/* If the CS is sufficiently large, don't count the space needed
* and just flush if there is not enough space left.
*/
- if (unlikely(cs->cdw > cs->max_dw - 2048 ||
- (ce_ib && ce_ib->max_dw - ce_ib->cdw <
- si_ce_needed_cs_space())))
+ if (!ctx->b.ws->cs_check_space(cs, 2048) ||
+ (ce_ib && !ctx->b.ws->cs_check_space(ce_ib, si_ce_needed_cs_space())))
ctx->b.gfx.flush(ctx, RADEON_FLUSH_ASYNC, NULL);
}
si_trace_emit(ctx);
if (ctx->is_debug) {
- unsigned i;
-
/* Save the IB for debug contexts. */
- free(ctx->last_ib);
- ctx->last_ib_dw_size = cs->cdw;
- ctx->last_ib = malloc(cs->cdw * 4);
- memcpy(ctx->last_ib, cs->buf, cs->cdw * 4);
+ radeon_clear_saved_cs(&ctx->last_gfx);
+ radeon_save_cs(ws, cs, &ctx->last_gfx);
r600_resource_reference(&ctx->last_trace_buf, ctx->trace_buf);
r600_resource_reference(&ctx->trace_buf, NULL);
-
- /* Save the buffer list. */
- if (ctx->last_bo_list) {
- for (i = 0; i < ctx->last_bo_count; i++)
- pb_reference(&ctx->last_bo_list[i].buf, NULL);
- free(ctx->last_bo_list);
- }
- ctx->last_bo_count = ws->cs_get_buffer_list(cs, NULL);
- ctx->last_bo_list = calloc(ctx->last_bo_count,
- sizeof(ctx->last_bo_list[0]));
- ws->cs_get_buffer_list(cs, ctx->last_bo_list);
}
/* Flush the CS. */
ws->fence_reference(fence, ctx->last_gfx_fence);
/* Check VM faults if needed. */
- if (ctx->screen->b.debug_flags & DBG_CHECK_VM)
+ if (ctx->screen->b.debug_flags & DBG_CHECK_VM) {
+ /* Use conservative timeout 800ms, after which we won't wait any
+ * longer and assume the GPU is hung.
+ */
+ ctx->b.ws->fence_wait(ctx->b.ws, ctx->last_gfx_fence, 800*1000*1000);
+
si_check_vm_faults(ctx);
+ }
si_begin_new_cs(ctx);
ctx->gfx_flush_in_progress = false;
else if (ctx->ce_ib)
si_ce_enable_loads(ctx->ce_ib);
+ if (ctx->ce_preamble_ib)
+ si_ce_reinitialize_all_descriptors(ctx);
+
ctx->framebuffer.dirty_cbufs = (1 << 8) - 1;
ctx->framebuffer.dirty_zsbuf = true;
si_mark_atom_dirty(ctx, &ctx->framebuffer.atom);
r600_postflush_resume_features(&ctx->b);
- ctx->b.initial_gfx_cs_size = ctx->b.gfx.cs->cdw;
+ assert(!ctx->b.gfx.cs->prev_dw);
+ ctx->b.initial_gfx_cs_size = ctx->b.gfx.cs->current.cdw;
/* Invalidate various draw states so that they are emitted before
* the first draw call. */