radeonsi: move and rename scissor and viewport state and functions
[mesa.git] / src / gallium / drivers / radeonsi / si_hw_context.c
index b5a4034cc12c6a47cf6cd9cafdb72d28180042c4..ef03a6d2c6804a59359e1ac6b7ebf92f9c3a81f4 100644 (file)
  */
 
 #include "si_pipe.h"
+#include "radeon/r600_cs.h"
+
+void si_destroy_saved_cs(struct si_saved_cs *scs)
+{
+       si_clear_saved_cs(&scs->gfx);
+       r600_resource_reference(&scs->trace_buf, NULL);
+       free(scs);
+}
 
 /* initialize */
 void si_need_cs_space(struct si_context *ctx)
 {
        struct radeon_winsys_cs *cs = ctx->b.gfx.cs;
-       struct radeon_winsys_cs *dma = ctx->b.dma.cs;
 
-       /* Flush the DMA IB if it's not empty. */
-       if (dma && dma->cdw)
-               ctx->b.dma.flush(ctx, RADEON_FLUSH_ASYNC, NULL);
+       /* There is no need to flush the DMA IB here, because
+        * r600_need_dma_space always flushes the GFX IB if there is
+        * a conflict, which means any unflushed DMA commands automatically
+        * precede the GFX IB (= they had no dependency on the GFX IB when
+        * they were submitted).
+        */
 
        /* There are two memory usage counters in the winsys for all buffers
         * that have been added (cs_add_buffer) and two counters in the pipe
         * driver for those that haven't been added yet.
         */
-       if (unlikely(!ctx->b.ws->cs_memory_below_limit(ctx->b.gfx.cs,
-                                                      ctx->b.vram, ctx->b.gtt))) {
+       if (unlikely(!radeon_cs_memory_below_limit(ctx->b.screen, ctx->b.gfx.cs,
+                                                  ctx->b.vram, ctx->b.gtt))) {
                ctx->b.gtt = 0;
                ctx->b.vram = 0;
                ctx->b.gfx.flush(ctx, RADEON_FLUSH_ASYNC, NULL);
@@ -53,7 +63,7 @@ void si_need_cs_space(struct si_context *ctx)
        /* If the CS is sufficiently large, don't count the space needed
         * and just flush if there is not enough space left.
         */
-       if (unlikely(cs->cdw > cs->max_dw - 2048))
+       if (!ctx->b.ws->cs_check_space(cs, 2048))
                ctx->b.gfx.flush(ctx, RADEON_FLUSH_ASYNC, NULL);
 }
 
@@ -67,96 +77,112 @@ void si_context_gfx_flush(void *context, unsigned flags,
        if (ctx->gfx_flush_in_progress)
                return;
 
-       ctx->gfx_flush_in_progress = true;
+       if (!radeon_emitted(cs, ctx->b.initial_gfx_cs_size))
+               return;
 
-       if (cs->cdw == ctx->b.initial_gfx_cs_size &&
-           (!fence || ctx->last_gfx_fence)) {
-               if (fence)
-                       ws->fence_reference(fence, ctx->last_gfx_fence);
-               if (!(flags & RADEON_FLUSH_ASYNC))
-                       ws->cs_sync_flush(cs);
-               ctx->gfx_flush_in_progress = false;
+       if (si_check_device_reset(&ctx->b))
                return;
+
+       if (ctx->screen->b.debug_flags & DBG_CHECK_VM)
+               flags &= ~RADEON_FLUSH_ASYNC;
+
+       /* If the state tracker is flushing the GFX IB, r600_flush_from_st is
+        * responsible for flushing the DMA IB and merging the fences from both.
+        * This code is only needed when the driver flushes the GFX IB
+        * internally, and it never asks for a fence handle.
+        */
+       if (radeon_emitted(ctx->b.dma.cs, 0)) {
+               assert(fence == NULL); /* internal flushes only */
+               ctx->b.dma.flush(ctx, flags, NULL);
        }
 
-       r600_preflush_suspend_features(&ctx->b);
+       ctx->gfx_flush_in_progress = true;
+
+       si_preflush_suspend_features(&ctx->b);
 
-       ctx->b.flags |= SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER |
-                       SI_CONTEXT_INV_VMEM_L1 |
-                       SI_CONTEXT_INV_GLOBAL_L2 |
-                       /* this is probably not needed anymore */
+       ctx->b.flags |= SI_CONTEXT_CS_PARTIAL_FLUSH |
                        SI_CONTEXT_PS_PARTIAL_FLUSH;
-       si_emit_cache_flush(ctx, NULL);
 
-       /* force to keep tiling flags */
-       flags |= RADEON_FLUSH_KEEP_TILING_FLAGS;
+       /* DRM 3.1.0 doesn't flush TC for VI correctly. */
+       if (ctx->b.chip_class == VI && ctx->b.screen->info.drm_minor <= 1)
+               ctx->b.flags |= SI_CONTEXT_INV_GLOBAL_L2 |
+                               SI_CONTEXT_INV_VMEM_L1;
 
-       if (ctx->trace_buf)
-               si_trace_emit(ctx);
+       si_emit_cache_flush(ctx);
 
-       if (ctx->is_debug) {
-               unsigned i;
+       if (ctx->current_saved_cs) {
+               si_trace_emit(ctx);
+               si_log_hw_flush(ctx);
 
                /* Save the IB for debug contexts. */
-               free(ctx->last_ib);
-               ctx->last_ib_dw_size = cs->cdw;
-               ctx->last_ib = malloc(cs->cdw * 4);
-               memcpy(ctx->last_ib, cs->buf, cs->cdw * 4);
-               r600_resource_reference(&ctx->last_trace_buf, ctx->trace_buf);
-               r600_resource_reference(&ctx->trace_buf, NULL);
-
-               /* Save the buffer list. */
-               if (ctx->last_bo_list) {
-                       for (i = 0; i < ctx->last_bo_count; i++)
-                               pb_reference(&ctx->last_bo_list[i].buf, NULL);
-                       free(ctx->last_bo_list);
-               }
-               ctx->last_bo_count = ws->cs_get_buffer_list(cs, NULL);
-               ctx->last_bo_list = calloc(ctx->last_bo_count,
-                                          sizeof(ctx->last_bo_list[0]));
-               ws->cs_get_buffer_list(cs, ctx->last_bo_list);
+               si_save_cs(ws, cs, &ctx->current_saved_cs->gfx, true);
+               ctx->current_saved_cs->flushed = true;
        }
 
        /* Flush the CS. */
-       ws->cs_flush(cs, flags, &ctx->last_gfx_fence,
-                    ctx->screen->b.cs_count++);
-
+       ws->cs_flush(cs, flags, &ctx->b.last_gfx_fence);
        if (fence)
-               ws->fence_reference(fence, ctx->last_gfx_fence);
+               ws->fence_reference(fence, ctx->b.last_gfx_fence);
+       ctx->b.num_gfx_cs_flushes++;
 
        /* Check VM faults if needed. */
-       if (ctx->screen->b.debug_flags & DBG_CHECK_VM)
-               si_check_vm_faults(ctx);
+       if (ctx->screen->b.debug_flags & DBG_CHECK_VM) {
+               /* Use conservative timeout 800ms, after which we won't wait any
+                * longer and assume the GPU is hung.
+                */
+               ctx->b.ws->fence_wait(ctx->b.ws, ctx->b.last_gfx_fence, 800*1000*1000);
+
+               si_check_vm_faults(&ctx->b, &ctx->current_saved_cs->gfx, RING_GFX);
+       }
+
+       if (ctx->current_saved_cs)
+               si_saved_cs_reference(&ctx->current_saved_cs, NULL);
 
        si_begin_new_cs(ctx);
        ctx->gfx_flush_in_progress = false;
 }
 
-void si_begin_new_cs(struct si_context *ctx)
+static void si_begin_cs_debug(struct si_context *ctx)
 {
-       if (ctx->is_debug) {
-               uint32_t zero = 0;
-
-               /* Create a buffer used for writing trace IDs and initialize it to 0. */
-               assert(!ctx->trace_buf);
-               ctx->trace_buf = (struct r600_resource*)
-                                pipe_buffer_create(ctx->b.b.screen, PIPE_BIND_CUSTOM,
-                                                   PIPE_USAGE_STAGING, 4);
-               if (ctx->trace_buf)
-                       pipe_buffer_write_nooverlap(&ctx->b.b, &ctx->trace_buf->b.b,
-                                                   0, sizeof(zero), &zero);
-               ctx->trace_id = 0;
+       static const uint32_t zeros[1];
+       assert(!ctx->current_saved_cs);
+
+       ctx->current_saved_cs = calloc(1, sizeof(*ctx->current_saved_cs));
+       if (!ctx->current_saved_cs)
+               return;
+
+       pipe_reference_init(&ctx->current_saved_cs->reference, 1);
+
+       ctx->current_saved_cs->trace_buf = (struct r600_resource*)
+                                pipe_buffer_create(ctx->b.b.screen, 0,
+                                                   PIPE_USAGE_STAGING, 8);
+       if (!ctx->current_saved_cs->trace_buf) {
+               free(ctx->current_saved_cs);
+               ctx->current_saved_cs = NULL;
+               return;
        }
 
-       if (ctx->trace_buf)
-               si_trace_emit(ctx);
+       pipe_buffer_write_nooverlap(&ctx->b.b, &ctx->current_saved_cs->trace_buf->b.b,
+                                   0, sizeof(zeros), zeros);
+       ctx->current_saved_cs->trace_id = 0;
+
+       si_trace_emit(ctx);
+
+       radeon_add_to_buffer_list(&ctx->b, &ctx->b.gfx, ctx->current_saved_cs->trace_buf,
+                             RADEON_USAGE_READWRITE, RADEON_PRIO_TRACE);
+}
+
+void si_begin_new_cs(struct si_context *ctx)
+{
+       if (ctx->is_debug)
+               si_begin_cs_debug(ctx);
+
+       /* Flush read caches at the beginning of CS not flushed by the kernel. */
+       if (ctx->b.chip_class >= CIK)
+               ctx->b.flags |= SI_CONTEXT_INV_SMEM_L1 |
+                               SI_CONTEXT_INV_ICACHE;
 
-       /* Flush read caches at the beginning of CS. */
-       ctx->b.flags |= SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER |
-                       SI_CONTEXT_INV_VMEM_L1 |
-                       SI_CONTEXT_INV_GLOBAL_L2 |
-                       SI_CONTEXT_INV_SMEM_L1 |
-                       SI_CONTEXT_INV_ICACHE;
+       ctx->b.flags |= R600_CONTEXT_START_PIPELINE_STATS;
 
        /* set all valid group as dirty so they get reemited on
         * next draw command
@@ -168,47 +194,93 @@ void si_begin_new_cs(struct si_context *ctx)
        if (ctx->init_config_gs_rings)
                si_pm4_emit(ctx, ctx->init_config_gs_rings);
 
-       ctx->framebuffer.dirty_cbufs = (1 << 8) - 1;
-       ctx->framebuffer.dirty_zsbuf = true;
+       if (ctx->queued.named.ls)
+               ctx->prefetch_L2_mask |= SI_PREFETCH_LS;
+       if (ctx->queued.named.hs)
+               ctx->prefetch_L2_mask |= SI_PREFETCH_HS;
+       if (ctx->queued.named.es)
+               ctx->prefetch_L2_mask |= SI_PREFETCH_ES;
+       if (ctx->queued.named.gs)
+               ctx->prefetch_L2_mask |= SI_PREFETCH_GS;
+       if (ctx->queued.named.vs)
+               ctx->prefetch_L2_mask |= SI_PREFETCH_VS;
+       if (ctx->queued.named.ps)
+               ctx->prefetch_L2_mask |= SI_PREFETCH_PS;
+       if (ctx->vertex_buffers.buffer && ctx->vertex_elements)
+               ctx->prefetch_L2_mask |= SI_PREFETCH_VBO_DESCRIPTORS;
+
+       /* CLEAR_STATE disables all colorbuffers, so only enable bound ones. */
+       bool has_clear_state = ctx->screen->has_clear_state;
+       if (has_clear_state) {
+               ctx->framebuffer.dirty_cbufs =
+                        u_bit_consecutive(0, ctx->framebuffer.state.nr_cbufs);
+               /* CLEAR_STATE disables the zbuffer, so only enable it if it's bound. */
+               ctx->framebuffer.dirty_zsbuf = ctx->framebuffer.state.zsbuf != NULL;
+       } else {
+               ctx->framebuffer.dirty_cbufs = u_bit_consecutive(0, 8);
+               ctx->framebuffer.dirty_zsbuf = true;
+       }
+       /* This should always be marked as dirty to set the framebuffer scissor
+        * at least. */
        si_mark_atom_dirty(ctx, &ctx->framebuffer.atom);
 
        si_mark_atom_dirty(ctx, &ctx->clip_regs);
-       si_mark_atom_dirty(ctx, &ctx->clip_state.atom);
-       si_mark_atom_dirty(ctx, &ctx->msaa_sample_locs);
+       /* CLEAR_STATE sets zeros. */
+       if (!has_clear_state || ctx->clip_state.any_nonzeros)
+               si_mark_atom_dirty(ctx, &ctx->clip_state.atom);
+       ctx->msaa_sample_locs.nr_samples = 0;
+       si_mark_atom_dirty(ctx, &ctx->msaa_sample_locs.atom);
        si_mark_atom_dirty(ctx, &ctx->msaa_config);
-       si_mark_atom_dirty(ctx, &ctx->sample_mask.atom);
+       /* CLEAR_STATE sets 0xffff. */
+       if (!has_clear_state || ctx->sample_mask.sample_mask != 0xffff)
+               si_mark_atom_dirty(ctx, &ctx->sample_mask.atom);
        si_mark_atom_dirty(ctx, &ctx->cb_render_state);
-       si_mark_atom_dirty(ctx, &ctx->blend_color.atom);
+       /* CLEAR_STATE sets zeros. */
+       if (!has_clear_state || ctx->blend_color.any_nonzeros)
+               si_mark_atom_dirty(ctx, &ctx->blend_color.atom);
        si_mark_atom_dirty(ctx, &ctx->db_render_state);
+       if (ctx->b.chip_class >= GFX9)
+               si_mark_atom_dirty(ctx, &ctx->dpbb_state);
        si_mark_atom_dirty(ctx, &ctx->stencil_ref.atom);
        si_mark_atom_dirty(ctx, &ctx->spi_map);
        si_mark_atom_dirty(ctx, &ctx->b.streamout.enable_atom);
        si_mark_atom_dirty(ctx, &ctx->b.render_cond_atom);
        si_all_descriptors_begin_new_cs(ctx);
+       si_all_resident_buffers_begin_new_cs(ctx);
 
        ctx->scissors.dirty_mask = (1 << SI_MAX_VIEWPORTS) - 1;
        ctx->viewports.dirty_mask = (1 << SI_MAX_VIEWPORTS) - 1;
+       ctx->viewports.depth_range_dirty_mask = (1 << SI_MAX_VIEWPORTS) - 1;
        si_mark_atom_dirty(ctx, &ctx->scissors.atom);
        si_mark_atom_dirty(ctx, &ctx->viewports.atom);
 
-       r600_postflush_resume_features(&ctx->b);
+       si_mark_atom_dirty(ctx, &ctx->scratch_state);
+       if (ctx->scratch_buffer) {
+               r600_context_add_resource_size(&ctx->b.b,
+                                              &ctx->scratch_buffer->b.b);
+       }
+
+       si_postflush_resume_features(&ctx->b);
 
-       ctx->b.initial_gfx_cs_size = ctx->b.gfx.cs->cdw;
+       assert(!ctx->b.gfx.cs->prev_dw);
+       ctx->b.initial_gfx_cs_size = ctx->b.gfx.cs->current.cdw;
 
        /* Invalidate various draw states so that they are emitted before
         * the first draw call. */
        si_invalidate_draw_sh_constants(ctx);
+       ctx->last_index_size = -1;
        ctx->last_primitive_restart_en = -1;
        ctx->last_restart_index = SI_RESTART_INDEX_UNKNOWN;
        ctx->last_gs_out_prim = -1;
        ctx->last_prim = -1;
        ctx->last_multi_vgt_param = -1;
-       ctx->last_ls_hs_config = -1;
        ctx->last_rast_prim = -1;
        ctx->last_sc_line_stipple = ~0;
-       ctx->emit_scratch_reloc = true;
+       ctx->last_vs_state = ~0;
        ctx->last_ls = NULL;
        ctx->last_tcs = NULL;
        ctx->last_tes_sh_base = -1;
        ctx->last_num_tcs_input_cp = -1;
+
+       ctx->cs_shader_state.initialized = false;
 }