sctx->b.gfx.cs = ws->cs_create(sctx->b.ctx, RING_GFX, si_context_gfx_flush,
sctx, sscreen->b.trace_bo ?
- sscreen->b.trace_bo->cs_buf : NULL);
+ sscreen->b.trace_bo->buf : NULL);
sctx->b.gfx.flush = si_context_gfx_flush;
/* Border colors. */
goto fail;
sctx->border_color_map =
- ws->buffer_map(sctx->border_color_buffer->cs_buf,
+ ws->buffer_map(sctx->border_color_buffer->buf,
NULL, PIPE_TRANSFER_WRITE);
if (!sctx->border_color_map)
goto fail;
case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
case PIPE_CAP_VERTEXID_NOBASE:
case PIPE_CAP_CLEAR_TEXTURE:
+ case PIPE_CAP_DRAW_PARAMETERS:
+ case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
return 0;
case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS: