radeonsi: Add CIK SDMA support
[mesa.git] / src / gallium / drivers / radeonsi / si_pipe.h
index 08c41e795c86a25812b89541a7240a8e796afe67..2d67342f1608dc8aad026766afb5bbbaa3629f18 100644 (file)
  * the number shouldn't be a commonly-used one. */
 #define SI_BASE_VERTEX_UNKNOWN INT_MIN
 #define SI_RESTART_INDEX_UNKNOWN INT_MIN
+#define SI_NUM_SMOOTH_AA_SAMPLES 8
 
 #define SI_TRACE_CS 0
 #define SI_TRACE_CS_DWORDS             6
 
 #define SI_MAX_DRAW_CS_DWORDS \
-       (/*derived prim state:*/ 6 + /*draw regs:*/ 16 + /*draw packets:*/ 31)
+       (/*scratch:*/ 3 + /*derived prim state:*/ 3 + \
+        /*draw regs:*/ 16 + /*draw packets:*/ 31)
+
+/* Instruction cache. */
+#define SI_CONTEXT_INV_ICACHE          (R600_CONTEXT_PRIVATE_FLAG << 0)
+/* Cache used by scalar memory (SMEM) instructions. They also use TC
+ * as a second level cache, which isn't flushed by this.
+ * Other names: constant cache, data cache, DCACHE */
+#define SI_CONTEXT_INV_KCACHE          (R600_CONTEXT_PRIVATE_FLAG << 1)
+/* Caches used by vector memory (VMEM) instructions.
+ * L1 can optionally be bypassed (GLC=1) and can only be used by shaders.
+ * L2 is used by shaders and can be used by other blocks (CP, sDMA). */
+#define SI_CONTEXT_INV_TC_L1           (R600_CONTEXT_PRIVATE_FLAG << 2)
+#define SI_CONTEXT_INV_TC_L2           (R600_CONTEXT_PRIVATE_FLAG << 3)
+/* Framebuffer caches. */
+#define SI_CONTEXT_FLUSH_AND_INV_CB_META (R600_CONTEXT_PRIVATE_FLAG << 4)
+#define SI_CONTEXT_FLUSH_AND_INV_DB_META (R600_CONTEXT_PRIVATE_FLAG << 5)
+#define SI_CONTEXT_FLUSH_AND_INV_DB    (R600_CONTEXT_PRIVATE_FLAG << 6)
+#define SI_CONTEXT_FLUSH_AND_INV_CB    (R600_CONTEXT_PRIVATE_FLAG << 7)
+/* Engine synchronization. */
+#define SI_CONTEXT_VS_PARTIAL_FLUSH    (R600_CONTEXT_PRIVATE_FLAG << 8)
+#define SI_CONTEXT_PS_PARTIAL_FLUSH    (R600_CONTEXT_PRIVATE_FLAG << 9)
+#define SI_CONTEXT_CS_PARTIAL_FLUSH    (R600_CONTEXT_PRIVATE_FLAG << 10)
+#define SI_CONTEXT_VGT_FLUSH           (R600_CONTEXT_PRIVATE_FLAG << 11)
+#define SI_CONTEXT_VGT_STREAMOUT_SYNC  (R600_CONTEXT_PRIVATE_FLAG << 12)
+/* Compute only. */
+#define SI_CONTEXT_FLUSH_WITH_INV_L2   (R600_CONTEXT_PRIVATE_FLAG << 13) /* TODO: merge with TC? */
+#define SI_CONTEXT_FLAG_COMPUTE                (R600_CONTEXT_PRIVATE_FLAG << 14)
+
+#define SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER (SI_CONTEXT_FLUSH_AND_INV_CB | \
+                                             SI_CONTEXT_FLUSH_AND_INV_CB_META | \
+                                             SI_CONTEXT_FLUSH_AND_INV_DB | \
+                                             SI_CONTEXT_FLUSH_AND_INV_DB_META)
 
 struct si_compute;
 
 struct si_screen {
        struct r600_common_screen       b;
-       LLVMTargetMachineRef            tm;
 };
 
 struct si_sampler_view {
        struct pipe_sampler_view        base;
        struct list_head                list;
        struct r600_resource            *resource;
+        /* [0..7] = image descriptor
+         * [4..7] = buffer descriptor */
        uint32_t                        state[8];
        uint32_t                        fmask_state[8];
 };
@@ -100,6 +134,7 @@ struct si_context {
        void                            *custom_blend_resolve;
        void                            *custom_blend_decompress;
        void                            *custom_blend_fastclear;
+       void                            *pstipple_sampler_state;
        struct si_screen                *screen;
        struct si_pm4_state             *init_config;
 
@@ -117,6 +152,7 @@ struct si_context {
                        struct r600_atom *streamout_begin;
                        struct r600_atom *streamout_enable; /* must be after streamout_begin */
                        struct r600_atom *framebuffer;
+                       struct r600_atom *msaa_sample_locs;
                        struct r600_atom *db_render_state;
                        struct r600_atom *msaa_config;
                        struct r600_atom *clip_regs;
@@ -126,8 +162,6 @@ struct si_context {
 
        struct si_framebuffer           framebuffer;
        struct si_vertex_element        *vertex_elements;
-       unsigned                        pa_sc_line_stipple;
-       unsigned                        pa_su_sc_mode_cntl;
        /* for saving when using blitter */
        struct pipe_stencil_ref         stencil_ref;
        /* shaders */
@@ -137,18 +171,20 @@ struct si_context {
        struct si_cs_shader_state       cs_shader_state;
        /* shader information */
        unsigned                        sprite_coord_enable;
+       bool                            flatshade;
        struct si_descriptors           vertex_buffers;
        struct si_buffer_resources      const_buffers[SI_NUM_SHADERS];
        struct si_buffer_resources      rw_buffers[SI_NUM_SHADERS];
        struct si_textures_info         samplers[SI_NUM_SHADERS];
+       struct r600_resource            *scratch_buffer;
        struct r600_resource            *border_color_table;
        unsigned                        border_color_offset;
 
        struct r600_atom                clip_regs;
+       struct r600_atom                msaa_sample_locs;
        struct r600_atom                msaa_config;
        int                             ps_iter_samples;
-
-       unsigned default_ps_gprs, default_vs_gprs;
+       bool                            smoothing_enabled;
 
        /* Vertex and index buffers. */
        bool                    vertex_buffers_dirty;
@@ -166,6 +202,8 @@ struct si_context {
        struct pipe_resource    *esgs_ring;
        struct pipe_resource    *gsvs_ring;
 
+       LLVMTargetMachineRef            tm;
+
        /* SI state handling */
        union si_state  queued;
        union si_state  emitted;
@@ -190,8 +228,24 @@ struct si_context {
        int                     last_prim;
        int                     last_multi_vgt_param;
        int                     last_rast_prim;
+       unsigned                last_sc_line_stipple;
+       int                     current_rast_prim; /* primitive type after TES, GS */
+
+       /* Scratch buffer */
+       boolean                 emit_scratch_reloc;
+       unsigned                scratch_waves;
+       unsigned                spi_tmpring_size;
 };
 
+/* cik_sdma.c */
+void cik_sdma_copy(struct pipe_context *ctx,
+                  struct pipe_resource *dst,
+                  unsigned dst_level,
+                  unsigned dstx, unsigned dsty, unsigned dstz,
+                  struct pipe_resource *src,
+                  unsigned src_level,
+                  const struct pipe_box *src_box);
+
 /* si_blit.c */
 void si_init_blit_functions(struct si_context *sctx);
 void si_flush_depth_textures(struct si_context *sctx,