-byte slot */
- descs->dirty_mask |= 1u << (desc_slot / 2);
sctx->descriptors_dirty |=
1u << si_sampler_and_image_descriptors_idx(shader);
unsigned shader_userdata_index,
unsigned num_elements)
{
- si_init_descriptors(sctx, desc, shader_userdata_index, 16, num_elements,
- 0, 0, NULL);
+ si_init_descriptors(desc, shader_userdata_index, 16, num_elements);
sctx->bindless_descriptors.num_active_slots = num_elements;
/* The first bindless descriptor is stored at slot 1, because 0 is not
* considered to be a valid handle.
*/
sctx->num_bindless_descriptors = 1;
+
+ /* Track which bindless slots are used (or not). */
+ util_idalloc_init(&sctx->bindless_used_slots);
+ util_idalloc_resize(&sctx->bindless_used_slots, num_elements);
+
+ /* Reserve slot 0 because it's an invalid handle for bindless. */
+ assert(!util_idalloc_alloc(&sctx->bindless_used_slots));
}
static void si_release_bindless_descriptors(struct si_context *sctx)
{
si_release_descriptors(&sctx->bindless_descriptors);
+ util_idalloc_fini(&sctx->bindless_used_slots);
}
-static unsigned
-si_create_bindless_descriptor(struct si_context *sctx, uint32_t *desc_list,
- unsigned size)
+static unsigned si_get_first_free_bindless_slot(struct si_context *sctx)
{
struct si_descriptors *desc = &sctx->bindless_descriptors;
- unsigned desc_slot, desc_slot_offset;
-
- /* Reserve a new slot for this bindless descriptor. */
- desc_slot = sctx->num_bindless_descriptors++;
+ unsigned desc_slot;
+ desc_slot = util_idalloc_alloc(&sctx->bindless_used_slots);
if (desc_slot >= desc->num_elements) {
/* The array of bindless descriptors is full, resize it. */
unsigned slot_size = desc->element_dw_size * 4;
desc->num_active_slots = new_num_elements;
}
+ assert(desc_slot);
+ return desc_slot;
+}
+
+static unsigned
+si_create_bindless_descriptor(struct si_context *sctx, uint32_t *desc_list,
+ unsigned size)
+{
+ struct si_descriptors *desc = &sctx->bindless_descriptors;
+ unsigned desc_slot, desc_slot_offset;
+
+ /* Find a free slot. */
+ desc_slot = si_get_first_free_bindless_slot(sctx);
+
/* For simplicity, sampler and image bindless descriptors use fixed
* 16-dword slots for now. Image descriptors only need 8-dword but this
* doesn't really matter because no real apps use image handles.
tex_handle = (struct si_texture_handle *)entry->data;
+ /* Allow this descriptor slot to be re-used. */
+ util_idalloc_free(&sctx->bindless_used_slots, tex_handle->desc_slot);
+
pipe_sampler_view_reference(&tex_handle->view, NULL);
_mesa_hash_table_remove(sctx->tex_handles, entry);
FREE(tex_handle);
/* INIT/DEINIT/UPLOAD */
-/* GFX9 has only 4KB of CE, while previous chips had 32KB. In order
- * to make CE RAM as useful as possible, this defines limits
- * for the number slots that can be in CE RAM on GFX9. If a shader
- * is using more, descriptors will be uploaded to memory directly and
- * CE won't be used.
- *
- * These numbers are based on shader-db.
- */
-static unsigned gfx9_max_ce_samplers[SI_NUM_SHADERS] = {
- [PIPE_SHADER_VERTEX] = 0,
- [PIPE_SHADER_TESS_CTRL] = 0,
- [PIPE_SHADER_TESS_EVAL] = 1,
- [PIPE_SHADER_GEOMETRY] = 0,
- [PIPE_SHADER_FRAGMENT] = 24,
- [PIPE_SHADER_COMPUTE] = 16,
-};
-static unsigned gfx9_max_ce_images[SI_NUM_SHADERS] = {
- /* these must be even due to slot alignment */
- [PIPE_SHADER_VERTEX] = 0,
- [PIPE_SHADER_TESS_CTRL] = 0,
- [PIPE_SHADER_TESS_EVAL] = 0,
- [PIPE_SHADER_GEOMETRY] = 0,
- [PIPE_SHADER_FRAGMENT] = 2,
- [PIPE_SHADER_COMPUTE] = 8,
-};
-static unsigned gfx9_max_ce_const_buffers[SI_NUM_SHADERS] = {
- [PIPE_SHADER_VERTEX] = 9,
- [PIPE_SHADER_TESS_CTRL] = 3,
- [PIPE_SHADER_TESS_EVAL] = 5,
- [PIPE_SHADER_GEOMETRY] = 0,
- [PIPE_SHADER_FRAGMENT] = 8,
- [PIPE_SHADER_COMPUTE] = 6,
-};
-static unsigned gfx9_max_ce_shader_buffers[SI_NUM_SHADERS] = {
- [PIPE_SHADER_VERTEX] = 0,
- [PIPE_SHADER_TESS_CTRL] = 0,
- [PIPE_SHADER_TESS_EVAL] = 0,
- [PIPE_SHADER_GEOMETRY] = 0,
- [PIPE_SHADER_FRAGMENT] = 12,
- [PIPE_SHADER_COMPUTE] = 13,
-};
-
void si_init_all_descriptors(struct si_context *sctx)
{
int i;
- unsigned ce_offset = 0;
STATIC_ASSERT(GFX9_SGPR_TCS_CONST_AND_SHADER_BUFFERS % 2 == 0);
STATIC_ASSERT(GFX9_SGPR_GS_CONST_AND_SHADER_BUFFERS % 2 == 0);
unsigned num_sampler_slots = SI_NUM_IMAGES / 2 + SI_NUM_SAMPLERS;
unsigned num_buffer_slots = SI_NUM_SHADER_BUFFERS + SI_NUM_CONST_BUFFERS;
- unsigned first_sampler_ce_slot = 0;
- unsigned num_sampler_ce_slots = num_sampler_slots;
-
- unsigned first_buffer_ce_slot = 0;
- unsigned num_buffer_ce_slots = num_buffer_slots;
-
- /* Adjust CE slot ranges based on GFX9 CE RAM limits. */
if (sctx->b.chip_class >= GFX9) {
gfx9_tcs = i == PIPE_SHADER_TESS_CTRL;
gfx9_gs = i == PIPE_SHADER_GEOMETRY;
-
- first_sampler_ce_slot =
- si_get_image_slot(gfx9_max_ce_images[i] - 1) / 2;
- num_sampler_ce_slots = gfx9_max_ce_images[i] / 2 +
- gfx9_max_ce_samplers[i];
-
- first_buffer_ce_slot =
- si_get_shaderbuf_slot(gfx9_max_ce_shader_buffers[i] - 1);
- num_buffer_ce_slots = gfx9_max_ce_shader_buffers[i] +
- gfx9_max_ce_const_buffers[i];
}
- si_init_buffer_resources(sctx, &sctx->const_and_shader_buffers[i],
+ si_init_buffer_resources(&sctx->const_and_shader_buffers[i],
si_const_and_shader_buffer_descriptors(sctx, i),
num_buffer_slots,
- first_buffer_ce_slot, num_buffer_ce_slots,
gfx9_tcs ? GFX9_SGPR_TCS_CONST_AND_SHADER_BUFFERS :
gfx9_gs ? GFX9_SGPR_GS_CONST_AND_SHADER_BUFFERS :
SI_SGPR_CONST_AND_SHADER_BUFFERS,
RADEON_USAGE_READWRITE,
RADEON_USAGE_READ,
RADEON_PRIO_SHADER_RW_BUFFER,
- RADEON_PRIO_CONST_BUFFER,
- &ce_offset);
+ RADEON_PRIO_CONST_BUFFER);
struct si_descriptors *desc = si_sampler_and_image_descriptors(sctx, i);
- si_init_descriptors(sctx, desc,
+ si_init_descriptors(desc,
gfx9_tcs ? GFX9_SGPR_TCS_SAMPLERS_AND_IMAGES :
gfx9_gs ? GFX9_SGPR_GS_SAMPLERS_AND_IMAGES :
SI_SGPR_SAMPLERS_AND_IMAGES,
- 16, num_sampler_slots,
- first_sampler_ce_slot, num_sampler_ce_slots,
- &ce_offset);
+ 16, num_sampler_slots);
int j;
for (j = 0; j < SI_NUM_IMAGES; j++)
memcpy(desc->list + j * 8, null_texture_descriptor, 8 * 4);
}
- si_init_buffer_resources(sctx, &sctx->rw_buffers,
+ si_init_buffer_resources(&sctx->rw_buffers,
&sctx->descriptors[SI_DESCS_RW_BUFFERS],
- SI_NUM_RW_BUFFERS, 0, SI_NUM_RW_BUFFERS,
- SI_SGPR_RW_BUFFERS,
+ SI_NUM_RW_BUFFERS, SI_SGPR_RW_BUFFERS,
/* The second set of usage/priority is used by
* const buffers in RW buffer slots. */
RADEON_USAGE_READWRITE, RADEON_USAGE_READ,
- RADEON_PRIO_SHADER_RINGS, RADEON_PRIO_CONST_BUFFER,
- &ce_offset);
+ RADEON_PRIO_SHADER_RINGS, RADEON_PRIO_CONST_BUFFER);
sctx->descriptors[SI_DESCS_RW_BUFFERS].num_active_slots = SI_NUM_RW_BUFFERS;
- si_init_descriptors(sctx, &sctx->vertex_buffers, SI_SGPR_VERTEX_BUFFERS,
- 4, SI_NUM_VERTEX_BUFFERS, 0, 0, NULL);
+ si_init_descriptors(&sctx->vertex_buffers, SI_SGPR_VERTEX_BUFFERS,
+ 4, SI_NUM_VERTEX_BUFFERS);
FREE(sctx->vertex_buffers.list); /* not used */
sctx->vertex_buffers.list = NULL;
1024);
sctx->descriptors_dirty = u_bit_consecutive(0, SI_NUM_DESCS);
- sctx->total_ce_ram_allocated = ce_offset;
-
- assert(ce_offset <= si_ce_ram_size(sctx));
/* Set pipe_context functions. */
sctx->b.b.bind_sampler_states = si_bind_sampler_states;
first + count > desc->first_active_slot + desc->num_active_slots)
sctx->descriptors_dirty |= 1u << desc_idx;
- /* Enable or disable CE for this descriptor array. */
- bool used_ce = desc->uses_ce;
- desc->uses_ce = desc->first_ce_slot <= first &&
- desc->first_ce_slot + desc->num_ce_slots >= first + count;
-
- if (desc->uses_ce != used_ce) {
- /* Upload or dump descriptors if we're disabling or enabling CE,
- * respectively. */
- sctx->descriptors_dirty |= 1u << desc_idx;
-
- /* If we're enabling CE, re-upload all descriptors to CE RAM.
- * When CE was disabled, uploads to CE RAM stopped.
- */
- if (desc->uses_ce) {
- desc->dirty_mask |=
- u_bit_consecutive64(desc->first_ce_slot,
- desc->num_ce_slots);
- }
- }
-
desc->first_active_slot = first;
desc->num_active_slots = count;
}