radeonsi: add memory management stress tests for GDS
[mesa.git] / src / gallium / drivers / radeonsi / si_pipe.h
index 241385baed7a6ec5ec917f3986046e5c424dfebe..1d677d29e884dba2e3deeaf09de29ef8d4f610e5 100644 (file)
@@ -30,7 +30,6 @@
 
 #include "util/u_dynarray.h"
 #include "util/u_idalloc.h"
-#include "util/u_range.h"
 #include "util/u_threaded_context.h"
 
 #ifdef PIPE_ARCH_BIG_ENDIAN
 #define SI_BASE_VERTEX_UNKNOWN         INT_MIN
 #define SI_RESTART_INDEX_UNKNOWN       INT_MIN
 #define SI_NUM_SMOOTH_AA_SAMPLES       8
+#define SI_MAX_POINT_SIZE              2048
 #define SI_GS_PER_ES                   128
 /* Alignment for optimal CP DMA performance. */
 #define SI_CPDMA_ALIGNMENT             32
 
+/* Tunables for compute-based clear_buffer and copy_buffer: */
+#define SI_COMPUTE_CLEAR_DW_PER_THREAD 4
+#define SI_COMPUTE_COPY_DW_PER_THREAD  4
+#define SI_COMPUTE_DST_CACHE_POLICY    L2_STREAM
+
 /* Pipeline & streamout query controls. */
 #define SI_CONTEXT_START_PIPELINE_STATS        (1 << 0)
 #define SI_CONTEXT_STOP_PIPELINE_STATS (1 << 1)
 #define SI_RESOURCE_FLAG_UNMAPPABLE    (PIPE_RESOURCE_FLAG_DRV_PRIV << 4)
 #define SI_RESOURCE_FLAG_READ_ONLY     (PIPE_RESOURCE_FLAG_DRV_PRIV << 5)
 #define SI_RESOURCE_FLAG_32BIT         (PIPE_RESOURCE_FLAG_DRV_PRIV << 6)
+#define SI_RESOURCE_FLAG_SO_FILLED_SIZE        (PIPE_RESOURCE_FLAG_DRV_PRIV << 7)
 
 /* Debug flags. */
 enum {
@@ -122,6 +128,7 @@ enum {
        DBG_FS_CORRECT_DERIVS_AFTER_KILL,
        DBG_UNSAFE_MATH,
        DBG_SI_SCHED,
+       DBG_GISEL,
 
        /* Shader compiler options (with no effect on the shader cache): */
        DBG_CHECK_IR,
@@ -141,6 +148,7 @@ enum {
        DBG_NO_WC,
        DBG_CHECK_VM,
        DBG_RESERVE_VMID,
+       DBG_ZERO_VRAM,
 
        /* 3D engine options: */
        DBG_SWITCH_ON_EOP,
@@ -164,11 +172,28 @@ enum {
        DBG_TEST_VMFAULT_CP,
        DBG_TEST_VMFAULT_SDMA,
        DBG_TEST_VMFAULT_SHADER,
+       DBG_TEST_DMA_PERF,
+       DBG_TEST_GDS,
+       DBG_TEST_GDS_MM,
+       DBG_TEST_GDS_OA_MM,
 };
 
 #define DBG_ALL_SHADERS                (((1 << (DBG_CS + 1)) - 1))
 #define DBG(name)              (1ull << DBG_##name)
 
+enum si_cache_policy {
+       L2_BYPASS,
+       L2_STREAM, /* same as SLC=1 */
+       L2_LRU,    /* same as SLC=0 */
+};
+
+enum si_coherency {
+       SI_COHERENCY_NONE, /* no cache flushes needed */
+       SI_COHERENCY_SHADER,
+       SI_COHERENCY_CB_META,
+       SI_COHERENCY_CP,
+};
+
 struct si_compute;
 struct hash_table;
 struct u_suballocator;
@@ -216,45 +241,37 @@ struct r600_resource {
         */
        bool                            TC_L2_dirty;
 
-       /* Whether the resource has been exported via resource_get_handle. */
-       unsigned                        external_usage; /* PIPE_HANDLE_USAGE_* */
-
        /* Whether this resource is referenced by bindless handles. */
        bool                            texture_handle_allocated;
        bool                            image_handle_allocated;
+
+       /* Whether the resource has been exported via resource_get_handle. */
+       unsigned                        external_usage; /* PIPE_HANDLE_USAGE_* */
 };
 
-struct r600_transfer {
+struct si_transfer {
        struct threaded_transfer        b;
        struct r600_resource            *staging;
        unsigned                        offset;
 };
 
-struct r600_cmask_info {
-       uint64_t offset;
-       uint64_t size;
-       unsigned alignment;
-       unsigned slice_tile_max;
-       uint64_t base_address_reg;
-};
-
-struct r600_texture {
+struct si_texture {
        struct r600_resource            buffer;
 
        struct radeon_surf              surface;
        uint64_t                        size;
-       struct r600_texture             *flushed_depth_texture;
+       struct si_texture               *flushed_depth_texture;
 
        /* Colorbuffer compression and fast clear. */
        uint64_t                        fmask_offset;
-       struct r600_cmask_info          cmask;
+       uint64_t                        cmask_offset;
+       uint64_t                        cmask_base_address_reg;
        struct r600_resource            *cmask_buffer;
        uint64_t                        dcc_offset; /* 0 = disabled */
        unsigned                        cb_color_info; /* fast clear enable bit */
        unsigned                        color_clear_value[2];
        unsigned                        last_msaa_resolve_target_micro_mode;
        unsigned                        num_level0_transfers;
-       unsigned                        num_color_samples;
 
        /* Depth buffer compression and fast clear. */
        uint64_t                        htile_offset;
@@ -305,7 +322,7 @@ struct r600_texture {
        unsigned                        num_slow_clears;
 };
 
-struct r600_surface {
+struct si_surface {
        struct pipe_surface             base;
 
        /* These can vary with block-compressed textures. */
@@ -386,11 +403,10 @@ union si_mmio_counters {
        unsigned array[0];
 };
 
-struct r600_memory_object {
+struct si_memory_object {
        struct pipe_memory_object       b;
        struct pb_buffer                *buf;
        uint32_t                        stride;
-       uint32_t                        offset;
 };
 
 /* Saved CS data for debugging features. */
@@ -409,13 +425,19 @@ struct si_screen {
 
        struct radeon_info              info;
        uint64_t                        debug_flags;
-       char                            renderer_string[100];
+       char                            renderer_string[183];
 
+       unsigned                        pa_sc_raster_config;
+       unsigned                        pa_sc_raster_config_1;
+       unsigned                        se_tile_repeat;
        unsigned                        gs_table_depth;
        unsigned                        tess_offchip_block_dw_size;
        unsigned                        tess_offchip_ring_size;
        unsigned                        tess_factor_ring_size;
        unsigned                        vgt_hs_offchip_param;
+       unsigned                        eqaa_force_coverage_samples;
+       unsigned                        eqaa_force_z_samples;
+       unsigned                        eqaa_force_color_samples;
        bool                            has_clear_state;
        bool                            has_distributed_tess;
        bool                            has_draw_indirect_multi;
@@ -425,6 +447,7 @@ struct si_screen {
        bool                            clear_db_cache_before_clear;
        bool                            has_msaa_sample_loc_bug;
        bool                            has_ls_vgpr_init_bug;
+       bool                            has_dcc_constant_encode;
        bool                            dpbb_allowed;
        bool                            dfsm_allowed;
        bool                            llvm_has_working_vgpr_indexing;
@@ -520,12 +543,12 @@ struct si_screen {
        /* Use at most 3 normal compiler threads on quadcore and better.
         * Hyperthreaded CPUs report the number of threads, but we want
         * the number of cores. We only need this many threads for shader-db. */
-       struct si_compiler              compiler[24]; /* used by the queue only */
+       struct ac_llvm_compiler         compiler[24]; /* used by the queue only */
 
        struct util_queue               shader_compiler_queue_low_priority;
        /* Use at most 2 low priority threads on quadcore and better.
         * We want to minimize the impact on multithreaded Mesa. */
-       struct si_compiler              compiler_lowp[10];
+       struct ac_llvm_compiler         compiler_lowp[10];
 };
 
 struct si_blend_color {
@@ -591,22 +614,32 @@ struct si_framebuffer {
        unsigned                        spi_shader_col_format_blend_alpha;
        ubyte                           nr_samples:5; /* at most 16xAA */
        ubyte                           log_samples:3; /* at most 4 = 16xAA */
+       ubyte                           nr_color_samples; /* at most 8xAA */
        ubyte                           compressed_cb_mask;
        ubyte                           uncompressed_cb_mask;
        ubyte                           color_is_int8;
        ubyte                           color_is_int10;
        ubyte                           dirty_cbufs;
+       ubyte                           dcc_overwrite_combiner_watermark;
        bool                            dirty_zsbuf;
        bool                            any_dst_linear;
        bool                            CB_has_shader_readable_metadata;
        bool                            DB_has_shader_readable_metadata;
 };
 
+enum si_quant_mode {
+       /* This is the list we want to support. */
+       SI_QUANT_MODE_16_8_FIXED_POINT_1_256TH,
+       SI_QUANT_MODE_14_10_FIXED_POINT_1_1024TH,
+       SI_QUANT_MODE_12_12_FIXED_POINT_1_4096TH,
+};
+
 struct si_signed_scissor {
        int minx;
        int miny;
        int maxx;
        int maxy;
+       enum si_quant_mode quant_mode;
 };
 
 struct si_scissors {
@@ -740,8 +773,8 @@ struct si_context {
 
        struct radeon_winsys            *ws;
        struct radeon_winsys_ctx        *ctx;
-       struct radeon_winsys_cs         *gfx_cs;
-       struct radeon_winsys_cs         *dma_cs;
+       struct radeon_cmdbuf            *gfx_cs;
+       struct radeon_cmdbuf            *dma_cs;
        struct pipe_fence_handle        *last_gfx_fence;
        struct pipe_fence_handle        *last_sdma_fence;
        struct r600_resource            *eop_bug_scratch;
@@ -764,9 +797,11 @@ struct si_context {
        void                            *vs_blit_color;
        void                            *vs_blit_color_layered;
        void                            *vs_blit_texcoord;
+       void                            *cs_clear_buffer;
+       void                            *cs_copy_buffer;
        struct si_screen                *screen;
        struct pipe_debug_callback      debug;
-       struct si_compiler              compiler; /* only non-threaded compilation */
+       struct ac_llvm_compiler         compiler; /* only non-threaded compilation */
        struct si_shader_ctx_state      fixed_func_tcs_shader;
        struct r600_resource            *wait_mem_scratch;
        unsigned                        wait_mem_number;
@@ -807,6 +842,9 @@ struct si_context {
        struct si_scissors              scissors;
        struct si_streamout             streamout;
        struct si_viewports             viewports;
+       unsigned                        num_window_rectangles;
+       bool                            window_rectangles_include;
+       struct pipe_scissor_state       window_rectangles[4];
 
        /* Precomputed states. */
        struct si_pm4_state             *init_config;
@@ -825,6 +863,7 @@ struct si_context {
        /* shader information */
        struct si_vertex_elements       *vertex_elements;
        unsigned                        sprite_coord_enable;
+       unsigned                        cs_max_waves_per_sh;
        bool                            flatshade;
        bool                            do_update_shaders;
 
@@ -854,6 +893,7 @@ struct si_context {
        unsigned                        border_color_count;
        unsigned                        num_vs_blit_sgprs;
        uint32_t                        vs_blit_sh_data[SI_VS_BLIT_SGPRS_POS_TEXCOORD];
+       uint32_t                        cs_user_data[4];
 
        /* Vertex and index buffers. */
        bool                            vertex_buffers_dirty;
@@ -889,7 +929,6 @@ struct si_context {
        int                     last_sh_base_reg;
        int                     last_primitive_restart_en;
        int                     last_restart_index;
-       int                     last_gs_out_prim;
        int                     last_prim;
        int                     last_multi_vgt_param;
        int                     last_rast_prim;
@@ -913,6 +952,7 @@ struct si_context {
        int                     last_tes_sh_base;
        bool                    last_tess_uses_primid;
        unsigned                last_num_patches;
+       int                     last_ls_hs_config;
 
        /* Debug state. */
        bool                    is_debug;
@@ -923,7 +963,7 @@ struct si_context {
        /* Other state */
        bool need_check_render_feedback;
        bool                    decompression_enabled;
-
+       bool                    dpbb_force_off;
        bool                    vs_writes_viewport_index;
        bool                    vs_disables_clipping_viewport;
 
@@ -959,11 +999,14 @@ struct si_context {
        /* MSAA sample locations.
         * The first index is the sample index.
         * The second index is the coordinate: X, Y. */
-       float                   sample_locations_1x[1][2];
-       float                   sample_locations_2x[2][2];
-       float                   sample_locations_4x[4][2];
-       float                   sample_locations_8x[8][2];
-       float                   sample_locations_16x[16][2];
+       struct {
+               float                   x1[1][2];
+               float                   x2[2][2];
+               float                   x4[4][2];
+               float                   x8[8][2];
+               float                   x16[16][2];
+       } sample_positions;
+       struct pipe_resource *sample_pos_buffer;
 
        /* Misc stats. */
        unsigned                        num_draw_calls;
@@ -985,6 +1028,7 @@ struct si_context {
        unsigned                        num_resident_handles;
        uint64_t                        num_alloc_tex_transfer_bytes;
        unsigned                        last_tex_ps_draw_ratio; /* for query */
+       unsigned                        context_roll_counter;
 
        /* Queries. */
        /* Maintain the list of active queries for pausing between IBs. */
@@ -1000,7 +1044,7 @@ struct si_context {
        bool                            render_cond_force_off; /* for u_blitter */
 
        /* Statistics gathering for the DCC enablement heuristic. It can't be
-        * in r600_texture because r600_texture can be shared by multiple
+        * in si_texture because si_texture can be shared by multiple
         * contexts. This is for back buffers only. We shouldn't get too many
         * of those.
         *
@@ -1009,7 +1053,7 @@ struct si_context {
         * enabled by DCC stat gathering.
         */
        struct {
-               struct r600_texture             *tex;
+               struct si_texture               *tex;
                /* Query queue: 0 = usually active, 1 = waiting, 2 = readback. */
                struct pipe_query               *ps_stats[3];
                /* If all slots are used and another slot is needed,
@@ -1027,8 +1071,7 @@ struct si_context {
                         unsigned src_level,
                         const struct pipe_box *src_box);
 
-       void (*dma_clear_buffer)(struct si_context *sctx, struct pipe_resource *dst,
-                                uint64_t offset, uint64_t size, unsigned value);
+       struct si_tracked_regs                  tracked_regs;
 };
 
 /* cik_sdma.c */
@@ -1054,10 +1097,10 @@ void si_resource_copy_region(struct pipe_context *ctx,
                             struct pipe_resource *src,
                             unsigned src_level,
                             const struct pipe_box *src_box);
-void si_decompress_dcc(struct si_context *sctx, struct r600_texture *rtex);
+void si_decompress_dcc(struct si_context *sctx, struct si_texture *tex);
 void si_blit_decompress_depth(struct pipe_context *ctx,
-                             struct r600_texture *texture,
-                             struct r600_texture *staging,
+                             struct si_texture *texture,
+                             struct si_texture *staging,
                              unsigned first_level, unsigned last_level,
                              unsigned first_layer, unsigned last_layer,
                              unsigned first_sample, unsigned last_sample);
@@ -1090,10 +1133,21 @@ void si_init_buffer_functions(struct si_context *sctx);
 enum pipe_format si_simplify_cb_format(enum pipe_format format);
 bool vi_alpha_is_on_msb(enum pipe_format format);
 void vi_dcc_clear_level(struct si_context *sctx,
-                       struct r600_texture *rtex,
+                       struct si_texture *tex,
                        unsigned level, unsigned clear_value);
 void si_init_clear_functions(struct si_context *sctx);
 
+/* si_compute_blit.c */
+unsigned si_get_flush_flags(struct si_context *sctx, enum si_coherency coher,
+                           enum si_cache_policy cache_policy);
+void si_clear_buffer(struct si_context *sctx, struct pipe_resource *dst,
+                    uint64_t offset, uint64_t size, uint32_t *clear_value,
+                    uint32_t clear_value_size, enum si_coherency coher);
+void si_copy_buffer(struct si_context *sctx,
+                   struct pipe_resource *dst, struct pipe_resource *src,
+                   uint64_t dst_offset, uint64_t src_offset, unsigned size);
+void si_init_compute_blit_functions(struct si_context *sctx);
+
 /* si_cp_dma.c */
 #define SI_CPDMA_SKIP_CHECK_CS_SPACE   (1 << 0) /* don't call need_cs_space */
 #define SI_CPDMA_SKIP_SYNC_AFTER       (1 << 1) /* don't wait for DMA after the copy */
@@ -1106,27 +1160,23 @@ void si_init_clear_functions(struct si_context *sctx);
                           SI_CPDMA_SKIP_GFX_SYNC | \
                           SI_CPDMA_SKIP_BO_LIST_UPDATE)
 
-enum si_coherency {
-       SI_COHERENCY_NONE, /* no cache flushes needed */
-       SI_COHERENCY_SHADER,
-       SI_COHERENCY_CB_META,
-};
-
 void si_cp_dma_wait_for_idle(struct si_context *sctx);
-void si_clear_buffer(struct si_context *sctx, struct pipe_resource *dst,
-                    uint64_t offset, uint64_t size, unsigned value,
-                    enum si_coherency coher);
-void si_copy_buffer(struct si_context *sctx,
-                   struct pipe_resource *dst, struct pipe_resource *src,
-                   uint64_t dst_offset, uint64_t src_offset, unsigned size,
-                   unsigned user_flags);
+void si_cp_dma_clear_buffer(struct si_context *sctx, struct radeon_cmdbuf *cs,
+                           struct pipe_resource *dst, uint64_t offset,
+                           uint64_t size, unsigned value, unsigned user_flags,
+                           enum si_coherency coher, enum si_cache_policy cache_policy);
+void si_cp_dma_copy_buffer(struct si_context *sctx,
+                          struct pipe_resource *dst, struct pipe_resource *src,
+                          uint64_t dst_offset, uint64_t src_offset, unsigned size,
+                          unsigned user_flags, enum si_coherency coher,
+                          enum si_cache_policy cache_policy);
 void cik_prefetch_TC_L2_async(struct si_context *sctx, struct pipe_resource *buf,
                              uint64_t offset, unsigned size);
 void cik_emit_prefetch_L2(struct si_context *sctx, bool vertex_stage_only);
-void si_init_cp_dma_functions(struct si_context *sctx);
+void si_test_gds(struct si_context *sctx);
 
 /* si_debug.c */
-void si_save_cs(struct radeon_winsys *ws, struct radeon_winsys_cs *cs,
+void si_save_cs(struct radeon_winsys *ws, struct radeon_cmdbuf *cs,
                struct radeon_saved_cs *saved, bool get_buffer_list);
 void si_clear_saved_cs(struct radeon_saved_cs *saved);
 void si_destroy_saved_cs(struct si_saved_cs *scs);
@@ -1143,6 +1193,10 @@ bool si_replace_shader(unsigned num, struct ac_shader_binary *binary);
 void si_init_dma_functions(struct si_context *sctx);
 
 /* si_dma_cs.c */
+void si_dma_emit_timestamp(struct si_context *sctx, struct r600_resource *dst,
+                          uint64_t offset);
+void si_sdma_clear_buffer(struct si_context *sctx, struct pipe_resource *dst,
+                         uint64_t offset, uint64_t size, unsigned clear_value);
 void si_need_dma_space(struct si_context *ctx, unsigned num_dw,
                       struct r600_resource *dst, struct r600_resource *src);
 void si_flush_dma_cs(struct si_context *ctx, unsigned flags,
@@ -1151,21 +1205,20 @@ void si_screen_clear_buffer(struct si_screen *sscreen, struct pipe_resource *dst
                            uint64_t offset, uint64_t size, unsigned value);
 
 /* si_fence.c */
-void si_gfx_write_event_eop(struct si_context *ctx,
-                           unsigned event, unsigned event_flags,
-                           unsigned data_sel,
-                           struct r600_resource *buf, uint64_t va,
-                           uint32_t new_fence, unsigned query_type);
-unsigned si_gfx_write_fence_dwords(struct si_screen *screen);
-void si_gfx_wait_fence(struct si_context *ctx,
-                      uint64_t va, uint32_t ref, uint32_t mask);
+void si_cp_release_mem(struct si_context *ctx,
+                      unsigned event, unsigned event_flags,
+                      unsigned dst_sel, unsigned int_sel, unsigned data_sel,
+                      struct r600_resource *buf, uint64_t va,
+                      uint32_t new_fence, unsigned query_type);
+unsigned si_cp_write_fence_dwords(struct si_screen *screen);
+void si_cp_wait_mem(struct si_context *ctx,
+                     uint64_t va, uint32_t ref, uint32_t mask, unsigned flags);
 void si_init_fence_functions(struct si_context *ctx);
 void si_init_screen_fence_functions(struct si_screen *screen);
 struct pipe_fence_handle *si_create_fence(struct pipe_context *ctx,
                                          struct tc_unflushed_batch_token *tc_token);
 
 /* si_get.c */
-const char *si_get_family_name(const struct si_screen *sscreen);
 void si_init_screen_get_functions(struct si_screen *sscreen);
 
 /* si_gfx_cs.c */
@@ -1198,9 +1251,21 @@ void si_init_query_functions(struct si_context *sctx);
 void si_suspend_queries(struct si_context *sctx);
 void si_resume_queries(struct si_context *sctx);
 
+/* si_shaderlib_tgsi.c */
+void *si_get_blitter_vs(struct si_context *sctx, enum blitter_attrib_type type,
+                       unsigned num_layers);
+void *si_create_fixed_func_tcs(struct si_context *sctx);
+void *si_create_dma_compute_shader(struct pipe_context *ctx,
+                                  unsigned num_dwords_per_thread,
+                                  bool dst_stream_cache_policy, bool is_copy);
+void *si_create_query_result_cs(struct si_context *sctx);
+
 /* si_test_dma.c */
 void si_test_dma(struct si_screen *sscreen);
 
+/* si_test_clearbuffer.c */
+void si_test_dma_perf(struct si_screen *sscreen);
+
 /* si_uvd.c */
 struct pipe_video_codec *si_uvd_create_decoder(struct pipe_context *context,
                                               const struct pipe_video_codec *templ);
@@ -1212,26 +1277,23 @@ struct pipe_video_buffer *si_video_buffer_create(struct pipe_context *pipe,
 void si_update_vs_viewport_state(struct si_context *ctx);
 void si_init_viewport_functions(struct si_context *ctx);
 
-/* r600_texture.c */
+/* si_texture.c */
 bool si_prepare_for_dma_blit(struct si_context *sctx,
-                            struct r600_texture *rdst,
+                            struct si_texture *dst,
                             unsigned dst_level, unsigned dstx,
                             unsigned dsty, unsigned dstz,
-                            struct r600_texture *rsrc,
+                            struct si_texture *src,
                             unsigned src_level,
                             const struct pipe_box *src_box);
-void si_texture_get_cmask_info(struct si_screen *sscreen,
-                              struct r600_texture *rtex,
-                              struct r600_cmask_info *out);
 void si_eliminate_fast_color_clear(struct si_context *sctx,
-                                  struct r600_texture *rtex);
+                                  struct si_texture *tex);
 void si_texture_discard_cmask(struct si_screen *sscreen,
-                             struct r600_texture *rtex);
+                             struct si_texture *tex);
 bool si_init_flushed_depth_texture(struct pipe_context *ctx,
                                   struct pipe_resource *texture,
-                                  struct r600_texture **staging);
+                                  struct si_texture **staging);
 void si_print_texture_info(struct si_screen *sscreen,
-                          struct r600_texture *rtex, struct u_log_context *log);
+                          struct si_texture *tex, struct u_log_context *log);
 struct pipe_resource *si_texture_create(struct pipe_screen *screen,
                                        const struct pipe_resource *templ);
 bool vi_dcc_formats_compatible(enum pipe_format format1,
@@ -1250,15 +1312,15 @@ struct pipe_surface *si_create_surface_custom(struct pipe_context *pipe,
                                              unsigned width, unsigned height);
 unsigned si_translate_colorswap(enum pipe_format format, bool do_endian_swap);
 void vi_separate_dcc_try_enable(struct si_context *sctx,
-                               struct r600_texture *tex);
+                               struct si_texture *tex);
 void vi_separate_dcc_start_query(struct si_context *sctx,
-                                struct r600_texture *tex);
+                                struct si_texture *tex);
 void vi_separate_dcc_stop_query(struct si_context *sctx,
-                               struct r600_texture *tex);
+                               struct si_texture *tex);
 void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx,
-                                            struct r600_texture *tex);
+                                            struct si_texture *tex);
 bool si_texture_disable_dcc(struct si_context *sctx,
-                           struct r600_texture *rtex);
+                           struct si_texture *tex);
 void si_init_screen_texture_functions(struct si_screen *sscreen);
 void si_init_context_texture_functions(struct si_context *sctx);
 
@@ -1280,24 +1342,24 @@ r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
 }
 
 static inline void
-r600_texture_reference(struct r600_texture **ptr, struct r600_texture *res)
+si_texture_reference(struct si_texture **ptr, struct si_texture *res)
 {
        pipe_resource_reference((struct pipe_resource **)ptr, &res->buffer.b.b);
 }
 
 static inline bool
-vi_dcc_enabled(struct r600_texture *tex, unsigned level)
+vi_dcc_enabled(struct si_texture *tex, unsigned level)
 {
        return tex->dcc_offset && level < tex->surface.num_dcc_levels;
 }
 
 static inline unsigned
-si_tile_mode_index(struct r600_texture *rtex, unsigned level, bool stencil)
+si_tile_mode_index(struct si_texture *tex, unsigned level, bool stencil)
 {
        if (stencil)
-               return rtex->surface.u.legacy.stencil_tiling_index[level];
+               return tex->surface.u.legacy.stencil_tiling_index[level];
        else
-               return rtex->surface.u.legacy.tiling_index[level];
+               return tex->surface.u.legacy.tiling_index[level];
 }
 
 static inline void
@@ -1452,20 +1514,20 @@ si_make_DB_shader_coherent(struct si_context *sctx, unsigned num_samples,
 }
 
 static inline bool
-si_can_sample_zs(struct r600_texture *tex, bool stencil_sampler)
+si_can_sample_zs(struct si_texture *tex, bool stencil_sampler)
 {
        return (stencil_sampler && tex->can_sample_s) ||
               (!stencil_sampler && tex->can_sample_z);
 }
 
 static inline bool
-si_htile_enabled(struct r600_texture *tex, unsigned level)
+si_htile_enabled(struct si_texture *tex, unsigned level)
 {
        return tex->htile_offset && level == 0;
 }
 
 static inline bool
-vi_tc_compat_htile_enabled(struct r600_texture *tex, unsigned level)
+vi_tc_compat_htile_enabled(struct si_texture *tex, unsigned level)
 {
        assert(!tex->tc_compatible_htile || tex->htile_offset);
        return tex->tc_compatible_htile && level == 0;
@@ -1474,9 +1536,9 @@ vi_tc_compat_htile_enabled(struct r600_texture *tex, unsigned level)
 static inline unsigned si_get_ps_iter_samples(struct si_context *sctx)
 {
        if (sctx->ps_uses_fbfetch)
-               return sctx->framebuffer.nr_samples;
+               return sctx->framebuffer.nr_color_samples;
 
-       return sctx->ps_iter_samples;
+       return MIN2(sctx->ps_iter_samples, sctx->framebuffer.nr_color_samples);
 }
 
 static inline unsigned si_get_total_colormask(struct si_context *sctx)
@@ -1499,6 +1561,23 @@ static inline unsigned si_get_total_colormask(struct si_context *sctx)
        return colormask;
 }
 
+#define UTIL_ALL_PRIM_LINE_MODES ((1 << PIPE_PRIM_LINES) | \
+                                 (1 << PIPE_PRIM_LINE_LOOP) | \
+                                 (1 << PIPE_PRIM_LINE_STRIP) | \
+                                 (1 << PIPE_PRIM_LINES_ADJACENCY) | \
+                                 (1 << PIPE_PRIM_LINE_STRIP_ADJACENCY))
+
+static inline bool util_prim_is_lines(unsigned prim)
+{
+       return ((1 << prim) & UTIL_ALL_PRIM_LINE_MODES) != 0;
+}
+
+static inline bool util_prim_is_points_or_lines(unsigned prim)
+{
+       return ((1 << prim) & (UTIL_ALL_PRIM_LINE_MODES |
+                              (1 << PIPE_PRIM_POINTS))) != 0;
+}
+
 /**
  * Return true if there is enough memory in VRAM and GTT for the buffers
  * added so far.
@@ -1508,7 +1587,7 @@ static inline unsigned si_get_total_colormask(struct si_context *sctx)
  */
 static inline bool
 radeon_cs_memory_below_limit(struct si_screen *screen,
-                            struct radeon_winsys_cs *cs,
+                            struct radeon_cmdbuf *cs,
                             uint64_t vram, uint64_t gtt)
 {
        vram += cs->used_vram;
@@ -1533,7 +1612,7 @@ radeon_cs_memory_below_limit(struct si_screen *screen,
  * rebuilt.
  */
 static inline void radeon_add_to_buffer_list(struct si_context *sctx,
-                                            struct radeon_winsys_cs *cs,
+                                            struct radeon_cmdbuf *cs,
                                             struct r600_resource *rbo,
                                             enum radeon_bo_usage usage,
                                             enum radeon_bo_priority priority)