struct pipe_resource *src,
unsigned src_level,
const struct pipe_box *src_box);
+void si_decompress_dcc(struct pipe_context *ctx, struct r600_texture *rtex);
+void si_blit_decompress_depth(struct pipe_context *ctx,
+ struct r600_texture *texture,
+ struct r600_texture *staging,
+ unsigned first_level, unsigned last_level,
+ unsigned first_layer, unsigned last_layer,
+ unsigned first_sample, unsigned last_sample);
/* si_clear.c */
void vi_dcc_clear_level(struct si_context *sctx,
void si_init_cp_dma_functions(struct si_context *sctx);
/* si_debug.c */
+void si_destroy_saved_cs(struct si_saved_cs *scs);
void si_auto_log_cs(void *data, struct u_log_context *log);
void si_log_hw_flush(struct si_context *sctx);
void si_log_draw_state(struct si_context *sctx, struct u_log_context *log);
void si_init_screen_get_functions(struct si_screen *sscreen);
/* si_hw_context.c */
-void si_destroy_saved_cs(struct si_saved_cs *scs);
-void si_context_gfx_flush(void *context, unsigned flags,
- struct pipe_fence_handle **fence);
-void si_begin_new_cs(struct si_context *ctx);
-void si_need_cs_space(struct si_context *ctx);
+void si_flush_gfx_cs(void *context, unsigned flags,
+ struct pipe_fence_handle **fence);
+void si_begin_new_gfx_cs(struct si_context *ctx);
+void si_need_gfx_cs_space(struct si_context *ctx);
/* si_compute.c */
void si_init_compute_functions(struct si_context *sctx);
return sctx->ps_iter_samples;
}
+static inline unsigned si_get_total_colormask(struct si_context *sctx)
+{
+ if (sctx->queued.named.rasterizer->rasterizer_discard)
+ return 0;
+
+ struct si_shader_selector *ps = sctx->ps_shader.cso;
+ unsigned colormask = sctx->framebuffer.colorbuf_enabled_4bit &
+ sctx->queued.named.blend->cb_target_mask;
+
+ if (!ps->info.properties[TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS])
+ colormask &= ps->colors_written_4bit;
+ else if (!ps->colors_written_4bit)
+ colormask = 0; /* color0 writes all cbufs, but it's not written */
+
+ return colormask;
+}
+
#endif