void si_pm4_inval_shader_cache(struct si_pm4_state *state);
void si_pm4_inval_texture_cache(struct si_pm4_state *state);
-void si_pm4_free_state(struct si_context *rctx,
+void si_pm4_free_state(struct si_context *sctx,
struct si_pm4_state *state,
unsigned idx);
-struct si_pm4_state * si_pm4_alloc_state(struct si_context *rctx);
+struct si_pm4_state * si_pm4_alloc_state(struct si_context *sctx);
-uint32_t si_pm4_sync_flags(struct si_context *rctx);
-unsigned si_pm4_dirty_dw(struct si_context *rctx);
-void si_pm4_emit(struct si_context *rctx, struct si_pm4_state *state);
-void si_pm4_emit_dirty(struct si_context *rctx);
-void si_pm4_reset_emitted(struct si_context *rctx);
+uint32_t si_pm4_sync_flags(struct si_context *sctx);
+unsigned si_pm4_dirty_dw(struct si_context *sctx);
+void si_pm4_emit(struct si_context *sctx, struct si_pm4_state *state);
+void si_pm4_emit_dirty(struct si_context *sctx);
+void si_pm4_reset_emitted(struct si_context *sctx);
#endif