radeonsi: keep track of dirty descriptor sets
[mesa.git] / src / gallium / drivers / radeonsi / si_descriptors.c
index 48146188ffc09cf4ed099fc0365f92ccc0004b59..bb81eb832a917cd69bc1a777e4320921cf8811af 100644 (file)
@@ -398,6 +398,7 @@ static void si_set_sampler_view(struct si_context *sctx,
        }
 
        descs->dirty_mask |= 1u << slot;
+       sctx->descriptors_dirty |= 1u << si_sampler_descriptors_idx(shader);
 }
 
 static bool is_compressed_colortex(struct r600_texture *rtex)
@@ -534,6 +535,7 @@ si_disable_shader_image(struct si_context *ctx, unsigned shader, unsigned slot)
                memcpy(descs->list + slot*8, null_image_descriptor, 8*4);
                images->enabled_mask &= ~(1u << slot);
                descs->dirty_mask |= 1u << slot;
+               ctx->descriptors_dirty |= 1u << si_image_descriptors_idx(shader);
        }
 }
 
@@ -642,6 +644,7 @@ static void si_set_shader_image(struct si_context *ctx,
 
        images->enabled_mask |= 1u << slot;
        descs->dirty_mask |= 1u << slot;
+       ctx->descriptors_dirty |= 1u << si_image_descriptors_idx(shader);
 }
 
 static void
@@ -723,6 +726,7 @@ static void si_bind_sampler_states(struct pipe_context *ctx, unsigned shader,
 
                memcpy(desc->list + slot * 16 + 12, sstates[i]->val, 4*4);
                desc->dirty_mask |= 1u << slot;
+               sctx->descriptors_dirty |= 1u << si_sampler_descriptors_idx(shader);
        }
 }
 
@@ -971,6 +975,7 @@ static void si_set_constant_buffer(struct si_context *sctx,
        }
 
        descs->dirty_mask |= 1u << slot;
+       sctx->descriptors_dirty |= 1u << descriptors_idx;
 }
 
 void si_set_rw_buffer(struct si_context *sctx,
@@ -1032,6 +1037,8 @@ static void si_set_shader_buffers(struct pipe_context *ctx, unsigned shader,
                        memset(desc, 0, sizeof(uint32_t) * 4);
                        buffers->enabled_mask &= ~(1u << slot);
                        descs->dirty_mask |= 1u << slot;
+                       sctx->descriptors_dirty |=
+                               1u << si_shader_buffer_descriptors_idx(shader);
                        continue;
                }
 
@@ -1054,6 +1061,8 @@ static void si_set_shader_buffers(struct pipe_context *ctx, unsigned shader,
                                      buffers->shader_usage, buffers->priority);
                buffers->enabled_mask |= 1u << slot;
                descs->dirty_mask |= 1u << slot;
+               sctx->descriptors_dirty |=
+                       1u << si_shader_buffer_descriptors_idx(shader);
        }
 }
 
@@ -1148,6 +1157,7 @@ void si_set_ring_buffer(struct pipe_context *ctx, uint slot,
        }
 
        descs->dirty_mask |= 1u << slot;
+       sctx->descriptors_dirty |= 1u << SI_DESCS_RW_BUFFERS;
 }
 
 /* STREAMOUT BUFFERS */
@@ -1257,6 +1267,8 @@ static void si_set_streamout_targets(struct pipe_context *ctx,
                buffers->enabled_mask &= ~(1u << bufidx);
                descs->dirty_mask |= 1u << bufidx;
        }
+
+       sctx->descriptors_dirty |= 1u << SI_DESCS_RW_BUFFERS;
 }
 
 static void si_desc_reset_buffer_offset(struct pipe_context *ctx,
@@ -1330,6 +1342,7 @@ static void si_reset_buffer_resources(struct si_context *sctx,
                                                    descs->list + i*4,
                                                    old_va, buf);
                        descs->dirty_mask |= 1u << i;
+                       sctx->descriptors_dirty |= 1u << descriptors_idx;
 
                        radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
                                                (struct r600_resource *)buf,
@@ -1393,6 +1406,7 @@ static void si_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource
                si_desc_reset_buffer_offset(ctx, descs->list + i*4,
                                            old_va, buf);
                descs->dirty_mask |= 1u << i;
+               sctx->descriptors_dirty |= 1u << SI_DESCS_RW_BUFFERS;
 
                radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
                                          rbuffer, buffers->shader_usage,
@@ -1437,6 +1451,8 @@ static void si_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource
                                                            i * 16 + 4,
                                                            old_va, buf);
                                descs->dirty_mask |= 1u << i;
+                               sctx->descriptors_dirty |=
+                                       1u << si_sampler_descriptors_idx(shader);
 
                                radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
                                                      rbuffer, RADEON_USAGE_READ,
@@ -1463,6 +1479,8 @@ static void si_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource
                                        ctx, descs->list + i * 8 + 4,
                                        old_va, buf);
                                descs->dirty_mask |= 1u << i;
+                               sctx->descriptors_dirty |=
+                                       1u << si_image_descriptors_idx(shader);
 
                                radeon_add_to_buffer_list(
                                        &sctx->b, &sctx->b.gfx, rbuffer,
@@ -1692,6 +1710,8 @@ void si_init_all_descriptors(struct si_context *sctx)
        si_init_descriptors(&sctx->vertex_buffers, SI_SGPR_VERTEX_BUFFERS,
                            4, SI_NUM_VERTEX_BUFFERS, NULL, NULL);
 
+       sctx->descriptors_dirty = u_bit_consecutive(0, SI_NUM_DESCS);
+
        assert(ce_offset <= 32768);
 
        /* Set pipe_context functions. */
@@ -1717,14 +1737,19 @@ void si_init_all_descriptors(struct si_context *sctx)
 
 bool si_upload_graphics_shader_descriptors(struct si_context *sctx)
 {
-       int i;
+       const unsigned mask = u_bit_consecutive(0, SI_DESCS_FIRST_COMPUTE);
+       unsigned dirty = sctx->descriptors_dirty & mask;
+
+       while (dirty) {
+               unsigned i = u_bit_scan(&dirty);
 
-       for (i = 0; i < SI_DESCS_FIRST_COMPUTE; ++i) {
                if (!si_upload_descriptors(sctx, &sctx->descriptors[i],
                                           &sctx->shader_userdata.atom))
                        return false;
        }
 
+       sctx->descriptors_dirty &= ~mask;
+
        return si_upload_vertex_buffer_descriptors(sctx);
 }
 
@@ -1733,13 +1758,19 @@ bool si_upload_compute_shader_descriptors(struct si_context *sctx)
        /* Does not update rw_buffers as that is not needed for compute shaders
         * and the input buffer is using the same SGPR's anyway.
         */
-       unsigned i;
+       const unsigned mask = u_bit_consecutive(SI_DESCS_FIRST_COMPUTE,
+                                               SI_NUM_DESCS - SI_DESCS_FIRST_COMPUTE);
+       unsigned dirty = sctx->descriptors_dirty & mask;
+
+       while (dirty) {
+               unsigned i = u_bit_scan(&dirty);
 
-       for (i = SI_DESCS_FIRST_COMPUTE; i < SI_NUM_DESCS; ++i) {
                if (!si_upload_descriptors(sctx, &sctx->descriptors[i], NULL))
                        return false;
        }
 
+       sctx->descriptors_dirty &= ~mask;
+
        return true;
 }