#ifndef SI_PIPE_H
#define SI_PIPE_H
-#include "../radeon/r600_pipe_common.h"
-
-#include "pipe/p_screen.h"
-#include "pipe/p_context.h"
-#include "util/u_format.h"
-#include "util/u_math.h"
-#include "util/u_slab.h"
-#include "si.h"
-#include "sid.h"
-#include "si_public.h"
-#include "si_pm4.h"
-#include "si_resource.h"
#include "si_state.h"
+#include <llvm-c/TargetMachine.h>
+
#ifdef PIPE_ARCH_BIG_ENDIAN
#define SI_BIG_ENDIAN 1
#else
#define SI_BIG_ENDIAN 0
#endif
+/* The base vertex and primitive restart can be any number, but we must pick
+ * one which will mean "unknown" for the purpose of state tracking and
+ * the number shouldn't be a commonly-used one. */
+#define SI_BASE_VERTEX_UNKNOWN INT_MIN
+#define SI_RESTART_INDEX_UNKNOWN INT_MIN
+#define SI_NUM_SMOOTH_AA_SAMPLES 8
+
#define SI_TRACE_CS 0
#define SI_TRACE_CS_DWORDS 6
-#define SI_MAX_DRAW_CS_DWORDS 18
-
-struct si_pipe_compute;
+#define SI_MAX_DRAW_CS_DWORDS \
+ (/*scratch:*/ 3 + /*derived prim state:*/ 3 + \
+ /*draw regs:*/ 16 + /*draw packets:*/ 31)
+
+/* Instruction cache. */
+#define SI_CONTEXT_INV_ICACHE (R600_CONTEXT_PRIVATE_FLAG << 0)
+/* Cache used by scalar memory (SMEM) instructions. They also use TC
+ * as a second level cache, which isn't flushed by this.
+ * Other names: constant cache, data cache, DCACHE */
+#define SI_CONTEXT_INV_KCACHE (R600_CONTEXT_PRIVATE_FLAG << 1)
+/* Caches used by vector memory (VMEM) instructions.
+ * L1 can optionally be bypassed (GLC=1) and can only be used by shaders.
+ * L2 is used by shaders and can be used by other blocks (CP, sDMA). */
+#define SI_CONTEXT_INV_TC_L1 (R600_CONTEXT_PRIVATE_FLAG << 2)
+#define SI_CONTEXT_INV_TC_L2 (R600_CONTEXT_PRIVATE_FLAG << 3)
+/* Framebuffer caches. */
+#define SI_CONTEXT_FLUSH_AND_INV_CB_META (R600_CONTEXT_PRIVATE_FLAG << 4)
+#define SI_CONTEXT_FLUSH_AND_INV_DB_META (R600_CONTEXT_PRIVATE_FLAG << 5)
+#define SI_CONTEXT_FLUSH_AND_INV_DB (R600_CONTEXT_PRIVATE_FLAG << 6)
+#define SI_CONTEXT_FLUSH_AND_INV_CB (R600_CONTEXT_PRIVATE_FLAG << 7)
+/* Engine synchronization. */
+#define SI_CONTEXT_VS_PARTIAL_FLUSH (R600_CONTEXT_PRIVATE_FLAG << 8)
+#define SI_CONTEXT_PS_PARTIAL_FLUSH (R600_CONTEXT_PRIVATE_FLAG << 9)
+#define SI_CONTEXT_CS_PARTIAL_FLUSH (R600_CONTEXT_PRIVATE_FLAG << 10)
+#define SI_CONTEXT_VGT_FLUSH (R600_CONTEXT_PRIVATE_FLAG << 11)
+#define SI_CONTEXT_VGT_STREAMOUT_SYNC (R600_CONTEXT_PRIVATE_FLAG << 12)
+/* Compute only. */
+#define SI_CONTEXT_FLUSH_WITH_INV_L2 (R600_CONTEXT_PRIVATE_FLAG << 13) /* TODO: merge with TC? */
+#define SI_CONTEXT_FLAG_COMPUTE (R600_CONTEXT_PRIVATE_FLAG << 14)
+
+#define SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER (SI_CONTEXT_FLUSH_AND_INV_CB | \
+ SI_CONTEXT_FLUSH_AND_INV_CB_META | \
+ SI_CONTEXT_FLUSH_AND_INV_DB | \
+ SI_CONTEXT_FLUSH_AND_INV_DB_META)
+
+struct si_compute;
struct si_screen {
struct r600_common_screen b;
-#if SI_TRACE_CS
- struct r600_resource *trace_bo;
- uint32_t *trace_ptr;
- unsigned cs_count;
-#endif
};
-struct si_pipe_sampler_view {
+struct si_sampler_view {
struct pipe_sampler_view base;
+ struct list_head list;
struct r600_resource *resource;
+ /* [0..7] = image descriptor
+ * [4..7] = buffer descriptor */
uint32_t state[8];
uint32_t fmask_state[8];
};
-struct si_pipe_sampler_state {
+struct si_sampler_state {
uint32_t val[4];
uint32_t border_color[4];
};
struct si_cs_shader_state {
- struct si_pipe_compute *program;
+ struct si_compute *program;
};
struct si_textures_info {
struct si_sampler_views views;
- struct si_pipe_sampler_state *samplers[NUM_TEX_UNITS];
- unsigned n_views;
+ struct si_sampler_states states;
uint32_t depth_texture_mask; /* which textures are depth */
uint32_t compressed_colortex_mask;
- unsigned n_samplers;
};
-#define SI_NUM_ATOMS(rctx) (sizeof((rctx)->atoms)/sizeof((rctx)->atoms.array[0]))
-#define SI_NUM_SHADERS (PIPE_SHADER_FRAGMENT+1)
+struct si_framebuffer {
+ struct r600_atom atom;
+ struct pipe_framebuffer_state state;
+ unsigned nr_samples;
+ unsigned log_samples;
+ unsigned cb0_is_integer;
+ unsigned compressed_cb_mask;
+ unsigned export_16bpc;
+};
+
+#define SI_NUM_ATOMS(sctx) (sizeof((sctx)->atoms)/sizeof((sctx)->atoms.array[0]))
+
+#define SI_NUM_SHADERS (PIPE_SHADER_GEOMETRY+1)
struct si_context {
struct r600_common_context b;
struct blitter_context *blitter;
- void *custom_dsa_flush_depth_stencil[8];
- void *custom_dsa_flush_depth[8];
- void *custom_dsa_flush_stencil[8];
- void *custom_dsa_flush_inplace;
+ void *custom_dsa_flush;
void *custom_blend_resolve;
void *custom_blend_decompress;
+ void *custom_blend_fastclear;
+ void *pstipple_sampler_state;
struct si_screen *screen;
+ struct si_pm4_state *init_config;
union {
struct {
/* The order matters. */
+ struct r600_atom *vertex_buffers;
struct r600_atom *const_buffers[SI_NUM_SHADERS];
+ struct r600_atom *rw_buffers[SI_NUM_SHADERS];
struct r600_atom *sampler_views[SI_NUM_SHADERS];
- struct r600_atom *streamout_buffers;
+ struct r600_atom *sampler_states[SI_NUM_SHADERS];
/* Caches must be flushed after resource descriptors are
* updated in memory. */
struct r600_atom *cache_flush;
struct r600_atom *streamout_begin;
- };
+ struct r600_atom *streamout_enable; /* must be after streamout_begin */
+ struct r600_atom *framebuffer;
+ struct r600_atom *msaa_sample_locs;
+ struct r600_atom *db_render_state;
+ struct r600_atom *msaa_config;
+ struct r600_atom *clip_regs;
+ } s;
struct r600_atom *array[0];
} atoms;
+ struct si_framebuffer framebuffer;
struct si_vertex_element *vertex_elements;
- struct pipe_framebuffer_state framebuffer;
- unsigned fb_log_samples;
- unsigned fb_cb0_is_integer;
- unsigned fb_compressed_cb_mask;
- unsigned pa_sc_line_stipple;
- unsigned pa_su_sc_mode_cntl;
/* for saving when using blitter */
struct pipe_stencil_ref stencil_ref;
- struct si_pipe_shader_selector *ps_shader;
- struct si_pipe_shader_selector *vs_shader;
+ /* shaders */
+ struct si_shader_selector *ps_shader;
+ struct si_shader_selector *gs_shader;
+ struct si_shader_selector *vs_shader;
struct si_cs_shader_state cs_shader_state;
- struct pipe_query *current_render_cond;
- unsigned current_render_cond_mode;
- boolean current_render_cond_cond;
- struct pipe_query *saved_render_cond;
- unsigned saved_render_cond_mode;
- boolean saved_render_cond_cond;
/* shader information */
unsigned sprite_coord_enable;
- unsigned export_16bpc;
+ bool flatshade;
+ struct si_descriptors vertex_buffers;
struct si_buffer_resources const_buffers[SI_NUM_SHADERS];
- struct si_buffer_resources streamout_buffers;
- struct si_textures_info samplers[SI_NUM_SHADERS];
+ struct si_buffer_resources rw_buffers[SI_NUM_SHADERS];
+ struct si_textures_info samplers[SI_NUM_SHADERS];
+ struct r600_resource *scratch_buffer;
struct r600_resource *border_color_table;
unsigned border_color_offset;
- unsigned default_ps_gprs, default_vs_gprs;
-
- /* Below are variables from the old r600_context.
- */
- unsigned pm4_dirty_cdwords;
-
- /* The list of active queries. Only one query of each type can be active. */
- struct list_head active_nontimer_query_list;
- unsigned num_cs_dw_nontimer_queries_suspend;
- /* If queries have been suspended. */
- bool nontimer_queries_suspended;
-
- unsigned backend_mask;
- unsigned max_db; /* for OQ */
- boolean predicate_drawing;
+ struct r600_atom clip_regs;
+ struct r600_atom msaa_sample_locs;
+ struct r600_atom msaa_config;
+ int ps_iter_samples;
+ bool smoothing_enabled;
/* Vertex and index buffers. */
bool vertex_buffers_dirty;
struct pipe_index_buffer index_buffer;
- struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
- unsigned nr_vertex_buffers;
+ struct pipe_vertex_buffer vertex_buffer[SI_NUM_VERTEX_BUFFERS];
/* With rasterizer discard, there doesn't have to be a pixel shader.
* In that case, we bind this one: */
void *dummy_pixel_shader;
+ struct si_pm4_state *gs_on;
+ struct si_pm4_state *gs_off;
+ struct si_pm4_state *gs_rings;
struct r600_atom cache_flush;
struct pipe_constant_buffer null_const_buf; /* used for set_constant_buffer(NULL) on CIK */
+ struct pipe_resource *esgs_ring;
+ struct pipe_resource *gsvs_ring;
+
+ LLVMTargetMachineRef tm;
/* SI state handling */
union si_state queued;
union si_state emitted;
+
+ /* DB render state. */
+ struct r600_atom db_render_state;
+ bool dbcb_depth_copy_enabled;
+ bool dbcb_stencil_copy_enabled;
+ unsigned dbcb_copy_sample;
+ bool db_inplace_flush_enabled;
+ bool db_depth_clear;
+ bool db_depth_disable_expclear;
+ unsigned ps_db_shader_control;
+
+ /* Draw state. */
+ int last_base_vertex;
+ int last_start_instance;
+ int last_sh_base_reg;
+ int last_primitive_restart_en;
+ int last_restart_index;
+ int last_gs_out_prim;
+ int last_prim;
+ int last_multi_vgt_param;
+ int last_rast_prim;
+ unsigned last_sc_line_stipple;
+ int current_rast_prim; /* primitive type after TES, GS */
+
+ /* Scratch buffer */
+ boolean emit_scratch_reloc;
+ unsigned scratch_waves;
+ unsigned spi_tmpring_size;
};
+/* cik_sdma.c */
+void cik_sdma_copy(struct pipe_context *ctx,
+ struct pipe_resource *dst,
+ unsigned dst_level,
+ unsigned dstx, unsigned dsty, unsigned dstz,
+ struct pipe_resource *src,
+ unsigned src_level,
+ const struct pipe_box *src_box);
+
/* si_blit.c */
-void si_init_blit_functions(struct si_context *rctx);
-void si_flush_depth_textures(struct si_context *rctx,
+void si_init_blit_functions(struct si_context *sctx);
+void si_flush_depth_textures(struct si_context *sctx,
struct si_textures_info *textures);
-void si_decompress_color_textures(struct si_context *rctx,
+void si_decompress_color_textures(struct si_context *sctx,
struct si_textures_info *textures);
-
-/* si_buffer.c */
-void si_upload_index_buffer(struct si_context *rctx,
- struct pipe_index_buffer *ib, unsigned count);
-
-
-/* si_pipe.c */
-void si_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
- unsigned flags);
-const char *si_get_llvm_processor_name(enum radeon_family family);
-
-/* si_query.c */
-void si_init_query_functions(struct si_context *rctx);
-
-/* si_resource.c */
-void si_init_context_resource_functions(struct si_context *r600);
-
-/* si_translate.c */
-void si_translate_index_buffer(struct si_context *r600,
- struct pipe_index_buffer *ib,
- unsigned count);
+void si_resource_copy_region(struct pipe_context *ctx,
+ struct pipe_resource *dst,
+ unsigned dst_level,
+ unsigned dstx, unsigned dsty, unsigned dstz,
+ struct pipe_resource *src,
+ unsigned src_level,
+ const struct pipe_box *src_box);
+
+/* si_dma.c */
+void si_dma_copy(struct pipe_context *ctx,
+ struct pipe_resource *dst,
+ unsigned dst_level,
+ unsigned dstx, unsigned dsty, unsigned dstz,
+ struct pipe_resource *src,
+ unsigned src_level,
+ const struct pipe_box *src_box);
+
+/* si_hw_context.c */
+void si_context_gfx_flush(void *context, unsigned flags,
+ struct pipe_fence_handle **fence);
+void si_begin_new_cs(struct si_context *ctx);
+void si_need_cs_space(struct si_context *ctx, unsigned num_dw, boolean count_draw_in);
#if SI_TRACE_CS
-void si_trace_emit(struct si_context *rctx);
+void si_trace_emit(struct si_context *sctx);
#endif
/* si_compute.c */
-void si_init_compute_functions(struct si_context *rctx);
+void si_init_compute_functions(struct si_context *sctx);
/* si_uvd.c */
struct pipe_video_codec *si_uvd_create_decoder(struct pipe_context *context,
/*
* common helpers
*/
-static INLINE uint32_t S_FIXED(float value, uint32_t frac_bits)
-{
- return value * (1 << frac_bits);
-}
-#define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
-
-static INLINE unsigned si_map_swizzle(unsigned swizzle)
-{
- switch (swizzle) {
- case UTIL_FORMAT_SWIZZLE_Y:
- return V_008F0C_SQ_SEL_Y;
- case UTIL_FORMAT_SWIZZLE_Z:
- return V_008F0C_SQ_SEL_Z;
- case UTIL_FORMAT_SWIZZLE_W:
- return V_008F0C_SQ_SEL_W;
- case UTIL_FORMAT_SWIZZLE_0:
- return V_008F0C_SQ_SEL_0;
- case UTIL_FORMAT_SWIZZLE_1:
- return V_008F0C_SQ_SEL_1;
- default: /* UTIL_FORMAT_SWIZZLE_X */
- return V_008F0C_SQ_SEL_X;
- }
-}
-static inline unsigned si_tex_aniso_filter(unsigned filter)
+static INLINE struct r600_resource *
+si_resource_create_custom(struct pipe_screen *screen,
+ unsigned usage, unsigned size)
{
- if (filter <= 1) return 0;
- if (filter <= 2) return 1;
- if (filter <= 4) return 2;
- if (filter <= 8) return 3;
- /* else */ return 4;
+ assert(size);
+ return r600_resource(pipe_buffer_create(screen,
+ PIPE_BIND_CUSTOM, usage, size));
}
-/* 12.4 fixed-point */
-static INLINE unsigned si_pack_float_12p4(float x)
+static INLINE void
+si_invalidate_draw_sh_constants(struct si_context *sctx)
{
- return x <= 0 ? 0 :
- x >= 4096 ? 0xffff : x * 16;
+ sctx->last_base_vertex = SI_BASE_VERTEX_UNKNOWN;
+ sctx->last_start_instance = -1; /* reset to an unknown value */
+ sctx->last_sh_base_reg = -1; /* reset to an unknown value */
}
#endif