radeonsi: allow generating VS prologs with 0 inputs
[mesa.git] / src / gallium / drivers / radeonsi / si_shader.c
index 4bdaa7f08fee849d6cb35fc4c8001d535801096f..0f96b5f608825e18da4055407856229074921312 100644 (file)
@@ -22,6 +22,8 @@
  * USE OR OTHER DEALINGS IN THE SOFTWARE.
  */
 
+#include <llvm/Config/llvm-config.h>
+
 #include "util/u_memory.h"
 #include "util/u_string.h"
 #include "tgsi/tgsi_build.h"
@@ -40,6 +42,7 @@
 #include "sid.h"
 
 #include "compiler/nir/nir.h"
+#include "compiler/nir/nir_serialize.h"
 
 static const char scratch_rsrc_dword0_symbol[] =
        "SCRATCH_RSRC_DWORD0";
@@ -50,7 +53,8 @@ static const char scratch_rsrc_dword1_symbol[] =
 static void si_init_shader_ctx(struct si_shader_context *ctx,
                               struct si_screen *sscreen,
                               struct ac_llvm_compiler *compiler,
-                              unsigned wave_size);
+                              unsigned wave_size,
+                              bool nir);
 
 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action *action,
                                 struct lp_build_tgsi_context *bld_base,
@@ -101,50 +105,6 @@ static bool is_merged_shader(struct si_shader_context *ctx)
        return ctx->shader->key.as_ngg || is_multi_part_shader(ctx);
 }
 
-void si_init_function_info(struct si_function_info *fninfo)
-{
-       fninfo->num_params = 0;
-       fninfo->num_sgpr_params = 0;
-}
-
-unsigned add_arg_assign(struct si_function_info *fninfo,
-                       enum si_arg_regfile regfile, LLVMTypeRef type,
-                       LLVMValueRef *assign)
-{
-       assert(regfile != ARG_SGPR || fninfo->num_sgpr_params == fninfo->num_params);
-
-       unsigned idx = fninfo->num_params++;
-       assert(idx < ARRAY_SIZE(fninfo->types));
-
-       if (regfile == ARG_SGPR)
-               fninfo->num_sgpr_params = fninfo->num_params;
-
-       fninfo->types[idx] = type;
-       fninfo->assign[idx] = assign;
-       return idx;
-}
-
-static unsigned add_arg(struct si_function_info *fninfo,
-                       enum si_arg_regfile regfile, LLVMTypeRef type)
-{
-       return add_arg_assign(fninfo, regfile, type, NULL);
-}
-
-static void add_arg_assign_checked(struct si_function_info *fninfo,
-                                  enum si_arg_regfile regfile, LLVMTypeRef type,
-                                  LLVMValueRef *assign, unsigned idx)
-{
-       MAYBE_UNUSED unsigned actual = add_arg_assign(fninfo, regfile, type, assign);
-       assert(actual == idx);
-}
-
-static void add_arg_checked(struct si_function_info *fninfo,
-                           enum si_arg_regfile regfile, LLVMTypeRef type,
-                           unsigned idx)
-{
-       add_arg_assign_checked(fninfo, regfile, type, NULL, idx);
-}
-
 /**
  * Returns a unique index for a per-patch semantic name and index. The index
  * must be less than 32, so that a 32-bit bitmask of used inputs or outputs
@@ -253,10 +213,10 @@ static LLVMValueRef unpack_llvm_param(struct si_shader_context *ctx,
 }
 
 LLVMValueRef si_unpack_param(struct si_shader_context *ctx,
-                            unsigned param, unsigned rshift,
+                            struct ac_arg param, unsigned rshift,
                             unsigned bitwidth)
 {
-       LLVMValueRef value = LLVMGetParam(ctx->main_fn, param);
+       LLVMValueRef value = ac_get_arg(&ctx->ac, param);
 
        return unpack_llvm_param(ctx, value, rshift, bitwidth);
 }
@@ -265,11 +225,10 @@ static LLVMValueRef get_rel_patch_id(struct si_shader_context *ctx)
 {
        switch (ctx->type) {
        case PIPE_SHADER_TESS_CTRL:
-               return unpack_llvm_param(ctx, ctx->abi.tcs_rel_ids, 0, 8);
+               return si_unpack_param(ctx, ctx->args.tcs_rel_ids, 0, 8);
 
        case PIPE_SHADER_TESS_EVAL:
-               return LLVMGetParam(ctx->main_fn,
-                                   ctx->param_tes_rel_patch_id);
+               return ac_get_arg(&ctx->ac, ctx->tes_rel_patch_id);
 
        default:
                assert(0);
@@ -301,7 +260,7 @@ static LLVMValueRef get_rel_patch_id(struct si_shader_context *ctx)
 static LLVMValueRef
 get_tcs_in_patch_stride(struct si_shader_context *ctx)
 {
-       return si_unpack_param(ctx, ctx->param_vs_state_bits, 8, 13);
+       return si_unpack_param(ctx, ctx->vs_state_bits, 8, 13);
 }
 
 static unsigned get_tcs_out_vertex_dw_stride_constant(struct si_shader_context *ctx)
@@ -324,7 +283,7 @@ static LLVMValueRef get_tcs_out_vertex_dw_stride(struct si_shader_context *ctx)
 static LLVMValueRef get_tcs_out_patch_stride(struct si_shader_context *ctx)
 {
        if (ctx->shader->key.mono.u.ff_tcs_inputs_to_copy)
-               return si_unpack_param(ctx, ctx->param_tcs_out_lds_layout, 0, 13);
+               return si_unpack_param(ctx, ctx->tcs_out_lds_layout, 0, 13);
 
        const struct tgsi_shader_info *info = &ctx->shader->selector->info;
        unsigned tcs_out_vertices = info->properties[TGSI_PROPERTY_TCS_VERTICES_OUT];
@@ -339,9 +298,7 @@ static LLVMValueRef
 get_tcs_out_patch0_offset(struct si_shader_context *ctx)
 {
        return LLVMBuildMul(ctx->ac.builder,
-                           si_unpack_param(ctx,
-                                           ctx->param_tcs_out_lds_offsets,
-                                           0, 16),
+                           si_unpack_param(ctx, ctx->tcs_out_lds_offsets, 0, 16),
                            LLVMConstInt(ctx->i32, 4, 0), "");
 }
 
@@ -349,9 +306,7 @@ static LLVMValueRef
 get_tcs_out_patch0_patch_data_offset(struct si_shader_context *ctx)
 {
        return LLVMBuildMul(ctx->ac.builder,
-                           si_unpack_param(ctx,
-                                           ctx->param_tcs_out_lds_offsets,
-                                           16, 16),
+                           si_unpack_param(ctx, ctx->tcs_out_lds_offsets, 16, 16),
                            LLVMConstInt(ctx->i32, 4, 0), "");
 }
 
@@ -395,7 +350,7 @@ static LLVMValueRef get_num_tcs_out_vertices(struct si_shader_context *ctx)
        if (ctx->type == PIPE_SHADER_TESS_CTRL && tcs_out_vertices)
                return LLVMConstInt(ctx->i32, tcs_out_vertices, 0);
 
-       return si_unpack_param(ctx, ctx->param_tcs_offchip_layout, 6, 6);
+       return si_unpack_param(ctx, ctx->tcs_offchip_layout, 6, 6);
 }
 
 static LLVMValueRef get_tcs_in_vertex_dw_stride(struct si_shader_context *ctx)
@@ -413,7 +368,7 @@ static LLVMValueRef get_tcs_in_vertex_dw_stride(struct si_shader_context *ctx)
                        stride = ctx->shader->key.part.tcs.ls->lshs_vertex_stride / 4;
                        return LLVMConstInt(ctx->i32, stride, 0);
                }
-               return si_unpack_param(ctx, ctx->param_vs_state_bits, 24, 8);
+               return si_unpack_param(ctx, ctx->vs_state_bits, 24, 8);
 
        default:
                assert(0);
@@ -442,7 +397,7 @@ void si_llvm_load_input_vs(
        LLVMValueRef out[4])
 {
        const struct tgsi_shader_info *info = &ctx->shader->selector->info;
-       unsigned vs_blit_property = info->properties[TGSI_PROPERTY_VS_BLIT_SGPRS];
+       unsigned vs_blit_property = info->properties[TGSI_PROPERTY_VS_BLIT_SGPRS_AMD];
 
        if (vs_blit_property) {
                LLVMValueRef vertex_id = ctx->abi.vertex_id;
@@ -456,12 +411,13 @@ void si_llvm_load_input_vs(
                                                    LLVMIntNE, vertex_id,
                                                    ctx->i32_1, "");
 
+               unsigned param_vs_blit_inputs = ctx->vs_blit_inputs.arg_index;
                if (input_index == 0) {
                        /* Position: */
                        LLVMValueRef x1y1 = LLVMGetParam(ctx->main_fn,
-                                                        ctx->param_vs_blit_inputs);
+                                                        param_vs_blit_inputs);
                        LLVMValueRef x2y2 = LLVMGetParam(ctx->main_fn,
-                                                        ctx->param_vs_blit_inputs + 1);
+                                                        param_vs_blit_inputs + 1);
 
                        LLVMValueRef x1 = unpack_sint16(ctx, x1y1, 0);
                        LLVMValueRef y1 = unpack_sint16(ctx, x1y1, 1);
@@ -476,7 +432,7 @@ void si_llvm_load_input_vs(
                        out[0] = LLVMBuildSIToFP(ctx->ac.builder, x, ctx->f32, "");
                        out[1] = LLVMBuildSIToFP(ctx->ac.builder, y, ctx->f32, "");
                        out[2] = LLVMGetParam(ctx->main_fn,
-                                             ctx->param_vs_blit_inputs + 2);
+                                             param_vs_blit_inputs + 2);
                        out[3] = ctx->ac.f32_1;
                        return;
                }
@@ -487,27 +443,27 @@ void si_llvm_load_input_vs(
                if (vs_blit_property == SI_VS_BLIT_SGPRS_POS_COLOR) {
                        for (int i = 0; i < 4; i++) {
                                out[i] = LLVMGetParam(ctx->main_fn,
-                                                     ctx->param_vs_blit_inputs + 3 + i);
+                                                     param_vs_blit_inputs + 3 + i);
                        }
                } else {
                        assert(vs_blit_property == SI_VS_BLIT_SGPRS_POS_TEXCOORD);
                        LLVMValueRef x1 = LLVMGetParam(ctx->main_fn,
-                                                      ctx->param_vs_blit_inputs + 3);
+                                                      param_vs_blit_inputs + 3);
                        LLVMValueRef y1 = LLVMGetParam(ctx->main_fn,
-                                                      ctx->param_vs_blit_inputs + 4);
+                                                      param_vs_blit_inputs + 4);
                        LLVMValueRef x2 = LLVMGetParam(ctx->main_fn,
-                                                      ctx->param_vs_blit_inputs + 5);
+                                                      param_vs_blit_inputs + 5);
                        LLVMValueRef y2 = LLVMGetParam(ctx->main_fn,
-                                                      ctx->param_vs_blit_inputs + 6);
+                                                      param_vs_blit_inputs + 6);
 
                        out[0] = LLVMBuildSelect(ctx->ac.builder, sel_x1,
                                                 x1, x2, "");
                        out[1] = LLVMBuildSelect(ctx->ac.builder, sel_y1,
                                                 y1, y2, "");
                        out[2] = LLVMGetParam(ctx->main_fn,
-                                             ctx->param_vs_blit_inputs + 7);
+                                             param_vs_blit_inputs + 7);
                        out[3] = LLVMGetParam(ctx->main_fn,
-                                             ctx->param_vs_blit_inputs + 8);
+                                             param_vs_blit_inputs + 8);
                }
                return;
        }
@@ -520,14 +476,14 @@ void si_llvm_load_input_vs(
        LLVMValueRef tmp;
 
        /* Load the T list */
-       t_list_ptr = LLVMGetParam(ctx->main_fn, ctx->param_vertex_buffers);
+       t_list_ptr = ac_get_arg(&ctx->ac, ctx->vertex_buffers);
 
        t_offset = LLVMConstInt(ctx->i32, input_index, 0);
 
        t_list = ac_build_load_to_sgpr(&ctx->ac, t_list_ptr, t_offset);
 
        vertex_index = LLVMGetParam(ctx->main_fn,
-                                   ctx->param_vertex_index0 +
+                                   ctx->vertex_index0.arg_index +
                                    input_index);
 
        /* Use the open-coded implementation for all loads of doubles and
@@ -657,14 +613,13 @@ LLVMValueRef si_get_primitive_id(struct si_shader_context *ctx,
 
        switch (ctx->type) {
        case PIPE_SHADER_VERTEX:
-               return LLVMGetParam(ctx->main_fn,
-                                   ctx->param_vs_prim_id);
+               return ac_get_arg(&ctx->ac, ctx->vs_prim_id);
        case PIPE_SHADER_TESS_CTRL:
-               return ctx->abi.tcs_patch_id;
+               return ac_get_arg(&ctx->ac, ctx->args.tcs_patch_id);
        case PIPE_SHADER_TESS_EVAL:
-               return ctx->abi.tes_patch_id;
+               return ac_get_arg(&ctx->ac, ctx->args.tes_patch_id);
        case PIPE_SHADER_GEOMETRY:
-               return ctx->abi.gs_prim_id;
+               return ac_get_arg(&ctx->ac, ctx->args.gs_prim_id);
        default:
                assert(0);
                return ctx->i32_0;
@@ -723,10 +678,7 @@ static LLVMValueRef get_dw_address_from_generic_indices(struct si_shader_context
                                                        LLVMValueRef base_addr,
                                                        LLVMValueRef vertex_index,
                                                        LLVMValueRef param_index,
-                                                       unsigned input_index,
-                                                       ubyte *name,
-                                                       ubyte *index,
-                                                       bool is_patch)
+                                                       ubyte name, ubyte index)
 {
        if (vertex_dw_stride) {
                base_addr = ac_build_imad(&ctx->ac, vertex_index,
@@ -738,11 +690,11 @@ static LLVMValueRef get_dw_address_from_generic_indices(struct si_shader_context
                                          LLVMConstInt(ctx->i32, 4, 0), base_addr);
        }
 
-       int param = is_patch ?
-               si_shader_io_get_unique_index_patch(name[input_index],
-                                                   index[input_index]) :
-               si_shader_io_get_unique_index(name[input_index],
-                                             index[input_index], false);
+       int param = name == TGSI_SEMANTIC_PATCH ||
+                   name == TGSI_SEMANTIC_TESSINNER ||
+                   name == TGSI_SEMANTIC_TESSOUTER ?
+               si_shader_io_get_unique_index_patch(name, index) :
+               si_shader_io_get_unique_index(name, index, false);
 
        /* Add the base address of the element. */
        return LLVMBuildAdd(ctx->ac.builder, base_addr,
@@ -817,9 +769,8 @@ static LLVMValueRef get_dw_address(struct si_shader_context *ctx,
 
        return get_dw_address_from_generic_indices(ctx, vertex_dw_stride,
                                                   base_addr, vertex_index,
-                                                  ind_index, input_index,
-                                                  name, index,
-                                                  !reg.Register.Dimension);
+                                                  ind_index, name[input_index],
+                                                  index[input_index]);
 }
 
 /* The offchip buffer layout for TCS->TES is
@@ -849,7 +800,7 @@ static LLVMValueRef get_tcs_tes_buffer_address(struct si_shader_context *ctx,
        LLVMValueRef param_stride, constant16;
 
        vertices_per_patch = get_num_tcs_out_vertices(ctx);
-       num_patches = si_unpack_param(ctx, ctx->param_tcs_offchip_layout, 0, 6);
+       num_patches = si_unpack_param(ctx, ctx->tcs_offchip_layout, 0, 6);
        total_vertices = LLVMBuildMul(ctx->ac.builder, vertices_per_patch,
                                      num_patches, "");
 
@@ -868,7 +819,7 @@ static LLVMValueRef get_tcs_tes_buffer_address(struct si_shader_context *ctx,
 
        if (!vertex_index) {
                LLVMValueRef patch_data_offset =
-                          si_unpack_param(ctx, ctx->param_tcs_offchip_layout, 12, 20);
+                          si_unpack_param(ctx, ctx->tcs_offchip_layout, 12, 20);
 
                base_addr = LLVMBuildAdd(ctx->ac.builder, base_addr,
                                         patch_data_offset, "");
@@ -881,16 +832,15 @@ static LLVMValueRef get_tcs_tes_buffer_address_from_generic_indices(
                                        struct si_shader_context *ctx,
                                        LLVMValueRef vertex_index,
                                        LLVMValueRef param_index,
-                                       unsigned param_base,
-                                       ubyte *name,
-                                       ubyte *index,
-                                       bool is_patch)
+                                       ubyte name, ubyte index)
 {
        unsigned param_index_base;
 
-       param_index_base = is_patch ?
-               si_shader_io_get_unique_index_patch(name[param_base], index[param_base]) :
-               si_shader_io_get_unique_index(name[param_base], index[param_base], false);
+       param_index_base = name == TGSI_SEMANTIC_PATCH ||
+                          name == TGSI_SEMANTIC_TESSINNER ||
+                          name == TGSI_SEMANTIC_TESSOUTER ?
+               si_shader_io_get_unique_index_patch(name, index) :
+               si_shader_io_get_unique_index(name, index, false);
 
        if (param_index) {
                param_index = LLVMBuildAdd(ctx->ac.builder, param_index,
@@ -919,7 +869,6 @@ static LLVMValueRef get_tcs_tes_buffer_address_from_reg(
        reg = src ? *src : tgsi_full_src_register_from_dst(dst);
 
        if (reg.Register.Dimension) {
-
                if (reg.Dimension.Indirect)
                        vertex_index = si_get_indirect_index(ctx, &reg.DimIndirect,
                                                             1, reg.Dimension.Index);
@@ -949,14 +898,13 @@ static LLVMValueRef get_tcs_tes_buffer_address_from_reg(
 
                param_index = si_get_indirect_index(ctx, &reg.Indirect,
                                                    1, reg.Register.Index - param_base);
-
        } else {
                param_base = reg.Register.Index;
        }
 
        return get_tcs_tes_buffer_address_from_generic_indices(ctx, vertex_index,
-                                                              param_index, param_base,
-                                                              name, index, !reg.Register.Dimension);
+                                                              param_index, name[param_base],
+                                                              index[param_base]);
 }
 
 static LLVMValueRef buffer_load(struct lp_build_tgsi_context *bld_base,
@@ -1061,9 +1009,10 @@ static LLVMValueRef get_tess_ring_descriptor(struct si_shader_context *ctx,
                                             enum si_tess_ring ring)
 {
        LLVMBuilderRef builder = ctx->ac.builder;
-       unsigned param = ring == TESS_OFFCHIP_RING_TES ? ctx->param_tes_offchip_addr :
-                                                        ctx->param_tcs_out_lds_layout;
-       LLVMValueRef addr = LLVMGetParam(ctx->main_fn, param);
+       LLVMValueRef addr = ac_get_arg(&ctx->ac,
+                                      ring == TESS_OFFCHIP_RING_TES ?
+                                      ctx->tes_offchip_addr :
+                                      ctx->tcs_out_lds_layout);
 
        /* TCS only receives high 13 bits of the address. */
        if (ring == TESS_OFFCHIP_RING_TCS || ring == TCS_FACTOR_RING) {
@@ -1132,9 +1081,22 @@ static LLVMValueRef si_nir_load_tcs_varyings(struct ac_shader_abi *abi,
        struct tgsi_shader_info *info = &ctx->shader->selector->info;
        struct lp_build_tgsi_context *bld_base = &ctx->bld_base;
        LLVMValueRef dw_addr, stride;
+       ubyte name, index;
 
        driver_location = driver_location / 4;
 
+       if (load_input) {
+               name = info->input_semantic_name[driver_location];
+               index = info->input_semantic_index[driver_location];
+       } else {
+               name = info->output_semantic_name[driver_location];
+               index = info->output_semantic_index[driver_location];
+       }
+
+       assert((name == TGSI_SEMANTIC_PATCH ||
+               name == TGSI_SEMANTIC_TESSINNER ||
+               name == TGSI_SEMANTIC_TESSOUTER) == is_patch);
+
        if (load_input) {
                stride = get_tcs_in_vertex_dw_stride(ctx);
                dw_addr = get_tcs_in_current_patch_offset(ctx);
@@ -1148,29 +1110,13 @@ static LLVMValueRef si_nir_load_tcs_varyings(struct ac_shader_abi *abi,
                }
        }
 
-       if (param_index) {
-               /* Add the constant index to the indirect index */
-               param_index = LLVMBuildAdd(ctx->ac.builder, param_index,
-                                          LLVMConstInt(ctx->i32, const_index, 0), "");
-       } else {
+       if (!param_index) {
                param_index = LLVMConstInt(ctx->i32, const_index, 0);
        }
 
-       ubyte *names;
-       ubyte *indices;
-       if (load_input) {
-               names = info->input_semantic_name;
-               indices = info->input_semantic_index;
-       } else {
-               names = info->output_semantic_name;
-               indices = info->output_semantic_index;
-       }
-
        dw_addr = get_dw_address_from_generic_indices(ctx, stride, dw_addr,
                                                      vertex_index, param_index,
-                                                     driver_location,
-                                                     names, indices,
-                                                     is_patch);
+                                                     name, index);
 
        LLVMValueRef value[4];
        for (unsigned i = 0; i < num_components; i++) {
@@ -1215,7 +1161,7 @@ static LLVMValueRef fetch_input_tes(
        LLVMValueRef base, addr;
        unsigned swizzle = (swizzle_in & 0xffff);
 
-       base = LLVMGetParam(ctx->main_fn, ctx->param_tcs_offchip_offset);
+       base = ac_get_arg(&ctx->ac, ctx->tcs_offchip_offset);
        addr = get_tcs_tes_buffer_address_from_reg(ctx, NULL, reg);
 
        return buffer_load(bld_base, tgsi2llvmtype(bld_base, type), swizzle,
@@ -1240,22 +1186,22 @@ LLVMValueRef si_nir_load_input_tes(struct ac_shader_abi *abi,
        LLVMValueRef base, addr;
 
        driver_location = driver_location / 4;
+       ubyte name = info->input_semantic_name[driver_location];
+       ubyte index = info->input_semantic_index[driver_location];
 
-       base = LLVMGetParam(ctx->main_fn, ctx->param_tcs_offchip_offset);
+       assert((name == TGSI_SEMANTIC_PATCH ||
+               name == TGSI_SEMANTIC_TESSINNER ||
+               name == TGSI_SEMANTIC_TESSOUTER) == is_patch);
 
-       if (param_index) {
-               /* Add the constant index to the indirect index */
-               param_index = LLVMBuildAdd(ctx->ac.builder, param_index,
-                                          LLVMConstInt(ctx->i32, const_index, 0), "");
-       } else {
+       base = ac_get_arg(&ctx->ac, ctx->tcs_offchip_offset);
+
+       if (!param_index) {
                param_index = LLVMConstInt(ctx->i32, const_index, 0);
        }
 
        addr = get_tcs_tes_buffer_address_from_generic_indices(ctx, vertex_index,
-                                                              param_index, driver_location,
-                                                              info->input_semantic_name,
-                                                              info->input_semantic_index,
-                                                              is_patch);
+                                                              param_index,
+                                                              name, index);
 
        /* TODO: This will generate rather ordinary llvm code, although it
         * should be easy for the optimiser to fix up. In future we might want
@@ -1268,13 +1214,12 @@ LLVMValueRef si_nir_load_input_tes(struct ac_shader_abi *abi,
                if (llvm_type_is_64bit(ctx, type)) {
                        offset *= 2;
                        if (offset == 4) {
+                               ubyte name = info->input_semantic_name[driver_location + 1];
+                               ubyte index = info->input_semantic_index[driver_location + 1];
                                 addr = get_tcs_tes_buffer_address_from_generic_indices(ctx,
                                                                                        vertex_index,
                                                                                        param_index,
-                                                                                       driver_location + 1,
-                                                                                       info->input_semantic_name,
-                                                                                       info->input_semantic_index,
-                                                                                       is_patch);
+                                                                                      name, index);
                        }
 
                         offset = offset % 4;
@@ -1340,7 +1285,7 @@ static void store_output_tcs(struct lp_build_tgsi_context *bld_base,
 
        buffer = get_tess_ring_descriptor(ctx, TESS_OFFCHIP_RING_TCS);
 
-       base = LLVMGetParam(ctx->main_fn, ctx->param_tcs_offchip_offset);
+       base = ac_get_arg(&ctx->ac, ctx->tcs_offchip_offset);
        buf_addr = get_tcs_tes_buffer_address_from_reg(ctx, reg, NULL);
 
        uint32_t writemask = reg->Register.WriteMask;
@@ -1361,7 +1306,7 @@ static void store_output_tcs(struct lp_build_tgsi_context *bld_base,
                if (reg->Register.WriteMask != 0xF && !is_tess_factor) {
                        ac_build_buffer_store_dword(&ctx->ac, buffer, value, 1,
                                                    buf_addr, base,
-                                                   4 * chan_index, ac_glc, false);
+                                                   4 * chan_index, ac_glc);
                }
 
                /* Write tess factors into VGPRs for the epilog. */
@@ -1381,7 +1326,7 @@ static void store_output_tcs(struct lp_build_tgsi_context *bld_base,
                LLVMValueRef value = ac_build_gather_values(&ctx->ac,
                                                            values, 4);
                ac_build_buffer_store_dword(&ctx->ac, buffer, value, 4, buf_addr,
-                                           base, 0, ac_glc, false);
+                                           base, 0, ac_glc);
        }
 }
 
@@ -1396,7 +1341,6 @@ static void si_nir_store_output_tcs(struct ac_shader_abi *abi,
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
        struct tgsi_shader_info *info = &ctx->shader->selector->info;
        const unsigned component = var->data.location_frac;
-       const bool is_patch = var->data.patch;
        unsigned driver_location = var->data.driver_location;
        LLVMValueRef dw_addr, stride;
        LLVMValueRef buffer, base, addr;
@@ -1405,39 +1349,38 @@ static void si_nir_store_output_tcs(struct ac_shader_abi *abi,
        bool is_tess_factor = false, is_tess_inner = false;
 
        driver_location = driver_location / 4;
+       ubyte name = info->output_semantic_name[driver_location];
+       ubyte index = info->output_semantic_index[driver_location];
 
-       if (param_index) {
-               /* Add the constant index to the indirect index */
-               param_index = LLVMBuildAdd(ctx->ac.builder, param_index,
-                                          LLVMConstInt(ctx->i32, const_index, 0), "");
-       } else {
-               if (const_index != 0)
-                       param_index = LLVMConstInt(ctx->i32, const_index, 0);
-       }
+       bool is_const = !param_index;
+       if (!param_index)
+               param_index = LLVMConstInt(ctx->i32, const_index, 0);
+
+       const bool is_patch = var->data.patch ||
+                             var->data.location == VARYING_SLOT_TESS_LEVEL_INNER ||
+                             var->data.location == VARYING_SLOT_TESS_LEVEL_OUTER;
+
+       assert((name == TGSI_SEMANTIC_PATCH ||
+               name == TGSI_SEMANTIC_TESSINNER ||
+               name == TGSI_SEMANTIC_TESSOUTER) == is_patch);
 
        if (!is_patch) {
                stride = get_tcs_out_vertex_dw_stride(ctx);
                dw_addr = get_tcs_out_current_patch_offset(ctx);
                dw_addr = get_dw_address_from_generic_indices(ctx, stride, dw_addr,
                                                              vertex_index, param_index,
-                                                             driver_location,
-                                                             info->output_semantic_name,
-                                                             info->output_semantic_index,
-                                                             is_patch);
+                                                             name, index);
 
                skip_lds_store = !info->reads_pervertex_outputs;
        } else {
                dw_addr = get_tcs_out_current_patch_data_offset(ctx);
                dw_addr = get_dw_address_from_generic_indices(ctx, NULL, dw_addr,
                                                              vertex_index, param_index,
-                                                             driver_location,
-                                                             info->output_semantic_name,
-                                                             info->output_semantic_index,
-                                                             is_patch);
+                                                             name, index);
 
                skip_lds_store = !info->reads_perpatch_outputs;
 
-               if (!param_index) {
+               if (is_const && const_index == 0) {
                        int name = info->output_semantic_name[driver_location];
 
                        /* Always write tess factors into LDS for the TCS epilog. */
@@ -1454,28 +1397,24 @@ static void si_nir_store_output_tcs(struct ac_shader_abi *abi,
 
        buffer = get_tess_ring_descriptor(ctx, TESS_OFFCHIP_RING_TCS);
 
-       base = LLVMGetParam(ctx->main_fn, ctx->param_tcs_offchip_offset);
+       base = ac_get_arg(&ctx->ac, ctx->tcs_offchip_offset);
 
        addr = get_tcs_tes_buffer_address_from_generic_indices(ctx, vertex_index,
-                                                              param_index, driver_location,
-                                                              info->output_semantic_name,
-                                                              info->output_semantic_index,
-                                                              is_patch);
+                                                              param_index, name, index);
 
-       for (unsigned chan = 0; chan < 8; chan++) {
+       for (unsigned chan = component; chan < 8; chan++) {
                if (!(writemask & (1 << chan)))
                        continue;
                LLVMValueRef value = ac_llvm_extract_elem(&ctx->ac, src, chan - component);
 
                unsigned buffer_store_offset = chan % 4;
                if (chan == 4) {
+                       ubyte name = info->output_semantic_name[driver_location + 1];
+                       ubyte index = info->output_semantic_index[driver_location + 1];
                         addr = get_tcs_tes_buffer_address_from_generic_indices(ctx,
                                                                                vertex_index,
                                                                                param_index,
-                                                                               driver_location + 1,
-                                                                               info->output_semantic_name,
-                                                                               info->output_semantic_index,
-                                                                               is_patch);
+                                                                              name, index);
                }
 
                /* Skip LDS stores if there is no LDS read of this output. */
@@ -1489,7 +1428,7 @@ static void si_nir_store_output_tcs(struct ac_shader_abi *abi,
                        ac_build_buffer_store_dword(&ctx->ac, buffer, value, 1,
                                                    addr, base,
                                                    4 * buffer_store_offset,
-                                                    ac_glc, false);
+                                                    ac_glc);
                }
 
                /* Write tess factors into VGPRs for the epilog. */
@@ -1509,7 +1448,7 @@ static void si_nir_store_output_tcs(struct ac_shader_abi *abi,
                LLVMValueRef value = ac_build_gather_values(&ctx->ac,
                                                            values, 4);
                ac_build_buffer_store_dword(&ctx->ac, buffer, value, 4, addr,
-                                           base, 0, ac_glc, false);
+                                           base, 0, ac_glc);
        }
 }
 
@@ -1537,16 +1476,16 @@ LLVMValueRef si_llvm_load_input_gs(struct ac_shader_abi *abi,
 
                switch (index / 2) {
                case 0:
-                       vtx_offset = si_unpack_param(ctx, ctx->param_gs_vtx01_offset,
-                                                 index % 2 ? 16 : 0, 16);
+                       vtx_offset = si_unpack_param(ctx, ctx->gs_vtx01_offset,
+                                                    index % 2 ? 16 : 0, 16);
                        break;
                case 1:
-                       vtx_offset = si_unpack_param(ctx, ctx->param_gs_vtx23_offset,
-                                                 index % 2 ? 16 : 0, 16);
+                       vtx_offset = si_unpack_param(ctx, ctx->gs_vtx23_offset,
+                                                    index % 2 ? 16 : 0, 16);
                        break;
                case 2:
-                       vtx_offset = si_unpack_param(ctx, ctx->param_gs_vtx45_offset,
-                                                 index % 2 ? 16 : 0, 16);
+                       vtx_offset = si_unpack_param(ctx, ctx->gs_vtx45_offset,
+                                                    index % 2 ? 16 : 0, 16);
                        break;
                default:
                        assert(0);
@@ -1584,7 +1523,8 @@ LLVMValueRef si_llvm_load_input_gs(struct ac_shader_abi *abi,
        }
 
        /* Get the vertex offset parameter on GFX6. */
-       LLVMValueRef gs_vtx_offset = ctx->gs_vtx_offset[vtx_offset_param];
+       LLVMValueRef gs_vtx_offset = ac_get_arg(&ctx->ac,
+                                               ctx->gs_vtx_offset[vtx_offset_param]);
 
        vtx_offset = LLVMBuildMul(ctx->ac.builder, gs_vtx_offset,
                                  LLVMConstInt(ctx->i32, 4, 0), "");
@@ -1623,7 +1563,7 @@ static LLVMValueRef si_nir_load_input_gs(struct ac_shader_abi *abi,
                        offset *= 2;
 
                offset += component;
-               value[i + component] = si_llvm_load_input_gs(&ctx->abi, driver_location  / 4,
+               value[i + component] = si_llvm_load_input_gs(&ctx->abi, driver_location  / 4 + const_index,
                                                             vertex_index, type, offset);
        }
 
@@ -1838,7 +1778,7 @@ void si_llvm_load_input_fs(
        interp_fs_input(ctx, input_index, semantic_name,
                        semantic_index, 0, /* this param is unused */
                        shader->selector->info.colors_read, interp_param,
-                       ctx->abi.prim_mask,
+                       ac_get_arg(&ctx->ac, ctx->args.prim_mask),
                        LLVMGetParam(main_fn, SI_PARAM_FRONT_FACE),
                        &out[0]);
 }
@@ -1854,7 +1794,7 @@ static void declare_input_fs(
 
 LLVMValueRef si_get_sample_id(struct si_shader_context *ctx)
 {
-       return si_unpack_param(ctx, SI_PARAM_ANCILLARY, 8, 4);
+       return si_unpack_param(ctx, ctx->args.ancillary, 8, 4);
 }
 
 static LLVMValueRef get_base_vertex(struct ac_shader_abi *abi)
@@ -1865,14 +1805,15 @@ static LLVMValueRef get_base_vertex(struct ac_shader_abi *abi)
         * (for direct draws) or the CP (for indirect draws) is the
         * first vertex ID, but GLSL expects 0 to be returned.
         */
-       LLVMValueRef vs_state = LLVMGetParam(ctx->main_fn,
-                                            ctx->param_vs_state_bits);
+       LLVMValueRef vs_state = ac_get_arg(&ctx->ac,
+                                          ctx->vs_state_bits);
        LLVMValueRef indexed;
 
        indexed = LLVMBuildLShr(ctx->ac.builder, vs_state, ctx->i32_1, "");
        indexed = LLVMBuildTrunc(ctx->ac.builder, indexed, ctx->i1, "");
 
-       return LLVMBuildSelect(ctx->ac.builder, indexed, ctx->abi.base_vertex,
+       return LLVMBuildSelect(ctx->ac.builder, indexed,
+                              ac_get_arg(&ctx->ac, ctx->args.base_vertex),
                               ctx->i32_0, "");
 }
 
@@ -1897,7 +1838,7 @@ static LLVMValueRef get_block_size(struct ac_shader_abi *abi)
 
                result = ac_build_gather_values(&ctx->ac, values, 3);
        } else {
-               result = LLVMGetParam(ctx->main_fn, ctx->param_block_size);
+               result = ac_get_arg(&ctx->ac, ctx->block_size);
        }
 
        return result;
@@ -1917,7 +1858,7 @@ static LLVMValueRef buffer_load_const(struct si_shader_context *ctx,
 static LLVMValueRef load_sample_position(struct ac_shader_abi *abi, LLVMValueRef sample_id)
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       LLVMValueRef desc = LLVMGetParam(ctx->main_fn, ctx->param_rw_buffers);
+       LLVMValueRef desc = ac_get_arg(&ctx->ac, ctx->rw_buffers);
        LLVMValueRef buf_index = LLVMConstInt(ctx->i32, SI_PS_CONST_SAMPLE_POSITIONS, 0);
        LLVMValueRef resource = ac_build_load_to_sgpr(&ctx->ac, desc, buf_index);
 
@@ -1938,15 +1879,15 @@ static LLVMValueRef load_sample_position(struct ac_shader_abi *abi, LLVMValueRef
 static LLVMValueRef load_sample_mask_in(struct ac_shader_abi *abi)
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       return ac_to_integer(&ctx->ac, abi->sample_coverage);
+       return ac_to_integer(&ctx->ac, ac_get_arg(&ctx->ac, ctx->args.sample_coverage));
 }
 
 static LLVMValueRef si_load_tess_coord(struct ac_shader_abi *abi)
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
        LLVMValueRef coord[4] = {
-               LLVMGetParam(ctx->main_fn, ctx->param_tes_u),
-               LLVMGetParam(ctx->main_fn, ctx->param_tes_v),
+               ac_get_arg(&ctx->ac, ctx->tes_u),
+               ac_get_arg(&ctx->ac, ctx->tes_v),
                ctx->ac.f32_0,
                ctx->ac.f32_0
        };
@@ -1968,7 +1909,7 @@ static LLVMValueRef load_tess_level(struct si_shader_context *ctx,
 
        int param = si_shader_io_get_unique_index_patch(semantic_name, 0);
 
-       base = LLVMGetParam(ctx->main_fn, ctx->param_tcs_offchip_offset);
+       base = ac_get_arg(&ctx->ac, ctx->tcs_offchip_offset);
        addr = get_tcs_tes_buffer_address(ctx, get_rel_patch_id(ctx), NULL,
                                          LLVMConstInt(ctx->i32, param, 0));
 
@@ -1977,12 +1918,44 @@ static LLVMValueRef load_tess_level(struct si_shader_context *ctx,
 
 }
 
+static LLVMValueRef load_tess_level_default(struct si_shader_context *ctx,
+                                           unsigned semantic_name)
+{
+       LLVMValueRef buf, slot, val[4];
+       int i, offset;
+
+       slot = LLVMConstInt(ctx->i32, SI_HS_CONST_DEFAULT_TESS_LEVELS, 0);
+       buf = ac_get_arg(&ctx->ac, ctx->rw_buffers);
+       buf = ac_build_load_to_sgpr(&ctx->ac, buf, slot);
+       offset = semantic_name == TGSI_SEMANTIC_TESS_DEFAULT_INNER_LEVEL ? 4 : 0;
+
+       for (i = 0; i < 4; i++)
+               val[i] = buffer_load_const(ctx, buf,
+                                          LLVMConstInt(ctx->i32, (offset + i) * 4, 0));
+       return ac_build_gather_values(&ctx->ac, val, 4);
+}
+
 static LLVMValueRef si_load_tess_level(struct ac_shader_abi *abi,
-                                      unsigned varying_id)
+                                      unsigned varying_id,
+                                      bool load_default_state)
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
        unsigned semantic_name;
 
+       if (load_default_state) {
+               switch (varying_id) {
+               case VARYING_SLOT_TESS_LEVEL_INNER:
+                       semantic_name = TGSI_SEMANTIC_TESS_DEFAULT_INNER_LEVEL;
+                       break;
+               case VARYING_SLOT_TESS_LEVEL_OUTER:
+                       semantic_name = TGSI_SEMANTIC_TESS_DEFAULT_OUTER_LEVEL;
+                       break;
+               default:
+                       unreachable("unknown tess level");
+               }
+               return load_tess_level_default(ctx, semantic_name);
+       }
+
        switch (varying_id) {
        case VARYING_SLOT_TESS_LEVEL_INNER:
                semantic_name = TGSI_SEMANTIC_TESSINNER;
@@ -2002,7 +1975,7 @@ static LLVMValueRef si_load_patch_vertices_in(struct ac_shader_abi *abi)
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
        if (ctx->type == PIPE_SHADER_TESS_CTRL)
-               return si_unpack_param(ctx, ctx->param_tcs_out_lds_layout, 13, 6);
+               return si_unpack_param(ctx, ctx->tcs_out_lds_layout, 13, 6);
        else if (ctx->type == PIPE_SHADER_TESS_EVAL)
                return get_num_tcs_out_vertices(ctx);
        else
@@ -2025,7 +1998,7 @@ void si_load_system_value(struct si_shader_context *ctx,
        case TGSI_SEMANTIC_VERTEXID:
                value = LLVMBuildAdd(ctx->ac.builder,
                                     ctx->abi.vertex_id,
-                                    ctx->abi.base_vertex, "");
+                                    ac_get_arg(&ctx->ac, ctx->args.base_vertex), "");
                break;
 
        case TGSI_SEMANTIC_VERTEXID_NOBASE:
@@ -2039,23 +2012,23 @@ void si_load_system_value(struct si_shader_context *ctx,
                break;
 
        case TGSI_SEMANTIC_BASEINSTANCE:
-               value = ctx->abi.start_instance;
+               value = ac_get_arg(&ctx->ac, ctx->args.start_instance);
                break;
 
        case TGSI_SEMANTIC_DRAWID:
-               value = ctx->abi.draw_id;
+               value = ac_get_arg(&ctx->ac, ctx->args.draw_id);
                break;
 
        case TGSI_SEMANTIC_INVOCATIONID:
                if (ctx->type == PIPE_SHADER_TESS_CTRL) {
-                       value = unpack_llvm_param(ctx, ctx->abi.tcs_rel_ids, 8, 5);
+                       value = si_unpack_param(ctx, ctx->args.tcs_rel_ids, 8, 5);
                } else if (ctx->type == PIPE_SHADER_GEOMETRY) {
                        if (ctx->screen->info.chip_class >= GFX10) {
                                value = LLVMBuildAnd(ctx->ac.builder,
-                                                    ctx->abi.gs_invocation_id,
+                                                    ac_get_arg(&ctx->ac, ctx->args.gs_invocation_id),
                                                     LLVMConstInt(ctx->i32, 127, 0), "");
                        } else {
-                               value = ctx->abi.gs_invocation_id;
+                               value = ac_get_arg(&ctx->ac, ctx->args.gs_invocation_id);
                        }
                } else {
                        assert(!"INVOCATIONID not implemented");
@@ -2076,7 +2049,7 @@ void si_load_system_value(struct si_shader_context *ctx,
        }
 
        case TGSI_SEMANTIC_FACE:
-               value = ctx->abi.front_face;
+               value = ac_get_arg(&ctx->ac, ctx->args.front_face);
                break;
 
        case TGSI_SEMANTIC_SAMPLEID:
@@ -2116,30 +2089,17 @@ void si_load_system_value(struct si_shader_context *ctx,
                value = load_tess_level(ctx, decl->Semantic.Name);
                break;
 
-       case TGSI_SEMANTIC_DEFAULT_TESSOUTER_SI:
-       case TGSI_SEMANTIC_DEFAULT_TESSINNER_SI:
-       {
-               LLVMValueRef buf, slot, val[4];
-               int i, offset;
-
-               slot = LLVMConstInt(ctx->i32, SI_HS_CONST_DEFAULT_TESS_LEVELS, 0);
-               buf = LLVMGetParam(ctx->main_fn, ctx->param_rw_buffers);
-               buf = ac_build_load_to_sgpr(&ctx->ac, buf, slot);
-               offset = decl->Semantic.Name == TGSI_SEMANTIC_DEFAULT_TESSINNER_SI ? 4 : 0;
-
-               for (i = 0; i < 4; i++)
-                       val[i] = buffer_load_const(ctx, buf,
-                                                  LLVMConstInt(ctx->i32, (offset + i) * 4, 0));
-               value = ac_build_gather_values(&ctx->ac, val, 4);
+       case TGSI_SEMANTIC_TESS_DEFAULT_OUTER_LEVEL:
+       case TGSI_SEMANTIC_TESS_DEFAULT_INNER_LEVEL:
+               value = load_tess_level_default(ctx, decl->Semantic.Name);
                break;
-       }
 
        case TGSI_SEMANTIC_PRIMID:
                value = si_get_primitive_id(ctx, 0);
                break;
 
        case TGSI_SEMANTIC_GRID_SIZE:
-               value = ctx->abi.num_work_groups;
+               value = ac_get_arg(&ctx->ac, ctx->args.num_work_groups);
                break;
 
        case TGSI_SEMANTIC_BLOCK_SIZE:
@@ -2152,8 +2112,8 @@ void si_load_system_value(struct si_shader_context *ctx,
 
                for (int i = 0; i < 3; i++) {
                        values[i] = ctx->i32_0;
-                       if (ctx->abi.workgroup_ids[i]) {
-                               values[i] = ctx->abi.workgroup_ids[i];
+                       if (ctx->args.workgroup_ids[i].used) {
+                               values[i] = ac_get_arg(&ctx->ac, ctx->args.workgroup_ids[i]);
                        }
                }
                value = ac_build_gather_values(&ctx->ac, values, 3);
@@ -2161,7 +2121,7 @@ void si_load_system_value(struct si_shader_context *ctx,
        }
 
        case TGSI_SEMANTIC_THREAD_ID:
-               value = ctx->abi.local_invocation_ids;
+               value = ac_get_arg(&ctx->ac, ctx->args.local_invocation_ids);
                break;
 
        case TGSI_SEMANTIC_HELPER_INVOCATION:
@@ -2215,8 +2175,8 @@ void si_load_system_value(struct si_shader_context *ctx,
                break;
        }
 
-       case TGSI_SEMANTIC_CS_USER_DATA:
-               value = LLVMGetParam(ctx->main_fn, ctx->param_cs_user_data);
+       case TGSI_SEMANTIC_CS_USER_DATA_AMD:
+               value = ac_get_arg(&ctx->ac, ctx->cs_user_data);
                break;
 
        default:
@@ -2258,7 +2218,7 @@ void si_tgsi_declare_compute_memory(struct si_shader_context *ctx,
 static LLVMValueRef load_const_buffer_desc_fast_path(struct si_shader_context *ctx)
 {
        LLVMValueRef ptr =
-               LLVMGetParam(ctx->main_fn, ctx->param_const_and_shader_buffers);
+               ac_get_arg(&ctx->ac, ctx->const_and_shader_buffers);
        struct si_shader_selector *sel = ctx->shader->selector;
 
        /* Do the bounds checking with a descriptor, because
@@ -2298,8 +2258,8 @@ static LLVMValueRef load_const_buffer_desc_fast_path(struct si_shader_context *c
 
 static LLVMValueRef load_const_buffer_desc(struct si_shader_context *ctx, int i)
 {
-       LLVMValueRef list_ptr = LLVMGetParam(ctx->main_fn,
-                                            ctx->param_const_and_shader_buffers);
+       LLVMValueRef list_ptr = ac_get_arg(&ctx->ac,
+                                          ctx->const_and_shader_buffers);
 
        return ac_build_load_to_sgpr(&ctx->ac, list_ptr,
                                     LLVMConstInt(ctx->i32, si_get_constbuf_slot(i), 0));
@@ -2310,7 +2270,7 @@ static LLVMValueRef load_ubo(struct ac_shader_abi *abi, LLVMValueRef index)
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
        struct si_shader_selector *sel = ctx->shader->selector;
 
-       LLVMValueRef ptr = LLVMGetParam(ctx->main_fn, ctx->param_const_and_shader_buffers);
+       LLVMValueRef ptr = ac_get_arg(&ctx->ac, ctx->const_and_shader_buffers);
 
        if (sel->info.const_buffers_declared == 1 &&
            sel->info.shader_buffers_declared == 0) {
@@ -2328,8 +2288,8 @@ static LLVMValueRef
 load_ssbo(struct ac_shader_abi *abi, LLVMValueRef index, bool write)
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       LLVMValueRef rsrc_ptr = LLVMGetParam(ctx->main_fn,
-                                            ctx->param_const_and_shader_buffers);
+       LLVMValueRef rsrc_ptr = ac_get_arg(&ctx->ac,
+                                          ctx->const_and_shader_buffers);
 
        index = si_llvm_bound_index(ctx, index, ctx->num_shader_buffers);
        index = LLVMBuildSub(ctx->ac.builder,
@@ -2391,7 +2351,7 @@ static LLVMValueRef fetch_constant(
        buf = reg->Dimension.Index;
 
        if (reg->Dimension.Indirect) {
-               LLVMValueRef ptr = LLVMGetParam(ctx->main_fn, ctx->param_const_and_shader_buffers);
+               LLVMValueRef ptr = ac_get_arg(&ctx->ac, ctx->const_and_shader_buffers);
                LLVMValueRef index;
                index = si_get_bounded_indirect_index(ctx, &reg->DimIndirect,
                                                      reg->Dimension.Index,
@@ -2595,7 +2555,7 @@ static void si_llvm_emit_clipvertex(struct si_shader_context *ctx,
        unsigned chan;
        unsigned const_chan;
        LLVMValueRef base_elt;
-       LLVMValueRef ptr = LLVMGetParam(ctx->main_fn, ctx->param_rw_buffers);
+       LLVMValueRef ptr = ac_get_arg(&ctx->ac, ctx->rw_buffers);
        LLVMValueRef constbuf_index = LLVMConstInt(ctx->i32,
                                                   SI_VS_CONST_CLIP_PLANES, 0);
        LLVMValueRef const_resource = ac_build_load_to_sgpr(&ctx->ac, ptr, constbuf_index);
@@ -2697,7 +2657,7 @@ void si_emit_streamout_output(struct si_shader_context *ctx,
                                    vdata, num_comps,
                                    so_write_offsets[buf_idx],
                                    ctx->i32_0,
-                                   stream_out->dst_offset * 4, ac_glc | ac_slc, false);
+                                   stream_out->dst_offset * 4, ac_glc | ac_slc);
 }
 
 /**
@@ -2712,11 +2672,10 @@ static void si_llvm_emit_streamout(struct si_shader_context *ctx,
        struct pipe_stream_output_info *so = &sel->so;
        LLVMBuilderRef builder = ctx->ac.builder;
        int i;
-       struct lp_build_if_state if_ctx;
 
        /* Get bits [22:16], i.e. (so_param >> 16) & 127; */
        LLVMValueRef so_vtx_count =
-               si_unpack_param(ctx, ctx->param_streamout_config, 16, 7);
+               si_unpack_param(ctx, ctx->streamout_config, 16, 7);
 
        LLVMValueRef tid = ac_get_thread_id(&ctx->ac);
 
@@ -2727,7 +2686,7 @@ static void si_llvm_emit_streamout(struct si_shader_context *ctx,
        /* Emit the streamout code conditionally. This actually avoids
         * out-of-bounds buffer access. The hw tells us via the SGPR
         * (so_vtx_count) which threads are allowed to emit streamout data. */
-       lp_build_if(&if_ctx, &ctx->gallivm, can_emit);
+       ac_build_ifcc(&ctx->ac, can_emit, 6501);
        {
                /* The buffer offset is computed as follows:
                 *   ByteOffset = streamout_offset[buffer_id]*4 +
@@ -2736,8 +2695,8 @@ static void si_llvm_emit_streamout(struct si_shader_context *ctx,
                  */
 
                LLVMValueRef so_write_index =
-                       LLVMGetParam(ctx->main_fn,
-                                    ctx->param_streamout_write_index);
+                       ac_get_arg(&ctx->ac,
+                                  ctx->streamout_write_index);
 
                /* Compute (streamout_write_index + thread_id). */
                so_write_index = LLVMBuildAdd(builder, so_write_index, tid, "");
@@ -2746,8 +2705,8 @@ static void si_llvm_emit_streamout(struct si_shader_context *ctx,
                 * enabled buffer. */
                LLVMValueRef so_write_offset[4] = {};
                LLVMValueRef so_buffers[4];
-               LLVMValueRef buf_ptr = LLVMGetParam(ctx->main_fn,
-                                                   ctx->param_rw_buffers);
+               LLVMValueRef buf_ptr = ac_get_arg(&ctx->ac,
+                                                 ctx->rw_buffers);
 
                for (i = 0; i < 4; i++) {
                        if (!so->stride[i])
@@ -2758,8 +2717,8 @@ static void si_llvm_emit_streamout(struct si_shader_context *ctx,
 
                        so_buffers[i] = ac_build_load_to_sgpr(&ctx->ac, buf_ptr, offset);
 
-                       LLVMValueRef so_offset = LLVMGetParam(ctx->main_fn,
-                                                             ctx->param_streamout_offset[i]);
+                       LLVMValueRef so_offset = ac_get_arg(&ctx->ac,
+                                                           ctx->streamout_offset[i]);
                        so_offset = LLVMBuildMul(builder, so_offset, LLVMConstInt(ctx->i32, 4, 0), "");
 
                        so_write_offset[i] = ac_build_imad(&ctx->ac, so_write_index,
@@ -2781,7 +2740,7 @@ static void si_llvm_emit_streamout(struct si_shader_context *ctx,
                                                 &so->output[i], &outputs[reg]);
                }
        }
-       lp_build_endif(&if_ctx);
+       ac_build_endif(&ctx->ac, 6501);
 }
 
 static void si_export_param(struct si_shader_context *ctx, unsigned index,
@@ -2873,11 +2832,10 @@ static void si_vertex_color_clamping(struct si_shader_context *ctx,
                return;
 
        /* The state is in the first bit of the user SGPR. */
-       LLVMValueRef cond = LLVMGetParam(ctx->main_fn, ctx->param_vs_state_bits);
+       LLVMValueRef cond = ac_get_arg(&ctx->ac, ctx->vs_state_bits);
        cond = LLVMBuildTrunc(ctx->ac.builder, cond, ctx->i1, "");
 
-       struct lp_build_if_state if_ctx;
-       lp_build_if(&if_ctx, &ctx->gallivm, cond);
+       ac_build_ifcc(&ctx->ac, cond, 6502);
 
        /* Store clamped colors to alloca variables within the conditional block. */
        for (unsigned i = 0; i < noutput; i++) {
@@ -2891,7 +2849,7 @@ static void si_vertex_color_clamping(struct si_shader_context *ctx,
                                       addr[i][j]);
                }
        }
-       lp_build_endif(&if_ctx);
+       ac_build_endif(&ctx->ac, 6502);
 
        /* Load clamped colors */
        for (unsigned i = 0; i < noutput; i++) {
@@ -2970,13 +2928,16 @@ void si_llvm_export_vs(struct si_shader_context *ctx,
                pos_args[0].out[3] = ctx->ac.f32_1;  /* W */
        }
 
+       bool pos_writes_edgeflag = shader->selector->info.writes_edgeflag &&
+                                  !shader->key.as_ngg;
+
        /* Write the misc vector (point size, edgeflag, layer, viewport). */
        if (shader->selector->info.writes_psize ||
-           shader->selector->pos_writes_edgeflag ||
+           pos_writes_edgeflag ||
            shader->selector->info.writes_viewport_index ||
            shader->selector->info.writes_layer) {
                pos_args[1].enabled_channels = shader->selector->info.writes_psize |
-                                              (shader->selector->pos_writes_edgeflag << 1) |
+                                              (pos_writes_edgeflag << 1) |
                                               (shader->selector->info.writes_layer << 2);
 
                pos_args[1].valid_mask = 0; /* EXEC mask */
@@ -2991,7 +2952,7 @@ void si_llvm_export_vs(struct si_shader_context *ctx,
                if (shader->selector->info.writes_psize)
                        pos_args[1].out[0] = psize_value;
 
-               if (shader->selector->pos_writes_edgeflag) {
+               if (pos_writes_edgeflag) {
                        /* The output is a float, but the hw expects an integer
                         * with the first bit containing the edge flag. */
                        edgeflag_value = LLVMBuildFPToUI(ctx->ac.builder,
@@ -3076,9 +3037,9 @@ static void si_copy_tcs_inputs(struct lp_build_tgsi_context *bld_base)
        LLVMValueRef lds_vertex_stride, lds_base;
        uint64_t inputs;
 
-       invocation_id = unpack_llvm_param(ctx, ctx->abi.tcs_rel_ids, 8, 5);
+       invocation_id = si_unpack_param(ctx, ctx->args.tcs_rel_ids, 8, 5);
        buffer = get_tess_ring_descriptor(ctx, TESS_OFFCHIP_RING_TCS);
-       buffer_offset = LLVMGetParam(ctx->main_fn, ctx->param_tcs_offchip_offset);
+       buffer_offset = ac_get_arg(&ctx->ac, ctx->tcs_offchip_offset);
 
        lds_vertex_stride = get_tcs_in_vertex_dw_stride(ctx);
        lds_base = get_tcs_in_current_patch_offset(ctx);
@@ -3101,7 +3062,7 @@ static void si_copy_tcs_inputs(struct lp_build_tgsi_context *bld_base)
                LLVMValueRef value = lshs_lds_load(bld_base, ctx->ac.i32, ~0, lds_ptr);
 
                ac_build_buffer_store_dword(&ctx->ac, buffer, value, 4, buffer_addr,
-                                           buffer_offset, 0, ac_glc, false);
+                                           buffer_offset, 0, ac_glc);
        }
 }
 
@@ -3118,7 +3079,6 @@ static void si_write_tess_factors(struct lp_build_tgsi_context *bld_base,
        LLVMValueRef lds_base, lds_inner, lds_outer, byteoffset, buffer;
        LLVMValueRef out[6], vec0, vec1, tf_base, inner[4], outer[4];
        unsigned stride, outer_comps, inner_comps, i, offset;
-       struct lp_build_if_state if_ctx, inner_if_ctx;
 
        /* Add a barrier before loading tess factors from LDS. */
        if (!shader->key.part.tcs.epilog.invoc0_tess_factors_are_def)
@@ -3130,9 +3090,9 @@ static void si_write_tess_factors(struct lp_build_tgsi_context *bld_base,
         * This can't jump, because invocation 0 executes this. It should
         * at least mask out the loads and stores for other invocations.
         */
-       lp_build_if(&if_ctx, &ctx->gallivm,
-                   LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ,
-                                 invocation_id, ctx->i32_0, ""));
+       ac_build_ifcc(&ctx->ac,
+                     LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ,
+                                   invocation_id, ctx->i32_0, ""), 6503);
 
        /* Determine the layout of one tess factor element in the buffer. */
        switch (shader->key.part.tcs.epilog.prim_mode) {
@@ -3212,14 +3172,14 @@ static void si_write_tess_factors(struct lp_build_tgsi_context *bld_base,
        buffer = get_tess_ring_descriptor(ctx, TCS_FACTOR_RING);
 
        /* Get the offset. */
-       tf_base = LLVMGetParam(ctx->main_fn,
-                              ctx->param_tcs_factor_offset);
+       tf_base = ac_get_arg(&ctx->ac,
+                            ctx->tcs_factor_offset);
        byteoffset = LLVMBuildMul(ctx->ac.builder, rel_patch_id,
                                  LLVMConstInt(ctx->i32, 4 * stride, 0), "");
 
-       lp_build_if(&inner_if_ctx, &ctx->gallivm,
-                   LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ,
-                                 rel_patch_id, ctx->i32_0, ""));
+       ac_build_ifcc(&ctx->ac,
+                     LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ,
+                                   rel_patch_id, ctx->i32_0, ""), 6504);
 
        /* Store the dynamic HS control word. */
        offset = 0;
@@ -3227,21 +3187,21 @@ static void si_write_tess_factors(struct lp_build_tgsi_context *bld_base,
                ac_build_buffer_store_dword(&ctx->ac, buffer,
                                            LLVMConstInt(ctx->i32, 0x80000000, 0),
                                            1, ctx->i32_0, tf_base,
-                                           offset, ac_glc, false);
+                                           offset, ac_glc);
                offset += 4;
        }
 
-       lp_build_endif(&inner_if_ctx);
+       ac_build_endif(&ctx->ac, 6504);
 
        /* Store the tessellation factors. */
        ac_build_buffer_store_dword(&ctx->ac, buffer, vec0,
                                    MIN2(stride, 4), byteoffset, tf_base,
-                                   offset, ac_glc, false);
+                                   offset, ac_glc);
        offset += 16;
        if (vec1)
                ac_build_buffer_store_dword(&ctx->ac, buffer, vec1,
                                            stride - 4, byteoffset, tf_base,
-                                           offset, ac_glc, false);
+                                           offset, ac_glc);
 
        /* Store the tess factors into the offchip buffer if TES reads them. */
        if (shader->key.part.tcs.epilog.tes_reads_tess_factors) {
@@ -3250,7 +3210,7 @@ static void si_write_tess_factors(struct lp_build_tgsi_context *bld_base,
                unsigned param_outer, param_inner;
 
                buf = get_tess_ring_descriptor(ctx, TESS_OFFCHIP_RING_TCS);
-               base = LLVMGetParam(ctx->main_fn, ctx->param_tcs_offchip_offset);
+               base = ac_get_arg(&ctx->ac, ctx->tcs_offchip_offset);
 
                param_outer = si_shader_io_get_unique_index_patch(
                                      TGSI_SEMANTIC_TESSOUTER, 0);
@@ -3264,7 +3224,7 @@ static void si_write_tess_factors(struct lp_build_tgsi_context *bld_base,
 
                ac_build_buffer_store_dword(&ctx->ac, buf, outer_vec,
                                            outer_comps, tf_outer_offset,
-                                           base, 0, ac_glc, false);
+                                           base, 0, ac_glc);
                if (inner_comps) {
                        param_inner = si_shader_io_get_unique_index_patch(
                                              TGSI_SEMANTIC_TESSINNER, 0);
@@ -3275,28 +3235,28 @@ static void si_write_tess_factors(struct lp_build_tgsi_context *bld_base,
                                    ac_build_gather_values(&ctx->ac, inner, inner_comps);
                        ac_build_buffer_store_dword(&ctx->ac, buf, inner_vec,
                                                    inner_comps, tf_inner_offset,
-                                                   base, 0, ac_glc, false);
+                                                   base, 0, ac_glc);
                }
        }
 
-       lp_build_endif(&if_ctx);
+       ac_build_endif(&ctx->ac, 6503);
 }
 
 static LLVMValueRef
 si_insert_input_ret(struct si_shader_context *ctx, LLVMValueRef ret,
-                   unsigned param, unsigned return_index)
+                   struct ac_arg param, unsigned return_index)
 {
        return LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                   LLVMGetParam(ctx->main_fn, param),
+                                   ac_get_arg(&ctx->ac, param),
                                    return_index, "");
 }
 
 static LLVMValueRef
 si_insert_input_ret_float(struct si_shader_context *ctx, LLVMValueRef ret,
-                         unsigned param, unsigned return_index)
+                         struct ac_arg param, unsigned return_index)
 {
        LLVMBuilderRef builder = ctx->ac.builder;
-       LLVMValueRef p = LLVMGetParam(ctx->main_fn, param);
+       LLVMValueRef p = ac_get_arg(&ctx->ac, param);
 
        return LLVMBuildInsertValue(builder, ret,
                                    ac_to_float(&ctx->ac, p),
@@ -3305,10 +3265,10 @@ si_insert_input_ret_float(struct si_shader_context *ctx, LLVMValueRef ret,
 
 static LLVMValueRef
 si_insert_input_ptr(struct si_shader_context *ctx, LLVMValueRef ret,
-                   unsigned param, unsigned return_index)
+                   struct ac_arg param, unsigned return_index)
 {
        LLVMBuilderRef builder = ctx->ac.builder;
-       LLVMValueRef ptr = LLVMGetParam(ctx->main_fn, param);
+       LLVMValueRef ptr = ac_get_arg(&ctx->ac, param);
        ptr = LLVMBuildPtrToInt(builder, ptr, ctx->i32, "");
        return LLVMBuildInsertValue(builder, ret, ptr, return_index, "");
 }
@@ -3326,17 +3286,17 @@ static void si_llvm_emit_tcs_epilogue(struct ac_shader_abi *abi,
        si_copy_tcs_inputs(bld_base);
 
        rel_patch_id = get_rel_patch_id(ctx);
-       invocation_id = unpack_llvm_param(ctx, ctx->abi.tcs_rel_ids, 8, 5);
+       invocation_id = si_unpack_param(ctx, ctx->args.tcs_rel_ids, 8, 5);
        tf_lds_offset = get_tcs_out_current_patch_data_offset(ctx);
 
        if (ctx->screen->info.chip_class >= GFX9) {
                LLVMBasicBlockRef blocks[2] = {
                        LLVMGetInsertBlock(builder),
-                       ctx->merged_wrap_if_state.entry_block
+                       ctx->merged_wrap_if_entry_block
                };
                LLVMValueRef values[2];
 
-               lp_build_endif(&ctx->merged_wrap_if_state);
+               ac_build_endif(&ctx->ac, ctx->merged_wrap_if_label);
 
                values[0] = rel_patch_id;
                values[1] = LLVMGetUndef(ctx->i32);
@@ -3356,23 +3316,23 @@ static void si_llvm_emit_tcs_epilogue(struct ac_shader_abi *abi,
        unsigned vgpr;
 
        if (ctx->screen->info.chip_class >= GFX9) {
-               ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_offchip_layout,
+               ret = si_insert_input_ret(ctx, ret, ctx->tcs_offchip_layout,
                                          8 + GFX9_SGPR_TCS_OFFCHIP_LAYOUT);
-               ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_out_lds_layout,
+               ret = si_insert_input_ret(ctx, ret, ctx->tcs_out_lds_layout,
                                          8 + GFX9_SGPR_TCS_OUT_LAYOUT);
                /* Tess offchip and tess factor offsets are at the beginning. */
-               ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_offchip_offset, 2);
-               ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_factor_offset, 4);
+               ret = si_insert_input_ret(ctx, ret, ctx->tcs_offchip_offset, 2);
+               ret = si_insert_input_ret(ctx, ret, ctx->tcs_factor_offset, 4);
                vgpr = 8 + GFX9_SGPR_TCS_OUT_LAYOUT + 1;
        } else {
-               ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_offchip_layout,
+               ret = si_insert_input_ret(ctx, ret, ctx->tcs_offchip_layout,
                                          GFX6_SGPR_TCS_OFFCHIP_LAYOUT);
-               ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_out_lds_layout,
+               ret = si_insert_input_ret(ctx, ret, ctx->tcs_out_lds_layout,
                                          GFX6_SGPR_TCS_OUT_LAYOUT);
                /* Tess offchip and tess factor offsets are after user SGPRs. */
-               ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_offchip_offset,
+               ret = si_insert_input_ret(ctx, ret, ctx->tcs_offchip_offset,
                                          GFX6_TCS_NUM_USER_SGPR);
-               ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_factor_offset,
+               ret = si_insert_input_ret(ctx, ret, ctx->tcs_factor_offset,
                                          GFX6_TCS_NUM_USER_SGPR + 1);
                vgpr = GFX6_TCS_NUM_USER_SGPR + 2;
        }
@@ -3410,35 +3370,37 @@ static void si_set_ls_return_value_for_tcs(struct si_shader_context *ctx)
 {
        LLVMValueRef ret = ctx->return_value;
 
-       ret = si_insert_input_ptr(ctx, ret, 0, 0);
-       ret = si_insert_input_ptr(ctx, ret, 1, 1);
-       ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_offchip_offset, 2);
-       ret = si_insert_input_ret(ctx, ret, ctx->param_merged_wave_info, 3);
-       ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_factor_offset, 4);
-       ret = si_insert_input_ret(ctx, ret, ctx->param_merged_scratch_offset, 5);
+       ret = si_insert_input_ptr(ctx, ret, ctx->other_const_and_shader_buffers, 0);
+       ret = si_insert_input_ptr(ctx, ret, ctx->other_samplers_and_images, 1);
+       ret = si_insert_input_ret(ctx, ret, ctx->tcs_offchip_offset, 2);
+       ret = si_insert_input_ret(ctx, ret, ctx->merged_wave_info, 3);
+       ret = si_insert_input_ret(ctx, ret, ctx->tcs_factor_offset, 4);
+       ret = si_insert_input_ret(ctx, ret, ctx->merged_scratch_offset, 5);
 
-       ret = si_insert_input_ptr(ctx, ret, ctx->param_rw_buffers,
+       ret = si_insert_input_ptr(ctx, ret, ctx->rw_buffers,
                                  8 + SI_SGPR_RW_BUFFERS);
        ret = si_insert_input_ptr(ctx, ret,
-                                 ctx->param_bindless_samplers_and_images,
+                                 ctx->bindless_samplers_and_images,
                                  8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES);
 
-       ret = si_insert_input_ret(ctx, ret, ctx->param_vs_state_bits,
+       ret = si_insert_input_ret(ctx, ret, ctx->vs_state_bits,
                                  8 + SI_SGPR_VS_STATE_BITS);
 
-       ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_offchip_layout,
+       ret = si_insert_input_ret(ctx, ret, ctx->tcs_offchip_layout,
                                  8 + GFX9_SGPR_TCS_OFFCHIP_LAYOUT);
-       ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_out_lds_offsets,
+       ret = si_insert_input_ret(ctx, ret, ctx->tcs_out_lds_offsets,
                                  8 + GFX9_SGPR_TCS_OUT_OFFSETS);
-       ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_out_lds_layout,
+       ret = si_insert_input_ret(ctx, ret, ctx->tcs_out_lds_layout,
                                  8 + GFX9_SGPR_TCS_OUT_LAYOUT);
 
        unsigned vgpr = 8 + GFX9_TCS_NUM_USER_SGPR;
        ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                  ac_to_float(&ctx->ac, ctx->abi.tcs_patch_id),
+                                  ac_to_float(&ctx->ac,
+                                              ac_get_arg(&ctx->ac, ctx->args.tcs_patch_id)),
                                   vgpr++, "");
        ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                  ac_to_float(&ctx->ac, ctx->abi.tcs_rel_ids),
+                                  ac_to_float(&ctx->ac,
+                                              ac_get_arg(&ctx->ac, ctx->args.tcs_rel_ids)),
                                   vgpr++, "");
        ctx->return_value = ret;
 }
@@ -3446,25 +3408,24 @@ static void si_set_ls_return_value_for_tcs(struct si_shader_context *ctx)
 /* Pass GS inputs from ES to GS on GFX9. */
 static void si_set_es_return_value_for_gs(struct si_shader_context *ctx)
 {
-       LLVMBuilderRef builder = ctx->ac.builder;
        LLVMValueRef ret = ctx->return_value;
 
-       ret = si_insert_input_ptr(ctx, ret, 0, 0);
-       ret = si_insert_input_ptr(ctx, ret, 1, 1);
+       ret = si_insert_input_ptr(ctx, ret, ctx->other_const_and_shader_buffers, 0);
+       ret = si_insert_input_ptr(ctx, ret, ctx->other_samplers_and_images, 1);
        if (ctx->shader->key.as_ngg)
-               ret = LLVMBuildInsertValue(builder, ret, ctx->gs_tg_info, 2, "");
+               ret = si_insert_input_ptr(ctx, ret, ctx->gs_tg_info, 2);
        else
-               ret = si_insert_input_ret(ctx, ret, ctx->param_gs2vs_offset, 2);
-       ret = si_insert_input_ret(ctx, ret, ctx->param_merged_wave_info, 3);
-       ret = si_insert_input_ret(ctx, ret, ctx->param_merged_scratch_offset, 5);
+               ret = si_insert_input_ret(ctx, ret, ctx->gs2vs_offset, 2);
+       ret = si_insert_input_ret(ctx, ret, ctx->merged_wave_info, 3);
+       ret = si_insert_input_ret(ctx, ret, ctx->merged_scratch_offset, 5);
 
-       ret = si_insert_input_ptr(ctx, ret, ctx->param_rw_buffers,
+       ret = si_insert_input_ptr(ctx, ret, ctx->rw_buffers,
                                  8 + SI_SGPR_RW_BUFFERS);
        ret = si_insert_input_ptr(ctx, ret,
-                                 ctx->param_bindless_samplers_and_images,
+                                 ctx->bindless_samplers_and_images,
                                  8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES);
-       if (ctx->screen->info.chip_class >= GFX10) {
-               ret = si_insert_input_ptr(ctx, ret, ctx->param_vs_state_bits,
+       if (ctx->screen->use_ngg) {
+               ret = si_insert_input_ptr(ctx, ret, ctx->vs_state_bits,
                                          8 + SI_SGPR_VS_STATE_BITS);
        }
 
@@ -3474,10 +3435,11 @@ static void si_set_es_return_value_for_gs(struct si_shader_context *ctx)
        else
                vgpr = 8 + GFX9_TESGS_NUM_USER_SGPR;
 
-       for (unsigned i = 0; i < 5; i++) {
-               unsigned param = ctx->param_gs_vtx01_offset + i;
-               ret = si_insert_input_ret_float(ctx, ret, param, vgpr++);
-       }
+       ret = si_insert_input_ret_float(ctx, ret, ctx->gs_vtx01_offset, vgpr++);
+       ret = si_insert_input_ret_float(ctx, ret, ctx->gs_vtx23_offset, vgpr++);
+       ret = si_insert_input_ret_float(ctx, ret, ctx->args.gs_prim_id, vgpr++);
+       ret = si_insert_input_ret_float(ctx, ret, ctx->args.gs_invocation_id, vgpr++);
+       ret = si_insert_input_ret_float(ctx, ret, ctx->gs_vtx45_offset, vgpr++);
        ctx->return_value = ret;
 }
 
@@ -3489,8 +3451,7 @@ static void si_llvm_emit_ls_epilogue(struct ac_shader_abi *abi,
        struct si_shader *shader = ctx->shader;
        struct tgsi_shader_info *info = &shader->selector->info;
        unsigned i, chan;
-       LLVMValueRef vertex_id = LLVMGetParam(ctx->main_fn,
-                                             ctx->param_rel_auto_id);
+       LLVMValueRef vertex_id = ac_get_arg(&ctx->ac, ctx->rel_auto_id);
        LLVMValueRef vertex_dw_stride = get_tcs_in_vertex_dw_stride(ctx);
        LLVMValueRef base_dw_addr = LLVMBuildMul(ctx->ac.builder, vertex_id,
                                                 vertex_dw_stride, "");
@@ -3544,8 +3505,6 @@ static void si_llvm_emit_es_epilogue(struct ac_shader_abi *abi,
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
        struct si_shader *es = ctx->shader;
        struct tgsi_shader_info *info = &es->selector->info;
-       LLVMValueRef soffset = LLVMGetParam(ctx->main_fn,
-                                           ctx->param_es2gs_offset);
        LLVMValueRef lds_base = NULL;
        unsigned chan;
        int i;
@@ -3553,7 +3512,7 @@ static void si_llvm_emit_es_epilogue(struct ac_shader_abi *abi,
        if (ctx->screen->info.chip_class >= GFX9 && info->num_outputs) {
                unsigned itemsize_dw = es->selector->esgs_itemsize / 4;
                LLVMValueRef vertex_idx = ac_get_thread_id(&ctx->ac);
-               LLVMValueRef wave_idx = si_unpack_param(ctx, ctx->param_merged_wave_info, 24, 4);
+               LLVMValueRef wave_idx = si_unpack_param(ctx, ctx->merged_wave_info, 24, 4);
                vertex_idx = LLVMBuildOr(ctx->ac.builder, vertex_idx,
                                         LLVMBuildMul(ctx->ac.builder, wave_idx,
                                                      LLVMConstInt(ctx->i32, ctx->ac.wave_size, false), ""), "");
@@ -3588,9 +3547,10 @@ static void si_llvm_emit_es_epilogue(struct ac_shader_abi *abi,
 
                        ac_build_buffer_store_dword(&ctx->ac,
                                                    ctx->esgs_ring,
-                                                   out_val, 1, NULL, soffset,
+                                                   out_val, 1, NULL,
+                                                   ac_get_arg(&ctx->ac, ctx->es2gs_offset),
                                                    (4 * param + chan) * 4,
-                                                   ac_glc | ac_slc, true);
+                                                   ac_glc | ac_slc | ac_swizzled);
                }
        }
 
@@ -3601,9 +3561,9 @@ static void si_llvm_emit_es_epilogue(struct ac_shader_abi *abi,
 static LLVMValueRef si_get_gs_wave_id(struct si_shader_context *ctx)
 {
        if (ctx->screen->info.chip_class >= GFX9)
-               return si_unpack_param(ctx, ctx->param_merged_wave_info, 16, 8);
+               return si_unpack_param(ctx, ctx->merged_wave_info, 16, 8);
        else
-               return LLVMGetParam(ctx->main_fn, ctx->param_gs_wave_id);
+               return ac_get_arg(&ctx->ac, ctx->gs_wave_id);
 }
 
 static void emit_gs_epilogue(struct si_shader_context *ctx)
@@ -3620,7 +3580,7 @@ static void emit_gs_epilogue(struct si_shader_context *ctx)
                         si_get_gs_wave_id(ctx));
 
        if (ctx->screen->info.chip_class >= GFX9)
-               lp_build_endif(&ctx->merged_wrap_if_state);
+               ac_build_endif(&ctx->ac, ctx->merged_wrap_if_label);
 }
 
 static void si_llvm_emit_gs_epilogue(struct ac_shader_abi *abi,
@@ -3669,7 +3629,7 @@ static void si_llvm_emit_vs_epilogue(struct ac_shader_abi *abi,
                }
        }
 
-       if (ctx->ac.chip_class <= GFX9 &&
+       if (!ctx->screen->use_ngg_streamout &&
            ctx->shader->selector->so.num_outputs)
                si_llvm_emit_streamout(ctx, outputs, i, 0);
 
@@ -3990,7 +3950,7 @@ static void build_interp_intrinsic(const struct lp_build_tgsi_action *action,
        int input_base, input_array_size;
        int chan;
        int i;
-       LLVMValueRef prim_mask = ctx->abi.prim_mask;
+       LLVMValueRef prim_mask = ac_get_arg(&ctx->ac, ctx->args.prim_mask);
        LLVMValueRef array_idx, offset_x = NULL, offset_y = NULL;
        int interp_param_idx;
        unsigned interp;
@@ -4266,9 +4226,7 @@ static void si_llvm_emit_vertex(struct ac_shader_abi *abi,
 
        struct tgsi_shader_info *info = &ctx->shader->selector->info;
        struct si_shader *shader = ctx->shader;
-       struct lp_build_if_state if_state;
-       LLVMValueRef soffset = LLVMGetParam(ctx->main_fn,
-                                           ctx->param_gs2vs_offset);
+       LLVMValueRef soffset = ac_get_arg(&ctx->ac, ctx->gs2vs_offset);
        LLVMValueRef gs_next_vertex;
        LLVMValueRef can_emit;
        unsigned chan, offset;
@@ -4295,7 +4253,7 @@ static void si_llvm_emit_vertex(struct ac_shader_abi *abi,
        if (use_kill) {
                ac_build_kill_if_false(&ctx->ac, can_emit);
        } else {
-               lp_build_if(&if_state, &ctx->gallivm, can_emit);
+               ac_build_ifcc(&ctx->ac, can_emit, 6505);
        }
 
        offset = 0;
@@ -4321,7 +4279,7 @@ static void si_llvm_emit_vertex(struct ac_shader_abi *abi,
                                                    ctx->gsvs_ring[stream],
                                                    out_val, 1,
                                                    voffset, soffset, 0,
-                                                   ac_glc | ac_slc, true);
+                                                   ac_glc | ac_slc | ac_swizzled);
                }
        }
 
@@ -4335,7 +4293,7 @@ static void si_llvm_emit_vertex(struct ac_shader_abi *abi,
        }
 
        if (!use_kill)
-               lp_build_endif(&if_state);
+               ac_build_endif(&ctx->ac, 6505);
 }
 
 /* Emit one vertex from the geometry shader */
@@ -4399,91 +4357,47 @@ static void si_llvm_emit_barrier(const struct lp_build_tgsi_action *action,
 void si_create_function(struct si_shader_context *ctx,
                        const char *name,
                        LLVMTypeRef *returns, unsigned num_returns,
-                       struct si_function_info *fninfo,
                        unsigned max_workgroup_size)
 {
-       int i;
-
-       si_llvm_create_func(ctx, name, returns, num_returns,
-                           fninfo->types, fninfo->num_params);
+       si_llvm_create_func(ctx, name, returns, num_returns);
        ctx->return_value = LLVMGetUndef(ctx->return_type);
 
-       for (i = 0; i < fninfo->num_sgpr_params; ++i) {
-               LLVMValueRef P = LLVMGetParam(ctx->main_fn, i);
-
-               /* The combination of:
-                * - noalias
-                * - dereferenceable
-                * - invariant.load
-                * allows the optimization passes to move loads and reduces
-                * SGPR spilling significantly.
-                */
-               ac_add_function_attr(ctx->ac.context, ctx->main_fn, i + 1,
-                                    AC_FUNC_ATTR_INREG);
-
-               if (LLVMGetTypeKind(LLVMTypeOf(P)) == LLVMPointerTypeKind) {
-                       ac_add_function_attr(ctx->ac.context, ctx->main_fn, i + 1,
-                                            AC_FUNC_ATTR_NOALIAS);
-                       ac_add_attr_dereferenceable(P, UINT64_MAX);
-               }
-       }
-
-       for (i = 0; i < fninfo->num_params; ++i) {
-               if (fninfo->assign[i])
-                       *fninfo->assign[i] = LLVMGetParam(ctx->main_fn, i);
-       }
-
        if (ctx->screen->info.address32_hi) {
                ac_llvm_add_target_dep_function_attr(ctx->main_fn,
                                                     "amdgpu-32bit-address-high-bits",
                                                     ctx->screen->info.address32_hi);
        }
 
-       ac_llvm_set_workgroup_size(ctx->main_fn, max_workgroup_size);
-
        LLVMAddTargetDependentFunctionAttr(ctx->main_fn,
                                           "no-signed-zeros-fp-math",
                                           "true");
 
-       if (ctx->screen->debug_flags & DBG(UNSAFE_MATH)) {
-               /* These were copied from some LLVM test. */
-               LLVMAddTargetDependentFunctionAttr(ctx->main_fn,
-                                                  "less-precise-fpmad",
-                                                  "true");
-               LLVMAddTargetDependentFunctionAttr(ctx->main_fn,
-                                                  "no-infs-fp-math",
-                                                  "true");
-               LLVMAddTargetDependentFunctionAttr(ctx->main_fn,
-                                                  "no-nans-fp-math",
-                                                  "true");
-               LLVMAddTargetDependentFunctionAttr(ctx->main_fn,
-                                                  "unsafe-fp-math",
-                                                  "true");
-       }
+       ac_llvm_set_workgroup_size(ctx->main_fn, max_workgroup_size);
 }
 
 static void declare_streamout_params(struct si_shader_context *ctx,
-                                    struct pipe_stream_output_info *so,
-                                    struct si_function_info *fninfo)
+                                    struct pipe_stream_output_info *so)
 {
-       if (ctx->ac.chip_class >= GFX10)
+       if (ctx->screen->use_ngg_streamout) {
+               if (ctx->type == PIPE_SHADER_TESS_EVAL)
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
                return;
+       }
 
        /* Streamout SGPRs. */
        if (so->num_outputs) {
-               if (ctx->type != PIPE_SHADER_TESS_EVAL)
-                       ctx->param_streamout_config = add_arg(fninfo, ARG_SGPR, ctx->ac.i32);
-               else
-                       ctx->param_streamout_config = fninfo->num_params - 1;
-
-               ctx->param_streamout_write_index = add_arg(fninfo, ARG_SGPR, ctx->ac.i32);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->streamout_config);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->streamout_write_index);
+       } else if (ctx->type == PIPE_SHADER_TESS_EVAL) {
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
        }
+
        /* A streamout buffer offset is loaded if the stride is non-zero. */
        for (int i = 0; i < 4; i++) {
                if (!so->stride[i])
                        continue;
 
-               ctx->param_streamout_offset[i] = add_arg(fninfo, ARG_SGPR, ctx->ac.i32);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->streamout_offset[i]);
        }
 }
 
@@ -4525,130 +4439,121 @@ static unsigned si_get_max_workgroup_size(const struct si_shader *shader)
 }
 
 static void declare_const_and_shader_buffers(struct si_shader_context *ctx,
-                                            struct si_function_info *fninfo,
                                             bool assign_params)
 {
-       LLVMTypeRef const_shader_buf_type;
+       enum ac_arg_type const_shader_buf_type;
 
        if (ctx->shader->selector->info.const_buffers_declared == 1 &&
            ctx->shader->selector->info.shader_buffers_declared == 0)
-               const_shader_buf_type = ctx->f32;
+               const_shader_buf_type = AC_ARG_CONST_FLOAT_PTR;
        else
-               const_shader_buf_type = ctx->v4i32;
-
-       unsigned const_and_shader_buffers =
-               add_arg(fninfo, ARG_SGPR,
-                       ac_array_in_const32_addr_space(const_shader_buf_type));
+               const_shader_buf_type = AC_ARG_CONST_DESC_PTR;
 
-       if (assign_params)
-               ctx->param_const_and_shader_buffers = const_and_shader_buffers;
+       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, const_shader_buf_type,
+                  assign_params ? &ctx->const_and_shader_buffers :
+                  &ctx->other_const_and_shader_buffers);
 }
 
 static void declare_samplers_and_images(struct si_shader_context *ctx,
-                                       struct si_function_info *fninfo,
                                        bool assign_params)
 {
-       unsigned samplers_and_images =
-               add_arg(fninfo, ARG_SGPR,
-                       ac_array_in_const32_addr_space(ctx->v8i32));
-
-       if (assign_params)
-               ctx->param_samplers_and_images = samplers_and_images;
+       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_CONST_IMAGE_PTR,
+                  assign_params ? &ctx->samplers_and_images :
+                  &ctx->other_samplers_and_images);
 }
 
 static void declare_per_stage_desc_pointers(struct si_shader_context *ctx,
-                                           struct si_function_info *fninfo,
                                            bool assign_params)
 {
-       declare_const_and_shader_buffers(ctx, fninfo, assign_params);
-       declare_samplers_and_images(ctx, fninfo, assign_params);
+       declare_const_and_shader_buffers(ctx, assign_params);
+       declare_samplers_and_images(ctx, assign_params);
 }
 
-static void declare_global_desc_pointers(struct si_shader_context *ctx,
-                                        struct si_function_info *fninfo)
+static void declare_global_desc_pointers(struct si_shader_context *ctx)
 {
-       ctx->param_rw_buffers = add_arg(fninfo, ARG_SGPR,
-               ac_array_in_const32_addr_space(ctx->v4i32));
-       ctx->param_bindless_samplers_and_images = add_arg(fninfo, ARG_SGPR,
-               ac_array_in_const32_addr_space(ctx->v8i32));
+       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_CONST_DESC_PTR,
+                  &ctx->rw_buffers);
+       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_CONST_IMAGE_PTR,
+                  &ctx->bindless_samplers_and_images);
 }
 
-static void declare_vs_specific_input_sgprs(struct si_shader_context *ctx,
-                                           struct si_function_info *fninfo)
+static void declare_vs_specific_input_sgprs(struct si_shader_context *ctx)
 {
-       ctx->param_vs_state_bits = add_arg(fninfo, ARG_SGPR, ctx->i32);
-       add_arg_assign(fninfo, ARG_SGPR, ctx->i32, &ctx->abi.base_vertex);
-       add_arg_assign(fninfo, ARG_SGPR, ctx->i32, &ctx->abi.start_instance);
-       add_arg_assign(fninfo, ARG_SGPR, ctx->i32, &ctx->abi.draw_id);
+       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->vs_state_bits);
+       if (!ctx->shader->is_gs_copy_shader) {
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->args.base_vertex);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->args.start_instance);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->args.draw_id);
+       }
 }
 
 static void declare_vs_input_vgprs(struct si_shader_context *ctx,
-                                  struct si_function_info *fninfo,
                                   unsigned *num_prolog_vgprs)
 {
        struct si_shader *shader = ctx->shader;
 
-       add_arg_assign(fninfo, ARG_VGPR, ctx->i32, &ctx->abi.vertex_id);
+       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.vertex_id);
        if (shader->key.as_ls) {
-               ctx->param_rel_auto_id = add_arg(fninfo, ARG_VGPR, ctx->i32);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->rel_auto_id);
                if (ctx->screen->info.chip_class >= GFX10) {
-                       add_arg(fninfo, ARG_VGPR, ctx->i32); /* user VGPR */
-                       add_arg_assign(fninfo, ARG_VGPR, ctx->i32, &ctx->abi.instance_id);
+                       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, NULL); /* user VGPR */
+                       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.instance_id);
                } else {
-                       add_arg_assign(fninfo, ARG_VGPR, ctx->i32, &ctx->abi.instance_id);
-                       add_arg(fninfo, ARG_VGPR, ctx->i32); /* unused */
+                       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.instance_id);
+                       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, NULL); /* unused */
                }
-       } else if (ctx->screen->info.chip_class == GFX10 &&
-                  !shader->is_gs_copy_shader) {
-               add_arg(fninfo, ARG_VGPR, ctx->i32); /* user vgpr */
-               add_arg(fninfo, ARG_VGPR, ctx->i32); /* user vgpr */
-               add_arg_assign(fninfo, ARG_VGPR, ctx->i32, &ctx->abi.instance_id);
+       } else if (ctx->screen->info.chip_class >= GFX10) {
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, NULL); /* user VGPR */
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT,
+                          &ctx->vs_prim_id); /* user vgpr or PrimID (legacy) */
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.instance_id);
        } else {
-               add_arg_assign(fninfo, ARG_VGPR, ctx->i32, &ctx->abi.instance_id);
-               ctx->param_vs_prim_id = add_arg(fninfo, ARG_VGPR, ctx->i32);
-               add_arg(fninfo, ARG_VGPR, ctx->i32); /* unused */
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.instance_id);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->vs_prim_id);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, NULL); /* unused */
        }
 
        if (!shader->is_gs_copy_shader) {
                /* Vertex load indices. */
-               ctx->param_vertex_index0 = fninfo->num_params;
-               for (unsigned i = 0; i < shader->selector->info.num_inputs; i++)
-                       add_arg(fninfo, ARG_VGPR, ctx->i32);
+               if (shader->selector->info.num_inputs) {
+                       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT,
+                                  &ctx->vertex_index0);
+                       for (unsigned i = 1; i < shader->selector->info.num_inputs; i++)
+                               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, NULL);
+               }
                *num_prolog_vgprs += shader->selector->info.num_inputs;
        }
 }
 
 static void declare_vs_blit_inputs(struct si_shader_context *ctx,
-                                  struct si_function_info *fninfo,
                                   unsigned vs_blit_property)
 {
-       ctx->param_vs_blit_inputs = fninfo->num_params;
-       add_arg(fninfo, ARG_SGPR, ctx->i32); /* i16 x1, y1 */
-       add_arg(fninfo, ARG_SGPR, ctx->i32); /* i16 x2, y2 */
-       add_arg(fninfo, ARG_SGPR, ctx->f32); /* depth */
+       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                  &ctx->vs_blit_inputs); /* i16 x1, y1 */
+       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); /* i16 x1, y1 */
+       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* depth */
 
        if (vs_blit_property == SI_VS_BLIT_SGPRS_POS_COLOR) {
-               add_arg(fninfo, ARG_SGPR, ctx->f32); /* color0 */
-               add_arg(fninfo, ARG_SGPR, ctx->f32); /* color1 */
-               add_arg(fninfo, ARG_SGPR, ctx->f32); /* color2 */
-               add_arg(fninfo, ARG_SGPR, ctx->f32); /* color3 */
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* color0 */
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* color1 */
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* color2 */
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* color3 */
        } else if (vs_blit_property == SI_VS_BLIT_SGPRS_POS_TEXCOORD) {
-               add_arg(fninfo, ARG_SGPR, ctx->f32); /* texcoord.x1 */
-               add_arg(fninfo, ARG_SGPR, ctx->f32); /* texcoord.y1 */
-               add_arg(fninfo, ARG_SGPR, ctx->f32); /* texcoord.x2 */
-               add_arg(fninfo, ARG_SGPR, ctx->f32); /* texcoord.y2 */
-               add_arg(fninfo, ARG_SGPR, ctx->f32); /* texcoord.z */
-               add_arg(fninfo, ARG_SGPR, ctx->f32); /* texcoord.w */
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* texcoord.x1 */
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* texcoord.y1 */
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* texcoord.x2 */
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* texcoord.y2 */
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* texcoord.z */
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* texcoord.w */
        }
 }
 
-static void declare_tes_input_vgprs(struct si_shader_context *ctx,
-                                   struct si_function_info *fninfo)
+static void declare_tes_input_vgprs(struct si_shader_context *ctx)
 {
-       ctx->param_tes_u = add_arg(fninfo, ARG_VGPR, ctx->f32);
-       ctx->param_tes_v = add_arg(fninfo, ARG_VGPR, ctx->f32);
-       ctx->param_tes_rel_patch_id = add_arg(fninfo, ARG_VGPR, ctx->i32);
-       add_arg_assign(fninfo, ARG_VGPR, ctx->i32, &ctx->abi.tes_patch_id);
+       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT, &ctx->tes_u);
+       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT, &ctx->tes_v);
+       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->tes_rel_patch_id);
+       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.tes_patch_id);
 }
 
 enum {
@@ -4657,19 +4562,28 @@ enum {
        SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY,
 };
 
+static void add_arg_checked(struct ac_shader_args *args,
+                           enum ac_arg_regfile file,
+                           unsigned registers, enum ac_arg_type type,
+                           struct ac_arg *arg,
+                           unsigned idx)
+{
+       assert(args->arg_count == idx);
+       ac_add_arg(args, file, registers, type, arg);
+}
+
 static void create_function(struct si_shader_context *ctx)
 {
        struct si_shader *shader = ctx->shader;
-       struct si_function_info fninfo;
        LLVMTypeRef returns[16+32*4];
        unsigned i, num_return_sgprs;
        unsigned num_returns = 0;
        unsigned num_prolog_vgprs = 0;
        unsigned type = ctx->type;
        unsigned vs_blit_property =
-               shader->selector->info.properties[TGSI_PROPERTY_VS_BLIT_SGPRS];
+               shader->selector->info.properties[TGSI_PROPERTY_VS_BLIT_SGPRS_AMD];
 
-       si_init_function_info(&fninfo);
+       memset(&ctx->args, 0, sizeof(ctx->args));
 
        /* Set MERGED shaders. */
        if (ctx->screen->info.chip_class >= GFX9) {
@@ -4679,42 +4593,37 @@ static void create_function(struct si_shader_context *ctx)
                        type = SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY;
        }
 
-       LLVMTypeRef v3i32 = LLVMVectorType(ctx->i32, 3);
-
        switch (type) {
        case PIPE_SHADER_VERTEX:
-               declare_global_desc_pointers(ctx, &fninfo);
+               declare_global_desc_pointers(ctx);
 
                if (vs_blit_property) {
-                       declare_vs_blit_inputs(ctx, &fninfo, vs_blit_property);
+                       declare_vs_blit_inputs(ctx, vs_blit_property);
 
                        /* VGPRs */
-                       declare_vs_input_vgprs(ctx, &fninfo, &num_prolog_vgprs);
+                       declare_vs_input_vgprs(ctx, &num_prolog_vgprs);
                        break;
                }
 
-               declare_per_stage_desc_pointers(ctx, &fninfo, true);
-               declare_vs_specific_input_sgprs(ctx, &fninfo);
-               ctx->param_vertex_buffers = add_arg(&fninfo, ARG_SGPR,
-                       ac_array_in_const32_addr_space(ctx->v4i32));
+               declare_per_stage_desc_pointers(ctx, true);
+               declare_vs_specific_input_sgprs(ctx); 
+               if (!shader->is_gs_copy_shader) {
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_CONST_DESC_PTR,
+                                  &ctx->vertex_buffers);
+               }
 
                if (shader->key.as_es) {
-                       ctx->param_es2gs_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                                  &ctx->es2gs_offset);
                } else if (shader->key.as_ls) {
                        /* no extra parameters */
                } else {
-                       if (shader->is_gs_copy_shader) {
-                               fninfo.num_params = ctx->param_vs_state_bits + 1;
-                               fninfo.num_sgpr_params = fninfo.num_params;
-                       }
-
                        /* The locations of the other parameters are assigned dynamically. */
-                       declare_streamout_params(ctx, &shader->selector->so,
-                                                &fninfo);
+                       declare_streamout_params(ctx, &shader->selector->so);
                }
 
                /* VGPRs */
-               declare_vs_input_vgprs(ctx, &fninfo, &num_prolog_vgprs);
+               declare_vs_input_vgprs(ctx, &num_prolog_vgprs);
 
                /* Return values */
                if (shader->key.opt.vs_as_prim_discard_cs) {
@@ -4724,18 +4633,18 @@ static void create_function(struct si_shader_context *ctx)
                break;
 
        case PIPE_SHADER_TESS_CTRL: /* GFX6-GFX8 */
-               declare_global_desc_pointers(ctx, &fninfo);
-               declare_per_stage_desc_pointers(ctx, &fninfo, true);
-               ctx->param_tcs_offchip_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_out_lds_offsets = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_out_lds_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_vs_state_bits = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_offchip_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_factor_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
+               declare_global_desc_pointers(ctx);
+               declare_per_stage_desc_pointers(ctx, true);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_offchip_layout);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_out_lds_offsets);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_out_lds_layout);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->vs_state_bits);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_offchip_offset);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_factor_offset);
 
                /* VGPRs */
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->abi.tcs_patch_id);
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->abi.tcs_rel_ids);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.tcs_patch_id);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.tcs_rel_ids);
 
                /* param_tcs_offchip_offset and param_tcs_factor_offset are
                 * placed after the user SGPRs.
@@ -4749,33 +4658,31 @@ static void create_function(struct si_shader_context *ctx)
        case SI_SHADER_MERGED_VERTEX_TESSCTRL:
                /* Merged stages have 8 system SGPRs at the beginning. */
                /* SPI_SHADER_USER_DATA_ADDR_LO/HI_HS */
-               declare_per_stage_desc_pointers(ctx, &fninfo,
+               declare_per_stage_desc_pointers(ctx,
                                                ctx->type == PIPE_SHADER_TESS_CTRL);
-               ctx->param_tcs_offchip_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_merged_wave_info = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_factor_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_merged_scratch_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused */
-               add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused */
-
-               declare_global_desc_pointers(ctx, &fninfo);
-               declare_per_stage_desc_pointers(ctx, &fninfo,
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_offchip_offset);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->merged_wave_info);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_factor_offset);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->merged_scratch_offset);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); /* unused */
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); /* unused */
+
+               declare_global_desc_pointers(ctx);
+               declare_per_stage_desc_pointers(ctx,
                                                ctx->type == PIPE_SHADER_VERTEX);
-               declare_vs_specific_input_sgprs(ctx, &fninfo);
+               declare_vs_specific_input_sgprs(ctx);
 
-               ctx->param_tcs_offchip_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_out_lds_offsets = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_out_lds_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_vertex_buffers = add_arg(&fninfo, ARG_SGPR,
-                       ac_array_in_const32_addr_space(ctx->v4i32));
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_offchip_layout);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_out_lds_offsets);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_out_lds_layout);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_CONST_DESC_PTR, &ctx->vertex_buffers);
 
                /* VGPRs (first TCS, then VS) */
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->abi.tcs_patch_id);
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->abi.tcs_rel_ids);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.tcs_patch_id);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.tcs_rel_ids);
 
                if (ctx->type == PIPE_SHADER_VERTEX) {
-                       declare_vs_input_vgprs(ctx, &fninfo,
-                                              &num_prolog_vgprs);
+                       declare_vs_input_vgprs(ctx, &num_prolog_vgprs);
 
                        /* LS return values are inputs to the TCS main shader part. */
                        for (i = 0; i < 8 + GFX9_TCS_NUM_USER_SGPR; i++)
@@ -4799,56 +4706,55 @@ static void create_function(struct si_shader_context *ctx)
        case SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY:
                /* Merged stages have 8 system SGPRs at the beginning. */
                /* SPI_SHADER_USER_DATA_ADDR_LO/HI_GS */
-               declare_per_stage_desc_pointers(ctx, &fninfo,
+               declare_per_stage_desc_pointers(ctx,
                                                ctx->type == PIPE_SHADER_GEOMETRY);
 
                if (ctx->shader->key.as_ngg)
-                       add_arg_assign(&fninfo, ARG_SGPR, ctx->i32, &ctx->gs_tg_info);
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->gs_tg_info);
                else
-                       ctx->param_gs2vs_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->gs2vs_offset);
 
-               ctx->param_merged_wave_info = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_offchip_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_merged_scratch_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused (SPI_SHADER_PGM_LO/HI_GS << 8) */
-               add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused (SPI_SHADER_PGM_LO/HI_GS >> 24) */
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->merged_wave_info);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_offchip_offset);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->merged_scratch_offset);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); /* unused (SPI_SHADER_PGM_LO/HI_GS << 8) */
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); /* unused (SPI_SHADER_PGM_LO/HI_GS >> 24) */
 
-               declare_global_desc_pointers(ctx, &fninfo);
+               declare_global_desc_pointers(ctx);
                if (ctx->type != PIPE_SHADER_VERTEX || !vs_blit_property) {
-                       declare_per_stage_desc_pointers(ctx, &fninfo,
+                       declare_per_stage_desc_pointers(ctx,
                                                        (ctx->type == PIPE_SHADER_VERTEX ||
                                                         ctx->type == PIPE_SHADER_TESS_EVAL));
                }
 
                if (ctx->type == PIPE_SHADER_VERTEX) {
                        if (vs_blit_property)
-                               declare_vs_blit_inputs(ctx, &fninfo, vs_blit_property);
+                               declare_vs_blit_inputs(ctx, vs_blit_property);
                        else
-                               declare_vs_specific_input_sgprs(ctx, &fninfo);
+                               declare_vs_specific_input_sgprs(ctx);
                } else {
-                       ctx->param_vs_state_bits = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-                       ctx->param_tcs_offchip_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-                       ctx->param_tes_offchip_addr = add_arg(&fninfo, ARG_SGPR, ctx->i32);
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->vs_state_bits);
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_offchip_layout);
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tes_offchip_addr);
                        /* Declare as many input SGPRs as the VS has. */
                }
 
                if (ctx->type == PIPE_SHADER_VERTEX) {
-                       ctx->param_vertex_buffers = add_arg(&fninfo, ARG_SGPR,
-                               ac_array_in_const32_addr_space(ctx->v4i32));
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_CONST_DESC_PTR,
+                                  &ctx->vertex_buffers);
                }
 
                /* VGPRs (first GS, then VS/TES) */
-               ctx->param_gs_vtx01_offset = add_arg(&fninfo, ARG_VGPR, ctx->i32);
-               ctx->param_gs_vtx23_offset = add_arg(&fninfo, ARG_VGPR, ctx->i32);
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->abi.gs_prim_id);
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->abi.gs_invocation_id);
-               ctx->param_gs_vtx45_offset = add_arg(&fninfo, ARG_VGPR, ctx->i32);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->gs_vtx01_offset);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->gs_vtx23_offset);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.gs_prim_id);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.gs_invocation_id);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->gs_vtx45_offset);
 
                if (ctx->type == PIPE_SHADER_VERTEX) {
-                       declare_vs_input_vgprs(ctx, &fninfo,
-                                              &num_prolog_vgprs);
+                       declare_vs_input_vgprs(ctx, &num_prolog_vgprs);
                } else if (ctx->type == PIPE_SHADER_TESS_EVAL) {
-                       declare_tes_input_vgprs(ctx, &fninfo);
+                       declare_tes_input_vgprs(ctx);
                }
 
                if (ctx->shader->key.as_es &&
@@ -4870,85 +4776,92 @@ static void create_function(struct si_shader_context *ctx)
                break;
 
        case PIPE_SHADER_TESS_EVAL:
-               declare_global_desc_pointers(ctx, &fninfo);
-               declare_per_stage_desc_pointers(ctx, &fninfo, true);
-               ctx->param_vs_state_bits = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_offchip_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tes_offchip_addr = add_arg(&fninfo, ARG_SGPR, ctx->i32);
+               declare_global_desc_pointers(ctx);
+               declare_per_stage_desc_pointers(ctx, true);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->vs_state_bits);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_offchip_layout);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tes_offchip_addr);
 
                if (shader->key.as_es) {
-                       ctx->param_tcs_offchip_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-                       add_arg(&fninfo, ARG_SGPR, ctx->i32);
-                       ctx->param_es2gs_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_offchip_offset);
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->es2gs_offset);
                } else {
-                       add_arg(&fninfo, ARG_SGPR, ctx->i32);
-                       declare_streamout_params(ctx, &shader->selector->so,
-                                                &fninfo);
-                       ctx->param_tcs_offchip_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
+                       declare_streamout_params(ctx, &shader->selector->so);
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_offchip_offset);
                }
 
                /* VGPRs */
-               declare_tes_input_vgprs(ctx, &fninfo);
+               declare_tes_input_vgprs(ctx);
                break;
 
        case PIPE_SHADER_GEOMETRY:
-               declare_global_desc_pointers(ctx, &fninfo);
-               declare_per_stage_desc_pointers(ctx, &fninfo, true);
-               ctx->param_gs2vs_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_gs_wave_id = add_arg(&fninfo, ARG_SGPR, ctx->i32);
+               declare_global_desc_pointers(ctx);
+               declare_per_stage_desc_pointers(ctx, true);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->gs2vs_offset);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->gs_wave_id);
 
                /* VGPRs */
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->gs_vtx_offset[0]);
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->gs_vtx_offset[1]);
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->abi.gs_prim_id);
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->gs_vtx_offset[2]);
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->gs_vtx_offset[3]);
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->gs_vtx_offset[4]);
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->gs_vtx_offset[5]);
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->abi.gs_invocation_id);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->gs_vtx_offset[0]);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->gs_vtx_offset[1]);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.gs_prim_id);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->gs_vtx_offset[2]);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->gs_vtx_offset[3]);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->gs_vtx_offset[4]);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->gs_vtx_offset[5]);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.gs_invocation_id);
                break;
 
        case PIPE_SHADER_FRAGMENT:
-               declare_global_desc_pointers(ctx, &fninfo);
-               declare_per_stage_desc_pointers(ctx, &fninfo, true);
-               add_arg_checked(&fninfo, ARG_SGPR, ctx->f32, SI_PARAM_ALPHA_REF);
-               add_arg_assign_checked(&fninfo, ARG_SGPR, ctx->i32,
-                                      &ctx->abi.prim_mask, SI_PARAM_PRIM_MASK);
-
-               add_arg_checked(&fninfo, ARG_VGPR, ctx->v2i32, SI_PARAM_PERSP_SAMPLE);
-               add_arg_checked(&fninfo, ARG_VGPR, ctx->v2i32, SI_PARAM_PERSP_CENTER);
-               add_arg_checked(&fninfo, ARG_VGPR, ctx->v2i32, SI_PARAM_PERSP_CENTROID);
-               add_arg_checked(&fninfo, ARG_VGPR, v3i32, SI_PARAM_PERSP_PULL_MODEL);
-               add_arg_checked(&fninfo, ARG_VGPR, ctx->v2i32, SI_PARAM_LINEAR_SAMPLE);
-               add_arg_checked(&fninfo, ARG_VGPR, ctx->v2i32, SI_PARAM_LINEAR_CENTER);
-               add_arg_checked(&fninfo, ARG_VGPR, ctx->v2i32, SI_PARAM_LINEAR_CENTROID);
-               add_arg_checked(&fninfo, ARG_VGPR, ctx->f32, SI_PARAM_LINE_STIPPLE_TEX);
-               add_arg_assign_checked(&fninfo, ARG_VGPR, ctx->f32,
-                                      &ctx->abi.frag_pos[0], SI_PARAM_POS_X_FLOAT);
-               add_arg_assign_checked(&fninfo, ARG_VGPR, ctx->f32,
-                                      &ctx->abi.frag_pos[1], SI_PARAM_POS_Y_FLOAT);
-               add_arg_assign_checked(&fninfo, ARG_VGPR, ctx->f32,
-                                      &ctx->abi.frag_pos[2], SI_PARAM_POS_Z_FLOAT);
-               add_arg_assign_checked(&fninfo, ARG_VGPR, ctx->f32,
-                                      &ctx->abi.frag_pos[3], SI_PARAM_POS_W_FLOAT);
-               add_arg_assign_checked(&fninfo, ARG_VGPR, ctx->i32,
-                                      &ctx->abi.front_face, SI_PARAM_FRONT_FACE);
+               declare_global_desc_pointers(ctx);
+               declare_per_stage_desc_pointers(ctx, true);
+               add_arg_checked(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL,
+                               SI_PARAM_ALPHA_REF);
+               add_arg_checked(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                               &ctx->args.prim_mask, SI_PARAM_PRIM_MASK);
+
+               add_arg_checked(&ctx->args, AC_ARG_VGPR, 2, AC_ARG_INT, &ctx->args.persp_sample,
+                               SI_PARAM_PERSP_SAMPLE);
+               add_arg_checked(&ctx->args, AC_ARG_VGPR, 2, AC_ARG_INT,
+                               &ctx->args.persp_center, SI_PARAM_PERSP_CENTER);
+               add_arg_checked(&ctx->args, AC_ARG_VGPR, 2, AC_ARG_INT,
+                               &ctx->args.persp_centroid, SI_PARAM_PERSP_CENTROID);
+               add_arg_checked(&ctx->args, AC_ARG_VGPR, 3, AC_ARG_INT,
+                               NULL, SI_PARAM_PERSP_PULL_MODEL);
+               add_arg_checked(&ctx->args, AC_ARG_VGPR, 2, AC_ARG_INT, 
+                               &ctx->args.linear_sample, SI_PARAM_LINEAR_SAMPLE);
+               add_arg_checked(&ctx->args, AC_ARG_VGPR, 2, AC_ARG_INT,
+                               &ctx->args.linear_center, SI_PARAM_LINEAR_CENTER);
+               add_arg_checked(&ctx->args, AC_ARG_VGPR, 2, AC_ARG_INT,
+                               &ctx->args.linear_centroid, SI_PARAM_LINEAR_CENTROID);
+               add_arg_checked(&ctx->args, AC_ARG_VGPR, 3, AC_ARG_FLOAT,
+                               NULL, SI_PARAM_LINE_STIPPLE_TEX);
+               add_arg_checked(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT,
+                               &ctx->args.frag_pos[0], SI_PARAM_POS_X_FLOAT);
+               add_arg_checked(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT,
+                               &ctx->args.frag_pos[1], SI_PARAM_POS_Y_FLOAT);
+               add_arg_checked(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT,
+                               &ctx->args.frag_pos[2], SI_PARAM_POS_Z_FLOAT);
+               add_arg_checked(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT,
+                               &ctx->args.frag_pos[3], SI_PARAM_POS_W_FLOAT);
+               add_arg_checked(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT,
+                               &ctx->args.front_face, SI_PARAM_FRONT_FACE);
                shader->info.face_vgpr_index = 20;
-               add_arg_assign_checked(&fninfo, ARG_VGPR, ctx->i32,
-                                      &ctx->abi.ancillary, SI_PARAM_ANCILLARY);
+               add_arg_checked(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT,
+                               &ctx->args.ancillary, SI_PARAM_ANCILLARY);
                shader->info.ancillary_vgpr_index = 21;
-               add_arg_assign_checked(&fninfo, ARG_VGPR, ctx->f32,
-                                      &ctx->abi.sample_coverage, SI_PARAM_SAMPLE_COVERAGE);
-               add_arg_checked(&fninfo, ARG_VGPR, ctx->i32, SI_PARAM_POS_FIXED_PT);
+               add_arg_checked(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT,
+                               &ctx->args.sample_coverage, SI_PARAM_SAMPLE_COVERAGE);
+               add_arg_checked(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT,
+                               &ctx->pos_fixed_pt, SI_PARAM_POS_FIXED_PT);
 
                /* Color inputs from the prolog. */
                if (shader->selector->info.colors_read) {
                        unsigned num_color_elements =
                                util_bitcount(shader->selector->info.colors_read);
 
-                       assert(fninfo.num_params + num_color_elements <= ARRAY_SIZE(fninfo.types));
                        for (i = 0; i < num_color_elements; i++)
-                               add_arg(&fninfo, ARG_VGPR, ctx->f32);
+                               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT, NULL);
 
                        num_prolog_vgprs += num_color_elements;
                }
@@ -4974,35 +4887,42 @@ static void create_function(struct si_shader_context *ctx)
                break;
 
        case PIPE_SHADER_COMPUTE:
-               declare_global_desc_pointers(ctx, &fninfo);
-               declare_per_stage_desc_pointers(ctx, &fninfo, true);
+               declare_global_desc_pointers(ctx);
+               declare_per_stage_desc_pointers(ctx, true);
                if (shader->selector->info.uses_grid_size)
-                       add_arg_assign(&fninfo, ARG_SGPR, v3i32, &ctx->abi.num_work_groups);
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 3, AC_ARG_INT,
+                                  &ctx->args.num_work_groups);
                if (shader->selector->info.uses_block_size &&
                    shader->selector->info.properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH] == 0)
-                       ctx->param_block_size = add_arg(&fninfo, ARG_SGPR, v3i32);
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 3, AC_ARG_INT, &ctx->block_size);
 
                unsigned cs_user_data_dwords =
-                       shader->selector->info.properties[TGSI_PROPERTY_CS_USER_DATA_DWORDS];
+                       shader->selector->info.properties[TGSI_PROPERTY_CS_USER_DATA_COMPONENTS_AMD];
                if (cs_user_data_dwords) {
-                       ctx->param_cs_user_data = add_arg(&fninfo, ARG_SGPR,
-                                                         LLVMVectorType(ctx->i32, cs_user_data_dwords));
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, cs_user_data_dwords, AC_ARG_INT,
+                                  &ctx->cs_user_data);
                }
 
+               /* Hardware SGPRs. */
                for (i = 0; i < 3; i++) {
-                       ctx->abi.workgroup_ids[i] = NULL;
-                       if (shader->selector->info.uses_block_id[i])
-                               add_arg_assign(&fninfo, ARG_SGPR, ctx->i32, &ctx->abi.workgroup_ids[i]);
+                       if (shader->selector->info.uses_block_id[i]) {
+                               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                                          &ctx->args.workgroup_ids[i]);
+                       }
                }
+               if (shader->selector->info.uses_subgroup_info)
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->args.tg_size);
 
-               add_arg_assign(&fninfo, ARG_VGPR, v3i32, &ctx->abi.local_invocation_ids);
+               /* Hardware VGPRs. */
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 3, AC_ARG_INT,
+                          &ctx->args.local_invocation_ids);
                break;
        default:
                assert(0 && "unimplemented shader");
                return;
        }
 
-       si_create_function(ctx, "main", returns, num_returns, &fninfo,
+       si_create_function(ctx, "main", returns, num_returns,
                           si_get_max_workgroup_size(shader));
 
        /* Reserve register locations for VGPR inputs the PS prolog may need. */
@@ -5020,20 +4940,14 @@ static void create_function(struct si_shader_context *ctx)
                                                     S_0286D0_POS_FIXED_PT_ENA(1));
        }
 
-       shader->info.num_input_sgprs = 0;
-       shader->info.num_input_vgprs = 0;
-
-       for (i = 0; i < fninfo.num_sgpr_params; ++i)
-               shader->info.num_input_sgprs += ac_get_type_size(fninfo.types[i]) / 4;
-
-       for (; i < fninfo.num_params; ++i)
-               shader->info.num_input_vgprs += ac_get_type_size(fninfo.types[i]) / 4;
+       shader->info.num_input_sgprs = ctx->args.num_sgprs_used;
+       shader->info.num_input_vgprs = ctx->args.num_vgprs_used;
 
        assert(shader->info.num_input_vgprs >= num_prolog_vgprs);
        shader->info.num_input_vgprs -= num_prolog_vgprs;
 
        if (shader->key.as_ls || ctx->type == PIPE_SHADER_TESS_CTRL) {
-               if (USE_LDS_SYMBOLS && HAVE_LLVM >= 0x0900) {
+               if (USE_LDS_SYMBOLS && LLVM_VERSION_MAJOR >= 9) {
                        /* The LSHS size is not known until draw time, so we append it
                         * at the end of whatever LDS use there may be in the rest of
                         * the shader (currently none, unless LLVM decides to do its
@@ -5047,6 +4961,17 @@ static void create_function(struct si_shader_context *ctx)
                        ac_declare_lds_as_pointer(&ctx->ac);
                }
        }
+
+       /* Unlike radv, we override these arguments in the prolog, so to the
+        * API shader they appear as normal arguments.
+        */
+       if (ctx->type == PIPE_SHADER_VERTEX) {
+               ctx->abi.vertex_id = ac_get_arg(&ctx->ac, ctx->args.vertex_id);
+               ctx->abi.instance_id = ac_get_arg(&ctx->ac, ctx->args.instance_id);
+       } else if (ctx->type == PIPE_SHADER_FRAGMENT) {
+               ctx->abi.persp_centroid = ac_get_arg(&ctx->ac, ctx->args.persp_centroid);
+               ctx->abi.linear_centroid = ac_get_arg(&ctx->ac, ctx->args.linear_centroid);
+       }
 }
 
 /* Ensure that the esgs ring is declared.
@@ -5077,8 +5002,7 @@ static void preload_ring_buffers(struct si_shader_context *ctx)
 {
        LLVMBuilderRef builder = ctx->ac.builder;
 
-       LLVMValueRef buf_ptr = LLVMGetParam(ctx->main_fn,
-                                           ctx->param_rw_buffers);
+       LLVMValueRef buf_ptr = ac_get_arg(&ctx->ac, ctx->rw_buffers);
 
        if (ctx->shader->key.as_es || ctx->type == PIPE_SHADER_GEOMETRY) {
                if (ctx->screen->info.chip_class <= GFX8) {
@@ -5090,7 +5014,7 @@ static void preload_ring_buffers(struct si_shader_context *ctx)
                        ctx->esgs_ring =
                                ac_build_load_to_sgpr(&ctx->ac, buf_ptr, offset);
                } else {
-                       if (USE_LDS_SYMBOLS && HAVE_LLVM >= 0x0900) {
+                       if (USE_LDS_SYMBOLS && LLVM_VERSION_MAJOR >= 9) {
                                /* Declare the ESGS ring as an explicit LDS symbol. */
                                declare_esgs_ring(ctx);
                        } else {
@@ -5190,7 +5114,7 @@ static void preload_ring_buffers(struct si_shader_context *ctx)
 
 static void si_llvm_emit_polygon_stipple(struct si_shader_context *ctx,
                                         LLVMValueRef param_rw_buffers,
-                                        unsigned param_pos_fixed_pt)
+                                        struct ac_arg param_pos_fixed_pt)
 {
        LLVMBuilderRef builder = ctx->ac.builder;
        LLVMValueRef slot, desc, offset, row, bit, address[2];
@@ -5291,7 +5215,7 @@ static unsigned si_get_shader_binary_size(struct si_screen *screen, struct si_sh
 {
        struct ac_rtld_binary rtld;
        si_shader_binary_open(screen, shader, &rtld);
-       return rtld.rx_size;
+       return rtld.exec_size;
 }
 
 static bool si_get_external_symbol(void *data, const char *name, uint64_t *value)
@@ -5306,11 +5230,6 @@ static bool si_get_external_symbol(void *data, const char *name, uint64_t *value
                /* Enable scratch coalescing. */
                *value = S_008F04_BASE_ADDRESS_HI(*scratch_va >> 32) |
                         S_008F04_SWIZZLE_ENABLE(1);
-               if (HAVE_LLVM < 0x0800) {
-                       /* Old LLVM created an R_ABS32_HI relocation for
-                        * this symbol. */
-                       *value <<= 32;
-               }
                return true;
        }
 
@@ -5326,7 +5245,7 @@ bool si_shader_binary_upload(struct si_screen *sscreen, struct si_shader *shader
 
        si_resource_reference(&shader->bo, NULL);
        shader->bo = si_aligned_buffer_create(&sscreen->b,
-                                             sscreen->cpdma_prefetch_writes_memory ?
+                                             sscreen->info.cpdma_prefetch_writes_memory ?
                                                0 : SI_RESOURCE_FLAG_READ_ONLY,
                                               PIPE_USAGE_IMMUTABLE,
                                               align(binary.rx_size, SI_CPDMA_ALIGNMENT),
@@ -5428,7 +5347,7 @@ static void si_calculate_max_simd_waves(struct si_shader *shader)
        unsigned lds_per_wave = 0;
        unsigned max_simd_waves;
 
-       max_simd_waves = ac_get_max_simd_waves(sscreen->info.family);
+       max_simd_waves = sscreen->info.max_wave64_per_simd;
 
        /* Compute LDS usage for PS. */
        switch (shader->selector->type) {
@@ -5462,16 +5381,25 @@ static void si_calculate_max_simd_waves(struct si_shader *shader)
        if (conf->num_sgprs) {
                max_simd_waves =
                        MIN2(max_simd_waves,
-                            ac_get_num_physical_sgprs(sscreen->info.chip_class) / conf->num_sgprs);
+                            sscreen->info.num_physical_sgprs_per_simd / conf->num_sgprs);
        }
 
-       if (conf->num_vgprs)
-               max_simd_waves = MIN2(max_simd_waves, 256 / conf->num_vgprs);
+       if (conf->num_vgprs) {
+               /* Always print wave limits as Wave64, so that we can compare
+                * Wave32 and Wave64 with shader-db fairly. */
+               unsigned max_vgprs = sscreen->info.num_physical_wave64_vgprs_per_simd;
+               max_simd_waves = MIN2(max_simd_waves, max_vgprs / conf->num_vgprs);
+       }
 
-       /* LDS is 64KB per CU (4 SIMDs), which is 16KB per SIMD (usage above
-        * 16KB makes some SIMDs unoccupied). */
+       /* LDS is 64KB per CU (4 SIMDs) on GFX6-9, which is 16KB per SIMD (usage above
+        * 16KB makes some SIMDs unoccupied).
+        *
+        * LDS is 128KB in WGP mode and 64KB in CU mode. Assume the WGP mode is used.
+        */
+       unsigned max_lds_size = sscreen->info.chip_class >= GFX10 ? 128*1024 : 64*1024;
+       unsigned max_lds_per_simd = max_lds_size / 4;
        if (lds_per_wave)
-               max_simd_waves = MIN2(max_simd_waves, 16384 / lds_per_wave);
+               max_simd_waves = MIN2(max_simd_waves, max_lds_per_simd / lds_per_wave);
 
        shader->info.max_simd_waves = max_simd_waves;
 }
@@ -5727,7 +5655,8 @@ si_generate_gs_copy_shader(struct si_screen *sscreen,
        shader->is_gs_copy_shader = true;
 
        si_init_shader_ctx(&ctx, sscreen, compiler,
-                          si_get_wave_size(sscreen, PIPE_SHADER_VERTEX, false));
+                          si_get_wave_size(sscreen, PIPE_SHADER_VERTEX, false, false),
+                          false);
        ctx.shader = shader;
        ctx.type = PIPE_SHADER_VERTEX;
 
@@ -5743,8 +5672,8 @@ si_generate_gs_copy_shader(struct si_screen *sscreen,
        /* Fetch the vertex stream ID.*/
        LLVMValueRef stream_id;
 
-       if (ctx.ac.chip_class <= GFX9 && gs_selector->so.num_outputs)
-               stream_id = si_unpack_param(&ctx, ctx.param_streamout_config, 24, 2);
+       if (!sscreen->use_ngg_streamout && gs_selector->so.num_outputs)
+               stream_id = si_unpack_param(&ctx, ctx.streamout_config, 24, 2);
        else
                stream_id = ctx.i32_0;
 
@@ -5803,7 +5732,7 @@ si_generate_gs_copy_shader(struct si_screen *sscreen,
                }
 
                /* Streamout and exports. */
-               if (ctx.ac.chip_class <= GFX9 && gs_selector->so.num_outputs) {
+               if (!sscreen->use_ngg_streamout && gs_selector->so.num_outputs) {
                        si_llvm_emit_streamout(&ctx, outputs,
                                               gsinfo->num_outputs,
                                               stream);
@@ -5890,6 +5819,7 @@ static void si_dump_shader_key(const struct si_shader *shader, FILE *f)
                                      "part.vs.prolog", f);
                fprintf(f, "  as_es = %u\n", key->as_es);
                fprintf(f, "  as_ls = %u\n", key->as_ls);
+               fprintf(f, "  as_ngg = %u\n", key->as_ngg);
                fprintf(f, "  mono.u.vs_export_prim_id = %u\n",
                        key->mono.u.vs_export_prim_id);
                fprintf(f, "  opt.vs_as_prim_discard_cs = %u\n",
@@ -5927,6 +5857,7 @@ static void si_dump_shader_key(const struct si_shader *shader, FILE *f)
 
        case PIPE_SHADER_TESS_EVAL:
                fprintf(f, "  as_es = %u\n", key->as_es);
+               fprintf(f, "  as_ngg = %u\n", key->as_ngg);
                fprintf(f, "  mono.u.vs_export_prim_id = %u\n",
                        key->mono.u.vs_export_prim_id);
                break;
@@ -5941,6 +5872,8 @@ static void si_dump_shader_key(const struct si_shader *shader, FILE *f)
                                              "part.gs.vs_prolog", f);
                }
                fprintf(f, "  part.gs.prolog.tri_strip_adj_fix = %u\n", key->part.gs.prolog.tri_strip_adj_fix);
+               fprintf(f, "  part.gs.prolog.gfx9_prev_is_vs = %u\n", key->part.gs.prolog.gfx9_prev_is_vs);
+               fprintf(f, "  as_ngg = %u\n", key->as_ngg);
                break;
 
        case PIPE_SHADER_COMPUTE:
@@ -5956,6 +5889,7 @@ static void si_dump_shader_key(const struct si_shader *shader, FILE *f)
                fprintf(f, "  part.ps.prolog.force_linear_center_interp = %u\n", key->part.ps.prolog.force_linear_center_interp);
                fprintf(f, "  part.ps.prolog.bc_optimize_for_persp = %u\n", key->part.ps.prolog.bc_optimize_for_persp);
                fprintf(f, "  part.ps.prolog.bc_optimize_for_linear = %u\n", key->part.ps.prolog.bc_optimize_for_linear);
+               fprintf(f, "  part.ps.prolog.samplemask_log_ps_iter = %u\n", key->part.ps.prolog.samplemask_log_ps_iter);
                fprintf(f, "  part.ps.epilog.spi_shader_col_format = 0x%x\n", key->part.ps.epilog.spi_shader_col_format);
                fprintf(f, "  part.ps.epilog.color_is_int8 = 0x%X\n", key->part.ps.epilog.color_is_int8);
                fprintf(f, "  part.ps.epilog.color_is_int10 = 0x%X\n", key->part.ps.epilog.color_is_int10);
@@ -5964,6 +5898,10 @@ static void si_dump_shader_key(const struct si_shader *shader, FILE *f)
                fprintf(f, "  part.ps.epilog.alpha_to_one = %u\n", key->part.ps.epilog.alpha_to_one);
                fprintf(f, "  part.ps.epilog.poly_line_smoothing = %u\n", key->part.ps.epilog.poly_line_smoothing);
                fprintf(f, "  part.ps.epilog.clamp_color = %u\n", key->part.ps.epilog.clamp_color);
+               fprintf(f, "  mono.u.ps.interpolate_at_sample_force_center = %u\n", key->mono.u.ps.interpolate_at_sample_force_center);
+               fprintf(f, "  mono.u.ps.fbfetch_msaa = %u\n", key->mono.u.ps.fbfetch_msaa);
+               fprintf(f, "  mono.u.ps.fbfetch_is_1D = %u\n", key->mono.u.ps.fbfetch_is_1D);
+               fprintf(f, "  mono.u.ps.fbfetch_layered = %u\n", key->mono.u.ps.fbfetch_layered);
                break;
 
        default:
@@ -5982,11 +5920,13 @@ static void si_dump_shader_key(const struct si_shader *shader, FILE *f)
 static void si_init_shader_ctx(struct si_shader_context *ctx,
                               struct si_screen *sscreen,
                               struct ac_llvm_compiler *compiler,
-                              unsigned wave_size)
+                              unsigned wave_size,
+                              bool nir)
 {
        struct lp_build_tgsi_context *bld_base;
 
-       si_llvm_context_init(ctx, sscreen, compiler, wave_size);
+       si_llvm_context_init(ctx, sscreen, compiler, wave_size,
+                            nir ? 64 : wave_size);
 
        bld_base = &ctx->bld_base;
        bld_base->emit_fetch_funcs[TGSI_FILE_CONSTANT] = fetch_constant;
@@ -6037,10 +5977,10 @@ static void si_optimize_vs_outputs(struct si_shader_context *ctx)
 }
 
 static void si_init_exec_from_input(struct si_shader_context *ctx,
-                                   unsigned param, unsigned bitoffset)
+                                   struct ac_arg param, unsigned bitoffset)
 {
        LLVMValueRef args[] = {
-               LLVMGetParam(ctx->main_fn, param),
+               ac_get_arg(&ctx->ac, param),
                LLVMConstInt(ctx->i32, bitoffset, 0),
        };
        ac_build_intrinsic(&ctx->ac,
@@ -6056,7 +5996,24 @@ static bool si_vs_needs_prolog(const struct si_shader_selector *sel,
        return sel->vs_needs_prolog || key->ls_vgpr_fix;
 }
 
-static bool si_compile_tgsi_main(struct si_shader_context *ctx)
+LLVMValueRef si_is_es_thread(struct si_shader_context *ctx)
+{
+       /* Return true if the current thread should execute an ES thread. */
+       return LLVMBuildICmp(ctx->ac.builder, LLVMIntULT,
+                            ac_get_thread_id(&ctx->ac),
+                            si_unpack_param(ctx, ctx->merged_wave_info, 0, 8), "");
+}
+
+LLVMValueRef si_is_gs_thread(struct si_shader_context *ctx)
+{
+       /* Return true if the current thread should execute a GS thread. */
+       return LLVMBuildICmp(ctx->ac.builder, LLVMIntULT,
+                            ac_get_thread_id(&ctx->ac),
+                            si_unpack_param(ctx, ctx->merged_wave_info, 8, 8), "");
+}
+
+static bool si_compile_tgsi_main(struct si_shader_context *ctx,
+                                struct nir_shader *nir, bool free_nir)
 {
        struct si_shader *shader = ctx->shader;
        struct si_shader_selector *sel = shader->selector;
@@ -6082,6 +6039,7 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx)
        case PIPE_SHADER_TESS_CTRL:
                bld_base->emit_fetch_funcs[TGSI_FILE_INPUT] = fetch_input_tcs;
                ctx->abi.load_tess_varyings = si_nir_load_tcs_varyings;
+               ctx->abi.load_tess_level = si_load_tess_level;
                bld_base->emit_fetch_funcs[TGSI_FILE_OUTPUT] = fetch_output_tcs;
                bld_base->emit_store = store_output_tcs;
                ctx->abi.store_tcs_outputs = si_nir_store_output_tcs;
@@ -6115,9 +6073,9 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx)
                ctx->load_input = declare_input_fs;
                ctx->abi.emit_outputs = si_llvm_return_fs_outputs;
                bld_base->emit_epilogue = si_tgsi_emit_epilogue;
-               ctx->abi.lookup_interp_param = si_nir_lookup_interp_param;
                ctx->abi.load_sample_position = load_sample_position;
                ctx->abi.load_sample_mask_in = load_sample_mask_in;
+               ctx->abi.emit_fbfetch = si_nir_emit_fbfetch;
                ctx->abi.emit_kill = si_llvm_emit_kill;
                break;
        case PIPE_SHADER_COMPUTE:
@@ -6150,9 +6108,9 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx)
                if (shader->key.as_ngg) {
                        for (unsigned i = 0; i < 4; ++i) {
                                ctx->gs_curprim_verts[i] =
-                                       lp_build_alloca(&ctx->gallivm, ctx->ac.i32, "");
+                                       ac_build_alloca(&ctx->ac, ctx->ac.i32, "");
                                ctx->gs_generated_prims[i] =
-                                       lp_build_alloca(&ctx->gallivm, ctx->ac.i32, "");
+                                       ac_build_alloca(&ctx->ac, ctx->ac.i32, "");
                        }
 
                        unsigned scratch_size = 8;
@@ -6172,7 +6130,8 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx)
                }
        }
 
-       if (shader->key.as_ngg && ctx->type != PIPE_SHADER_GEOMETRY) {
+       if (ctx->type != PIPE_SHADER_GEOMETRY &&
+           (shader->key.as_ngg && !shader->key.as_es)) {
                /* Unconditionally declare scratch space base for streamout and
                 * vertex compaction. Whether space is actually allocated is
                 * determined during linking / PM4 creation.
@@ -6216,16 +6175,16 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx)
                     (ctx->type == PIPE_SHADER_VERTEX &&
                      !si_vs_needs_prolog(sel, &shader->key.part.vs.prolog)))) {
                        si_init_exec_from_input(ctx,
-                                               ctx->param_merged_wave_info, 0);
+                                               ctx->merged_wave_info, 0);
                } else if (ctx->type == PIPE_SHADER_TESS_CTRL ||
                           ctx->type == PIPE_SHADER_GEOMETRY ||
-                          shader->key.as_ngg) {
-                       LLVMValueRef num_threads;
+                          (shader->key.as_ngg && !shader->key.as_es)) {
+                       LLVMValueRef thread_enabled;
                        bool nested_barrier;
 
                        if (!shader->is_monolithic ||
                            (ctx->type == PIPE_SHADER_TESS_EVAL &&
-                            shader->key.as_ngg))
+                            (shader->key.as_ngg && !shader->key.as_es)))
                                ac_init_exec_full_mask(&ctx->ac);
 
                        if (ctx->type == PIPE_SHADER_TESS_CTRL ||
@@ -6237,18 +6196,15 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx)
                                        nested_barrier = true;
                                }
 
-                               /* Number of patches / primitives */
-                               num_threads = si_unpack_param(ctx, ctx->param_merged_wave_info, 8, 8);
+                               thread_enabled = si_is_gs_thread(ctx);
                        } else {
-                               /* Number of vertices */
-                               num_threads = si_unpack_param(ctx, ctx->param_merged_wave_info, 0, 8);
+                               thread_enabled = si_is_es_thread(ctx);
                                nested_barrier = false;
                        }
 
-                       LLVMValueRef ena =
-                               LLVMBuildICmp(ctx->ac.builder, LLVMIntULT,
-                                           ac_get_thread_id(&ctx->ac), num_threads, "");
-                       lp_build_if(&ctx->merged_wrap_if_state, &ctx->gallivm, ena);
+                       ctx->merged_wrap_if_entry_block = LLVMGetInsertBlock(ctx->ac.builder);
+                       ctx->merged_wrap_if_label = 11500;
+                       ac_build_ifcc(&ctx->ac, thread_enabled, ctx->merged_wrap_if_label);
 
                        if (nested_barrier) {
                                /* Execute a barrier before the second shader in
@@ -6286,7 +6242,10 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx)
                        return false;
                }
        } else {
-               if (!si_nir_build_llvm(ctx, sel->nir)) {
+               bool success = si_nir_build_llvm(ctx, nir);
+               if (free_nir)
+                       ralloc_free(nir);
+               if (!success) {
                        fprintf(stderr, "Failed to translate shader from NIR to LLVM\n");
                        return false;
                }
@@ -6315,7 +6274,7 @@ static void si_get_vs_prolog_key(const struct tgsi_shader_info *info,
        memset(key, 0, sizeof(*key));
        key->vs_prolog.states = *prolog_key;
        key->vs_prolog.num_input_sgprs = num_input_sgprs;
-       key->vs_prolog.last_input = MAX2(1, info->num_inputs) - 1;
+       key->vs_prolog.num_inputs = info->num_inputs;
        key->vs_prolog.as_ls = shader_out->key.as_ls;
        key->vs_prolog.as_es = shader_out->key.as_es;
        key->vs_prolog.as_ngg = shader_out->key.as_ngg;
@@ -6512,12 +6471,11 @@ static void si_build_gs_prolog_function(struct si_shader_context *ctx,
                                        union si_shader_part_key *key)
 {
        unsigned num_sgprs, num_vgprs;
-       struct si_function_info fninfo;
        LLVMBuilderRef builder = ctx->ac.builder;
        LLVMTypeRef returns[48];
        LLVMValueRef func, ret;
 
-       si_init_function_info(&fninfo);
+       memset(&ctx->args, 0, sizeof(ctx->args));
 
        if (ctx->screen->info.chip_class >= GFX9) {
                if (key->gs_prolog.states.gfx9_prev_is_vs)
@@ -6531,18 +6489,18 @@ static void si_build_gs_prolog_function(struct si_shader_context *ctx,
        }
 
        for (unsigned i = 0; i < num_sgprs; ++i) {
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
                returns[i] = ctx->i32;
        }
 
        for (unsigned i = 0; i < num_vgprs; ++i) {
-               add_arg(&fninfo, ARG_VGPR, ctx->i32);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, NULL);
                returns[num_sgprs + i] = ctx->f32;
        }
 
        /* Create the function. */
        si_create_function(ctx, "gs_prolog", returns, num_sgprs + num_vgprs,
-                          &fninfo, 0);
+                          0);
        func = ctx->main_fn;
 
        /* Set the full EXEC mask for the prolog, because we are only fiddling
@@ -6568,18 +6526,18 @@ static void si_build_gs_prolog_function(struct si_shader_context *ctx,
 
        if (key->gs_prolog.states.tri_strip_adj_fix) {
                /* Remap the input vertices for every other primitive. */
-               const unsigned gfx6_vtx_params[6] = {
-                       num_sgprs,
-                       num_sgprs + 1,
-                       num_sgprs + 3,
-                       num_sgprs + 4,
-                       num_sgprs + 5,
-                       num_sgprs + 6
+               const struct ac_arg gfx6_vtx_params[6] = {
+                       { .used = true, .arg_index = num_sgprs },
+                       { .used = true, .arg_index = num_sgprs + 1 },
+                       { .used = true, .arg_index = num_sgprs + 3 },
+                       { .used = true, .arg_index = num_sgprs + 4 },
+                       { .used = true, .arg_index = num_sgprs + 5 },
+                       { .used = true, .arg_index = num_sgprs + 6 },
                };
-               const unsigned gfx9_vtx_params[3] = {
-                       num_sgprs,
-                       num_sgprs + 1,
-                       num_sgprs + 4,
+               const struct ac_arg gfx9_vtx_params[3] = {
+                       { .used = true, .arg_index = num_sgprs },
+                       { .used = true, .arg_index = num_sgprs + 1 },
+                       { .used = true, .arg_index = num_sgprs + 4 },
                };
                LLVMValueRef vtx_in[6], vtx_out[6];
                LLVMValueRef prim_id, rotate;
@@ -6591,7 +6549,7 @@ static void si_build_gs_prolog_function(struct si_shader_context *ctx,
                        }
                } else {
                        for (unsigned i = 0; i < 6; i++)
-                               vtx_in[i] = LLVMGetParam(func, gfx6_vtx_params[i]);
+                               vtx_in[i] = ac_get_arg(&ctx->ac, gfx6_vtx_params[i]);
                }
 
                prim_id = LLVMGetParam(func, num_sgprs + 2);
@@ -6613,7 +6571,7 @@ static void si_build_gs_prolog_function(struct si_shader_context *ctx,
                                out = LLVMBuildOr(builder, vtx_out[i*2], hi, "");
                                out = ac_to_float(&ctx->ac, out);
                                ret = LLVMBuildInsertValue(builder, ret, out,
-                                                          gfx9_vtx_params[i], "");
+                                                          gfx9_vtx_params[i].arg_index, "");
                        }
                } else {
                        for (unsigned i = 0; i < 6; i++) {
@@ -6621,7 +6579,7 @@ static void si_build_gs_prolog_function(struct si_shader_context *ctx,
 
                                out = ac_to_float(&ctx->ac, vtx_out[i]);
                                ret = LLVMBuildInsertValue(builder, ret, out,
-                                                          gfx6_vtx_params[i], "");
+                                                          gfx6_vtx_params[i].arg_index, "");
                        }
                }
        }
@@ -6643,18 +6601,16 @@ static void si_build_wrapper_function(struct si_shader_context *ctx,
        /* PS epilog has one arg per color component; gfx9 merged shader
         * prologs need to forward 32 user SGPRs.
         */
-       struct si_function_info fninfo;
        LLVMValueRef initial[64], out[64];
        LLVMTypeRef function_type;
        unsigned num_first_params;
        unsigned num_out, initial_num_out;
-       MAYBE_UNUSED unsigned num_out_sgpr; /* used in debug checks */
-       MAYBE_UNUSED unsigned initial_num_out_sgpr; /* used in debug checks */
+       ASSERTED unsigned num_out_sgpr; /* used in debug checks */
+       ASSERTED unsigned initial_num_out_sgpr; /* used in debug checks */
        unsigned num_sgprs, num_vgprs;
        unsigned gprs;
-       struct lp_build_if_state if_state;
 
-       si_init_function_info(&fninfo);
+       memset(&ctx->args, 0, sizeof(ctx->args));
 
        for (unsigned i = 0; i < num_parts; ++i) {
                ac_add_function_attr(ctx->ac.context, parts[i], -1,
@@ -6686,11 +6642,21 @@ static void si_build_wrapper_function(struct si_shader_context *ctx,
 
        gprs = 0;
        while (gprs < num_sgprs + num_vgprs) {
-               LLVMValueRef param = LLVMGetParam(parts[main_part], fninfo.num_params);
+               LLVMValueRef param = LLVMGetParam(parts[main_part], ctx->args.arg_count);
                LLVMTypeRef type = LLVMTypeOf(param);
                unsigned size = ac_get_type_size(type) / 4;
 
-               add_arg(&fninfo, gprs < num_sgprs ? ARG_SGPR : ARG_VGPR, type);
+               /* This is going to get casted anyways, so we don't have to
+                * have the exact same type. But we do have to preserve the
+                * pointer-ness so that LLVM knows about it.
+                */
+               enum ac_arg_type arg_type = AC_ARG_INT;
+               if (LLVMGetTypeKind(type) == LLVMPointerTypeKind) {
+                       arg_type = AC_ARG_CONST_PTR;
+               }
+
+               ac_add_arg(&ctx->args, gprs < num_sgprs ? AC_ARG_SGPR : AC_ARG_VGPR,
+                          size, arg_type, NULL);
 
                assert(ac_is_sgpr_param(param) == (gprs < num_sgprs));
                assert(gprs + size <= num_sgprs + num_vgprs &&
@@ -6718,7 +6684,7 @@ static void si_build_wrapper_function(struct si_shader_context *ctx,
                unreachable("unexpected type");
        }
 
-       si_create_function(ctx, "wrapper", returns, num_returns, &fninfo,
+       si_create_function(ctx, "wrapper", returns, num_returns,
                           si_get_max_workgroup_size(ctx->shader));
 
        if (is_merged_shader(ctx))
@@ -6730,10 +6696,10 @@ static void si_build_wrapper_function(struct si_shader_context *ctx,
        num_out = 0;
        num_out_sgpr = 0;
 
-       for (unsigned i = 0; i < fninfo.num_params; ++i) {
+       for (unsigned i = 0; i < ctx->args.arg_count; ++i) {
                LLVMValueRef param = LLVMGetParam(ctx->main_fn, i);
                LLVMTypeRef param_type = LLVMTypeOf(param);
-               LLVMTypeRef out_type = i < fninfo.num_sgpr_params ? ctx->i32 : ctx->f32;
+               LLVMTypeRef out_type = ctx->args.args[i].file == AC_ARG_SGPR ? ctx->i32 : ctx->f32;
                unsigned size = ac_get_type_size(param_type) / 4;
 
                if (size == 1) {
@@ -6761,7 +6727,7 @@ static void si_build_wrapper_function(struct si_shader_context *ctx,
                                        builder, param, LLVMConstInt(ctx->i32, j, 0), "");
                }
 
-               if (i < fninfo.num_sgpr_params)
+               if (ctx->args.args[i].file == AC_ARG_SGPR)
                        num_out_sgpr = num_out;
        }
 
@@ -6770,7 +6736,7 @@ static void si_build_wrapper_function(struct si_shader_context *ctx,
        initial_num_out_sgpr = num_out_sgpr;
 
        /* Now chain the parts. */
-       LLVMValueRef ret;
+       LLVMValueRef ret = NULL;
        for (unsigned part = 0; part < num_parts; ++part) {
                LLVMValueRef in[48];
                LLVMTypeRef ret_type;
@@ -6786,7 +6752,7 @@ static void si_build_wrapper_function(struct si_shader_context *ctx,
                                             LLVMConstInt(ctx->i32, 0x7f, 0), "");
                        ena = LLVMBuildICmp(builder, LLVMIntULT,
                                            ac_get_thread_id(&ctx->ac), count, "");
-                       lp_build_if(&if_state, &ctx->gallivm, ena);
+                       ac_build_ifcc(&ctx->ac, ena, 6506);
                }
 
                /* Derive arguments for the next part from outputs of the
@@ -6843,7 +6809,7 @@ static void si_build_wrapper_function(struct si_shader_context *ctx,
 
                if (is_multi_part_shader(ctx) &&
                    part + 1 == next_shader_first_part) {
-                       lp_build_endif(&if_state);
+                       ac_build_endif(&ctx->ac, 6506);
 
                        /* The second half of the merged shader should use
                         * the inputs from the toplevel (wrapper) function,
@@ -6907,6 +6873,27 @@ static bool si_should_optimize_less(struct ac_llvm_compiler *compiler,
               sel->info.num_memory_instructions > 1000;
 }
 
+static struct nir_shader *get_nir_shader(struct si_shader_selector *sel,
+                                        bool *free_nir)
+{
+       *free_nir = false;
+
+       if (sel->nir) {
+               return sel->nir;
+       } else if (sel->nir_binary) {
+               struct pipe_screen *screen = &sel->screen->b;
+               const void *options =
+                       screen->get_compiler_options(screen, PIPE_SHADER_IR_NIR,
+                                                    sel->type);
+
+               struct blob_reader blob_reader;
+               blob_reader_init(&blob_reader, sel->nir_binary, sel->nir_size);
+               *free_nir = true;
+               return nir_deserialize(NULL, options, &blob_reader);
+       }
+       return NULL;
+}
+
 int si_compile_tgsi_shader(struct si_screen *sscreen,
                           struct ac_llvm_compiler *compiler,
                           struct si_shader *shader,
@@ -6914,6 +6901,8 @@ int si_compile_tgsi_shader(struct si_screen *sscreen,
 {
        struct si_shader_selector *sel = shader->selector;
        struct si_shader_context ctx;
+       bool free_nir;
+       struct nir_shader *nir = get_nir_shader(sel, &free_nir);
        int r = -1;
 
        /* Dump TGSI code before doing TGSI->LLVM conversion in case the
@@ -6923,19 +6912,20 @@ int si_compile_tgsi_shader(struct si_screen *sscreen,
                if (sel->tokens)
                        tgsi_dump(sel->tokens, 0);
                else
-                       nir_print_shader(sel->nir, stderr);
+                       nir_print_shader(nir, stderr);
                si_dump_streamout(&sel->so);
        }
 
-       si_init_shader_ctx(&ctx, sscreen, compiler, si_get_shader_wave_size(shader));
-       si_llvm_context_set_tgsi(&ctx, shader);
+       si_init_shader_ctx(&ctx, sscreen, compiler, si_get_shader_wave_size(shader),
+                          nir != NULL);
+       si_llvm_context_set_ir(&ctx, shader, nir);
 
        memset(shader->info.vs_output_param_offset, AC_EXP_PARAM_UNDEFINED,
               sizeof(shader->info.vs_output_param_offset));
 
        shader->info.uses_instanceid = sel->info.uses_instanceid;
 
-       if (!si_compile_tgsi_main(&ctx)) {
+       if (!si_compile_tgsi_main(&ctx, nir, free_nir)) {
                si_llvm_dispose(&ctx);
                return -1;
        }
@@ -6952,6 +6942,7 @@ int si_compile_tgsi_shader(struct si_screen *sscreen,
                                             shader->info.num_input_sgprs,
                                             &shader->key.part.vs.prolog,
                                             shader, &prolog_key);
+                       prolog_key.vs_prolog.is_monolithic = true;
                        si_build_vs_prolog_function(&ctx, &prolog_key);
                        parts[0] = ctx.main_fn;
                }
@@ -6979,15 +6970,16 @@ int si_compile_tgsi_shader(struct si_screen *sscreen,
                        parts[3] = ctx.main_fn;
 
                        /* VS as LS main part */
+                       nir = get_nir_shader(ls, &free_nir);
                        struct si_shader shader_ls = {};
                        shader_ls.selector = ls;
                        shader_ls.key.as_ls = 1;
                        shader_ls.key.mono = shader->key.mono;
                        shader_ls.key.opt = shader->key.opt;
                        shader_ls.is_monolithic = true;
-                       si_llvm_context_set_tgsi(&ctx, &shader_ls);
+                       si_llvm_context_set_ir(&ctx, &shader_ls, nir);
 
-                       if (!si_compile_tgsi_main(&ctx)) {
+                       if (!si_compile_tgsi_main(&ctx, nir, free_nir)) {
                                si_llvm_dispose(&ctx);
                                return -1;
                        }
@@ -7045,15 +7037,17 @@ int si_compile_tgsi_shader(struct si_screen *sscreen,
                        gs_prolog = ctx.main_fn;
 
                        /* ES main part */
+                       nir = get_nir_shader(es, &free_nir);
                        struct si_shader shader_es = {};
                        shader_es.selector = es;
                        shader_es.key.as_es = 1;
+                       shader_es.key.as_ngg = shader->key.as_ngg;
                        shader_es.key.mono = shader->key.mono;
                        shader_es.key.opt = shader->key.opt;
                        shader_es.is_monolithic = true;
-                       si_llvm_context_set_tgsi(&ctx, &shader_es);
+                       si_llvm_context_set_ir(&ctx, &shader_es, nir);
 
-                       if (!si_compile_tgsi_main(&ctx)) {
+                       if (!si_compile_tgsi_main(&ctx, nir, free_nir)) {
                                si_llvm_dispose(&ctx);
                                return -1;
                        }
@@ -7157,15 +7151,17 @@ int si_compile_tgsi_shader(struct si_screen *sscreen,
         */
        if (sel->type == PIPE_SHADER_COMPUTE) {
                unsigned wave_size = sscreen->compute_wave_size;
-               unsigned max_vgprs = 256;
-               unsigned max_sgprs = sscreen->info.chip_class >= GFX8 ? 800 : 512;
+               unsigned max_vgprs = sscreen->info.num_physical_wave64_vgprs_per_simd *
+                                    (wave_size == 32 ? 2 : 1);
+               unsigned max_sgprs = sscreen->info.num_physical_sgprs_per_simd;
                unsigned max_sgprs_per_wave = 128;
-               unsigned max_block_threads = si_get_max_workgroup_size(shader);
-               unsigned min_waves_per_cu = DIV_ROUND_UP(max_block_threads, wave_size);
-               unsigned min_waves_per_simd = DIV_ROUND_UP(min_waves_per_cu, 4);
+               unsigned simds_per_tg = 4; /* assuming WGP mode on gfx10 */
+               unsigned threads_per_tg = si_get_max_workgroup_size(shader);
+               unsigned waves_per_tg = DIV_ROUND_UP(threads_per_tg, wave_size);
+               unsigned waves_per_simd = DIV_ROUND_UP(waves_per_tg, simds_per_tg);
 
-               max_vgprs = max_vgprs / min_waves_per_simd;
-               max_sgprs = MIN2(max_sgprs / min_waves_per_simd, max_sgprs_per_wave);
+               max_vgprs = max_vgprs / waves_per_simd;
+               max_sgprs = MIN2(max_sgprs / waves_per_simd, max_sgprs_per_wave);
 
                if (shader->config.num_sgprs > max_sgprs ||
                    shader->config.num_vgprs > max_vgprs) {
@@ -7189,46 +7185,9 @@ int si_compile_tgsi_shader(struct si_screen *sscreen,
 
        /* Calculate the number of fragment input VGPRs. */
        if (ctx.type == PIPE_SHADER_FRAGMENT) {
-               shader->info.num_input_vgprs = 0;
-               shader->info.face_vgpr_index = -1;
-               shader->info.ancillary_vgpr_index = -1;
-
-               if (G_0286CC_PERSP_SAMPLE_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 2;
-               if (G_0286CC_PERSP_CENTER_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 2;
-               if (G_0286CC_PERSP_CENTROID_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 2;
-               if (G_0286CC_PERSP_PULL_MODEL_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 3;
-               if (G_0286CC_LINEAR_SAMPLE_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 2;
-               if (G_0286CC_LINEAR_CENTER_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 2;
-               if (G_0286CC_LINEAR_CENTROID_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 2;
-               if (G_0286CC_LINE_STIPPLE_TEX_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 1;
-               if (G_0286CC_POS_X_FLOAT_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 1;
-               if (G_0286CC_POS_Y_FLOAT_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 1;
-               if (G_0286CC_POS_Z_FLOAT_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 1;
-               if (G_0286CC_POS_W_FLOAT_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 1;
-               if (G_0286CC_FRONT_FACE_ENA(shader->config.spi_ps_input_addr)) {
-                       shader->info.face_vgpr_index = shader->info.num_input_vgprs;
-                       shader->info.num_input_vgprs += 1;
-               }
-               if (G_0286CC_ANCILLARY_ENA(shader->config.spi_ps_input_addr)) {
-                       shader->info.ancillary_vgpr_index = shader->info.num_input_vgprs;
-                       shader->info.num_input_vgprs += 1;
-               }
-               if (G_0286CC_SAMPLE_COVERAGE_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 1;
-               if (G_0286CC_POS_FIXED_PT_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 1;
+               shader->info.num_input_vgprs = ac_get_fs_input_vgpr_cnt(&shader->config,
+                                               &shader->info.face_vgpr_index,
+                                               &shader->info.ancillary_vgpr_index);
        }
 
        si_calculate_max_simd_waves(shader);
@@ -7263,12 +7222,12 @@ si_get_shader_part(struct si_screen *sscreen,
 {
        struct si_shader_part *result;
 
-       mtx_lock(&sscreen->shader_parts_mutex);
+       simple_mtx_lock(&sscreen->shader_parts_mutex);
 
        /* Find existing. */
        for (result = *list; result; result = result->next) {
                if (memcmp(&result->key, key, sizeof(*key)) == 0) {
-                       mtx_unlock(&sscreen->shader_parts_mutex);
+                       simple_mtx_unlock(&sscreen->shader_parts_mutex);
                        return result;
                }
        }
@@ -7305,7 +7264,9 @@ si_get_shader_part(struct si_screen *sscreen,
 
        struct si_shader_context ctx;
        si_init_shader_ctx(&ctx, sscreen, compiler,
-                          si_get_wave_size(sscreen, type, shader.key.as_ngg));
+                          si_get_wave_size(sscreen, type, shader.key.as_ngg,
+                                           shader.key.as_es),
+                          false);
        ctx.shader = &shader;
        ctx.type = type;
 
@@ -7327,7 +7288,7 @@ si_get_shader_part(struct si_screen *sscreen,
 
 out:
        si_llvm_dispose(&ctx);
-       mtx_unlock(&sscreen->shader_parts_mutex);
+       simple_mtx_unlock(&sscreen->shader_parts_mutex);
        return result;
 }
 
@@ -7361,57 +7322,65 @@ static LLVMValueRef si_prolog_get_rw_buffers(struct si_shader_context *ctx)
 static void si_build_vs_prolog_function(struct si_shader_context *ctx,
                                        union si_shader_part_key *key)
 {
-       struct si_function_info fninfo;
        LLVMTypeRef *returns;
        LLVMValueRef ret, func;
        int num_returns, i;
        unsigned first_vs_vgpr = key->vs_prolog.num_merged_next_stage_vgprs;
        unsigned num_input_vgprs = key->vs_prolog.num_merged_next_stage_vgprs + 4;
+       struct ac_arg input_sgpr_param[key->vs_prolog.num_input_sgprs];
+       struct ac_arg input_vgpr_param[9];
        LLVMValueRef input_vgprs[9];
        unsigned num_all_input_regs = key->vs_prolog.num_input_sgprs +
                                      num_input_vgprs;
        unsigned user_sgpr_base = key->vs_prolog.num_merged_next_stage_vgprs ? 8 : 0;
 
-       si_init_function_info(&fninfo);
+       memset(&ctx->args, 0, sizeof(ctx->args));
 
        /* 4 preloaded VGPRs + vertex load indices as prolog outputs */
-       returns = alloca((num_all_input_regs + key->vs_prolog.last_input + 1) *
+       returns = alloca((num_all_input_regs + key->vs_prolog.num_inputs) *
                         sizeof(LLVMTypeRef));
        num_returns = 0;
 
        /* Declare input and output SGPRs. */
        for (i = 0; i < key->vs_prolog.num_input_sgprs; i++) {
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                          &input_sgpr_param[i]);
                returns[num_returns++] = ctx->i32;
        }
 
+       struct ac_arg merged_wave_info = input_sgpr_param[3];
+
        /* Preloaded VGPRs (outputs must be floats) */
        for (i = 0; i < num_input_vgprs; i++) {
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &input_vgprs[i]);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &input_vgpr_param[i]);
                returns[num_returns++] = ctx->f32;
        }
 
        /* Vertex load indices. */
-       for (i = 0; i <= key->vs_prolog.last_input; i++)
+       for (i = 0; i < key->vs_prolog.num_inputs; i++)
                returns[num_returns++] = ctx->f32;
 
        /* Create the function. */
-       si_create_function(ctx, "vs_prolog", returns, num_returns, &fninfo, 0);
+       si_create_function(ctx, "vs_prolog", returns, num_returns, 0);
        func = ctx->main_fn;
 
+       for (i = 0; i < num_input_vgprs; i++) {
+               input_vgprs[i] = ac_get_arg(&ctx->ac, input_vgpr_param[i]);
+       }
+
        if (key->vs_prolog.num_merged_next_stage_vgprs) {
                if (!key->vs_prolog.is_monolithic)
-                       si_init_exec_from_input(ctx, 3, 0);
+                       si_init_exec_from_input(ctx, merged_wave_info, 0);
 
                if (key->vs_prolog.as_ls &&
-                   ctx->screen->has_ls_vgpr_init_bug) {
+                   ctx->screen->info.has_ls_vgpr_init_bug) {
                        /* If there are no HS threads, SPI loads the LS VGPRs
                         * starting at VGPR 0. Shift them back to where they
                         * belong.
                         */
                        LLVMValueRef has_hs_threads =
                                LLVMBuildICmp(ctx->ac.builder, LLVMIntNE,
-                                   si_unpack_param(ctx, 3, 8, 8),
+                                   si_unpack_param(ctx, input_sgpr_param[3], 8, 8),
                                    ctx->i32_0, "");
 
                        for (i = 4; i > 0; --i) {
@@ -7463,21 +7432,6 @@ static void si_build_vs_prolog_function(struct si_shader_context *ctx,
                                           key->vs_prolog.num_input_sgprs + i, "");
        }
 
-       struct lp_build_if_state wrap_if_state;
-       LLVMValueRef original_ret = ret;
-       bool wrapped = false;
-
-       if (key->vs_prolog.is_monolithic && key->vs_prolog.as_ngg) {
-               LLVMValueRef num_threads;
-               LLVMValueRef ena;
-
-               num_threads = si_unpack_param(ctx, 3, 0, 8);
-               ena = LLVMBuildICmp(ctx->ac.builder, LLVMIntULT,
-                                       ac_get_thread_id(&ctx->ac), num_threads, "");
-               lp_build_if(&wrap_if_state, &ctx->gallivm, ena);
-               wrapped = true;
-       }
-
        /* Compute vertex load indices from instance divisors. */
        LLVMValueRef instance_divisor_constbuf = NULL;
 
@@ -7489,7 +7443,7 @@ static void si_build_vs_prolog_function(struct si_shader_context *ctx,
                        ac_build_load_to_sgpr(&ctx->ac, list, buf_index);
        }
 
-       for (i = 0; i <= key->vs_prolog.last_input; i++) {
+       for (i = 0; i < key->vs_prolog.num_inputs; i++) {
                bool divisor_is_one =
                        key->vs_prolog.states.instance_divisor_is_one & (1u << i);
                bool divisor_is_fetched =
@@ -7530,21 +7484,7 @@ static void si_build_vs_prolog_function(struct si_shader_context *ctx,
 
                index = ac_to_float(&ctx->ac, index);
                ret = LLVMBuildInsertValue(ctx->ac.builder, ret, index,
-                                          fninfo.num_params + i, "");
-       }
-
-       if (wrapped) {
-               lp_build_endif(&wrap_if_state);
-
-               LLVMValueRef values[2] = {
-                       ret,
-                       original_ret
-               };
-               LLVMBasicBlockRef bbs[2] = {
-                       wrap_if_state.true_block,
-                       wrap_if_state.entry_block
-               };
-               ret = ac_build_phi(&ctx->ac, LLVMTypeOf(ret), 2, values, bbs);
+                                          ctx->args.arg_count + i, "");
        }
 
        si_llvm_build_ret(ctx, ret);
@@ -7595,68 +7535,77 @@ static void si_build_tcs_epilog_function(struct si_shader_context *ctx,
                                         union si_shader_part_key *key)
 {
        struct lp_build_tgsi_context *bld_base = &ctx->bld_base;
-       struct si_function_info fninfo;
-       LLVMValueRef func;
 
-       si_init_function_info(&fninfo);
+       memset(&ctx->args, 0, sizeof(ctx->args));
 
        if (ctx->screen->info.chip_class >= GFX9) {
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_offchip_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32); /* wave info */
-               ctx->param_tcs_factor_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
-               add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
-               add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
-               add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_offchip_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_out_lds_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                          &ctx->tcs_offchip_offset);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); /* wave info */
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                          &ctx->tcs_factor_offset);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                          &ctx->tcs_offchip_layout);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                          &ctx->tcs_out_lds_layout);
        } else {
-               add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
-               add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
-               add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
-               add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
-               ctx->param_tcs_offchip_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_out_lds_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_offchip_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_factor_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-       }
-
-       add_arg(&fninfo, ARG_VGPR, ctx->i32); /* VGPR gap */
-       add_arg(&fninfo, ARG_VGPR, ctx->i32); /* VGPR gap */
-       unsigned tess_factors_idx =
-               add_arg(&fninfo, ARG_VGPR, ctx->i32); /* patch index within the wave (REL_PATCH_ID) */
-       add_arg(&fninfo, ARG_VGPR, ctx->i32); /* invocation ID within the patch */
-       add_arg(&fninfo, ARG_VGPR, ctx->i32); /* LDS offset where tess factors should be loaded from */
-
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                          &ctx->tcs_offchip_layout);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                          &ctx->tcs_out_lds_layout);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                          &ctx->tcs_offchip_offset);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                          &ctx->tcs_factor_offset);
+       }
+
+       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, NULL); /* VGPR gap */
+       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, NULL); /* VGPR gap */
+       struct ac_arg rel_patch_id; /* patch index within the wave (REL_PATCH_ID) */
+       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &rel_patch_id);
+       struct ac_arg invocation_id; /* invocation ID within the patch */
+       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &invocation_id);
+       struct ac_arg tcs_out_current_patch_data_offset; /* LDS offset where tess factors should be loaded from */
+       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT,
+                  &tcs_out_current_patch_data_offset);
+
+       struct ac_arg tess_factors[6];
        for (unsigned i = 0; i < 6; i++)
-               add_arg(&fninfo, ARG_VGPR, ctx->i32); /* tess factors */
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &tess_factors[i]);
 
        /* Create the function. */
-       si_create_function(ctx, "tcs_epilog", NULL, 0, &fninfo,
+       si_create_function(ctx, "tcs_epilog", NULL, 0,
                           ctx->screen->info.chip_class >= GFX7 ? 128 : 0);
        ac_declare_lds_as_pointer(&ctx->ac);
-       func = ctx->main_fn;
 
        LLVMValueRef invoc0_tess_factors[6];
        for (unsigned i = 0; i < 6; i++)
-               invoc0_tess_factors[i] = LLVMGetParam(func, tess_factors_idx + 3 + i);
+               invoc0_tess_factors[i] = ac_get_arg(&ctx->ac, tess_factors[i]);
 
        si_write_tess_factors(bld_base,
-                             LLVMGetParam(func, tess_factors_idx),
-                             LLVMGetParam(func, tess_factors_idx + 1),
-                             LLVMGetParam(func, tess_factors_idx + 2),
+                             ac_get_arg(&ctx->ac, rel_patch_id),
+                             ac_get_arg(&ctx->ac, invocation_id),
+                             ac_get_arg(&ctx->ac, tcs_out_current_patch_data_offset),
                              invoc0_tess_factors, invoc0_tess_factors + 4);
 
        LLVMBuildRetVoid(ctx->ac.builder);
@@ -7703,10 +7652,15 @@ static bool si_shader_select_gs_parts(struct si_screen *sscreen,
                                      struct pipe_debug_callback *debug)
 {
        if (sscreen->info.chip_class >= GFX9) {
-               struct si_shader *es_main_part =
-                       shader->key.part.gs.es->main_shader_part_es;
+               struct si_shader *es_main_part;
+               enum pipe_shader_type es_type = shader->key.part.gs.es->type;
+
+               if (shader->key.as_ngg)
+                       es_main_part = shader->key.part.gs.es->main_shader_part_ngg_es;
+               else
+                       es_main_part = shader->key.part.gs.es->main_shader_part_es;
 
-               if (shader->key.part.gs.es->type == PIPE_SHADER_VERTEX &&
+               if (es_type == PIPE_SHADER_VERTEX &&
                    !si_get_vs_prolog(sscreen, compiler, shader, debug, es_main_part,
                                      &shader->key.part.gs.vs_prolog))
                        return false;
@@ -7743,49 +7697,65 @@ static bool si_shader_select_gs_parts(struct si_screen *sscreen,
 static void si_build_ps_prolog_function(struct si_shader_context *ctx,
                                        union si_shader_part_key *key)
 {
-       struct si_function_info fninfo;
        LLVMValueRef ret, func;
        int num_returns, i, num_color_channels;
 
        assert(si_need_ps_prolog(key));
 
-       si_init_function_info(&fninfo);
+       memset(&ctx->args, 0, sizeof(ctx->args));
 
        /* Declare inputs. */
-       for (i = 0; i < key->ps_prolog.num_input_sgprs; i++)
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
-
-       for (i = 0; i < key->ps_prolog.num_input_vgprs; i++)
-               add_arg(&fninfo, ARG_VGPR, ctx->f32);
+       LLVMTypeRef return_types[AC_MAX_ARGS];
+       num_returns = 0;
+       num_color_channels = util_bitcount(key->ps_prolog.colors_read);
+       assert(key->ps_prolog.num_input_sgprs +
+              key->ps_prolog.num_input_vgprs +
+              num_color_channels <= AC_MAX_ARGS);
+       for (i = 0; i < key->ps_prolog.num_input_sgprs; i++) {
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               return_types[num_returns++] = ctx->i32;
+
+       }
+
+       struct ac_arg pos_fixed_pt;
+       struct ac_arg ancillary;
+       struct ac_arg param_sample_mask;
+       for (i = 0; i < key->ps_prolog.num_input_vgprs; i++) {
+               struct ac_arg *arg = NULL;
+               if (i == key->ps_prolog.ancillary_vgpr_index) {
+                       arg = &ancillary;
+               } else if (i == key->ps_prolog.ancillary_vgpr_index + 1) {
+                       arg = &param_sample_mask;
+               } else if (i == key->ps_prolog.num_input_vgprs - 1) {
+                       /* POS_FIXED_PT is always last. */
+                       arg = &pos_fixed_pt;
+               }
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT, arg);
+               return_types[num_returns++] = ctx->f32;
+       }
 
        /* Declare outputs (same as inputs + add colors if needed) */
-       num_returns = fninfo.num_params;
-       num_color_channels = util_bitcount(key->ps_prolog.colors_read);
        for (i = 0; i < num_color_channels; i++)
-               fninfo.types[num_returns++] = ctx->f32;
+               return_types[num_returns++] = ctx->f32;
 
        /* Create the function. */
-       si_create_function(ctx, "ps_prolog", fninfo.types, num_returns,
-                          &fninfo, 0);
+       si_create_function(ctx, "ps_prolog", return_types, num_returns, 0);
        func = ctx->main_fn;
 
        /* Copy inputs to outputs. This should be no-op, as the registers match,
         * but it will prevent the compiler from overwriting them unintentionally.
         */
        ret = ctx->return_value;
-       for (i = 0; i < fninfo.num_params; i++) {
+       for (i = 0; i < ctx->args.arg_count; i++) {
                LLVMValueRef p = LLVMGetParam(func, i);
                ret = LLVMBuildInsertValue(ctx->ac.builder, ret, p, i, "");
        }
 
        /* Polygon stippling. */
        if (key->ps_prolog.states.poly_stipple) {
-               /* POS_FIXED_PT is always last. */
-               unsigned pos = key->ps_prolog.num_input_sgprs +
-                              key->ps_prolog.num_input_vgprs - 1;
                LLVMValueRef list = si_prolog_get_rw_buffers(ctx);
 
-               si_llvm_emit_polygon_stipple(ctx, list, pos);
+               si_llvm_emit_polygon_stipple(ctx, list, pos_fixed_pt);
        }
 
        if (key->ps_prolog.states.bc_optimize_for_persp ||
@@ -7948,7 +7918,7 @@ static void si_build_ps_prolog_function(struct si_shader_context *ctx,
                while (writemask) {
                        unsigned chan = u_bit_scan(&writemask);
                        ret = LLVMBuildInsertValue(ctx->ac.builder, ret, color[chan],
-                                                  fninfo.num_params + color_out_idx++, "");
+                                                  ctx->args.arg_count + color_out_idx++, "");
                }
        }
 
@@ -7981,10 +7951,8 @@ static void si_build_ps_prolog_function(struct si_shader_context *ctx,
                assert(key->ps_prolog.states.samplemask_log_ps_iter < ARRAY_SIZE(ps_iter_masks));
 
                uint32_t ps_iter_mask = ps_iter_masks[key->ps_prolog.states.samplemask_log_ps_iter];
-               unsigned ancillary_vgpr = key->ps_prolog.num_input_sgprs +
-                                         key->ps_prolog.ancillary_vgpr_index;
-               LLVMValueRef sampleid = si_unpack_param(ctx, ancillary_vgpr, 8, 4);
-               LLVMValueRef samplemask = LLVMGetParam(func, ancillary_vgpr + 1);
+               LLVMValueRef sampleid = si_unpack_param(ctx, ancillary, 8, 4);
+               LLVMValueRef samplemask = ac_get_arg(&ctx->ac, param_sample_mask);
 
                samplemask = ac_to_integer(&ctx->ac, samplemask);
                samplemask = LLVMBuildAnd(
@@ -7997,7 +7965,7 @@ static void si_build_ps_prolog_function(struct si_shader_context *ctx,
                samplemask = ac_to_float(&ctx->ac, samplemask);
 
                ret = LLVMBuildInsertValue(ctx->ac.builder, ret, samplemask,
-                                          ancillary_vgpr + 1, "");
+                                          param_sample_mask.arg_index, "");
        }
 
        /* Tell LLVM to insert WQM instruction sequence when needed. */
@@ -8017,42 +7985,45 @@ static void si_build_ps_epilog_function(struct si_shader_context *ctx,
                                        union si_shader_part_key *key)
 {
        struct lp_build_tgsi_context *bld_base = &ctx->bld_base;
-       struct si_function_info fninfo;
        LLVMValueRef depth = NULL, stencil = NULL, samplemask = NULL;
        int i;
        struct si_ps_exports exp = {};
 
-       si_init_function_info(&fninfo);
+       memset(&ctx->args, 0, sizeof(ctx->args));
 
        /* Declare input SGPRs. */
-       ctx->param_rw_buffers = add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
-       ctx->param_bindless_samplers_and_images = add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
-       ctx->param_const_and_shader_buffers = add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
-       ctx->param_samplers_and_images = add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
-       add_arg_checked(&fninfo, ARG_SGPR, ctx->f32, SI_PARAM_ALPHA_REF);
+       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->rw_buffers);
+       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                  &ctx->bindless_samplers_and_images);
+       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                  &ctx->const_and_shader_buffers);
+       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                  &ctx->samplers_and_images);
+       add_arg_checked(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT,
+                       NULL, SI_PARAM_ALPHA_REF);
 
        /* Declare input VGPRs. */
        unsigned required_num_params =
-                    fninfo.num_sgpr_params +
+                    ctx->args.num_sgprs_used +
                     util_bitcount(key->ps_epilog.colors_written) * 4 +
                     key->ps_epilog.writes_z +
                     key->ps_epilog.writes_stencil +
                     key->ps_epilog.writes_samplemask;
 
        required_num_params = MAX2(required_num_params,
-                                  fninfo.num_sgpr_params + PS_EPILOG_SAMPLEMASK_MIN_LOC + 1);
+                                  ctx->args.num_sgprs_used + PS_EPILOG_SAMPLEMASK_MIN_LOC + 1);
 
-       while (fninfo.num_params < required_num_params)
-               add_arg(&fninfo, ARG_VGPR, ctx->f32);
+       while (ctx->args.arg_count < required_num_params)
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT, NULL);
 
        /* Create the function. */
-       si_create_function(ctx, "ps_epilog", NULL, 0, &fninfo, 0);
+       si_create_function(ctx, "ps_epilog", NULL, 0, 0);
        /* Disable elimination of unused inputs. */
        ac_llvm_add_target_dep_function_attr(ctx->main_fn,
                                             "InitialPSInputAddr", 0xffffff);
 
        /* Process colors. */
-       unsigned vgpr = fninfo.num_sgpr_params;
+       unsigned vgpr = ctx->args.num_sgprs_used;
        unsigned colors_written = key->ps_epilog.colors_written;
        int last_color_export = -1;
 
@@ -8084,7 +8055,7 @@ static void si_build_ps_epilog_function(struct si_shader_context *ctx,
                        color[i] = LLVMGetParam(ctx->main_fn, vgpr++);
 
                si_export_mrt_color(bld_base, color, mrt,
-                                   fninfo.num_params - 1,
+                                   ctx->args.arg_count - 1,
                                    mrt == last_color_export, &exp);
        }