case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
return 32;
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
- case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
return 0;
+ case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
+ return HAVE_LLVM >= 0x0309 ? SI_NUM_IMAGES : 0;
}
return 0;
}