radeonsi: allow generating VS prologs with 0 inputs
[mesa.git] / src / gallium / drivers / radeonsi / si_shader.c
index f4e522dd7c1eacecbbef2f7a3b26b580e9b38ffb..0f96b5f608825e18da4055407856229074921312 100644 (file)
  * USE OR OTHER DEALINGS IN THE SOFTWARE.
  */
 
+#include <llvm/Config/llvm-config.h>
+
 #include "util/u_memory.h"
 #include "util/u_string.h"
 #include "tgsi/tgsi_build.h"
 #include "tgsi/tgsi_strings.h"
 #include "tgsi/tgsi_util.h"
 #include "tgsi/tgsi_dump.h"
+#include "tgsi/tgsi_from_mesa.h"
 
 #include "ac_binary.h"
 #include "ac_exp_param.h"
@@ -39,6 +42,7 @@
 #include "sid.h"
 
 #include "compiler/nir/nir.h"
+#include "compiler/nir/nir_serialize.h"
 
 static const char scratch_rsrc_dword0_symbol[] =
        "SCRATCH_RSRC_DWORD0";
@@ -46,24 +50,17 @@ static const char scratch_rsrc_dword0_symbol[] =
 static const char scratch_rsrc_dword1_symbol[] =
        "SCRATCH_RSRC_DWORD1";
 
-struct si_shader_output_values
-{
-       LLVMValueRef values[4];
-       unsigned semantic_name;
-       unsigned semantic_index;
-       ubyte vertex_stream[4];
-};
-
 static void si_init_shader_ctx(struct si_shader_context *ctx,
                               struct si_screen *sscreen,
-                              struct ac_llvm_compiler *compiler);
+                              struct ac_llvm_compiler *compiler,
+                              unsigned wave_size,
+                              bool nir);
 
 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action *action,
                                 struct lp_build_tgsi_context *bld_base,
                                 struct lp_build_emit_data *emit_data);
 
-static void si_dump_shader_key(unsigned processor, const struct si_shader *shader,
-                              FILE *f);
+static void si_dump_shader_key(const struct si_shader *shader, FILE *f);
 
 static void si_build_vs_prolog_function(struct si_shader_context *ctx,
                                        union si_shader_part_key *key);
@@ -90,7 +87,8 @@ static bool llvm_type_is_64bit(struct si_shader_context *ctx,
        return false;
 }
 
-static bool is_merged_shader(struct si_shader_context *ctx)
+/** Whether the shader runs as a combination of multiple API shaders */
+static bool is_multi_part_shader(struct si_shader_context *ctx)
 {
        if (ctx->screen->info.chip_class <= GFX8)
                return false;
@@ -101,48 +99,10 @@ static bool is_merged_shader(struct si_shader_context *ctx)
               ctx->type == PIPE_SHADER_GEOMETRY;
 }
 
-void si_init_function_info(struct si_function_info *fninfo)
-{
-       fninfo->num_params = 0;
-       fninfo->num_sgpr_params = 0;
-}
-
-unsigned add_arg_assign(struct si_function_info *fninfo,
-                       enum si_arg_regfile regfile, LLVMTypeRef type,
-                       LLVMValueRef *assign)
-{
-       assert(regfile != ARG_SGPR || fninfo->num_sgpr_params == fninfo->num_params);
-
-       unsigned idx = fninfo->num_params++;
-       assert(idx < ARRAY_SIZE(fninfo->types));
-
-       if (regfile == ARG_SGPR)
-               fninfo->num_sgpr_params = fninfo->num_params;
-
-       fninfo->types[idx] = type;
-       fninfo->assign[idx] = assign;
-       return idx;
-}
-
-static unsigned add_arg(struct si_function_info *fninfo,
-                       enum si_arg_regfile regfile, LLVMTypeRef type)
-{
-       return add_arg_assign(fninfo, regfile, type, NULL);
-}
-
-static void add_arg_assign_checked(struct si_function_info *fninfo,
-                                  enum si_arg_regfile regfile, LLVMTypeRef type,
-                                  LLVMValueRef *assign, unsigned idx)
-{
-       MAYBE_UNUSED unsigned actual = add_arg_assign(fninfo, regfile, type, assign);
-       assert(actual == idx);
-}
-
-static void add_arg_checked(struct si_function_info *fninfo,
-                           enum si_arg_regfile regfile, LLVMTypeRef type,
-                           unsigned idx)
+/** Whether the shader runs on a merged HW stage (LSHS or ESGS) */
+static bool is_merged_shader(struct si_shader_context *ctx)
 {
-       add_arg_assign_checked(fninfo, regfile, type, NULL, idx);
+       return ctx->shader->key.as_ngg || is_multi_part_shader(ctx);
 }
 
 /**
@@ -189,35 +149,39 @@ unsigned si_shader_io_get_unique_index(unsigned semantic_name, unsigned index,
 
                assert(!"invalid generic index");
                return 0;
-       case TGSI_SEMANTIC_PSIZE:
-               return SI_MAX_IO_GENERIC + 1;
-       case TGSI_SEMANTIC_CLIPDIST:
-               assert(index <= 1);
-               return SI_MAX_IO_GENERIC + 2 + index;
        case TGSI_SEMANTIC_FOG:
-               return SI_MAX_IO_GENERIC + 4;
-       case TGSI_SEMANTIC_LAYER:
-               return SI_MAX_IO_GENERIC + 5;
-       case TGSI_SEMANTIC_VIEWPORT_INDEX:
-               return SI_MAX_IO_GENERIC + 6;
-       case TGSI_SEMANTIC_PRIMID:
-               return SI_MAX_IO_GENERIC + 7;
+               return SI_MAX_IO_GENERIC + 1;
        case TGSI_SEMANTIC_COLOR:
                assert(index < 2);
-               return SI_MAX_IO_GENERIC + 8 + index;
+               return SI_MAX_IO_GENERIC + 2 + index;
        case TGSI_SEMANTIC_BCOLOR:
                assert(index < 2);
                /* If it's a varying, COLOR and BCOLOR alias. */
                if (is_varying)
-                       return SI_MAX_IO_GENERIC + 8 + index;
+                       return SI_MAX_IO_GENERIC + 2 + index;
                else
-                       return SI_MAX_IO_GENERIC + 10 + index;
+                       return SI_MAX_IO_GENERIC + 4 + index;
        case TGSI_SEMANTIC_TEXCOORD:
                assert(index < 8);
-               STATIC_ASSERT(SI_MAX_IO_GENERIC + 12 + 8 <= 63);
-               return SI_MAX_IO_GENERIC + 12 + index;
+               return SI_MAX_IO_GENERIC + 6 + index;
+
+       /* These are rarely used between LS and HS or ES and GS. */
+       case TGSI_SEMANTIC_CLIPDIST:
+               assert(index < 2);
+               return SI_MAX_IO_GENERIC + 6 + 8 + index;
        case TGSI_SEMANTIC_CLIPVERTEX:
-               return 63;
+               return SI_MAX_IO_GENERIC + 6 + 8 + 2;
+       case TGSI_SEMANTIC_PSIZE:
+               return SI_MAX_IO_GENERIC + 6 + 8 + 3;
+
+       /* These can't be written by LS, HS, and ES. */
+       case TGSI_SEMANTIC_LAYER:
+               return SI_MAX_IO_GENERIC + 6 + 8 + 4;
+       case TGSI_SEMANTIC_VIEWPORT_INDEX:
+               return SI_MAX_IO_GENERIC + 6 + 8 + 5;
+       case TGSI_SEMANTIC_PRIMID:
+               STATIC_ASSERT(SI_MAX_IO_GENERIC + 6 + 8 + 6 <= 63);
+               return SI_MAX_IO_GENERIC + 6 + 8 + 6;
        default:
                fprintf(stderr, "invalid semantic name = %u\n", semantic_name);
                assert(!"invalid semantic name");
@@ -249,10 +213,10 @@ static LLVMValueRef unpack_llvm_param(struct si_shader_context *ctx,
 }
 
 LLVMValueRef si_unpack_param(struct si_shader_context *ctx,
-                            unsigned param, unsigned rshift,
+                            struct ac_arg param, unsigned rshift,
                             unsigned bitwidth)
 {
-       LLVMValueRef value = LLVMGetParam(ctx->main_fn, param);
+       LLVMValueRef value = ac_get_arg(&ctx->ac, param);
 
        return unpack_llvm_param(ctx, value, rshift, bitwidth);
 }
@@ -261,11 +225,10 @@ static LLVMValueRef get_rel_patch_id(struct si_shader_context *ctx)
 {
        switch (ctx->type) {
        case PIPE_SHADER_TESS_CTRL:
-               return unpack_llvm_param(ctx, ctx->abi.tcs_rel_ids, 0, 8);
+               return si_unpack_param(ctx, ctx->args.tcs_rel_ids, 0, 8);
 
        case PIPE_SHADER_TESS_EVAL:
-               return LLVMGetParam(ctx->main_fn,
-                                   ctx->param_tes_rel_patch_id);
+               return ac_get_arg(&ctx->ac, ctx->tes_rel_patch_id);
 
        default:
                assert(0);
@@ -297,7 +260,7 @@ static LLVMValueRef get_rel_patch_id(struct si_shader_context *ctx)
 static LLVMValueRef
 get_tcs_in_patch_stride(struct si_shader_context *ctx)
 {
-       return si_unpack_param(ctx, ctx->param_vs_state_bits, 8, 13);
+       return si_unpack_param(ctx, ctx->vs_state_bits, 8, 13);
 }
 
 static unsigned get_tcs_out_vertex_dw_stride_constant(struct si_shader_context *ctx)
@@ -320,7 +283,7 @@ static LLVMValueRef get_tcs_out_vertex_dw_stride(struct si_shader_context *ctx)
 static LLVMValueRef get_tcs_out_patch_stride(struct si_shader_context *ctx)
 {
        if (ctx->shader->key.mono.u.ff_tcs_inputs_to_copy)
-               return si_unpack_param(ctx, ctx->param_tcs_out_lds_layout, 0, 13);
+               return si_unpack_param(ctx, ctx->tcs_out_lds_layout, 0, 13);
 
        const struct tgsi_shader_info *info = &ctx->shader->selector->info;
        unsigned tcs_out_vertices = info->properties[TGSI_PROPERTY_TCS_VERTICES_OUT];
@@ -335,9 +298,7 @@ static LLVMValueRef
 get_tcs_out_patch0_offset(struct si_shader_context *ctx)
 {
        return LLVMBuildMul(ctx->ac.builder,
-                           si_unpack_param(ctx,
-                                           ctx->param_tcs_out_lds_offsets,
-                                           0, 16),
+                           si_unpack_param(ctx, ctx->tcs_out_lds_offsets, 0, 16),
                            LLVMConstInt(ctx->i32, 4, 0), "");
 }
 
@@ -345,9 +306,7 @@ static LLVMValueRef
 get_tcs_out_patch0_patch_data_offset(struct si_shader_context *ctx)
 {
        return LLVMBuildMul(ctx->ac.builder,
-                           si_unpack_param(ctx,
-                                           ctx->param_tcs_out_lds_offsets,
-                                           16, 16),
+                           si_unpack_param(ctx, ctx->tcs_out_lds_offsets, 16, 16),
                            LLVMConstInt(ctx->i32, 4, 0), "");
 }
 
@@ -391,7 +350,7 @@ static LLVMValueRef get_num_tcs_out_vertices(struct si_shader_context *ctx)
        if (ctx->type == PIPE_SHADER_TESS_CTRL && tcs_out_vertices)
                return LLVMConstInt(ctx->i32, tcs_out_vertices, 0);
 
-       return si_unpack_param(ctx, ctx->param_tcs_offchip_layout, 6, 6);
+       return si_unpack_param(ctx, ctx->tcs_offchip_layout, 6, 6);
 }
 
 static LLVMValueRef get_tcs_in_vertex_dw_stride(struct si_shader_context *ctx)
@@ -409,7 +368,7 @@ static LLVMValueRef get_tcs_in_vertex_dw_stride(struct si_shader_context *ctx)
                        stride = ctx->shader->key.part.tcs.ls->lshs_vertex_stride / 4;
                        return LLVMConstInt(ctx->i32, stride, 0);
                }
-               return si_unpack_param(ctx, ctx->param_vs_state_bits, 24, 8);
+               return si_unpack_param(ctx, ctx->vs_state_bits, 24, 8);
 
        default:
                assert(0);
@@ -438,7 +397,7 @@ void si_llvm_load_input_vs(
        LLVMValueRef out[4])
 {
        const struct tgsi_shader_info *info = &ctx->shader->selector->info;
-       unsigned vs_blit_property = info->properties[TGSI_PROPERTY_VS_BLIT_SGPRS];
+       unsigned vs_blit_property = info->properties[TGSI_PROPERTY_VS_BLIT_SGPRS_AMD];
 
        if (vs_blit_property) {
                LLVMValueRef vertex_id = ctx->abi.vertex_id;
@@ -452,12 +411,13 @@ void si_llvm_load_input_vs(
                                                    LLVMIntNE, vertex_id,
                                                    ctx->i32_1, "");
 
+               unsigned param_vs_blit_inputs = ctx->vs_blit_inputs.arg_index;
                if (input_index == 0) {
                        /* Position: */
                        LLVMValueRef x1y1 = LLVMGetParam(ctx->main_fn,
-                                                        ctx->param_vs_blit_inputs);
+                                                        param_vs_blit_inputs);
                        LLVMValueRef x2y2 = LLVMGetParam(ctx->main_fn,
-                                                        ctx->param_vs_blit_inputs + 1);
+                                                        param_vs_blit_inputs + 1);
 
                        LLVMValueRef x1 = unpack_sint16(ctx, x1y1, 0);
                        LLVMValueRef y1 = unpack_sint16(ctx, x1y1, 1);
@@ -472,7 +432,7 @@ void si_llvm_load_input_vs(
                        out[0] = LLVMBuildSIToFP(ctx->ac.builder, x, ctx->f32, "");
                        out[1] = LLVMBuildSIToFP(ctx->ac.builder, y, ctx->f32, "");
                        out[2] = LLVMGetParam(ctx->main_fn,
-                                             ctx->param_vs_blit_inputs + 2);
+                                             param_vs_blit_inputs + 2);
                        out[3] = ctx->ac.f32_1;
                        return;
                }
@@ -483,27 +443,27 @@ void si_llvm_load_input_vs(
                if (vs_blit_property == SI_VS_BLIT_SGPRS_POS_COLOR) {
                        for (int i = 0; i < 4; i++) {
                                out[i] = LLVMGetParam(ctx->main_fn,
-                                                     ctx->param_vs_blit_inputs + 3 + i);
+                                                     param_vs_blit_inputs + 3 + i);
                        }
                } else {
                        assert(vs_blit_property == SI_VS_BLIT_SGPRS_POS_TEXCOORD);
                        LLVMValueRef x1 = LLVMGetParam(ctx->main_fn,
-                                                      ctx->param_vs_blit_inputs + 3);
+                                                      param_vs_blit_inputs + 3);
                        LLVMValueRef y1 = LLVMGetParam(ctx->main_fn,
-                                                      ctx->param_vs_blit_inputs + 4);
+                                                      param_vs_blit_inputs + 4);
                        LLVMValueRef x2 = LLVMGetParam(ctx->main_fn,
-                                                      ctx->param_vs_blit_inputs + 5);
+                                                      param_vs_blit_inputs + 5);
                        LLVMValueRef y2 = LLVMGetParam(ctx->main_fn,
-                                                      ctx->param_vs_blit_inputs + 6);
+                                                      param_vs_blit_inputs + 6);
 
                        out[0] = LLVMBuildSelect(ctx->ac.builder, sel_x1,
                                                 x1, x2, "");
                        out[1] = LLVMBuildSelect(ctx->ac.builder, sel_y1,
                                                 y1, y2, "");
                        out[2] = LLVMGetParam(ctx->main_fn,
-                                             ctx->param_vs_blit_inputs + 7);
+                                             param_vs_blit_inputs + 7);
                        out[3] = LLVMGetParam(ctx->main_fn,
-                                             ctx->param_vs_blit_inputs + 8);
+                                             param_vs_blit_inputs + 8);
                }
                return;
        }
@@ -516,14 +476,14 @@ void si_llvm_load_input_vs(
        LLVMValueRef tmp;
 
        /* Load the T list */
-       t_list_ptr = LLVMGetParam(ctx->main_fn, ctx->param_vertex_buffers);
+       t_list_ptr = ac_get_arg(&ctx->ac, ctx->vertex_buffers);
 
        t_offset = LLVMConstInt(ctx->i32, input_index, 0);
 
        t_list = ac_build_load_to_sgpr(&ctx->ac, t_list_ptr, t_offset);
 
        vertex_index = LLVMGetParam(ctx->main_fn,
-                                   ctx->param_vertex_index0 +
+                                   ctx->vertex_index0.arg_index +
                                    input_index);
 
        /* Use the open-coded implementation for all loads of doubles and
@@ -541,8 +501,7 @@ void si_llvm_load_input_vs(
                tmp = ac_build_opencoded_load_format(
                                &ctx->ac, fix_fetch.u.log_size, fix_fetch.u.num_channels_m1 + 1,
                                fix_fetch.u.format, fix_fetch.u.reverse, !opencode,
-                               t_list, vertex_index, ctx->ac.i32_0, ctx->ac.i32_0,
-                               false, false, true);
+                               t_list, vertex_index, ctx->ac.i32_0, ctx->ac.i32_0, 0, true);
                for (unsigned i = 0; i < 4; ++i)
                        out[i] = LLVMBuildExtractElement(ctx->ac.builder, tmp, LLVMConstInt(ctx->i32, i, false), "");
                return;
@@ -568,7 +527,7 @@ void si_llvm_load_input_vs(
        for (unsigned i = 0; i < num_fetches; ++i) {
                LLVMValueRef voffset = LLVMConstInt(ctx->i32, fetch_stride * i, 0);
                fetches[i] = ac_build_buffer_load_format(&ctx->ac, t_list, vertex_index, voffset,
-                                                        channels_per_fetch, false, true);
+                                                        channels_per_fetch, 0, true);
        }
 
        if (num_fetches == 1 && channels_per_fetch > 1) {
@@ -646,22 +605,21 @@ static void declare_input_vs(
        si_llvm_load_input_vs(ctx, input_index, out);
 }
 
-static LLVMValueRef get_primitive_id(struct si_shader_context *ctx,
-                                    unsigned swizzle)
+LLVMValueRef si_get_primitive_id(struct si_shader_context *ctx,
+                                unsigned swizzle)
 {
        if (swizzle > 0)
                return ctx->i32_0;
 
        switch (ctx->type) {
        case PIPE_SHADER_VERTEX:
-               return LLVMGetParam(ctx->main_fn,
-                                   ctx->param_vs_prim_id);
+               return ac_get_arg(&ctx->ac, ctx->vs_prim_id);
        case PIPE_SHADER_TESS_CTRL:
-               return ctx->abi.tcs_patch_id;
+               return ac_get_arg(&ctx->ac, ctx->args.tcs_patch_id);
        case PIPE_SHADER_TESS_EVAL:
-               return ctx->abi.tes_patch_id;
+               return ac_get_arg(&ctx->ac, ctx->args.tes_patch_id);
        case PIPE_SHADER_GEOMETRY:
-               return ctx->abi.gs_prim_id;
+               return ac_get_arg(&ctx->ac, ctx->args.gs_prim_id);
        default:
                assert(0);
                return ctx->i32_0;
@@ -720,10 +678,7 @@ static LLVMValueRef get_dw_address_from_generic_indices(struct si_shader_context
                                                        LLVMValueRef base_addr,
                                                        LLVMValueRef vertex_index,
                                                        LLVMValueRef param_index,
-                                                       unsigned input_index,
-                                                       ubyte *name,
-                                                       ubyte *index,
-                                                       bool is_patch)
+                                                       ubyte name, ubyte index)
 {
        if (vertex_dw_stride) {
                base_addr = ac_build_imad(&ctx->ac, vertex_index,
@@ -735,11 +690,11 @@ static LLVMValueRef get_dw_address_from_generic_indices(struct si_shader_context
                                          LLVMConstInt(ctx->i32, 4, 0), base_addr);
        }
 
-       int param = is_patch ?
-               si_shader_io_get_unique_index_patch(name[input_index],
-                                                   index[input_index]) :
-               si_shader_io_get_unique_index(name[input_index],
-                                             index[input_index], false);
+       int param = name == TGSI_SEMANTIC_PATCH ||
+                   name == TGSI_SEMANTIC_TESSINNER ||
+                   name == TGSI_SEMANTIC_TESSOUTER ?
+               si_shader_io_get_unique_index_patch(name, index) :
+               si_shader_io_get_unique_index(name, index, false);
 
        /* Add the base address of the element. */
        return LLVMBuildAdd(ctx->ac.builder, base_addr,
@@ -814,9 +769,8 @@ static LLVMValueRef get_dw_address(struct si_shader_context *ctx,
 
        return get_dw_address_from_generic_indices(ctx, vertex_dw_stride,
                                                   base_addr, vertex_index,
-                                                  ind_index, input_index,
-                                                  name, index,
-                                                  !reg.Register.Dimension);
+                                                  ind_index, name[input_index],
+                                                  index[input_index]);
 }
 
 /* The offchip buffer layout for TCS->TES is
@@ -846,7 +800,7 @@ static LLVMValueRef get_tcs_tes_buffer_address(struct si_shader_context *ctx,
        LLVMValueRef param_stride, constant16;
 
        vertices_per_patch = get_num_tcs_out_vertices(ctx);
-       num_patches = si_unpack_param(ctx, ctx->param_tcs_offchip_layout, 0, 6);
+       num_patches = si_unpack_param(ctx, ctx->tcs_offchip_layout, 0, 6);
        total_vertices = LLVMBuildMul(ctx->ac.builder, vertices_per_patch,
                                      num_patches, "");
 
@@ -865,7 +819,7 @@ static LLVMValueRef get_tcs_tes_buffer_address(struct si_shader_context *ctx,
 
        if (!vertex_index) {
                LLVMValueRef patch_data_offset =
-                          si_unpack_param(ctx, ctx->param_tcs_offchip_layout, 12, 20);
+                          si_unpack_param(ctx, ctx->tcs_offchip_layout, 12, 20);
 
                base_addr = LLVMBuildAdd(ctx->ac.builder, base_addr,
                                         patch_data_offset, "");
@@ -878,16 +832,15 @@ static LLVMValueRef get_tcs_tes_buffer_address_from_generic_indices(
                                        struct si_shader_context *ctx,
                                        LLVMValueRef vertex_index,
                                        LLVMValueRef param_index,
-                                       unsigned param_base,
-                                       ubyte *name,
-                                       ubyte *index,
-                                       bool is_patch)
+                                       ubyte name, ubyte index)
 {
        unsigned param_index_base;
 
-       param_index_base = is_patch ?
-               si_shader_io_get_unique_index_patch(name[param_base], index[param_base]) :
-               si_shader_io_get_unique_index(name[param_base], index[param_base], false);
+       param_index_base = name == TGSI_SEMANTIC_PATCH ||
+                          name == TGSI_SEMANTIC_TESSINNER ||
+                          name == TGSI_SEMANTIC_TESSOUTER ?
+               si_shader_io_get_unique_index_patch(name, index) :
+               si_shader_io_get_unique_index(name, index, false);
 
        if (param_index) {
                param_index = LLVMBuildAdd(ctx->ac.builder, param_index,
@@ -916,7 +869,6 @@ static LLVMValueRef get_tcs_tes_buffer_address_from_reg(
        reg = src ? *src : tgsi_full_src_register_from_dst(dst);
 
        if (reg.Register.Dimension) {
-
                if (reg.Dimension.Indirect)
                        vertex_index = si_get_indirect_index(ctx, &reg.DimIndirect,
                                                             1, reg.Dimension.Index);
@@ -946,14 +898,13 @@ static LLVMValueRef get_tcs_tes_buffer_address_from_reg(
 
                param_index = si_get_indirect_index(ctx, &reg.Indirect,
                                                    1, reg.Register.Index - param_base);
-
        } else {
                param_base = reg.Register.Index;
        }
 
        return get_tcs_tes_buffer_address_from_generic_indices(ctx, vertex_index,
-                                                              param_index, param_base,
-                                                              name, index, !reg.Register.Dimension);
+                                                              param_index, name[param_base],
+                                                              index[param_base]);
 }
 
 static LLVMValueRef buffer_load(struct lp_build_tgsi_context *bld_base,
@@ -967,14 +918,14 @@ static LLVMValueRef buffer_load(struct lp_build_tgsi_context *bld_base,
 
        if (swizzle == ~0) {
                value = ac_build_buffer_load(&ctx->ac, buffer, 4, NULL, base, offset,
-                                            0, 1, 0, can_speculate, false);
+                                            0, ac_glc, can_speculate, false);
 
                return LLVMBuildBitCast(ctx->ac.builder, value, vec_type, "");
        }
 
        if (!llvm_type_is_64bit(ctx, type)) {
                value = ac_build_buffer_load(&ctx->ac, buffer, 4, NULL, base, offset,
-                                            0, 1, 0, can_speculate, false);
+                                            0, ac_glc, can_speculate, false);
 
                value = LLVMBuildBitCast(ctx->ac.builder, value, vec_type, "");
                return LLVMBuildExtractElement(ctx->ac.builder, value,
@@ -982,10 +933,10 @@ static LLVMValueRef buffer_load(struct lp_build_tgsi_context *bld_base,
        }
 
        value = ac_build_buffer_load(&ctx->ac, buffer, 1, NULL, base, offset,
-                                 swizzle * 4, 1, 0, can_speculate, false);
+                                 swizzle * 4, ac_glc, can_speculate, false);
 
        value2 = ac_build_buffer_load(&ctx->ac, buffer, 1, NULL, base, offset,
-                                  swizzle * 4 + 4, 1, 0, can_speculate, false);
+                                  swizzle * 4 + 4, ac_glc, can_speculate, false);
 
        return si_llvm_emit_fetch_64bit(bld_base, type, value, value2);
 }
@@ -1058,9 +1009,10 @@ static LLVMValueRef get_tess_ring_descriptor(struct si_shader_context *ctx,
                                             enum si_tess_ring ring)
 {
        LLVMBuilderRef builder = ctx->ac.builder;
-       unsigned param = ring == TESS_OFFCHIP_RING_TES ? ctx->param_tes_offchip_addr :
-                                                        ctx->param_tcs_out_lds_layout;
-       LLVMValueRef addr = LLVMGetParam(ctx->main_fn, param);
+       LLVMValueRef addr = ac_get_arg(&ctx->ac,
+                                      ring == TESS_OFFCHIP_RING_TES ?
+                                      ctx->tes_offchip_addr :
+                                      ctx->tcs_out_lds_layout);
 
        /* TCS only receives high 13 bits of the address. */
        if (ring == TESS_OFFCHIP_RING_TCS || ring == TCS_FACTOR_RING) {
@@ -1074,18 +1026,25 @@ static LLVMValueRef get_tess_ring_descriptor(struct si_shader_context *ctx,
                                    LLVMConstInt(ctx->i32, tf_offset, 0), "");
        }
 
+       uint32_t rsrc3 = S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X) |
+                        S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y) |
+                        S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z) |
+                        S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W);
+
+       if (ctx->screen->info.chip_class >= GFX10)
+               rsrc3 |= S_008F0C_FORMAT(V_008F0C_IMG_FORMAT_32_FLOAT) |
+                        S_008F0C_OOB_SELECT(3) |
+                        S_008F0C_RESOURCE_LEVEL(1);
+       else
+               rsrc3 |= S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) |
+                        S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32);
+
        LLVMValueRef desc[4];
        desc[0] = addr;
        desc[1] = LLVMConstInt(ctx->i32,
                               S_008F04_BASE_ADDRESS_HI(ctx->screen->info.address32_hi), 0);
        desc[2] = LLVMConstInt(ctx->i32, 0xffffffff, 0);
-       desc[3] = LLVMConstInt(ctx->i32,
-                              S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X) |
-                              S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y) |
-                              S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z) |
-                              S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W) |
-                              S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) |
-                              S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32), 0);
+       desc[3] = LLVMConstInt(ctx->i32, rsrc3, false);
 
        return ac_build_gather_values(&ctx->ac, desc, 4);
 }
@@ -1122,9 +1081,22 @@ static LLVMValueRef si_nir_load_tcs_varyings(struct ac_shader_abi *abi,
        struct tgsi_shader_info *info = &ctx->shader->selector->info;
        struct lp_build_tgsi_context *bld_base = &ctx->bld_base;
        LLVMValueRef dw_addr, stride;
+       ubyte name, index;
 
        driver_location = driver_location / 4;
 
+       if (load_input) {
+               name = info->input_semantic_name[driver_location];
+               index = info->input_semantic_index[driver_location];
+       } else {
+               name = info->output_semantic_name[driver_location];
+               index = info->output_semantic_index[driver_location];
+       }
+
+       assert((name == TGSI_SEMANTIC_PATCH ||
+               name == TGSI_SEMANTIC_TESSINNER ||
+               name == TGSI_SEMANTIC_TESSOUTER) == is_patch);
+
        if (load_input) {
                stride = get_tcs_in_vertex_dw_stride(ctx);
                dw_addr = get_tcs_in_current_patch_offset(ctx);
@@ -1138,29 +1110,13 @@ static LLVMValueRef si_nir_load_tcs_varyings(struct ac_shader_abi *abi,
                }
        }
 
-       if (param_index) {
-               /* Add the constant index to the indirect index */
-               param_index = LLVMBuildAdd(ctx->ac.builder, param_index,
-                                          LLVMConstInt(ctx->i32, const_index, 0), "");
-       } else {
+       if (!param_index) {
                param_index = LLVMConstInt(ctx->i32, const_index, 0);
        }
 
-       ubyte *names;
-       ubyte *indices;
-       if (load_input) {
-               names = info->input_semantic_name;
-               indices = info->input_semantic_index;
-       } else {
-               names = info->output_semantic_name;
-               indices = info->output_semantic_index;
-       }
-
        dw_addr = get_dw_address_from_generic_indices(ctx, stride, dw_addr,
                                                      vertex_index, param_index,
-                                                     driver_location,
-                                                     names, indices,
-                                                     is_patch);
+                                                     name, index);
 
        LLVMValueRef value[4];
        for (unsigned i = 0; i < num_components; i++) {
@@ -1205,7 +1161,7 @@ static LLVMValueRef fetch_input_tes(
        LLVMValueRef base, addr;
        unsigned swizzle = (swizzle_in & 0xffff);
 
-       base = LLVMGetParam(ctx->main_fn, ctx->param_tcs_offchip_offset);
+       base = ac_get_arg(&ctx->ac, ctx->tcs_offchip_offset);
        addr = get_tcs_tes_buffer_address_from_reg(ctx, NULL, reg);
 
        return buffer_load(bld_base, tgsi2llvmtype(bld_base, type), swizzle,
@@ -1230,22 +1186,22 @@ LLVMValueRef si_nir_load_input_tes(struct ac_shader_abi *abi,
        LLVMValueRef base, addr;
 
        driver_location = driver_location / 4;
+       ubyte name = info->input_semantic_name[driver_location];
+       ubyte index = info->input_semantic_index[driver_location];
 
-       base = LLVMGetParam(ctx->main_fn, ctx->param_tcs_offchip_offset);
+       assert((name == TGSI_SEMANTIC_PATCH ||
+               name == TGSI_SEMANTIC_TESSINNER ||
+               name == TGSI_SEMANTIC_TESSOUTER) == is_patch);
 
-       if (param_index) {
-               /* Add the constant index to the indirect index */
-               param_index = LLVMBuildAdd(ctx->ac.builder, param_index,
-                                          LLVMConstInt(ctx->i32, const_index, 0), "");
-       } else {
+       base = ac_get_arg(&ctx->ac, ctx->tcs_offchip_offset);
+
+       if (!param_index) {
                param_index = LLVMConstInt(ctx->i32, const_index, 0);
        }
 
        addr = get_tcs_tes_buffer_address_from_generic_indices(ctx, vertex_index,
-                                                              param_index, driver_location,
-                                                              info->input_semantic_name,
-                                                              info->input_semantic_index,
-                                                              is_patch);
+                                                              param_index,
+                                                              name, index);
 
        /* TODO: This will generate rather ordinary llvm code, although it
         * should be easy for the optimiser to fix up. In future we might want
@@ -1258,13 +1214,12 @@ LLVMValueRef si_nir_load_input_tes(struct ac_shader_abi *abi,
                if (llvm_type_is_64bit(ctx, type)) {
                        offset *= 2;
                        if (offset == 4) {
+                               ubyte name = info->input_semantic_name[driver_location + 1];
+                               ubyte index = info->input_semantic_index[driver_location + 1];
                                 addr = get_tcs_tes_buffer_address_from_generic_indices(ctx,
                                                                                        vertex_index,
                                                                                        param_index,
-                                                                                       driver_location + 1,
-                                                                                       info->input_semantic_name,
-                                                                                       info->input_semantic_index,
-                                                                                       is_patch);
+                                                                                      name, index);
                        }
 
                         offset = offset % 4;
@@ -1330,7 +1285,7 @@ static void store_output_tcs(struct lp_build_tgsi_context *bld_base,
 
        buffer = get_tess_ring_descriptor(ctx, TESS_OFFCHIP_RING_TCS);
 
-       base = LLVMGetParam(ctx->main_fn, ctx->param_tcs_offchip_offset);
+       base = ac_get_arg(&ctx->ac, ctx->tcs_offchip_offset);
        buf_addr = get_tcs_tes_buffer_address_from_reg(ctx, reg, NULL);
 
        uint32_t writemask = reg->Register.WriteMask;
@@ -1351,7 +1306,7 @@ static void store_output_tcs(struct lp_build_tgsi_context *bld_base,
                if (reg->Register.WriteMask != 0xF && !is_tess_factor) {
                        ac_build_buffer_store_dword(&ctx->ac, buffer, value, 1,
                                                    buf_addr, base,
-                                                   4 * chan_index, 1, 0, true, false);
+                                                   4 * chan_index, ac_glc);
                }
 
                /* Write tess factors into VGPRs for the epilog. */
@@ -1371,7 +1326,7 @@ static void store_output_tcs(struct lp_build_tgsi_context *bld_base,
                LLVMValueRef value = ac_build_gather_values(&ctx->ac,
                                                            values, 4);
                ac_build_buffer_store_dword(&ctx->ac, buffer, value, 4, buf_addr,
-                                           base, 0, 1, 0, true, false);
+                                           base, 0, ac_glc);
        }
 }
 
@@ -1386,7 +1341,6 @@ static void si_nir_store_output_tcs(struct ac_shader_abi *abi,
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
        struct tgsi_shader_info *info = &ctx->shader->selector->info;
        const unsigned component = var->data.location_frac;
-       const bool is_patch = var->data.patch;
        unsigned driver_location = var->data.driver_location;
        LLVMValueRef dw_addr, stride;
        LLVMValueRef buffer, base, addr;
@@ -1395,39 +1349,38 @@ static void si_nir_store_output_tcs(struct ac_shader_abi *abi,
        bool is_tess_factor = false, is_tess_inner = false;
 
        driver_location = driver_location / 4;
+       ubyte name = info->output_semantic_name[driver_location];
+       ubyte index = info->output_semantic_index[driver_location];
 
-       if (param_index) {
-               /* Add the constant index to the indirect index */
-               param_index = LLVMBuildAdd(ctx->ac.builder, param_index,
-                                          LLVMConstInt(ctx->i32, const_index, 0), "");
-       } else {
-               if (const_index != 0)
-                       param_index = LLVMConstInt(ctx->i32, const_index, 0);
-       }
+       bool is_const = !param_index;
+       if (!param_index)
+               param_index = LLVMConstInt(ctx->i32, const_index, 0);
+
+       const bool is_patch = var->data.patch ||
+                             var->data.location == VARYING_SLOT_TESS_LEVEL_INNER ||
+                             var->data.location == VARYING_SLOT_TESS_LEVEL_OUTER;
+
+       assert((name == TGSI_SEMANTIC_PATCH ||
+               name == TGSI_SEMANTIC_TESSINNER ||
+               name == TGSI_SEMANTIC_TESSOUTER) == is_patch);
 
        if (!is_patch) {
                stride = get_tcs_out_vertex_dw_stride(ctx);
                dw_addr = get_tcs_out_current_patch_offset(ctx);
                dw_addr = get_dw_address_from_generic_indices(ctx, stride, dw_addr,
                                                              vertex_index, param_index,
-                                                             driver_location,
-                                                             info->output_semantic_name,
-                                                             info->output_semantic_index,
-                                                             is_patch);
+                                                             name, index);
 
                skip_lds_store = !info->reads_pervertex_outputs;
        } else {
                dw_addr = get_tcs_out_current_patch_data_offset(ctx);
                dw_addr = get_dw_address_from_generic_indices(ctx, NULL, dw_addr,
                                                              vertex_index, param_index,
-                                                             driver_location,
-                                                             info->output_semantic_name,
-                                                             info->output_semantic_index,
-                                                             is_patch);
+                                                             name, index);
 
                skip_lds_store = !info->reads_perpatch_outputs;
 
-               if (!param_index) {
+               if (is_const && const_index == 0) {
                        int name = info->output_semantic_name[driver_location];
 
                        /* Always write tess factors into LDS for the TCS epilog. */
@@ -1444,28 +1397,24 @@ static void si_nir_store_output_tcs(struct ac_shader_abi *abi,
 
        buffer = get_tess_ring_descriptor(ctx, TESS_OFFCHIP_RING_TCS);
 
-       base = LLVMGetParam(ctx->main_fn, ctx->param_tcs_offchip_offset);
+       base = ac_get_arg(&ctx->ac, ctx->tcs_offchip_offset);
 
        addr = get_tcs_tes_buffer_address_from_generic_indices(ctx, vertex_index,
-                                                              param_index, driver_location,
-                                                              info->output_semantic_name,
-                                                              info->output_semantic_index,
-                                                              is_patch);
+                                                              param_index, name, index);
 
-       for (unsigned chan = 0; chan < 8; chan++) {
+       for (unsigned chan = component; chan < 8; chan++) {
                if (!(writemask & (1 << chan)))
                        continue;
                LLVMValueRef value = ac_llvm_extract_elem(&ctx->ac, src, chan - component);
 
                unsigned buffer_store_offset = chan % 4;
                if (chan == 4) {
+                       ubyte name = info->output_semantic_name[driver_location + 1];
+                       ubyte index = info->output_semantic_index[driver_location + 1];
                         addr = get_tcs_tes_buffer_address_from_generic_indices(ctx,
                                                                                vertex_index,
                                                                                param_index,
-                                                                               driver_location + 1,
-                                                                               info->output_semantic_name,
-                                                                               info->output_semantic_index,
-                                                                               is_patch);
+                                                                              name, index);
                }
 
                /* Skip LDS stores if there is no LDS read of this output. */
@@ -1479,7 +1428,7 @@ static void si_nir_store_output_tcs(struct ac_shader_abi *abi,
                        ac_build_buffer_store_dword(&ctx->ac, buffer, value, 1,
                                                    addr, base,
                                                    4 * buffer_store_offset,
-                                                    1, 0, true, false);
+                                                    ac_glc);
                }
 
                /* Write tess factors into VGPRs for the epilog. */
@@ -1499,7 +1448,7 @@ static void si_nir_store_output_tcs(struct ac_shader_abi *abi,
                LLVMValueRef value = ac_build_gather_values(&ctx->ac,
                                                            values, 4);
                ac_build_buffer_store_dword(&ctx->ac, buffer, value, 4, addr,
-                                           base, 0, 1, 0, true, false);
+                                           base, 0, ac_glc);
        }
 }
 
@@ -1527,16 +1476,16 @@ LLVMValueRef si_llvm_load_input_gs(struct ac_shader_abi *abi,
 
                switch (index / 2) {
                case 0:
-                       vtx_offset = si_unpack_param(ctx, ctx->param_gs_vtx01_offset,
-                                                 index % 2 ? 16 : 0, 16);
+                       vtx_offset = si_unpack_param(ctx, ctx->gs_vtx01_offset,
+                                                    index % 2 ? 16 : 0, 16);
                        break;
                case 1:
-                       vtx_offset = si_unpack_param(ctx, ctx->param_gs_vtx23_offset,
-                                                 index % 2 ? 16 : 0, 16);
+                       vtx_offset = si_unpack_param(ctx, ctx->gs_vtx23_offset,
+                                                    index % 2 ? 16 : 0, 16);
                        break;
                case 2:
-                       vtx_offset = si_unpack_param(ctx, ctx->param_gs_vtx45_offset,
-                                                 index % 2 ? 16 : 0, 16);
+                       vtx_offset = si_unpack_param(ctx, ctx->gs_vtx45_offset,
+                                                    index % 2 ? 16 : 0, 16);
                        break;
                default:
                        assert(0);
@@ -1574,7 +1523,8 @@ LLVMValueRef si_llvm_load_input_gs(struct ac_shader_abi *abi,
        }
 
        /* Get the vertex offset parameter on GFX6. */
-       LLVMValueRef gs_vtx_offset = ctx->gs_vtx_offset[vtx_offset_param];
+       LLVMValueRef gs_vtx_offset = ac_get_arg(&ctx->ac,
+                                               ctx->gs_vtx_offset[vtx_offset_param]);
 
        vtx_offset = LLVMBuildMul(ctx->ac.builder, gs_vtx_offset,
                                  LLVMConstInt(ctx->i32, 4, 0), "");
@@ -1582,14 +1532,14 @@ LLVMValueRef si_llvm_load_input_gs(struct ac_shader_abi *abi,
        soffset = LLVMConstInt(ctx->i32, (param * 4 + swizzle) * 256, 0);
 
        value = ac_build_buffer_load(&ctx->ac, ctx->esgs_ring, 1, ctx->i32_0,
-                                    vtx_offset, soffset, 0, 1, 0, true, false);
+                                    vtx_offset, soffset, 0, ac_glc, true, false);
        if (llvm_type_is_64bit(ctx, type)) {
                LLVMValueRef value2;
                soffset = LLVMConstInt(ctx->i32, (param * 4 + swizzle + 1) * 256, 0);
 
                value2 = ac_build_buffer_load(&ctx->ac, ctx->esgs_ring, 1,
                                              ctx->i32_0, vtx_offset, soffset,
-                                             0, 1, 0, true, false);
+                                             0, ac_glc, true, false);
                return si_llvm_emit_fetch_64bit(bld_base, type, value, value2);
        }
        return LLVMBuildBitCast(ctx->ac.builder, value, type, "");
@@ -1613,7 +1563,7 @@ static LLVMValueRef si_nir_load_input_gs(struct ac_shader_abi *abi,
                        offset *= 2;
 
                offset += component;
-               value[i + component] = si_llvm_load_input_gs(&ctx->abi, driver_location  / 4,
+               value[i + component] = si_llvm_load_input_gs(&ctx->abi, driver_location  / 4 + const_index,
                                                             vertex_index, type, offset);
        }
 
@@ -1632,7 +1582,7 @@ static LLVMValueRef fetch_input_gs(
 
        unsigned semantic_name = info->input_semantic_name[reg->Register.Index];
        if (swizzle != ~0 && semantic_name == TGSI_SEMANTIC_PRIMID)
-               return get_primitive_id(ctx, swizzle);
+               return si_get_primitive_id(ctx, swizzle);
 
        if (!reg->Register.Dimension)
                return NULL;
@@ -1828,7 +1778,7 @@ void si_llvm_load_input_fs(
        interp_fs_input(ctx, input_index, semantic_name,
                        semantic_index, 0, /* this param is unused */
                        shader->selector->info.colors_read, interp_param,
-                       ctx->abi.prim_mask,
+                       ac_get_arg(&ctx->ac, ctx->args.prim_mask),
                        LLVMGetParam(main_fn, SI_PARAM_FRONT_FACE),
                        &out[0]);
 }
@@ -1844,7 +1794,7 @@ static void declare_input_fs(
 
 LLVMValueRef si_get_sample_id(struct si_shader_context *ctx)
 {
-       return si_unpack_param(ctx, SI_PARAM_ANCILLARY, 8, 4);
+       return si_unpack_param(ctx, ctx->args.ancillary, 8, 4);
 }
 
 static LLVMValueRef get_base_vertex(struct ac_shader_abi *abi)
@@ -1855,14 +1805,15 @@ static LLVMValueRef get_base_vertex(struct ac_shader_abi *abi)
         * (for direct draws) or the CP (for indirect draws) is the
         * first vertex ID, but GLSL expects 0 to be returned.
         */
-       LLVMValueRef vs_state = LLVMGetParam(ctx->main_fn,
-                                            ctx->param_vs_state_bits);
+       LLVMValueRef vs_state = ac_get_arg(&ctx->ac,
+                                          ctx->vs_state_bits);
        LLVMValueRef indexed;
 
        indexed = LLVMBuildLShr(ctx->ac.builder, vs_state, ctx->i32_1, "");
        indexed = LLVMBuildTrunc(ctx->ac.builder, indexed, ctx->i1, "");
 
-       return LLVMBuildSelect(ctx->ac.builder, indexed, ctx->abi.base_vertex,
+       return LLVMBuildSelect(ctx->ac.builder, indexed,
+                              ac_get_arg(&ctx->ac, ctx->args.base_vertex),
                               ctx->i32_0, "");
 }
 
@@ -1887,7 +1838,7 @@ static LLVMValueRef get_block_size(struct ac_shader_abi *abi)
 
                result = ac_build_gather_values(&ctx->ac, values, 3);
        } else {
-               result = LLVMGetParam(ctx->main_fn, ctx->param_block_size);
+               result = ac_get_arg(&ctx->ac, ctx->block_size);
        }
 
        return result;
@@ -1901,13 +1852,13 @@ static LLVMValueRef buffer_load_const(struct si_shader_context *ctx,
                                      LLVMValueRef offset)
 {
        return ac_build_buffer_load(&ctx->ac, resource, 1, NULL, offset, NULL,
-                                   0, 0, 0, true, true);
+                                   0, 0, true, true);
 }
 
 static LLVMValueRef load_sample_position(struct ac_shader_abi *abi, LLVMValueRef sample_id)
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       LLVMValueRef desc = LLVMGetParam(ctx->main_fn, ctx->param_rw_buffers);
+       LLVMValueRef desc = ac_get_arg(&ctx->ac, ctx->rw_buffers);
        LLVMValueRef buf_index = LLVMConstInt(ctx->i32, SI_PS_CONST_SAMPLE_POSITIONS, 0);
        LLVMValueRef resource = ac_build_load_to_sgpr(&ctx->ac, desc, buf_index);
 
@@ -1928,15 +1879,15 @@ static LLVMValueRef load_sample_position(struct ac_shader_abi *abi, LLVMValueRef
 static LLVMValueRef load_sample_mask_in(struct ac_shader_abi *abi)
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       return ac_to_integer(&ctx->ac, abi->sample_coverage);
+       return ac_to_integer(&ctx->ac, ac_get_arg(&ctx->ac, ctx->args.sample_coverage));
 }
 
 static LLVMValueRef si_load_tess_coord(struct ac_shader_abi *abi)
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
        LLVMValueRef coord[4] = {
-               LLVMGetParam(ctx->main_fn, ctx->param_tes_u),
-               LLVMGetParam(ctx->main_fn, ctx->param_tes_v),
+               ac_get_arg(&ctx->ac, ctx->tes_u),
+               ac_get_arg(&ctx->ac, ctx->tes_v),
                ctx->ac.f32_0,
                ctx->ac.f32_0
        };
@@ -1958,7 +1909,7 @@ static LLVMValueRef load_tess_level(struct si_shader_context *ctx,
 
        int param = si_shader_io_get_unique_index_patch(semantic_name, 0);
 
-       base = LLVMGetParam(ctx->main_fn, ctx->param_tcs_offchip_offset);
+       base = ac_get_arg(&ctx->ac, ctx->tcs_offchip_offset);
        addr = get_tcs_tes_buffer_address(ctx, get_rel_patch_id(ctx), NULL,
                                          LLVMConstInt(ctx->i32, param, 0));
 
@@ -1967,12 +1918,44 @@ static LLVMValueRef load_tess_level(struct si_shader_context *ctx,
 
 }
 
+static LLVMValueRef load_tess_level_default(struct si_shader_context *ctx,
+                                           unsigned semantic_name)
+{
+       LLVMValueRef buf, slot, val[4];
+       int i, offset;
+
+       slot = LLVMConstInt(ctx->i32, SI_HS_CONST_DEFAULT_TESS_LEVELS, 0);
+       buf = ac_get_arg(&ctx->ac, ctx->rw_buffers);
+       buf = ac_build_load_to_sgpr(&ctx->ac, buf, slot);
+       offset = semantic_name == TGSI_SEMANTIC_TESS_DEFAULT_INNER_LEVEL ? 4 : 0;
+
+       for (i = 0; i < 4; i++)
+               val[i] = buffer_load_const(ctx, buf,
+                                          LLVMConstInt(ctx->i32, (offset + i) * 4, 0));
+       return ac_build_gather_values(&ctx->ac, val, 4);
+}
+
 static LLVMValueRef si_load_tess_level(struct ac_shader_abi *abi,
-                                      unsigned varying_id)
+                                      unsigned varying_id,
+                                      bool load_default_state)
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
        unsigned semantic_name;
 
+       if (load_default_state) {
+               switch (varying_id) {
+               case VARYING_SLOT_TESS_LEVEL_INNER:
+                       semantic_name = TGSI_SEMANTIC_TESS_DEFAULT_INNER_LEVEL;
+                       break;
+               case VARYING_SLOT_TESS_LEVEL_OUTER:
+                       semantic_name = TGSI_SEMANTIC_TESS_DEFAULT_OUTER_LEVEL;
+                       break;
+               default:
+                       unreachable("unknown tess level");
+               }
+               return load_tess_level_default(ctx, semantic_name);
+       }
+
        switch (varying_id) {
        case VARYING_SLOT_TESS_LEVEL_INNER:
                semantic_name = TGSI_SEMANTIC_TESSINNER;
@@ -1992,7 +1975,7 @@ static LLVMValueRef si_load_patch_vertices_in(struct ac_shader_abi *abi)
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
        if (ctx->type == PIPE_SHADER_TESS_CTRL)
-               return si_unpack_param(ctx, ctx->param_tcs_out_lds_layout, 13, 6);
+               return si_unpack_param(ctx, ctx->tcs_out_lds_layout, 13, 6);
        else if (ctx->type == PIPE_SHADER_TESS_EVAL)
                return get_num_tcs_out_vertices(ctx);
        else
@@ -2015,7 +1998,7 @@ void si_load_system_value(struct si_shader_context *ctx,
        case TGSI_SEMANTIC_VERTEXID:
                value = LLVMBuildAdd(ctx->ac.builder,
                                     ctx->abi.vertex_id,
-                                    ctx->abi.base_vertex, "");
+                                    ac_get_arg(&ctx->ac, ctx->args.base_vertex), "");
                break;
 
        case TGSI_SEMANTIC_VERTEXID_NOBASE:
@@ -2029,20 +2012,27 @@ void si_load_system_value(struct si_shader_context *ctx,
                break;
 
        case TGSI_SEMANTIC_BASEINSTANCE:
-               value = ctx->abi.start_instance;
+               value = ac_get_arg(&ctx->ac, ctx->args.start_instance);
                break;
 
        case TGSI_SEMANTIC_DRAWID:
-               value = ctx->abi.draw_id;
+               value = ac_get_arg(&ctx->ac, ctx->args.draw_id);
                break;
 
        case TGSI_SEMANTIC_INVOCATIONID:
-               if (ctx->type == PIPE_SHADER_TESS_CTRL)
-                       value = unpack_llvm_param(ctx, ctx->abi.tcs_rel_ids, 8, 5);
-               else if (ctx->type == PIPE_SHADER_GEOMETRY)
-                       value = ctx->abi.gs_invocation_id;
-               else
+               if (ctx->type == PIPE_SHADER_TESS_CTRL) {
+                       value = si_unpack_param(ctx, ctx->args.tcs_rel_ids, 8, 5);
+               } else if (ctx->type == PIPE_SHADER_GEOMETRY) {
+                       if (ctx->screen->info.chip_class >= GFX10) {
+                               value = LLVMBuildAnd(ctx->ac.builder,
+                                                    ac_get_arg(&ctx->ac, ctx->args.gs_invocation_id),
+                                                    LLVMConstInt(ctx->i32, 127, 0), "");
+                       } else {
+                               value = ac_get_arg(&ctx->ac, ctx->args.gs_invocation_id);
+                       }
+               } else {
                        assert(!"INVOCATIONID not implemented");
+               }
                break;
 
        case TGSI_SEMANTIC_POSITION:
@@ -2059,7 +2049,7 @@ void si_load_system_value(struct si_shader_context *ctx,
        }
 
        case TGSI_SEMANTIC_FACE:
-               value = ctx->abi.front_face;
+               value = ac_get_arg(&ctx->ac, ctx->args.front_face);
                break;
 
        case TGSI_SEMANTIC_SAMPLEID:
@@ -2099,30 +2089,17 @@ void si_load_system_value(struct si_shader_context *ctx,
                value = load_tess_level(ctx, decl->Semantic.Name);
                break;
 
-       case TGSI_SEMANTIC_DEFAULT_TESSOUTER_SI:
-       case TGSI_SEMANTIC_DEFAULT_TESSINNER_SI:
-       {
-               LLVMValueRef buf, slot, val[4];
-               int i, offset;
-
-               slot = LLVMConstInt(ctx->i32, SI_HS_CONST_DEFAULT_TESS_LEVELS, 0);
-               buf = LLVMGetParam(ctx->main_fn, ctx->param_rw_buffers);
-               buf = ac_build_load_to_sgpr(&ctx->ac, buf, slot);
-               offset = decl->Semantic.Name == TGSI_SEMANTIC_DEFAULT_TESSINNER_SI ? 4 : 0;
-
-               for (i = 0; i < 4; i++)
-                       val[i] = buffer_load_const(ctx, buf,
-                                                  LLVMConstInt(ctx->i32, (offset + i) * 4, 0));
-               value = ac_build_gather_values(&ctx->ac, val, 4);
+       case TGSI_SEMANTIC_TESS_DEFAULT_OUTER_LEVEL:
+       case TGSI_SEMANTIC_TESS_DEFAULT_INNER_LEVEL:
+               value = load_tess_level_default(ctx, decl->Semantic.Name);
                break;
-       }
 
        case TGSI_SEMANTIC_PRIMID:
-               value = get_primitive_id(ctx, 0);
+               value = si_get_primitive_id(ctx, 0);
                break;
 
        case TGSI_SEMANTIC_GRID_SIZE:
-               value = ctx->abi.num_work_groups;
+               value = ac_get_arg(&ctx->ac, ctx->args.num_work_groups);
                break;
 
        case TGSI_SEMANTIC_BLOCK_SIZE:
@@ -2135,8 +2112,8 @@ void si_load_system_value(struct si_shader_context *ctx,
 
                for (int i = 0; i < 3; i++) {
                        values[i] = ctx->i32_0;
-                       if (ctx->abi.workgroup_ids[i]) {
-                               values[i] = ctx->abi.workgroup_ids[i];
+                       if (ctx->args.workgroup_ids[i].used) {
+                               values[i] = ac_get_arg(&ctx->ac, ctx->args.workgroup_ids[i]);
                        }
                }
                value = ac_build_gather_values(&ctx->ac, values, 3);
@@ -2144,7 +2121,7 @@ void si_load_system_value(struct si_shader_context *ctx,
        }
 
        case TGSI_SEMANTIC_THREAD_ID:
-               value = ctx->abi.local_invocation_ids;
+               value = ac_get_arg(&ctx->ac, ctx->args.local_invocation_ids);
                break;
 
        case TGSI_SEMANTIC_HELPER_INVOCATION:
@@ -2152,7 +2129,7 @@ void si_load_system_value(struct si_shader_context *ctx,
                break;
 
        case TGSI_SEMANTIC_SUBGROUP_SIZE:
-               value = LLVMConstInt(ctx->i32, 64, 0);
+               value = LLVMConstInt(ctx->i32, ctx->ac.wave_size, 0);
                break;
 
        case TGSI_SEMANTIC_SUBGROUP_INVOCATION:
@@ -2162,8 +2139,12 @@ void si_load_system_value(struct si_shader_context *ctx,
        case TGSI_SEMANTIC_SUBGROUP_EQ_MASK:
        {
                LLVMValueRef id = ac_get_thread_id(&ctx->ac);
-               id = LLVMBuildZExt(ctx->ac.builder, id, ctx->i64, "");
-               value = LLVMBuildShl(ctx->ac.builder, LLVMConstInt(ctx->i64, 1, 0), id, "");
+               if (ctx->ac.wave_size == 64)
+                       id = LLVMBuildZExt(ctx->ac.builder, id, ctx->i64, "");
+               value = LLVMBuildShl(ctx->ac.builder,
+                                    LLVMConstInt(ctx->ac.iN_wavemask, 1, 0), id, "");
+               if (ctx->ac.wave_size == 32)
+                       value = LLVMBuildZExt(ctx->ac.builder, value, ctx->i64, "");
                value = LLVMBuildBitCast(ctx->ac.builder, value, ctx->v2i32, "");
                break;
        }
@@ -2177,22 +2158,25 @@ void si_load_system_value(struct si_shader_context *ctx,
                if (decl->Semantic.Name == TGSI_SEMANTIC_SUBGROUP_GT_MASK ||
                    decl->Semantic.Name == TGSI_SEMANTIC_SUBGROUP_LE_MASK) {
                        /* All bits set except LSB */
-                       value = LLVMConstInt(ctx->i64, -2, 0);
+                       value = LLVMConstInt(ctx->ac.iN_wavemask, -2, 0);
                } else {
                        /* All bits set */
-                       value = LLVMConstInt(ctx->i64, -1, 0);
+                       value = LLVMConstInt(ctx->ac.iN_wavemask, -1, 0);
                }
-               id = LLVMBuildZExt(ctx->ac.builder, id, ctx->i64, "");
+               if (ctx->ac.wave_size == 64)
+                       id = LLVMBuildZExt(ctx->ac.builder, id, ctx->i64, "");
                value = LLVMBuildShl(ctx->ac.builder, value, id, "");
                if (decl->Semantic.Name == TGSI_SEMANTIC_SUBGROUP_LE_MASK ||
                    decl->Semantic.Name == TGSI_SEMANTIC_SUBGROUP_LT_MASK)
                        value = LLVMBuildNot(ctx->ac.builder, value, "");
+               if (ctx->ac.wave_size == 32)
+                       value = LLVMBuildZExt(ctx->ac.builder, value, ctx->i64, "");
                value = LLVMBuildBitCast(ctx->ac.builder, value, ctx->v2i32, "");
                break;
        }
 
-       case TGSI_SEMANTIC_CS_USER_DATA:
-               value = LLVMGetParam(ctx->main_fn, ctx->param_cs_user_data);
+       case TGSI_SEMANTIC_CS_USER_DATA_AMD:
+               value = ac_get_arg(&ctx->ac, ctx->cs_user_data);
                break;
 
        default:
@@ -2234,7 +2218,7 @@ void si_tgsi_declare_compute_memory(struct si_shader_context *ctx,
 static LLVMValueRef load_const_buffer_desc_fast_path(struct si_shader_context *ctx)
 {
        LLVMValueRef ptr =
-               LLVMGetParam(ctx->main_fn, ctx->param_const_and_shader_buffers);
+               ac_get_arg(&ctx->ac, ctx->const_and_shader_buffers);
        struct si_shader_selector *sel = ctx->shader->selector;
 
        /* Do the bounds checking with a descriptor, because
@@ -2249,17 +2233,24 @@ static LLVMValueRef load_const_buffer_desc_fast_path(struct si_shader_context *c
        desc1 = LLVMConstInt(ctx->i32,
                             S_008F04_BASE_ADDRESS_HI(ctx->screen->info.address32_hi), 0);
 
+       uint32_t rsrc3 = S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X) |
+                        S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y) |
+                        S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z) |
+                        S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W);
+
+       if (ctx->screen->info.chip_class >= GFX10)
+               rsrc3 |= S_008F0C_FORMAT(V_008F0C_IMG_FORMAT_32_FLOAT) |
+                        S_008F0C_OOB_SELECT(3) |
+                        S_008F0C_RESOURCE_LEVEL(1);
+       else
+               rsrc3 |= S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) |
+                        S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32);
+
        LLVMValueRef desc_elems[] = {
                desc0,
                desc1,
                LLVMConstInt(ctx->i32, (sel->info.const_file_max[0] + 1) * 16, 0),
-               LLVMConstInt(ctx->i32,
-                       S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X) |
-                       S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y) |
-                       S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z) |
-                       S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W) |
-                       S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) |
-                       S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32), 0)
+               LLVMConstInt(ctx->i32, rsrc3, false)
        };
 
        return ac_build_gather_values(&ctx->ac, desc_elems, 4);
@@ -2267,8 +2258,8 @@ static LLVMValueRef load_const_buffer_desc_fast_path(struct si_shader_context *c
 
 static LLVMValueRef load_const_buffer_desc(struct si_shader_context *ctx, int i)
 {
-       LLVMValueRef list_ptr = LLVMGetParam(ctx->main_fn,
-                                            ctx->param_const_and_shader_buffers);
+       LLVMValueRef list_ptr = ac_get_arg(&ctx->ac,
+                                          ctx->const_and_shader_buffers);
 
        return ac_build_load_to_sgpr(&ctx->ac, list_ptr,
                                     LLVMConstInt(ctx->i32, si_get_constbuf_slot(i), 0));
@@ -2279,7 +2270,7 @@ static LLVMValueRef load_ubo(struct ac_shader_abi *abi, LLVMValueRef index)
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
        struct si_shader_selector *sel = ctx->shader->selector;
 
-       LLVMValueRef ptr = LLVMGetParam(ctx->main_fn, ctx->param_const_and_shader_buffers);
+       LLVMValueRef ptr = ac_get_arg(&ctx->ac, ctx->const_and_shader_buffers);
 
        if (sel->info.const_buffers_declared == 1 &&
            sel->info.shader_buffers_declared == 0) {
@@ -2297,8 +2288,8 @@ static LLVMValueRef
 load_ssbo(struct ac_shader_abi *abi, LLVMValueRef index, bool write)
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       LLVMValueRef rsrc_ptr = LLVMGetParam(ctx->main_fn,
-                                            ctx->param_const_and_shader_buffers);
+       LLVMValueRef rsrc_ptr = ac_get_arg(&ctx->ac,
+                                          ctx->const_and_shader_buffers);
 
        index = si_llvm_bound_index(ctx, index, ctx->num_shader_buffers);
        index = LLVMBuildSub(ctx->ac.builder,
@@ -2360,7 +2351,7 @@ static LLVMValueRef fetch_constant(
        buf = reg->Dimension.Index;
 
        if (reg->Dimension.Indirect) {
-               LLVMValueRef ptr = LLVMGetParam(ctx->main_fn, ctx->param_const_and_shader_buffers);
+               LLVMValueRef ptr = ac_get_arg(&ctx->ac, ctx->const_and_shader_buffers);
                LLVMValueRef index;
                index = si_get_bounded_indirect_index(ctx, &reg->DimIndirect,
                                                      reg->Dimension.Index,
@@ -2436,9 +2427,15 @@ static void si_llvm_init_export_args(struct si_shader_context *ctx,
                break;
 
        case V_028714_SPI_SHADER_32_AR:
-               args->enabled_channels = 0x9; /* writemask */
-               args->out[0] = values[0];
-               args->out[3] = values[3];
+               if (ctx->screen->info.chip_class >= GFX10) {
+                       args->enabled_channels = 0x3; /* writemask */
+                       args->out[0] = values[0];
+                       args->out[1] = values[3];
+               } else {
+                       args->enabled_channels = 0x9; /* writemask */
+                       args->out[0] = values[0];
+                       args->out[3] = values[3];
+               }
                break;
 
        case V_028714_SPI_SHADER_FP16_ABGR:
@@ -2558,7 +2555,7 @@ static void si_llvm_emit_clipvertex(struct si_shader_context *ctx,
        unsigned chan;
        unsigned const_chan;
        LLVMValueRef base_elt;
-       LLVMValueRef ptr = LLVMGetParam(ctx->main_fn, ctx->param_rw_buffers);
+       LLVMValueRef ptr = ac_get_arg(&ctx->ac, ctx->rw_buffers);
        LLVMValueRef constbuf_index = LLVMConstInt(ctx->i32,
                                                   SI_VS_CONST_CLIP_PLANES, 0);
        LLVMValueRef const_resource = ac_build_load_to_sgpr(&ctx->ac, ptr, constbuf_index);
@@ -2613,11 +2610,11 @@ static void si_dump_streamout(struct pipe_stream_output_info *so)
        }
 }
 
-static void emit_streamout_output(struct si_shader_context *ctx,
-                                 LLVMValueRef const *so_buffers,
-                                 LLVMValueRef const *so_write_offsets,
-                                 struct pipe_stream_output *stream_out,
-                                 struct si_shader_output_values *shader_out)
+void si_emit_streamout_output(struct si_shader_context *ctx,
+                             LLVMValueRef const *so_buffers,
+                             LLVMValueRef const *so_write_offsets,
+                             struct pipe_stream_output *stream_out,
+                             struct si_shader_output_values *shader_out)
 {
        unsigned buf_idx = stream_out->output_buffer;
        unsigned start = stream_out->start_component;
@@ -2660,7 +2657,7 @@ static void emit_streamout_output(struct si_shader_context *ctx,
                                    vdata, num_comps,
                                    so_write_offsets[buf_idx],
                                    ctx->i32_0,
-                                   stream_out->dst_offset * 4, 1, 1, true, false);
+                                   stream_out->dst_offset * 4, ac_glc | ac_slc);
 }
 
 /**
@@ -2675,11 +2672,10 @@ static void si_llvm_emit_streamout(struct si_shader_context *ctx,
        struct pipe_stream_output_info *so = &sel->so;
        LLVMBuilderRef builder = ctx->ac.builder;
        int i;
-       struct lp_build_if_state if_ctx;
 
        /* Get bits [22:16], i.e. (so_param >> 16) & 127; */
        LLVMValueRef so_vtx_count =
-               si_unpack_param(ctx, ctx->param_streamout_config, 16, 7);
+               si_unpack_param(ctx, ctx->streamout_config, 16, 7);
 
        LLVMValueRef tid = ac_get_thread_id(&ctx->ac);
 
@@ -2690,7 +2686,7 @@ static void si_llvm_emit_streamout(struct si_shader_context *ctx,
        /* Emit the streamout code conditionally. This actually avoids
         * out-of-bounds buffer access. The hw tells us via the SGPR
         * (so_vtx_count) which threads are allowed to emit streamout data. */
-       lp_build_if(&if_ctx, &ctx->gallivm, can_emit);
+       ac_build_ifcc(&ctx->ac, can_emit, 6501);
        {
                /* The buffer offset is computed as follows:
                 *   ByteOffset = streamout_offset[buffer_id]*4 +
@@ -2699,8 +2695,8 @@ static void si_llvm_emit_streamout(struct si_shader_context *ctx,
                  */
 
                LLVMValueRef so_write_index =
-                       LLVMGetParam(ctx->main_fn,
-                                    ctx->param_streamout_write_index);
+                       ac_get_arg(&ctx->ac,
+                                  ctx->streamout_write_index);
 
                /* Compute (streamout_write_index + thread_id). */
                so_write_index = LLVMBuildAdd(builder, so_write_index, tid, "");
@@ -2709,8 +2705,8 @@ static void si_llvm_emit_streamout(struct si_shader_context *ctx,
                 * enabled buffer. */
                LLVMValueRef so_write_offset[4] = {};
                LLVMValueRef so_buffers[4];
-               LLVMValueRef buf_ptr = LLVMGetParam(ctx->main_fn,
-                                                   ctx->param_rw_buffers);
+               LLVMValueRef buf_ptr = ac_get_arg(&ctx->ac,
+                                                 ctx->rw_buffers);
 
                for (i = 0; i < 4; i++) {
                        if (!so->stride[i])
@@ -2721,8 +2717,8 @@ static void si_llvm_emit_streamout(struct si_shader_context *ctx,
 
                        so_buffers[i] = ac_build_load_to_sgpr(&ctx->ac, buf_ptr, offset);
 
-                       LLVMValueRef so_offset = LLVMGetParam(ctx->main_fn,
-                                                             ctx->param_streamout_offset[i]);
+                       LLVMValueRef so_offset = ac_get_arg(&ctx->ac,
+                                                           ctx->streamout_offset[i]);
                        so_offset = LLVMBuildMul(builder, so_offset, LLVMConstInt(ctx->i32, 4, 0), "");
 
                        so_write_offset[i] = ac_build_imad(&ctx->ac, so_write_index,
@@ -2740,11 +2736,11 @@ static void si_llvm_emit_streamout(struct si_shader_context *ctx,
                        if (stream != so->output[i].stream)
                                continue;
 
-                       emit_streamout_output(ctx, so_buffers, so_write_offset,
-                                             &so->output[i], &outputs[reg]);
+                       si_emit_streamout_output(ctx, so_buffers, so_write_offset,
+                                                &so->output[i], &outputs[reg]);
                }
        }
-       lp_build_endif(&if_ctx);
+       ac_build_endif(&ctx->ac, 6501);
 }
 
 static void si_export_param(struct si_shader_context *ctx, unsigned index,
@@ -2836,11 +2832,10 @@ static void si_vertex_color_clamping(struct si_shader_context *ctx,
                return;
 
        /* The state is in the first bit of the user SGPR. */
-       LLVMValueRef cond = LLVMGetParam(ctx->main_fn, ctx->param_vs_state_bits);
+       LLVMValueRef cond = ac_get_arg(&ctx->ac, ctx->vs_state_bits);
        cond = LLVMBuildTrunc(ctx->ac.builder, cond, ctx->i1, "");
 
-       struct lp_build_if_state if_ctx;
-       lp_build_if(&if_ctx, &ctx->gallivm, cond);
+       ac_build_ifcc(&ctx->ac, cond, 6502);
 
        /* Store clamped colors to alloca variables within the conditional block. */
        for (unsigned i = 0; i < noutput; i++) {
@@ -2854,7 +2849,7 @@ static void si_vertex_color_clamping(struct si_shader_context *ctx,
                                       addr[i][j]);
                }
        }
-       lp_build_endif(&if_ctx);
+       ac_build_endif(&ctx->ac, 6502);
 
        /* Load clamped colors */
        for (unsigned i = 0; i < noutput; i++) {
@@ -2869,10 +2864,12 @@ static void si_vertex_color_clamping(struct si_shader_context *ctx,
        }
 }
 
-/* Generate export instructions for hardware VS shader stage */
-static void si_llvm_export_vs(struct si_shader_context *ctx,
-                             struct si_shader_output_values *outputs,
-                             unsigned noutput)
+/* Generate export instructions for hardware VS shader stage or NGG GS stage
+ * (position and parameter data only).
+ */
+void si_llvm_export_vs(struct si_shader_context *ctx,
+                      struct si_shader_output_values *outputs,
+                      unsigned noutput)
 {
        struct si_shader *shader = ctx->shader;
        struct ac_export_args pos_args[4] = {};
@@ -2931,13 +2928,16 @@ static void si_llvm_export_vs(struct si_shader_context *ctx,
                pos_args[0].out[3] = ctx->ac.f32_1;  /* W */
        }
 
+       bool pos_writes_edgeflag = shader->selector->info.writes_edgeflag &&
+                                  !shader->key.as_ngg;
+
        /* Write the misc vector (point size, edgeflag, layer, viewport). */
        if (shader->selector->info.writes_psize ||
-           shader->selector->info.writes_edgeflag ||
+           pos_writes_edgeflag ||
            shader->selector->info.writes_viewport_index ||
            shader->selector->info.writes_layer) {
                pos_args[1].enabled_channels = shader->selector->info.writes_psize |
-                                              (shader->selector->info.writes_edgeflag << 1) |
+                                              (pos_writes_edgeflag << 1) |
                                               (shader->selector->info.writes_layer << 2);
 
                pos_args[1].valid_mask = 0; /* EXEC mask */
@@ -2952,7 +2952,7 @@ static void si_llvm_export_vs(struct si_shader_context *ctx,
                if (shader->selector->info.writes_psize)
                        pos_args[1].out[0] = psize_value;
 
-               if (shader->selector->info.writes_edgeflag) {
+               if (pos_writes_edgeflag) {
                        /* The output is a float, but the hw expects an integer
                         * with the first bit containing the edge flag. */
                        edgeflag_value = LLVMBuildFPToUI(ctx->ac.builder,
@@ -2999,6 +2999,14 @@ static void si_llvm_export_vs(struct si_shader_context *ctx,
                if (pos_args[i].out[0])
                        shader->info.nr_pos_exports++;
 
+       /* Navi10-14 skip POS0 exports if EXEC=0 and DONE=0, causing a hang.
+        * Setting valid_mask=1 prevents it and has no other effect.
+        */
+       if (ctx->screen->info.family == CHIP_NAVI10 ||
+           ctx->screen->info.family == CHIP_NAVI12 ||
+           ctx->screen->info.family == CHIP_NAVI14)
+               pos_args[0].valid_mask = 1;
+
        pos_idx = 0;
        for (i = 0; i < 4; i++) {
                if (!pos_args[i].out[0])
@@ -3029,9 +3037,9 @@ static void si_copy_tcs_inputs(struct lp_build_tgsi_context *bld_base)
        LLVMValueRef lds_vertex_stride, lds_base;
        uint64_t inputs;
 
-       invocation_id = unpack_llvm_param(ctx, ctx->abi.tcs_rel_ids, 8, 5);
+       invocation_id = si_unpack_param(ctx, ctx->args.tcs_rel_ids, 8, 5);
        buffer = get_tess_ring_descriptor(ctx, TESS_OFFCHIP_RING_TCS);
-       buffer_offset = LLVMGetParam(ctx->main_fn, ctx->param_tcs_offchip_offset);
+       buffer_offset = ac_get_arg(&ctx->ac, ctx->tcs_offchip_offset);
 
        lds_vertex_stride = get_tcs_in_vertex_dw_stride(ctx);
        lds_base = get_tcs_in_current_patch_offset(ctx);
@@ -3054,7 +3062,7 @@ static void si_copy_tcs_inputs(struct lp_build_tgsi_context *bld_base)
                LLVMValueRef value = lshs_lds_load(bld_base, ctx->ac.i32, ~0, lds_ptr);
 
                ac_build_buffer_store_dword(&ctx->ac, buffer, value, 4, buffer_addr,
-                                           buffer_offset, 0, 1, 0, true, false);
+                                           buffer_offset, 0, ac_glc);
        }
 }
 
@@ -3071,7 +3079,6 @@ static void si_write_tess_factors(struct lp_build_tgsi_context *bld_base,
        LLVMValueRef lds_base, lds_inner, lds_outer, byteoffset, buffer;
        LLVMValueRef out[6], vec0, vec1, tf_base, inner[4], outer[4];
        unsigned stride, outer_comps, inner_comps, i, offset;
-       struct lp_build_if_state if_ctx, inner_if_ctx;
 
        /* Add a barrier before loading tess factors from LDS. */
        if (!shader->key.part.tcs.epilog.invoc0_tess_factors_are_def)
@@ -3083,9 +3090,9 @@ static void si_write_tess_factors(struct lp_build_tgsi_context *bld_base,
         * This can't jump, because invocation 0 executes this. It should
         * at least mask out the loads and stores for other invocations.
         */
-       lp_build_if(&if_ctx, &ctx->gallivm,
-                   LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ,
-                                 invocation_id, ctx->i32_0, ""));
+       ac_build_ifcc(&ctx->ac,
+                     LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ,
+                                   invocation_id, ctx->i32_0, ""), 6503);
 
        /* Determine the layout of one tess factor element in the buffer. */
        switch (shader->key.part.tcs.epilog.prim_mode) {
@@ -3165,14 +3172,14 @@ static void si_write_tess_factors(struct lp_build_tgsi_context *bld_base,
        buffer = get_tess_ring_descriptor(ctx, TCS_FACTOR_RING);
 
        /* Get the offset. */
-       tf_base = LLVMGetParam(ctx->main_fn,
-                              ctx->param_tcs_factor_offset);
+       tf_base = ac_get_arg(&ctx->ac,
+                            ctx->tcs_factor_offset);
        byteoffset = LLVMBuildMul(ctx->ac.builder, rel_patch_id,
                                  LLVMConstInt(ctx->i32, 4 * stride, 0), "");
 
-       lp_build_if(&inner_if_ctx, &ctx->gallivm,
-                   LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ,
-                                 rel_patch_id, ctx->i32_0, ""));
+       ac_build_ifcc(&ctx->ac,
+                     LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ,
+                                   rel_patch_id, ctx->i32_0, ""), 6504);
 
        /* Store the dynamic HS control word. */
        offset = 0;
@@ -3180,21 +3187,21 @@ static void si_write_tess_factors(struct lp_build_tgsi_context *bld_base,
                ac_build_buffer_store_dword(&ctx->ac, buffer,
                                            LLVMConstInt(ctx->i32, 0x80000000, 0),
                                            1, ctx->i32_0, tf_base,
-                                           offset, 1, 0, true, false);
+                                           offset, ac_glc);
                offset += 4;
        }
 
-       lp_build_endif(&inner_if_ctx);
+       ac_build_endif(&ctx->ac, 6504);
 
        /* Store the tessellation factors. */
        ac_build_buffer_store_dword(&ctx->ac, buffer, vec0,
                                    MIN2(stride, 4), byteoffset, tf_base,
-                                   offset, 1, 0, true, false);
+                                   offset, ac_glc);
        offset += 16;
        if (vec1)
                ac_build_buffer_store_dword(&ctx->ac, buffer, vec1,
                                            stride - 4, byteoffset, tf_base,
-                                           offset, 1, 0, true, false);
+                                           offset, ac_glc);
 
        /* Store the tess factors into the offchip buffer if TES reads them. */
        if (shader->key.part.tcs.epilog.tes_reads_tess_factors) {
@@ -3203,7 +3210,7 @@ static void si_write_tess_factors(struct lp_build_tgsi_context *bld_base,
                unsigned param_outer, param_inner;
 
                buf = get_tess_ring_descriptor(ctx, TESS_OFFCHIP_RING_TCS);
-               base = LLVMGetParam(ctx->main_fn, ctx->param_tcs_offchip_offset);
+               base = ac_get_arg(&ctx->ac, ctx->tcs_offchip_offset);
 
                param_outer = si_shader_io_get_unique_index_patch(
                                      TGSI_SEMANTIC_TESSOUTER, 0);
@@ -3217,7 +3224,7 @@ static void si_write_tess_factors(struct lp_build_tgsi_context *bld_base,
 
                ac_build_buffer_store_dword(&ctx->ac, buf, outer_vec,
                                            outer_comps, tf_outer_offset,
-                                           base, 0, 1, 0, true, false);
+                                           base, 0, ac_glc);
                if (inner_comps) {
                        param_inner = si_shader_io_get_unique_index_patch(
                                              TGSI_SEMANTIC_TESSINNER, 0);
@@ -3228,28 +3235,28 @@ static void si_write_tess_factors(struct lp_build_tgsi_context *bld_base,
                                    ac_build_gather_values(&ctx->ac, inner, inner_comps);
                        ac_build_buffer_store_dword(&ctx->ac, buf, inner_vec,
                                                    inner_comps, tf_inner_offset,
-                                                   base, 0, 1, 0, true, false);
+                                                   base, 0, ac_glc);
                }
        }
 
-       lp_build_endif(&if_ctx);
+       ac_build_endif(&ctx->ac, 6503);
 }
 
 static LLVMValueRef
 si_insert_input_ret(struct si_shader_context *ctx, LLVMValueRef ret,
-                   unsigned param, unsigned return_index)
+                   struct ac_arg param, unsigned return_index)
 {
        return LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                   LLVMGetParam(ctx->main_fn, param),
+                                   ac_get_arg(&ctx->ac, param),
                                    return_index, "");
 }
 
 static LLVMValueRef
 si_insert_input_ret_float(struct si_shader_context *ctx, LLVMValueRef ret,
-                         unsigned param, unsigned return_index)
+                         struct ac_arg param, unsigned return_index)
 {
        LLVMBuilderRef builder = ctx->ac.builder;
-       LLVMValueRef p = LLVMGetParam(ctx->main_fn, param);
+       LLVMValueRef p = ac_get_arg(&ctx->ac, param);
 
        return LLVMBuildInsertValue(builder, ret,
                                    ac_to_float(&ctx->ac, p),
@@ -3258,10 +3265,10 @@ si_insert_input_ret_float(struct si_shader_context *ctx, LLVMValueRef ret,
 
 static LLVMValueRef
 si_insert_input_ptr(struct si_shader_context *ctx, LLVMValueRef ret,
-                   unsigned param, unsigned return_index)
+                   struct ac_arg param, unsigned return_index)
 {
        LLVMBuilderRef builder = ctx->ac.builder;
-       LLVMValueRef ptr = LLVMGetParam(ctx->main_fn, param);
+       LLVMValueRef ptr = ac_get_arg(&ctx->ac, param);
        ptr = LLVMBuildPtrToInt(builder, ptr, ctx->i32, "");
        return LLVMBuildInsertValue(builder, ret, ptr, return_index, "");
 }
@@ -3279,17 +3286,17 @@ static void si_llvm_emit_tcs_epilogue(struct ac_shader_abi *abi,
        si_copy_tcs_inputs(bld_base);
 
        rel_patch_id = get_rel_patch_id(ctx);
-       invocation_id = unpack_llvm_param(ctx, ctx->abi.tcs_rel_ids, 8, 5);
+       invocation_id = si_unpack_param(ctx, ctx->args.tcs_rel_ids, 8, 5);
        tf_lds_offset = get_tcs_out_current_patch_data_offset(ctx);
 
        if (ctx->screen->info.chip_class >= GFX9) {
                LLVMBasicBlockRef blocks[2] = {
                        LLVMGetInsertBlock(builder),
-                       ctx->merged_wrap_if_state.entry_block
+                       ctx->merged_wrap_if_entry_block
                };
                LLVMValueRef values[2];
 
-               lp_build_endif(&ctx->merged_wrap_if_state);
+               ac_build_endif(&ctx->ac, ctx->merged_wrap_if_label);
 
                values[0] = rel_patch_id;
                values[1] = LLVMGetUndef(ctx->i32);
@@ -3309,23 +3316,23 @@ static void si_llvm_emit_tcs_epilogue(struct ac_shader_abi *abi,
        unsigned vgpr;
 
        if (ctx->screen->info.chip_class >= GFX9) {
-               ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_offchip_layout,
+               ret = si_insert_input_ret(ctx, ret, ctx->tcs_offchip_layout,
                                          8 + GFX9_SGPR_TCS_OFFCHIP_LAYOUT);
-               ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_out_lds_layout,
+               ret = si_insert_input_ret(ctx, ret, ctx->tcs_out_lds_layout,
                                          8 + GFX9_SGPR_TCS_OUT_LAYOUT);
                /* Tess offchip and tess factor offsets are at the beginning. */
-               ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_offchip_offset, 2);
-               ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_factor_offset, 4);
+               ret = si_insert_input_ret(ctx, ret, ctx->tcs_offchip_offset, 2);
+               ret = si_insert_input_ret(ctx, ret, ctx->tcs_factor_offset, 4);
                vgpr = 8 + GFX9_SGPR_TCS_OUT_LAYOUT + 1;
        } else {
-               ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_offchip_layout,
+               ret = si_insert_input_ret(ctx, ret, ctx->tcs_offchip_layout,
                                          GFX6_SGPR_TCS_OFFCHIP_LAYOUT);
-               ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_out_lds_layout,
+               ret = si_insert_input_ret(ctx, ret, ctx->tcs_out_lds_layout,
                                          GFX6_SGPR_TCS_OUT_LAYOUT);
                /* Tess offchip and tess factor offsets are after user SGPRs. */
-               ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_offchip_offset,
+               ret = si_insert_input_ret(ctx, ret, ctx->tcs_offchip_offset,
                                          GFX6_TCS_NUM_USER_SGPR);
-               ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_factor_offset,
+               ret = si_insert_input_ret(ctx, ret, ctx->tcs_factor_offset,
                                          GFX6_TCS_NUM_USER_SGPR + 1);
                vgpr = GFX6_TCS_NUM_USER_SGPR + 2;
        }
@@ -3363,35 +3370,37 @@ static void si_set_ls_return_value_for_tcs(struct si_shader_context *ctx)
 {
        LLVMValueRef ret = ctx->return_value;
 
-       ret = si_insert_input_ptr(ctx, ret, 0, 0);
-       ret = si_insert_input_ptr(ctx, ret, 1, 1);
-       ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_offchip_offset, 2);
-       ret = si_insert_input_ret(ctx, ret, ctx->param_merged_wave_info, 3);
-       ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_factor_offset, 4);
-       ret = si_insert_input_ret(ctx, ret, ctx->param_merged_scratch_offset, 5);
+       ret = si_insert_input_ptr(ctx, ret, ctx->other_const_and_shader_buffers, 0);
+       ret = si_insert_input_ptr(ctx, ret, ctx->other_samplers_and_images, 1);
+       ret = si_insert_input_ret(ctx, ret, ctx->tcs_offchip_offset, 2);
+       ret = si_insert_input_ret(ctx, ret, ctx->merged_wave_info, 3);
+       ret = si_insert_input_ret(ctx, ret, ctx->tcs_factor_offset, 4);
+       ret = si_insert_input_ret(ctx, ret, ctx->merged_scratch_offset, 5);
 
-       ret = si_insert_input_ptr(ctx, ret, ctx->param_rw_buffers,
+       ret = si_insert_input_ptr(ctx, ret, ctx->rw_buffers,
                                  8 + SI_SGPR_RW_BUFFERS);
        ret = si_insert_input_ptr(ctx, ret,
-                                 ctx->param_bindless_samplers_and_images,
+                                 ctx->bindless_samplers_and_images,
                                  8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES);
 
-       ret = si_insert_input_ret(ctx, ret, ctx->param_vs_state_bits,
+       ret = si_insert_input_ret(ctx, ret, ctx->vs_state_bits,
                                  8 + SI_SGPR_VS_STATE_BITS);
 
-       ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_offchip_layout,
+       ret = si_insert_input_ret(ctx, ret, ctx->tcs_offchip_layout,
                                  8 + GFX9_SGPR_TCS_OFFCHIP_LAYOUT);
-       ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_out_lds_offsets,
+       ret = si_insert_input_ret(ctx, ret, ctx->tcs_out_lds_offsets,
                                  8 + GFX9_SGPR_TCS_OUT_OFFSETS);
-       ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_out_lds_layout,
+       ret = si_insert_input_ret(ctx, ret, ctx->tcs_out_lds_layout,
                                  8 + GFX9_SGPR_TCS_OUT_LAYOUT);
 
        unsigned vgpr = 8 + GFX9_TCS_NUM_USER_SGPR;
        ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                  ac_to_float(&ctx->ac, ctx->abi.tcs_patch_id),
+                                  ac_to_float(&ctx->ac,
+                                              ac_get_arg(&ctx->ac, ctx->args.tcs_patch_id)),
                                   vgpr++, "");
        ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                  ac_to_float(&ctx->ac, ctx->abi.tcs_rel_ids),
+                                  ac_to_float(&ctx->ac,
+                                              ac_get_arg(&ctx->ac, ctx->args.tcs_rel_ids)),
                                   vgpr++, "");
        ctx->return_value = ret;
 }
@@ -3401,17 +3410,24 @@ static void si_set_es_return_value_for_gs(struct si_shader_context *ctx)
 {
        LLVMValueRef ret = ctx->return_value;
 
-       ret = si_insert_input_ptr(ctx, ret, 0, 0);
-       ret = si_insert_input_ptr(ctx, ret, 1, 1);
-       ret = si_insert_input_ret(ctx, ret, ctx->param_gs2vs_offset, 2);
-       ret = si_insert_input_ret(ctx, ret, ctx->param_merged_wave_info, 3);
-       ret = si_insert_input_ret(ctx, ret, ctx->param_merged_scratch_offset, 5);
+       ret = si_insert_input_ptr(ctx, ret, ctx->other_const_and_shader_buffers, 0);
+       ret = si_insert_input_ptr(ctx, ret, ctx->other_samplers_and_images, 1);
+       if (ctx->shader->key.as_ngg)
+               ret = si_insert_input_ptr(ctx, ret, ctx->gs_tg_info, 2);
+       else
+               ret = si_insert_input_ret(ctx, ret, ctx->gs2vs_offset, 2);
+       ret = si_insert_input_ret(ctx, ret, ctx->merged_wave_info, 3);
+       ret = si_insert_input_ret(ctx, ret, ctx->merged_scratch_offset, 5);
 
-       ret = si_insert_input_ptr(ctx, ret, ctx->param_rw_buffers,
+       ret = si_insert_input_ptr(ctx, ret, ctx->rw_buffers,
                                  8 + SI_SGPR_RW_BUFFERS);
        ret = si_insert_input_ptr(ctx, ret,
-                                 ctx->param_bindless_samplers_and_images,
+                                 ctx->bindless_samplers_and_images,
                                  8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES);
+       if (ctx->screen->use_ngg) {
+               ret = si_insert_input_ptr(ctx, ret, ctx->vs_state_bits,
+                                         8 + SI_SGPR_VS_STATE_BITS);
+       }
 
        unsigned vgpr;
        if (ctx->type == PIPE_SHADER_VERTEX)
@@ -3419,10 +3435,11 @@ static void si_set_es_return_value_for_gs(struct si_shader_context *ctx)
        else
                vgpr = 8 + GFX9_TESGS_NUM_USER_SGPR;
 
-       for (unsigned i = 0; i < 5; i++) {
-               unsigned param = ctx->param_gs_vtx01_offset + i;
-               ret = si_insert_input_ret_float(ctx, ret, param, vgpr++);
-       }
+       ret = si_insert_input_ret_float(ctx, ret, ctx->gs_vtx01_offset, vgpr++);
+       ret = si_insert_input_ret_float(ctx, ret, ctx->gs_vtx23_offset, vgpr++);
+       ret = si_insert_input_ret_float(ctx, ret, ctx->args.gs_prim_id, vgpr++);
+       ret = si_insert_input_ret_float(ctx, ret, ctx->args.gs_invocation_id, vgpr++);
+       ret = si_insert_input_ret_float(ctx, ret, ctx->gs_vtx45_offset, vgpr++);
        ctx->return_value = ret;
 }
 
@@ -3434,8 +3451,7 @@ static void si_llvm_emit_ls_epilogue(struct ac_shader_abi *abi,
        struct si_shader *shader = ctx->shader;
        struct tgsi_shader_info *info = &shader->selector->info;
        unsigned i, chan;
-       LLVMValueRef vertex_id = LLVMGetParam(ctx->main_fn,
-                                             ctx->param_rel_auto_id);
+       LLVMValueRef vertex_id = ac_get_arg(&ctx->ac, ctx->rel_auto_id);
        LLVMValueRef vertex_dw_stride = get_tcs_in_vertex_dw_stride(ctx);
        LLVMValueRef base_dw_addr = LLVMBuildMul(ctx->ac.builder, vertex_id,
                                                 vertex_dw_stride, "");
@@ -3489,8 +3505,6 @@ static void si_llvm_emit_es_epilogue(struct ac_shader_abi *abi,
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
        struct si_shader *es = ctx->shader;
        struct tgsi_shader_info *info = &es->selector->info;
-       LLVMValueRef soffset = LLVMGetParam(ctx->main_fn,
-                                           ctx->param_es2gs_offset);
        LLVMValueRef lds_base = NULL;
        unsigned chan;
        int i;
@@ -3498,10 +3512,10 @@ static void si_llvm_emit_es_epilogue(struct ac_shader_abi *abi,
        if (ctx->screen->info.chip_class >= GFX9 && info->num_outputs) {
                unsigned itemsize_dw = es->selector->esgs_itemsize / 4;
                LLVMValueRef vertex_idx = ac_get_thread_id(&ctx->ac);
-               LLVMValueRef wave_idx = si_unpack_param(ctx, ctx->param_merged_wave_info, 24, 4);
+               LLVMValueRef wave_idx = si_unpack_param(ctx, ctx->merged_wave_info, 24, 4);
                vertex_idx = LLVMBuildOr(ctx->ac.builder, vertex_idx,
                                         LLVMBuildMul(ctx->ac.builder, wave_idx,
-                                                     LLVMConstInt(ctx->i32, 64, false), ""), "");
+                                                     LLVMConstInt(ctx->i32, ctx->ac.wave_size, false), ""), "");
                lds_base = LLVMBuildMul(ctx->ac.builder, vertex_idx,
                                        LLVMConstInt(ctx->i32, itemsize_dw, 0), "");
        }
@@ -3533,9 +3547,10 @@ static void si_llvm_emit_es_epilogue(struct ac_shader_abi *abi,
 
                        ac_build_buffer_store_dword(&ctx->ac,
                                                    ctx->esgs_ring,
-                                                   out_val, 1, NULL, soffset,
+                                                   out_val, 1, NULL,
+                                                   ac_get_arg(&ctx->ac, ctx->es2gs_offset),
                                                    (4 * param + chan) * 4,
-                                                   1, 1, true, true);
+                                                   ac_glc | ac_slc | ac_swizzled);
                }
        }
 
@@ -3546,18 +3561,26 @@ static void si_llvm_emit_es_epilogue(struct ac_shader_abi *abi,
 static LLVMValueRef si_get_gs_wave_id(struct si_shader_context *ctx)
 {
        if (ctx->screen->info.chip_class >= GFX9)
-               return si_unpack_param(ctx, ctx->param_merged_wave_info, 16, 8);
+               return si_unpack_param(ctx, ctx->merged_wave_info, 16, 8);
        else
-               return LLVMGetParam(ctx->main_fn, ctx->param_gs_wave_id);
+               return ac_get_arg(&ctx->ac, ctx->gs_wave_id);
 }
 
 static void emit_gs_epilogue(struct si_shader_context *ctx)
 {
+       if (ctx->shader->key.as_ngg) {
+               gfx10_ngg_gs_emit_epilogue(ctx);
+               return;
+       }
+
+       if (ctx->screen->info.chip_class >= GFX10)
+               LLVMBuildFence(ctx->ac.builder, LLVMAtomicOrderingRelease, false, "");
+
        ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_NOP | AC_SENDMSG_GS_DONE,
                         si_get_gs_wave_id(ctx));
 
        if (ctx->screen->info.chip_class >= GFX9)
-               lp_build_endif(&ctx->merged_wrap_if_state);
+               ac_build_endif(&ctx->ac, ctx->merged_wrap_if_label);
 }
 
 static void si_llvm_emit_gs_epilogue(struct ac_shader_abi *abi,
@@ -3606,14 +3629,15 @@ static void si_llvm_emit_vs_epilogue(struct ac_shader_abi *abi,
                }
        }
 
-       if (ctx->shader->selector->so.num_outputs)
+       if (!ctx->screen->use_ngg_streamout &&
+           ctx->shader->selector->so.num_outputs)
                si_llvm_emit_streamout(ctx, outputs, i, 0);
 
        /* Export PrimitiveID. */
        if (ctx->shader->key.mono.u.vs_export_prim_id) {
                outputs[i].semantic_name = TGSI_SEMANTIC_PRIMID;
                outputs[i].semantic_index = 0;
-               outputs[i].values[0] = ac_to_float(&ctx->ac, get_primitive_id(ctx, 0));
+               outputs[i].values[0] = ac_to_float(&ctx->ac, si_get_primitive_id(ctx, 0));
                for (j = 1; j < 4; j++)
                        outputs[i].values[j] = LLVMConstReal(ctx->f32, 0);
 
@@ -3857,21 +3881,20 @@ static void membar_emit(
        struct si_shader_context *ctx = si_shader_context(bld_base);
        LLVMValueRef src0 = lp_build_emit_fetch(bld_base, emit_data->inst, 0, 0);
        unsigned flags = LLVMConstIntGetZExtValue(src0);
-       unsigned waitcnt = NOOP_WAITCNT;
+       unsigned wait_flags = 0;
 
        if (flags & TGSI_MEMBAR_THREAD_GROUP)
-               waitcnt &= VM_CNT & LGKM_CNT;
+               wait_flags |= AC_WAIT_LGKM | AC_WAIT_VLOAD | AC_WAIT_VSTORE;
 
        if (flags & (TGSI_MEMBAR_ATOMIC_BUFFER |
                     TGSI_MEMBAR_SHADER_BUFFER |
                     TGSI_MEMBAR_SHADER_IMAGE))
-               waitcnt &= VM_CNT;
+               wait_flags |= AC_WAIT_VLOAD | AC_WAIT_VSTORE;
 
        if (flags & TGSI_MEMBAR_SHARED)
-               waitcnt &= LGKM_CNT;
+               wait_flags |= AC_WAIT_LGKM;
 
-       if (waitcnt != NOOP_WAITCNT)
-               ac_build_waitcnt(&ctx->ac, waitcnt);
+       ac_build_waitcnt(&ctx->ac, wait_flags);
 }
 
 static void clock_emit(
@@ -3927,7 +3950,7 @@ static void build_interp_intrinsic(const struct lp_build_tgsi_action *action,
        int input_base, input_array_size;
        int chan;
        int i;
-       LLVMValueRef prim_mask = ctx->abi.prim_mask;
+       LLVMValueRef prim_mask = ac_get_arg(&ctx->ac, ctx->args.prim_mask);
        LLVMValueRef array_idx, offset_x = NULL, offset_y = NULL;
        int interp_param_idx;
        unsigned interp;
@@ -4131,10 +4154,15 @@ static void ballot_emit(
 
        tmp = lp_build_emit_fetch(bld_base, emit_data->inst, 0, TGSI_CHAN_X);
        tmp = ac_build_ballot(&ctx->ac, tmp);
-       tmp = LLVMBuildBitCast(builder, tmp, ctx->v2i32, "");
 
-       emit_data->output[0] = LLVMBuildExtractElement(builder, tmp, ctx->i32_0, "");
-       emit_data->output[1] = LLVMBuildExtractElement(builder, tmp, ctx->i32_1, "");
+       emit_data->output[0] = LLVMBuildTrunc(builder, tmp, ctx->i32, "");
+
+       if (ctx->ac.wave_size == 32) {
+               emit_data->output[1] = ctx->i32_0;
+       } else {
+               tmp = LLVMBuildLShr(builder, tmp, LLVMConstInt(ctx->i64, 32, 0), "");
+               emit_data->output[1] = LLVMBuildTrunc(builder, tmp, ctx->i32, "");
+       }
 }
 
 static void read_lane_emit(
@@ -4190,11 +4218,15 @@ static void si_llvm_emit_vertex(struct ac_shader_abi *abi,
                                LLVMValueRef *addrs)
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
+
+       if (ctx->shader->key.as_ngg) {
+               gfx10_ngg_gs_emit_vertex(ctx, stream, addrs);
+               return;
+       }
+
        struct tgsi_shader_info *info = &ctx->shader->selector->info;
        struct si_shader *shader = ctx->shader;
-       struct lp_build_if_state if_state;
-       LLVMValueRef soffset = LLVMGetParam(ctx->main_fn,
-                                           ctx->param_gs2vs_offset);
+       LLVMValueRef soffset = ac_get_arg(&ctx->ac, ctx->gs2vs_offset);
        LLVMValueRef gs_next_vertex;
        LLVMValueRef can_emit;
        unsigned chan, offset;
@@ -4221,7 +4253,7 @@ static void si_llvm_emit_vertex(struct ac_shader_abi *abi,
        if (use_kill) {
                ac_build_kill_if_false(&ctx->ac, can_emit);
        } else {
-               lp_build_if(&if_state, &ctx->gallivm, can_emit);
+               ac_build_ifcc(&ctx->ac, can_emit, 6505);
        }
 
        offset = 0;
@@ -4247,7 +4279,7 @@ static void si_llvm_emit_vertex(struct ac_shader_abi *abi,
                                                    ctx->gsvs_ring[stream],
                                                    out_val, 1,
                                                    voffset, soffset, 0,
-                                                   1, 1, true, true);
+                                                   ac_glc | ac_slc | ac_swizzled);
                }
        }
 
@@ -4261,7 +4293,7 @@ static void si_llvm_emit_vertex(struct ac_shader_abi *abi,
        }
 
        if (!use_kill)
-               lp_build_endif(&if_state);
+               ac_build_endif(&ctx->ac, 6505);
 }
 
 /* Emit one vertex from the geometry shader */
@@ -4282,6 +4314,11 @@ static void si_llvm_emit_primitive(struct ac_shader_abi *abi,
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
 
+       if (ctx->shader->key.as_ngg) {
+               LLVMBuildStore(ctx->ac.builder, ctx->ac.i32_0, ctx->gs_curprim_verts[stream]);
+               return;
+       }
+
        /* Signal primitive cut */
        ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_CUT | AC_SENDMSG_GS | (stream << 8),
                         si_get_gs_wave_id(ctx));
@@ -4310,7 +4347,7 @@ static void si_llvm_emit_barrier(const struct lp_build_tgsi_action *action,
         */
        if (ctx->screen->info.chip_class == GFX6 &&
            ctx->type == PIPE_SHADER_TESS_CTRL) {
-               ac_build_waitcnt(&ctx->ac, LGKM_CNT & VM_CNT);
+               ac_build_waitcnt(&ctx->ac, AC_WAIT_LGKM | AC_WAIT_VLOAD | AC_WAIT_VSTORE);
                return;
        }
 
@@ -4320,103 +4357,64 @@ static void si_llvm_emit_barrier(const struct lp_build_tgsi_action *action,
 void si_create_function(struct si_shader_context *ctx,
                        const char *name,
                        LLVMTypeRef *returns, unsigned num_returns,
-                       struct si_function_info *fninfo,
                        unsigned max_workgroup_size)
 {
-       int i;
-
-       si_llvm_create_func(ctx, name, returns, num_returns,
-                           fninfo->types, fninfo->num_params);
+       si_llvm_create_func(ctx, name, returns, num_returns);
        ctx->return_value = LLVMGetUndef(ctx->return_type);
 
-       for (i = 0; i < fninfo->num_sgpr_params; ++i) {
-               LLVMValueRef P = LLVMGetParam(ctx->main_fn, i);
-
-               /* The combination of:
-                * - noalias
-                * - dereferenceable
-                * - invariant.load
-                * allows the optimization passes to move loads and reduces
-                * SGPR spilling significantly.
-                */
-               ac_add_function_attr(ctx->ac.context, ctx->main_fn, i + 1,
-                                    AC_FUNC_ATTR_INREG);
-
-               if (LLVMGetTypeKind(LLVMTypeOf(P)) == LLVMPointerTypeKind) {
-                       ac_add_function_attr(ctx->ac.context, ctx->main_fn, i + 1,
-                                            AC_FUNC_ATTR_NOALIAS);
-                       ac_add_attr_dereferenceable(P, UINT64_MAX);
-               }
-       }
-
-       for (i = 0; i < fninfo->num_params; ++i) {
-               if (fninfo->assign[i])
-                       *fninfo->assign[i] = LLVMGetParam(ctx->main_fn, i);
-       }
-
        if (ctx->screen->info.address32_hi) {
                ac_llvm_add_target_dep_function_attr(ctx->main_fn,
                                                     "amdgpu-32bit-address-high-bits",
                                                     ctx->screen->info.address32_hi);
        }
 
-       ac_llvm_set_workgroup_size(ctx->main_fn, max_workgroup_size);
-
        LLVMAddTargetDependentFunctionAttr(ctx->main_fn,
                                           "no-signed-zeros-fp-math",
                                           "true");
 
-       if (ctx->screen->debug_flags & DBG(UNSAFE_MATH)) {
-               /* These were copied from some LLVM test. */
-               LLVMAddTargetDependentFunctionAttr(ctx->main_fn,
-                                                  "less-precise-fpmad",
-                                                  "true");
-               LLVMAddTargetDependentFunctionAttr(ctx->main_fn,
-                                                  "no-infs-fp-math",
-                                                  "true");
-               LLVMAddTargetDependentFunctionAttr(ctx->main_fn,
-                                                  "no-nans-fp-math",
-                                                  "true");
-               LLVMAddTargetDependentFunctionAttr(ctx->main_fn,
-                                                  "unsafe-fp-math",
-                                                  "true");
-       }
+       ac_llvm_set_workgroup_size(ctx->main_fn, max_workgroup_size);
 }
 
 static void declare_streamout_params(struct si_shader_context *ctx,
-                                    struct pipe_stream_output_info *so,
-                                    struct si_function_info *fninfo)
+                                    struct pipe_stream_output_info *so)
 {
-       int i;
+       if (ctx->screen->use_ngg_streamout) {
+               if (ctx->type == PIPE_SHADER_TESS_EVAL)
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               return;
+       }
 
        /* Streamout SGPRs. */
        if (so->num_outputs) {
-               if (ctx->type != PIPE_SHADER_TESS_EVAL)
-                       ctx->param_streamout_config = add_arg(fninfo, ARG_SGPR, ctx->ac.i32);
-               else
-                       ctx->param_streamout_config = fninfo->num_params - 1;
-
-               ctx->param_streamout_write_index = add_arg(fninfo, ARG_SGPR, ctx->ac.i32);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->streamout_config);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->streamout_write_index);
+       } else if (ctx->type == PIPE_SHADER_TESS_EVAL) {
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
        }
+
        /* A streamout buffer offset is loaded if the stride is non-zero. */
-       for (i = 0; i < 4; i++) {
+       for (int i = 0; i < 4; i++) {
                if (!so->stride[i])
                        continue;
 
-               ctx->param_streamout_offset[i] = add_arg(fninfo, ARG_SGPR, ctx->ac.i32);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->streamout_offset[i]);
        }
 }
 
 static unsigned si_get_max_workgroup_size(const struct si_shader *shader)
 {
        switch (shader->selector->type) {
+       case PIPE_SHADER_VERTEX:
+       case PIPE_SHADER_TESS_EVAL:
+               return shader->key.as_ngg ? 128 : 0;
+
        case PIPE_SHADER_TESS_CTRL:
                /* Return this so that LLVM doesn't remove s_barrier
                 * instructions on chips where we use s_barrier. */
-               return shader->selector->screen->info.chip_class >= GFX7 ? 128 : 64;
+               return shader->selector->screen->info.chip_class >= GFX7 ? 128 : 0;
 
        case PIPE_SHADER_GEOMETRY:
-               return shader->selector->screen->info.chip_class >= GFX9 ? 128 : 64;
+               return shader->selector->screen->info.chip_class >= GFX9 ? 128 : 0;
 
        case PIPE_SHADER_COMPUTE:
                break; /* see below */
@@ -4441,119 +4439,121 @@ static unsigned si_get_max_workgroup_size(const struct si_shader *shader)
 }
 
 static void declare_const_and_shader_buffers(struct si_shader_context *ctx,
-                                            struct si_function_info *fninfo,
                                             bool assign_params)
 {
-       LLVMTypeRef const_shader_buf_type;
+       enum ac_arg_type const_shader_buf_type;
 
        if (ctx->shader->selector->info.const_buffers_declared == 1 &&
            ctx->shader->selector->info.shader_buffers_declared == 0)
-               const_shader_buf_type = ctx->f32;
+               const_shader_buf_type = AC_ARG_CONST_FLOAT_PTR;
        else
-               const_shader_buf_type = ctx->v4i32;
-
-       unsigned const_and_shader_buffers =
-               add_arg(fninfo, ARG_SGPR,
-                       ac_array_in_const32_addr_space(const_shader_buf_type));
+               const_shader_buf_type = AC_ARG_CONST_DESC_PTR;
 
-       if (assign_params)
-               ctx->param_const_and_shader_buffers = const_and_shader_buffers;
+       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, const_shader_buf_type,
+                  assign_params ? &ctx->const_and_shader_buffers :
+                  &ctx->other_const_and_shader_buffers);
 }
 
 static void declare_samplers_and_images(struct si_shader_context *ctx,
-                                       struct si_function_info *fninfo,
                                        bool assign_params)
 {
-       unsigned samplers_and_images =
-               add_arg(fninfo, ARG_SGPR,
-                       ac_array_in_const32_addr_space(ctx->v8i32));
-
-       if (assign_params)
-               ctx->param_samplers_and_images = samplers_and_images;
+       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_CONST_IMAGE_PTR,
+                  assign_params ? &ctx->samplers_and_images :
+                  &ctx->other_samplers_and_images);
 }
 
 static void declare_per_stage_desc_pointers(struct si_shader_context *ctx,
-                                           struct si_function_info *fninfo,
                                            bool assign_params)
 {
-       declare_const_and_shader_buffers(ctx, fninfo, assign_params);
-       declare_samplers_and_images(ctx, fninfo, assign_params);
+       declare_const_and_shader_buffers(ctx, assign_params);
+       declare_samplers_and_images(ctx, assign_params);
 }
 
-static void declare_global_desc_pointers(struct si_shader_context *ctx,
-                                        struct si_function_info *fninfo)
+static void declare_global_desc_pointers(struct si_shader_context *ctx)
 {
-       ctx->param_rw_buffers = add_arg(fninfo, ARG_SGPR,
-               ac_array_in_const32_addr_space(ctx->v4i32));
-       ctx->param_bindless_samplers_and_images = add_arg(fninfo, ARG_SGPR,
-               ac_array_in_const32_addr_space(ctx->v8i32));
+       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_CONST_DESC_PTR,
+                  &ctx->rw_buffers);
+       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_CONST_IMAGE_PTR,
+                  &ctx->bindless_samplers_and_images);
 }
 
-static void declare_vs_specific_input_sgprs(struct si_shader_context *ctx,
-                                           struct si_function_info *fninfo)
+static void declare_vs_specific_input_sgprs(struct si_shader_context *ctx)
 {
-       ctx->param_vs_state_bits = add_arg(fninfo, ARG_SGPR, ctx->i32);
-       add_arg_assign(fninfo, ARG_SGPR, ctx->i32, &ctx->abi.base_vertex);
-       add_arg_assign(fninfo, ARG_SGPR, ctx->i32, &ctx->abi.start_instance);
-       add_arg_assign(fninfo, ARG_SGPR, ctx->i32, &ctx->abi.draw_id);
+       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->vs_state_bits);
+       if (!ctx->shader->is_gs_copy_shader) {
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->args.base_vertex);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->args.start_instance);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->args.draw_id);
+       }
 }
 
 static void declare_vs_input_vgprs(struct si_shader_context *ctx,
-                                  struct si_function_info *fninfo,
                                   unsigned *num_prolog_vgprs)
 {
        struct si_shader *shader = ctx->shader;
 
-       add_arg_assign(fninfo, ARG_VGPR, ctx->i32, &ctx->abi.vertex_id);
+       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.vertex_id);
        if (shader->key.as_ls) {
-               ctx->param_rel_auto_id = add_arg(fninfo, ARG_VGPR, ctx->i32);
-               add_arg_assign(fninfo, ARG_VGPR, ctx->i32, &ctx->abi.instance_id);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->rel_auto_id);
+               if (ctx->screen->info.chip_class >= GFX10) {
+                       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, NULL); /* user VGPR */
+                       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.instance_id);
+               } else {
+                       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.instance_id);
+                       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, NULL); /* unused */
+               }
+       } else if (ctx->screen->info.chip_class >= GFX10) {
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, NULL); /* user VGPR */
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT,
+                          &ctx->vs_prim_id); /* user vgpr or PrimID (legacy) */
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.instance_id);
        } else {
-               add_arg_assign(fninfo, ARG_VGPR, ctx->i32, &ctx->abi.instance_id);
-               ctx->param_vs_prim_id = add_arg(fninfo, ARG_VGPR, ctx->i32);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.instance_id);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->vs_prim_id);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, NULL); /* unused */
        }
-       add_arg(fninfo, ARG_VGPR, ctx->i32); /* unused */
 
        if (!shader->is_gs_copy_shader) {
                /* Vertex load indices. */
-               ctx->param_vertex_index0 = fninfo->num_params;
-               for (unsigned i = 0; i < shader->selector->info.num_inputs; i++)
-                       add_arg(fninfo, ARG_VGPR, ctx->i32);
+               if (shader->selector->info.num_inputs) {
+                       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT,
+                                  &ctx->vertex_index0);
+                       for (unsigned i = 1; i < shader->selector->info.num_inputs; i++)
+                               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, NULL);
+               }
                *num_prolog_vgprs += shader->selector->info.num_inputs;
        }
 }
 
 static void declare_vs_blit_inputs(struct si_shader_context *ctx,
-                                  struct si_function_info *fninfo,
                                   unsigned vs_blit_property)
 {
-       ctx->param_vs_blit_inputs = fninfo->num_params;
-       add_arg(fninfo, ARG_SGPR, ctx->i32); /* i16 x1, y1 */
-       add_arg(fninfo, ARG_SGPR, ctx->i32); /* i16 x2, y2 */
-       add_arg(fninfo, ARG_SGPR, ctx->f32); /* depth */
+       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                  &ctx->vs_blit_inputs); /* i16 x1, y1 */
+       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); /* i16 x1, y1 */
+       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* depth */
 
        if (vs_blit_property == SI_VS_BLIT_SGPRS_POS_COLOR) {
-               add_arg(fninfo, ARG_SGPR, ctx->f32); /* color0 */
-               add_arg(fninfo, ARG_SGPR, ctx->f32); /* color1 */
-               add_arg(fninfo, ARG_SGPR, ctx->f32); /* color2 */
-               add_arg(fninfo, ARG_SGPR, ctx->f32); /* color3 */
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* color0 */
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* color1 */
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* color2 */
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* color3 */
        } else if (vs_blit_property == SI_VS_BLIT_SGPRS_POS_TEXCOORD) {
-               add_arg(fninfo, ARG_SGPR, ctx->f32); /* texcoord.x1 */
-               add_arg(fninfo, ARG_SGPR, ctx->f32); /* texcoord.y1 */
-               add_arg(fninfo, ARG_SGPR, ctx->f32); /* texcoord.x2 */
-               add_arg(fninfo, ARG_SGPR, ctx->f32); /* texcoord.y2 */
-               add_arg(fninfo, ARG_SGPR, ctx->f32); /* texcoord.z */
-               add_arg(fninfo, ARG_SGPR, ctx->f32); /* texcoord.w */
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* texcoord.x1 */
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* texcoord.y1 */
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* texcoord.x2 */
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* texcoord.y2 */
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* texcoord.z */
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, NULL); /* texcoord.w */
        }
 }
 
-static void declare_tes_input_vgprs(struct si_shader_context *ctx,
-                                   struct si_function_info *fninfo)
+static void declare_tes_input_vgprs(struct si_shader_context *ctx)
 {
-       ctx->param_tes_u = add_arg(fninfo, ARG_VGPR, ctx->f32);
-       ctx->param_tes_v = add_arg(fninfo, ARG_VGPR, ctx->f32);
-       ctx->param_tes_rel_patch_id = add_arg(fninfo, ARG_VGPR, ctx->i32);
-       add_arg_assign(fninfo, ARG_VGPR, ctx->i32, &ctx->abi.tes_patch_id);
+       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT, &ctx->tes_u);
+       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT, &ctx->tes_v);
+       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->tes_rel_patch_id);
+       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.tes_patch_id);
 }
 
 enum {
@@ -4562,64 +4562,68 @@ enum {
        SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY,
 };
 
+static void add_arg_checked(struct ac_shader_args *args,
+                           enum ac_arg_regfile file,
+                           unsigned registers, enum ac_arg_type type,
+                           struct ac_arg *arg,
+                           unsigned idx)
+{
+       assert(args->arg_count == idx);
+       ac_add_arg(args, file, registers, type, arg);
+}
+
 static void create_function(struct si_shader_context *ctx)
 {
        struct si_shader *shader = ctx->shader;
-       struct si_function_info fninfo;
        LLVMTypeRef returns[16+32*4];
        unsigned i, num_return_sgprs;
        unsigned num_returns = 0;
        unsigned num_prolog_vgprs = 0;
        unsigned type = ctx->type;
        unsigned vs_blit_property =
-               shader->selector->info.properties[TGSI_PROPERTY_VS_BLIT_SGPRS];
+               shader->selector->info.properties[TGSI_PROPERTY_VS_BLIT_SGPRS_AMD];
 
-       si_init_function_info(&fninfo);
+       memset(&ctx->args, 0, sizeof(ctx->args));
 
        /* Set MERGED shaders. */
        if (ctx->screen->info.chip_class >= GFX9) {
                if (shader->key.as_ls || type == PIPE_SHADER_TESS_CTRL)
                        type = SI_SHADER_MERGED_VERTEX_TESSCTRL; /* LS or HS */
-               else if (shader->key.as_es || type == PIPE_SHADER_GEOMETRY)
+               else if (shader->key.as_es || shader->key.as_ngg || type == PIPE_SHADER_GEOMETRY)
                        type = SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY;
        }
 
-       LLVMTypeRef v3i32 = LLVMVectorType(ctx->i32, 3);
-
        switch (type) {
        case PIPE_SHADER_VERTEX:
-               declare_global_desc_pointers(ctx, &fninfo);
+               declare_global_desc_pointers(ctx);
 
                if (vs_blit_property) {
-                       declare_vs_blit_inputs(ctx, &fninfo, vs_blit_property);
+                       declare_vs_blit_inputs(ctx, vs_blit_property);
 
                        /* VGPRs */
-                       declare_vs_input_vgprs(ctx, &fninfo, &num_prolog_vgprs);
+                       declare_vs_input_vgprs(ctx, &num_prolog_vgprs);
                        break;
                }
 
-               declare_per_stage_desc_pointers(ctx, &fninfo, true);
-               declare_vs_specific_input_sgprs(ctx, &fninfo);
-               ctx->param_vertex_buffers = add_arg(&fninfo, ARG_SGPR,
-                       ac_array_in_const32_addr_space(ctx->v4i32));
+               declare_per_stage_desc_pointers(ctx, true);
+               declare_vs_specific_input_sgprs(ctx); 
+               if (!shader->is_gs_copy_shader) {
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_CONST_DESC_PTR,
+                                  &ctx->vertex_buffers);
+               }
 
                if (shader->key.as_es) {
-                       ctx->param_es2gs_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                                  &ctx->es2gs_offset);
                } else if (shader->key.as_ls) {
                        /* no extra parameters */
                } else {
-                       if (shader->is_gs_copy_shader) {
-                               fninfo.num_params = ctx->param_vs_state_bits + 1;
-                               fninfo.num_sgpr_params = fninfo.num_params;
-                       }
-
                        /* The locations of the other parameters are assigned dynamically. */
-                       declare_streamout_params(ctx, &shader->selector->so,
-                                                &fninfo);
+                       declare_streamout_params(ctx, &shader->selector->so);
                }
 
                /* VGPRs */
-               declare_vs_input_vgprs(ctx, &fninfo, &num_prolog_vgprs);
+               declare_vs_input_vgprs(ctx, &num_prolog_vgprs);
 
                /* Return values */
                if (shader->key.opt.vs_as_prim_discard_cs) {
@@ -4629,18 +4633,18 @@ static void create_function(struct si_shader_context *ctx)
                break;
 
        case PIPE_SHADER_TESS_CTRL: /* GFX6-GFX8 */
-               declare_global_desc_pointers(ctx, &fninfo);
-               declare_per_stage_desc_pointers(ctx, &fninfo, true);
-               ctx->param_tcs_offchip_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_out_lds_offsets = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_out_lds_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_vs_state_bits = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_offchip_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_factor_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
+               declare_global_desc_pointers(ctx);
+               declare_per_stage_desc_pointers(ctx, true);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_offchip_layout);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_out_lds_offsets);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_out_lds_layout);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->vs_state_bits);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_offchip_offset);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_factor_offset);
 
                /* VGPRs */
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->abi.tcs_patch_id);
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->abi.tcs_rel_ids);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.tcs_patch_id);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.tcs_rel_ids);
 
                /* param_tcs_offchip_offset and param_tcs_factor_offset are
                 * placed after the user SGPRs.
@@ -4654,33 +4658,31 @@ static void create_function(struct si_shader_context *ctx)
        case SI_SHADER_MERGED_VERTEX_TESSCTRL:
                /* Merged stages have 8 system SGPRs at the beginning. */
                /* SPI_SHADER_USER_DATA_ADDR_LO/HI_HS */
-               declare_per_stage_desc_pointers(ctx, &fninfo,
+               declare_per_stage_desc_pointers(ctx,
                                                ctx->type == PIPE_SHADER_TESS_CTRL);
-               ctx->param_tcs_offchip_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_merged_wave_info = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_factor_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_merged_scratch_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused */
-               add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused */
-
-               declare_global_desc_pointers(ctx, &fninfo);
-               declare_per_stage_desc_pointers(ctx, &fninfo,
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_offchip_offset);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->merged_wave_info);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_factor_offset);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->merged_scratch_offset);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); /* unused */
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); /* unused */
+
+               declare_global_desc_pointers(ctx);
+               declare_per_stage_desc_pointers(ctx,
                                                ctx->type == PIPE_SHADER_VERTEX);
-               declare_vs_specific_input_sgprs(ctx, &fninfo);
+               declare_vs_specific_input_sgprs(ctx);
 
-               ctx->param_tcs_offchip_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_out_lds_offsets = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_out_lds_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_vertex_buffers = add_arg(&fninfo, ARG_SGPR,
-                       ac_array_in_const32_addr_space(ctx->v4i32));
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_offchip_layout);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_out_lds_offsets);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_out_lds_layout);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_CONST_DESC_PTR, &ctx->vertex_buffers);
 
                /* VGPRs (first TCS, then VS) */
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->abi.tcs_patch_id);
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->abi.tcs_rel_ids);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.tcs_patch_id);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.tcs_rel_ids);
 
                if (ctx->type == PIPE_SHADER_VERTEX) {
-                       declare_vs_input_vgprs(ctx, &fninfo,
-                                              &num_prolog_vgprs);
+                       declare_vs_input_vgprs(ctx, &num_prolog_vgprs);
 
                        /* LS return values are inputs to the TCS main shader part. */
                        for (i = 0; i < 8 + GFX9_TCS_NUM_USER_SGPR; i++)
@@ -4704,49 +4706,60 @@ static void create_function(struct si_shader_context *ctx)
        case SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY:
                /* Merged stages have 8 system SGPRs at the beginning. */
                /* SPI_SHADER_USER_DATA_ADDR_LO/HI_GS */
-               declare_per_stage_desc_pointers(ctx, &fninfo,
+               declare_per_stage_desc_pointers(ctx,
                                                ctx->type == PIPE_SHADER_GEOMETRY);
-               ctx->param_gs2vs_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_merged_wave_info = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_offchip_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_merged_scratch_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused (SPI_SHADER_PGM_LO/HI_GS << 8) */
-               add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused (SPI_SHADER_PGM_LO/HI_GS >> 24) */
-
-               declare_global_desc_pointers(ctx, &fninfo);
-               declare_per_stage_desc_pointers(ctx, &fninfo,
-                                               (ctx->type == PIPE_SHADER_VERTEX ||
-                                                ctx->type == PIPE_SHADER_TESS_EVAL));
+
+               if (ctx->shader->key.as_ngg)
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->gs_tg_info);
+               else
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->gs2vs_offset);
+
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->merged_wave_info);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_offchip_offset);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->merged_scratch_offset);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); /* unused (SPI_SHADER_PGM_LO/HI_GS << 8) */
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); /* unused (SPI_SHADER_PGM_LO/HI_GS >> 24) */
+
+               declare_global_desc_pointers(ctx);
+               if (ctx->type != PIPE_SHADER_VERTEX || !vs_blit_property) {
+                       declare_per_stage_desc_pointers(ctx,
+                                                       (ctx->type == PIPE_SHADER_VERTEX ||
+                                                        ctx->type == PIPE_SHADER_TESS_EVAL));
+               }
+
                if (ctx->type == PIPE_SHADER_VERTEX) {
-                       declare_vs_specific_input_sgprs(ctx, &fninfo);
+                       if (vs_blit_property)
+                               declare_vs_blit_inputs(ctx, vs_blit_property);
+                       else
+                               declare_vs_specific_input_sgprs(ctx);
                } else {
-                       ctx->param_vs_state_bits = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-                       ctx->param_tcs_offchip_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-                       ctx->param_tes_offchip_addr = add_arg(&fninfo, ARG_SGPR, ctx->i32);
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->vs_state_bits);
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_offchip_layout);
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tes_offchip_addr);
                        /* Declare as many input SGPRs as the VS has. */
                }
 
                if (ctx->type == PIPE_SHADER_VERTEX) {
-                       ctx->param_vertex_buffers = add_arg(&fninfo, ARG_SGPR,
-                               ac_array_in_const32_addr_space(ctx->v4i32));
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_CONST_DESC_PTR,
+                                  &ctx->vertex_buffers);
                }
 
                /* VGPRs (first GS, then VS/TES) */
-               ctx->param_gs_vtx01_offset = add_arg(&fninfo, ARG_VGPR, ctx->i32);
-               ctx->param_gs_vtx23_offset = add_arg(&fninfo, ARG_VGPR, ctx->i32);
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->abi.gs_prim_id);
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->abi.gs_invocation_id);
-               ctx->param_gs_vtx45_offset = add_arg(&fninfo, ARG_VGPR, ctx->i32);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->gs_vtx01_offset);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->gs_vtx23_offset);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.gs_prim_id);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.gs_invocation_id);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->gs_vtx45_offset);
 
                if (ctx->type == PIPE_SHADER_VERTEX) {
-                       declare_vs_input_vgprs(ctx, &fninfo,
-                                              &num_prolog_vgprs);
+                       declare_vs_input_vgprs(ctx, &num_prolog_vgprs);
                } else if (ctx->type == PIPE_SHADER_TESS_EVAL) {
-                       declare_tes_input_vgprs(ctx, &fninfo);
+                       declare_tes_input_vgprs(ctx);
                }
 
-               if (ctx->type == PIPE_SHADER_VERTEX ||
-                   ctx->type == PIPE_SHADER_TESS_EVAL) {
+               if (ctx->shader->key.as_es &&
+                   (ctx->type == PIPE_SHADER_VERTEX ||
+                    ctx->type == PIPE_SHADER_TESS_EVAL)) {
                        unsigned num_user_sgprs;
 
                        if (ctx->type == PIPE_SHADER_VERTEX)
@@ -4763,85 +4776,92 @@ static void create_function(struct si_shader_context *ctx)
                break;
 
        case PIPE_SHADER_TESS_EVAL:
-               declare_global_desc_pointers(ctx, &fninfo);
-               declare_per_stage_desc_pointers(ctx, &fninfo, true);
-               ctx->param_vs_state_bits = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_offchip_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tes_offchip_addr = add_arg(&fninfo, ARG_SGPR, ctx->i32);
+               declare_global_desc_pointers(ctx);
+               declare_per_stage_desc_pointers(ctx, true);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->vs_state_bits);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_offchip_layout);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tes_offchip_addr);
 
                if (shader->key.as_es) {
-                       ctx->param_tcs_offchip_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-                       add_arg(&fninfo, ARG_SGPR, ctx->i32);
-                       ctx->param_es2gs_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_offchip_offset);
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->es2gs_offset);
                } else {
-                       add_arg(&fninfo, ARG_SGPR, ctx->i32);
-                       declare_streamout_params(ctx, &shader->selector->so,
-                                                &fninfo);
-                       ctx->param_tcs_offchip_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
+                       declare_streamout_params(ctx, &shader->selector->so);
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->tcs_offchip_offset);
                }
 
                /* VGPRs */
-               declare_tes_input_vgprs(ctx, &fninfo);
+               declare_tes_input_vgprs(ctx);
                break;
 
        case PIPE_SHADER_GEOMETRY:
-               declare_global_desc_pointers(ctx, &fninfo);
-               declare_per_stage_desc_pointers(ctx, &fninfo, true);
-               ctx->param_gs2vs_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_gs_wave_id = add_arg(&fninfo, ARG_SGPR, ctx->i32);
+               declare_global_desc_pointers(ctx);
+               declare_per_stage_desc_pointers(ctx, true);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->gs2vs_offset);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->gs_wave_id);
 
                /* VGPRs */
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->gs_vtx_offset[0]);
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->gs_vtx_offset[1]);
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->abi.gs_prim_id);
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->gs_vtx_offset[2]);
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->gs_vtx_offset[3]);
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->gs_vtx_offset[4]);
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->gs_vtx_offset[5]);
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->abi.gs_invocation_id);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->gs_vtx_offset[0]);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->gs_vtx_offset[1]);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.gs_prim_id);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->gs_vtx_offset[2]);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->gs_vtx_offset[3]);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->gs_vtx_offset[4]);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->gs_vtx_offset[5]);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &ctx->args.gs_invocation_id);
                break;
 
        case PIPE_SHADER_FRAGMENT:
-               declare_global_desc_pointers(ctx, &fninfo);
-               declare_per_stage_desc_pointers(ctx, &fninfo, true);
-               add_arg_checked(&fninfo, ARG_SGPR, ctx->f32, SI_PARAM_ALPHA_REF);
-               add_arg_assign_checked(&fninfo, ARG_SGPR, ctx->i32,
-                                      &ctx->abi.prim_mask, SI_PARAM_PRIM_MASK);
-
-               add_arg_checked(&fninfo, ARG_VGPR, ctx->v2i32, SI_PARAM_PERSP_SAMPLE);
-               add_arg_checked(&fninfo, ARG_VGPR, ctx->v2i32, SI_PARAM_PERSP_CENTER);
-               add_arg_checked(&fninfo, ARG_VGPR, ctx->v2i32, SI_PARAM_PERSP_CENTROID);
-               add_arg_checked(&fninfo, ARG_VGPR, v3i32, SI_PARAM_PERSP_PULL_MODEL);
-               add_arg_checked(&fninfo, ARG_VGPR, ctx->v2i32, SI_PARAM_LINEAR_SAMPLE);
-               add_arg_checked(&fninfo, ARG_VGPR, ctx->v2i32, SI_PARAM_LINEAR_CENTER);
-               add_arg_checked(&fninfo, ARG_VGPR, ctx->v2i32, SI_PARAM_LINEAR_CENTROID);
-               add_arg_checked(&fninfo, ARG_VGPR, ctx->f32, SI_PARAM_LINE_STIPPLE_TEX);
-               add_arg_assign_checked(&fninfo, ARG_VGPR, ctx->f32,
-                                      &ctx->abi.frag_pos[0], SI_PARAM_POS_X_FLOAT);
-               add_arg_assign_checked(&fninfo, ARG_VGPR, ctx->f32,
-                                      &ctx->abi.frag_pos[1], SI_PARAM_POS_Y_FLOAT);
-               add_arg_assign_checked(&fninfo, ARG_VGPR, ctx->f32,
-                                      &ctx->abi.frag_pos[2], SI_PARAM_POS_Z_FLOAT);
-               add_arg_assign_checked(&fninfo, ARG_VGPR, ctx->f32,
-                                      &ctx->abi.frag_pos[3], SI_PARAM_POS_W_FLOAT);
-               add_arg_assign_checked(&fninfo, ARG_VGPR, ctx->i32,
-                                      &ctx->abi.front_face, SI_PARAM_FRONT_FACE);
+               declare_global_desc_pointers(ctx);
+               declare_per_stage_desc_pointers(ctx, true);
+               add_arg_checked(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL,
+                               SI_PARAM_ALPHA_REF);
+               add_arg_checked(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                               &ctx->args.prim_mask, SI_PARAM_PRIM_MASK);
+
+               add_arg_checked(&ctx->args, AC_ARG_VGPR, 2, AC_ARG_INT, &ctx->args.persp_sample,
+                               SI_PARAM_PERSP_SAMPLE);
+               add_arg_checked(&ctx->args, AC_ARG_VGPR, 2, AC_ARG_INT,
+                               &ctx->args.persp_center, SI_PARAM_PERSP_CENTER);
+               add_arg_checked(&ctx->args, AC_ARG_VGPR, 2, AC_ARG_INT,
+                               &ctx->args.persp_centroid, SI_PARAM_PERSP_CENTROID);
+               add_arg_checked(&ctx->args, AC_ARG_VGPR, 3, AC_ARG_INT,
+                               NULL, SI_PARAM_PERSP_PULL_MODEL);
+               add_arg_checked(&ctx->args, AC_ARG_VGPR, 2, AC_ARG_INT, 
+                               &ctx->args.linear_sample, SI_PARAM_LINEAR_SAMPLE);
+               add_arg_checked(&ctx->args, AC_ARG_VGPR, 2, AC_ARG_INT,
+                               &ctx->args.linear_center, SI_PARAM_LINEAR_CENTER);
+               add_arg_checked(&ctx->args, AC_ARG_VGPR, 2, AC_ARG_INT,
+                               &ctx->args.linear_centroid, SI_PARAM_LINEAR_CENTROID);
+               add_arg_checked(&ctx->args, AC_ARG_VGPR, 3, AC_ARG_FLOAT,
+                               NULL, SI_PARAM_LINE_STIPPLE_TEX);
+               add_arg_checked(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT,
+                               &ctx->args.frag_pos[0], SI_PARAM_POS_X_FLOAT);
+               add_arg_checked(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT,
+                               &ctx->args.frag_pos[1], SI_PARAM_POS_Y_FLOAT);
+               add_arg_checked(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT,
+                               &ctx->args.frag_pos[2], SI_PARAM_POS_Z_FLOAT);
+               add_arg_checked(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT,
+                               &ctx->args.frag_pos[3], SI_PARAM_POS_W_FLOAT);
+               add_arg_checked(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT,
+                               &ctx->args.front_face, SI_PARAM_FRONT_FACE);
                shader->info.face_vgpr_index = 20;
-               add_arg_assign_checked(&fninfo, ARG_VGPR, ctx->i32,
-                                      &ctx->abi.ancillary, SI_PARAM_ANCILLARY);
+               add_arg_checked(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT,
+                               &ctx->args.ancillary, SI_PARAM_ANCILLARY);
                shader->info.ancillary_vgpr_index = 21;
-               add_arg_assign_checked(&fninfo, ARG_VGPR, ctx->f32,
-                                      &ctx->abi.sample_coverage, SI_PARAM_SAMPLE_COVERAGE);
-               add_arg_checked(&fninfo, ARG_VGPR, ctx->i32, SI_PARAM_POS_FIXED_PT);
+               add_arg_checked(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT,
+                               &ctx->args.sample_coverage, SI_PARAM_SAMPLE_COVERAGE);
+               add_arg_checked(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT,
+                               &ctx->pos_fixed_pt, SI_PARAM_POS_FIXED_PT);
 
                /* Color inputs from the prolog. */
                if (shader->selector->info.colors_read) {
                        unsigned num_color_elements =
                                util_bitcount(shader->selector->info.colors_read);
 
-                       assert(fninfo.num_params + num_color_elements <= ARRAY_SIZE(fninfo.types));
                        for (i = 0; i < num_color_elements; i++)
-                               add_arg(&fninfo, ARG_VGPR, ctx->f32);
+                               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT, NULL);
 
                        num_prolog_vgprs += num_color_elements;
                }
@@ -4867,35 +4887,42 @@ static void create_function(struct si_shader_context *ctx)
                break;
 
        case PIPE_SHADER_COMPUTE:
-               declare_global_desc_pointers(ctx, &fninfo);
-               declare_per_stage_desc_pointers(ctx, &fninfo, true);
+               declare_global_desc_pointers(ctx);
+               declare_per_stage_desc_pointers(ctx, true);
                if (shader->selector->info.uses_grid_size)
-                       add_arg_assign(&fninfo, ARG_SGPR, v3i32, &ctx->abi.num_work_groups);
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 3, AC_ARG_INT,
+                                  &ctx->args.num_work_groups);
                if (shader->selector->info.uses_block_size &&
                    shader->selector->info.properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH] == 0)
-                       ctx->param_block_size = add_arg(&fninfo, ARG_SGPR, v3i32);
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 3, AC_ARG_INT, &ctx->block_size);
 
                unsigned cs_user_data_dwords =
-                       shader->selector->info.properties[TGSI_PROPERTY_CS_USER_DATA_DWORDS];
+                       shader->selector->info.properties[TGSI_PROPERTY_CS_USER_DATA_COMPONENTS_AMD];
                if (cs_user_data_dwords) {
-                       ctx->param_cs_user_data = add_arg(&fninfo, ARG_SGPR,
-                                                         LLVMVectorType(ctx->i32, cs_user_data_dwords));
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, cs_user_data_dwords, AC_ARG_INT,
+                                  &ctx->cs_user_data);
                }
 
+               /* Hardware SGPRs. */
                for (i = 0; i < 3; i++) {
-                       ctx->abi.workgroup_ids[i] = NULL;
-                       if (shader->selector->info.uses_block_id[i])
-                               add_arg_assign(&fninfo, ARG_SGPR, ctx->i32, &ctx->abi.workgroup_ids[i]);
+                       if (shader->selector->info.uses_block_id[i]) {
+                               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                                          &ctx->args.workgroup_ids[i]);
+                       }
                }
+               if (shader->selector->info.uses_subgroup_info)
+                       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->args.tg_size);
 
-               add_arg_assign(&fninfo, ARG_VGPR, v3i32, &ctx->abi.local_invocation_ids);
+               /* Hardware VGPRs. */
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 3, AC_ARG_INT,
+                          &ctx->args.local_invocation_ids);
                break;
        default:
                assert(0 && "unimplemented shader");
                return;
        }
 
-       si_create_function(ctx, "main", returns, num_returns, &fninfo,
+       si_create_function(ctx, "main", returns, num_returns,
                           si_get_max_workgroup_size(shader));
 
        /* Reserve register locations for VGPR inputs the PS prolog may need. */
@@ -4913,20 +4940,14 @@ static void create_function(struct si_shader_context *ctx)
                                                     S_0286D0_POS_FIXED_PT_ENA(1));
        }
 
-       shader->info.num_input_sgprs = 0;
-       shader->info.num_input_vgprs = 0;
-
-       for (i = 0; i < fninfo.num_sgpr_params; ++i)
-               shader->info.num_input_sgprs += ac_get_type_size(fninfo.types[i]) / 4;
-
-       for (; i < fninfo.num_params; ++i)
-               shader->info.num_input_vgprs += ac_get_type_size(fninfo.types[i]) / 4;
+       shader->info.num_input_sgprs = ctx->args.num_sgprs_used;
+       shader->info.num_input_vgprs = ctx->args.num_vgprs_used;
 
        assert(shader->info.num_input_vgprs >= num_prolog_vgprs);
        shader->info.num_input_vgprs -= num_prolog_vgprs;
 
        if (shader->key.as_ls || ctx->type == PIPE_SHADER_TESS_CTRL) {
-               if (USE_LDS_SYMBOLS && HAVE_LLVM >= 0x0900) {
+               if (USE_LDS_SYMBOLS && LLVM_VERSION_MAJOR >= 9) {
                        /* The LSHS size is not known until draw time, so we append it
                         * at the end of whatever LDS use there may be in the rest of
                         * the shader (currently none, unless LLVM decides to do its
@@ -4940,6 +4961,37 @@ static void create_function(struct si_shader_context *ctx)
                        ac_declare_lds_as_pointer(&ctx->ac);
                }
        }
+
+       /* Unlike radv, we override these arguments in the prolog, so to the
+        * API shader they appear as normal arguments.
+        */
+       if (ctx->type == PIPE_SHADER_VERTEX) {
+               ctx->abi.vertex_id = ac_get_arg(&ctx->ac, ctx->args.vertex_id);
+               ctx->abi.instance_id = ac_get_arg(&ctx->ac, ctx->args.instance_id);
+       } else if (ctx->type == PIPE_SHADER_FRAGMENT) {
+               ctx->abi.persp_centroid = ac_get_arg(&ctx->ac, ctx->args.persp_centroid);
+               ctx->abi.linear_centroid = ac_get_arg(&ctx->ac, ctx->args.linear_centroid);
+       }
+}
+
+/* Ensure that the esgs ring is declared.
+ *
+ * We declare it with 64KB alignment as a hint that the
+ * pointer value will always be 0.
+ */
+static void declare_esgs_ring(struct si_shader_context *ctx)
+{
+       if (ctx->esgs_ring)
+               return;
+
+       assert(!LLVMGetNamedGlobal(ctx->ac.module, "esgs_ring"));
+
+       ctx->esgs_ring = LLVMAddGlobalInAddressSpace(
+               ctx->ac.module, LLVMArrayType(ctx->i32, 0),
+               "esgs_ring",
+               AC_ADDR_SPACE_LDS);
+       LLVMSetLinkage(ctx->esgs_ring, LLVMExternalLinkage);
+       LLVMSetAlignment(ctx->esgs_ring, 64 * 1024);
 }
 
 /**
@@ -4950,8 +5002,7 @@ static void preload_ring_buffers(struct si_shader_context *ctx)
 {
        LLVMBuilderRef builder = ctx->ac.builder;
 
-       LLVMValueRef buf_ptr = LLVMGetParam(ctx->main_fn,
-                                           ctx->param_rw_buffers);
+       LLVMValueRef buf_ptr = ac_get_arg(&ctx->ac, ctx->rw_buffers);
 
        if (ctx->shader->key.as_es || ctx->type == PIPE_SHADER_GEOMETRY) {
                if (ctx->screen->info.chip_class <= GFX8) {
@@ -4963,18 +5014,9 @@ static void preload_ring_buffers(struct si_shader_context *ctx)
                        ctx->esgs_ring =
                                ac_build_load_to_sgpr(&ctx->ac, buf_ptr, offset);
                } else {
-                       if (USE_LDS_SYMBOLS && HAVE_LLVM >= 0x0900) {
-                               /* Declare the ESGS ring as an explicit LDS symbol.
-                                * For monolithic shaders, we declare the ring only once.
-                                *
-                                * We declare it with 64KB alignment as a hint that the
-                                * pointer value will always be 0.
-                                */
-                               ctx->esgs_ring = LLVMAddGlobalInAddressSpace(
-                                       ctx->ac.module, LLVMArrayType(ctx->i32, 0),
-                                       "esgs_ring",
-                                       AC_ADDR_SPACE_LDS);
-                               LLVMSetAlignment(ctx->esgs_ring, 64 * 1024);
+                       if (USE_LDS_SYMBOLS && LLVM_VERSION_MAJOR >= 9) {
+                               /* Declare the ESGS ring as an explicit LDS symbol. */
+                               declare_esgs_ring(ctx);
                        } else {
                                ac_declare_lds_as_pointer(&ctx->ac);
                                ctx->esgs_ring = ctx->ac.lds;
@@ -5020,14 +5062,14 @@ static void preload_ring_buffers(struct si_shader_context *ctx)
                        /* Limit on the stride field for <= GFX7. */
                        assert(stride < (1 << 14));
 
-                       num_records = 64;
+                       num_records = ctx->ac.wave_size;
 
                        ring = LLVMBuildBitCast(builder, base_ring, v2i64, "");
                        tmp = LLVMBuildExtractElement(builder, ring, ctx->i32_0, "");
                        tmp = LLVMBuildAdd(builder, tmp,
                                           LLVMConstInt(ctx->i64,
                                                        stream_offset, 0), "");
-                       stream_offset += stride * 64;
+                       stream_offset += stride * ctx->ac.wave_size;
 
                        ring = LLVMBuildInsertElement(builder, ring, tmp, ctx->i32_0, "");
                        ring = LLVMBuildBitCast(builder, ring, ctx->v4i32, "");
@@ -5040,18 +5082,27 @@ static void preload_ring_buffers(struct si_shader_context *ctx)
                        ring = LLVMBuildInsertElement(builder, ring,
                                        LLVMConstInt(ctx->i32, num_records, 0),
                                        LLVMConstInt(ctx->i32, 2, 0), "");
+
+                       uint32_t rsrc3 =
+                                       S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X) |
+                                       S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y) |
+                                       S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z) |
+                                       S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W) |
+                                       S_008F0C_INDEX_STRIDE(1) | /* index_stride = 16 (elements) */
+                                       S_008F0C_ADD_TID_ENABLE(1);
+
+                       if (ctx->ac.chip_class >= GFX10) {
+                               rsrc3 |= S_008F0C_FORMAT(V_008F0C_IMG_FORMAT_32_FLOAT) |
+                                        S_008F0C_OOB_SELECT(2) |
+                                        S_008F0C_RESOURCE_LEVEL(1);
+                       } else {
+                               rsrc3 |= S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) |
+                                        S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32) |
+                                        S_008F0C_ELEMENT_SIZE(1); /* element_size = 4 (bytes) */
+                       }
+
                        ring = LLVMBuildInsertElement(builder, ring,
-                               LLVMConstInt(ctx->i32,
-                                            S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X) |
-                                            S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y) |
-                                            S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z) |
-                                            S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W) |
-                                            S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) |
-                                            S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32) |
-                                            S_008F0C_ELEMENT_SIZE(1) | /* element_size = 4 (bytes) */
-                                            S_008F0C_INDEX_STRIDE(1) | /* index_stride = 16 (elements) */
-                                            S_008F0C_ADD_TID_ENABLE(1),
-                                            0),
+                               LLVMConstInt(ctx->i32, rsrc3, false),
                                LLVMConstInt(ctx->i32, 3, 0), "");
 
                        ctx->gsvs_ring[stream] = ring;
@@ -5063,7 +5114,7 @@ static void preload_ring_buffers(struct si_shader_context *ctx)
 
 static void si_llvm_emit_polygon_stipple(struct si_shader_context *ctx,
                                         LLVMValueRef param_rw_buffers,
-                                        unsigned param_pos_fixed_pt)
+                                        struct ac_arg param_pos_fixed_pt)
 {
        LLVMBuilderRef builder = ctx->ac.builder;
        LLVMValueRef slot, desc, offset, row, bit, address[2];
@@ -5117,11 +5168,11 @@ static bool si_shader_binary_open(struct si_screen *screen,
 
 #undef add_part
 
-       struct ac_rtld_symbol lds_symbols[1];
+       struct ac_rtld_symbol lds_symbols[2];
        unsigned num_lds_symbols = 0;
 
-       if (sel && screen->info.chip_class >= GFX9 &&
-           sel->type == PIPE_SHADER_GEOMETRY && !shader->is_gs_copy_shader) {
+       if (sel && screen->info.chip_class >= GFX9 && !shader->is_gs_copy_shader &&
+           (sel->type == PIPE_SHADER_GEOMETRY || shader->key.as_ngg)) {
                /* We add this symbol even on LLVM <= 8 to ensure that
                 * shader->config.lds_size is set correctly below.
                 */
@@ -5131,8 +5182,20 @@ static bool si_shader_binary_open(struct si_screen *screen,
                sym->align = 64 * 1024;
        }
 
+       if (shader->key.as_ngg && sel->type == PIPE_SHADER_GEOMETRY) {
+               struct ac_rtld_symbol *sym = &lds_symbols[num_lds_symbols++];
+               sym->name = "ngg_emit";
+               sym->size = shader->ngg.ngg_emit_size * 4;
+               sym->align = 4;
+       }
+
        bool ok = ac_rtld_open(rtld, (struct ac_rtld_open_info){
                        .info = &screen->info,
+                       .options = {
+                               .halt_at_entry = screen->options.halt_shaders,
+                       },
+                       .shader_type = tgsi_processor_to_shader_stage(sel->type),
+                       .wave_size = si_get_shader_wave_size(shader),
                        .num_parts = num_parts,
                        .elf_ptrs = part_elfs,
                        .elf_sizes = part_sizes,
@@ -5152,10 +5215,9 @@ static unsigned si_get_shader_binary_size(struct si_screen *screen, struct si_sh
 {
        struct ac_rtld_binary rtld;
        si_shader_binary_open(screen, shader, &rtld);
-       return rtld.rx_size;
+       return rtld.exec_size;
 }
 
-
 static bool si_get_external_symbol(void *data, const char *name, uint64_t *value)
 {
        uint64_t *scratch_va = data;
@@ -5168,11 +5230,6 @@ static bool si_get_external_symbol(void *data, const char *name, uint64_t *value
                /* Enable scratch coalescing. */
                *value = S_008F04_BASE_ADDRESS_HI(*scratch_va >> 32) |
                         S_008F04_SWIZZLE_ENABLE(1);
-               if (HAVE_LLVM < 0x0800) {
-                       /* Old LLVM created an R_ABS32_HI relocation for
-                        * this symbol. */
-                       *value <<= 32;
-               }
                return true;
        }
 
@@ -5188,7 +5245,7 @@ bool si_shader_binary_upload(struct si_screen *sscreen, struct si_shader *shader
 
        si_resource_reference(&shader->bo, NULL);
        shader->bo = si_aligned_buffer_create(&sscreen->b,
-                                             sscreen->cpdma_prefetch_writes_memory ?
+                                             sscreen->info.cpdma_prefetch_writes_memory ?
                                                0 : SI_RESOURCE_FLAG_READ_ONLY,
                                               PIPE_USAGE_IMMUTABLE,
                                               align(binary.rx_size, SI_CPDMA_ALIGNMENT),
@@ -5219,6 +5276,8 @@ bool si_shader_binary_upload(struct si_screen *sscreen, struct si_shader *shader
 
 static void si_shader_dump_disassembly(struct si_screen *screen,
                                       const struct si_shader_binary *binary,
+                                      enum pipe_shader_type shader_type,
+                                      unsigned wave_size,
                                       struct pipe_debug_callback *debug,
                                       const char *name, FILE *file)
 {
@@ -5226,6 +5285,8 @@ static void si_shader_dump_disassembly(struct si_screen *screen,
 
        if (!ac_rtld_open(&rtld_binary, (struct ac_rtld_open_info){
                        .info = &screen->info,
+                       .shader_type = tgsi_processor_to_shader_stage(shader_type),
+                       .wave_size = wave_size,
                        .num_parts = 1,
                        .elf_ptrs = &binary->elf_buffer,
                        .elf_sizes = &binary->elf_size }))
@@ -5237,13 +5298,8 @@ static void si_shader_dump_disassembly(struct si_screen *screen,
        if (!ac_rtld_get_section_by_name(&rtld_binary, ".AMDGPU.disasm", &disasm, &nbytes))
                goto out;
 
-       fprintf(file, "Shader %s disassembly:\n", name);
-       if (nbytes > INT_MAX) {
-               fprintf(file, "too long\n");
+       if (nbytes > INT_MAX)
                goto out;
-       }
-
-       fprintf(file, "%*s", (int)nbytes, disasm);
 
        if (debug && debug->debug_message) {
                /* Very long debug messages are cut off, so send the
@@ -5273,6 +5329,11 @@ static void si_shader_dump_disassembly(struct si_screen *screen,
                                   "Shader Disassembly End");
        }
 
+       if (file) {
+               fprintf(file, "Shader %s disassembly:\n", name);
+               fprintf(file, "%*s", (int)nbytes, disasm);
+       }
+
 out:
        ac_rtld_close(&rtld_binary);
 }
@@ -5286,7 +5347,7 @@ static void si_calculate_max_simd_waves(struct si_shader *shader)
        unsigned lds_per_wave = 0;
        unsigned max_simd_waves;
 
-       max_simd_waves = ac_get_max_simd_waves(sscreen->info.family);
+       max_simd_waves = sscreen->info.max_wave64_per_simd;
 
        /* Compute LDS usage for PS. */
        switch (shader->selector->type) {
@@ -5309,25 +5370,36 @@ static void si_calculate_max_simd_waves(struct si_shader *shader)
                        unsigned max_workgroup_size =
                                si_get_max_workgroup_size(shader);
                        lds_per_wave = (conf->lds_size * lds_increment) /
-                                      DIV_ROUND_UP(max_workgroup_size, 64);
+                                      DIV_ROUND_UP(max_workgroup_size,
+                                                   sscreen->compute_wave_size);
                }
                break;
+       default:;
        }
 
        /* Compute the per-SIMD wave counts. */
        if (conf->num_sgprs) {
                max_simd_waves =
                        MIN2(max_simd_waves,
-                            ac_get_num_physical_sgprs(sscreen->info.chip_class) / conf->num_sgprs);
+                            sscreen->info.num_physical_sgprs_per_simd / conf->num_sgprs);
        }
 
-       if (conf->num_vgprs)
-               max_simd_waves = MIN2(max_simd_waves, 256 / conf->num_vgprs);
+       if (conf->num_vgprs) {
+               /* Always print wave limits as Wave64, so that we can compare
+                * Wave32 and Wave64 with shader-db fairly. */
+               unsigned max_vgprs = sscreen->info.num_physical_wave64_vgprs_per_simd;
+               max_simd_waves = MIN2(max_simd_waves, max_vgprs / conf->num_vgprs);
+       }
 
-       /* LDS is 64KB per CU (4 SIMDs), which is 16KB per SIMD (usage above
-        * 16KB makes some SIMDs unoccupied). */
+       /* LDS is 64KB per CU (4 SIMDs) on GFX6-9, which is 16KB per SIMD (usage above
+        * 16KB makes some SIMDs unoccupied).
+        *
+        * LDS is 128KB in WGP mode and 64KB in CU mode. Assume the WGP mode is used.
+        */
+       unsigned max_lds_size = sscreen->info.chip_class >= GFX10 ? 128*1024 : 64*1024;
+       unsigned max_lds_per_simd = max_lds_size / 4;
        if (lds_per_wave)
-               max_simd_waves = MIN2(max_simd_waves, 16384 / lds_per_wave);
+               max_simd_waves = MIN2(max_simd_waves, max_lds_per_simd / lds_per_wave);
 
        shader->info.max_simd_waves = max_simd_waves;
 }
@@ -5338,6 +5410,12 @@ void si_shader_dump_stats_for_shader_db(struct si_screen *screen,
 {
        const struct ac_shader_config *conf = &shader->config;
 
+       if (screen->options.debug_disassembly)
+               si_shader_dump_disassembly(screen, &shader->binary,
+                                          shader->selector->type,
+                                          si_get_shader_wave_size(shader),
+                                          debug, "main", NULL);
+
        pipe_debug_message(debug, SHADER_INFO,
                           "Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d "
                           "LDS: %d Scratch: %d Max Waves: %d Spilled SGPRs: %d "
@@ -5351,15 +5429,14 @@ void si_shader_dump_stats_for_shader_db(struct si_screen *screen,
 
 static void si_shader_dump_stats(struct si_screen *sscreen,
                                 struct si_shader *shader,
-                                unsigned processor,
                                 FILE *file,
                                 bool check_debug_option)
 {
        const struct ac_shader_config *conf = &shader->config;
 
        if (!check_debug_option ||
-           si_can_dump_shader(sscreen, processor)) {
-               if (processor == PIPE_SHADER_FRAGMENT) {
+           si_can_dump_shader(sscreen, shader->selector->type)) {
+               if (shader->selector->type == PIPE_SHADER_FRAGMENT) {
                        fprintf(file, "*** SHADER CONFIG ***\n"
                                "SPI_PS_INPUT_ADDR = 0x%04x\n"
                                "SPI_PS_INPUT_ENA  = 0x%04x\n",
@@ -5386,9 +5463,9 @@ static void si_shader_dump_stats(struct si_screen *sscreen,
        }
 }
 
-const char *si_get_shader_name(const struct si_shader *shader, unsigned processor)
+const char *si_get_shader_name(const struct si_shader *shader)
 {
-       switch (processor) {
+       switch (shader->selector->type) {
        case PIPE_SHADER_VERTEX:
                if (shader->key.as_es)
                        return "Vertex Shader as ES";
@@ -5396,6 +5473,8 @@ const char *si_get_shader_name(const struct si_shader *shader, unsigned processo
                        return "Vertex Shader as LS";
                else if (shader->key.opt.vs_as_prim_discard_cs)
                        return "Vertex Shader as Primitive Discard CS";
+               else if (shader->key.as_ngg)
+                       return "Vertex Shader as ESGS";
                else
                        return "Vertex Shader as VS";
        case PIPE_SHADER_TESS_CTRL:
@@ -5403,6 +5482,8 @@ const char *si_get_shader_name(const struct si_shader *shader, unsigned processo
        case PIPE_SHADER_TESS_EVAL:
                if (shader->key.as_es)
                        return "Tessellation Evaluation Shader as ES";
+               else if (shader->key.as_ngg)
+                       return "Tessellation Evaluation Shader as ESGS";
                else
                        return "Tessellation Evaluation Shader as VS";
        case PIPE_SHADER_GEOMETRY:
@@ -5420,51 +5501,55 @@ const char *si_get_shader_name(const struct si_shader *shader, unsigned processo
 }
 
 void si_shader_dump(struct si_screen *sscreen, struct si_shader *shader,
-                   struct pipe_debug_callback *debug, unsigned processor,
+                   struct pipe_debug_callback *debug,
                    FILE *file, bool check_debug_option)
 {
+       enum pipe_shader_type shader_type = shader->selector->type;
+
        if (!check_debug_option ||
-           si_can_dump_shader(sscreen, processor))
-               si_dump_shader_key(processor, shader, file);
+           si_can_dump_shader(sscreen, shader_type))
+               si_dump_shader_key(shader, file);
 
        if (!check_debug_option && shader->binary.llvm_ir_string) {
                if (shader->previous_stage &&
                    shader->previous_stage->binary.llvm_ir_string) {
                        fprintf(file, "\n%s - previous stage - LLVM IR:\n\n",
-                               si_get_shader_name(shader, processor));
+                               si_get_shader_name(shader));
                        fprintf(file, "%s\n", shader->previous_stage->binary.llvm_ir_string);
                }
 
                fprintf(file, "\n%s - main shader part - LLVM IR:\n\n",
-                       si_get_shader_name(shader, processor));
+                       si_get_shader_name(shader));
                fprintf(file, "%s\n", shader->binary.llvm_ir_string);
        }
 
        if (!check_debug_option ||
-           (si_can_dump_shader(sscreen, processor) &&
+           (si_can_dump_shader(sscreen, shader_type) &&
             !(sscreen->debug_flags & DBG(NO_ASM)))) {
-               fprintf(file, "\n%s:\n", si_get_shader_name(shader, processor));
+               unsigned wave_size = si_get_shader_wave_size(shader);
+
+               fprintf(file, "\n%s:\n", si_get_shader_name(shader));
 
                if (shader->prolog)
                        si_shader_dump_disassembly(sscreen, &shader->prolog->binary,
-                                                  debug, "prolog", file);
+                                                  shader_type, wave_size, debug, "prolog", file);
                if (shader->previous_stage)
                        si_shader_dump_disassembly(sscreen, &shader->previous_stage->binary,
-                                                  debug, "previous stage", file);
+                                                  shader_type, wave_size, debug, "previous stage", file);
                if (shader->prolog2)
                        si_shader_dump_disassembly(sscreen, &shader->prolog2->binary,
-                                                  debug, "prolog2", file);
+                                                  shader_type, wave_size, debug, "prolog2", file);
 
-               si_shader_dump_disassembly(sscreen, &shader->binary, debug, "main", file);
+               si_shader_dump_disassembly(sscreen, &shader->binary, shader_type,
+                                          wave_size, debug, "main", file);
 
                if (shader->epilog)
                        si_shader_dump_disassembly(sscreen, &shader->epilog->binary,
-                                                  debug, "epilog", file);
+                                                  shader_type, wave_size, debug, "epilog", file);
                fprintf(file, "\n");
        }
 
-       si_shader_dump_stats(sscreen, shader, processor, file,
-                            check_debug_option);
+       si_shader_dump_stats(sscreen, shader, file, check_debug_option);
 }
 
 static int si_compile_llvm(struct si_screen *sscreen,
@@ -5473,13 +5558,14 @@ static int si_compile_llvm(struct si_screen *sscreen,
                           struct ac_llvm_compiler *compiler,
                           LLVMModuleRef mod,
                           struct pipe_debug_callback *debug,
-                          unsigned processor,
+                          enum pipe_shader_type shader_type,
+                          unsigned wave_size,
                           const char *name,
                           bool less_optimized)
 {
        unsigned count = p_atomic_inc_return(&sscreen->num_compilations);
 
-       if (si_can_dump_shader(sscreen, processor)) {
+       if (si_can_dump_shader(sscreen, shader_type)) {
                fprintf(stderr, "radeonsi: Compiling shader %d\n", count);
 
                if (!(sscreen->debug_flags & (DBG(NO_IR) | DBG(PREOPT_IR)))) {
@@ -5497,7 +5583,7 @@ static int si_compile_llvm(struct si_screen *sscreen,
 
        if (!si_replace_shader(count, binary)) {
                unsigned r = si_llvm_compile(mod, binary, compiler, debug,
-                                            less_optimized);
+                                            less_optimized, wave_size);
                if (r)
                        return r;
        }
@@ -5505,6 +5591,8 @@ static int si_compile_llvm(struct si_screen *sscreen,
        struct ac_rtld_binary rtld;
        if (!ac_rtld_open(&rtld, (struct ac_rtld_open_info){
                        .info = &sscreen->info,
+                       .shader_type = tgsi_processor_to_shader_stage(shader_type),
+                       .wave_size = wave_size,
                        .num_parts = 1,
                        .elf_ptrs = &binary->elf_buffer,
                        .elf_sizes = &binary->elf_size }))
@@ -5566,7 +5654,9 @@ si_generate_gs_copy_shader(struct si_screen *sscreen,
        shader->selector = gs_selector;
        shader->is_gs_copy_shader = true;
 
-       si_init_shader_ctx(&ctx, sscreen, compiler);
+       si_init_shader_ctx(&ctx, sscreen, compiler,
+                          si_get_wave_size(sscreen, PIPE_SHADER_VERTEX, false, false),
+                          false);
        ctx.shader = shader;
        ctx.type = PIPE_SHADER_VERTEX;
 
@@ -5582,8 +5672,8 @@ si_generate_gs_copy_shader(struct si_screen *sscreen,
        /* Fetch the vertex stream ID.*/
        LLVMValueRef stream_id;
 
-       if (gs_selector->so.num_outputs)
-               stream_id = si_unpack_param(&ctx, ctx.param_streamout_config, 24, 2);
+       if (!sscreen->use_ngg_streamout && gs_selector->so.num_outputs)
+               stream_id = si_unpack_param(&ctx, ctx.streamout_config, 24, 2);
        else
                stream_id = ctx.i32_0;
 
@@ -5636,13 +5726,13 @@ si_generate_gs_copy_shader(struct si_screen *sscreen,
                                        ac_build_buffer_load(&ctx.ac,
                                                             ctx.gsvs_ring[0], 1,
                                                             ctx.i32_0, voffset,
-                                                            soffset, 0, 1, 1,
+                                                            soffset, 0, ac_glc | ac_slc,
                                                             true, false);
                        }
                }
 
                /* Streamout and exports. */
-               if (gs_selector->so.num_outputs) {
+               if (!sscreen->use_ngg_streamout && gs_selector->so.num_outputs) {
                        si_llvm_emit_streamout(&ctx, outputs,
                                               gsinfo->num_outputs,
                                               stream);
@@ -5665,12 +5755,11 @@ si_generate_gs_copy_shader(struct si_screen *sscreen,
        if (si_compile_llvm(sscreen, &ctx.shader->binary,
                            &ctx.shader->config, ctx.compiler,
                            ctx.ac.module,
-                           debug, PIPE_SHADER_GEOMETRY,
+                           debug, PIPE_SHADER_GEOMETRY, ctx.ac.wave_size,
                            "GS Copy Shader", false) == 0) {
                if (si_can_dump_shader(sscreen, PIPE_SHADER_GEOMETRY))
                        fprintf(stderr, "GS Copy Shader:\n");
-               si_shader_dump(sscreen, ctx.shader, debug,
-                              PIPE_SHADER_GEOMETRY, stderr, true);
+               si_shader_dump(sscreen, ctx.shader, debug, stderr, true);
 
                if (!ctx.shader->config.scratch_bytes_per_wave)
                        ok = si_shader_binary_upload(sscreen, ctx.shader, 0);
@@ -5717,19 +5806,20 @@ static void si_dump_shader_key_vs(const struct si_shader_key *key,
        fprintf(f, "}\n");
 }
 
-static void si_dump_shader_key(unsigned processor, const struct si_shader *shader,
-                              FILE *f)
+static void si_dump_shader_key(const struct si_shader *shader, FILE *f)
 {
        const struct si_shader_key *key = &shader->key;
+       enum pipe_shader_type shader_type = shader->selector->type;
 
        fprintf(f, "SHADER KEY\n");
 
-       switch (processor) {
+       switch (shader_type) {
        case PIPE_SHADER_VERTEX:
                si_dump_shader_key_vs(key, &key->part.vs.prolog,
                                      "part.vs.prolog", f);
                fprintf(f, "  as_es = %u\n", key->as_es);
                fprintf(f, "  as_ls = %u\n", key->as_ls);
+               fprintf(f, "  as_ngg = %u\n", key->as_ngg);
                fprintf(f, "  mono.u.vs_export_prim_id = %u\n",
                        key->mono.u.vs_export_prim_id);
                fprintf(f, "  opt.vs_as_prim_discard_cs = %u\n",
@@ -5767,6 +5857,7 @@ static void si_dump_shader_key(unsigned processor, const struct si_shader *shade
 
        case PIPE_SHADER_TESS_EVAL:
                fprintf(f, "  as_es = %u\n", key->as_es);
+               fprintf(f, "  as_ngg = %u\n", key->as_ngg);
                fprintf(f, "  mono.u.vs_export_prim_id = %u\n",
                        key->mono.u.vs_export_prim_id);
                break;
@@ -5781,6 +5872,8 @@ static void si_dump_shader_key(unsigned processor, const struct si_shader *shade
                                              "part.gs.vs_prolog", f);
                }
                fprintf(f, "  part.gs.prolog.tri_strip_adj_fix = %u\n", key->part.gs.prolog.tri_strip_adj_fix);
+               fprintf(f, "  part.gs.prolog.gfx9_prev_is_vs = %u\n", key->part.gs.prolog.gfx9_prev_is_vs);
+               fprintf(f, "  as_ngg = %u\n", key->as_ngg);
                break;
 
        case PIPE_SHADER_COMPUTE:
@@ -5796,6 +5889,7 @@ static void si_dump_shader_key(unsigned processor, const struct si_shader *shade
                fprintf(f, "  part.ps.prolog.force_linear_center_interp = %u\n", key->part.ps.prolog.force_linear_center_interp);
                fprintf(f, "  part.ps.prolog.bc_optimize_for_persp = %u\n", key->part.ps.prolog.bc_optimize_for_persp);
                fprintf(f, "  part.ps.prolog.bc_optimize_for_linear = %u\n", key->part.ps.prolog.bc_optimize_for_linear);
+               fprintf(f, "  part.ps.prolog.samplemask_log_ps_iter = %u\n", key->part.ps.prolog.samplemask_log_ps_iter);
                fprintf(f, "  part.ps.epilog.spi_shader_col_format = 0x%x\n", key->part.ps.epilog.spi_shader_col_format);
                fprintf(f, "  part.ps.epilog.color_is_int8 = 0x%X\n", key->part.ps.epilog.color_is_int8);
                fprintf(f, "  part.ps.epilog.color_is_int10 = 0x%X\n", key->part.ps.epilog.color_is_int10);
@@ -5804,15 +5898,19 @@ static void si_dump_shader_key(unsigned processor, const struct si_shader *shade
                fprintf(f, "  part.ps.epilog.alpha_to_one = %u\n", key->part.ps.epilog.alpha_to_one);
                fprintf(f, "  part.ps.epilog.poly_line_smoothing = %u\n", key->part.ps.epilog.poly_line_smoothing);
                fprintf(f, "  part.ps.epilog.clamp_color = %u\n", key->part.ps.epilog.clamp_color);
+               fprintf(f, "  mono.u.ps.interpolate_at_sample_force_center = %u\n", key->mono.u.ps.interpolate_at_sample_force_center);
+               fprintf(f, "  mono.u.ps.fbfetch_msaa = %u\n", key->mono.u.ps.fbfetch_msaa);
+               fprintf(f, "  mono.u.ps.fbfetch_is_1D = %u\n", key->mono.u.ps.fbfetch_is_1D);
+               fprintf(f, "  mono.u.ps.fbfetch_layered = %u\n", key->mono.u.ps.fbfetch_layered);
                break;
 
        default:
                assert(0);
        }
 
-       if ((processor == PIPE_SHADER_GEOMETRY ||
-            processor == PIPE_SHADER_TESS_EVAL ||
-            processor == PIPE_SHADER_VERTEX) &&
+       if ((shader_type == PIPE_SHADER_GEOMETRY ||
+            shader_type == PIPE_SHADER_TESS_EVAL ||
+            shader_type == PIPE_SHADER_VERTEX) &&
            !key->as_es && !key->as_ls) {
                fprintf(f, "  opt.kill_outputs = 0x%"PRIx64"\n", key->opt.kill_outputs);
                fprintf(f, "  opt.clip_disable = %u\n", key->opt.clip_disable);
@@ -5821,11 +5919,14 @@ static void si_dump_shader_key(unsigned processor, const struct si_shader *shade
 
 static void si_init_shader_ctx(struct si_shader_context *ctx,
                               struct si_screen *sscreen,
-                              struct ac_llvm_compiler *compiler)
+                              struct ac_llvm_compiler *compiler,
+                              unsigned wave_size,
+                              bool nir)
 {
        struct lp_build_tgsi_context *bld_base;
 
-       si_llvm_context_init(ctx, sscreen, compiler);
+       si_llvm_context_init(ctx, sscreen, compiler, wave_size,
+                            nir ? 64 : wave_size);
 
        bld_base = &ctx->bld_base;
        bld_base->emit_fetch_funcs[TGSI_FILE_CONSTANT] = fetch_constant;
@@ -5876,10 +5977,10 @@ static void si_optimize_vs_outputs(struct si_shader_context *ctx)
 }
 
 static void si_init_exec_from_input(struct si_shader_context *ctx,
-                                   unsigned param, unsigned bitoffset)
+                                   struct ac_arg param, unsigned bitoffset)
 {
        LLVMValueRef args[] = {
-               LLVMGetParam(ctx->main_fn, param),
+               ac_get_arg(&ctx->ac, param),
                LLVMConstInt(ctx->i32, bitoffset, 0),
        };
        ac_build_intrinsic(&ctx->ac,
@@ -5895,7 +5996,24 @@ static bool si_vs_needs_prolog(const struct si_shader_selector *sel,
        return sel->vs_needs_prolog || key->ls_vgpr_fix;
 }
 
-static bool si_compile_tgsi_main(struct si_shader_context *ctx)
+LLVMValueRef si_is_es_thread(struct si_shader_context *ctx)
+{
+       /* Return true if the current thread should execute an ES thread. */
+       return LLVMBuildICmp(ctx->ac.builder, LLVMIntULT,
+                            ac_get_thread_id(&ctx->ac),
+                            si_unpack_param(ctx, ctx->merged_wave_info, 0, 8), "");
+}
+
+LLVMValueRef si_is_gs_thread(struct si_shader_context *ctx)
+{
+       /* Return true if the current thread should execute a GS thread. */
+       return LLVMBuildICmp(ctx->ac.builder, LLVMIntULT,
+                            ac_get_thread_id(&ctx->ac),
+                            si_unpack_param(ctx, ctx->merged_wave_info, 8, 8), "");
+}
+
+static bool si_compile_tgsi_main(struct si_shader_context *ctx,
+                                struct nir_shader *nir, bool free_nir)
 {
        struct si_shader *shader = ctx->shader;
        struct si_shader_selector *sel = shader->selector;
@@ -5911,6 +6029,8 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx)
                        ctx->abi.emit_outputs = si_llvm_emit_es_epilogue;
                else if (shader->key.opt.vs_as_prim_discard_cs)
                        ctx->abi.emit_outputs = si_llvm_emit_prim_discard_cs_epilogue;
+               else if (shader->key.as_ngg)
+                       ctx->abi.emit_outputs = gfx10_emit_ngg_epilogue;
                else
                        ctx->abi.emit_outputs = si_llvm_emit_vs_epilogue;
                bld_base->emit_epilogue = si_tgsi_emit_epilogue;
@@ -5919,6 +6039,7 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx)
        case PIPE_SHADER_TESS_CTRL:
                bld_base->emit_fetch_funcs[TGSI_FILE_INPUT] = fetch_input_tcs;
                ctx->abi.load_tess_varyings = si_nir_load_tcs_varyings;
+               ctx->abi.load_tess_level = si_load_tess_level;
                bld_base->emit_fetch_funcs[TGSI_FILE_OUTPUT] = fetch_output_tcs;
                bld_base->emit_store = store_output_tcs;
                ctx->abi.store_tcs_outputs = si_nir_store_output_tcs;
@@ -5934,6 +6055,8 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx)
                ctx->abi.load_patch_vertices_in = si_load_patch_vertices_in;
                if (shader->key.as_es)
                        ctx->abi.emit_outputs = si_llvm_emit_es_epilogue;
+               else if (shader->key.as_ngg)
+                       ctx->abi.emit_outputs = gfx10_emit_ngg_epilogue;
                else
                        ctx->abi.emit_outputs = si_llvm_emit_vs_epilogue;
                bld_base->emit_epilogue = si_tgsi_emit_epilogue;
@@ -5950,9 +6073,9 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx)
                ctx->load_input = declare_input_fs;
                ctx->abi.emit_outputs = si_llvm_return_fs_outputs;
                bld_base->emit_epilogue = si_tgsi_emit_epilogue;
-               ctx->abi.lookup_interp_param = si_nir_lookup_interp_param;
                ctx->abi.load_sample_position = load_sample_position;
                ctx->abi.load_sample_mask_in = load_sample_mask_in;
+               ctx->abi.emit_fbfetch = si_nir_emit_fbfetch;
                ctx->abi.emit_kill = si_llvm_emit_kill;
                break;
        case PIPE_SHADER_COMPUTE:
@@ -5969,6 +6092,65 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx)
        create_function(ctx);
        preload_ring_buffers(ctx);
 
+       if (ctx->type == PIPE_SHADER_TESS_CTRL &&
+           sel->tcs_info.tessfactors_are_def_in_all_invocs) {
+               for (unsigned i = 0; i < 6; i++) {
+                       ctx->invoc0_tess_factors[i] =
+                               ac_build_alloca_undef(&ctx->ac, ctx->i32, "");
+               }
+       }
+
+       if (ctx->type == PIPE_SHADER_GEOMETRY) {
+               for (unsigned i = 0; i < 4; i++) {
+                       ctx->gs_next_vertex[i] =
+                               ac_build_alloca(&ctx->ac, ctx->i32, "");
+               }
+               if (shader->key.as_ngg) {
+                       for (unsigned i = 0; i < 4; ++i) {
+                               ctx->gs_curprim_verts[i] =
+                                       ac_build_alloca(&ctx->ac, ctx->ac.i32, "");
+                               ctx->gs_generated_prims[i] =
+                                       ac_build_alloca(&ctx->ac, ctx->ac.i32, "");
+                       }
+
+                       unsigned scratch_size = 8;
+                       if (sel->so.num_outputs)
+                               scratch_size = 44;
+
+                       LLVMTypeRef ai32 = LLVMArrayType(ctx->i32, scratch_size);
+                       ctx->gs_ngg_scratch = LLVMAddGlobalInAddressSpace(ctx->ac.module,
+                               ai32, "ngg_scratch", AC_ADDR_SPACE_LDS);
+                       LLVMSetInitializer(ctx->gs_ngg_scratch, LLVMGetUndef(ai32));
+                       LLVMSetAlignment(ctx->gs_ngg_scratch, 4);
+
+                       ctx->gs_ngg_emit = LLVMAddGlobalInAddressSpace(ctx->ac.module,
+                               LLVMArrayType(ctx->i32, 0), "ngg_emit", AC_ADDR_SPACE_LDS);
+                       LLVMSetLinkage(ctx->gs_ngg_emit, LLVMExternalLinkage);
+                       LLVMSetAlignment(ctx->gs_ngg_emit, 4);
+               }
+       }
+
+       if (ctx->type != PIPE_SHADER_GEOMETRY &&
+           (shader->key.as_ngg && !shader->key.as_es)) {
+               /* Unconditionally declare scratch space base for streamout and
+                * vertex compaction. Whether space is actually allocated is
+                * determined during linking / PM4 creation.
+                *
+                * Add an extra dword per vertex to ensure an odd stride, which
+                * avoids bank conflicts for SoA accesses.
+                */
+               declare_esgs_ring(ctx);
+
+               /* This is really only needed when streamout and / or vertex
+                * compaction is enabled.
+                */
+               LLVMTypeRef asi32 = LLVMArrayType(ctx->i32, 8);
+               ctx->gs_ngg_scratch = LLVMAddGlobalInAddressSpace(ctx->ac.module,
+                       asi32, "ngg_scratch", AC_ADDR_SPACE_LDS);
+               LLVMSetInitializer(ctx->gs_ngg_scratch, LLVMGetUndef(asi32));
+               LLVMSetAlignment(ctx->gs_ngg_scratch, 4);
+       }
+
        /* For GFX9 merged shaders:
         * - Set EXEC for the first shader. If the prolog is present, set
         *   EXEC there instead.
@@ -5980,6 +6162,10 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx)
         *
         * For monolithic merged shaders, the first shader is wrapped in an
         * if-block together with its prolog in si_build_wrapper_function.
+        *
+        * NGG vertex and tess eval shaders running as the last
+        * vertex/geometry stage handle execution explicitly using
+        * if-statements.
         */
        if (ctx->screen->info.chip_class >= GFX9) {
                if (!shader->is_monolithic &&
@@ -5989,46 +6175,57 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx)
                     (ctx->type == PIPE_SHADER_VERTEX &&
                      !si_vs_needs_prolog(sel, &shader->key.part.vs.prolog)))) {
                        si_init_exec_from_input(ctx,
-                                               ctx->param_merged_wave_info, 0);
+                                               ctx->merged_wave_info, 0);
                } else if (ctx->type == PIPE_SHADER_TESS_CTRL ||
-                          ctx->type == PIPE_SHADER_GEOMETRY) {
-                       if (!shader->is_monolithic)
+                          ctx->type == PIPE_SHADER_GEOMETRY ||
+                          (shader->key.as_ngg && !shader->key.as_es)) {
+                       LLVMValueRef thread_enabled;
+                       bool nested_barrier;
+
+                       if (!shader->is_monolithic ||
+                           (ctx->type == PIPE_SHADER_TESS_EVAL &&
+                            (shader->key.as_ngg && !shader->key.as_es)))
                                ac_init_exec_full_mask(&ctx->ac);
 
-                       LLVMValueRef num_threads = si_unpack_param(ctx, ctx->param_merged_wave_info, 8, 8);
-                       LLVMValueRef ena =
-                               LLVMBuildICmp(ctx->ac.builder, LLVMIntULT,
-                                           ac_get_thread_id(&ctx->ac), num_threads, "");
-                       lp_build_if(&ctx->merged_wrap_if_state, &ctx->gallivm, ena);
+                       if (ctx->type == PIPE_SHADER_TESS_CTRL ||
+                           ctx->type == PIPE_SHADER_GEOMETRY) {
+                               if (ctx->type == PIPE_SHADER_GEOMETRY && shader->key.as_ngg) {
+                                       gfx10_ngg_gs_emit_prologue(ctx);
+                                       nested_barrier = false;
+                               } else {
+                                       nested_barrier = true;
+                               }
 
-                       /* The barrier must execute for all shaders in a
-                        * threadgroup.
-                        *
-                        * Execute the barrier inside the conditional block,
-                        * so that empty waves can jump directly to s_endpgm,
-                        * which will also signal the barrier.
-                        *
-                        * If the shader is TCS and the TCS epilog is present
-                        * and contains a barrier, it will wait there and then
-                        * reach s_endpgm.
-                        */
-                       si_llvm_emit_barrier(NULL, bld_base, NULL);
-               }
-       }
+                               thread_enabled = si_is_gs_thread(ctx);
+                       } else {
+                               thread_enabled = si_is_es_thread(ctx);
+                               nested_barrier = false;
+                       }
 
-       if (ctx->type == PIPE_SHADER_TESS_CTRL &&
-           sel->tcs_info.tessfactors_are_def_in_all_invocs) {
-               for (unsigned i = 0; i < 6; i++) {
-                       ctx->invoc0_tess_factors[i] =
-                               ac_build_alloca_undef(&ctx->ac, ctx->i32, "");
-               }
-       }
+                       ctx->merged_wrap_if_entry_block = LLVMGetInsertBlock(ctx->ac.builder);
+                       ctx->merged_wrap_if_label = 11500;
+                       ac_build_ifcc(&ctx->ac, thread_enabled, ctx->merged_wrap_if_label);
 
-       if (ctx->type == PIPE_SHADER_GEOMETRY) {
-               int i;
-               for (i = 0; i < 4; i++) {
-                       ctx->gs_next_vertex[i] =
-                               ac_build_alloca(&ctx->ac, ctx->i32, "");
+                       if (nested_barrier) {
+                               /* Execute a barrier before the second shader in
+                                * a merged shader.
+                                *
+                                * Execute the barrier inside the conditional block,
+                                * so that empty waves can jump directly to s_endpgm,
+                                * which will also signal the barrier.
+                                *
+                                * This is possible in gfx9, because an empty wave
+                                * for the second shader does not participate in
+                                * the epilogue. With NGG, empty waves may still
+                                * be required to export data (e.g. GS output vertices),
+                                * so we cannot let them exit early.
+                                *
+                                * If the shader is TCS and the TCS epilog is present
+                                * and contains a barrier, it will wait there and then
+                                * reach s_endpgm.
+                                */
+                               si_llvm_emit_barrier(NULL, bld_base, NULL);
+                       }
                }
        }
 
@@ -6045,7 +6242,10 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx)
                        return false;
                }
        } else {
-               if (!si_nir_build_llvm(ctx, sel->nir)) {
+               bool success = si_nir_build_llvm(ctx, nir);
+               if (free_nir)
+                       ralloc_free(nir);
+               if (!success) {
                        fprintf(stderr, "Failed to translate shader from NIR to LLVM\n");
                        return false;
                }
@@ -6074,9 +6274,10 @@ static void si_get_vs_prolog_key(const struct tgsi_shader_info *info,
        memset(key, 0, sizeof(*key));
        key->vs_prolog.states = *prolog_key;
        key->vs_prolog.num_input_sgprs = num_input_sgprs;
-       key->vs_prolog.last_input = MAX2(1, info->num_inputs) - 1;
+       key->vs_prolog.num_inputs = info->num_inputs;
        key->vs_prolog.as_ls = shader_out->key.as_ls;
        key->vs_prolog.as_es = shader_out->key.as_es;
+       key->vs_prolog.as_ngg = shader_out->key.as_ngg;
 
        if (shader_out->selector->type == PIPE_SHADER_TESS_CTRL) {
                key->vs_prolog.as_ls = 1;
@@ -6084,6 +6285,8 @@ static void si_get_vs_prolog_key(const struct tgsi_shader_info *info,
        } else if (shader_out->selector->type == PIPE_SHADER_GEOMETRY) {
                key->vs_prolog.as_es = 1;
                key->vs_prolog.num_merged_next_stage_vgprs = 5;
+       } else if (shader_out->key.as_ngg) {
+               key->vs_prolog.num_merged_next_stage_vgprs = 5;
        }
 
        /* Enable loading the InstanceID VGPR. */
@@ -6126,7 +6329,8 @@ static void si_get_ps_prolog_key(struct si_shader *shader,
                        /* BCOLORs are stored after the last input. */
                        key->ps_prolog.num_interp_inputs = info->num_inputs;
                        key->ps_prolog.face_vgpr_index = shader->info.face_vgpr_index;
-                       shader->config.spi_ps_input_ena |= S_0286CC_FRONT_FACE_ENA(1);
+                       if (separate_prolog)
+                               shader->config.spi_ps_input_ena |= S_0286CC_FRONT_FACE_ENA(1);
                }
 
                for (unsigned i = 0; i < 2; i++) {
@@ -6157,18 +6361,24 @@ static void si_get_ps_prolog_key(struct si_shader *shader,
                                switch (location) {
                                case TGSI_INTERPOLATE_LOC_SAMPLE:
                                        key->ps_prolog.color_interp_vgpr_index[i] = 0;
-                                       shader->config.spi_ps_input_ena |=
-                                               S_0286CC_PERSP_SAMPLE_ENA(1);
+                                       if (separate_prolog) {
+                                               shader->config.spi_ps_input_ena |=
+                                                       S_0286CC_PERSP_SAMPLE_ENA(1);
+                                       }
                                        break;
                                case TGSI_INTERPOLATE_LOC_CENTER:
                                        key->ps_prolog.color_interp_vgpr_index[i] = 2;
-                                       shader->config.spi_ps_input_ena |=
-                                               S_0286CC_PERSP_CENTER_ENA(1);
+                                       if (separate_prolog) {
+                                               shader->config.spi_ps_input_ena |=
+                                                       S_0286CC_PERSP_CENTER_ENA(1);
+                                       }
                                        break;
                                case TGSI_INTERPOLATE_LOC_CENTROID:
                                        key->ps_prolog.color_interp_vgpr_index[i] = 4;
-                                       shader->config.spi_ps_input_ena |=
-                                               S_0286CC_PERSP_CENTROID_ENA(1);
+                                       if (separate_prolog) {
+                                               shader->config.spi_ps_input_ena |=
+                                                       S_0286CC_PERSP_CENTROID_ENA(1);
+                                       }
                                        break;
                                default:
                                        assert(0);
@@ -6189,20 +6399,26 @@ static void si_get_ps_prolog_key(struct si_shader *shader,
                                case TGSI_INTERPOLATE_LOC_SAMPLE:
                                        key->ps_prolog.color_interp_vgpr_index[i] =
                                                separate_prolog ? 6 : 9;
-                                       shader->config.spi_ps_input_ena |=
-                                               S_0286CC_LINEAR_SAMPLE_ENA(1);
+                                       if (separate_prolog) {
+                                               shader->config.spi_ps_input_ena |=
+                                                       S_0286CC_LINEAR_SAMPLE_ENA(1);
+                                       }
                                        break;
                                case TGSI_INTERPOLATE_LOC_CENTER:
                                        key->ps_prolog.color_interp_vgpr_index[i] =
                                                separate_prolog ? 8 : 11;
-                                       shader->config.spi_ps_input_ena |=
-                                               S_0286CC_LINEAR_CENTER_ENA(1);
+                                       if (separate_prolog) {
+                                               shader->config.spi_ps_input_ena |=
+                                                       S_0286CC_LINEAR_CENTER_ENA(1);
+                                       }
                                        break;
                                case TGSI_INTERPOLATE_LOC_CENTROID:
                                        key->ps_prolog.color_interp_vgpr_index[i] =
                                                separate_prolog ? 10 : 13;
-                                       shader->config.spi_ps_input_ena |=
-                                               S_0286CC_LINEAR_CENTROID_ENA(1);
+                                       if (separate_prolog) {
+                                               shader->config.spi_ps_input_ena |=
+                                                       S_0286CC_LINEAR_CENTROID_ENA(1);
+                                       }
                                        break;
                                default:
                                        assert(0);
@@ -6255,12 +6471,11 @@ static void si_build_gs_prolog_function(struct si_shader_context *ctx,
                                        union si_shader_part_key *key)
 {
        unsigned num_sgprs, num_vgprs;
-       struct si_function_info fninfo;
        LLVMBuilderRef builder = ctx->ac.builder;
        LLVMTypeRef returns[48];
        LLVMValueRef func, ret;
 
-       si_init_function_info(&fninfo);
+       memset(&ctx->args, 0, sizeof(ctx->args));
 
        if (ctx->screen->info.chip_class >= GFX9) {
                if (key->gs_prolog.states.gfx9_prev_is_vs)
@@ -6274,18 +6489,18 @@ static void si_build_gs_prolog_function(struct si_shader_context *ctx,
        }
 
        for (unsigned i = 0; i < num_sgprs; ++i) {
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
                returns[i] = ctx->i32;
        }
 
        for (unsigned i = 0; i < num_vgprs; ++i) {
-               add_arg(&fninfo, ARG_VGPR, ctx->i32);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, NULL);
                returns[num_sgprs + i] = ctx->f32;
        }
 
        /* Create the function. */
        si_create_function(ctx, "gs_prolog", returns, num_sgprs + num_vgprs,
-                          &fninfo, 0);
+                          0);
        func = ctx->main_fn;
 
        /* Set the full EXEC mask for the prolog, because we are only fiddling
@@ -6311,18 +6526,18 @@ static void si_build_gs_prolog_function(struct si_shader_context *ctx,
 
        if (key->gs_prolog.states.tri_strip_adj_fix) {
                /* Remap the input vertices for every other primitive. */
-               const unsigned gfx6_vtx_params[6] = {
-                       num_sgprs,
-                       num_sgprs + 1,
-                       num_sgprs + 3,
-                       num_sgprs + 4,
-                       num_sgprs + 5,
-                       num_sgprs + 6
+               const struct ac_arg gfx6_vtx_params[6] = {
+                       { .used = true, .arg_index = num_sgprs },
+                       { .used = true, .arg_index = num_sgprs + 1 },
+                       { .used = true, .arg_index = num_sgprs + 3 },
+                       { .used = true, .arg_index = num_sgprs + 4 },
+                       { .used = true, .arg_index = num_sgprs + 5 },
+                       { .used = true, .arg_index = num_sgprs + 6 },
                };
-               const unsigned gfx9_vtx_params[3] = {
-                       num_sgprs,
-                       num_sgprs + 1,
-                       num_sgprs + 4,
+               const struct ac_arg gfx9_vtx_params[3] = {
+                       { .used = true, .arg_index = num_sgprs },
+                       { .used = true, .arg_index = num_sgprs + 1 },
+                       { .used = true, .arg_index = num_sgprs + 4 },
                };
                LLVMValueRef vtx_in[6], vtx_out[6];
                LLVMValueRef prim_id, rotate;
@@ -6334,7 +6549,7 @@ static void si_build_gs_prolog_function(struct si_shader_context *ctx,
                        }
                } else {
                        for (unsigned i = 0; i < 6; i++)
-                               vtx_in[i] = LLVMGetParam(func, gfx6_vtx_params[i]);
+                               vtx_in[i] = ac_get_arg(&ctx->ac, gfx6_vtx_params[i]);
                }
 
                prim_id = LLVMGetParam(func, num_sgprs + 2);
@@ -6356,7 +6571,7 @@ static void si_build_gs_prolog_function(struct si_shader_context *ctx,
                                out = LLVMBuildOr(builder, vtx_out[i*2], hi, "");
                                out = ac_to_float(&ctx->ac, out);
                                ret = LLVMBuildInsertValue(builder, ret, out,
-                                                          gfx9_vtx_params[i], "");
+                                                          gfx9_vtx_params[i].arg_index, "");
                        }
                } else {
                        for (unsigned i = 0; i < 6; i++) {
@@ -6364,7 +6579,7 @@ static void si_build_gs_prolog_function(struct si_shader_context *ctx,
 
                                out = ac_to_float(&ctx->ac, vtx_out[i]);
                                ret = LLVMBuildInsertValue(builder, ret, out,
-                                                          gfx6_vtx_params[i], "");
+                                                          gfx6_vtx_params[i].arg_index, "");
                        }
                }
        }
@@ -6386,18 +6601,16 @@ static void si_build_wrapper_function(struct si_shader_context *ctx,
        /* PS epilog has one arg per color component; gfx9 merged shader
         * prologs need to forward 32 user SGPRs.
         */
-       struct si_function_info fninfo;
        LLVMValueRef initial[64], out[64];
        LLVMTypeRef function_type;
        unsigned num_first_params;
        unsigned num_out, initial_num_out;
-       MAYBE_UNUSED unsigned num_out_sgpr; /* used in debug checks */
-       MAYBE_UNUSED unsigned initial_num_out_sgpr; /* used in debug checks */
+       ASSERTED unsigned num_out_sgpr; /* used in debug checks */
+       ASSERTED unsigned initial_num_out_sgpr; /* used in debug checks */
        unsigned num_sgprs, num_vgprs;
        unsigned gprs;
-       struct lp_build_if_state if_state;
 
-       si_init_function_info(&fninfo);
+       memset(&ctx->args, 0, sizeof(ctx->args));
 
        for (unsigned i = 0; i < num_parts; ++i) {
                ac_add_function_attr(ctx->ac.context, parts[i], -1,
@@ -6429,11 +6642,21 @@ static void si_build_wrapper_function(struct si_shader_context *ctx,
 
        gprs = 0;
        while (gprs < num_sgprs + num_vgprs) {
-               LLVMValueRef param = LLVMGetParam(parts[main_part], fninfo.num_params);
+               LLVMValueRef param = LLVMGetParam(parts[main_part], ctx->args.arg_count);
                LLVMTypeRef type = LLVMTypeOf(param);
                unsigned size = ac_get_type_size(type) / 4;
 
-               add_arg(&fninfo, gprs < num_sgprs ? ARG_SGPR : ARG_VGPR, type);
+               /* This is going to get casted anyways, so we don't have to
+                * have the exact same type. But we do have to preserve the
+                * pointer-ness so that LLVM knows about it.
+                */
+               enum ac_arg_type arg_type = AC_ARG_INT;
+               if (LLVMGetTypeKind(type) == LLVMPointerTypeKind) {
+                       arg_type = AC_ARG_CONST_PTR;
+               }
+
+               ac_add_arg(&ctx->args, gprs < num_sgprs ? AC_ARG_SGPR : AC_ARG_VGPR,
+                          size, arg_type, NULL);
 
                assert(ac_is_sgpr_param(param) == (gprs < num_sgprs));
                assert(gprs + size <= num_sgprs + num_vgprs &&
@@ -6461,7 +6684,7 @@ static void si_build_wrapper_function(struct si_shader_context *ctx,
                unreachable("unexpected type");
        }
 
-       si_create_function(ctx, "wrapper", returns, num_returns, &fninfo,
+       si_create_function(ctx, "wrapper", returns, num_returns,
                           si_get_max_workgroup_size(ctx->shader));
 
        if (is_merged_shader(ctx))
@@ -6473,10 +6696,10 @@ static void si_build_wrapper_function(struct si_shader_context *ctx,
        num_out = 0;
        num_out_sgpr = 0;
 
-       for (unsigned i = 0; i < fninfo.num_params; ++i) {
+       for (unsigned i = 0; i < ctx->args.arg_count; ++i) {
                LLVMValueRef param = LLVMGetParam(ctx->main_fn, i);
                LLVMTypeRef param_type = LLVMTypeOf(param);
-               LLVMTypeRef out_type = i < fninfo.num_sgpr_params ? ctx->i32 : ctx->f32;
+               LLVMTypeRef out_type = ctx->args.args[i].file == AC_ARG_SGPR ? ctx->i32 : ctx->f32;
                unsigned size = ac_get_type_size(param_type) / 4;
 
                if (size == 1) {
@@ -6504,7 +6727,7 @@ static void si_build_wrapper_function(struct si_shader_context *ctx,
                                        builder, param, LLVMConstInt(ctx->i32, j, 0), "");
                }
 
-               if (i < fninfo.num_sgpr_params)
+               if (ctx->args.args[i].file == AC_ARG_SGPR)
                        num_out_sgpr = num_out;
        }
 
@@ -6513,7 +6736,7 @@ static void si_build_wrapper_function(struct si_shader_context *ctx,
        initial_num_out_sgpr = num_out_sgpr;
 
        /* Now chain the parts. */
-       LLVMValueRef ret;
+       LLVMValueRef ret = NULL;
        for (unsigned part = 0; part < num_parts; ++part) {
                LLVMValueRef in[48];
                LLVMTypeRef ret_type;
@@ -6522,14 +6745,14 @@ static void si_build_wrapper_function(struct si_shader_context *ctx,
 
                /* Merged shaders are executed conditionally depending
                 * on the number of enabled threads passed in the input SGPRs. */
-               if (is_merged_shader(ctx) && part == 0) {
+               if (is_multi_part_shader(ctx) && part == 0) {
                        LLVMValueRef ena, count = initial[3];
 
                        count = LLVMBuildAnd(builder, count,
                                             LLVMConstInt(ctx->i32, 0x7f, 0), "");
                        ena = LLVMBuildICmp(builder, LLVMIntULT,
                                            ac_get_thread_id(&ctx->ac), count, "");
-                       lp_build_if(&if_state, &ctx->gallivm, ena);
+                       ac_build_ifcc(&ctx->ac, ena, 6506);
                }
 
                /* Derive arguments for the next part from outputs of the
@@ -6582,11 +6805,11 @@ static void si_build_wrapper_function(struct si_shader_context *ctx,
                        out_idx += param_size;
                }
 
-               ret = LLVMBuildCall(builder, parts[part], in, num_params, "");
+               ret = ac_build_call(&ctx->ac, parts[part], in, num_params);
 
-               if (is_merged_shader(ctx) &&
+               if (is_multi_part_shader(ctx) &&
                    part + 1 == next_shader_first_part) {
-                       lp_build_endif(&if_state);
+                       ac_build_endif(&ctx->ac, 6506);
 
                        /* The second half of the merged shader should use
                         * the inputs from the toplevel (wrapper) function,
@@ -6650,6 +6873,27 @@ static bool si_should_optimize_less(struct ac_llvm_compiler *compiler,
               sel->info.num_memory_instructions > 1000;
 }
 
+static struct nir_shader *get_nir_shader(struct si_shader_selector *sel,
+                                        bool *free_nir)
+{
+       *free_nir = false;
+
+       if (sel->nir) {
+               return sel->nir;
+       } else if (sel->nir_binary) {
+               struct pipe_screen *screen = &sel->screen->b;
+               const void *options =
+                       screen->get_compiler_options(screen, PIPE_SHADER_IR_NIR,
+                                                    sel->type);
+
+               struct blob_reader blob_reader;
+               blob_reader_init(&blob_reader, sel->nir_binary, sel->nir_size);
+               *free_nir = true;
+               return nir_deserialize(NULL, options, &blob_reader);
+       }
+       return NULL;
+}
+
 int si_compile_tgsi_shader(struct si_screen *sscreen,
                           struct ac_llvm_compiler *compiler,
                           struct si_shader *shader,
@@ -6657,28 +6901,31 @@ int si_compile_tgsi_shader(struct si_screen *sscreen,
 {
        struct si_shader_selector *sel = shader->selector;
        struct si_shader_context ctx;
+       bool free_nir;
+       struct nir_shader *nir = get_nir_shader(sel, &free_nir);
        int r = -1;
 
        /* Dump TGSI code before doing TGSI->LLVM conversion in case the
         * conversion fails. */
-       if (si_can_dump_shader(sscreen, sel->info.processor) &&
+       if (si_can_dump_shader(sscreen, sel->type) &&
            !(sscreen->debug_flags & DBG(NO_TGSI))) {
                if (sel->tokens)
                        tgsi_dump(sel->tokens, 0);
                else
-                       nir_print_shader(sel->nir, stderr);
+                       nir_print_shader(nir, stderr);
                si_dump_streamout(&sel->so);
        }
 
-       si_init_shader_ctx(&ctx, sscreen, compiler);
-       si_llvm_context_set_tgsi(&ctx, shader);
+       si_init_shader_ctx(&ctx, sscreen, compiler, si_get_shader_wave_size(shader),
+                          nir != NULL);
+       si_llvm_context_set_ir(&ctx, shader, nir);
 
        memset(shader->info.vs_output_param_offset, AC_EXP_PARAM_UNDEFINED,
               sizeof(shader->info.vs_output_param_offset));
 
        shader->info.uses_instanceid = sel->info.uses_instanceid;
 
-       if (!si_compile_tgsi_main(&ctx)) {
+       if (!si_compile_tgsi_main(&ctx, nir, free_nir)) {
                si_llvm_dispose(&ctx);
                return -1;
        }
@@ -6695,6 +6942,7 @@ int si_compile_tgsi_shader(struct si_screen *sscreen,
                                             shader->info.num_input_sgprs,
                                             &shader->key.part.vs.prolog,
                                             shader, &prolog_key);
+                       prolog_key.vs_prolog.is_monolithic = true;
                        si_build_vs_prolog_function(&ctx, &prolog_key);
                        parts[0] = ctx.main_fn;
                }
@@ -6722,15 +6970,16 @@ int si_compile_tgsi_shader(struct si_screen *sscreen,
                        parts[3] = ctx.main_fn;
 
                        /* VS as LS main part */
+                       nir = get_nir_shader(ls, &free_nir);
                        struct si_shader shader_ls = {};
                        shader_ls.selector = ls;
                        shader_ls.key.as_ls = 1;
                        shader_ls.key.mono = shader->key.mono;
                        shader_ls.key.opt = shader->key.opt;
                        shader_ls.is_monolithic = true;
-                       si_llvm_context_set_tgsi(&ctx, &shader_ls);
+                       si_llvm_context_set_ir(&ctx, &shader_ls, nir);
 
-                       if (!si_compile_tgsi_main(&ctx)) {
+                       if (!si_compile_tgsi_main(&ctx, nir, free_nir)) {
                                si_llvm_dispose(&ctx);
                                return -1;
                        }
@@ -6783,19 +7032,22 @@ int si_compile_tgsi_shader(struct si_screen *sscreen,
                        memset(&gs_prolog_key, 0, sizeof(gs_prolog_key));
                        gs_prolog_key.gs_prolog.states = shader->key.part.gs.prolog;
                        gs_prolog_key.gs_prolog.is_monolithic = true;
+                       gs_prolog_key.gs_prolog.as_ngg = shader->key.as_ngg;
                        si_build_gs_prolog_function(&ctx, &gs_prolog_key);
                        gs_prolog = ctx.main_fn;
 
                        /* ES main part */
+                       nir = get_nir_shader(es, &free_nir);
                        struct si_shader shader_es = {};
                        shader_es.selector = es;
                        shader_es.key.as_es = 1;
+                       shader_es.key.as_ngg = shader->key.as_ngg;
                        shader_es.key.mono = shader->key.mono;
                        shader_es.key.opt = shader->key.opt;
                        shader_es.is_monolithic = true;
-                       si_llvm_context_set_tgsi(&ctx, &shader_es);
+                       si_llvm_context_set_ir(&ctx, &shader_es, nir);
 
-                       if (!si_compile_tgsi_main(&ctx)) {
+                       if (!si_compile_tgsi_main(&ctx, nir, free_nir)) {
                                si_llvm_dispose(&ctx);
                                return -1;
                        }
@@ -6885,8 +7137,8 @@ int si_compile_tgsi_shader(struct si_screen *sscreen,
 
        /* Compile to bytecode. */
        r = si_compile_llvm(sscreen, &shader->binary, &shader->config, compiler,
-                           ctx.ac.module, debug, ctx.type,
-                           si_get_shader_name(shader, ctx.type),
+                           ctx.ac.module, debug, ctx.type, ctx.ac.wave_size,
+                           si_get_shader_name(shader),
                            si_should_optimize_less(compiler, shader->selector));
        si_llvm_dispose(&ctx);
        if (r) {
@@ -6898,16 +7150,18 @@ int si_compile_tgsi_shader(struct si_screen *sscreen,
         * LLVM 3.9svn has this bug.
         */
        if (sel->type == PIPE_SHADER_COMPUTE) {
-               unsigned wave_size = 64;
-               unsigned max_vgprs = 256;
-               unsigned max_sgprs = sscreen->info.chip_class >= GFX8 ? 800 : 512;
+               unsigned wave_size = sscreen->compute_wave_size;
+               unsigned max_vgprs = sscreen->info.num_physical_wave64_vgprs_per_simd *
+                                    (wave_size == 32 ? 2 : 1);
+               unsigned max_sgprs = sscreen->info.num_physical_sgprs_per_simd;
                unsigned max_sgprs_per_wave = 128;
-               unsigned max_block_threads = si_get_max_workgroup_size(shader);
-               unsigned min_waves_per_cu = DIV_ROUND_UP(max_block_threads, wave_size);
-               unsigned min_waves_per_simd = DIV_ROUND_UP(min_waves_per_cu, 4);
+               unsigned simds_per_tg = 4; /* assuming WGP mode on gfx10 */
+               unsigned threads_per_tg = si_get_max_workgroup_size(shader);
+               unsigned waves_per_tg = DIV_ROUND_UP(threads_per_tg, wave_size);
+               unsigned waves_per_simd = DIV_ROUND_UP(waves_per_tg, simds_per_tg);
 
-               max_vgprs = max_vgprs / min_waves_per_simd;
-               max_sgprs = MIN2(max_sgprs / min_waves_per_simd, max_sgprs_per_wave);
+               max_vgprs = max_vgprs / waves_per_simd;
+               max_sgprs = MIN2(max_sgprs / waves_per_simd, max_sgprs_per_wave);
 
                if (shader->config.num_sgprs > max_sgprs ||
                    shader->config.num_vgprs > max_vgprs) {
@@ -6931,46 +7185,9 @@ int si_compile_tgsi_shader(struct si_screen *sscreen,
 
        /* Calculate the number of fragment input VGPRs. */
        if (ctx.type == PIPE_SHADER_FRAGMENT) {
-               shader->info.num_input_vgprs = 0;
-               shader->info.face_vgpr_index = -1;
-               shader->info.ancillary_vgpr_index = -1;
-
-               if (G_0286CC_PERSP_SAMPLE_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 2;
-               if (G_0286CC_PERSP_CENTER_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 2;
-               if (G_0286CC_PERSP_CENTROID_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 2;
-               if (G_0286CC_PERSP_PULL_MODEL_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 3;
-               if (G_0286CC_LINEAR_SAMPLE_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 2;
-               if (G_0286CC_LINEAR_CENTER_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 2;
-               if (G_0286CC_LINEAR_CENTROID_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 2;
-               if (G_0286CC_LINE_STIPPLE_TEX_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 1;
-               if (G_0286CC_POS_X_FLOAT_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 1;
-               if (G_0286CC_POS_Y_FLOAT_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 1;
-               if (G_0286CC_POS_Z_FLOAT_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 1;
-               if (G_0286CC_POS_W_FLOAT_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 1;
-               if (G_0286CC_FRONT_FACE_ENA(shader->config.spi_ps_input_addr)) {
-                       shader->info.face_vgpr_index = shader->info.num_input_vgprs;
-                       shader->info.num_input_vgprs += 1;
-               }
-               if (G_0286CC_ANCILLARY_ENA(shader->config.spi_ps_input_addr)) {
-                       shader->info.ancillary_vgpr_index = shader->info.num_input_vgprs;
-                       shader->info.num_input_vgprs += 1;
-               }
-               if (G_0286CC_SAMPLE_COVERAGE_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 1;
-               if (G_0286CC_POS_FIXED_PT_ENA(shader->config.spi_ps_input_addr))
-                       shader->info.num_input_vgprs += 1;
+               shader->info.num_input_vgprs = ac_get_fs_input_vgpr_cnt(&shader->config,
+                                               &shader->info.face_vgpr_index,
+                                               &shader->info.ancillary_vgpr_index);
        }
 
        si_calculate_max_simd_waves(shader);
@@ -7005,12 +7222,12 @@ si_get_shader_part(struct si_screen *sscreen,
 {
        struct si_shader_part *result;
 
-       mtx_lock(&sscreen->shader_parts_mutex);
+       simple_mtx_lock(&sscreen->shader_parts_mutex);
 
        /* Find existing. */
        for (result = *list; result; result = result->next) {
                if (memcmp(&result->key, key, sizeof(*key)) == 0) {
-                       mtx_unlock(&sscreen->shader_parts_mutex);
+                       simple_mtx_unlock(&sscreen->shader_parts_mutex);
                        return result;
                }
        }
@@ -7020,16 +7237,12 @@ si_get_shader_part(struct si_screen *sscreen,
        result->key = *key;
 
        struct si_shader shader = {};
-       struct si_shader_context ctx;
-
-       si_init_shader_ctx(&ctx, sscreen, compiler);
-       ctx.shader = &shader;
-       ctx.type = type;
 
        switch (type) {
        case PIPE_SHADER_VERTEX:
                shader.key.as_ls = key->vs_prolog.as_ls;
                shader.key.as_es = key->vs_prolog.as_es;
+               shader.key.as_ngg = key->vs_prolog.as_ngg;
                break;
        case PIPE_SHADER_TESS_CTRL:
                assert(!prolog);
@@ -7037,6 +7250,7 @@ si_get_shader_part(struct si_screen *sscreen,
                break;
        case PIPE_SHADER_GEOMETRY:
                assert(prolog);
+               shader.key.as_ngg = key->gs_prolog.as_ngg;
                break;
        case PIPE_SHADER_FRAGMENT:
                if (prolog)
@@ -7048,13 +7262,22 @@ si_get_shader_part(struct si_screen *sscreen,
                unreachable("bad shader part");
        }
 
+       struct si_shader_context ctx;
+       si_init_shader_ctx(&ctx, sscreen, compiler,
+                          si_get_wave_size(sscreen, type, shader.key.as_ngg,
+                                           shader.key.as_es),
+                          false);
+       ctx.shader = &shader;
+       ctx.type = type;
+
        build(&ctx, key);
 
        /* Compile. */
        si_llvm_optimize_module(&ctx);
 
        if (si_compile_llvm(sscreen, &result->binary, &result->config, compiler,
-                           ctx.ac.module, debug, ctx.type, name, false)) {
+                           ctx.ac.module, debug, ctx.type, ctx.ac.wave_size,
+                           name, false)) {
                FREE(result);
                result = NULL;
                goto out;
@@ -7065,7 +7288,7 @@ si_get_shader_part(struct si_screen *sscreen,
 
 out:
        si_llvm_dispose(&ctx);
-       mtx_unlock(&sscreen->shader_parts_mutex);
+       simple_mtx_unlock(&sscreen->shader_parts_mutex);
        return result;
 }
 
@@ -7099,57 +7322,65 @@ static LLVMValueRef si_prolog_get_rw_buffers(struct si_shader_context *ctx)
 static void si_build_vs_prolog_function(struct si_shader_context *ctx,
                                        union si_shader_part_key *key)
 {
-       struct si_function_info fninfo;
        LLVMTypeRef *returns;
        LLVMValueRef ret, func;
        int num_returns, i;
        unsigned first_vs_vgpr = key->vs_prolog.num_merged_next_stage_vgprs;
        unsigned num_input_vgprs = key->vs_prolog.num_merged_next_stage_vgprs + 4;
+       struct ac_arg input_sgpr_param[key->vs_prolog.num_input_sgprs];
+       struct ac_arg input_vgpr_param[9];
        LLVMValueRef input_vgprs[9];
        unsigned num_all_input_regs = key->vs_prolog.num_input_sgprs +
                                      num_input_vgprs;
        unsigned user_sgpr_base = key->vs_prolog.num_merged_next_stage_vgprs ? 8 : 0;
 
-       si_init_function_info(&fninfo);
+       memset(&ctx->args, 0, sizeof(ctx->args));
 
        /* 4 preloaded VGPRs + vertex load indices as prolog outputs */
-       returns = alloca((num_all_input_regs + key->vs_prolog.last_input + 1) *
+       returns = alloca((num_all_input_regs + key->vs_prolog.num_inputs) *
                         sizeof(LLVMTypeRef));
        num_returns = 0;
 
        /* Declare input and output SGPRs. */
        for (i = 0; i < key->vs_prolog.num_input_sgprs; i++) {
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                          &input_sgpr_param[i]);
                returns[num_returns++] = ctx->i32;
        }
 
+       struct ac_arg merged_wave_info = input_sgpr_param[3];
+
        /* Preloaded VGPRs (outputs must be floats) */
        for (i = 0; i < num_input_vgprs; i++) {
-               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &input_vgprs[i]);
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &input_vgpr_param[i]);
                returns[num_returns++] = ctx->f32;
        }
 
        /* Vertex load indices. */
-       for (i = 0; i <= key->vs_prolog.last_input; i++)
+       for (i = 0; i < key->vs_prolog.num_inputs; i++)
                returns[num_returns++] = ctx->f32;
 
        /* Create the function. */
-       si_create_function(ctx, "vs_prolog", returns, num_returns, &fninfo, 0);
+       si_create_function(ctx, "vs_prolog", returns, num_returns, 0);
        func = ctx->main_fn;
 
+       for (i = 0; i < num_input_vgprs; i++) {
+               input_vgprs[i] = ac_get_arg(&ctx->ac, input_vgpr_param[i]);
+       }
+
        if (key->vs_prolog.num_merged_next_stage_vgprs) {
                if (!key->vs_prolog.is_monolithic)
-                       si_init_exec_from_input(ctx, 3, 0);
+                       si_init_exec_from_input(ctx, merged_wave_info, 0);
 
                if (key->vs_prolog.as_ls &&
-                   ctx->screen->has_ls_vgpr_init_bug) {
+                   ctx->screen->info.has_ls_vgpr_init_bug) {
                        /* If there are no HS threads, SPI loads the LS VGPRs
                         * starting at VGPR 0. Shift them back to where they
                         * belong.
                         */
                        LLVMValueRef has_hs_threads =
                                LLVMBuildICmp(ctx->ac.builder, LLVMIntNE,
-                                   si_unpack_param(ctx, 3, 8, 8),
+                                   si_unpack_param(ctx, input_sgpr_param[3], 8, 8),
                                    ctx->i32_0, "");
 
                        for (i = 4; i > 0; --i) {
@@ -7162,7 +7393,10 @@ static void si_build_vs_prolog_function(struct si_shader_context *ctx,
        }
 
        unsigned vertex_id_vgpr = first_vs_vgpr;
-       unsigned instance_id_vgpr = first_vs_vgpr + (key->vs_prolog.as_ls ? 2 : 1);
+       unsigned instance_id_vgpr =
+               ctx->screen->info.chip_class >= GFX10 ?
+                       first_vs_vgpr + 3 :
+                       first_vs_vgpr + (key->vs_prolog.as_ls ? 2 : 1);
 
        ctx->abi.vertex_id = input_vgprs[vertex_id_vgpr];
        ctx->abi.instance_id = input_vgprs[instance_id_vgpr];
@@ -7209,7 +7443,7 @@ static void si_build_vs_prolog_function(struct si_shader_context *ctx,
                        ac_build_load_to_sgpr(&ctx->ac, list, buf_index);
        }
 
-       for (i = 0; i <= key->vs_prolog.last_input; i++) {
+       for (i = 0; i < key->vs_prolog.num_inputs; i++) {
                bool divisor_is_one =
                        key->vs_prolog.states.instance_divisor_is_one & (1u << i);
                bool divisor_is_fetched =
@@ -7250,7 +7484,7 @@ static void si_build_vs_prolog_function(struct si_shader_context *ctx,
 
                index = ac_to_float(&ctx->ac, index);
                ret = LLVMBuildInsertValue(ctx->ac.builder, ret, index,
-                                          fninfo.num_params + i, "");
+                                          ctx->args.arg_count + i, "");
        }
 
        si_llvm_build_ret(ctx, ret);
@@ -7301,68 +7535,77 @@ static void si_build_tcs_epilog_function(struct si_shader_context *ctx,
                                         union si_shader_part_key *key)
 {
        struct lp_build_tgsi_context *bld_base = &ctx->bld_base;
-       struct si_function_info fninfo;
-       LLVMValueRef func;
 
-       si_init_function_info(&fninfo);
+       memset(&ctx->args, 0, sizeof(ctx->args));
 
        if (ctx->screen->info.chip_class >= GFX9) {
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_offchip_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32); /* wave info */
-               ctx->param_tcs_factor_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
-               add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
-               add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
-               add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_offchip_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_out_lds_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                          &ctx->tcs_offchip_offset);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); /* wave info */
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                          &ctx->tcs_factor_offset);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                          &ctx->tcs_offchip_layout);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                          &ctx->tcs_out_lds_layout);
        } else {
-               add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
-               add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
-               add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
-               add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
-               ctx->param_tcs_offchip_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_out_lds_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_offchip_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-               ctx->param_tcs_factor_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
-       }
-
-       add_arg(&fninfo, ARG_VGPR, ctx->i32); /* VGPR gap */
-       add_arg(&fninfo, ARG_VGPR, ctx->i32); /* VGPR gap */
-       unsigned tess_factors_idx =
-               add_arg(&fninfo, ARG_VGPR, ctx->i32); /* patch index within the wave (REL_PATCH_ID) */
-       add_arg(&fninfo, ARG_VGPR, ctx->i32); /* invocation ID within the patch */
-       add_arg(&fninfo, ARG_VGPR, ctx->i32); /* LDS offset where tess factors should be loaded from */
-
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                          &ctx->tcs_offchip_layout);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                          &ctx->tcs_out_lds_layout);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                          &ctx->tcs_offchip_offset);
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                          &ctx->tcs_factor_offset);
+       }
+
+       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, NULL); /* VGPR gap */
+       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, NULL); /* VGPR gap */
+       struct ac_arg rel_patch_id; /* patch index within the wave (REL_PATCH_ID) */
+       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &rel_patch_id);
+       struct ac_arg invocation_id; /* invocation ID within the patch */
+       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &invocation_id);
+       struct ac_arg tcs_out_current_patch_data_offset; /* LDS offset where tess factors should be loaded from */
+       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT,
+                  &tcs_out_current_patch_data_offset);
+
+       struct ac_arg tess_factors[6];
        for (unsigned i = 0; i < 6; i++)
-               add_arg(&fninfo, ARG_VGPR, ctx->i32); /* tess factors */
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &tess_factors[i]);
 
        /* Create the function. */
-       si_create_function(ctx, "tcs_epilog", NULL, 0, &fninfo,
-                          ctx->screen->info.chip_class >= GFX7 ? 128 : 64);
+       si_create_function(ctx, "tcs_epilog", NULL, 0,
+                          ctx->screen->info.chip_class >= GFX7 ? 128 : 0);
        ac_declare_lds_as_pointer(&ctx->ac);
-       func = ctx->main_fn;
 
        LLVMValueRef invoc0_tess_factors[6];
        for (unsigned i = 0; i < 6; i++)
-               invoc0_tess_factors[i] = LLVMGetParam(func, tess_factors_idx + 3 + i);
+               invoc0_tess_factors[i] = ac_get_arg(&ctx->ac, tess_factors[i]);
 
        si_write_tess_factors(bld_base,
-                             LLVMGetParam(func, tess_factors_idx),
-                             LLVMGetParam(func, tess_factors_idx + 1),
-                             LLVMGetParam(func, tess_factors_idx + 2),
+                             ac_get_arg(&ctx->ac, rel_patch_id),
+                             ac_get_arg(&ctx->ac, invocation_id),
+                             ac_get_arg(&ctx->ac, tcs_out_current_patch_data_offset),
                              invoc0_tess_factors, invoc0_tess_factors + 4);
 
        LLVMBuildRetVoid(ctx->ac.builder);
@@ -7409,10 +7652,15 @@ static bool si_shader_select_gs_parts(struct si_screen *sscreen,
                                      struct pipe_debug_callback *debug)
 {
        if (sscreen->info.chip_class >= GFX9) {
-               struct si_shader *es_main_part =
-                       shader->key.part.gs.es->main_shader_part_es;
+               struct si_shader *es_main_part;
+               enum pipe_shader_type es_type = shader->key.part.gs.es->type;
+
+               if (shader->key.as_ngg)
+                       es_main_part = shader->key.part.gs.es->main_shader_part_ngg_es;
+               else
+                       es_main_part = shader->key.part.gs.es->main_shader_part_es;
 
-               if (shader->key.part.gs.es->type == PIPE_SHADER_VERTEX &&
+               if (es_type == PIPE_SHADER_VERTEX &&
                    !si_get_vs_prolog(sscreen, compiler, shader, debug, es_main_part,
                                      &shader->key.part.gs.vs_prolog))
                        return false;
@@ -7426,6 +7674,7 @@ static bool si_shader_select_gs_parts(struct si_screen *sscreen,
        union si_shader_part_key prolog_key;
        memset(&prolog_key, 0, sizeof(prolog_key));
        prolog_key.gs_prolog.states = shader->key.part.gs.prolog;
+       prolog_key.gs_prolog.as_ngg = shader->key.as_ngg;
 
        shader->prolog2 = si_get_shader_part(sscreen, &sscreen->gs_prologs,
                                            PIPE_SHADER_GEOMETRY, true,
@@ -7448,49 +7697,65 @@ static bool si_shader_select_gs_parts(struct si_screen *sscreen,
 static void si_build_ps_prolog_function(struct si_shader_context *ctx,
                                        union si_shader_part_key *key)
 {
-       struct si_function_info fninfo;
        LLVMValueRef ret, func;
        int num_returns, i, num_color_channels;
 
        assert(si_need_ps_prolog(key));
 
-       si_init_function_info(&fninfo);
+       memset(&ctx->args, 0, sizeof(ctx->args));
 
        /* Declare inputs. */
-       for (i = 0; i < key->ps_prolog.num_input_sgprs; i++)
-               add_arg(&fninfo, ARG_SGPR, ctx->i32);
-
-       for (i = 0; i < key->ps_prolog.num_input_vgprs; i++)
-               add_arg(&fninfo, ARG_VGPR, ctx->f32);
+       LLVMTypeRef return_types[AC_MAX_ARGS];
+       num_returns = 0;
+       num_color_channels = util_bitcount(key->ps_prolog.colors_read);
+       assert(key->ps_prolog.num_input_sgprs +
+              key->ps_prolog.num_input_vgprs +
+              num_color_channels <= AC_MAX_ARGS);
+       for (i = 0; i < key->ps_prolog.num_input_sgprs; i++) {
+               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
+               return_types[num_returns++] = ctx->i32;
+
+       }
+
+       struct ac_arg pos_fixed_pt;
+       struct ac_arg ancillary;
+       struct ac_arg param_sample_mask;
+       for (i = 0; i < key->ps_prolog.num_input_vgprs; i++) {
+               struct ac_arg *arg = NULL;
+               if (i == key->ps_prolog.ancillary_vgpr_index) {
+                       arg = &ancillary;
+               } else if (i == key->ps_prolog.ancillary_vgpr_index + 1) {
+                       arg = &param_sample_mask;
+               } else if (i == key->ps_prolog.num_input_vgprs - 1) {
+                       /* POS_FIXED_PT is always last. */
+                       arg = &pos_fixed_pt;
+               }
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT, arg);
+               return_types[num_returns++] = ctx->f32;
+       }
 
        /* Declare outputs (same as inputs + add colors if needed) */
-       num_returns = fninfo.num_params;
-       num_color_channels = util_bitcount(key->ps_prolog.colors_read);
        for (i = 0; i < num_color_channels; i++)
-               fninfo.types[num_returns++] = ctx->f32;
+               return_types[num_returns++] = ctx->f32;
 
        /* Create the function. */
-       si_create_function(ctx, "ps_prolog", fninfo.types, num_returns,
-                          &fninfo, 0);
+       si_create_function(ctx, "ps_prolog", return_types, num_returns, 0);
        func = ctx->main_fn;
 
        /* Copy inputs to outputs. This should be no-op, as the registers match,
         * but it will prevent the compiler from overwriting them unintentionally.
         */
        ret = ctx->return_value;
-       for (i = 0; i < fninfo.num_params; i++) {
+       for (i = 0; i < ctx->args.arg_count; i++) {
                LLVMValueRef p = LLVMGetParam(func, i);
                ret = LLVMBuildInsertValue(ctx->ac.builder, ret, p, i, "");
        }
 
        /* Polygon stippling. */
        if (key->ps_prolog.states.poly_stipple) {
-               /* POS_FIXED_PT is always last. */
-               unsigned pos = key->ps_prolog.num_input_sgprs +
-                              key->ps_prolog.num_input_vgprs - 1;
                LLVMValueRef list = si_prolog_get_rw_buffers(ctx);
 
-               si_llvm_emit_polygon_stipple(ctx, list, pos);
+               si_llvm_emit_polygon_stipple(ctx, list, pos_fixed_pt);
        }
 
        if (key->ps_prolog.states.bc_optimize_for_persp ||
@@ -7653,7 +7918,7 @@ static void si_build_ps_prolog_function(struct si_shader_context *ctx,
                while (writemask) {
                        unsigned chan = u_bit_scan(&writemask);
                        ret = LLVMBuildInsertValue(ctx->ac.builder, ret, color[chan],
-                                                  fninfo.num_params + color_out_idx++, "");
+                                                  ctx->args.arg_count + color_out_idx++, "");
                }
        }
 
@@ -7686,10 +7951,8 @@ static void si_build_ps_prolog_function(struct si_shader_context *ctx,
                assert(key->ps_prolog.states.samplemask_log_ps_iter < ARRAY_SIZE(ps_iter_masks));
 
                uint32_t ps_iter_mask = ps_iter_masks[key->ps_prolog.states.samplemask_log_ps_iter];
-               unsigned ancillary_vgpr = key->ps_prolog.num_input_sgprs +
-                                         key->ps_prolog.ancillary_vgpr_index;
-               LLVMValueRef sampleid = si_unpack_param(ctx, ancillary_vgpr, 8, 4);
-               LLVMValueRef samplemask = LLVMGetParam(func, ancillary_vgpr + 1);
+               LLVMValueRef sampleid = si_unpack_param(ctx, ancillary, 8, 4);
+               LLVMValueRef samplemask = ac_get_arg(&ctx->ac, param_sample_mask);
 
                samplemask = ac_to_integer(&ctx->ac, samplemask);
                samplemask = LLVMBuildAnd(
@@ -7702,7 +7965,7 @@ static void si_build_ps_prolog_function(struct si_shader_context *ctx,
                samplemask = ac_to_float(&ctx->ac, samplemask);
 
                ret = LLVMBuildInsertValue(ctx->ac.builder, ret, samplemask,
-                                          ancillary_vgpr + 1, "");
+                                          param_sample_mask.arg_index, "");
        }
 
        /* Tell LLVM to insert WQM instruction sequence when needed. */
@@ -7722,42 +7985,45 @@ static void si_build_ps_epilog_function(struct si_shader_context *ctx,
                                        union si_shader_part_key *key)
 {
        struct lp_build_tgsi_context *bld_base = &ctx->bld_base;
-       struct si_function_info fninfo;
        LLVMValueRef depth = NULL, stencil = NULL, samplemask = NULL;
        int i;
        struct si_ps_exports exp = {};
 
-       si_init_function_info(&fninfo);
+       memset(&ctx->args, 0, sizeof(ctx->args));
 
        /* Declare input SGPRs. */
-       ctx->param_rw_buffers = add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
-       ctx->param_bindless_samplers_and_images = add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
-       ctx->param_const_and_shader_buffers = add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
-       ctx->param_samplers_and_images = add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
-       add_arg_checked(&fninfo, ARG_SGPR, ctx->f32, SI_PARAM_ALPHA_REF);
+       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->rw_buffers);
+       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                  &ctx->bindless_samplers_and_images);
+       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                  &ctx->const_and_shader_buffers);
+       ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
+                  &ctx->samplers_and_images);
+       add_arg_checked(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT,
+                       NULL, SI_PARAM_ALPHA_REF);
 
        /* Declare input VGPRs. */
        unsigned required_num_params =
-                    fninfo.num_sgpr_params +
+                    ctx->args.num_sgprs_used +
                     util_bitcount(key->ps_epilog.colors_written) * 4 +
                     key->ps_epilog.writes_z +
                     key->ps_epilog.writes_stencil +
                     key->ps_epilog.writes_samplemask;
 
        required_num_params = MAX2(required_num_params,
-                                  fninfo.num_sgpr_params + PS_EPILOG_SAMPLEMASK_MIN_LOC + 1);
+                                  ctx->args.num_sgprs_used + PS_EPILOG_SAMPLEMASK_MIN_LOC + 1);
 
-       while (fninfo.num_params < required_num_params)
-               add_arg(&fninfo, ARG_VGPR, ctx->f32);
+       while (ctx->args.arg_count < required_num_params)
+               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_FLOAT, NULL);
 
        /* Create the function. */
-       si_create_function(ctx, "ps_epilog", NULL, 0, &fninfo, 0);
+       si_create_function(ctx, "ps_epilog", NULL, 0, 0);
        /* Disable elimination of unused inputs. */
        ac_llvm_add_target_dep_function_attr(ctx->main_fn,
                                             "InitialPSInputAddr", 0xffffff);
 
        /* Process colors. */
-       unsigned vgpr = fninfo.num_sgpr_params;
+       unsigned vgpr = ctx->args.num_sgprs_used;
        unsigned colors_written = key->ps_epilog.colors_written;
        int last_color_export = -1;
 
@@ -7789,7 +8055,7 @@ static void si_build_ps_epilog_function(struct si_shader_context *ctx,
                        color[i] = LLVMGetParam(ctx->main_fn, vgpr++);
 
                si_export_mrt_color(bld_base, color, mrt,
-                                   fninfo.num_params - 1,
+                                   ctx->args.arg_count - 1,
                                    mrt == last_color_export, &exp);
        }
 
@@ -7941,7 +8207,7 @@ static void si_fix_resource_usage(struct si_screen *sscreen,
        shader->config.num_sgprs = MAX2(shader->config.num_sgprs, min_sgprs);
 
        if (shader->selector->type == PIPE_SHADER_COMPUTE &&
-           si_get_max_workgroup_size(shader) > 64) {
+           si_get_max_workgroup_size(shader) > sscreen->compute_wave_size) {
                si_multiwave_lds_size_workaround(sscreen,
                                                 &shader->config.lds_size);
        }
@@ -7958,6 +8224,9 @@ bool si_shader_create(struct si_screen *sscreen, struct ac_llvm_compiler *compil
        /* LS, ES, VS are compiled on demand if the main part hasn't been
         * compiled for that stage.
         *
+        * GS are compiled on demand if the main part hasn't been compiled
+        * for the chosen NGG-ness.
+        *
         * Vertex shaders are compiled on demand when a vertex fetch
         * workaround must be applied.
         */
@@ -8028,6 +8297,7 @@ bool si_shader_create(struct si_screen *sscreen, struct ac_llvm_compiler *compil
                        shader->config.num_vgprs = MAX2(shader->config.num_vgprs,
                                                        shader->info.num_input_vgprs);
                        break;
+               default:;
                }
 
                /* Update SGPR and VGPR counts. */
@@ -8072,12 +8342,15 @@ bool si_shader_create(struct si_screen *sscreen, struct ac_llvm_compiler *compil
                si_calculate_max_simd_waves(shader);
        }
 
-       if (sscreen->info.chip_class >= GFX9 && sel->type == PIPE_SHADER_GEOMETRY)
+       if (shader->key.as_ngg) {
+               assert(!shader->key.as_es && !shader->key.as_ls);
+               gfx10_ngg_calculate_subgroup_info(shader);
+       } else if (sscreen->info.chip_class >= GFX9 && sel->type == PIPE_SHADER_GEOMETRY) {
                gfx9_get_gs_info(shader->previous_stage_sel, sel, &shader->gs_info);
+       }
 
        si_fix_resource_usage(sscreen, shader);
-       si_shader_dump(sscreen, shader, debug, sel->info.processor,
-                      stderr, true);
+       si_shader_dump(sscreen, shader, debug, stderr, true);
 
        /* Upload. */
        if (!si_shader_binary_upload(sscreen, shader, 0)) {