radeonsi: remove useless #includes
[mesa.git] / src / gallium / drivers / radeonsi / si_shader.c
index 99d4f8188064f675026ab42a1ed97f4d7c1ae36c..49538e823f4ff84701e42e65c730d183ac358c06 100644 (file)
  * USE OR OTHER DEALINGS IN THE SOFTWARE.
  */
 
-#include <llvm/Config/llvm-config.h>
-
 #include "util/u_memory.h"
 #include "tgsi/tgsi_strings.h"
 #include "tgsi/tgsi_from_mesa.h"
 
 #include "ac_exp_param.h"
-#include "ac_shader_util.h"
 #include "ac_rtld.h"
-#include "ac_llvm_util.h"
 #include "si_shader_internal.h"
 #include "si_pipe.h"
 #include "sid.h"
@@ -45,25 +41,10 @@ static const char scratch_rsrc_dword0_symbol[] =
 static const char scratch_rsrc_dword1_symbol[] =
        "SCRATCH_RSRC_DWORD1";
 
-static void si_llvm_emit_barrier(struct si_shader_context *ctx);
-
 static void si_dump_shader_key(const struct si_shader *shader, FILE *f);
 
 static void si_build_vs_prolog_function(struct si_shader_context *ctx,
                                        union si_shader_part_key *key);
-static void si_build_tcs_epilog_function(struct si_shader_context *ctx,
-                                        union si_shader_part_key *key);
-static void si_fix_resource_usage(struct si_screen *sscreen,
-                                 struct si_shader *shader);
-
-static bool llvm_type_is_64bit(struct si_shader_context *ctx,
-                              LLVMTypeRef type)
-{
-       if (type == ctx->ac.i64 || type == ctx->ac.f64)
-               return true;
-
-       return false;
-}
 
 /** Whether the shader runs as a combination of multiple API shaders */
 static bool is_multi_part_shader(struct si_shader_context *ctx)
@@ -199,161 +180,6 @@ LLVMValueRef si_unpack_param(struct si_shader_context *ctx,
        return unpack_llvm_param(ctx, value, rshift, bitwidth);
 }
 
-static LLVMValueRef get_rel_patch_id(struct si_shader_context *ctx)
-{
-       switch (ctx->type) {
-       case PIPE_SHADER_TESS_CTRL:
-               return si_unpack_param(ctx, ctx->args.tcs_rel_ids, 0, 8);
-
-       case PIPE_SHADER_TESS_EVAL:
-               return ac_get_arg(&ctx->ac, ctx->tes_rel_patch_id);
-
-       default:
-               assert(0);
-               return NULL;
-       }
-}
-
-/* Tessellation shaders pass outputs to the next shader using LDS.
- *
- * LS outputs = TCS inputs
- * TCS outputs = TES inputs
- *
- * The LDS layout is:
- * - TCS inputs for patch 0
- * - TCS inputs for patch 1
- * - TCS inputs for patch 2            = get_tcs_in_current_patch_offset (if RelPatchID==2)
- * - ...
- * - TCS outputs for patch 0            = get_tcs_out_patch0_offset
- * - Per-patch TCS outputs for patch 0  = get_tcs_out_patch0_patch_data_offset
- * - TCS outputs for patch 1
- * - Per-patch TCS outputs for patch 1
- * - TCS outputs for patch 2            = get_tcs_out_current_patch_offset (if RelPatchID==2)
- * - Per-patch TCS outputs for patch 2  = get_tcs_out_current_patch_data_offset (if RelPatchID==2)
- * - ...
- *
- * All three shaders VS(LS), TCS, TES share the same LDS space.
- */
-
-static LLVMValueRef
-get_tcs_in_patch_stride(struct si_shader_context *ctx)
-{
-       return si_unpack_param(ctx, ctx->vs_state_bits, 11, 13);
-}
-
-static unsigned get_tcs_out_vertex_dw_stride_constant(struct si_shader_context *ctx)
-{
-       assert(ctx->type == PIPE_SHADER_TESS_CTRL);
-
-       if (ctx->shader->key.mono.u.ff_tcs_inputs_to_copy)
-               return util_last_bit64(ctx->shader->key.mono.u.ff_tcs_inputs_to_copy) * 4;
-
-       return util_last_bit64(ctx->shader->selector->outputs_written) * 4;
-}
-
-static LLVMValueRef get_tcs_out_vertex_dw_stride(struct si_shader_context *ctx)
-{
-       unsigned stride = get_tcs_out_vertex_dw_stride_constant(ctx);
-
-       return LLVMConstInt(ctx->i32, stride, 0);
-}
-
-static LLVMValueRef get_tcs_out_patch_stride(struct si_shader_context *ctx)
-{
-       if (ctx->shader->key.mono.u.ff_tcs_inputs_to_copy)
-               return si_unpack_param(ctx, ctx->tcs_out_lds_layout, 0, 13);
-
-       const struct si_shader_info *info = &ctx->shader->selector->info;
-       unsigned tcs_out_vertices = info->properties[TGSI_PROPERTY_TCS_VERTICES_OUT];
-       unsigned vertex_dw_stride = get_tcs_out_vertex_dw_stride_constant(ctx);
-       unsigned num_patch_outputs = util_last_bit64(ctx->shader->selector->patch_outputs_written);
-       unsigned patch_dw_stride = tcs_out_vertices * vertex_dw_stride +
-                                  num_patch_outputs * 4;
-       return LLVMConstInt(ctx->i32, patch_dw_stride, 0);
-}
-
-static LLVMValueRef
-get_tcs_out_patch0_offset(struct si_shader_context *ctx)
-{
-       return LLVMBuildMul(ctx->ac.builder,
-                           si_unpack_param(ctx, ctx->tcs_out_lds_offsets, 0, 16),
-                           LLVMConstInt(ctx->i32, 4, 0), "");
-}
-
-static LLVMValueRef
-get_tcs_out_patch0_patch_data_offset(struct si_shader_context *ctx)
-{
-       return LLVMBuildMul(ctx->ac.builder,
-                           si_unpack_param(ctx, ctx->tcs_out_lds_offsets, 16, 16),
-                           LLVMConstInt(ctx->i32, 4, 0), "");
-}
-
-static LLVMValueRef
-get_tcs_in_current_patch_offset(struct si_shader_context *ctx)
-{
-       LLVMValueRef patch_stride = get_tcs_in_patch_stride(ctx);
-       LLVMValueRef rel_patch_id = get_rel_patch_id(ctx);
-
-       return LLVMBuildMul(ctx->ac.builder, patch_stride, rel_patch_id, "");
-}
-
-static LLVMValueRef
-get_tcs_out_current_patch_offset(struct si_shader_context *ctx)
-{
-       LLVMValueRef patch0_offset = get_tcs_out_patch0_offset(ctx);
-       LLVMValueRef patch_stride = get_tcs_out_patch_stride(ctx);
-       LLVMValueRef rel_patch_id = get_rel_patch_id(ctx);
-
-       return ac_build_imad(&ctx->ac, patch_stride, rel_patch_id, patch0_offset);
-}
-
-static LLVMValueRef
-get_tcs_out_current_patch_data_offset(struct si_shader_context *ctx)
-{
-       LLVMValueRef patch0_patch_data_offset =
-               get_tcs_out_patch0_patch_data_offset(ctx);
-       LLVMValueRef patch_stride = get_tcs_out_patch_stride(ctx);
-       LLVMValueRef rel_patch_id = get_rel_patch_id(ctx);
-
-       return ac_build_imad(&ctx->ac, patch_stride, rel_patch_id, patch0_patch_data_offset);
-}
-
-static LLVMValueRef get_num_tcs_out_vertices(struct si_shader_context *ctx)
-{
-       unsigned tcs_out_vertices =
-               ctx->shader->selector ?
-               ctx->shader->selector->info.properties[TGSI_PROPERTY_TCS_VERTICES_OUT] : 0;
-
-       /* If !tcs_out_vertices, it's either the fixed-func TCS or the TCS epilog. */
-       if (ctx->type == PIPE_SHADER_TESS_CTRL && tcs_out_vertices)
-               return LLVMConstInt(ctx->i32, tcs_out_vertices, 0);
-
-       return si_unpack_param(ctx, ctx->tcs_offchip_layout, 6, 6);
-}
-
-static LLVMValueRef get_tcs_in_vertex_dw_stride(struct si_shader_context *ctx)
-{
-       unsigned stride;
-
-       switch (ctx->type) {
-       case PIPE_SHADER_VERTEX:
-               stride = ctx->shader->selector->lshs_vertex_stride / 4;
-               return LLVMConstInt(ctx->i32, stride, 0);
-
-       case PIPE_SHADER_TESS_CTRL:
-               if (ctx->screen->info.chip_class >= GFX9 &&
-                   ctx->shader->is_monolithic) {
-                       stride = ctx->shader->key.part.tcs.ls->lshs_vertex_stride / 4;
-                       return LLVMConstInt(ctx->i32, stride, 0);
-               }
-               return si_unpack_param(ctx, ctx->vs_state_bits, 24, 8);
-
-       default:
-               assert(0);
-               return NULL;
-       }
-}
-
 static LLVMValueRef unpack_sint16(struct si_shader_context *ctx,
                                 LLVMValueRef i32, unsigned index)
 {
@@ -596,634 +422,6 @@ LLVMValueRef si_get_primitive_id(struct si_shader_context *ctx,
        }
 }
 
-static LLVMValueRef get_dw_address_from_generic_indices(struct si_shader_context *ctx,
-                                                       LLVMValueRef vertex_dw_stride,
-                                                       LLVMValueRef base_addr,
-                                                       LLVMValueRef vertex_index,
-                                                       LLVMValueRef param_index,
-                                                       ubyte name, ubyte index)
-{
-       if (vertex_dw_stride) {
-               base_addr = ac_build_imad(&ctx->ac, vertex_index,
-                                         vertex_dw_stride, base_addr);
-       }
-
-       if (param_index) {
-               base_addr = ac_build_imad(&ctx->ac, param_index,
-                                         LLVMConstInt(ctx->i32, 4, 0), base_addr);
-       }
-
-       int param = name == TGSI_SEMANTIC_PATCH ||
-                   name == TGSI_SEMANTIC_TESSINNER ||
-                   name == TGSI_SEMANTIC_TESSOUTER ?
-               si_shader_io_get_unique_index_patch(name, index) :
-               si_shader_io_get_unique_index(name, index, false);
-
-       /* Add the base address of the element. */
-       return LLVMBuildAdd(ctx->ac.builder, base_addr,
-                           LLVMConstInt(ctx->i32, param * 4, 0), "");
-}
-
-/* The offchip buffer layout for TCS->TES is
- *
- * - attribute 0 of patch 0 vertex 0
- * - attribute 0 of patch 0 vertex 1
- * - attribute 0 of patch 0 vertex 2
- *   ...
- * - attribute 0 of patch 1 vertex 0
- * - attribute 0 of patch 1 vertex 1
- *   ...
- * - attribute 1 of patch 0 vertex 0
- * - attribute 1 of patch 0 vertex 1
- *   ...
- * - per patch attribute 0 of patch 0
- * - per patch attribute 0 of patch 1
- *   ...
- *
- * Note that every attribute has 4 components.
- */
-static LLVMValueRef get_tcs_tes_buffer_address(struct si_shader_context *ctx,
-                                              LLVMValueRef rel_patch_id,
-                                               LLVMValueRef vertex_index,
-                                               LLVMValueRef param_index)
-{
-       LLVMValueRef base_addr, vertices_per_patch, num_patches, total_vertices;
-       LLVMValueRef param_stride, constant16;
-
-       vertices_per_patch = get_num_tcs_out_vertices(ctx);
-       num_patches = si_unpack_param(ctx, ctx->tcs_offchip_layout, 0, 6);
-       total_vertices = LLVMBuildMul(ctx->ac.builder, vertices_per_patch,
-                                     num_patches, "");
-
-       constant16 = LLVMConstInt(ctx->i32, 16, 0);
-       if (vertex_index) {
-               base_addr = ac_build_imad(&ctx->ac, rel_patch_id,
-                                         vertices_per_patch, vertex_index);
-               param_stride = total_vertices;
-       } else {
-               base_addr = rel_patch_id;
-               param_stride = num_patches;
-       }
-
-       base_addr = ac_build_imad(&ctx->ac, param_index, param_stride, base_addr);
-       base_addr = LLVMBuildMul(ctx->ac.builder, base_addr, constant16, "");
-
-       if (!vertex_index) {
-               LLVMValueRef patch_data_offset =
-                          si_unpack_param(ctx, ctx->tcs_offchip_layout, 12, 20);
-
-               base_addr = LLVMBuildAdd(ctx->ac.builder, base_addr,
-                                        patch_data_offset, "");
-       }
-       return base_addr;
-}
-
-static LLVMValueRef get_tcs_tes_buffer_address_from_generic_indices(
-                                       struct si_shader_context *ctx,
-                                       LLVMValueRef vertex_index,
-                                       LLVMValueRef param_index,
-                                       ubyte name, ubyte index)
-{
-       unsigned param_index_base;
-
-       param_index_base = name == TGSI_SEMANTIC_PATCH ||
-                          name == TGSI_SEMANTIC_TESSINNER ||
-                          name == TGSI_SEMANTIC_TESSOUTER ?
-               si_shader_io_get_unique_index_patch(name, index) :
-               si_shader_io_get_unique_index(name, index, false);
-
-       if (param_index) {
-               param_index = LLVMBuildAdd(ctx->ac.builder, param_index,
-                                          LLVMConstInt(ctx->i32, param_index_base, 0),
-                                          "");
-       } else {
-               param_index = LLVMConstInt(ctx->i32, param_index_base, 0);
-       }
-
-       return get_tcs_tes_buffer_address(ctx, get_rel_patch_id(ctx),
-                                         vertex_index, param_index);
-}
-
-static LLVMValueRef si_build_gather_64bit(struct si_shader_context *ctx,
-                                         LLVMTypeRef type,
-                                         LLVMValueRef val1,
-                                         LLVMValueRef val2)
-{
-       LLVMValueRef values[2] = {
-               ac_to_integer(&ctx->ac, val1),
-               ac_to_integer(&ctx->ac, val2),
-       };
-       LLVMValueRef result = ac_build_gather_values(&ctx->ac, values, 2);
-       return LLVMBuildBitCast(ctx->ac.builder, result, type, "");
-}
-
-static LLVMValueRef buffer_load(struct si_shader_context *ctx,
-                                LLVMTypeRef type, unsigned swizzle,
-                                LLVMValueRef buffer, LLVMValueRef offset,
-                                LLVMValueRef base, bool can_speculate)
-{
-       LLVMValueRef value, value2;
-       LLVMTypeRef vec_type = LLVMVectorType(type, 4);
-
-       if (swizzle == ~0) {
-               value = ac_build_buffer_load(&ctx->ac, buffer, 4, NULL, base, offset,
-                                            0, ac_glc, can_speculate, false);
-
-               return LLVMBuildBitCast(ctx->ac.builder, value, vec_type, "");
-       }
-
-       if (!llvm_type_is_64bit(ctx, type)) {
-               value = ac_build_buffer_load(&ctx->ac, buffer, 4, NULL, base, offset,
-                                            0, ac_glc, can_speculate, false);
-
-               value = LLVMBuildBitCast(ctx->ac.builder, value, vec_type, "");
-               return LLVMBuildExtractElement(ctx->ac.builder, value,
-                                   LLVMConstInt(ctx->i32, swizzle, 0), "");
-       }
-
-       value = ac_build_buffer_load(&ctx->ac, buffer, 1, NULL, base, offset,
-                                 swizzle * 4, ac_glc, can_speculate, false);
-
-       value2 = ac_build_buffer_load(&ctx->ac, buffer, 1, NULL, base, offset,
-                                  swizzle * 4 + 4, ac_glc, can_speculate, false);
-
-       return si_build_gather_64bit(ctx, type, value, value2);
-}
-
-/**
- * Load from LSHS LDS storage.
- *
- * \param type         output value type
- * \param swizzle      offset (typically 0..3); it can be ~0, which loads a vec4
- * \param dw_addr      address in dwords
- */
-static LLVMValueRef lshs_lds_load(struct si_shader_context *ctx,
-                                 LLVMTypeRef type, unsigned swizzle,
-                                 LLVMValueRef dw_addr)
-{
-       LLVMValueRef value;
-
-       if (swizzle == ~0) {
-               LLVMValueRef values[4];
-
-               for (unsigned chan = 0; chan < 4; chan++)
-                       values[chan] = lshs_lds_load(ctx, type, chan, dw_addr);
-
-               return ac_build_gather_values(&ctx->ac, values, 4);
-       }
-
-       /* Split 64-bit loads. */
-       if (llvm_type_is_64bit(ctx, type)) {
-               LLVMValueRef lo, hi;
-
-               lo = lshs_lds_load(ctx, ctx->i32, swizzle, dw_addr);
-               hi = lshs_lds_load(ctx, ctx->i32, swizzle + 1, dw_addr);
-               return si_build_gather_64bit(ctx, type, lo, hi);
-       }
-
-       dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
-                              LLVMConstInt(ctx->i32, swizzle, 0), "");
-
-       value = ac_lds_load(&ctx->ac, dw_addr);
-
-       return LLVMBuildBitCast(ctx->ac.builder, value, type, "");
-}
-
-/**
- * Store to LSHS LDS storage.
- *
- * \param swizzle      offset (typically 0..3)
- * \param dw_addr      address in dwords
- * \param value                value to store
- */
-static void lshs_lds_store(struct si_shader_context *ctx,
-                     unsigned dw_offset_imm, LLVMValueRef dw_addr,
-                     LLVMValueRef value)
-{
-       dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
-                              LLVMConstInt(ctx->i32, dw_offset_imm, 0), "");
-
-       ac_lds_store(&ctx->ac, dw_addr, value);
-}
-
-enum si_tess_ring {
-       TCS_FACTOR_RING,
-       TESS_OFFCHIP_RING_TCS,
-       TESS_OFFCHIP_RING_TES,
-};
-
-static LLVMValueRef get_tess_ring_descriptor(struct si_shader_context *ctx,
-                                            enum si_tess_ring ring)
-{
-       LLVMBuilderRef builder = ctx->ac.builder;
-       LLVMValueRef addr = ac_get_arg(&ctx->ac,
-                                      ring == TESS_OFFCHIP_RING_TES ?
-                                      ctx->tes_offchip_addr :
-                                      ctx->tcs_out_lds_layout);
-
-       /* TCS only receives high 13 bits of the address. */
-       if (ring == TESS_OFFCHIP_RING_TCS || ring == TCS_FACTOR_RING) {
-               addr = LLVMBuildAnd(builder, addr,
-                                   LLVMConstInt(ctx->i32, 0xfff80000, 0), "");
-       }
-
-       if (ring == TCS_FACTOR_RING) {
-               unsigned tf_offset = ctx->screen->tess_offchip_ring_size;
-               addr = LLVMBuildAdd(builder, addr,
-                                   LLVMConstInt(ctx->i32, tf_offset, 0), "");
-       }
-
-       uint32_t rsrc3 = S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X) |
-                        S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y) |
-                        S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z) |
-                        S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W);
-
-       if (ctx->screen->info.chip_class >= GFX10)
-               rsrc3 |= S_008F0C_FORMAT(V_008F0C_IMG_FORMAT_32_FLOAT) |
-                        S_008F0C_OOB_SELECT(V_008F0C_OOB_SELECT_RAW) |
-                        S_008F0C_RESOURCE_LEVEL(1);
-       else
-               rsrc3 |= S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) |
-                        S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32);
-
-       LLVMValueRef desc[4];
-       desc[0] = addr;
-       desc[1] = LLVMConstInt(ctx->i32,
-                              S_008F04_BASE_ADDRESS_HI(ctx->screen->info.address32_hi), 0);
-       desc[2] = LLVMConstInt(ctx->i32, 0xffffffff, 0);
-       desc[3] = LLVMConstInt(ctx->i32, rsrc3, false);
-
-       return ac_build_gather_values(&ctx->ac, desc, 4);
-}
-
-static LLVMValueRef si_nir_load_tcs_varyings(struct ac_shader_abi *abi,
-                                            LLVMTypeRef type,
-                                            LLVMValueRef vertex_index,
-                                            LLVMValueRef param_index,
-                                            unsigned const_index,
-                                            unsigned location,
-                                            unsigned driver_location,
-                                            unsigned component,
-                                            unsigned num_components,
-                                            bool is_patch,
-                                            bool is_compact,
-                                            bool load_input)
-{
-       struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       struct si_shader_info *info = &ctx->shader->selector->info;
-       LLVMValueRef dw_addr, stride;
-       ubyte name, index;
-
-       driver_location = driver_location / 4;
-
-       if (load_input) {
-               name = info->input_semantic_name[driver_location];
-               index = info->input_semantic_index[driver_location];
-       } else {
-               name = info->output_semantic_name[driver_location];
-               index = info->output_semantic_index[driver_location];
-       }
-
-       assert((name == TGSI_SEMANTIC_PATCH ||
-               name == TGSI_SEMANTIC_TESSINNER ||
-               name == TGSI_SEMANTIC_TESSOUTER) == is_patch);
-
-       if (load_input) {
-               stride = get_tcs_in_vertex_dw_stride(ctx);
-               dw_addr = get_tcs_in_current_patch_offset(ctx);
-       } else {
-               if (is_patch) {
-                       stride = NULL;
-                       dw_addr = get_tcs_out_current_patch_data_offset(ctx);
-               } else {
-                       stride = get_tcs_out_vertex_dw_stride(ctx);
-                       dw_addr = get_tcs_out_current_patch_offset(ctx);
-               }
-       }
-
-       if (!param_index) {
-               param_index = LLVMConstInt(ctx->i32, const_index, 0);
-       }
-
-       dw_addr = get_dw_address_from_generic_indices(ctx, stride, dw_addr,
-                                                     vertex_index, param_index,
-                                                     name, index);
-
-       LLVMValueRef value[4];
-       for (unsigned i = 0; i < num_components; i++) {
-               unsigned offset = i;
-               if (llvm_type_is_64bit(ctx, type))
-                       offset *= 2;
-
-               offset += component;
-               value[i + component] = lshs_lds_load(ctx, type, offset, dw_addr);
-       }
-
-       return ac_build_varying_gather_values(&ctx->ac, value, num_components, component);
-}
-
-LLVMValueRef si_nir_load_input_tes(struct ac_shader_abi *abi,
-                                  LLVMTypeRef type,
-                                  LLVMValueRef vertex_index,
-                                  LLVMValueRef param_index,
-                                  unsigned const_index,
-                                  unsigned location,
-                                  unsigned driver_location,
-                                  unsigned component,
-                                  unsigned num_components,
-                                  bool is_patch,
-                                  bool is_compact,
-                                  bool load_input)
-{
-       struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       struct si_shader_info *info = &ctx->shader->selector->info;
-       LLVMValueRef base, addr;
-
-       driver_location = driver_location / 4;
-       ubyte name = info->input_semantic_name[driver_location];
-       ubyte index = info->input_semantic_index[driver_location];
-
-       assert((name == TGSI_SEMANTIC_PATCH ||
-               name == TGSI_SEMANTIC_TESSINNER ||
-               name == TGSI_SEMANTIC_TESSOUTER) == is_patch);
-
-       base = ac_get_arg(&ctx->ac, ctx->tcs_offchip_offset);
-
-       if (!param_index) {
-               param_index = LLVMConstInt(ctx->i32, const_index, 0);
-       }
-
-       addr = get_tcs_tes_buffer_address_from_generic_indices(ctx, vertex_index,
-                                                              param_index,
-                                                              name, index);
-
-       /* TODO: This will generate rather ordinary llvm code, although it
-        * should be easy for the optimiser to fix up. In future we might want
-        * to refactor buffer_load().
-        */
-       LLVMValueRef value[4];
-       for (unsigned i = 0; i < num_components; i++) {
-               unsigned offset = i;
-               if (llvm_type_is_64bit(ctx, type)) {
-                       offset *= 2;
-                       if (offset == 4) {
-                               ubyte name = info->input_semantic_name[driver_location + 1];
-                               ubyte index = info->input_semantic_index[driver_location + 1];
-                                addr = get_tcs_tes_buffer_address_from_generic_indices(ctx,
-                                                                                       vertex_index,
-                                                                                       param_index,
-                                                                                      name, index);
-                       }
-
-                        offset = offset % 4;
-               }
-
-               offset += component;
-               value[i + component] = buffer_load(ctx, type, offset,
-                                                  ctx->tess_offchip_ring, base, addr, true);
-       }
-
-       return ac_build_varying_gather_values(&ctx->ac, value, num_components, component);
-}
-
-static void si_nir_store_output_tcs(struct ac_shader_abi *abi,
-                                   const struct nir_variable *var,
-                                   LLVMValueRef vertex_index,
-                                   LLVMValueRef param_index,
-                                   unsigned const_index,
-                                   LLVMValueRef src,
-                                   unsigned writemask)
-{
-       struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       struct si_shader_info *info = &ctx->shader->selector->info;
-       const unsigned component = var->data.location_frac;
-       unsigned driver_location = var->data.driver_location;
-       LLVMValueRef dw_addr, stride;
-       LLVMValueRef buffer, base, addr;
-       LLVMValueRef values[8];
-       bool skip_lds_store;
-       bool is_tess_factor = false, is_tess_inner = false;
-
-       driver_location = driver_location / 4;
-       ubyte name = info->output_semantic_name[driver_location];
-       ubyte index = info->output_semantic_index[driver_location];
-
-       bool is_const = !param_index;
-       if (!param_index)
-               param_index = LLVMConstInt(ctx->i32, const_index, 0);
-
-       const bool is_patch = var->data.patch ||
-                             var->data.location == VARYING_SLOT_TESS_LEVEL_INNER ||
-                             var->data.location == VARYING_SLOT_TESS_LEVEL_OUTER;
-
-       assert((name == TGSI_SEMANTIC_PATCH ||
-               name == TGSI_SEMANTIC_TESSINNER ||
-               name == TGSI_SEMANTIC_TESSOUTER) == is_patch);
-
-       if (!is_patch) {
-               stride = get_tcs_out_vertex_dw_stride(ctx);
-               dw_addr = get_tcs_out_current_patch_offset(ctx);
-               dw_addr = get_dw_address_from_generic_indices(ctx, stride, dw_addr,
-                                                             vertex_index, param_index,
-                                                             name, index);
-
-               skip_lds_store = !info->reads_pervertex_outputs;
-       } else {
-               dw_addr = get_tcs_out_current_patch_data_offset(ctx);
-               dw_addr = get_dw_address_from_generic_indices(ctx, NULL, dw_addr,
-                                                             vertex_index, param_index,
-                                                             name, index);
-
-               skip_lds_store = !info->reads_perpatch_outputs;
-
-               if (is_const && const_index == 0) {
-                       int name = info->output_semantic_name[driver_location];
-
-                       /* Always write tess factors into LDS for the TCS epilog. */
-                       if (name == TGSI_SEMANTIC_TESSINNER ||
-                           name == TGSI_SEMANTIC_TESSOUTER) {
-                               /* The epilog doesn't read LDS if invocation 0 defines tess factors. */
-                               skip_lds_store = !info->reads_tessfactor_outputs &&
-                                                ctx->shader->selector->info.tessfactors_are_def_in_all_invocs;
-                               is_tess_factor = true;
-                               is_tess_inner = name == TGSI_SEMANTIC_TESSINNER;
-                       }
-               }
-       }
-
-       buffer = get_tess_ring_descriptor(ctx, TESS_OFFCHIP_RING_TCS);
-
-       base = ac_get_arg(&ctx->ac, ctx->tcs_offchip_offset);
-
-       addr = get_tcs_tes_buffer_address_from_generic_indices(ctx, vertex_index,
-                                                              param_index, name, index);
-
-       for (unsigned chan = component; chan < 8; chan++) {
-               if (!(writemask & (1 << chan)))
-                       continue;
-               LLVMValueRef value = ac_llvm_extract_elem(&ctx->ac, src, chan - component);
-
-               unsigned buffer_store_offset = chan % 4;
-               if (chan == 4) {
-                       ubyte name = info->output_semantic_name[driver_location + 1];
-                       ubyte index = info->output_semantic_index[driver_location + 1];
-                        addr = get_tcs_tes_buffer_address_from_generic_indices(ctx,
-                                                                               vertex_index,
-                                                                               param_index,
-                                                                              name, index);
-               }
-
-               /* Skip LDS stores if there is no LDS read of this output. */
-               if (!skip_lds_store)
-                       lshs_lds_store(ctx, chan, dw_addr, value);
-
-               value = ac_to_integer(&ctx->ac, value);
-               values[chan] = value;
-
-               if (writemask != 0xF && !is_tess_factor) {
-                       ac_build_buffer_store_dword(&ctx->ac, buffer, value, 1,
-                                                   addr, base,
-                                                   4 * buffer_store_offset,
-                                                    ac_glc);
-               }
-
-               /* Write tess factors into VGPRs for the epilog. */
-               if (is_tess_factor &&
-                   ctx->shader->selector->info.tessfactors_are_def_in_all_invocs) {
-                       if (!is_tess_inner) {
-                               LLVMBuildStore(ctx->ac.builder, value, /* outer */
-                                              ctx->invoc0_tess_factors[chan]);
-                       } else if (chan < 2) {
-                               LLVMBuildStore(ctx->ac.builder, value, /* inner */
-                                              ctx->invoc0_tess_factors[4 + chan]);
-                       }
-               }
-       }
-
-       if (writemask == 0xF && !is_tess_factor) {
-               LLVMValueRef value = ac_build_gather_values(&ctx->ac,
-                                                           values, 4);
-               ac_build_buffer_store_dword(&ctx->ac, buffer, value, 4, addr,
-                                           base, 0, ac_glc);
-       }
-}
-
-static LLVMValueRef si_llvm_load_input_gs(struct ac_shader_abi *abi,
-                                         unsigned input_index,
-                                         unsigned vtx_offset_param,
-                                         LLVMTypeRef type,
-                                         unsigned swizzle)
-{
-       struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       struct si_shader *shader = ctx->shader;
-       LLVMValueRef vtx_offset, soffset;
-       struct si_shader_info *info = &shader->selector->info;
-       unsigned semantic_name = info->input_semantic_name[input_index];
-       unsigned semantic_index = info->input_semantic_index[input_index];
-       unsigned param;
-       LLVMValueRef value;
-
-       param = si_shader_io_get_unique_index(semantic_name, semantic_index, false);
-
-       /* GFX9 has the ESGS ring in LDS. */
-       if (ctx->screen->info.chip_class >= GFX9) {
-               unsigned index = vtx_offset_param;
-
-               switch (index / 2) {
-               case 0:
-                       vtx_offset = si_unpack_param(ctx, ctx->gs_vtx01_offset,
-                                                    index % 2 ? 16 : 0, 16);
-                       break;
-               case 1:
-                       vtx_offset = si_unpack_param(ctx, ctx->gs_vtx23_offset,
-                                                    index % 2 ? 16 : 0, 16);
-                       break;
-               case 2:
-                       vtx_offset = si_unpack_param(ctx, ctx->gs_vtx45_offset,
-                                                    index % 2 ? 16 : 0, 16);
-                       break;
-               default:
-                       assert(0);
-                       return NULL;
-               }
-
-               unsigned offset = param * 4 + swizzle;
-               vtx_offset = LLVMBuildAdd(ctx->ac.builder, vtx_offset,
-                                         LLVMConstInt(ctx->i32, offset, false), "");
-
-               LLVMValueRef ptr = ac_build_gep0(&ctx->ac, ctx->esgs_ring, vtx_offset);
-               LLVMValueRef value = LLVMBuildLoad(ctx->ac.builder, ptr, "");
-               if (llvm_type_is_64bit(ctx, type)) {
-                       ptr = LLVMBuildGEP(ctx->ac.builder, ptr,
-                                          &ctx->ac.i32_1, 1, "");
-                       LLVMValueRef values[2] = {
-                               value,
-                               LLVMBuildLoad(ctx->ac.builder, ptr, "")
-                       };
-                       value = ac_build_gather_values(&ctx->ac, values, 2);
-               }
-               return LLVMBuildBitCast(ctx->ac.builder, value, type, "");
-       }
-
-       /* GFX6: input load from the ESGS ring in memory. */
-       if (swizzle == ~0) {
-               LLVMValueRef values[4];
-               unsigned chan;
-               for (chan = 0; chan < 4; chan++) {
-                       values[chan] = si_llvm_load_input_gs(abi, input_index, vtx_offset_param,
-                                                            type, chan);
-               }
-               return ac_build_gather_values(&ctx->ac, values, 4);
-       }
-
-       /* Get the vertex offset parameter on GFX6. */
-       LLVMValueRef gs_vtx_offset = ac_get_arg(&ctx->ac,
-                                               ctx->gs_vtx_offset[vtx_offset_param]);
-
-       vtx_offset = LLVMBuildMul(ctx->ac.builder, gs_vtx_offset,
-                                 LLVMConstInt(ctx->i32, 4, 0), "");
-
-       soffset = LLVMConstInt(ctx->i32, (param * 4 + swizzle) * 256, 0);
-
-       value = ac_build_buffer_load(&ctx->ac, ctx->esgs_ring, 1, ctx->i32_0,
-                                    vtx_offset, soffset, 0, ac_glc, true, false);
-       if (llvm_type_is_64bit(ctx, type)) {
-               LLVMValueRef value2;
-               soffset = LLVMConstInt(ctx->i32, (param * 4 + swizzle + 1) * 256, 0);
-
-               value2 = ac_build_buffer_load(&ctx->ac, ctx->esgs_ring, 1,
-                                             ctx->i32_0, vtx_offset, soffset,
-                                             0, ac_glc, true, false);
-               return si_build_gather_64bit(ctx, type, value, value2);
-       }
-       return LLVMBuildBitCast(ctx->ac.builder, value, type, "");
-}
-
-static LLVMValueRef si_nir_load_input_gs(struct ac_shader_abi *abi,
-                                        unsigned location,
-                                        unsigned driver_location,
-                                        unsigned component,
-                                        unsigned num_components,
-                                        unsigned vertex_index,
-                                        unsigned const_index,
-                                        LLVMTypeRef type)
-{
-       struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-
-       LLVMValueRef value[4];
-       for (unsigned i = 0; i < num_components; i++) {
-               unsigned offset = i;
-               if (llvm_type_is_64bit(ctx, type))
-                       offset *= 2;
-
-               offset += component;
-               value[i + component] = si_llvm_load_input_gs(&ctx->abi, driver_location  / 4 + const_index,
-                                                            vertex_index, type, offset);
-       }
-
-       return ac_build_varying_gather_values(&ctx->ac, value, num_components, component);
-}
-
 static LLVMValueRef get_base_vertex(struct ac_shader_abi *abi)
 {
        struct si_shader_context *ctx = si_shader_context_from_abi(abi);
@@ -1271,106 +469,6 @@ static LLVMValueRef get_block_size(struct ac_shader_abi *abi)
        return result;
 }
 
-static LLVMValueRef si_load_tess_coord(struct ac_shader_abi *abi)
-{
-       struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       LLVMValueRef coord[4] = {
-               ac_get_arg(&ctx->ac, ctx->tes_u),
-               ac_get_arg(&ctx->ac, ctx->tes_v),
-               ctx->ac.f32_0,
-               ctx->ac.f32_0
-       };
-
-       /* For triangles, the vector should be (u, v, 1-u-v). */
-       if (ctx->shader->selector->info.properties[TGSI_PROPERTY_TES_PRIM_MODE] ==
-           PIPE_PRIM_TRIANGLES) {
-               coord[2] = LLVMBuildFSub(ctx->ac.builder, ctx->ac.f32_1,
-                                        LLVMBuildFAdd(ctx->ac.builder,
-                                                      coord[0], coord[1], ""), "");
-       }
-       return ac_build_gather_values(&ctx->ac, coord, 4);
-}
-
-static LLVMValueRef load_tess_level(struct si_shader_context *ctx,
-                                   unsigned semantic_name)
-{
-       LLVMValueRef base, addr;
-
-       int param = si_shader_io_get_unique_index_patch(semantic_name, 0);
-
-       base = ac_get_arg(&ctx->ac, ctx->tcs_offchip_offset);
-       addr = get_tcs_tes_buffer_address(ctx, get_rel_patch_id(ctx), NULL,
-                                         LLVMConstInt(ctx->i32, param, 0));
-
-       return buffer_load(ctx, ctx->f32,
-                          ~0, ctx->tess_offchip_ring, base, addr, true);
-
-}
-
-static LLVMValueRef load_tess_level_default(struct si_shader_context *ctx,
-                                           unsigned semantic_name)
-{
-       LLVMValueRef buf, slot, val[4];
-       int i, offset;
-
-       slot = LLVMConstInt(ctx->i32, SI_HS_CONST_DEFAULT_TESS_LEVELS, 0);
-       buf = ac_get_arg(&ctx->ac, ctx->rw_buffers);
-       buf = ac_build_load_to_sgpr(&ctx->ac, buf, slot);
-       offset = semantic_name == TGSI_SEMANTIC_TESS_DEFAULT_INNER_LEVEL ? 4 : 0;
-
-       for (i = 0; i < 4; i++)
-               val[i] = si_buffer_load_const(ctx, buf,
-                                             LLVMConstInt(ctx->i32, (offset + i) * 4, 0));
-       return ac_build_gather_values(&ctx->ac, val, 4);
-}
-
-static LLVMValueRef si_load_tess_level(struct ac_shader_abi *abi,
-                                      unsigned varying_id,
-                                      bool load_default_state)
-{
-       struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       unsigned semantic_name;
-
-       if (load_default_state) {
-               switch (varying_id) {
-               case VARYING_SLOT_TESS_LEVEL_INNER:
-                       semantic_name = TGSI_SEMANTIC_TESS_DEFAULT_INNER_LEVEL;
-                       break;
-               case VARYING_SLOT_TESS_LEVEL_OUTER:
-                       semantic_name = TGSI_SEMANTIC_TESS_DEFAULT_OUTER_LEVEL;
-                       break;
-               default:
-                       unreachable("unknown tess level");
-               }
-               return load_tess_level_default(ctx, semantic_name);
-       }
-
-       switch (varying_id) {
-       case VARYING_SLOT_TESS_LEVEL_INNER:
-               semantic_name = TGSI_SEMANTIC_TESSINNER;
-               break;
-       case VARYING_SLOT_TESS_LEVEL_OUTER:
-               semantic_name = TGSI_SEMANTIC_TESSOUTER;
-               break;
-       default:
-               unreachable("unknown tess level");
-       }
-
-       return load_tess_level(ctx, semantic_name);
-
-}
-
-static LLVMValueRef si_load_patch_vertices_in(struct ac_shader_abi *abi)
-{
-       struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       if (ctx->type == PIPE_SHADER_TESS_CTRL)
-               return si_unpack_param(ctx, ctx->tcs_out_lds_layout, 13, 6);
-       else if (ctx->type == PIPE_SHADER_TESS_EVAL)
-               return get_num_tcs_out_vertices(ctx);
-       else
-               unreachable("invalid shader stage for TGSI_SEMANTIC_VERTICESIN");
-}
-
 void si_declare_compute_memory(struct si_shader_context *ctx)
 {
        struct si_shader_selector *sel = ctx->shader->selector;
@@ -1390,81 +488,6 @@ void si_declare_compute_memory(struct si_shader_context *ctx)
        ctx->ac.lds = LLVMBuildBitCast(ctx->ac.builder, var, i8p, "");
 }
 
-static LLVMValueRef load_const_buffer_desc_fast_path(struct si_shader_context *ctx)
-{
-       LLVMValueRef ptr =
-               ac_get_arg(&ctx->ac, ctx->const_and_shader_buffers);
-       struct si_shader_selector *sel = ctx->shader->selector;
-
-       /* Do the bounds checking with a descriptor, because
-        * doing computation and manual bounds checking of 64-bit
-        * addresses generates horrible VALU code with very high
-        * VGPR usage and very low SIMD occupancy.
-        */
-       ptr = LLVMBuildPtrToInt(ctx->ac.builder, ptr, ctx->ac.intptr, "");
-
-       LLVMValueRef desc0, desc1;
-       desc0 = ptr;
-       desc1 = LLVMConstInt(ctx->i32,
-                            S_008F04_BASE_ADDRESS_HI(ctx->screen->info.address32_hi), 0);
-
-       uint32_t rsrc3 = S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X) |
-                        S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y) |
-                        S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z) |
-                        S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W);
-
-       if (ctx->screen->info.chip_class >= GFX10)
-               rsrc3 |= S_008F0C_FORMAT(V_008F0C_IMG_FORMAT_32_FLOAT) |
-                        S_008F0C_OOB_SELECT(V_008F0C_OOB_SELECT_RAW) |
-                        S_008F0C_RESOURCE_LEVEL(1);
-       else
-               rsrc3 |= S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) |
-                        S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32);
-
-       LLVMValueRef desc_elems[] = {
-               desc0,
-               desc1,
-               LLVMConstInt(ctx->i32, sel->info.constbuf0_num_slots * 16, 0),
-               LLVMConstInt(ctx->i32, rsrc3, false)
-       };
-
-       return ac_build_gather_values(&ctx->ac, desc_elems, 4);
-}
-
-static LLVMValueRef load_ubo(struct ac_shader_abi *abi, LLVMValueRef index)
-{
-       struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       struct si_shader_selector *sel = ctx->shader->selector;
-
-       LLVMValueRef ptr = ac_get_arg(&ctx->ac, ctx->const_and_shader_buffers);
-
-       if (sel->info.const_buffers_declared == 1 &&
-           sel->info.shader_buffers_declared == 0) {
-               return load_const_buffer_desc_fast_path(ctx);
-       }
-
-       index = si_llvm_bound_index(ctx, index, ctx->num_const_buffers);
-       index = LLVMBuildAdd(ctx->ac.builder, index,
-                            LLVMConstInt(ctx->i32, SI_NUM_SHADER_BUFFERS, 0), "");
-
-       return ac_build_load_to_sgpr(&ctx->ac, ptr, index);
-}
-
-static LLVMValueRef
-load_ssbo(struct ac_shader_abi *abi, LLVMValueRef index, bool write)
-{
-       struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       LLVMValueRef rsrc_ptr = ac_get_arg(&ctx->ac,
-                                          ctx->const_and_shader_buffers);
-
-       index = si_llvm_bound_index(ctx, index, ctx->num_shader_buffers);
-       index = LLVMBuildSub(ctx->ac.builder,
-                            LLVMConstInt(ctx->i32, SI_NUM_SHADER_BUFFERS - 1, 0),
-                            index, "");
-
-       return ac_build_load_to_sgpr(&ctx->ac, rsrc_ptr, index);
-}
-
 /* Initialize arguments for the shader export intrinsic */
 static void si_llvm_init_vs_export_args(struct si_shader_context *ctx,
                                        LLVMValueRef *values,
@@ -1596,9 +619,9 @@ void si_emit_streamout_output(struct si_shader_context *ctx,
  * Write streamout data to buffers for vertex stream @p stream (different
  * vertex streams can occur for GS copy shaders).
  */
-static void si_llvm_emit_streamout(struct si_shader_context *ctx,
-                                  struct si_shader_output_values *outputs,
-                                  unsigned noutput, unsigned stream)
+void si_llvm_emit_streamout(struct si_shader_context *ctx,
+                           struct si_shader_output_values *outputs,
+                           unsigned noutput, unsigned stream)
 {
        struct si_shader_selector *sel = ctx->shader->selector;
        struct pipe_stream_output_info *so = &sel->so;
@@ -1948,577 +971,14 @@ void si_llvm_export_vs(struct si_shader_context *ctx,
                pos_args[i].target = V_008DFC_SQ_EXP_POS + pos_idx++;
 
                if (pos_idx == shader->info.nr_pos_exports)
-                       /* Specify that this is the last export */
-                       pos_args[i].done = 1;
-
-               ac_build_export(&ctx->ac, &pos_args[i]);
-       }
-
-       /* Build parameter exports. */
-       si_build_param_exports(ctx, outputs, noutput);
-}
-
-/**
- * Forward all outputs from the vertex shader to the TES. This is only used
- * for the fixed function TCS.
- */
-static void si_copy_tcs_inputs(struct si_shader_context *ctx)
-{
-       LLVMValueRef invocation_id, buffer, buffer_offset;
-       LLVMValueRef lds_vertex_stride, lds_base;
-       uint64_t inputs;
-
-       invocation_id = si_unpack_param(ctx, ctx->args.tcs_rel_ids, 8, 5);
-       buffer = get_tess_ring_descriptor(ctx, TESS_OFFCHIP_RING_TCS);
-       buffer_offset = ac_get_arg(&ctx->ac, ctx->tcs_offchip_offset);
-
-       lds_vertex_stride = get_tcs_in_vertex_dw_stride(ctx);
-       lds_base = get_tcs_in_current_patch_offset(ctx);
-       lds_base = ac_build_imad(&ctx->ac, invocation_id, lds_vertex_stride,
-                                lds_base);
-
-       inputs = ctx->shader->key.mono.u.ff_tcs_inputs_to_copy;
-       while (inputs) {
-               unsigned i = u_bit_scan64(&inputs);
-
-               LLVMValueRef lds_ptr = LLVMBuildAdd(ctx->ac.builder, lds_base,
-                                           LLVMConstInt(ctx->i32, 4 * i, 0),
-                                            "");
-
-               LLVMValueRef buffer_addr = get_tcs_tes_buffer_address(ctx,
-                                             get_rel_patch_id(ctx),
-                                             invocation_id,
-                                             LLVMConstInt(ctx->i32, i, 0));
-
-               LLVMValueRef value = lshs_lds_load(ctx, ctx->ac.i32, ~0, lds_ptr);
-
-               ac_build_buffer_store_dword(&ctx->ac, buffer, value, 4, buffer_addr,
-                                           buffer_offset, 0, ac_glc);
-       }
-}
-
-static void si_write_tess_factors(struct si_shader_context *ctx,
-                                 LLVMValueRef rel_patch_id,
-                                 LLVMValueRef invocation_id,
-                                 LLVMValueRef tcs_out_current_patch_data_offset,
-                                 LLVMValueRef invoc0_tf_outer[4],
-                                 LLVMValueRef invoc0_tf_inner[2])
-{
-       struct si_shader *shader = ctx->shader;
-       unsigned tess_inner_index, tess_outer_index;
-       LLVMValueRef lds_base, lds_inner, lds_outer, byteoffset, buffer;
-       LLVMValueRef out[6], vec0, vec1, tf_base, inner[4], outer[4];
-       unsigned stride, outer_comps, inner_comps, i, offset;
-
-       /* Add a barrier before loading tess factors from LDS. */
-       if (!shader->key.part.tcs.epilog.invoc0_tess_factors_are_def)
-               si_llvm_emit_barrier(ctx);
-
-       /* Do this only for invocation 0, because the tess levels are per-patch,
-        * not per-vertex.
-        *
-        * This can't jump, because invocation 0 executes this. It should
-        * at least mask out the loads and stores for other invocations.
-        */
-       ac_build_ifcc(&ctx->ac,
-                     LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ,
-                                   invocation_id, ctx->i32_0, ""), 6503);
-
-       /* Determine the layout of one tess factor element in the buffer. */
-       switch (shader->key.part.tcs.epilog.prim_mode) {
-       case PIPE_PRIM_LINES:
-               stride = 2; /* 2 dwords, 1 vec2 store */
-               outer_comps = 2;
-               inner_comps = 0;
-               break;
-       case PIPE_PRIM_TRIANGLES:
-               stride = 4; /* 4 dwords, 1 vec4 store */
-               outer_comps = 3;
-               inner_comps = 1;
-               break;
-       case PIPE_PRIM_QUADS:
-               stride = 6; /* 6 dwords, 2 stores (vec4 + vec2) */
-               outer_comps = 4;
-               inner_comps = 2;
-               break;
-       default:
-               assert(0);
-               return;
-       }
-
-       for (i = 0; i < 4; i++) {
-               inner[i] = LLVMGetUndef(ctx->i32);
-               outer[i] = LLVMGetUndef(ctx->i32);
-       }
-
-       if (shader->key.part.tcs.epilog.invoc0_tess_factors_are_def) {
-               /* Tess factors are in VGPRs. */
-               for (i = 0; i < outer_comps; i++)
-                       outer[i] = out[i] = invoc0_tf_outer[i];
-               for (i = 0; i < inner_comps; i++)
-                       inner[i] = out[outer_comps+i] = invoc0_tf_inner[i];
-       } else {
-               /* Load tess_inner and tess_outer from LDS.
-                * Any invocation can write them, so we can't get them from a temporary.
-                */
-               tess_inner_index = si_shader_io_get_unique_index_patch(TGSI_SEMANTIC_TESSINNER, 0);
-               tess_outer_index = si_shader_io_get_unique_index_patch(TGSI_SEMANTIC_TESSOUTER, 0);
-
-               lds_base = tcs_out_current_patch_data_offset;
-               lds_inner = LLVMBuildAdd(ctx->ac.builder, lds_base,
-                                        LLVMConstInt(ctx->i32,
-                                                     tess_inner_index * 4, 0), "");
-               lds_outer = LLVMBuildAdd(ctx->ac.builder, lds_base,
-                                        LLVMConstInt(ctx->i32,
-                                                     tess_outer_index * 4, 0), "");
-
-               for (i = 0; i < outer_comps; i++) {
-                       outer[i] = out[i] =
-                               lshs_lds_load(ctx, ctx->ac.i32, i, lds_outer);
-               }
-               for (i = 0; i < inner_comps; i++) {
-                       inner[i] = out[outer_comps+i] =
-                               lshs_lds_load(ctx, ctx->ac.i32, i, lds_inner);
-               }
-       }
-
-       if (shader->key.part.tcs.epilog.prim_mode == PIPE_PRIM_LINES) {
-               /* For isolines, the hardware expects tess factors in the
-                * reverse order from what NIR specifies.
-                */
-               LLVMValueRef tmp = out[0];
-               out[0] = out[1];
-               out[1] = tmp;
-       }
-
-       /* Convert the outputs to vectors for stores. */
-       vec0 = ac_build_gather_values(&ctx->ac, out, MIN2(stride, 4));
-       vec1 = NULL;
-
-       if (stride > 4)
-               vec1 = ac_build_gather_values(&ctx->ac, out+4, stride - 4);
-
-       /* Get the buffer. */
-       buffer = get_tess_ring_descriptor(ctx, TCS_FACTOR_RING);
-
-       /* Get the offset. */
-       tf_base = ac_get_arg(&ctx->ac,
-                            ctx->tcs_factor_offset);
-       byteoffset = LLVMBuildMul(ctx->ac.builder, rel_patch_id,
-                                 LLVMConstInt(ctx->i32, 4 * stride, 0), "");
-
-       ac_build_ifcc(&ctx->ac,
-                     LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ,
-                                   rel_patch_id, ctx->i32_0, ""), 6504);
-
-       /* Store the dynamic HS control word. */
-       offset = 0;
-       if (ctx->screen->info.chip_class <= GFX8) {
-               ac_build_buffer_store_dword(&ctx->ac, buffer,
-                                           LLVMConstInt(ctx->i32, 0x80000000, 0),
-                                           1, ctx->i32_0, tf_base,
-                                           offset, ac_glc);
-               offset += 4;
-       }
-
-       ac_build_endif(&ctx->ac, 6504);
-
-       /* Store the tessellation factors. */
-       ac_build_buffer_store_dword(&ctx->ac, buffer, vec0,
-                                   MIN2(stride, 4), byteoffset, tf_base,
-                                   offset, ac_glc);
-       offset += 16;
-       if (vec1)
-               ac_build_buffer_store_dword(&ctx->ac, buffer, vec1,
-                                           stride - 4, byteoffset, tf_base,
-                                           offset, ac_glc);
-
-       /* Store the tess factors into the offchip buffer if TES reads them. */
-       if (shader->key.part.tcs.epilog.tes_reads_tess_factors) {
-               LLVMValueRef buf, base, inner_vec, outer_vec, tf_outer_offset;
-               LLVMValueRef tf_inner_offset;
-               unsigned param_outer, param_inner;
-
-               buf = get_tess_ring_descriptor(ctx, TESS_OFFCHIP_RING_TCS);
-               base = ac_get_arg(&ctx->ac, ctx->tcs_offchip_offset);
-
-               param_outer = si_shader_io_get_unique_index_patch(
-                                     TGSI_SEMANTIC_TESSOUTER, 0);
-               tf_outer_offset = get_tcs_tes_buffer_address(ctx, rel_patch_id, NULL,
-                                       LLVMConstInt(ctx->i32, param_outer, 0));
-
-               unsigned outer_vec_size =
-                       ac_has_vec3_support(ctx->screen->info.chip_class, false) ?
-                               outer_comps : util_next_power_of_two(outer_comps);
-               outer_vec = ac_build_gather_values(&ctx->ac, outer, outer_vec_size);
-
-               ac_build_buffer_store_dword(&ctx->ac, buf, outer_vec,
-                                           outer_comps, tf_outer_offset,
-                                           base, 0, ac_glc);
-               if (inner_comps) {
-                       param_inner = si_shader_io_get_unique_index_patch(
-                                             TGSI_SEMANTIC_TESSINNER, 0);
-                       tf_inner_offset = get_tcs_tes_buffer_address(ctx, rel_patch_id, NULL,
-                                       LLVMConstInt(ctx->i32, param_inner, 0));
-
-                       inner_vec = inner_comps == 1 ? inner[0] :
-                                   ac_build_gather_values(&ctx->ac, inner, inner_comps);
-                       ac_build_buffer_store_dword(&ctx->ac, buf, inner_vec,
-                                                   inner_comps, tf_inner_offset,
-                                                   base, 0, ac_glc);
-               }
-       }
-
-       ac_build_endif(&ctx->ac, 6503);
-}
-
-LLVMValueRef si_insert_input_ret(struct si_shader_context *ctx, LLVMValueRef ret,
-                                struct ac_arg param, unsigned return_index)
-{
-       return LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                   ac_get_arg(&ctx->ac, param),
-                                   return_index, "");
-}
-
-LLVMValueRef si_insert_input_ret_float(struct si_shader_context *ctx, LLVMValueRef ret,
-                                      struct ac_arg param, unsigned return_index)
-{
-       LLVMBuilderRef builder = ctx->ac.builder;
-       LLVMValueRef p = ac_get_arg(&ctx->ac, param);
-
-       return LLVMBuildInsertValue(builder, ret,
-                                   ac_to_float(&ctx->ac, p),
-                                   return_index, "");
-}
-
-LLVMValueRef si_insert_input_ptr(struct si_shader_context *ctx, LLVMValueRef ret,
-                                struct ac_arg param, unsigned return_index)
-{
-       LLVMBuilderRef builder = ctx->ac.builder;
-       LLVMValueRef ptr = ac_get_arg(&ctx->ac, param);
-       ptr = LLVMBuildPtrToInt(builder, ptr, ctx->i32, "");
-       return LLVMBuildInsertValue(builder, ret, ptr, return_index, "");
-}
-
-/* This only writes the tessellation factor levels. */
-static void si_llvm_emit_tcs_epilogue(struct ac_shader_abi *abi,
-                                     unsigned max_outputs,
-                                     LLVMValueRef *addrs)
-{
-       struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       LLVMBuilderRef builder = ctx->ac.builder;
-       LLVMValueRef rel_patch_id, invocation_id, tf_lds_offset;
-
-       si_copy_tcs_inputs(ctx);
-
-       rel_patch_id = get_rel_patch_id(ctx);
-       invocation_id = si_unpack_param(ctx, ctx->args.tcs_rel_ids, 8, 5);
-       tf_lds_offset = get_tcs_out_current_patch_data_offset(ctx);
-
-       if (ctx->screen->info.chip_class >= GFX9) {
-               LLVMBasicBlockRef blocks[2] = {
-                       LLVMGetInsertBlock(builder),
-                       ctx->merged_wrap_if_entry_block
-               };
-               LLVMValueRef values[2];
-
-               ac_build_endif(&ctx->ac, ctx->merged_wrap_if_label);
-
-               values[0] = rel_patch_id;
-               values[1] = LLVMGetUndef(ctx->i32);
-               rel_patch_id = ac_build_phi(&ctx->ac, ctx->i32, 2, values, blocks);
-
-               values[0] = tf_lds_offset;
-               values[1] = LLVMGetUndef(ctx->i32);
-               tf_lds_offset = ac_build_phi(&ctx->ac, ctx->i32, 2, values, blocks);
-
-               values[0] = invocation_id;
-               values[1] = ctx->i32_1; /* cause the epilog to skip threads */
-               invocation_id = ac_build_phi(&ctx->ac, ctx->i32, 2, values, blocks);
-       }
-
-       /* Return epilog parameters from this function. */
-       LLVMValueRef ret = ctx->return_value;
-       unsigned vgpr;
-
-       if (ctx->screen->info.chip_class >= GFX9) {
-               ret = si_insert_input_ret(ctx, ret, ctx->tcs_offchip_layout,
-                                         8 + GFX9_SGPR_TCS_OFFCHIP_LAYOUT);
-               ret = si_insert_input_ret(ctx, ret, ctx->tcs_out_lds_layout,
-                                         8 + GFX9_SGPR_TCS_OUT_LAYOUT);
-               /* Tess offchip and tess factor offsets are at the beginning. */
-               ret = si_insert_input_ret(ctx, ret, ctx->tcs_offchip_offset, 2);
-               ret = si_insert_input_ret(ctx, ret, ctx->tcs_factor_offset, 4);
-               vgpr = 8 + GFX9_SGPR_TCS_OUT_LAYOUT + 1;
-       } else {
-               ret = si_insert_input_ret(ctx, ret, ctx->tcs_offchip_layout,
-                                         GFX6_SGPR_TCS_OFFCHIP_LAYOUT);
-               ret = si_insert_input_ret(ctx, ret, ctx->tcs_out_lds_layout,
-                                         GFX6_SGPR_TCS_OUT_LAYOUT);
-               /* Tess offchip and tess factor offsets are after user SGPRs. */
-               ret = si_insert_input_ret(ctx, ret, ctx->tcs_offchip_offset,
-                                         GFX6_TCS_NUM_USER_SGPR);
-               ret = si_insert_input_ret(ctx, ret, ctx->tcs_factor_offset,
-                                         GFX6_TCS_NUM_USER_SGPR + 1);
-               vgpr = GFX6_TCS_NUM_USER_SGPR + 2;
-       }
-
-       /* VGPRs */
-       rel_patch_id = ac_to_float(&ctx->ac, rel_patch_id);
-       invocation_id = ac_to_float(&ctx->ac, invocation_id);
-       tf_lds_offset = ac_to_float(&ctx->ac, tf_lds_offset);
-
-       /* Leave a hole corresponding to the two input VGPRs. This ensures that
-        * the invocation_id output does not alias the tcs_rel_ids input,
-        * which saves a V_MOV on gfx9.
-        */
-       vgpr += 2;
-
-       ret = LLVMBuildInsertValue(builder, ret, rel_patch_id, vgpr++, "");
-       ret = LLVMBuildInsertValue(builder, ret, invocation_id, vgpr++, "");
-
-       if (ctx->shader->selector->info.tessfactors_are_def_in_all_invocs) {
-               vgpr++; /* skip the tess factor LDS offset */
-               for (unsigned i = 0; i < 6; i++) {
-                       LLVMValueRef value =
-                               LLVMBuildLoad(builder, ctx->invoc0_tess_factors[i], "");
-                       value = ac_to_float(&ctx->ac, value);
-                       ret = LLVMBuildInsertValue(builder, ret, value, vgpr++, "");
-               }
-       } else {
-               ret = LLVMBuildInsertValue(builder, ret, tf_lds_offset, vgpr++, "");
-       }
-       ctx->return_value = ret;
-}
-
-/* Pass TCS inputs from LS to TCS on GFX9. */
-static void si_set_ls_return_value_for_tcs(struct si_shader_context *ctx)
-{
-       LLVMValueRef ret = ctx->return_value;
-
-       ret = si_insert_input_ptr(ctx, ret, ctx->other_const_and_shader_buffers, 0);
-       ret = si_insert_input_ptr(ctx, ret, ctx->other_samplers_and_images, 1);
-       ret = si_insert_input_ret(ctx, ret, ctx->tcs_offchip_offset, 2);
-       ret = si_insert_input_ret(ctx, ret, ctx->merged_wave_info, 3);
-       ret = si_insert_input_ret(ctx, ret, ctx->tcs_factor_offset, 4);
-       ret = si_insert_input_ret(ctx, ret, ctx->merged_scratch_offset, 5);
-
-       ret = si_insert_input_ptr(ctx, ret, ctx->rw_buffers,
-                                 8 + SI_SGPR_RW_BUFFERS);
-       ret = si_insert_input_ptr(ctx, ret,
-                                 ctx->bindless_samplers_and_images,
-                                 8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES);
-
-       ret = si_insert_input_ret(ctx, ret, ctx->vs_state_bits,
-                                 8 + SI_SGPR_VS_STATE_BITS);
-
-       ret = si_insert_input_ret(ctx, ret, ctx->tcs_offchip_layout,
-                                 8 + GFX9_SGPR_TCS_OFFCHIP_LAYOUT);
-       ret = si_insert_input_ret(ctx, ret, ctx->tcs_out_lds_offsets,
-                                 8 + GFX9_SGPR_TCS_OUT_OFFSETS);
-       ret = si_insert_input_ret(ctx, ret, ctx->tcs_out_lds_layout,
-                                 8 + GFX9_SGPR_TCS_OUT_LAYOUT);
-
-       unsigned vgpr = 8 + GFX9_TCS_NUM_USER_SGPR;
-       ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                  ac_to_float(&ctx->ac,
-                                              ac_get_arg(&ctx->ac, ctx->args.tcs_patch_id)),
-                                  vgpr++, "");
-       ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
-                                  ac_to_float(&ctx->ac,
-                                              ac_get_arg(&ctx->ac, ctx->args.tcs_rel_ids)),
-                                  vgpr++, "");
-       ctx->return_value = ret;
-}
-
-/* Pass GS inputs from ES to GS on GFX9. */
-static void si_set_es_return_value_for_gs(struct si_shader_context *ctx)
-{
-       LLVMValueRef ret = ctx->return_value;
-
-       ret = si_insert_input_ptr(ctx, ret, ctx->other_const_and_shader_buffers, 0);
-       ret = si_insert_input_ptr(ctx, ret, ctx->other_samplers_and_images, 1);
-       if (ctx->shader->key.as_ngg)
-               ret = si_insert_input_ptr(ctx, ret, ctx->gs_tg_info, 2);
-       else
-               ret = si_insert_input_ret(ctx, ret, ctx->gs2vs_offset, 2);
-       ret = si_insert_input_ret(ctx, ret, ctx->merged_wave_info, 3);
-       ret = si_insert_input_ret(ctx, ret, ctx->merged_scratch_offset, 5);
-
-       ret = si_insert_input_ptr(ctx, ret, ctx->rw_buffers,
-                                 8 + SI_SGPR_RW_BUFFERS);
-       ret = si_insert_input_ptr(ctx, ret,
-                                 ctx->bindless_samplers_and_images,
-                                 8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES);
-       if (ctx->screen->use_ngg) {
-               ret = si_insert_input_ptr(ctx, ret, ctx->vs_state_bits,
-                                         8 + SI_SGPR_VS_STATE_BITS);
-       }
-
-       unsigned vgpr;
-       if (ctx->type == PIPE_SHADER_VERTEX)
-               vgpr = 8 + GFX9_VSGS_NUM_USER_SGPR;
-       else
-               vgpr = 8 + GFX9_TESGS_NUM_USER_SGPR;
-
-       ret = si_insert_input_ret_float(ctx, ret, ctx->gs_vtx01_offset, vgpr++);
-       ret = si_insert_input_ret_float(ctx, ret, ctx->gs_vtx23_offset, vgpr++);
-       ret = si_insert_input_ret_float(ctx, ret, ctx->args.gs_prim_id, vgpr++);
-       ret = si_insert_input_ret_float(ctx, ret, ctx->args.gs_invocation_id, vgpr++);
-       ret = si_insert_input_ret_float(ctx, ret, ctx->gs_vtx45_offset, vgpr++);
-       ctx->return_value = ret;
-}
-
-static void si_llvm_emit_ls_epilogue(struct ac_shader_abi *abi,
-                                    unsigned max_outputs,
-                                    LLVMValueRef *addrs)
-{
-       struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       struct si_shader *shader = ctx->shader;
-       struct si_shader_info *info = &shader->selector->info;
-       unsigned i, chan;
-       LLVMValueRef vertex_id = ac_get_arg(&ctx->ac, ctx->rel_auto_id);
-       LLVMValueRef vertex_dw_stride = get_tcs_in_vertex_dw_stride(ctx);
-       LLVMValueRef base_dw_addr = LLVMBuildMul(ctx->ac.builder, vertex_id,
-                                                vertex_dw_stride, "");
-
-       /* Write outputs to LDS. The next shader (TCS aka HS) will read
-        * its inputs from it. */
-       for (i = 0; i < info->num_outputs; i++) {
-               unsigned name = info->output_semantic_name[i];
-               unsigned index = info->output_semantic_index[i];
-
-               /* The ARB_shader_viewport_layer_array spec contains the
-                * following issue:
-                *
-                *    2) What happens if gl_ViewportIndex or gl_Layer is
-                *    written in the vertex shader and a geometry shader is
-                *    present?
-                *
-                *    RESOLVED: The value written by the last vertex processing
-                *    stage is used. If the last vertex processing stage
-                *    (vertex, tessellation evaluation or geometry) does not
-                *    statically assign to gl_ViewportIndex or gl_Layer, index
-                *    or layer zero is assumed.
-                *
-                * So writes to those outputs in VS-as-LS are simply ignored.
-                */
-               if (name == TGSI_SEMANTIC_LAYER ||
-                   name == TGSI_SEMANTIC_VIEWPORT_INDEX)
-                       continue;
-
-               int param = si_shader_io_get_unique_index(name, index, false);
-               LLVMValueRef dw_addr = LLVMBuildAdd(ctx->ac.builder, base_dw_addr,
-                                       LLVMConstInt(ctx->i32, param * 4, 0), "");
-
-               for (chan = 0; chan < 4; chan++) {
-                       if (!(info->output_usagemask[i] & (1 << chan)))
-                               continue;
-
-                       lshs_lds_store(ctx, chan, dw_addr,
-                                 LLVMBuildLoad(ctx->ac.builder, addrs[4 * i + chan], ""));
-               }
-       }
-
-       if (ctx->screen->info.chip_class >= GFX9)
-               si_set_ls_return_value_for_tcs(ctx);
-}
-
-static void si_llvm_emit_es_epilogue(struct ac_shader_abi *abi,
-                                    unsigned max_outputs,
-                                    LLVMValueRef *addrs)
-{
-       struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       struct si_shader *es = ctx->shader;
-       struct si_shader_info *info = &es->selector->info;
-       LLVMValueRef lds_base = NULL;
-       unsigned chan;
-       int i;
-
-       if (ctx->screen->info.chip_class >= GFX9 && info->num_outputs) {
-               unsigned itemsize_dw = es->selector->esgs_itemsize / 4;
-               LLVMValueRef vertex_idx = ac_get_thread_id(&ctx->ac);
-               LLVMValueRef wave_idx = si_unpack_param(ctx, ctx->merged_wave_info, 24, 4);
-               vertex_idx = LLVMBuildOr(ctx->ac.builder, vertex_idx,
-                                        LLVMBuildMul(ctx->ac.builder, wave_idx,
-                                                     LLVMConstInt(ctx->i32, ctx->ac.wave_size, false), ""), "");
-               lds_base = LLVMBuildMul(ctx->ac.builder, vertex_idx,
-                                       LLVMConstInt(ctx->i32, itemsize_dw, 0), "");
-       }
-
-       for (i = 0; i < info->num_outputs; i++) {
-               int param;
-
-               if (info->output_semantic_name[i] == TGSI_SEMANTIC_VIEWPORT_INDEX ||
-                   info->output_semantic_name[i] == TGSI_SEMANTIC_LAYER)
-                       continue;
-
-               param = si_shader_io_get_unique_index(info->output_semantic_name[i],
-                                                     info->output_semantic_index[i], false);
-
-               for (chan = 0; chan < 4; chan++) {
-                       if (!(info->output_usagemask[i] & (1 << chan)))
-                               continue;
-
-                       LLVMValueRef out_val = LLVMBuildLoad(ctx->ac.builder, addrs[4 * i + chan], "");
-                       out_val = ac_to_integer(&ctx->ac, out_val);
-
-                       /* GFX9 has the ESGS ring in LDS. */
-                       if (ctx->screen->info.chip_class >= GFX9) {
-                               LLVMValueRef idx = LLVMConstInt(ctx->i32, param * 4 + chan, false);
-                               idx = LLVMBuildAdd(ctx->ac.builder, lds_base, idx, "");
-                               ac_build_indexed_store(&ctx->ac, ctx->esgs_ring, idx, out_val);
-                               continue;
-                       }
-
-                       ac_build_buffer_store_dword(&ctx->ac,
-                                                   ctx->esgs_ring,
-                                                   out_val, 1, NULL,
-                                                   ac_get_arg(&ctx->ac, ctx->es2gs_offset),
-                                                   (4 * param + chan) * 4,
-                                                   ac_glc | ac_slc | ac_swizzled);
-               }
-       }
-
-       if (ctx->screen->info.chip_class >= GFX9)
-               si_set_es_return_value_for_gs(ctx);
-}
-
-static LLVMValueRef si_get_gs_wave_id(struct si_shader_context *ctx)
-{
-       if (ctx->screen->info.chip_class >= GFX9)
-               return si_unpack_param(ctx, ctx->merged_wave_info, 16, 8);
-       else
-               return ac_get_arg(&ctx->ac, ctx->gs_wave_id);
-}
-
-static void emit_gs_epilogue(struct si_shader_context *ctx)
-{
-       if (ctx->shader->key.as_ngg) {
-               gfx10_ngg_gs_emit_epilogue(ctx);
-               return;
-       }
-
-       if (ctx->screen->info.chip_class >= GFX10)
-               LLVMBuildFence(ctx->ac.builder, LLVMAtomicOrderingRelease, false, "");
-
-       ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_NOP | AC_SENDMSG_GS_DONE,
-                        si_get_gs_wave_id(ctx));
-
-       if (ctx->screen->info.chip_class >= GFX9)
-               ac_build_endif(&ctx->ac, ctx->merged_wrap_if_label);
-}
-
-static void si_llvm_emit_gs_epilogue(struct ac_shader_abi *abi,
-                                    unsigned max_outputs,
-                                    LLVMValueRef *addrs)
-{
-       struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-       struct si_shader_info UNUSED *info = &ctx->shader->selector->info;
+                       /* Specify that this is the last export */
+                       pos_args[i].done = 1;
 
-       assert(info->num_outputs <= max_outputs);
+               ac_build_export(&ctx->ac, &pos_args[i]);
+       }
 
-       emit_gs_epilogue(ctx);
+       /* Build parameter exports. */
+       si_build_param_exports(ctx, outputs, noutput);
 }
 
 static void si_llvm_emit_vs_epilogue(struct ac_shader_abi *abi,
@@ -2597,121 +1057,6 @@ static void si_llvm_emit_prim_discard_cs_epilogue(struct ac_shader_abi *abi,
        ctx->return_value = ret;
 }
 
-/* Emit one vertex from the geometry shader */
-static void si_llvm_emit_vertex(struct ac_shader_abi *abi,
-                               unsigned stream,
-                               LLVMValueRef *addrs)
-{
-       struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-
-       if (ctx->shader->key.as_ngg) {
-               gfx10_ngg_gs_emit_vertex(ctx, stream, addrs);
-               return;
-       }
-
-       struct si_shader_info *info = &ctx->shader->selector->info;
-       struct si_shader *shader = ctx->shader;
-       LLVMValueRef soffset = ac_get_arg(&ctx->ac, ctx->gs2vs_offset);
-       LLVMValueRef gs_next_vertex;
-       LLVMValueRef can_emit;
-       unsigned chan, offset;
-       int i;
-
-       /* Write vertex attribute values to GSVS ring */
-       gs_next_vertex = LLVMBuildLoad(ctx->ac.builder,
-                                      ctx->gs_next_vertex[stream],
-                                      "");
-
-       /* If this thread has already emitted the declared maximum number of
-        * vertices, skip the write: excessive vertex emissions are not
-        * supposed to have any effect.
-        *
-        * If the shader has no writes to memory, kill it instead. This skips
-        * further memory loads and may allow LLVM to skip to the end
-        * altogether.
-        */
-       can_emit = LLVMBuildICmp(ctx->ac.builder, LLVMIntULT, gs_next_vertex,
-                                LLVMConstInt(ctx->i32,
-                                             shader->selector->gs_max_out_vertices, 0), "");
-
-       bool use_kill = !info->writes_memory;
-       if (use_kill) {
-               ac_build_kill_if_false(&ctx->ac, can_emit);
-       } else {
-               ac_build_ifcc(&ctx->ac, can_emit, 6505);
-       }
-
-       offset = 0;
-       for (i = 0; i < info->num_outputs; i++) {
-               for (chan = 0; chan < 4; chan++) {
-                       if (!(info->output_usagemask[i] & (1 << chan)) ||
-                           ((info->output_streams[i] >> (2 * chan)) & 3) != stream)
-                               continue;
-
-                       LLVMValueRef out_val = LLVMBuildLoad(ctx->ac.builder, addrs[4 * i + chan], "");
-                       LLVMValueRef voffset =
-                               LLVMConstInt(ctx->i32, offset *
-                                            shader->selector->gs_max_out_vertices, 0);
-                       offset++;
-
-                       voffset = LLVMBuildAdd(ctx->ac.builder, voffset, gs_next_vertex, "");
-                       voffset = LLVMBuildMul(ctx->ac.builder, voffset,
-                                              LLVMConstInt(ctx->i32, 4, 0), "");
-
-                       out_val = ac_to_integer(&ctx->ac, out_val);
-
-                       ac_build_buffer_store_dword(&ctx->ac,
-                                                   ctx->gsvs_ring[stream],
-                                                   out_val, 1,
-                                                   voffset, soffset, 0,
-                                                   ac_glc | ac_slc | ac_swizzled);
-               }
-       }
-
-       gs_next_vertex = LLVMBuildAdd(ctx->ac.builder, gs_next_vertex, ctx->i32_1, "");
-       LLVMBuildStore(ctx->ac.builder, gs_next_vertex, ctx->gs_next_vertex[stream]);
-
-       /* Signal vertex emission if vertex data was written. */
-       if (offset) {
-               ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_EMIT | AC_SENDMSG_GS | (stream << 8),
-                                si_get_gs_wave_id(ctx));
-       }
-
-       if (!use_kill)
-               ac_build_endif(&ctx->ac, 6505);
-}
-
-/* Cut one primitive from the geometry shader */
-static void si_llvm_emit_primitive(struct ac_shader_abi *abi,
-                                  unsigned stream)
-{
-       struct si_shader_context *ctx = si_shader_context_from_abi(abi);
-
-       if (ctx->shader->key.as_ngg) {
-               LLVMBuildStore(ctx->ac.builder, ctx->ac.i32_0, ctx->gs_curprim_verts[stream]);
-               return;
-       }
-
-       /* Signal primitive cut */
-       ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_CUT | AC_SENDMSG_GS | (stream << 8),
-                        si_get_gs_wave_id(ctx));
-}
-
-static void si_llvm_emit_barrier(struct si_shader_context *ctx)
-{
-       /* GFX6 only (thanks to a hw bug workaround):
-        * The real barrier instruction isn’t needed, because an entire patch
-        * always fits into a single wave.
-        */
-       if (ctx->screen->info.chip_class == GFX6 &&
-           ctx->type == PIPE_SHADER_TESS_CTRL) {
-               ac_build_waitcnt(&ctx->ac, AC_WAIT_LGKM | AC_WAIT_VLOAD | AC_WAIT_VSTORE);
-               return;
-       }
-
-       ac_build_s_barrier(&ctx->ac);
-}
-
 static void declare_streamout_params(struct si_shader_context *ctx,
                                     struct pipe_stream_output_info *so)
 {
@@ -2931,7 +1276,7 @@ void si_add_arg_checked(struct ac_shader_args *args,
        ac_add_arg(args, file, registers, type, arg);
 }
 
-static void create_function(struct si_shader_context *ctx)
+void si_create_function(struct si_shader_context *ctx)
 {
        struct si_shader *shader = ctx->shader;
        LLVMTypeRef returns[AC_MAX_ARGS];
@@ -3329,144 +1674,6 @@ static void create_function(struct si_shader_context *ctx)
        }
 }
 
-/* Ensure that the esgs ring is declared.
- *
- * We declare it with 64KB alignment as a hint that the
- * pointer value will always be 0.
- */
-static void declare_esgs_ring(struct si_shader_context *ctx)
-{
-       if (ctx->esgs_ring)
-               return;
-
-       assert(!LLVMGetNamedGlobal(ctx->ac.module, "esgs_ring"));
-
-       ctx->esgs_ring = LLVMAddGlobalInAddressSpace(
-               ctx->ac.module, LLVMArrayType(ctx->i32, 0),
-               "esgs_ring",
-               AC_ADDR_SPACE_LDS);
-       LLVMSetLinkage(ctx->esgs_ring, LLVMExternalLinkage);
-       LLVMSetAlignment(ctx->esgs_ring, 64 * 1024);
-}
-
-/**
- * Load ESGS and GSVS ring buffer resource descriptors and save the variables
- * for later use.
- */
-static void preload_ring_buffers(struct si_shader_context *ctx)
-{
-       LLVMBuilderRef builder = ctx->ac.builder;
-
-       LLVMValueRef buf_ptr = ac_get_arg(&ctx->ac, ctx->rw_buffers);
-
-       if (ctx->shader->key.as_es || ctx->type == PIPE_SHADER_GEOMETRY) {
-               if (ctx->screen->info.chip_class <= GFX8) {
-                       unsigned ring =
-                               ctx->type == PIPE_SHADER_GEOMETRY ? SI_GS_RING_ESGS
-                                                                 : SI_ES_RING_ESGS;
-                       LLVMValueRef offset = LLVMConstInt(ctx->i32, ring, 0);
-
-                       ctx->esgs_ring =
-                               ac_build_load_to_sgpr(&ctx->ac, buf_ptr, offset);
-               } else {
-                       if (USE_LDS_SYMBOLS && LLVM_VERSION_MAJOR >= 9) {
-                               /* Declare the ESGS ring as an explicit LDS symbol. */
-                               declare_esgs_ring(ctx);
-                       } else {
-                               ac_declare_lds_as_pointer(&ctx->ac);
-                               ctx->esgs_ring = ctx->ac.lds;
-                       }
-               }
-       }
-
-       if (ctx->shader->is_gs_copy_shader) {
-               LLVMValueRef offset = LLVMConstInt(ctx->i32, SI_RING_GSVS, 0);
-
-               ctx->gsvs_ring[0] =
-                       ac_build_load_to_sgpr(&ctx->ac, buf_ptr, offset);
-       } else if (ctx->type == PIPE_SHADER_GEOMETRY) {
-               const struct si_shader_selector *sel = ctx->shader->selector;
-               LLVMValueRef offset = LLVMConstInt(ctx->i32, SI_RING_GSVS, 0);
-               LLVMValueRef base_ring;
-
-               base_ring = ac_build_load_to_sgpr(&ctx->ac, buf_ptr, offset);
-
-               /* The conceptual layout of the GSVS ring is
-                *   v0c0 .. vLv0 v0c1 .. vLc1 ..
-                * but the real memory layout is swizzled across
-                * threads:
-                *   t0v0c0 .. t15v0c0 t0v1c0 .. t15v1c0 ... t15vLcL
-                *   t16v0c0 ..
-                * Override the buffer descriptor accordingly.
-                */
-               LLVMTypeRef v2i64 = LLVMVectorType(ctx->i64, 2);
-               uint64_t stream_offset = 0;
-
-               for (unsigned stream = 0; stream < 4; ++stream) {
-                       unsigned num_components;
-                       unsigned stride;
-                       unsigned num_records;
-                       LLVMValueRef ring, tmp;
-
-                       num_components = sel->info.num_stream_output_components[stream];
-                       if (!num_components)
-                               continue;
-
-                       stride = 4 * num_components * sel->gs_max_out_vertices;
-
-                       /* Limit on the stride field for <= GFX7. */
-                       assert(stride < (1 << 14));
-
-                       num_records = ctx->ac.wave_size;
-
-                       ring = LLVMBuildBitCast(builder, base_ring, v2i64, "");
-                       tmp = LLVMBuildExtractElement(builder, ring, ctx->i32_0, "");
-                       tmp = LLVMBuildAdd(builder, tmp,
-                                          LLVMConstInt(ctx->i64,
-                                                       stream_offset, 0), "");
-                       stream_offset += stride * ctx->ac.wave_size;
-
-                       ring = LLVMBuildInsertElement(builder, ring, tmp, ctx->i32_0, "");
-                       ring = LLVMBuildBitCast(builder, ring, ctx->v4i32, "");
-                       tmp = LLVMBuildExtractElement(builder, ring, ctx->i32_1, "");
-                       tmp = LLVMBuildOr(builder, tmp,
-                               LLVMConstInt(ctx->i32,
-                                            S_008F04_STRIDE(stride) |
-                                            S_008F04_SWIZZLE_ENABLE(1), 0), "");
-                       ring = LLVMBuildInsertElement(builder, ring, tmp, ctx->i32_1, "");
-                       ring = LLVMBuildInsertElement(builder, ring,
-                                       LLVMConstInt(ctx->i32, num_records, 0),
-                                       LLVMConstInt(ctx->i32, 2, 0), "");
-
-                       uint32_t rsrc3 =
-                                       S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X) |
-                                       S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y) |
-                                       S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z) |
-                                       S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W) |
-                                       S_008F0C_INDEX_STRIDE(1) | /* index_stride = 16 (elements) */
-                                       S_008F0C_ADD_TID_ENABLE(1);
-
-                       if (ctx->ac.chip_class >= GFX10) {
-                               rsrc3 |= S_008F0C_FORMAT(V_008F0C_IMG_FORMAT_32_FLOAT) |
-                                        S_008F0C_OOB_SELECT(V_008F0C_OOB_SELECT_DISABLED) |
-                                        S_008F0C_RESOURCE_LEVEL(1);
-                       } else {
-                               rsrc3 |= S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) |
-                                        S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32) |
-                                        S_008F0C_ELEMENT_SIZE(1); /* element_size = 4 (bytes) */
-                       }
-
-                       ring = LLVMBuildInsertElement(builder, ring,
-                               LLVMConstInt(ctx->i32, rsrc3, false),
-                               LLVMConstInt(ctx->i32, 3, 0), "");
-
-                       ctx->gsvs_ring[stream] = ring;
-               }
-       } else if (ctx->type == PIPE_SHADER_TESS_EVAL) {
-               ctx->tess_offchip_ring = get_tess_ring_descriptor(ctx, TESS_OFFCHIP_RING_TES);
-       }
-}
-
 /* For the UMR disassembler. */
 #define DEBUGGER_END_OF_CODE_MARKER    0xbf9f0000 /* invalid instruction */
 #define DEBUGGER_NUM_MARKERS           5
@@ -3879,16 +2086,16 @@ void si_shader_dump(struct si_screen *sscreen, struct si_shader *shader,
        si_shader_dump_stats(sscreen, shader, file, check_debug_option);
 }
 
-static int si_compile_llvm(struct si_screen *sscreen,
-                          struct si_shader_binary *binary,
-                          struct ac_shader_config *conf,
-                          struct ac_llvm_compiler *compiler,
-                          LLVMModuleRef mod,
-                          struct pipe_debug_callback *debug,
-                          enum pipe_shader_type shader_type,
-                          unsigned wave_size,
-                          const char *name,
-                          bool less_optimized)
+int si_compile_llvm(struct si_screen *sscreen,
+                   struct si_shader_binary *binary,
+                   struct ac_shader_config *conf,
+                   struct ac_llvm_compiler *compiler,
+                   LLVMModuleRef mod,
+                   struct pipe_debug_callback *debug,
+                   enum pipe_shader_type shader_type,
+                   unsigned wave_size,
+                   const char *name,
+                   bool less_optimized)
 {
        unsigned count = p_atomic_inc_return(&sscreen->num_compilations);
 
@@ -3947,155 +2154,6 @@ static int si_compile_llvm(struct si_screen *sscreen,
        return 0;
 }
 
-/* Generate code for the hardware VS shader stage to go with a geometry shader */
-struct si_shader *
-si_generate_gs_copy_shader(struct si_screen *sscreen,
-                          struct ac_llvm_compiler *compiler,
-                          struct si_shader_selector *gs_selector,
-                          struct pipe_debug_callback *debug)
-{
-       struct si_shader_context ctx;
-       struct si_shader *shader;
-       LLVMBuilderRef builder;
-       struct si_shader_output_values outputs[SI_MAX_VS_OUTPUTS];
-       struct si_shader_info *gsinfo = &gs_selector->info;
-       int i;
-
-
-       shader = CALLOC_STRUCT(si_shader);
-       if (!shader)
-               return NULL;
-
-       /* We can leave the fence as permanently signaled because the GS copy
-        * shader only becomes visible globally after it has been compiled. */
-       util_queue_fence_init(&shader->ready);
-
-       shader->selector = gs_selector;
-       shader->is_gs_copy_shader = true;
-
-       si_llvm_context_init(&ctx, sscreen, compiler,
-                            si_get_wave_size(sscreen, PIPE_SHADER_VERTEX, false, false));
-       ctx.shader = shader;
-       ctx.type = PIPE_SHADER_VERTEX;
-
-       builder = ctx.ac.builder;
-
-       create_function(&ctx);
-       preload_ring_buffers(&ctx);
-
-       LLVMValueRef voffset =
-               LLVMBuildMul(ctx.ac.builder, ctx.abi.vertex_id,
-                            LLVMConstInt(ctx.i32, 4, 0), "");
-
-       /* Fetch the vertex stream ID.*/
-       LLVMValueRef stream_id;
-
-       if (!sscreen->use_ngg_streamout && gs_selector->so.num_outputs)
-               stream_id = si_unpack_param(&ctx, ctx.streamout_config, 24, 2);
-       else
-               stream_id = ctx.i32_0;
-
-       /* Fill in output information. */
-       for (i = 0; i < gsinfo->num_outputs; ++i) {
-               outputs[i].semantic_name = gsinfo->output_semantic_name[i];
-               outputs[i].semantic_index = gsinfo->output_semantic_index[i];
-
-               for (int chan = 0; chan < 4; chan++) {
-                       outputs[i].vertex_stream[chan] =
-                               (gsinfo->output_streams[i] >> (2 * chan)) & 3;
-               }
-       }
-
-       LLVMBasicBlockRef end_bb;
-       LLVMValueRef switch_inst;
-
-       end_bb = LLVMAppendBasicBlockInContext(ctx.ac.context, ctx.main_fn, "end");
-       switch_inst = LLVMBuildSwitch(builder, stream_id, end_bb, 4);
-
-       for (int stream = 0; stream < 4; stream++) {
-               LLVMBasicBlockRef bb;
-               unsigned offset;
-
-               if (!gsinfo->num_stream_output_components[stream])
-                       continue;
-
-               if (stream > 0 && !gs_selector->so.num_outputs)
-                       continue;
-
-               bb = LLVMInsertBasicBlockInContext(ctx.ac.context, end_bb, "out");
-               LLVMAddCase(switch_inst, LLVMConstInt(ctx.i32, stream, 0), bb);
-               LLVMPositionBuilderAtEnd(builder, bb);
-
-               /* Fetch vertex data from GSVS ring */
-               offset = 0;
-               for (i = 0; i < gsinfo->num_outputs; ++i) {
-                       for (unsigned chan = 0; chan < 4; chan++) {
-                               if (!(gsinfo->output_usagemask[i] & (1 << chan)) ||
-                                   outputs[i].vertex_stream[chan] != stream) {
-                                       outputs[i].values[chan] = LLVMGetUndef(ctx.f32);
-                                       continue;
-                               }
-
-                               LLVMValueRef soffset = LLVMConstInt(ctx.i32,
-                                       offset * gs_selector->gs_max_out_vertices * 16 * 4, 0);
-                               offset++;
-
-                               outputs[i].values[chan] =
-                                       ac_build_buffer_load(&ctx.ac,
-                                                            ctx.gsvs_ring[0], 1,
-                                                            ctx.i32_0, voffset,
-                                                            soffset, 0, ac_glc | ac_slc,
-                                                            true, false);
-                       }
-               }
-
-               /* Streamout and exports. */
-               if (!sscreen->use_ngg_streamout && gs_selector->so.num_outputs) {
-                       si_llvm_emit_streamout(&ctx, outputs,
-                                              gsinfo->num_outputs,
-                                              stream);
-               }
-
-               if (stream == 0)
-                       si_llvm_export_vs(&ctx, outputs, gsinfo->num_outputs);
-
-               LLVMBuildBr(builder, end_bb);
-       }
-
-       LLVMPositionBuilderAtEnd(builder, end_bb);
-
-       LLVMBuildRetVoid(ctx.ac.builder);
-
-       ctx.type = PIPE_SHADER_GEOMETRY; /* override for shader dumping */
-       si_llvm_optimize_module(&ctx);
-
-       bool ok = false;
-       if (si_compile_llvm(sscreen, &ctx.shader->binary,
-                           &ctx.shader->config, ctx.compiler,
-                           ctx.ac.module,
-                           debug, PIPE_SHADER_GEOMETRY, ctx.ac.wave_size,
-                           "GS Copy Shader", false) == 0) {
-               if (si_can_dump_shader(sscreen, PIPE_SHADER_GEOMETRY))
-                       fprintf(stderr, "GS Copy Shader:\n");
-               si_shader_dump(sscreen, ctx.shader, debug, stderr, true);
-
-               if (!ctx.shader->config.scratch_bytes_per_wave)
-                       ok = si_shader_binary_upload(sscreen, ctx.shader, 0);
-               else
-                       ok = true;
-       }
-
-       si_llvm_dispose(&ctx);
-
-       if (!ok) {
-               FREE(shader);
-               shader = NULL;
-       } else {
-               si_fix_resource_usage(sscreen, shader);
-       }
-       return shader;
-}
-
 static void si_dump_shader_key_vs(const struct si_shader_key *key,
                                  const struct si_vs_prolog_bits *prolog,
                                  const char *prefix, FILE *f)
@@ -4275,28 +2333,14 @@ static bool si_vs_needs_prolog(const struct si_shader_selector *sel,
               key->unpack_instance_id_from_vertex_id;
 }
 
-LLVMValueRef si_is_es_thread(struct si_shader_context *ctx)
-{
-       /* Return true if the current thread should execute an ES thread. */
-       return LLVMBuildICmp(ctx->ac.builder, LLVMIntULT,
-                            ac_get_thread_id(&ctx->ac),
-                            si_unpack_param(ctx, ctx->merged_wave_info, 0, 8), "");
-}
-
-LLVMValueRef si_is_gs_thread(struct si_shader_context *ctx)
-{
-       /* Return true if the current thread should execute a GS thread. */
-       return LLVMBuildICmp(ctx->ac.builder, LLVMIntULT,
-                            ac_get_thread_id(&ctx->ac),
-                            si_unpack_param(ctx, ctx->merged_wave_info, 8, 8), "");
-}
-
 static bool si_build_main_function(struct si_shader_context *ctx,
                                   struct nir_shader *nir, bool free_nir)
 {
        struct si_shader *shader = ctx->shader;
        struct si_shader_selector *sel = shader->selector;
 
+       si_llvm_init_resource_callbacks(ctx);
+
        switch (ctx->type) {
        case PIPE_SHADER_VERTEX:
                if (shader->key.as_ls)
@@ -4312,17 +2356,11 @@ static bool si_build_main_function(struct si_shader_context *ctx,
                ctx->abi.load_base_vertex = get_base_vertex;
                break;
        case PIPE_SHADER_TESS_CTRL:
-               ctx->abi.load_tess_varyings = si_nir_load_tcs_varyings;
-               ctx->abi.load_tess_level = si_load_tess_level;
-               ctx->abi.store_tcs_outputs = si_nir_store_output_tcs;
-               ctx->abi.emit_outputs = si_llvm_emit_tcs_epilogue;
-               ctx->abi.load_patch_vertices_in = si_load_patch_vertices_in;
+               si_llvm_init_tcs_callbacks(ctx);
                break;
        case PIPE_SHADER_TESS_EVAL:
-               ctx->abi.load_tess_varyings = si_nir_load_input_tes;
-               ctx->abi.load_tess_coord = si_load_tess_coord;
-               ctx->abi.load_tess_level = si_load_tess_level;
-               ctx->abi.load_patch_vertices_in = si_load_patch_vertices_in;
+               si_llvm_init_tes_callbacks(ctx);
+
                if (shader->key.as_es)
                        ctx->abi.emit_outputs = si_llvm_emit_es_epilogue;
                else if (shader->key.as_ngg)
@@ -4331,10 +2369,7 @@ static bool si_build_main_function(struct si_shader_context *ctx,
                        ctx->abi.emit_outputs = si_llvm_emit_vs_epilogue;
                break;
        case PIPE_SHADER_GEOMETRY:
-               ctx->abi.load_inputs = si_nir_load_input_gs;
-               ctx->abi.emit_vertex = si_llvm_emit_vertex;
-               ctx->abi.emit_primitive = si_llvm_emit_primitive;
-               ctx->abi.emit_outputs = si_llvm_emit_gs_epilogue;
+               si_llvm_init_gs_callbacks(ctx);
                break;
        case PIPE_SHADER_FRAGMENT:
                si_llvm_init_ps_callbacks(ctx);
@@ -4347,11 +2382,15 @@ static bool si_build_main_function(struct si_shader_context *ctx,
                return false;
        }
 
-       ctx->abi.load_ubo = load_ubo;
-       ctx->abi.load_ssbo = load_ssbo;
+       si_create_function(ctx);
+
+       if (ctx->shader->key.as_es || ctx->type == PIPE_SHADER_GEOMETRY)
+               si_preload_esgs_ring(ctx);
 
-       create_function(ctx);
-       preload_ring_buffers(ctx);
+       if (ctx->type == PIPE_SHADER_GEOMETRY)
+               si_preload_gs_rings(ctx);
+       else if (ctx->type == PIPE_SHADER_TESS_EVAL)
+               si_llvm_preload_tes_rings(ctx);
 
        if (ctx->type == PIPE_SHADER_TESS_CTRL &&
            sel->info.tessfactors_are_def_in_all_invocs) {
@@ -4401,7 +2440,7 @@ static bool si_build_main_function(struct si_shader_context *ctx,
                 * avoids bank conflicts for SoA accesses.
                 */
                if (!gfx10_is_ngg_passthrough(shader))
-                       declare_esgs_ring(ctx);
+                       si_llvm_declare_esgs_ring(ctx);
 
                /* This is really only needed when streamout and / or vertex
                 * compaction is enabled.
@@ -4553,129 +2592,6 @@ static void si_get_vs_prolog_key(const struct si_shader_info *info,
                shader_out->info.uses_instanceid = true;
 }
 
-/**
- * Build the GS prolog function. Rotate the input vertices for triangle strips
- * with adjacency.
- */
-static void si_build_gs_prolog_function(struct si_shader_context *ctx,
-                                       union si_shader_part_key *key)
-{
-       unsigned num_sgprs, num_vgprs;
-       LLVMBuilderRef builder = ctx->ac.builder;
-       LLVMTypeRef returns[AC_MAX_ARGS];
-       LLVMValueRef func, ret;
-
-       memset(&ctx->args, 0, sizeof(ctx->args));
-
-       if (ctx->screen->info.chip_class >= GFX9) {
-               if (key->gs_prolog.states.gfx9_prev_is_vs)
-                       num_sgprs = 8 + GFX9_VSGS_NUM_USER_SGPR;
-               else
-                       num_sgprs = 8 + GFX9_TESGS_NUM_USER_SGPR;
-               num_vgprs = 5; /* ES inputs are not needed by GS */
-       } else {
-               num_sgprs = GFX6_GS_NUM_USER_SGPR + 2;
-               num_vgprs = 8;
-       }
-
-       for (unsigned i = 0; i < num_sgprs; ++i) {
-               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
-               returns[i] = ctx->i32;
-       }
-
-       for (unsigned i = 0; i < num_vgprs; ++i) {
-               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, NULL);
-               returns[num_sgprs + i] = ctx->f32;
-       }
-
-       /* Create the function. */
-       si_llvm_create_func(ctx, "gs_prolog", returns, num_sgprs + num_vgprs, 0);
-       func = ctx->main_fn;
-
-       /* Set the full EXEC mask for the prolog, because we are only fiddling
-        * with registers here. The main shader part will set the correct EXEC
-        * mask.
-        */
-       if (ctx->screen->info.chip_class >= GFX9 && !key->gs_prolog.is_monolithic)
-               ac_init_exec_full_mask(&ctx->ac);
-
-       /* Copy inputs to outputs. This should be no-op, as the registers match,
-        * but it will prevent the compiler from overwriting them unintentionally.
-        */
-       ret = ctx->return_value;
-       for (unsigned i = 0; i < num_sgprs; i++) {
-               LLVMValueRef p = LLVMGetParam(func, i);
-               ret = LLVMBuildInsertValue(builder, ret, p, i, "");
-       }
-       for (unsigned i = 0; i < num_vgprs; i++) {
-               LLVMValueRef p = LLVMGetParam(func, num_sgprs + i);
-               p = ac_to_float(&ctx->ac, p);
-               ret = LLVMBuildInsertValue(builder, ret, p, num_sgprs + i, "");
-       }
-
-       if (key->gs_prolog.states.tri_strip_adj_fix) {
-               /* Remap the input vertices for every other primitive. */
-               const struct ac_arg gfx6_vtx_params[6] = {
-                       { .used = true, .arg_index = num_sgprs },
-                       { .used = true, .arg_index = num_sgprs + 1 },
-                       { .used = true, .arg_index = num_sgprs + 3 },
-                       { .used = true, .arg_index = num_sgprs + 4 },
-                       { .used = true, .arg_index = num_sgprs + 5 },
-                       { .used = true, .arg_index = num_sgprs + 6 },
-               };
-               const struct ac_arg gfx9_vtx_params[3] = {
-                       { .used = true, .arg_index = num_sgprs },
-                       { .used = true, .arg_index = num_sgprs + 1 },
-                       { .used = true, .arg_index = num_sgprs + 4 },
-               };
-               LLVMValueRef vtx_in[6], vtx_out[6];
-               LLVMValueRef prim_id, rotate;
-
-               if (ctx->screen->info.chip_class >= GFX9) {
-                       for (unsigned i = 0; i < 3; i++) {
-                               vtx_in[i*2] = si_unpack_param(ctx, gfx9_vtx_params[i], 0, 16);
-                               vtx_in[i*2+1] = si_unpack_param(ctx, gfx9_vtx_params[i], 16, 16);
-                       }
-               } else {
-                       for (unsigned i = 0; i < 6; i++)
-                               vtx_in[i] = ac_get_arg(&ctx->ac, gfx6_vtx_params[i]);
-               }
-
-               prim_id = LLVMGetParam(func, num_sgprs + 2);
-               rotate = LLVMBuildTrunc(builder, prim_id, ctx->i1, "");
-
-               for (unsigned i = 0; i < 6; ++i) {
-                       LLVMValueRef base, rotated;
-                       base = vtx_in[i];
-                       rotated = vtx_in[(i + 4) % 6];
-                       vtx_out[i] = LLVMBuildSelect(builder, rotate, rotated, base, "");
-               }
-
-               if (ctx->screen->info.chip_class >= GFX9) {
-                       for (unsigned i = 0; i < 3; i++) {
-                               LLVMValueRef hi, out;
-
-                               hi = LLVMBuildShl(builder, vtx_out[i*2+1],
-                                                 LLVMConstInt(ctx->i32, 16, 0), "");
-                               out = LLVMBuildOr(builder, vtx_out[i*2], hi, "");
-                               out = ac_to_float(&ctx->ac, out);
-                               ret = LLVMBuildInsertValue(builder, ret, out,
-                                                          gfx9_vtx_params[i].arg_index, "");
-                       }
-               } else {
-                       for (unsigned i = 0; i < 6; i++) {
-                               LLVMValueRef out;
-
-                               out = ac_to_float(&ctx->ac, vtx_out[i]);
-                               ret = LLVMBuildInsertValue(builder, ret, out,
-                                                          gfx6_vtx_params[i].arg_index, "");
-                       }
-               }
-       }
-
-       LLVMBuildRet(builder, ret);
-}
-
 /**
  * Given a list of shader part functions, build a wrapper function that
  * runs them in sequence to form a monolithic shader.
@@ -4739,7 +2655,20 @@ void si_build_wrapper_function(struct si_shader_context *ctx, LLVMValueRef *part
                 */
                enum ac_arg_type arg_type = AC_ARG_INT;
                if (LLVMGetTypeKind(type) == LLVMPointerTypeKind) {
-                       arg_type = AC_ARG_CONST_PTR;
+                       type = LLVMGetElementType(type);
+
+                       if (LLVMGetTypeKind(type) == LLVMVectorTypeKind) {
+                               if (LLVMGetVectorSize(type) == 4)
+                                       arg_type = AC_ARG_CONST_DESC_PTR;
+                               else if (LLVMGetVectorSize(type) == 8)
+                                       arg_type = AC_ARG_CONST_IMAGE_PTR;
+                               else
+                                       assert(0);
+                       } else if (type == ctx->f32) {
+                               arg_type = AC_ARG_CONST_FLOAT_PTR;
+                       } else {
+                               assert(0);
+                       }
                }
 
                ac_add_arg(&ctx->args, gprs < num_sgprs ? AC_ARG_SGPR : AC_ARG_VGPR,
@@ -5049,7 +2978,7 @@ int si_compile_shader(struct si_screen *sscreen,
                        union si_shader_part_key tcs_epilog_key;
                        memset(&tcs_epilog_key, 0, sizeof(tcs_epilog_key));
                        tcs_epilog_key.tcs_epilog.states = shader->key.part.tcs.epilog;
-                       si_build_tcs_epilog_function(&ctx, &tcs_epilog_key);
+                       si_llvm_build_tcs_epilog(&ctx, &tcs_epilog_key);
                        parts[3] = ctx.main_fn;
 
                        /* VS as LS main part */
@@ -5097,7 +3026,7 @@ int si_compile_shader(struct si_screen *sscreen,
 
                        memset(&epilog_key, 0, sizeof(epilog_key));
                        epilog_key.tcs_epilog.states = shader->key.part.tcs.epilog;
-                       si_build_tcs_epilog_function(&ctx, &epilog_key);
+                       si_llvm_build_tcs_epilog(&ctx, &epilog_key);
                        parts[1] = ctx.main_fn;
 
                        si_build_wrapper_function(&ctx, parts, 2, 0, 0);
@@ -5116,7 +3045,7 @@ int si_compile_shader(struct si_screen *sscreen,
                        gs_prolog_key.gs_prolog.states = shader->key.part.gs.prolog;
                        gs_prolog_key.gs_prolog.is_monolithic = true;
                        gs_prolog_key.gs_prolog.as_ngg = shader->key.as_ngg;
-                       si_build_gs_prolog_function(&ctx, &gs_prolog_key);
+                       si_llvm_build_gs_prolog(&ctx, &gs_prolog_key);
                        gs_prolog = ctx.main_fn;
 
                        /* ES main part */
@@ -5175,7 +3104,7 @@ int si_compile_shader(struct si_screen *sscreen,
 
                        memset(&prolog_key, 0, sizeof(prolog_key));
                        prolog_key.gs_prolog.states = shader->key.part.gs.prolog;
-                       si_build_gs_prolog_function(&ctx, &prolog_key);
+                       si_llvm_build_gs_prolog(&ctx, &prolog_key);
                        parts[0] = ctx.main_fn;
 
                        si_build_wrapper_function(&ctx, parts, 2, 1, 0);
@@ -5579,88 +3508,6 @@ static bool si_shader_select_vs_parts(struct si_screen *sscreen,
                                &shader->key.part.vs.prolog);
 }
 
-/**
- * Compile the TCS epilog function. This writes tesselation factors to memory
- * based on the output primitive type of the tesselator (determined by TES).
- */
-static void si_build_tcs_epilog_function(struct si_shader_context *ctx,
-                                        union si_shader_part_key *key)
-{
-       memset(&ctx->args, 0, sizeof(ctx->args));
-
-       if (ctx->screen->info.chip_class >= GFX9) {
-               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
-               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
-               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
-                          &ctx->tcs_offchip_offset);
-               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL); /* wave info */
-               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
-                          &ctx->tcs_factor_offset);
-               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
-               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
-               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
-               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
-               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
-               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
-               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
-               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
-               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
-               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
-               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
-               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
-                          &ctx->tcs_offchip_layout);
-               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
-               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
-                          &ctx->tcs_out_lds_layout);
-       } else {
-               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
-               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
-               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
-               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
-               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
-                          &ctx->tcs_offchip_layout);
-               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
-               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
-                          &ctx->tcs_out_lds_layout);
-               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, NULL);
-               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
-                          &ctx->tcs_offchip_offset);
-               ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT,
-                          &ctx->tcs_factor_offset);
-       }
-
-       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, NULL); /* VGPR gap */
-       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, NULL); /* VGPR gap */
-       struct ac_arg rel_patch_id; /* patch index within the wave (REL_PATCH_ID) */
-       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &rel_patch_id);
-       struct ac_arg invocation_id; /* invocation ID within the patch */
-       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &invocation_id);
-       struct ac_arg tcs_out_current_patch_data_offset; /* LDS offset where tess factors should be loaded from */
-       ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT,
-                  &tcs_out_current_patch_data_offset);
-
-       struct ac_arg tess_factors[6];
-       for (unsigned i = 0; i < 6; i++)
-               ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &tess_factors[i]);
-
-       /* Create the function. */
-       si_llvm_create_func(ctx, "tcs_epilog", NULL, 0,
-                           ctx->screen->info.chip_class >= GFX7 ? 128 : 0);
-       ac_declare_lds_as_pointer(&ctx->ac);
-
-       LLVMValueRef invoc0_tess_factors[6];
-       for (unsigned i = 0; i < 6; i++)
-               invoc0_tess_factors[i] = ac_get_arg(&ctx->ac, tess_factors[i]);
-
-       si_write_tess_factors(ctx,
-                             ac_get_arg(&ctx->ac, rel_patch_id),
-                             ac_get_arg(&ctx->ac, invocation_id),
-                             ac_get_arg(&ctx->ac, tcs_out_current_patch_data_offset),
-                             invoc0_tess_factors, invoc0_tess_factors + 4);
-
-       LLVMBuildRetVoid(ctx->ac.builder);
-}
-
 /**
  * Select and compile (or reuse) TCS parts (epilog).
  */
@@ -5688,7 +3535,7 @@ static bool si_shader_select_tcs_parts(struct si_screen *sscreen,
        shader->epilog = si_get_shader_part(sscreen, &sscreen->tcs_epilogs,
                                            PIPE_SHADER_TESS_CTRL, false,
                                            &epilog_key, compiler, debug,
-                                           si_build_tcs_epilog_function,
+                                           si_llvm_build_tcs_epilog,
                                            "Tessellation Control Shader Epilog");
        return shader->epilog != NULL;
 }
@@ -5729,7 +3576,7 @@ static bool si_shader_select_gs_parts(struct si_screen *sscreen,
        shader->prolog2 = si_get_shader_part(sscreen, &sscreen->gs_prologs,
                                            PIPE_SHADER_GEOMETRY, true,
                                            &prolog_key, compiler, debug,
-                                           si_build_gs_prolog_function,
+                                           si_llvm_build_gs_prolog,
                                            "Geometry Shader Prolog");
        return shader->prolog2 != NULL;
 }
@@ -6020,8 +3867,7 @@ void si_multiwave_lds_size_workaround(struct si_screen *sscreen,
                *lds_size = MAX2(*lds_size, 8);
 }
 
-static void si_fix_resource_usage(struct si_screen *sscreen,
-                                 struct si_shader *shader)
+void si_fix_resource_usage(struct si_screen *sscreen, struct si_shader *shader)
 {
        unsigned min_sgprs = shader->info.num_input_sgprs + 2; /* VCC */