amd: remove support for LLVM 4.0
[mesa.git] / src / gallium / drivers / radeonsi / si_pipe.c
index aa92f889e6e9f913a7b4c6200c7a039a719c0719..cc871b1cc9f02a64ee94161914162d473e052412 100644 (file)
@@ -164,8 +164,11 @@ static void si_destroy_compiler(struct si_compiler *compiler)
                LLVMDisposeMessage((char*)compiler->data_layout);
        if (compiler->passmgr)
                LLVMDisposePassManager(compiler->passmgr);
+#if HAVE_LLVM >= 0x0700
+       /* This crashes on LLVM 5.0 and 6.0 and Ubuntu 18.04, so leak it there. */
        if (compiler->target_library_info)
                gallivm_dispose_target_library_info(compiler->target_library_info);
+#endif
        if (compiler->tm)
                LLVMDisposeTargetMachine(compiler->tm);
 }
@@ -283,25 +286,25 @@ static void si_destroy_context(struct pipe_context *context)
        FREE(sctx);
 }
 
-static enum pipe_reset_status
-si_amdgpu_get_reset_status(struct pipe_context *ctx)
+static enum pipe_reset_status si_get_reset_status(struct pipe_context *ctx)
 {
        struct si_context *sctx = (struct si_context *)ctx;
 
-       return sctx->ws->ctx_query_reset_status(sctx->ctx);
-}
+       if (sctx->screen->info.has_gpu_reset_status_query)
+               return sctx->ws->ctx_query_reset_status(sctx->ctx);
 
-static enum pipe_reset_status si_get_reset_status(struct pipe_context *ctx)
-{
-       struct si_context *sctx = (struct si_context *)ctx;
-       unsigned latest = sctx->ws->query_value(sctx->ws,
-                                                 RADEON_GPU_RESET_COUNTER);
+       if (sctx->screen->info.has_gpu_reset_counter_query) {
+               unsigned latest = sctx->ws->query_value(sctx->ws,
+                                                       RADEON_GPU_RESET_COUNTER);
 
-       if (sctx->gpu_reset_counter == latest)
-               return PIPE_NO_RESET;
+               if (sctx->gpu_reset_counter == latest)
+                       return PIPE_NO_RESET;
 
-       sctx->gpu_reset_counter = latest;
-       return PIPE_UNKNOWN_CONTEXT_RESET;
+               sctx->gpu_reset_counter = latest;
+               return PIPE_UNKNOWN_CONTEXT_RESET;
+       }
+
+       return PIPE_NO_RESET;
 }
 
 static void si_set_device_reset_callback(struct pipe_context *ctx,
@@ -408,13 +411,12 @@ static struct pipe_context *si_create_context(struct pipe_screen *screen,
        sctx->family = sscreen->info.family;
        sctx->chip_class = sscreen->info.chip_class;
 
-       if (sscreen->info.drm_major == 2 && sscreen->info.drm_minor >= 43) {
-               sctx->b.get_device_reset_status = si_get_reset_status;
+       if (sscreen->info.has_gpu_reset_counter_query) {
                sctx->gpu_reset_counter =
-                               sctx->ws->query_value(sctx->ws,
-                                                       RADEON_GPU_RESET_COUNTER);
+                       sctx->ws->query_value(sctx->ws, RADEON_GPU_RESET_COUNTER);
        }
 
+       sctx->b.get_device_reset_status = si_get_reset_status;
        sctx->b.set_device_reset_callback = si_set_device_reset_callback;
 
        si_init_context_texture_functions(sctx);
@@ -465,9 +467,6 @@ static struct pipe_context *si_create_context(struct pipe_screen *screen,
                                                       sctx);
        }
 
-       if (sscreen->info.drm_major == 3)
-               sctx->b.get_device_reset_status = si_amdgpu_get_reset_status;
-
        si_init_buffer_functions(sctx);
        si_init_clear_functions(sctx);
        si_init_blit_functions(sctx);
@@ -829,7 +828,7 @@ struct pipe_screen *radeonsi_screen_create(struct radeon_winsys *ws,
                                           const struct pipe_screen_config *config)
 {
        struct si_screen *sscreen = CALLOC_STRUCT(si_screen);
-       unsigned num_threads, num_compiler_threads, num_compiler_threads_lowprio, i;
+       unsigned hw_threads, num_comp_hi_threads, num_comp_lo_threads, i;
 
        if (!sscreen) {
                return NULL;
@@ -886,17 +885,30 @@ struct pipe_screen *radeonsi_screen_create(struct radeon_winsys *ws,
 
        si_disk_cache_create(sscreen);
 
-       /* Only enable as many threads as we have target machines, but at most
-        * the number of CPUs - 1 if there is more than one.
-        */
-       num_threads = sysconf(_SC_NPROCESSORS_ONLN);
-       num_threads = MAX2(1, num_threads - 1);
-       num_compiler_threads = MIN2(num_threads, ARRAY_SIZE(sscreen->compiler));
-       num_compiler_threads_lowprio =
-               MIN2(num_threads, ARRAY_SIZE(sscreen->compiler_lowp));
+       /* Determine the number of shader compiler threads. */
+       hw_threads = sysconf(_SC_NPROCESSORS_ONLN);
+
+       if (hw_threads >= 12) {
+               num_comp_hi_threads = hw_threads * 3 / 4;
+               num_comp_lo_threads = hw_threads / 3;
+       } else if (hw_threads >= 6) {
+               num_comp_hi_threads = hw_threads - 2;
+               num_comp_lo_threads = hw_threads / 2;
+       } else if (hw_threads >= 2) {
+               num_comp_hi_threads = hw_threads - 1;
+               num_comp_lo_threads = hw_threads / 2;
+       } else {
+               num_comp_hi_threads = 1;
+               num_comp_lo_threads = 1;
+       }
+
+       num_comp_hi_threads = MIN2(num_comp_hi_threads,
+                                  ARRAY_SIZE(sscreen->compiler));
+       num_comp_lo_threads = MIN2(num_comp_lo_threads,
+                                  ARRAY_SIZE(sscreen->compiler_lowp));
 
        if (!util_queue_init(&sscreen->shader_compiler_queue, "si_shader",
-                            32, num_compiler_threads,
+                            64, num_comp_hi_threads,
                             UTIL_QUEUE_INIT_RESIZE_IF_FULL)) {
                si_destroy_shader_cache(sscreen);
                FREE(sscreen);
@@ -905,7 +917,7 @@ struct pipe_screen *radeonsi_screen_create(struct radeon_winsys *ws,
 
        if (!util_queue_init(&sscreen->shader_compiler_queue_low_priority,
                             "si_shader_low",
-                            32, num_compiler_threads_lowprio,
+                            64, num_comp_lo_threads,
                             UTIL_QUEUE_INIT_RESIZE_IF_FULL |
                             UTIL_QUEUE_INIT_USE_MINIMUM_PRIORITY)) {
               si_destroy_shader_cache(sscreen);
@@ -1056,9 +1068,34 @@ struct pipe_screen *radeonsi_screen_create(struct radeon_winsys *ws,
        if (debug_get_bool_option("RADEON_DUMP_SHADERS", false))
                sscreen->debug_flags |= DBG_ALL_SHADERS;
 
-       for (i = 0; i < num_compiler_threads; i++)
+       /* Syntax:
+        *     EQAA=s,z,c
+        * Example:
+        *     EQAA=8,4,2
+
+        * That means 8 coverage samples, 4 Z/S samples, and 2 color samples.
+        * Constraints:
+        *     s >= z >= c (ignoring this only wastes memory)
+        *     s = [2..16]
+        *     z = [2..8]
+        *     c = [2..8]
+        *
+        * Only MSAA color and depth buffers are overriden.
+        */
+       if (sscreen->info.has_eqaa_surface_allocator) {
+               const char *eqaa = debug_get_option("EQAA", NULL);
+               unsigned s,z,f;
+
+               if (eqaa && sscanf(eqaa, "%u,%u,%u", &s, &z, &f) == 3 && s && z && f) {
+                       sscreen->eqaa_force_coverage_samples = s;
+                       sscreen->eqaa_force_z_samples = z;
+                       sscreen->eqaa_force_color_samples = f;
+               }
+       }
+
+       for (i = 0; i < num_comp_hi_threads; i++)
                si_init_compiler(sscreen, &sscreen->compiler[i]);
-       for (i = 0; i < num_compiler_threads_lowprio; i++)
+       for (i = 0; i < num_comp_lo_threads; i++)
                si_init_compiler(sscreen, &sscreen->compiler_lowp[i]);
 
        /* Create the auxiliary context. This must be done last. */