uint32_t compressed_colortex_mask;
};
+struct si_images_info {
+ struct si_descriptors desc;
+ struct pipe_image_view views[SI_NUM_IMAGES];
+ uint32_t compressed_colortex_mask;
+};
+
struct si_framebuffer {
struct r600_atom atom;
struct pipe_framebuffer_state state;
struct si_buffer_resources const_buffers[SI_NUM_SHADERS];
struct si_buffer_resources rw_buffers[SI_NUM_SHADERS];
struct si_textures_info samplers[SI_NUM_SHADERS];
+ struct si_images_info images[SI_NUM_SHADERS];
/* other shader resources */
struct pipe_constant_buffer null_const_buf; /* used for set_constant_buffer(NULL) on CIK */