gallium: Use enum pipe_shader_type in set_shader_images()
[mesa.git] / src / gallium / drivers / radeonsi / si_pipe.c
index 1a69f43c8c28c49992d082a5ab9f925bb49d3a8b..8e7d021b3ae38d70134ed1a553ea5a4318c7754f 100644 (file)
 #include "util/u_memory.h"
 #include "util/u_suballoc.h"
 #include "vl/vl_decoder.h"
+#include "../ddebug/dd_util.h"
+
+#define SI_LLVM_DEFAULT_FEATURES \
+       "+DumpCode,+vgpr-spilling,-fp32-denormals,+fp64-denormals"
 
 /*
  * pipe_context
@@ -40,6 +44,12 @@ static void si_destroy_context(struct pipe_context *context)
        struct si_context *sctx = (struct si_context *)context;
        int i;
 
+       /* Unreference the framebuffer normally to disable related logic
+        * properly.
+        */
+       struct pipe_framebuffer_state fb = {};
+       context->set_framebuffer_state(context, &fb);
+
        si_release_all_descriptors(sctx);
 
        if (sctx->ce_suballocator)
@@ -48,17 +58,17 @@ static void si_destroy_context(struct pipe_context *context)
        pipe_resource_reference(&sctx->esgs_ring, NULL);
        pipe_resource_reference(&sctx->gsvs_ring, NULL);
        pipe_resource_reference(&sctx->tf_ring, NULL);
+       pipe_resource_reference(&sctx->tess_offchip_ring, NULL);
        pipe_resource_reference(&sctx->null_const_buf.buffer, NULL);
        r600_resource_reference(&sctx->border_color_buffer, NULL);
        free(sctx->border_color_table);
        r600_resource_reference(&sctx->scratch_buffer, NULL);
        r600_resource_reference(&sctx->compute_scratch_buffer, NULL);
-       sctx->b.ws->fence_reference(&sctx->last_gfx_fence, NULL);
 
        si_pm4_free_state(sctx, sctx->init_config, ~0);
        if (sctx->init_config_gs_rings)
                si_pm4_free_state(sctx, sctx->init_config_gs_rings, ~0);
-       for (i = 0; i < Elements(sctx->vgt_shader_config); i++)
+       for (i = 0; i < ARRAY_SIZE(sctx->vgt_shader_config); i++)
                si_pm4_delete_state(sctx, vgt_shader_config, sctx->vgt_shader_config[i]);
 
        if (sctx->fixed_func_tcs_shader.cso)
@@ -73,7 +83,6 @@ static void si_destroy_context(struct pipe_context *context)
                sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_fastclear);
        if (sctx->custom_blend_dcc_decompress)
                sctx->b.b.delete_blend_state(&sctx->b.b, sctx->custom_blend_dcc_decompress);
-       util_unreference_framebuffer_state(&sctx->framebuffer.state);
 
        if (sctx->blitter)
                util_blitter_destroy(sctx->blitter);
@@ -84,12 +93,8 @@ static void si_destroy_context(struct pipe_context *context)
 
        r600_resource_reference(&sctx->trace_buf, NULL);
        r600_resource_reference(&sctx->last_trace_buf, NULL);
-       free(sctx->last_ib);
-       if (sctx->last_bo_list) {
-               for (i = 0; i < sctx->last_bo_count; i++)
-                       pb_reference(&sctx->last_bo_list[i].buf, NULL);
-               free(sctx->last_bo_list);
-       }
+       radeon_clear_saved_cs(&sctx->last_gfx);
+
        FREE(sctx);
 }
 
@@ -101,14 +106,45 @@ si_amdgpu_get_reset_status(struct pipe_context *ctx)
        return sctx->b.ws->ctx_query_reset_status(sctx->b.ctx);
 }
 
+/* Apitrace profiling:
+ *   1) qapitrace : Tools -> Profile: Measure CPU & GPU times
+ *   2) In the middle panel, zoom in (mouse wheel) on some bad draw call
+ *      and remember its number.
+ *   3) In Mesa, enable queries and performance counters around that draw
+ *      call and print the results.
+ *   4) glretrace --benchmark --markers ..
+ */
+static void si_emit_string_marker(struct pipe_context *ctx,
+                                 const char *string, int len)
+{
+       struct si_context *sctx = (struct si_context *)ctx;
+
+       dd_parse_apitrace_marker(string, len, &sctx->apitrace_call_number);
+}
+
+static LLVMTargetMachineRef
+si_create_llvm_target_machine(struct si_screen *sscreen)
+{
+       const char *triple = "amdgcn--";
+
+       return LLVMCreateTargetMachine(radeon_llvm_get_r600_target(triple), triple,
+                                      r600_get_llvm_processor_name(sscreen->b.family),
+#if HAVE_LLVM >= 0x0308
+                                      sscreen->b.debug_flags & DBG_SI_SCHED ?
+                                              SI_LLVM_DEFAULT_FEATURES ",+si-scheduler" :
+#endif
+                                              SI_LLVM_DEFAULT_FEATURES,
+                                      LLVMCodeGenLevelDefault,
+                                      LLVMRelocDefault,
+                                      LLVMCodeModelDefault);
+}
+
 static struct pipe_context *si_create_context(struct pipe_screen *screen,
                                               void *priv, unsigned flags)
 {
        struct si_context *sctx = CALLOC_STRUCT(si_context);
        struct si_screen* sscreen = (struct si_screen *)screen;
        struct radeon_winsys *ws = sscreen->b.ws;
-       LLVMTargetRef r600_target;
-       const char *triple = "amdgcn--";
        int shader, i;
 
        if (!sctx)
@@ -117,14 +153,18 @@ static struct pipe_context *si_create_context(struct pipe_screen *screen,
        if (sscreen->b.debug_flags & DBG_CHECK_VM)
                flags |= PIPE_CONTEXT_DEBUG;
 
+       if (flags & PIPE_CONTEXT_DEBUG)
+               sscreen->record_llvm_ir = true; /* racy but not critical */
+
        sctx->b.b.screen = screen; /* this must be set first */
        sctx->b.b.priv = priv;
        sctx->b.b.destroy = si_destroy_context;
+       sctx->b.b.emit_string_marker = si_emit_string_marker;
        sctx->b.set_atom_dirty = (void *)si_set_atom_dirty;
        sctx->screen = sscreen; /* Easy accessing of screen/winsys. */
        sctx->is_debug = (flags & PIPE_CONTEXT_DEBUG) != 0;
 
-       if (!r600_common_context_init(&sctx->b, &sscreen->b))
+       if (!r600_common_context_init(&sctx->b, &sscreen->b, flags))
                goto fail;
 
        if (sscreen->b.info.drm_major == 3)
@@ -146,7 +186,9 @@ static struct pipe_context *si_create_context(struct pipe_screen *screen,
        sctx->b.gfx.cs = ws->cs_create(sctx->b.ctx, RING_GFX,
                                       si_context_gfx_flush, sctx);
 
-       if (!(sscreen->b.debug_flags & DBG_NO_CE) && ws->cs_add_const_ib) {
+       /* SI + AMDGPU + CE = GPU hang */
+       if (!(sscreen->b.debug_flags & DBG_NO_CE) && ws->cs_add_const_ib &&
+           sscreen->b.chip_class != SI) {
                sctx->ce_ib = ws->cs_add_const_ib(sctx->b.gfx.cs);
                if (!sctx->ce_ib)
                        goto fail;
@@ -161,8 +203,8 @@ static struct pipe_context *si_create_context(struct pipe_screen *screen,
 
                sctx->ce_suballocator =
                                u_suballocator_create(&sctx->b.b, 1024 * 1024,
-                                                     64, PIPE_BIND_CUSTOM,
-                                                     PIPE_USAGE_DEFAULT, FALSE);
+                                                     PIPE_BIND_CUSTOM,
+                                                     PIPE_USAGE_DEFAULT, false);
                if (!sctx->ce_suballocator)
                        goto fail;
        }
@@ -192,6 +234,11 @@ static struct pipe_context *si_create_context(struct pipe_screen *screen,
        si_init_state_functions(sctx);
        si_init_shader_functions(sctx);
 
+       if (sctx->b.chip_class >= CIK)
+               cik_init_sdma_functions(sctx);
+       else
+               si_init_dma_functions(sctx);
+
        if (sscreen->b.debug_flags & DBG_FORCE_DMA)
                sctx->b.b.resource_copy_region = sctx->b.dma_copy;
 
@@ -206,8 +253,8 @@ static struct pipe_context *si_create_context(struct pipe_screen *screen,
        si_begin_new_cs(sctx);
        r600_query_init_backend_mask(&sctx->b); /* this emits commands and must be last */
 
-       /* CIK cannot unbind a constant buffer (S_BUFFER_LOAD is buggy
-        * with a NULL buffer). We need to use a dummy buffer instead. */
+       /* CIK cannot unbind a constant buffer (S_BUFFER_LOAD doesn't skip loads
+        * if NUM_RECORDS == 0). We need to use a dummy buffer instead. */
        if (sctx->b.chip_class == CIK) {
                sctx->null_const_buf.buffer = pipe_buffer_create(screen, PIPE_BIND_CONSTANT_BUFFER,
                                                                 PIPE_USAGE_DEFAULT, 16);
@@ -222,30 +269,42 @@ static struct pipe_context *si_create_context(struct pipe_screen *screen,
                        }
                }
 
+               si_set_rw_buffer(sctx, SI_HS_CONST_DEFAULT_TESS_LEVELS,
+                                &sctx->null_const_buf);
+               si_set_rw_buffer(sctx, SI_VS_CONST_CLIP_PLANES,
+                                &sctx->null_const_buf);
+               si_set_rw_buffer(sctx, SI_PS_CONST_POLY_STIPPLE,
+                                &sctx->null_const_buf);
+               si_set_rw_buffer(sctx, SI_PS_CONST_SAMPLE_POSITIONS,
+                                &sctx->null_const_buf);
+
                /* Clear the NULL constant buffer, because loads should return zeros. */
                sctx->b.clear_buffer(&sctx->b.b, sctx->null_const_buf.buffer, 0,
                                     sctx->null_const_buf.buffer->width0, 0,
                                     R600_COHERENCY_SHADER);
        }
 
-       /* XXX: This is the maximum value allowed.  I'm not sure how to compute
-        * this for non-cs shaders.  Using the wrong value here can result in
-        * GPU lockups, but the maximum value seems to always work.
+       uint64_t max_threads_per_block;
+       screen->get_compute_param(screen, PIPE_SHADER_IR_TGSI,
+                                 PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK,
+                                 &max_threads_per_block);
+
+       /* The maximum number of scratch waves. Scratch space isn't divided
+        * evenly between CUs. The number is only a function of the number of CUs.
+        * We can decrease the constant to decrease the scratch buffer size.
+        *
+        * sctx->scratch_waves must be >= the maximum posible size of
+        * 1 threadgroup, so that the hw doesn't hang from being unable
+        * to start any.
+        *
+        * The recommended value is 4 per CU at most. Higher numbers don't
+        * bring much benefit, but they still occupy chip resources (think
+        * async compute). I've seen ~2% performance difference between 4 and 32.
         */
-       sctx->scratch_waves = 32 * sscreen->b.info.num_good_compute_units;
+       sctx->scratch_waves = MAX2(32 * sscreen->b.info.num_good_compute_units,
+                                  max_threads_per_block / 64);
 
-       /* Initialize LLVM TargetMachine */
-       r600_target = radeon_llvm_get_r600_target(triple);
-       sctx->tm = LLVMCreateTargetMachine(r600_target, triple,
-                                          r600_get_llvm_processor_name(sscreen->b.family),
-#if HAVE_LLVM >= 0x0308
-                                          sscreen->b.debug_flags & DBG_SI_SCHED ?
-                                               "+DumpCode,+vgpr-spilling,+si-scheduler" :
-#endif
-                                               "+DumpCode,+vgpr-spilling",
-                                          LLVMCodeGenLevelDefault,
-                                          LLVMRelocDefault,
-                                          LLVMCodeModelDefault);
+       sctx->tm = si_create_llvm_target_machine(sscreen);
 
        return &sctx->b.b;
 fail:
@@ -297,6 +356,7 @@ static int si_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
        case PIPE_CAP_START_INSTANCE:
        case PIPE_CAP_NPOT_TEXTURES:
        case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
+       case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
        case PIPE_CAP_VERTEX_COLOR_CLAMPED:
        case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
         case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
@@ -335,6 +395,10 @@ static int si_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
        case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
        case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
        case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
+       case PIPE_CAP_GENERATE_MIPMAP:
+       case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
+       case PIPE_CAP_STRING_MARKER:
+       case PIPE_CAP_CLEAR_TEXTURE:
                return 1;
 
        case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
@@ -363,11 +427,15 @@ static int si_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
                return HAVE_LLVM >= 0x0309 ? 4 : 0;
 
        case PIPE_CAP_GLSL_FEATURE_LEVEL:
+               if (pscreen->get_shader_param(pscreen, PIPE_SHADER_COMPUTE,
+                                             PIPE_SHADER_CAP_SUPPORTED_IRS) &
+                   (1 << PIPE_SHADER_IR_TGSI))
+                       return 430;
                return HAVE_LLVM >= 0x0309 ? 420 :
                       HAVE_LLVM >= 0x0307 ? 410 : 330;
 
        case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
-               return MIN2(sscreen->b.info.vram_size, 0xFFFFFFFF);
+               return MIN2(sscreen->b.info.max_alloc_size, INT_MAX);
 
        case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
                return 0;
@@ -379,14 +447,17 @@ static int si_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
        case PIPE_CAP_FAKE_SW_MSAA:
        case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
        case PIPE_CAP_VERTEXID_NOBASE:
-       case PIPE_CAP_CLEAR_TEXTURE:
+       case PIPE_CAP_QUERY_BUFFER_OBJECT:
+       case PIPE_CAP_CULL_DISTANCE:
+       case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
+       case PIPE_CAP_TGSI_VOTE:
+       case PIPE_CAP_MAX_WINDOW_RECTANGLES:
+               return 0;
+
        case PIPE_CAP_DRAW_PARAMETERS:
        case PIPE_CAP_MULTI_DRAW_INDIRECT:
        case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
-       case PIPE_CAP_GENERATE_MIPMAP:
-       case PIPE_CAP_STRING_MARKER:
-       case PIPE_CAP_QUERY_BUFFER_OBJECT:
-               return 0;
+               return sscreen->has_draw_indirect_multi;
 
        case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
                return 30;
@@ -431,6 +502,8 @@ static int si_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
 
        case PIPE_CAP_MAX_VIEWPORTS:
                return R600_MAX_VIEWPORTS;
+       case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
+               return 8;
 
        /* Timer queries, present when the clock frequency is non zero. */
        case PIPE_CAP_QUERY_TIMESTAMP:
@@ -512,7 +585,7 @@ static int si_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enu
                        pscreen->get_compute_param(pscreen, PIPE_SHADER_IR_TGSI,
                                PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE,
                                &max_const_buffer_size);
-                       return max_const_buffer_size;
+                       return MIN2(max_const_buffer_size, INT_MAX);
                }
                default:
                        /* If compute shaders don't require a special value
@@ -605,6 +678,13 @@ static void si_destroy_screen(struct pipe_screen* pscreen)
        if (!sscreen->b.ws->unref(sscreen->b.ws))
                return;
 
+       if (util_queue_is_initialized(&sscreen->shader_compiler_queue))
+               util_queue_destroy(&sscreen->shader_compiler_queue);
+
+       for (i = 0; i < ARRAY_SIZE(sscreen->tm); i++)
+               if (sscreen->tm[i])
+                       LLVMDisposeTargetMachine(sscreen->tm[i]);
+
        /* Free shader parts. */
        for (i = 0; i < ARRAY_SIZE(parts); i++) {
                while (parts[i]) {
@@ -649,9 +729,40 @@ static bool si_init_gs_info(struct si_screen *sscreen)
        }
 }
 
+static void si_handle_env_var_force_family(struct si_screen *sscreen)
+{
+       const char *family = debug_get_option("SI_FORCE_FAMILY", NULL);
+       unsigned i;
+
+       if (!family)
+               return;
+
+       for (i = CHIP_TAHITI; i < CHIP_LAST; i++) {
+               if (!strcmp(family, r600_get_llvm_processor_name(i))) {
+                       /* Override family and chip_class. */
+                       sscreen->b.family = sscreen->b.info.family = i;
+
+                       if (i >= CHIP_TONGA)
+                               sscreen->b.chip_class = sscreen->b.info.chip_class = VI;
+                       else if (i >= CHIP_BONAIRE)
+                               sscreen->b.chip_class = sscreen->b.info.chip_class = CIK;
+                       else
+                               sscreen->b.chip_class = sscreen->b.info.chip_class = SI;
+
+                       /* Don't submit any IBs. */
+                       setenv("RADEON_NOOP", "1", 1);
+                       return;
+               }
+       }
+
+       fprintf(stderr, "radeonsi: Unknown family: %s\n", family);
+       exit(1);
+}
+
 struct pipe_screen *radeonsi_screen_create(struct radeon_winsys *ws)
 {
        struct si_screen *sscreen = CALLOC_STRUCT(si_screen);
+       unsigned num_cpus, num_compiler_threads, i;
 
        if (!sscreen) {
                return NULL;
@@ -662,7 +773,6 @@ struct pipe_screen *radeonsi_screen_create(struct radeon_winsys *ws)
        sscreen->b.b.destroy = si_destroy_screen;
        sscreen->b.b.get_param = si_get_param;
        sscreen->b.b.get_shader_param = si_get_shader_param;
-       sscreen->b.b.is_format_supported = si_is_format_supported;
        sscreen->b.b.resource_create = r600_resource_create_common;
 
        si_init_screen_state_functions(sscreen);
@@ -674,9 +784,33 @@ struct pipe_screen *radeonsi_screen_create(struct radeon_winsys *ws)
                return NULL;
        }
 
-       if (!debug_get_bool_option("RADEON_DISABLE_PERFCOUNTERS", FALSE))
+       si_handle_env_var_force_family(sscreen);
+
+       if (!debug_get_bool_option("RADEON_DISABLE_PERFCOUNTERS", false))
                si_init_perfcounters(sscreen);
 
+       /* Hawaii has a bug with offchip buffers > 256 that can be worked
+        * around by setting 4K granularity.
+        */
+       sscreen->tess_offchip_block_dw_size =
+               sscreen->b.family == CHIP_HAWAII ? 4096 : 8192;
+
+       sscreen->has_distributed_tess =
+               sscreen->b.chip_class >= VI &&
+               sscreen->b.info.max_se >= 2;
+
+       sscreen->has_draw_indirect_multi =
+               (sscreen->b.family >= CHIP_POLARIS10) ||
+               (sscreen->b.chip_class == VI &&
+                sscreen->b.info.pfp_fw_version >= 121 &&
+                sscreen->b.info.me_fw_version >= 87) ||
+               (sscreen->b.chip_class == CIK &&
+                sscreen->b.info.pfp_fw_version >= 211 &&
+                sscreen->b.info.me_fw_version >= 173) ||
+               (sscreen->b.chip_class == SI &&
+                sscreen->b.info.pfp_fw_version >= 121 &&
+                sscreen->b.info.me_fw_version >= 87);
+
        sscreen->b.has_cp_dma = true;
        sscreen->b.has_streamout = true;
        pipe_mutex_init(sscreen->shader_parts_mutex);
@@ -684,9 +818,19 @@ struct pipe_screen *radeonsi_screen_create(struct radeon_winsys *ws)
                HAVE_LLVM < 0x0308 ||
                (sscreen->b.debug_flags & DBG_MONOLITHIC_SHADERS) != 0;
 
-       if (debug_get_bool_option("RADEON_DUMP_SHADERS", FALSE))
+       if (debug_get_bool_option("RADEON_DUMP_SHADERS", false))
                sscreen->b.debug_flags |= DBG_FS | DBG_VS | DBG_GS | DBG_PS | DBG_CS;
 
+       /* Only enable as many threads as we have target machines and CPUs. */
+       num_cpus = sysconf(_SC_NPROCESSORS_ONLN);
+       num_compiler_threads = MIN2(num_cpus, ARRAY_SIZE(sscreen->tm));
+
+       for (i = 0; i < num_compiler_threads; i++)
+               sscreen->tm[i] = si_create_llvm_target_machine(sscreen);
+
+       util_queue_init(&sscreen->shader_compiler_queue, "si_shader",
+                        32, num_compiler_threads);
+
        /* Create the auxiliary context. This must be done last. */
        sscreen->b.aux_context = sscreen->b.b.context_create(&sscreen->b.b, NULL, 0);