radeonsi: don't use lp_build_if (in most common places)
[mesa.git] / src / gallium / drivers / radeonsi / si_gfx_cs.c
index dc52371e14fc8e1893e08d98dfe62f5c3f178a9b..1560e3a2df36893be1e73885afa55e624b9e59fc 100644 (file)
@@ -1,5 +1,7 @@
 /*
  * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
+ * Copyright 2018 Advanced Micro Devices, Inc.
+ * All Rights Reserved.
  *
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the "Software"),
  */
 
 #include "si_pipe.h"
-#include "radeon/r600_cs.h"
+#include "si_build_pm4.h"
+#include "sid.h"
 
 #include "util/os_time.h"
+#include "util/u_upload_mgr.h"
 
 /* initialize */
 void si_need_gfx_cs_space(struct si_context *ctx)
 {
-       struct radeon_winsys_cs *cs = ctx->b.gfx_cs;
+       struct radeon_cmdbuf *cs = ctx->gfx_cs;
 
        /* There is no need to flush the DMA IB here, because
-        * r600_need_dma_space always flushes the GFX IB if there is
+        * si_need_dma_space always flushes the GFX IB if there is
         * a conflict, which means any unflushed DMA commands automatically
         * precede the GFX IB (= they had no dependency on the GFX IB when
         * they were submitted).
@@ -42,101 +46,204 @@ void si_need_gfx_cs_space(struct si_context *ctx)
         * that have been added (cs_add_buffer) and two counters in the pipe
         * driver for those that haven't been added yet.
         */
-       if (unlikely(!radeon_cs_memory_below_limit(ctx->b.screen, ctx->b.gfx_cs,
-                                                  ctx->b.vram, ctx->b.gtt))) {
-               ctx->b.gtt = 0;
-               ctx->b.vram = 0;
-               si_flush_gfx_cs(ctx, PIPE_FLUSH_ASYNC, NULL);
+       if (unlikely(!radeon_cs_memory_below_limit(ctx->screen, ctx->gfx_cs,
+                                                  ctx->vram, ctx->gtt))) {
+               ctx->gtt = 0;
+               ctx->vram = 0;
+               si_flush_gfx_cs(ctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
                return;
        }
-       ctx->b.gtt = 0;
-       ctx->b.vram = 0;
+       ctx->gtt = 0;
+       ctx->vram = 0;
 
-       /* If the IB is sufficiently large, don't count the space needed
-        * and just flush if there is not enough space left.
-        *
-        * Also reserve space for stopping queries at the end of IB, because
-        * the number of active queries is mostly unlimited.
-        */
-       unsigned need_dwords = 2048 + ctx->b.num_cs_dw_queries_suspend;
-       if (!ctx->b.ws->cs_check_space(cs, need_dwords))
-               si_flush_gfx_cs(ctx, PIPE_FLUSH_ASYNC, NULL);
+       unsigned need_dwords = si_get_minimum_num_gfx_cs_dwords(ctx);
+       if (!ctx->ws->cs_check_space(cs, need_dwords, false))
+               si_flush_gfx_cs(ctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
+}
+
+void si_unref_sdma_uploads(struct si_context *sctx)
+{
+       for (unsigned i = 0; i < sctx->num_sdma_uploads; i++) {
+               si_resource_reference(&sctx->sdma_uploads[i].dst, NULL);
+               si_resource_reference(&sctx->sdma_uploads[i].src, NULL);
+       }
+       sctx->num_sdma_uploads = 0;
 }
 
 void si_flush_gfx_cs(struct si_context *ctx, unsigned flags,
                     struct pipe_fence_handle **fence)
 {
-       struct radeon_winsys_cs *cs = ctx->b.gfx_cs;
-       struct radeon_winsys *ws = ctx->b.ws;
+       struct radeon_cmdbuf *cs = ctx->gfx_cs;
+       struct radeon_winsys *ws = ctx->ws;
+       const unsigned wait_ps_cs = SI_CONTEXT_PS_PARTIAL_FLUSH |
+                                   SI_CONTEXT_CS_PARTIAL_FLUSH;
+       unsigned wait_flags = 0;
 
        if (ctx->gfx_flush_in_progress)
                return;
 
-       if (!radeon_emitted(cs, ctx->b.initial_gfx_cs_size))
+       if (!ctx->screen->info.kernel_flushes_tc_l2_after_ib) {
+               wait_flags |= wait_ps_cs |
+                             SI_CONTEXT_INV_L2;
+       } else if (ctx->chip_class == GFX6) {
+               /* The kernel flushes L2 before shaders are finished. */
+               wait_flags |= wait_ps_cs;
+       } else if (!(flags & RADEON_FLUSH_START_NEXT_GFX_IB_NOW)) {
+               wait_flags |= wait_ps_cs;
+       }
+
+       /* Drop this flush if it's a no-op. */
+       if (!radeon_emitted(cs, ctx->initial_gfx_cs_size) &&
+           (!wait_flags || !ctx->gfx_last_ib_is_busy))
                return;
 
-       if (si_check_device_reset(&ctx->b))
+       if (si_check_device_reset(ctx))
                return;
 
        if (ctx->screen->debug_flags & DBG(CHECK_VM))
                flags &= ~PIPE_FLUSH_ASYNC;
 
-       /* If the state tracker is flushing the GFX IB, r600_flush_from_st is
+       ctx->gfx_flush_in_progress = true;
+
+       /* If the state tracker is flushing the GFX IB, si_flush_from_st is
         * responsible for flushing the DMA IB and merging the fences from both.
-        * This code is only needed when the driver flushes the GFX IB
-        * internally, and it never asks for a fence handle.
+        * If the driver flushes the GFX IB internally, and it should never ask
+        * for a fence handle.
         */
-       if (radeon_emitted(ctx->b.dma_cs, 0)) {
-               assert(fence == NULL); /* internal flushes only */
-               si_flush_dma_cs(ctx, flags, NULL);
-       }
+       assert(!radeon_emitted(ctx->dma_cs, 0) || fence == NULL);
 
-       ctx->gfx_flush_in_progress = true;
+       /* Update the sdma_uploads list by flushing the uploader. */
+       u_upload_unmap(ctx->b.const_uploader);
+
+       /* Execute SDMA uploads. */
+       ctx->sdma_uploads_in_progress = true;
+       for (unsigned i = 0; i < ctx->num_sdma_uploads; i++) {
+               struct si_sdma_upload *up = &ctx->sdma_uploads[i];
+               struct pipe_box box;
+
+               assert(up->src_offset % 4 == 0 && up->dst_offset % 4 == 0 &&
+                      up->size % 4 == 0);
+
+               u_box_1d(up->src_offset, up->size, &box);
+               ctx->dma_copy(&ctx->b, &up->dst->b.b, 0, up->dst_offset, 0, 0,
+                             &up->src->b.b, 0, &box);
+       }
+       ctx->sdma_uploads_in_progress = false;
+       si_unref_sdma_uploads(ctx);
 
-       if (!LIST_IS_EMPTY(&ctx->b.active_queries))
-               si_suspend_queries(&ctx->b);
+       /* Flush SDMA (preamble IB). */
+       if (radeon_emitted(ctx->dma_cs, 0))
+               si_flush_dma_cs(ctx, flags, NULL);
 
-       ctx->streamout.suspended = false;
-       if (ctx->streamout.begin_emitted) {
-               si_emit_streamout_end(ctx);
-               ctx->streamout.suspended = true;
+       if (radeon_emitted(ctx->prim_discard_compute_cs, 0)) {
+               struct radeon_cmdbuf *compute_cs = ctx->prim_discard_compute_cs;
+               si_compute_signal_gfx(ctx);
+
+               /* Make sure compute shaders are idle before leaving the IB, so that
+                * the next IB doesn't overwrite GDS that might be in use. */
+               radeon_emit(compute_cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
+               radeon_emit(compute_cs, EVENT_TYPE(V_028A90_CS_PARTIAL_FLUSH) |
+                                       EVENT_INDEX(4));
+
+               /* Save the GDS prim restart counter if needed. */
+               if (ctx->preserve_prim_restart_gds_at_flush) {
+                       si_cp_copy_data(ctx, compute_cs,
+                                       COPY_DATA_DST_MEM, ctx->wait_mem_scratch, 4,
+                                       COPY_DATA_GDS, NULL, 4);
+               }
        }
 
-       ctx->b.flags |= SI_CONTEXT_CS_PARTIAL_FLUSH |
-                       SI_CONTEXT_PS_PARTIAL_FLUSH;
+       if (ctx->has_graphics) {
+               if (!LIST_IS_EMPTY(&ctx->active_queries))
+                       si_suspend_queries(ctx);
+
+               ctx->streamout.suspended = false;
+               if (ctx->streamout.begin_emitted) {
+                       si_emit_streamout_end(ctx);
+                       ctx->streamout.suspended = true;
+
+                       /* Since streamout uses GDS on gfx10, we need to make
+                        * GDS idle when we leave the IB, otherwise another
+                        * process might overwrite it while our shaders are busy.
+                        */
+                       if (ctx->chip_class >= GFX10)
+                               wait_flags |= SI_CONTEXT_PS_PARTIAL_FLUSH;
+               }
+       }
 
-       /* DRM 3.1.0 doesn't flush TC for VI correctly. */
-       if (ctx->b.chip_class == VI && ctx->b.screen->info.drm_minor <= 1)
-               ctx->b.flags |= SI_CONTEXT_INV_GLOBAL_L2 |
-                               SI_CONTEXT_INV_VMEM_L1;
+       /* Make sure CP DMA is idle at the end of IBs after L2 prefetches
+        * because the kernel doesn't wait for it. */
+       if (ctx->chip_class >= GFX7)
+               si_cp_dma_wait_for_idle(ctx);
 
-       si_emit_cache_flush(ctx);
+       /* Wait for draw calls to finish if needed. */
+       if (wait_flags) {
+               ctx->flags |= wait_flags;
+               ctx->emit_cache_flush(ctx);
+       }
+       ctx->gfx_last_ib_is_busy = (wait_flags & wait_ps_cs) != wait_ps_cs;
 
        if (ctx->current_saved_cs) {
                si_trace_emit(ctx);
-               si_log_hw_flush(ctx);
 
                /* Save the IB for debug contexts. */
                si_save_cs(ws, cs, &ctx->current_saved_cs->gfx, true);
                ctx->current_saved_cs->flushed = true;
                ctx->current_saved_cs->time_flush = os_time_get_nano();
+
+               si_log_hw_flush(ctx);
+       }
+
+       if (si_compute_prim_discard_enabled(ctx)) {
+               /* The compute IB can start after the previous gfx IB starts. */
+               if (radeon_emitted(ctx->prim_discard_compute_cs, 0) &&
+                   ctx->last_gfx_fence) {
+                       ctx->ws->cs_add_fence_dependency(ctx->gfx_cs,
+                                                        ctx->last_gfx_fence,
+                                                        RADEON_DEPENDENCY_PARALLEL_COMPUTE_ONLY |
+                                                        RADEON_DEPENDENCY_START_FENCE);
+               }
+
+               /* Remember the last execution barrier. It's in the IB.
+                * It will signal the start of the next compute IB.
+                */
+               if (flags & RADEON_FLUSH_START_NEXT_GFX_IB_NOW &&
+                   ctx->last_pkt3_write_data) {
+                       *ctx->last_pkt3_write_data = PKT3(PKT3_WRITE_DATA, 3, 0);
+                       ctx->last_pkt3_write_data = NULL;
+
+                       si_resource_reference(&ctx->last_ib_barrier_buf, ctx->barrier_buf);
+                       ctx->last_ib_barrier_buf_offset = ctx->barrier_buf_offset;
+                       si_resource_reference(&ctx->barrier_buf, NULL);
+
+                       ws->fence_reference(&ctx->last_ib_barrier_fence, NULL);
+               }
        }
 
        /* Flush the CS. */
-       ws->cs_flush(cs, flags, &ctx->b.last_gfx_fence);
+       ws->cs_flush(cs, flags, &ctx->last_gfx_fence);
        if (fence)
-               ws->fence_reference(fence, ctx->b.last_gfx_fence);
+               ws->fence_reference(fence, ctx->last_gfx_fence);
 
-       /* This must be after cs_flush returns, since the context's API
-        * thread can concurrently read this value in si_fence_finish. */
-       ctx->b.num_gfx_cs_flushes++;
+       ctx->num_gfx_cs_flushes++;
+
+       if (si_compute_prim_discard_enabled(ctx)) {
+               /* Remember the last execution barrier, which is the last fence
+                * in this case.
+                */
+               if (!(flags & RADEON_FLUSH_START_NEXT_GFX_IB_NOW)) {
+                       ctx->last_pkt3_write_data = NULL;
+                       si_resource_reference(&ctx->last_ib_barrier_buf, NULL);
+                       ws->fence_reference(&ctx->last_ib_barrier_fence, ctx->last_gfx_fence);
+               }
+       }
 
        /* Check VM faults if needed. */
        if (ctx->screen->debug_flags & DBG(CHECK_VM)) {
                /* Use conservative timeout 800ms, after which we won't wait any
                 * longer and assume the GPU is hung.
                 */
-               ctx->b.ws->fence_wait(ctx->b.ws, ctx->b.last_gfx_fence, 800*1000*1000);
+               ctx->ws->fence_wait(ctx->ws, ctx->last_gfx_fence, 800*1000*1000);
 
                si_check_vm_faults(ctx, &ctx->current_saved_cs->gfx, RING_GFX);
        }
@@ -159,36 +266,85 @@ static void si_begin_gfx_cs_debug(struct si_context *ctx)
 
        pipe_reference_init(&ctx->current_saved_cs->reference, 1);
 
-       ctx->current_saved_cs->trace_buf = (struct r600_resource*)
-                                pipe_buffer_create(ctx->b.b.screen, 0,
-                                                   PIPE_USAGE_STAGING, 8);
+       ctx->current_saved_cs->trace_buf = si_resource(
+               pipe_buffer_create(ctx->b.screen, 0, PIPE_USAGE_STAGING, 8));
        if (!ctx->current_saved_cs->trace_buf) {
                free(ctx->current_saved_cs);
                ctx->current_saved_cs = NULL;
                return;
        }
 
-       pipe_buffer_write_nooverlap(&ctx->b.b, &ctx->current_saved_cs->trace_buf->b.b,
+       pipe_buffer_write_nooverlap(&ctx->b, &ctx->current_saved_cs->trace_buf->b.b,
                                    0, sizeof(zeros), zeros);
        ctx->current_saved_cs->trace_id = 0;
 
        si_trace_emit(ctx);
 
-       radeon_add_to_buffer_list(&ctx->b, ctx->b.gfx_cs, ctx->current_saved_cs->trace_buf,
+       radeon_add_to_buffer_list(ctx, ctx->gfx_cs, ctx->current_saved_cs->trace_buf,
                              RADEON_USAGE_READWRITE, RADEON_PRIO_TRACE);
 }
 
+static void si_add_gds_to_buffer_list(struct si_context *sctx)
+{
+       if (sctx->gds) {
+               sctx->ws->cs_add_buffer(sctx->gfx_cs, sctx->gds,
+                                      RADEON_USAGE_READWRITE, 0, 0);
+               if (sctx->gds_oa) {
+                       sctx->ws->cs_add_buffer(sctx->gfx_cs, sctx->gds_oa,
+                                              RADEON_USAGE_READWRITE, 0, 0);
+               }
+       }
+}
+
+void si_allocate_gds(struct si_context *sctx)
+{
+       struct radeon_winsys *ws = sctx->ws;
+
+       if (sctx->gds)
+               return;
+
+       assert(sctx->chip_class >= GFX10); /* for gfx10 streamout */
+
+       /* 4 streamout GDS counters.
+        * We need 256B (64 dw) of GDS, otherwise streamout hangs.
+        */
+       sctx->gds = ws->buffer_create(ws, 256, 4, RADEON_DOMAIN_GDS, 0);
+       sctx->gds_oa = ws->buffer_create(ws, 4, 1, RADEON_DOMAIN_OA, 0);
+
+       assert(sctx->gds && sctx->gds_oa);
+       si_add_gds_to_buffer_list(sctx);
+}
+
 void si_begin_new_gfx_cs(struct si_context *ctx)
 {
        if (ctx->is_debug)
                si_begin_gfx_cs_debug(ctx);
 
-       /* Flush read caches at the beginning of CS not flushed by the kernel. */
-       if (ctx->b.chip_class >= CIK)
-               ctx->b.flags |= SI_CONTEXT_INV_SMEM_L1 |
-                               SI_CONTEXT_INV_ICACHE;
+       si_add_gds_to_buffer_list(ctx);
+
+       /* Always invalidate caches at the beginning of IBs, because external
+        * users (e.g. BO evictions and SDMA/UVD/VCE IBs) can modify our
+        * buffers.
+        *
+        * Note that the cache flush done by the kernel at the end of GFX IBs
+        * isn't useful here, because that flush can finish after the following
+        * IB starts drawing.
+        *
+        * TODO: Do we also need to invalidate CB & DB caches?
+        */
+       ctx->flags |= SI_CONTEXT_INV_ICACHE |
+                     SI_CONTEXT_INV_SCACHE |
+                     SI_CONTEXT_INV_VCACHE |
+                     SI_CONTEXT_INV_L2 |
+                     SI_CONTEXT_START_PIPELINE_STATS;
+
+       ctx->cs_shader_state.initialized = false;
+       si_all_descriptors_begin_new_cs(ctx);
 
-       ctx->b.flags |= SI_CONTEXT_START_PIPELINE_STATS;
+       if (!ctx->has_graphics) {
+               ctx->initial_gfx_cs_size = ctx->gfx_cs->current.cdw;
+               return;
+       }
 
        /* set all valid group as dirty so they get reemited on
         * next draw command
@@ -228,42 +384,41 @@ void si_begin_new_gfx_cs(struct si_context *ctx)
        }
        /* This should always be marked as dirty to set the framebuffer scissor
         * at least. */
-       si_mark_atom_dirty(ctx, &ctx->framebuffer.atom);
+       si_mark_atom_dirty(ctx, &ctx->atoms.s.framebuffer);
 
-       si_mark_atom_dirty(ctx, &ctx->clip_regs);
+       si_mark_atom_dirty(ctx, &ctx->atoms.s.clip_regs);
        /* CLEAR_STATE sets zeros. */
        if (!has_clear_state || ctx->clip_state.any_nonzeros)
-               si_mark_atom_dirty(ctx, &ctx->clip_state.atom);
-       ctx->msaa_sample_locs.nr_samples = 0;
-       si_mark_atom_dirty(ctx, &ctx->msaa_sample_locs.atom);
-       si_mark_atom_dirty(ctx, &ctx->msaa_config);
+               si_mark_atom_dirty(ctx, &ctx->atoms.s.clip_state);
+       ctx->sample_locs_num_samples = 0;
+       si_mark_atom_dirty(ctx, &ctx->atoms.s.msaa_sample_locs);
+       si_mark_atom_dirty(ctx, &ctx->atoms.s.msaa_config);
        /* CLEAR_STATE sets 0xffff. */
-       if (!has_clear_state || ctx->sample_mask.sample_mask != 0xffff)
-               si_mark_atom_dirty(ctx, &ctx->sample_mask.atom);
-       si_mark_atom_dirty(ctx, &ctx->cb_render_state);
+       if (!has_clear_state || ctx->sample_mask != 0xffff)
+               si_mark_atom_dirty(ctx, &ctx->atoms.s.sample_mask);
+       si_mark_atom_dirty(ctx, &ctx->atoms.s.cb_render_state);
        /* CLEAR_STATE sets zeros. */
        if (!has_clear_state || ctx->blend_color.any_nonzeros)
-               si_mark_atom_dirty(ctx, &ctx->blend_color.atom);
-       si_mark_atom_dirty(ctx, &ctx->db_render_state);
-       if (ctx->b.chip_class >= GFX9)
-               si_mark_atom_dirty(ctx, &ctx->dpbb_state);
-       si_mark_atom_dirty(ctx, &ctx->stencil_ref.atom);
-       si_mark_atom_dirty(ctx, &ctx->spi_map);
-       si_mark_atom_dirty(ctx, &ctx->streamout.enable_atom);
-       si_mark_atom_dirty(ctx, &ctx->b.render_cond_atom);
-       si_all_descriptors_begin_new_cs(ctx);
-       si_all_resident_buffers_begin_new_cs(ctx);
-
-       ctx->scissors.dirty_mask = (1 << SI_MAX_VIEWPORTS) - 1;
-       ctx->viewports.dirty_mask = (1 << SI_MAX_VIEWPORTS) - 1;
-       ctx->viewports.depth_range_dirty_mask = (1 << SI_MAX_VIEWPORTS) - 1;
-       si_mark_atom_dirty(ctx, &ctx->scissors.atom);
-       si_mark_atom_dirty(ctx, &ctx->viewports.atom);
-
-       si_mark_atom_dirty(ctx, &ctx->scratch_state);
+               si_mark_atom_dirty(ctx, &ctx->atoms.s.blend_color);
+       si_mark_atom_dirty(ctx, &ctx->atoms.s.db_render_state);
+       if (ctx->chip_class >= GFX9)
+               si_mark_atom_dirty(ctx, &ctx->atoms.s.dpbb_state);
+       si_mark_atom_dirty(ctx, &ctx->atoms.s.stencil_ref);
+       si_mark_atom_dirty(ctx, &ctx->atoms.s.spi_map);
+       if (ctx->chip_class < GFX10)
+               si_mark_atom_dirty(ctx, &ctx->atoms.s.streamout_enable);
+       si_mark_atom_dirty(ctx, &ctx->atoms.s.render_cond);
+       /* CLEAR_STATE disables all window rectangles. */
+       if (!has_clear_state || ctx->num_window_rectangles > 0)
+               si_mark_atom_dirty(ctx, &ctx->atoms.s.window_rectangles);
+
+       si_mark_atom_dirty(ctx, &ctx->atoms.s.guardband);
+       si_mark_atom_dirty(ctx, &ctx->atoms.s.scissors);
+       si_mark_atom_dirty(ctx, &ctx->atoms.s.viewports);
+
+       si_mark_atom_dirty(ctx, &ctx->atoms.s.scratch_state);
        if (ctx->scratch_buffer) {
-               si_context_add_resource_size(&ctx->b.b,
-                                            &ctx->scratch_buffer->b.b);
+               si_context_add_resource_size(ctx, &ctx->scratch_buffer->b.b);
        }
 
        if (ctx->streamout.suspended) {
@@ -271,11 +426,11 @@ void si_begin_new_gfx_cs(struct si_context *ctx)
                si_streamout_buffers_dirty(ctx);
        }
 
-       if (!LIST_IS_EMPTY(&ctx->b.active_queries))
-               si_resume_queries(&ctx->b);
+       if (!LIST_IS_EMPTY(&ctx->active_queries))
+               si_resume_queries(ctx);
 
-       assert(!ctx->b.gfx_cs->prev_dw);
-       ctx->b.initial_gfx_cs_size = ctx->b.gfx_cs->current.cdw;
+       assert(!ctx->gfx_cs->prev_dw);
+       ctx->initial_gfx_cs_size = ctx->gfx_cs->current.cdw;
 
        /* Invalidate various draw states so that they are emitted before
         * the first draw call. */
@@ -283,16 +438,99 @@ void si_begin_new_gfx_cs(struct si_context *ctx)
        ctx->last_index_size = -1;
        ctx->last_primitive_restart_en = -1;
        ctx->last_restart_index = SI_RESTART_INDEX_UNKNOWN;
-       ctx->last_gs_out_prim = -1;
        ctx->last_prim = -1;
        ctx->last_multi_vgt_param = -1;
        ctx->last_rast_prim = -1;
+       ctx->last_flatshade_first = -1;
        ctx->last_sc_line_stipple = ~0;
        ctx->last_vs_state = ~0;
        ctx->last_ls = NULL;
        ctx->last_tcs = NULL;
        ctx->last_tes_sh_base = -1;
        ctx->last_num_tcs_input_cp = -1;
+       ctx->last_ls_hs_config = -1; /* impossible value */
+       ctx->last_binning_enabled = -1;
 
-       ctx->cs_shader_state.initialized = false;
+       ctx->prim_discard_compute_ib_initialized = false;
+
+        /* Compute-based primitive discard:
+         *   The index ring is divided into 2 halves. Switch between the halves
+         *   in the same fashion as doublebuffering.
+         */
+        if (ctx->index_ring_base)
+                ctx->index_ring_base = 0;
+        else
+                ctx->index_ring_base = ctx->index_ring_size_per_ib;
+
+        ctx->index_ring_offset = 0;
+
+       if (has_clear_state) {
+               ctx->tracked_regs.reg_value[SI_TRACKED_DB_RENDER_CONTROL] = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_DB_COUNT_CONTROL] = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_DB_RENDER_OVERRIDE2] = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_DB_SHADER_CONTROL] = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_CB_TARGET_MASK] = 0xffffffff;
+               ctx->tracked_regs.reg_value[SI_TRACKED_CB_DCC_CONTROL] = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_SX_PS_DOWNCONVERT] = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_SX_BLEND_OPT_EPSILON] = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_SX_BLEND_OPT_CONTROL] = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_PA_SC_LINE_CNTL] = 0x00001000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_PA_SC_AA_CONFIG] = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_DB_EQAA] = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_PA_SC_MODE_CNTL_1] = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_PA_SU_PRIM_FILTER_CNTL] = 0;
+               ctx->tracked_regs.reg_value[SI_TRACKED_PA_SU_SMALL_PRIM_FILTER_CNTL] = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_VS_OUT_CNTL] = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_CLIP_CNTL] = 0x00090000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_PA_SC_BINNER_CNTL_0] = 0x00000003;
+               ctx->tracked_regs.reg_value[SI_TRACKED_DB_DFSM_CONTROL] = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_GB_VERT_CLIP_ADJ]  = 0x3f800000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_GB_VERT_DISC_ADJ]  = 0x3f800000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_GB_HORZ_CLIP_ADJ]  = 0x3f800000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_GB_HORZ_DISC_ADJ]  = 0x3f800000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_PA_SU_HARDWARE_SCREEN_OFFSET] = 0;
+               ctx->tracked_regs.reg_value[SI_TRACKED_PA_SU_VTX_CNTL] = 0x00000005;
+               ctx->tracked_regs.reg_value[SI_TRACKED_PA_SC_CLIPRECT_RULE]     = 0xffff;
+               ctx->tracked_regs.reg_value[SI_TRACKED_VGT_ESGS_RING_ITEMSIZE]  = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GSVS_RING_OFFSET_1]  = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GSVS_RING_OFFSET_2]  = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GSVS_RING_OFFSET_3]  = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GSVS_RING_ITEMSIZE]  = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_MAX_VERT_OUT]  = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_VERT_ITEMSIZE]  = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_VERT_ITEMSIZE_1]  = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_VERT_ITEMSIZE_2]  = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_VERT_ITEMSIZE_3]  = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_INSTANCE_CNT]  = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_ONCHIP_CNTL]  = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_MAX_PRIMS_PER_SUBGROUP]  = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_MODE]  = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_VGT_PRIMITIVEID_EN]  = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_VGT_REUSE_OFF]  = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_SPI_VS_OUT_CONFIG]  = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_GE_MAX_OUTPUT_PER_SUBGROUP]  = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_GE_NGG_SUBGRP_CNTL]  = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_SPI_SHADER_IDX_FORMAT]  = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_SPI_SHADER_POS_FORMAT]  = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_VTE_CNTL]  = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_NGG_CNTL]  = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_SPI_PS_INPUT_ENA]  = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_SPI_PS_INPUT_ADDR]  = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_SPI_BARYC_CNTL]  = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_SPI_PS_IN_CONTROL]  = 0x00000002;
+               ctx->tracked_regs.reg_value[SI_TRACKED_SPI_SHADER_Z_FORMAT]  = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_SPI_SHADER_COL_FORMAT]  = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_CB_SHADER_MASK]  = 0xffffffff;
+               ctx->tracked_regs.reg_value[SI_TRACKED_VGT_TF_PARAM]  = 0x00000000;
+               ctx->tracked_regs.reg_value[SI_TRACKED_VGT_VERTEX_REUSE_BLOCK_CNTL]  = 0x0000001e; /* From GFX8 */
+
+               /* Set all saved registers state to saved. */
+               ctx->tracked_regs.reg_saved = 0xffffffffffffffff;
+       } else {
+               /* Set all saved registers state to unknown. */
+               ctx->tracked_regs.reg_saved = 0;
+       }
+
+       /* 0xffffffff is a impossible value to register SPI_PS_INPUT_CNTL_n */
+       memset(ctx->tracked_regs.spi_ps_input_cntl, 0xff, sizeof(uint32_t) * 32);
 }