case PIPE_SHADER_CAP_FP16:
case PIPE_SHADER_CAP_FP16_DERIVATIVES:
case PIPE_SHADER_CAP_INT16:
+ case PIPE_SHADER_CAP_GLSL_16BIT_CONSTS:
case PIPE_SHADER_CAP_SUBROUTINES:
case PIPE_SHADER_CAP_SUPPORTED_IRS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
if (profile == PIPE_VIDEO_PROFILE_HEVC_MAIN_10)
return PIPE_FORMAT_P010;
else if (profile == PIPE_VIDEO_PROFILE_VP9_PROFILE2)
- return PIPE_FORMAT_P016;
+ return PIPE_FORMAT_P010;
else
return PIPE_FORMAT_NV12;
/* Vp9 profile 2 supports 10 bit decoding using P016 */
if (profile == PIPE_VIDEO_PROFILE_VP9_PROFILE2)
- return format == PIPE_FORMAT_P016;
+ return (format == PIPE_FORMAT_P010) || (format == PIPE_FORMAT_P016);
/* we can only handle this one with UVD */
if (profile != PIPE_VIDEO_PROFILE_UNKNOWN)