#include "sid.h"
#include "util/u_memory.h"
-void si_pm4_cmd_begin(struct si_pm4_state *state, unsigned opcode)
+static void si_pm4_cmd_begin(struct si_pm4_state *state, unsigned opcode)
{
+ assert(state->ndw < SI_PM4_MAX_DW);
state->last_opcode = opcode;
state->last_pm4 = state->ndw++;
}
void si_pm4_cmd_add(struct si_pm4_state *state, uint32_t dw)
{
+ assert(state->ndw < SI_PM4_MAX_DW);
state->pm4[state->ndw++] = dw;
}
-void si_pm4_cmd_end(struct si_pm4_state *state, bool predicate)
+static void si_pm4_cmd_end(struct si_pm4_state *state, bool predicate)
{
unsigned count;
count = state->ndw - state->last_pm4 - 2;
state->pm4[state->last_pm4] = PKT3(state->last_opcode, count, predicate);
-
- assert(state->ndw <= SI_PM4_MAX_DW);
}
void si_pm4_set_reg(struct si_pm4_state *state, unsigned reg, uint32_t val)
si_pm4_cmd_end(state, false);
}
-void si_pm4_add_bo(struct si_pm4_state *state, struct si_resource *bo, enum radeon_bo_usage usage,
- enum radeon_bo_priority priority)
-{
- unsigned idx = state->nbo++;
- assert(idx < SI_PM4_MAX_BO);
-
- si_resource_reference(&state->bo[idx], bo);
- state->bo_usage[idx] = usage;
- state->bo_priority[idx] = priority;
-}
-
void si_pm4_clear_state(struct si_pm4_state *state)
{
- for (int i = 0; i < state->nbo; ++i)
- si_resource_reference(&state->bo[i], NULL);
- state->nbo = 0;
state->ndw = 0;
}
{
struct radeon_cmdbuf *cs = sctx->gfx_cs;
- for (int i = 0; i < state->nbo; ++i) {
- radeon_add_to_buffer_list(sctx, sctx->gfx_cs, state->bo[i], state->bo_usage[i],
- state->bo_priority[i]);
+ if (state->shader) {
+ radeon_add_to_buffer_list(sctx, sctx->gfx_cs, state->shader->bo,
+ RADEON_USAGE_READ, RADEON_PRIO_SHADER_BINARY);
}
radeon_emit_array(cs, state->pm4, state->ndw);