si_emit_streamout_end(ctx);
ctx->streamout.suspended = true;
- /* Since streamout uses GDS on gfx10, we need to make
- * GDS idle when we leave the IB, otherwise another
- * process might overwrite it while our shaders are busy.
+ /* Since NGG streamout uses GDS, we need to make GDS
+ * idle when we leave the IB, otherwise another process
+ * might overwrite it while our shaders are busy.
*/
- if (ctx->chip_class >= GFX10)
+ if (ctx->screen->use_ngg_streamout)
wait_flags |= SI_CONTEXT_PS_PARTIAL_FLUSH;
}
}
if (sctx->gds)
return;
- assert(sctx->chip_class >= GFX10); /* for gfx10 streamout */
+ assert(sctx->screen->use_ngg_streamout);
/* 4 streamout GDS counters.
* We need 256B (64 dw) of GDS, otherwise streamout hangs.
ctx->prefetch_L2_mask |= SI_PREFETCH_VBO_DESCRIPTORS;
/* CLEAR_STATE disables all colorbuffers, so only enable bound ones. */
- bool has_clear_state = ctx->screen->has_clear_state;
+ bool has_clear_state = ctx->screen->info.has_clear_state;
if (has_clear_state) {
ctx->framebuffer.dirty_cbufs =
u_bit_consecutive(0, ctx->framebuffer.state.nr_cbufs);
si_mark_atom_dirty(ctx, &ctx->atoms.s.dpbb_state);
si_mark_atom_dirty(ctx, &ctx->atoms.s.stencil_ref);
si_mark_atom_dirty(ctx, &ctx->atoms.s.spi_map);
- if (ctx->chip_class < GFX10)
+ if (!ctx->screen->use_ngg_streamout)
si_mark_atom_dirty(ctx, &ctx->atoms.s.streamout_enable);
si_mark_atom_dirty(ctx, &ctx->atoms.s.render_cond);
/* CLEAR_STATE disables all window rectangles. */
ctx->last_tes_sh_base = -1;
ctx->last_num_tcs_input_cp = -1;
ctx->last_ls_hs_config = -1; /* impossible value */
+ ctx->last_binning_enabled = -1;
ctx->prim_discard_compute_ib_initialized = false;
ctx->index_ring_offset = 0;
+ STATIC_ASSERT(SI_NUM_TRACKED_REGS <= sizeof(ctx->tracked_regs.reg_saved) * 8);
+
if (has_clear_state) {
ctx->tracked_regs.reg_value[SI_TRACKED_DB_RENDER_CONTROL] = 0x00000000;
ctx->tracked_regs.reg_value[SI_TRACKED_DB_COUNT_CONTROL] = 0x00000000;
ctx->tracked_regs.reg_value[SI_TRACKED_PA_SC_MODE_CNTL_1] = 0x00000000;
ctx->tracked_regs.reg_value[SI_TRACKED_PA_SU_PRIM_FILTER_CNTL] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_PA_SU_SMALL_PRIM_FILTER_CNTL] = 0x00000000;
- ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_VS_OUT_CNTL] = 0x00000000;
+ ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_VS_OUT_CNTL__VS] = 0x00000000;
+ ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_VS_OUT_CNTL__CL] = 0x00000000;
ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_CLIP_CNTL] = 0x00090000;
ctx->tracked_regs.reg_value[SI_TRACKED_PA_SC_BINNER_CNTL_0] = 0x00000003;
ctx->tracked_regs.reg_value[SI_TRACKED_DB_DFSM_CONTROL] = 0x00000000;
ctx->tracked_regs.reg_value[SI_TRACKED_VGT_PRIMITIVEID_EN] = 0x00000000;
ctx->tracked_regs.reg_value[SI_TRACKED_VGT_REUSE_OFF] = 0x00000000;
ctx->tracked_regs.reg_value[SI_TRACKED_SPI_VS_OUT_CONFIG] = 0x00000000;
+ ctx->tracked_regs.reg_value[SI_TRACKED_GE_MAX_OUTPUT_PER_SUBGROUP] = 0x00000000;
+ ctx->tracked_regs.reg_value[SI_TRACKED_GE_NGG_SUBGRP_CNTL] = 0x00000000;
+ ctx->tracked_regs.reg_value[SI_TRACKED_SPI_SHADER_IDX_FORMAT] = 0x00000000;
ctx->tracked_regs.reg_value[SI_TRACKED_SPI_SHADER_POS_FORMAT] = 0x00000000;
ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_VTE_CNTL] = 0x00000000;
ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_NGG_CNTL] = 0x00000000;