radeonsi: Don't modify PA_SC_RASTER_CONFIG register value if rb_mask == 0
[mesa.git] / src / gallium / drivers / radeonsi / si_pipe.h
index d63a52b0affd9d37e5d248a4e84c3a8c6795e32a..9ba4970b3ff0534c4f9e297e11b2b2d308df42ff 100644 (file)
 #define SI_BIG_ENDIAN 0
 #endif
 
+/* The base vertex and primitive restart can be any number, but we must pick
+ * one which will mean "unknown" for the purpose of state tracking and
+ * the number shouldn't be a commonly-used one. */
+#define SI_BASE_VERTEX_UNKNOWN INT_MIN
+#define SI_RESTART_INDEX_UNKNOWN INT_MIN
+
 #define SI_TRACE_CS 0
 #define SI_TRACE_CS_DWORDS             6
 
-#define SI_MAX_DRAW_CS_DWORDS 18
+#define SI_MAX_DRAW_CS_DWORDS \
+       (/*derived prim state:*/ 6 + /*draw regs:*/ 16 + /*draw packets:*/ 31)
 
-struct si_pipe_compute;
+struct si_compute;
 
 struct si_screen {
        struct r600_common_screen       b;
 };
 
-struct si_pipe_sampler_view {
+struct si_sampler_view {
        struct pipe_sampler_view        base;
+       struct list_head                list;
        struct r600_resource            *resource;
        uint32_t                        state[8];
        uint32_t                        fmask_state[8];
 };
 
-struct si_pipe_sampler_state {
+struct si_sampler_state {
        uint32_t                        val[4];
        uint32_t                        border_color[4];
 };
 
 struct si_cs_shader_state {
-       struct si_pipe_compute          *program;
+       struct si_compute               *program;
 };
 
 struct si_textures_info {
        struct si_sampler_views         views;
-       struct si_pipe_sampler_state    *samplers[NUM_TEX_UNITS];
-       unsigned                        n_views;
+       struct si_sampler_states        states;
        uint32_t                        depth_texture_mask; /* which textures are depth */
        uint32_t                        compressed_colortex_mask;
-       unsigned                        n_samplers;
 };
 
-struct si_surface {
-       struct pipe_surface             base;
+struct si_framebuffer {
+       struct r600_atom                atom;
+       struct pipe_framebuffer_state   state;
+       unsigned                        nr_samples;
+       unsigned                        log_samples;
+       unsigned                        cb0_is_integer;
+       unsigned                        compressed_cb_mask;
+       unsigned                        export_16bpc;
 };
 
 #define SI_NUM_ATOMS(sctx) (sizeof((sctx)->atoms)/sizeof((sctx)->atoms.array[0]))
@@ -81,61 +93,63 @@ struct si_surface {
 struct si_context {
        struct r600_common_context      b;
        struct blitter_context          *blitter;
-       void                            *custom_dsa_flush_depth_stencil[8];
-       void                            *custom_dsa_flush_depth[8];
-       void                            *custom_dsa_flush_stencil[8];
-       void                            *custom_dsa_flush_inplace;
+       void                            *custom_dsa_flush;
        void                            *custom_blend_resolve;
        void                            *custom_blend_decompress;
+       void                            *custom_blend_fastclear;
        struct si_screen                *screen;
 
        union {
                struct {
                        /* The order matters. */
+                       struct r600_atom *vertex_buffers;
                        struct r600_atom *const_buffers[SI_NUM_SHADERS];
+                       struct r600_atom *rw_buffers[SI_NUM_SHADERS];
                        struct r600_atom *sampler_views[SI_NUM_SHADERS];
-                       struct r600_atom *streamout_buffers;
+                       struct r600_atom *sampler_states[SI_NUM_SHADERS];
                        /* Caches must be flushed after resource descriptors are
                         * updated in memory. */
                        struct r600_atom *cache_flush;
                        struct r600_atom *streamout_begin;
-               };
+                       struct r600_atom *streamout_enable; /* must be after streamout_begin */
+                       struct r600_atom *framebuffer;
+                       struct r600_atom *db_render_state;
+                       struct r600_atom *msaa_config;
+                       struct r600_atom *clip_regs;
+               } s;
                struct r600_atom *array[0];
        } atoms;
 
+       struct si_framebuffer           framebuffer;
        struct si_vertex_element        *vertex_elements;
-       struct pipe_framebuffer_state   framebuffer;
-       unsigned                        fb_log_samples;
-       unsigned                        fb_cb0_is_integer;
-       unsigned                        fb_compressed_cb_mask;
        unsigned                        pa_sc_line_stipple;
        unsigned                        pa_su_sc_mode_cntl;
        /* for saving when using blitter */
        struct pipe_stencil_ref         stencil_ref;
-       struct si_pipe_shader_selector  *ps_shader;
-       struct si_pipe_shader_selector  *gs_shader;
-       struct si_pipe_shader_selector  *vs_shader;
+       /* shaders */
+       struct si_shader_selector       *ps_shader;
+       struct si_shader_selector       *gs_shader;
+       struct si_shader_selector       *vs_shader;
        struct si_cs_shader_state       cs_shader_state;
        /* shader information */
        unsigned                        sprite_coord_enable;
-       unsigned                        export_16bpc;
+       struct si_descriptors           vertex_buffers;
        struct si_buffer_resources      const_buffers[SI_NUM_SHADERS];
-       struct si_buffer_resources      streamout_buffers;
-       struct si_textures_info samplers[SI_NUM_SHADERS];
+       struct si_buffer_resources      rw_buffers[SI_NUM_SHADERS];
+       struct si_textures_info         samplers[SI_NUM_SHADERS];
        struct r600_resource            *border_color_table;
        unsigned                        border_color_offset;
 
-       unsigned default_ps_gprs, default_vs_gprs;
+       struct r600_atom                clip_regs;
+       struct r600_atom                msaa_config;
+       int                             ps_iter_samples;
 
-       /* Below are variables from the old r600_context.
-        */
-       unsigned                pm4_dirty_cdwords;
+       unsigned default_ps_gprs, default_vs_gprs;
 
        /* Vertex and index buffers. */
        bool                    vertex_buffers_dirty;
        struct pipe_index_buffer index_buffer;
-       struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
-       unsigned                nr_vertex_buffers;
+       struct pipe_vertex_buffer vertex_buffer[SI_NUM_VERTEX_BUFFERS];
 
        /* With rasterizer discard, there doesn't have to be a pixel shader.
         * In that case, we bind this one: */
@@ -145,12 +159,33 @@ struct si_context {
        struct si_pm4_state     *gs_rings;
        struct r600_atom        cache_flush;
        struct pipe_constant_buffer null_const_buf; /* used for set_constant_buffer(NULL) on CIK */
-       struct pipe_constant_buffer esgs_ring;
-       struct pipe_constant_buffer gsvs_ring;
+       struct pipe_resource    *esgs_ring;
+       struct pipe_resource    *gsvs_ring;
 
        /* SI state handling */
        union si_state  queued;
        union si_state  emitted;
+
+       /* DB render state. */
+       struct r600_atom        db_render_state;
+       bool                    dbcb_depth_copy_enabled;
+       bool                    dbcb_stencil_copy_enabled;
+       unsigned                dbcb_copy_sample;
+       bool                    db_inplace_flush_enabled;
+       bool                    db_depth_clear;
+       bool                    db_depth_disable_expclear;
+       unsigned                ps_db_shader_control;
+
+       /* Draw state. */
+       int                     last_base_vertex;
+       int                     last_start_instance;
+       int                     last_sh_base_reg;
+       int                     last_primitive_restart_en;
+       int                     last_restart_index;
+       int                     last_gs_out_prim;
+       int                     last_prim;
+       int                     last_multi_vgt_param;
+       int                     last_rast_prim;
 };
 
 /* si_blit.c */
@@ -159,16 +194,29 @@ void si_flush_depth_textures(struct si_context *sctx,
                             struct si_textures_info *textures);
 void si_decompress_color_textures(struct si_context *sctx,
                                  struct si_textures_info *textures);
+void si_resource_copy_region(struct pipe_context *ctx,
+                            struct pipe_resource *dst,
+                            unsigned dst_level,
+                            unsigned dstx, unsigned dsty, unsigned dstz,
+                            struct pipe_resource *src,
+                            unsigned src_level,
+                            const struct pipe_box *src_box);
+
+/* si_dma.c */
+void si_dma_copy(struct pipe_context *ctx,
+                struct pipe_resource *dst,
+                unsigned dst_level,
+                unsigned dstx, unsigned dsty, unsigned dstz,
+                struct pipe_resource *src,
+                unsigned src_level,
+                const struct pipe_box *src_box);
 
 /* si_hw_context.c */
-void si_context_flush(struct si_context *ctx, unsigned flags);
+void si_context_gfx_flush(void *context, unsigned flags,
+                         struct pipe_fence_handle **fence);
 void si_begin_new_cs(struct si_context *ctx);
 void si_need_cs_space(struct si_context *ctx, unsigned num_dw, boolean count_draw_in);
 
-/* si_pipe.c */
-void si_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
-              unsigned flags);
-
 #if SI_TRACE_CS
 void si_trace_emit(struct si_context *sctx);
 #endif
@@ -196,4 +244,12 @@ si_resource_create_custom(struct pipe_screen *screen,
                PIPE_BIND_CUSTOM, usage, size));
 }
 
+static INLINE void
+si_invalidate_draw_sh_constants(struct si_context *sctx)
+{
+       sctx->last_base_vertex = SI_BASE_VERTEX_UNKNOWN;
+       sctx->last_start_instance = -1; /* reset to an unknown value */
+       sctx->last_sh_base_reg = -1; /* reset to an unknown value */
+}
+
 #endif