radeonsi: Enable VGPR spilling for all shader types v5
[mesa.git] / src / gallium / drivers / radeonsi / si_hw_context.c
index 21c3ebfc4a5d29a297c91ddce3d0141d5ccc327f..1cacc2660c3194d657f32d6a736ca68096cb6783 100644 (file)
@@ -160,4 +160,5 @@ void si_begin_new_cs(struct si_context *ctx)
        ctx->last_prim = -1;
        ctx->last_multi_vgt_param = -1;
        ctx->last_rast_prim = -1;
+       ctx->emit_scratch_reloc = true;
 }