ctx->prefetch_L2_mask |= SI_PREFETCH_VBO_DESCRIPTORS;
/* CLEAR_STATE disables all colorbuffers, so only enable bound ones. */
- bool has_clear_state = ctx->screen->has_clear_state;
+ bool has_clear_state = ctx->screen->info.has_clear_state;
if (has_clear_state) {
ctx->framebuffer.dirty_cbufs =
u_bit_consecutive(0, ctx->framebuffer.state.nr_cbufs);