* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Tom Stellard <thomas.stellard@amd.com>
- * Michel Dänzer <michel.daenzer@amd.com>
- * Christian König <christian.koenig@amd.com>
*/
#include "gallivm/lp_bld_const.h"
return LLVMBuildFPTrunc(builder, value, ctx->f32, "");
}
+static LLVMValueRef unpack_sint16(struct si_shader_context *ctx,
+ LLVMValueRef i32, unsigned index)
+{
+ assert(index <= 1);
+
+ if (index == 1)
+ return LLVMBuildAShr(ctx->ac.builder, i32,
+ LLVMConstInt(ctx->i32, 16, 0), "");
+
+ return LLVMBuildSExt(ctx->ac.builder,
+ LLVMBuildTrunc(ctx->ac.builder, i32,
+ ctx->ac.i16, ""),
+ ctx->i32, "");
+}
+
void si_llvm_load_input_vs(
struct si_shader_context *ctx,
unsigned input_index,
LLVMValueRef out[4])
{
+ unsigned vs_blit_property =
+ ctx->shader->selector->info.properties[TGSI_PROPERTY_VS_BLIT_SGPRS];
+
+ if (vs_blit_property) {
+ LLVMValueRef vertex_id = ctx->abi.vertex_id;
+ LLVMValueRef sel_x1 = LLVMBuildICmp(ctx->ac.builder,
+ LLVMIntULE, vertex_id,
+ ctx->i32_1, "");
+ /* Use LLVMIntNE, because we have 3 vertices and only
+ * the middle one should use y2.
+ */
+ LLVMValueRef sel_y1 = LLVMBuildICmp(ctx->ac.builder,
+ LLVMIntNE, vertex_id,
+ ctx->i32_1, "");
+
+ if (input_index == 0) {
+ /* Position: */
+ LLVMValueRef x1y1 = LLVMGetParam(ctx->main_fn,
+ ctx->param_vs_blit_inputs);
+ LLVMValueRef x2y2 = LLVMGetParam(ctx->main_fn,
+ ctx->param_vs_blit_inputs + 1);
+
+ LLVMValueRef x1 = unpack_sint16(ctx, x1y1, 0);
+ LLVMValueRef y1 = unpack_sint16(ctx, x1y1, 1);
+ LLVMValueRef x2 = unpack_sint16(ctx, x2y2, 0);
+ LLVMValueRef y2 = unpack_sint16(ctx, x2y2, 1);
+
+ LLVMValueRef x = LLVMBuildSelect(ctx->ac.builder, sel_x1,
+ x1, x2, "");
+ LLVMValueRef y = LLVMBuildSelect(ctx->ac.builder, sel_y1,
+ y1, y2, "");
+
+ out[0] = LLVMBuildSIToFP(ctx->ac.builder, x, ctx->f32, "");
+ out[1] = LLVMBuildSIToFP(ctx->ac.builder, y, ctx->f32, "");
+ out[2] = LLVMGetParam(ctx->main_fn,
+ ctx->param_vs_blit_inputs + 2);
+ out[3] = ctx->ac.f32_1;
+ return;
+ }
+
+ /* Color or texture coordinates: */
+ assert(input_index == 1);
+
+ if (vs_blit_property == SI_VS_BLIT_SGPRS_POS_COLOR) {
+ for (int i = 0; i < 4; i++) {
+ out[i] = LLVMGetParam(ctx->main_fn,
+ ctx->param_vs_blit_inputs + 3 + i);
+ }
+ } else {
+ assert(vs_blit_property == SI_VS_BLIT_SGPRS_POS_TEXCOORD);
+ LLVMValueRef x1 = LLVMGetParam(ctx->main_fn,
+ ctx->param_vs_blit_inputs + 3);
+ LLVMValueRef y1 = LLVMGetParam(ctx->main_fn,
+ ctx->param_vs_blit_inputs + 4);
+ LLVMValueRef x2 = LLVMGetParam(ctx->main_fn,
+ ctx->param_vs_blit_inputs + 5);
+ LLVMValueRef y2 = LLVMGetParam(ctx->main_fn,
+ ctx->param_vs_blit_inputs + 6);
+
+ out[0] = LLVMBuildSelect(ctx->ac.builder, sel_x1,
+ x1, x2, "");
+ out[1] = LLVMBuildSelect(ctx->ac.builder, sel_y1,
+ y1, y2, "");
+ out[2] = LLVMGetParam(ctx->main_fn,
+ ctx->param_vs_blit_inputs + 7);
+ out[3] = LLVMGetParam(ctx->main_fn,
+ ctx->param_vs_blit_inputs + 8);
+ }
+ return;
+ }
+
unsigned chan;
unsigned fix_fetch;
unsigned num_fetches;
t_offset = LLVMConstInt(ctx->i32, input_index, 0);
- t_list = ac_build_indexed_load_const(&ctx->ac, t_list_ptr, t_offset);
+ t_list = ac_build_load_to_sgpr(&ctx->ac, t_list_ptr, t_offset);
vertex_index = LLVMGetParam(ctx->main_fn,
ctx->param_vertex_index0 +
dw_addr = lp_build_add(&bld_base->uint_bld, dw_addr,
LLVMConstInt(ctx->i32, swizzle, 0));
- value = ac_build_indexed_load(&ctx->ac, ctx->lds, dw_addr, false);
+ value = ac_lds_load(&ctx->ac, dw_addr);
if (tgsi_type_is_64bit(type)) {
LLVMValueRef value2;
dw_addr = lp_build_add(&bld_base->uint_bld, dw_addr,
ctx->i32_1);
- value2 = ac_build_indexed_load(&ctx->ac, ctx->lds, dw_addr, false);
+ value2 = ac_lds_load(&ctx->ac, dw_addr);
return si_llvm_emit_fetch_64bit(bld_base, type, value, value2);
}
dw_addr = lp_build_add(&bld_base->uint_bld, dw_addr,
LLVMConstInt(ctx->i32, dw_offset_imm, 0));
- value = ac_to_integer(&ctx->ac, value);
- ac_build_indexed_store(&ctx->ac, ctx->lds,
- dw_addr, value);
+ ac_lds_store(&ctx->ac, dw_addr, value);
}
static LLVMValueRef desc_from_addr_base64k(struct si_shader_context *ctx,
/* Get the vertex offset parameter on GFX6. */
unsigned vtx_offset_param = reg->Dimension.Index;
- if (vtx_offset_param < 2) {
- vtx_offset_param += ctx->param_gs_vtx0_offset;
- } else {
- assert(vtx_offset_param < 6);
- vtx_offset_param += ctx->param_gs_vtx2_offset - 2;
- }
- vtx_offset = lp_build_mul_imm(uint,
- LLVMGetParam(ctx->main_fn,
- vtx_offset_param),
- 4);
+ LLVMValueRef gs_vtx_offset = ctx->gs_vtx_offset[vtx_offset_param];
+
+ vtx_offset = lp_build_mul_imm(uint, gs_vtx_offset, 4);
soffset = LLVMConstInt(ctx->i32, (param * 4 + swizzle) * 256, 0);
struct lp_build_context *uint_bld = &ctx->bld_base.uint_bld;
LLVMValueRef desc = LLVMGetParam(ctx->main_fn, ctx->param_rw_buffers);
LLVMValueRef buf_index = LLVMConstInt(ctx->i32, SI_PS_CONST_SAMPLE_POSITIONS, 0);
- LLVMValueRef resource = ac_build_indexed_load_const(&ctx->ac, desc, buf_index);
+ LLVMValueRef resource = ac_build_load_to_sgpr(&ctx->ac, desc, buf_index);
/* offset = sample_id * 8 (8 = 2 floats containing samplepos.xy) */
LLVMValueRef offset0 = lp_build_mul_imm(uint_bld, sample_id, 8);
LLVMValueRef coord[4] = {
LLVMGetParam(ctx->main_fn, ctx->param_tes_u),
LLVMGetParam(ctx->main_fn, ctx->param_tes_v),
- bld->zero,
- bld->zero
+ ctx->ac.f32_0,
+ ctx->ac.f32_0
};
/* For triangles, the vector should be (u, v, 1-u-v). */
if (ctx->shader->selector->info.properties[TGSI_PROPERTY_TES_PRIM_MODE] ==
PIPE_PRIM_TRIANGLES)
- coord[2] = lp_build_sub(bld, bld->one,
+ coord[2] = lp_build_sub(bld, ctx->ac.f32_1,
lp_build_add(bld, coord[0], coord[1]));
value = lp_build_gather_values(&ctx->gallivm, coord, 4);
slot = LLVMConstInt(ctx->i32, SI_HS_CONST_DEFAULT_TESS_LEVELS, 0);
buf = LLVMGetParam(ctx->main_fn, ctx->param_rw_buffers);
- buf = ac_build_indexed_load_const(&ctx->ac, buf, slot);
+ buf = ac_build_load_to_sgpr(&ctx->ac, buf, slot);
offset = decl->Semantic.Name == TGSI_SEMANTIC_DEFAULT_TESSINNER_SI ? 4 : 0;
for (i = 0; i < 4; i++)
LLVMValueRef list_ptr = LLVMGetParam(ctx->main_fn,
ctx->param_const_and_shader_buffers);
- return ac_build_indexed_load_const(&ctx->ac, list_ptr,
- LLVMConstInt(ctx->i32, si_get_constbuf_slot(i), 0));
+ return ac_build_load_to_sgpr(&ctx->ac, list_ptr,
+ LLVMConstInt(ctx->i32, si_get_constbuf_slot(i), 0));
}
static LLVMValueRef load_ubo(struct ac_shader_abi *abi, LLVMValueRef index)
index = LLVMBuildAdd(ctx->ac.builder, index,
LLVMConstInt(ctx->i32, SI_NUM_SHADER_BUFFERS, 0), "");
- return ac_build_indexed_load_const(&ctx->ac, ptr, index);
+ return ac_build_load_to_sgpr(&ctx->ac, ptr, index);
}
static LLVMValueRef
LLVMConstInt(ctx->i32, SI_NUM_SHADER_BUFFERS - 1, 0),
index, "");
- return ac_build_indexed_load_const(&ctx->ac, rsrc_ptr, index);
+ return ac_build_load_to_sgpr(&ctx->ac, rsrc_ptr, index);
}
static LLVMValueRef fetch_constant(
unsigned swizzle)
{
struct si_shader_context *ctx = si_shader_context(bld_base);
+ struct si_shader_selector *sel = ctx->shader->selector;
const struct tgsi_ind_register *ireg = ®->Indirect;
unsigned buf, idx;
LLVMValueRef addr, bufp;
- LLVMValueRef result;
if (swizzle == LP_CHAN_ALL) {
unsigned chan;
return lp_build_gather_values(&ctx->gallivm, values, 4);
}
+ /* Split 64-bit loads. */
+ if (tgsi_type_is_64bit(type)) {
+ LLVMValueRef lo, hi;
+
+ lo = fetch_constant(bld_base, reg, TGSI_TYPE_UNSIGNED, swizzle);
+ hi = fetch_constant(bld_base, reg, TGSI_TYPE_UNSIGNED, swizzle + 1);
+ return si_llvm_emit_fetch_64bit(bld_base, type, lo, hi);
+ }
+
+ idx = reg->Register.Index * 4 + swizzle;
+ if (reg->Register.Indirect) {
+ addr = si_get_indirect_index(ctx, ireg, 16, idx * 4);
+ } else {
+ addr = LLVMConstInt(ctx->i32, idx * 4, 0);
+ }
+
+ /* Fast path when user data SGPRs point to constant buffer 0 directly. */
+ if (sel->info.const_buffers_declared == 1 &&
+ sel->info.shader_buffers_declared == 0) {
+ LLVMValueRef ptr =
+ LLVMGetParam(ctx->main_fn, ctx->param_const_and_shader_buffers);
+
+ /* This enables use of s_load_dword and flat_load_dword for const buffer 0
+ * loads, and up to x4 load opcode merging. However, it leads to horrible
+ * code reducing SIMD wave occupancy from 8 to 2 in many cases.
+ *
+ * Using s_buffer_load_dword (x1) seems to be the best option right now.
+ *
+ * LLVM 5.0 on SI doesn't insert a required s_nop between SALU setting
+ * a descriptor and s_buffer_load_dword using it, so we can't expand
+ * the pointer into a full descriptor like below. We have to use
+ * s_load_dword instead. The only case when LLVM 5.0 would select
+ * s_buffer_load_dword (that we have to prevent) is when we use use
+ * a literal offset where we don't need bounds checking.
+ */
+ if (ctx->screen->b.chip_class == SI &&
+ HAVE_LLVM < 0x0600 &&
+ !reg->Register.Indirect) {
+ addr = LLVMBuildLShr(ctx->ac.builder, addr, LLVMConstInt(ctx->i32, 2, 0), "");
+ LLVMValueRef result = ac_build_load_invariant(&ctx->ac, ptr, addr);
+ return bitcast(bld_base, type, result);
+ }
+
+ /* Do the bounds checking with a descriptor, because
+ * doing computation and manual bounds checking of 64-bit
+ * addresses generates horrible VALU code with very high
+ * VGPR usage and very low SIMD occupancy.
+ */
+ ptr = LLVMBuildPtrToInt(ctx->ac.builder, ptr, ctx->i64, "");
+ ptr = LLVMBuildBitCast(ctx->ac.builder, ptr, ctx->v2i32, "");
+
+ LLVMValueRef desc_elems[] = {
+ LLVMBuildExtractElement(ctx->ac.builder, ptr, ctx->i32_0, ""),
+ LLVMBuildExtractElement(ctx->ac.builder, ptr, ctx->i32_1, ""),
+ LLVMConstInt(ctx->i32, (sel->info.const_file_max[0] + 1) * 16, 0),
+ LLVMConstInt(ctx->i32,
+ S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X) |
+ S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y) |
+ S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z) |
+ S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W) |
+ S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) |
+ S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32), 0)
+ };
+ LLVMValueRef desc = ac_build_gather_values(&ctx->ac, desc_elems, 4);
+ LLVMValueRef result = buffer_load_const(ctx, desc, addr);
+ return bitcast(bld_base, type, result);
+ }
+
assert(reg->Register.Dimension);
buf = reg->Dimension.Index;
- idx = reg->Register.Index * 4 + swizzle;
if (reg->Dimension.Indirect) {
LLVMValueRef ptr = LLVMGetParam(ctx->main_fn, ctx->param_const_and_shader_buffers);
ctx->num_const_buffers);
index = LLVMBuildAdd(ctx->ac.builder, index,
LLVMConstInt(ctx->i32, SI_NUM_SHADER_BUFFERS, 0), "");
- bufp = ac_build_indexed_load_const(&ctx->ac, ptr, index);
+ bufp = ac_build_load_to_sgpr(&ctx->ac, ptr, index);
} else
bufp = load_const_buffer_desc(ctx, buf);
- if (reg->Register.Indirect) {
- addr = si_get_indirect_index(ctx, ireg, 16, idx * 4);
- } else {
- addr = LLVMConstInt(ctx->i32, idx * 4, 0);
- }
-
- result = buffer_load_const(ctx, bufp, addr);
-
- if (!tgsi_type_is_64bit(type))
- result = bitcast(bld_base, type, result);
- else {
- LLVMValueRef addr2, result2;
-
- addr2 = lp_build_add(&bld_base->uint_bld, addr,
- LLVMConstInt(ctx->i32, 4, 0));
- result2 = buffer_load_const(ctx, bufp, addr2);
-
- result = si_llvm_emit_fetch_64bit(bld_base, type,
- result, result2);
- }
- return result;
+ return bitcast(bld_base, type, buffer_load_const(ctx, bufp, addr));
}
/* Upper 16 bits must be zero. */
val[chan] = LLVMBuildFAdd(builder, val[chan],
LLVMBuildSelect(builder,
LLVMBuildFCmp(builder, LLVMRealOGE,
- val[chan], base->zero, ""),
+ val[chan], ctx->ac.f32_0, ""),
LLVMConstReal(ctx->f32, 0.5),
LLVMConstReal(ctx->f32, -0.5), ""), "");
val[chan] = LLVMBuildFPToSI(builder, val[chan], ctx->i32, "");
struct si_shader_context *ctx = si_shader_context(bld_base);
if (ctx->shader->key.part.ps.epilog.alpha_func != PIPE_FUNC_NEVER) {
+ static LLVMRealPredicate cond_map[PIPE_FUNC_ALWAYS + 1] = {
+ [PIPE_FUNC_LESS] = LLVMRealOLT,
+ [PIPE_FUNC_EQUAL] = LLVMRealOEQ,
+ [PIPE_FUNC_LEQUAL] = LLVMRealOLE,
+ [PIPE_FUNC_GREATER] = LLVMRealOGT,
+ [PIPE_FUNC_NOTEQUAL] = LLVMRealONE,
+ [PIPE_FUNC_GEQUAL] = LLVMRealOGE,
+ };
+ LLVMRealPredicate cond = cond_map[ctx->shader->key.part.ps.epilog.alpha_func];
+ assert(cond);
+
LLVMValueRef alpha_ref = LLVMGetParam(ctx->main_fn,
SI_PARAM_ALPHA_REF);
-
LLVMValueRef alpha_pass =
- lp_build_cmp(&bld_base->base,
- ctx->shader->key.part.ps.epilog.alpha_func,
- alpha, alpha_ref);
- LLVMValueRef arg =
- lp_build_select(&bld_base->base,
- alpha_pass,
- LLVMConstReal(ctx->f32, 1.0f),
- LLVMConstReal(ctx->f32, -1.0f));
-
- ac_build_kill(&ctx->ac, arg);
+ LLVMBuildFCmp(ctx->ac.builder, cond, alpha, alpha_ref, "");
+ ac_build_kill_if_false(&ctx->ac, alpha_pass);
} else {
- ac_build_kill(&ctx->ac, NULL);
+ ac_build_kill_if_false(&ctx->ac, LLVMConstInt(ctx->i1, 0, 0));
}
}
LLVMValueRef ptr = LLVMGetParam(ctx->main_fn, ctx->param_rw_buffers);
LLVMValueRef constbuf_index = LLVMConstInt(ctx->i32,
SI_VS_CONST_CLIP_PLANES, 0);
- LLVMValueRef const_resource = ac_build_indexed_load_const(&ctx->ac, ptr, constbuf_index);
+ LLVMValueRef const_resource = ac_build_load_to_sgpr(&ctx->ac, ptr, constbuf_index);
for (reg_index = 0; reg_index < 2; reg_index ++) {
struct ac_export_args *args = &pos[2 + reg_index];
LLVMValueRef offset = LLVMConstInt(ctx->i32,
SI_VS_STREAMOUT_BUF0 + i, 0);
- so_buffers[i] = ac_build_indexed_load_const(&ctx->ac, buf_ptr, offset);
+ so_buffers[i] = ac_build_load_to_sgpr(&ctx->ac, buf_ptr, offset);
LLVMValueRef so_offset = LLVMGetParam(ctx->main_fn,
ctx->param_streamout_offset[i]);
{
struct si_shader_context *ctx = si_shader_context(bld_base);
struct si_shader *shader = ctx->shader;
- struct lp_build_context *base = &bld_base->base;
struct ac_export_args pos_args[4] = {};
LLVMValueRef psize_value = NULL, edgeflag_value = NULL, layer_value = NULL, viewport_index_value = NULL;
unsigned pos_idx;
pos_args[0].done = 0; /* last export? */
pos_args[0].target = V_008DFC_SQ_EXP_POS;
pos_args[0].compr = 0; /* COMPR flag */
- pos_args[0].out[0] = base->zero; /* X */
- pos_args[0].out[1] = base->zero; /* Y */
- pos_args[0].out[2] = base->zero; /* Z */
- pos_args[0].out[3] = base->one; /* W */
+ pos_args[0].out[0] = ctx->ac.f32_0; /* X */
+ pos_args[0].out[1] = ctx->ac.f32_0; /* Y */
+ pos_args[0].out[2] = ctx->ac.f32_0; /* Z */
+ pos_args[0].out[3] = ctx->ac.f32_1; /* W */
}
/* Write the misc vector (point size, edgeflag, layer, viewport). */
pos_args[1].done = 0; /* last export? */
pos_args[1].target = V_008DFC_SQ_EXP_POS + 1;
pos_args[1].compr = 0; /* COMPR flag */
- pos_args[1].out[0] = base->zero; /* X */
- pos_args[1].out[1] = base->zero; /* Y */
- pos_args[1].out[2] = base->zero; /* Z */
- pos_args[1].out[3] = base->zero; /* W */
+ pos_args[1].out[0] = ctx->ac.f32_0; /* X */
+ pos_args[1].out[1] = ctx->ac.f32_0; /* Y */
+ pos_args[1].out[2] = ctx->ac.f32_0; /* Z */
+ pos_args[1].out[3] = ctx->ac.f32_0; /* W */
if (shader->selector->info.writes_psize)
pos_args[1].out[0] = psize_value;
{
LLVMValueRef ret = ctx->return_value;
- ret = si_insert_input_ptr_as_2xi32(ctx, ret, ctx->param_rw_buffers, 0);
ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_offchip_offset, 2);
ret = si_insert_input_ret(ctx, ret, ctx->param_merged_wave_info, 3);
ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_factor_offset, 4);
ret = si_insert_input_ret(ctx, ret, ctx->param_merged_scratch_offset, 5);
+
+ ret = si_insert_input_ptr_as_2xi32(ctx, ret, ctx->param_rw_buffers,
+ 8 + SI_SGPR_RW_BUFFERS);
ret = si_insert_input_ptr_as_2xi32(ctx, ret,
ctx->param_bindless_samplers_and_images,
8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES);
{
LLVMValueRef ret = ctx->return_value;
- ret = si_insert_input_ptr_as_2xi32(ctx, ret, ctx->param_rw_buffers, 0);
ret = si_insert_input_ret(ctx, ret, ctx->param_gs2vs_offset, 2);
ret = si_insert_input_ret(ctx, ret, ctx->param_merged_wave_info, 3);
-
ret = si_insert_input_ret(ctx, ret, ctx->param_merged_scratch_offset, 5);
+
+ ret = si_insert_input_ptr_as_2xi32(ctx, ret, ctx->param_rw_buffers,
+ 8 + SI_SGPR_RW_BUFFERS);
ret = si_insert_input_ptr_as_2xi32(ctx, ret,
ctx->param_bindless_samplers_and_images,
8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES);
bool is_last, struct si_ps_exports *exp)
{
struct si_shader_context *ctx = si_shader_context(bld_base);
- struct lp_build_context *base = &bld_base->base;
int i;
/* Clamp color */
/* Alpha to one */
if (ctx->shader->key.part.ps.epilog.alpha_to_one)
- color[3] = base->one;
+ color[3] = ctx->ac.f32_1;
/* Alpha test */
if (index == 0 &&
LLVMValueRef ret;
if (ctx->postponed_kill)
- ac_build_kill(&ctx->ac, LLVMBuildLoad(builder, ctx->postponed_kill, ""));
+ ac_build_kill_if_false(&ctx->ac, LLVMBuildLoad(builder, ctx->postponed_kill, ""));
/* Read the output values. */
for (i = 0; i < info->num_outputs; i++) {
}
/* Emit one vertex from the geometry shader */
-static void si_llvm_emit_vertex(
- const struct lp_build_tgsi_action *action,
- struct lp_build_tgsi_context *bld_base,
- struct lp_build_emit_data *emit_data)
+static void si_llvm_emit_vertex(struct ac_shader_abi *abi,
+ unsigned stream,
+ LLVMValueRef *addrs)
{
- struct si_shader_context *ctx = si_shader_context(bld_base);
- struct lp_build_context *uint = &bld_base->uint_bld;
+ struct si_shader_context *ctx = si_shader_context_from_abi(abi);
+ struct tgsi_shader_info *info = &ctx->shader->selector->info;
+ struct lp_build_context *uint = &ctx->bld_base.uint_bld;
struct si_shader *shader = ctx->shader;
- struct tgsi_shader_info *info = &shader->selector->info;
struct lp_build_if_state if_state;
LLVMValueRef soffset = LLVMGetParam(ctx->main_fn,
ctx->param_gs2vs_offset);
LLVMValueRef gs_next_vertex;
- LLVMValueRef can_emit, kill;
+ LLVMValueRef can_emit;
unsigned chan, offset;
int i;
- unsigned stream;
-
- stream = si_llvm_get_stream(bld_base, emit_data);
/* Write vertex attribute values to GSVS ring */
gs_next_vertex = LLVMBuildLoad(ctx->ac.builder,
bool use_kill = !info->writes_memory;
if (use_kill) {
- kill = lp_build_select(&bld_base->base, can_emit,
- LLVMConstReal(ctx->f32, 1.0f),
- LLVMConstReal(ctx->f32, -1.0f));
-
- ac_build_kill(&ctx->ac, kill);
+ ac_build_kill_if_false(&ctx->ac, can_emit);
} else {
lp_build_if(&if_state, &ctx->gallivm, can_emit);
}
offset = 0;
for (i = 0; i < info->num_outputs; i++) {
- LLVMValueRef *out_ptr = ctx->outputs[i];
-
for (chan = 0; chan < 4; chan++) {
if (!(info->output_usagemask[i] & (1 << chan)) ||
((info->output_streams[i] >> (2 * chan)) & 3) != stream)
continue;
- LLVMValueRef out_val = LLVMBuildLoad(ctx->ac.builder, out_ptr[chan], "");
+ LLVMValueRef out_val = LLVMBuildLoad(ctx->ac.builder, addrs[4 * i + chan], "");
LLVMValueRef voffset =
LLVMConstInt(ctx->i32, offset *
shader->selector->gs_max_out_vertices, 0);
lp_build_endif(&if_state);
}
+/* Emit one vertex from the geometry shader */
+static void si_tgsi_emit_vertex(
+ const struct lp_build_tgsi_action *action,
+ struct lp_build_tgsi_context *bld_base,
+ struct lp_build_emit_data *emit_data)
+{
+ struct si_shader_context *ctx = si_shader_context(bld_base);
+ unsigned stream = si_llvm_get_stream(bld_base, emit_data);
+
+ si_llvm_emit_vertex(&ctx->abi, stream, ctx->outputs[0]);
+}
+
/* Cut one primitive from the geometry shader */
static void si_llvm_emit_primitive(
const struct lp_build_tgsi_action *action,
"no-signed-zeros-fp-math",
"true");
- if (ctx->screen->b.debug_flags & DBG_UNSAFE_MATH) {
+ if (ctx->screen->b.debug_flags & DBG(UNSAFE_MATH)) {
/* These were copied from some LLVM test. */
LLVMAddTargetDependentFunctionAttr(ctx->main_fn,
"less-precise-fpmad",
}
}
-static void declare_lds_as_pointer(struct si_shader_context *ctx)
-{
- unsigned lds_size = ctx->screen->b.chip_class >= CIK ? 65536 : 32768;
- ctx->lds = LLVMBuildIntToPtr(ctx->ac.builder, ctx->i32_0,
- LLVMPointerType(LLVMArrayType(ctx->i32, lds_size / 4), LOCAL_ADDR_SPACE),
- "lds");
-}
-
static unsigned si_get_max_workgroup_size(const struct si_shader *shader)
{
switch (shader->selector->type) {
struct si_function_info *fninfo,
bool assign_params)
{
+ LLVMTypeRef const_shader_buf_type;
+
+ if (ctx->shader->selector->info.const_buffers_declared == 1 &&
+ ctx->shader->selector->info.shader_buffers_declared == 0)
+ const_shader_buf_type = ctx->f32;
+ else
+ const_shader_buf_type = ctx->v4i32;
+
unsigned const_and_shader_buffers =
add_arg(fninfo, ARG_SGPR,
- si_const_array(ctx->v4i32,
- SI_NUM_SHADER_BUFFERS + SI_NUM_CONST_BUFFERS));
+ si_const_array(const_shader_buf_type, 0));
+
unsigned samplers_and_images =
add_arg(fninfo, ARG_SGPR,
si_const_array(ctx->v8i32,
}
}
-static void declare_default_desc_pointers(struct si_shader_context *ctx,
- struct si_function_info *fninfo)
+static void declare_global_desc_pointers(struct si_shader_context *ctx,
+ struct si_function_info *fninfo)
{
ctx->param_rw_buffers = add_arg(fninfo, ARG_SGPR,
si_const_array(ctx->v4i32, SI_NUM_RW_BUFFERS));
ctx->param_bindless_samplers_and_images = add_arg(fninfo, ARG_SGPR,
si_const_array(ctx->v8i32, 0));
- declare_per_stage_desc_pointers(ctx, fninfo, true);
}
static void declare_vs_specific_input_sgprs(struct si_shader_context *ctx,
unsigned num_returns = 0;
unsigned num_prolog_vgprs = 0;
unsigned type = ctx->type;
+ unsigned vs_blit_property =
+ shader->selector->info.properties[TGSI_PROPERTY_VS_BLIT_SGPRS];
si_init_function_info(&fninfo);
switch (type) {
case PIPE_SHADER_VERTEX:
- declare_default_desc_pointers(ctx, &fninfo);
+ declare_global_desc_pointers(ctx, &fninfo);
+
+ if (vs_blit_property) {
+ ctx->param_vs_blit_inputs = fninfo.num_params;
+ add_arg(&fninfo, ARG_SGPR, ctx->i32); /* i16 x1, y1 */
+ add_arg(&fninfo, ARG_SGPR, ctx->i32); /* i16 x2, y2 */
+ add_arg(&fninfo, ARG_SGPR, ctx->f32); /* depth */
+
+ if (vs_blit_property == SI_VS_BLIT_SGPRS_POS_COLOR) {
+ add_arg(&fninfo, ARG_SGPR, ctx->f32); /* color0 */
+ add_arg(&fninfo, ARG_SGPR, ctx->f32); /* color1 */
+ add_arg(&fninfo, ARG_SGPR, ctx->f32); /* color2 */
+ add_arg(&fninfo, ARG_SGPR, ctx->f32); /* color3 */
+ } else if (vs_blit_property == SI_VS_BLIT_SGPRS_POS_TEXCOORD) {
+ add_arg(&fninfo, ARG_SGPR, ctx->f32); /* texcoord.x1 */
+ add_arg(&fninfo, ARG_SGPR, ctx->f32); /* texcoord.y1 */
+ add_arg(&fninfo, ARG_SGPR, ctx->f32); /* texcoord.x2 */
+ add_arg(&fninfo, ARG_SGPR, ctx->f32); /* texcoord.y2 */
+ add_arg(&fninfo, ARG_SGPR, ctx->f32); /* texcoord.z */
+ add_arg(&fninfo, ARG_SGPR, ctx->f32); /* texcoord.w */
+ }
+
+ /* VGPRs */
+ declare_vs_input_vgprs(ctx, &fninfo, &num_prolog_vgprs);
+ break;
+ }
+
+ declare_per_stage_desc_pointers(ctx, &fninfo, true);
declare_vs_specific_input_sgprs(ctx, &fninfo);
if (shader->key.as_es) {
break;
case PIPE_SHADER_TESS_CTRL: /* SI-CI-VI */
- declare_default_desc_pointers(ctx, &fninfo);
+ declare_global_desc_pointers(ctx, &fninfo);
+ declare_per_stage_desc_pointers(ctx, &fninfo, true);
ctx->param_tcs_offchip_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_tcs_out_lds_offsets = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_tcs_out_lds_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
case SI_SHADER_MERGED_VERTEX_TESSCTRL:
/* Merged stages have 8 system SGPRs at the beginning. */
- ctx->param_rw_buffers = /* SPI_SHADER_USER_DATA_ADDR_LO_HS */
- add_arg(&fninfo, ARG_SGPR, si_const_array(ctx->v4i32, SI_NUM_RW_BUFFERS));
+ add_arg(&fninfo, ARG_SGPR, ctx->i32); /* SPI_SHADER_USER_DATA_ADDR_LO_HS */
+ add_arg(&fninfo, ARG_SGPR, ctx->i32); /* SPI_SHADER_USER_DATA_ADDR_HI_HS */
ctx->param_tcs_offchip_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_merged_wave_info = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_tcs_factor_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused */
add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused */
- add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused */
- add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused */
-
- ctx->param_bindless_samplers_and_images =
- add_arg(&fninfo, ARG_SGPR, si_const_array(ctx->v8i32, 0));
-
+ declare_global_desc_pointers(ctx, &fninfo);
declare_per_stage_desc_pointers(ctx, &fninfo,
ctx->type == PIPE_SHADER_VERTEX);
declare_vs_specific_input_sgprs(ctx, &fninfo);
case SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY:
/* Merged stages have 8 system SGPRs at the beginning. */
- ctx->param_rw_buffers = /* SPI_SHADER_USER_DATA_ADDR_LO_GS */
- add_arg(&fninfo, ARG_SGPR, si_const_array(ctx->v4i32, SI_NUM_RW_BUFFERS));
+ add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused (SPI_SHADER_USER_DATA_ADDR_LO_GS) */
+ add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused (SPI_SHADER_USER_DATA_ADDR_HI_GS) */
ctx->param_gs2vs_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_merged_wave_info = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_tcs_offchip_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused (SPI_SHADER_PGM_LO/HI_GS << 8) */
add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused (SPI_SHADER_PGM_LO/HI_GS >> 24) */
- add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused */
- add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused */
-
- ctx->param_bindless_samplers_and_images =
- add_arg(&fninfo, ARG_SGPR, si_const_array(ctx->v8i32, 0));
-
+ declare_global_desc_pointers(ctx, &fninfo);
declare_per_stage_desc_pointers(ctx, &fninfo,
(ctx->type == PIPE_SHADER_VERTEX ||
ctx->type == PIPE_SHADER_TESS_EVAL));
break;
case PIPE_SHADER_TESS_EVAL:
- declare_default_desc_pointers(ctx, &fninfo);
+ declare_global_desc_pointers(ctx, &fninfo);
+ declare_per_stage_desc_pointers(ctx, &fninfo, true);
ctx->param_tcs_offchip_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_tcs_offchip_addr_base64k = add_arg(&fninfo, ARG_SGPR, ctx->i32);
break;
case PIPE_SHADER_GEOMETRY:
- declare_default_desc_pointers(ctx, &fninfo);
+ declare_global_desc_pointers(ctx, &fninfo);
+ declare_per_stage_desc_pointers(ctx, &fninfo, true);
ctx->param_gs2vs_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_gs_wave_id = add_arg(&fninfo, ARG_SGPR, ctx->i32);
/* VGPRs */
- ctx->param_gs_vtx0_offset = add_arg(&fninfo, ARG_VGPR, ctx->i32);
- ctx->param_gs_vtx1_offset = add_arg(&fninfo, ARG_VGPR, ctx->i32);
+ add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->gs_vtx_offset[0]);
+ add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->gs_vtx_offset[1]);
ctx->param_gs_prim_id = add_arg(&fninfo, ARG_VGPR, ctx->i32);
- ctx->param_gs_vtx2_offset = add_arg(&fninfo, ARG_VGPR, ctx->i32);
- ctx->param_gs_vtx3_offset = add_arg(&fninfo, ARG_VGPR, ctx->i32);
- ctx->param_gs_vtx4_offset = add_arg(&fninfo, ARG_VGPR, ctx->i32);
- ctx->param_gs_vtx5_offset = add_arg(&fninfo, ARG_VGPR, ctx->i32);
+ add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->gs_vtx_offset[2]);
+ add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->gs_vtx_offset[3]);
+ add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->gs_vtx_offset[4]);
+ add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->gs_vtx_offset[5]);
ctx->param_gs_instance_id = add_arg(&fninfo, ARG_VGPR, ctx->i32);
break;
case PIPE_SHADER_FRAGMENT:
- declare_default_desc_pointers(ctx, &fninfo);
+ declare_global_desc_pointers(ctx, &fninfo);
+ declare_per_stage_desc_pointers(ctx, &fninfo, true);
add_arg_checked(&fninfo, ARG_SGPR, ctx->f32, SI_PARAM_ALPHA_REF);
add_arg_checked(&fninfo, ARG_SGPR, ctx->i32, SI_PARAM_PRIM_MASK);
break;
case PIPE_SHADER_COMPUTE:
- declare_default_desc_pointers(ctx, &fninfo);
+ declare_global_desc_pointers(ctx, &fninfo);
+ declare_per_stage_desc_pointers(ctx, &fninfo, true);
if (shader->selector->info.uses_grid_size)
ctx->param_grid_size = add_arg(&fninfo, ARG_SGPR, v3i32);
if (shader->selector->info.uses_block_size)
(ctx->screen->b.chip_class >= GFX9 &&
(shader->key.as_es ||
ctx->type == PIPE_SHADER_GEOMETRY)))
- declare_lds_as_pointer(ctx);
+ ac_declare_lds_as_pointer(&ctx->ac);
}
/**
LLVMValueRef offset = LLVMConstInt(ctx->i32, ring, 0);
ctx->esgs_ring =
- ac_build_indexed_load_const(&ctx->ac, buf_ptr, offset);
+ ac_build_load_to_sgpr(&ctx->ac, buf_ptr, offset);
}
if (ctx->shader->is_gs_copy_shader) {
LLVMValueRef offset = LLVMConstInt(ctx->i32, SI_RING_GSVS, 0);
ctx->gsvs_ring[0] =
- ac_build_indexed_load_const(&ctx->ac, buf_ptr, offset);
+ ac_build_load_to_sgpr(&ctx->ac, buf_ptr, offset);
} else if (ctx->type == PIPE_SHADER_GEOMETRY) {
const struct si_shader_selector *sel = ctx->shader->selector;
LLVMValueRef offset = LLVMConstInt(ctx->i32, SI_RING_GSVS, 0);
LLVMValueRef base_ring;
- base_ring = ac_build_indexed_load_const(&ctx->ac, buf_ptr, offset);
+ base_ring = ac_build_load_to_sgpr(&ctx->ac, buf_ptr, offset);
/* The conceptual layout of the GSVS ring is
* v0c0 .. vLv0 v0c1 .. vLc1 ..
/* Load the buffer descriptor. */
slot = LLVMConstInt(ctx->i32, SI_PS_CONST_POLY_STIPPLE, 0);
- desc = ac_build_indexed_load_const(&ctx->ac, param_rw_buffers, slot);
+ desc = ac_build_load_to_sgpr(&ctx->ac, param_rw_buffers, slot);
/* The stipple pattern is 32x32, each row has 32 bits. */
offset = LLVMBuildMul(builder, address[1],
row = ac_to_integer(&ctx->ac, row);
bit = LLVMBuildLShr(builder, row, address[0], "");
bit = LLVMBuildTrunc(builder, bit, ctx->i1, "");
-
- /* The intrinsic kills the thread if arg < 0. */
- bit = LLVMBuildSelect(builder, bit, LLVMConstReal(ctx->f32, 0),
- LLVMConstReal(ctx->f32, -1), "");
- ac_build_kill(&ctx->ac, bit);
+ ac_build_kill_if_false(&ctx->ac, bit);
}
void si_shader_binary_read_config(struct ac_shader_binary *binary,
if (!check_debug_option ||
(si_can_dump_shader(&sscreen->b, processor) &&
- !(sscreen->b.debug_flags & DBG_NO_ASM))) {
+ !(sscreen->b.debug_flags & DBG(NO_ASM)))) {
fprintf(file, "\n%s:\n", si_get_shader_name(shader, processor));
if (shader->prolog)
if (si_can_dump_shader(&sscreen->b, processor)) {
fprintf(stderr, "radeonsi: Compiling shader %d\n", count);
- if (!(sscreen->b.debug_flags & (DBG_NO_IR | DBG_PREOPT_IR))) {
+ if (!(sscreen->b.debug_flags & (DBG(NO_IR) | DBG(PREOPT_IR)))) {
fprintf(stderr, "%s LLVM IR:\n\n", name);
ac_dump_module(mod);
fprintf(stderr, "\n");
return NULL;
}
+ /* We can leave the fence as permanently signaled because the GS copy
+ * shader only becomes visible globally after it has been compiled. */
+ util_queue_fence_init(&shader->ready);
shader->selector = gs_selector;
shader->is_gs_copy_shader = true;
bld_base->op_actions[TGSI_OPCODE_READ_INVOC].fetch_args = read_invoc_fetch_args;
bld_base->op_actions[TGSI_OPCODE_READ_INVOC].emit = read_lane_emit;
- bld_base->op_actions[TGSI_OPCODE_EMIT].emit = si_llvm_emit_vertex;
+ bld_base->op_actions[TGSI_OPCODE_EMIT].emit = si_tgsi_emit_vertex;
bld_base->op_actions[TGSI_OPCODE_ENDPRIM].emit = si_llvm_emit_primitive;
bld_base->op_actions[TGSI_OPCODE_BARRIER].emit = si_llvm_emit_barrier;
}
break;
case PIPE_SHADER_GEOMETRY:
bld_base->emit_fetch_funcs[TGSI_FILE_INPUT] = fetch_input_gs;
+ ctx->abi.emit_vertex = si_llvm_emit_vertex;
bld_base->emit_epilogue = si_llvm_emit_gs_epilogue;
break;
case PIPE_SHADER_FRAGMENT:
}
}
- if (ctx->type == PIPE_SHADER_FRAGMENT && sel->info.uses_kill &&
- ctx->screen->b.debug_flags & DBG_FS_CORRECT_DERIVS_AFTER_KILL) {
- /* This is initialized to 0.0 = not kill. */
- ctx->postponed_kill = lp_build_alloca(&ctx->gallivm, ctx->f32, "");
+ if (sel->force_correct_derivs_after_kill) {
+ ctx->postponed_kill = lp_build_alloca_undef(&ctx->gallivm, ctx->i1, "");
+ /* true = don't kill. */
+ LLVMBuildStore(ctx->ac.builder, LLVMConstInt(ctx->i1, 1, 0),
+ ctx->postponed_kill);
}
if (sel->tokens) {
/* Dump TGSI code before doing TGSI->LLVM conversion in case the
* conversion fails. */
if (si_can_dump_shader(&sscreen->b, sel->info.processor) &&
- !(sscreen->b.debug_flags & DBG_NO_TGSI)) {
+ !(sscreen->b.debug_flags & DBG(NO_TGSI))) {
if (sel->tokens)
tgsi_dump(sel->tokens, 0);
else
si_init_exec_from_input(ctx, 3, 0);
if (key->vs_prolog.as_ls &&
- (ctx->screen->b.family == CHIP_VEGA10 ||
- ctx->screen->b.family == CHIP_RAVEN)) {
+ ctx->screen->has_ls_vgpr_init_bug) {
/* If there are no HS threads, SPI loads the LS VGPRs
* starting at VGPR 0. Shift them back to where they
* belong.
LLVMValueRef buf_index =
LLVMConstInt(ctx->i32, SI_VS_CONST_INSTANCE_DIVISORS, 0);
instance_divisor_constbuf =
- ac_build_indexed_load_const(&ctx->ac, list, buf_index);
+ ac_build_load_to_sgpr(&ctx->ac, list, buf_index);
}
for (i = 0; i <= key->vs_prolog.last_input; i++) {
/* Create the function. */
si_create_function(ctx, "tcs_epilog", NULL, 0, &fninfo,
ctx->screen->b.chip_class >= CIK ? 128 : 64);
- declare_lds_as_pointer(ctx);
+ ac_declare_lds_as_pointer(&ctx->ac);
func = ctx->main_fn;
LLVMValueRef invoc0_tess_factors[6];