*/
#include "si_pipe.h"
+#include "si_shader.h"
#include "si_public.h"
#include "sid.h"
sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_decompress);
if (sctx->custom_blend_fastclear)
sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_fastclear);
+ if (sctx->custom_blend_dcc_decompress)
+ sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_dcc_decompress);
util_unreference_framebuffer_state(&sctx->framebuffer.state);
if (sctx->blitter)
sctx->b.b.create_video_buffer = vl_video_buffer_create;
}
- sctx->b.gfx.cs = ws->cs_create(sctx->b.ctx, RING_GFX, si_context_gfx_flush,
- sctx, sscreen->b.trace_bo ?
- sscreen->b.trace_bo->buf : NULL);
+ sctx->b.gfx.cs = ws->cs_create(sctx->b.ctx, RING_GFX,
+ si_context_gfx_flush, sctx);
sctx->b.gfx.flush = si_context_gfx_flush;
/* Border colors. */
case PIPE_CAP_GENERATE_MIPMAP:
case PIPE_CAP_STRING_MARKER:
case PIPE_CAP_QUERY_BUFFER_OBJECT:
+ case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
return 0;
case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
return PIPE_ENDIAN_LITTLE;
case PIPE_CAP_VENDOR_ID:
- return 0x1002;
+ return ATI_VENDOR_ID;
case PIPE_CAP_DEVICE_ID:
return sscreen->b.info.pci_id;
case PIPE_CAP_ACCELERATED:
return sscreen->b.info.vram_size >> 20;
case PIPE_CAP_UMA:
return 0;
+ case PIPE_CAP_PCI_GROUP:
+ return sscreen->b.info.pci_domain;
+ case PIPE_CAP_PCI_BUS:
+ return sscreen->b.info.pci_bus;
+ case PIPE_CAP_PCI_DEVICE:
+ return sscreen->b.info.pci_dev;
+ case PIPE_CAP_PCI_FUNCTION:
+ return sscreen->b.info.pci_func;
}
return 0;
}
case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE: {
uint64_t max_const_buffer_size;
- pscreen->get_compute_param(pscreen,
+ pscreen->get_compute_param(pscreen, PIPE_SHADER_IR_TGSI,
PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE,
&max_const_buffer_size);
return max_const_buffer_size;
return 32;
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
return 0;
+ case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
+ return HAVE_LLVM >= 0x0309 ? SI_NUM_IMAGES : 0;
}
return 0;
}
static void si_destroy_screen(struct pipe_screen* pscreen)
{
struct si_screen *sscreen = (struct si_screen *)pscreen;
+ struct si_shader_part *parts[] = {
+ sscreen->vs_prologs,
+ sscreen->vs_epilogs,
+ sscreen->tcs_epilogs,
+ sscreen->ps_prologs,
+ sscreen->ps_epilogs
+ };
+ unsigned i;
if (!sscreen)
return;
if (!sscreen->b.ws->unref(sscreen->b.ws))
return;
+ /* Free shader parts. */
+ for (i = 0; i < ARRAY_SIZE(parts); i++) {
+ while (parts[i]) {
+ struct si_shader_part *part = parts[i];
+
+ parts[i] = part->next;
+ radeon_shader_binary_clean(&part->binary);
+ FREE(part);
+ }
+ }
+ pipe_mutex_destroy(sscreen->shader_parts_mutex);
+ si_destroy_shader_cache(sscreen);
r600_destroy_common_screen(&sscreen->b);
}
case CHIP_HAWAII:
case CHIP_TONGA:
case CHIP_FIJI:
+ case CHIP_POLARIS10:
+ case CHIP_POLARIS11:
sscreen->gs_table_depth = 32;
return true;
default:
sscreen->b.b.is_format_supported = si_is_format_supported;
sscreen->b.b.resource_create = r600_resource_create_common;
+ si_init_screen_state_functions(sscreen);
+
if (!r600_common_screen_init(&sscreen->b, ws) ||
- !si_init_gs_info(sscreen)) {
+ !si_init_gs_info(sscreen) ||
+ !si_init_shader_cache(sscreen)) {
FREE(sscreen);
return NULL;
}
sscreen->b.has_cp_dma = true;
sscreen->b.has_streamout = true;
+ pipe_mutex_init(sscreen->shader_parts_mutex);
+ sscreen->use_monolithic_shaders =
+ HAVE_LLVM < 0x0308 ||
+ (sscreen->b.debug_flags & DBG_MONOLITHIC_SHADERS) != 0;
if (debug_get_bool_option("RADEON_DUMP_SHADERS", FALSE))
sscreen->b.debug_flags |= DBG_FS | DBG_VS | DBG_GS | DBG_PS | DBG_CS;