/*
* Copyright 2012 Advanced Micro Devices, Inc.
+ * All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
-#include "gallivm/lp_bld_const.h"
-#include "gallivm/lp_bld_gather.h"
-#include "gallivm/lp_bld_intr.h"
-#include "gallivm/lp_bld_logic.h"
-#include "gallivm/lp_bld_arit.h"
-#include "gallivm/lp_bld_flow.h"
-#include "gallivm/lp_bld_misc.h"
#include "util/u_memory.h"
#include "util/u_string.h"
#include "tgsi/tgsi_build.h"
#include "tgsi/tgsi_util.h"
#include "tgsi/tgsi_dump.h"
-#include "ac_binary.h"
-#include "ac_llvm_util.h"
#include "ac_exp_param.h"
#include "ac_shader_util.h"
+#include "ac_llvm_util.h"
#include "si_shader_internal.h"
#include "si_pipe.h"
#include "sid.h"
static void si_init_shader_ctx(struct si_shader_context *ctx,
struct si_screen *sscreen,
- LLVMTargetMachineRef tm);
+ struct ac_llvm_compiler *compiler);
static void si_llvm_emit_barrier(const struct lp_build_tgsi_action *action,
struct lp_build_tgsi_context *bld_base,
* less than 64, so that a 64-bit bitmask of used inputs or outputs can be
* calculated.
*/
-unsigned si_shader_io_get_unique_index(unsigned semantic_name, unsigned index)
+unsigned si_shader_io_get_unique_index(unsigned semantic_name, unsigned index,
+ unsigned is_varying)
{
switch (semantic_name) {
case TGSI_SEMANTIC_POSITION:
return SI_MAX_IO_GENERIC + 6;
case TGSI_SEMANTIC_PRIMID:
return SI_MAX_IO_GENERIC + 7;
- case TGSI_SEMANTIC_COLOR: /* these alias */
- case TGSI_SEMANTIC_BCOLOR:
+ case TGSI_SEMANTIC_COLOR:
assert(index < 2);
return SI_MAX_IO_GENERIC + 8 + index;
+ case TGSI_SEMANTIC_BCOLOR:
+ assert(index < 2);
+ /* If it's a varying, COLOR and BCOLOR alias. */
+ if (is_varying)
+ return SI_MAX_IO_GENERIC + 8 + index;
+ else
+ return SI_MAX_IO_GENERIC + 10 + index;
case TGSI_SEMANTIC_TEXCOORD:
assert(index < 8);
- assert(SI_MAX_IO_GENERIC + 10 + index < 64);
- return SI_MAX_IO_GENERIC + 10 + index;
+ STATIC_ASSERT(SI_MAX_IO_GENERIC + 12 + 8 <= 63);
+ return SI_MAX_IO_GENERIC + 12 + index;
+ case TGSI_SEMANTIC_CLIPVERTEX:
+ return 63;
default:
+ fprintf(stderr, "invalid semantic name = %u\n", semantic_name);
assert(!"invalid semantic name");
return 0;
}
return value;
}
-static LLVMValueRef unpack_param(struct si_shader_context *ctx,
- unsigned param, unsigned rshift,
- unsigned bitwidth)
+LLVMValueRef si_unpack_param(struct si_shader_context *ctx,
+ unsigned param, unsigned rshift,
+ unsigned bitwidth)
{
LLVMValueRef value = LLVMGetParam(ctx->main_fn, param);
static LLVMValueRef
get_tcs_in_patch_stride(struct si_shader_context *ctx)
{
- return unpack_param(ctx, ctx->param_vs_state_bits, 8, 13);
+ return si_unpack_param(ctx, ctx->param_vs_state_bits, 8, 13);
}
static unsigned get_tcs_out_vertex_dw_stride_constant(struct si_shader_context *ctx)
static LLVMValueRef get_tcs_out_patch_stride(struct si_shader_context *ctx)
{
if (ctx->shader->key.mono.u.ff_tcs_inputs_to_copy)
- return unpack_param(ctx, ctx->param_tcs_out_lds_layout, 0, 13);
+ return si_unpack_param(ctx, ctx->param_tcs_out_lds_layout, 0, 13);
const struct tgsi_shader_info *info = &ctx->shader->selector->info;
unsigned tcs_out_vertices = info->properties[TGSI_PROPERTY_TCS_VERTICES_OUT];
static LLVMValueRef
get_tcs_out_patch0_offset(struct si_shader_context *ctx)
{
- return lp_build_mul_imm(&ctx->bld_base.uint_bld,
- unpack_param(ctx,
- ctx->param_tcs_out_lds_offsets,
- 0, 16),
- 4);
+ return LLVMBuildMul(ctx->ac.builder,
+ si_unpack_param(ctx,
+ ctx->param_tcs_out_lds_offsets,
+ 0, 16),
+ LLVMConstInt(ctx->i32, 4, 0), "");
}
static LLVMValueRef
get_tcs_out_patch0_patch_data_offset(struct si_shader_context *ctx)
{
- return lp_build_mul_imm(&ctx->bld_base.uint_bld,
- unpack_param(ctx,
- ctx->param_tcs_out_lds_offsets,
- 16, 16),
- 4);
+ return LLVMBuildMul(ctx->ac.builder,
+ si_unpack_param(ctx,
+ ctx->param_tcs_out_lds_offsets,
+ 16, 16),
+ LLVMConstInt(ctx->i32, 4, 0), "");
}
static LLVMValueRef
if (ctx->type == PIPE_SHADER_TESS_CTRL && tcs_out_vertices)
return LLVMConstInt(ctx->i32, tcs_out_vertices, 0);
- return unpack_param(ctx, ctx->param_tcs_offchip_layout, 6, 6);
+ return si_unpack_param(ctx, ctx->param_tcs_offchip_layout, 6, 6);
}
static LLVMValueRef get_tcs_in_vertex_dw_stride(struct si_shader_context *ctx)
stride = util_last_bit64(ctx->shader->key.part.tcs.ls->outputs_written);
return LLVMConstInt(ctx->i32, stride * 4, 0);
}
- return unpack_param(ctx, ctx->param_vs_state_bits, 24, 8);
+ return si_unpack_param(ctx, ctx->param_vs_state_bits, 24, 8);
default:
assert(0);
si_shader_io_get_unique_index_patch(name[input_index],
index[input_index]) :
si_shader_io_get_unique_index(name[input_index],
- index[input_index]);
+ index[input_index], false);
/* Add the base address of the element. */
return LLVMBuildAdd(ctx->ac.builder, base_addr,
LLVMValueRef param_stride, constant16;
vertices_per_patch = get_num_tcs_out_vertices(ctx);
- num_patches = unpack_param(ctx, ctx->param_tcs_offchip_layout, 0, 6);
+ num_patches = si_unpack_param(ctx, ctx->param_tcs_offchip_layout, 0, 6);
total_vertices = LLVMBuildMul(ctx->ac.builder, vertices_per_patch,
num_patches, "");
if (!vertex_index) {
LLVMValueRef patch_data_offset =
- unpack_param(ctx, ctx->param_tcs_offchip_layout, 12, 20);
+ si_unpack_param(ctx, ctx->param_tcs_offchip_layout, 12, 20);
base_addr = LLVMBuildAdd(ctx->ac.builder, base_addr,
patch_data_offset, "");
param_index_base = is_patch ?
si_shader_io_get_unique_index_patch(name[param_base], index[param_base]) :
- si_shader_io_get_unique_index(name[param_base], index[param_base]);
+ si_shader_io_get_unique_index(name[param_base], index[param_base], false);
if (param_index) {
param_index = LLVMBuildAdd(ctx->ac.builder, param_index,
for (unsigned chan = 0; chan < TGSI_NUM_CHANNELS; chan++)
values[chan] = lds_load(bld_base, type, chan, dw_addr);
- return lp_build_gather_values(&ctx->gallivm, values,
+ return ac_build_gather_values(&ctx->ac, values,
TGSI_NUM_CHANNELS);
}
return si_llvm_emit_fetch_64bit(bld_base, type, lo, hi);
}
- dw_addr = lp_build_add(&bld_base->uint_bld, dw_addr,
- LLVMConstInt(ctx->i32, swizzle, 0));
+ dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
+ LLVMConstInt(ctx->i32, swizzle, 0), "");
value = ac_lds_load(&ctx->ac, dw_addr);
unsigned dw_offset_imm, LLVMValueRef dw_addr,
LLVMValueRef value)
{
- dw_addr = lp_build_add(&ctx->bld_base.uint_bld, dw_addr,
- LLVMConstInt(ctx->i32, dw_offset_imm, 0));
+ dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
+ LLVMConstInt(ctx->i32, dw_offset_imm, 0), "");
ac_lds_store(&ctx->ac, dw_addr, value);
}
-static LLVMValueRef desc_from_addr_base64k(struct si_shader_context *ctx,
- unsigned param)
+enum si_tess_ring {
+ TCS_FACTOR_RING,
+ TESS_OFFCHIP_RING_TCS,
+ TESS_OFFCHIP_RING_TES,
+};
+
+static LLVMValueRef get_tess_ring_descriptor(struct si_shader_context *ctx,
+ enum si_tess_ring ring)
{
LLVMBuilderRef builder = ctx->ac.builder;
-
+ unsigned param = ring == TESS_OFFCHIP_RING_TES ? ctx->param_tes_offchip_addr :
+ ctx->param_tcs_out_lds_layout;
LLVMValueRef addr = LLVMGetParam(ctx->main_fn, param);
- addr = LLVMBuildZExt(builder, addr, ctx->i64, "");
- addr = LLVMBuildShl(builder, addr, LLVMConstInt(ctx->i64, 16, 0), "");
- uint64_t desc2 = 0xffffffff;
- uint64_t desc3 = S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X) |
- S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y) |
- S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z) |
- S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W) |
- S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) |
- S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32);
- LLVMValueRef hi = LLVMConstInt(ctx->i64, desc2 | (desc3 << 32), 0);
+ /* TCS only receives high 13 bits of the address. */
+ if (ring == TESS_OFFCHIP_RING_TCS || ring == TCS_FACTOR_RING) {
+ addr = LLVMBuildAnd(builder, addr,
+ LLVMConstInt(ctx->i32, 0xfff80000, 0), "");
+ }
+
+ if (ring == TCS_FACTOR_RING) {
+ unsigned tf_offset = ctx->screen->tess_offchip_ring_size;
+ addr = LLVMBuildAdd(builder, addr,
+ LLVMConstInt(ctx->i32, tf_offset, 0), "");
+ }
+
+ LLVMValueRef desc[4];
+ desc[0] = addr;
+ desc[1] = LLVMConstInt(ctx->i32,
+ S_008F04_BASE_ADDRESS_HI(ctx->screen->info.address32_hi), 0);
+ desc[2] = LLVMConstInt(ctx->i32, 0xffffffff, 0);
+ desc[3] = LLVMConstInt(ctx->i32,
+ S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X) |
+ S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y) |
+ S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z) |
+ S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W) |
+ S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) |
+ S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32), 0);
- LLVMValueRef desc = LLVMGetUndef(LLVMVectorType(ctx->i64, 2));
- desc = LLVMBuildInsertElement(builder, desc, addr, ctx->i32_0, "");
- desc = LLVMBuildInsertElement(builder, desc, hi, ctx->i32_1, "");
- return LLVMBuildBitCast(builder, desc, ctx->v4i32, "");
+ return ac_build_gather_values(&ctx->ac, desc, 4);
}
static LLVMValueRef fetch_input_tcs(
}
static LLVMValueRef si_nir_load_tcs_varyings(struct ac_shader_abi *abi,
+ LLVMTypeRef type,
LLVMValueRef vertex_index,
LLVMValueRef param_index,
unsigned const_index,
param_index = LLVMConstInt(ctx->i32, const_index, 0);
}
+ ubyte *names;
+ ubyte *indices;
+ if (load_input) {
+ names = info->input_semantic_name;
+ indices = info->input_semantic_index;
+ } else {
+ names = info->output_semantic_name;
+ indices = info->output_semantic_index;
+ }
+
dw_addr = get_dw_address_from_generic_indices(ctx, stride, dw_addr,
vertex_index, param_index,
driver_location,
- info->input_semantic_name,
- info->input_semantic_index,
+ names, indices,
is_patch);
LLVMValueRef value[4];
- for (unsigned i = 0; i < num_components + component; i++) {
- value[i] = lds_load(bld_base, ctx->i32, i, dw_addr);
+ for (unsigned i = 0; i < num_components; i++) {
+ unsigned offset = i;
+ if (llvm_type_is_64bit(ctx, type))
+ offset *= 2;
+
+ offset += component;
+ value[i + component] = lds_load(bld_base, type, offset, dw_addr);
}
return ac_build_varying_gather_values(&ctx->ac, value, num_components, component);
enum tgsi_opcode_type type, unsigned swizzle)
{
struct si_shader_context *ctx = si_shader_context(bld_base);
- LLVMValueRef buffer, base, addr;
-
- buffer = desc_from_addr_base64k(ctx, ctx->param_tcs_offchip_addr_base64k);
+ LLVMValueRef base, addr;
base = LLVMGetParam(ctx->main_fn, ctx->param_tcs_offchip_offset);
addr = get_tcs_tes_buffer_address_from_reg(ctx, NULL, reg);
return buffer_load(bld_base, tgsi2llvmtype(bld_base, type), swizzle,
- buffer, base, addr, true);
+ ctx->tess_offchip_ring, base, addr, true);
}
LLVMValueRef si_nir_load_input_tes(struct ac_shader_abi *abi,
+ LLVMTypeRef type,
LLVMValueRef vertex_index,
LLVMValueRef param_index,
unsigned const_index,
{
struct si_shader_context *ctx = si_shader_context_from_abi(abi);
struct tgsi_shader_info *info = &ctx->shader->selector->info;
- LLVMValueRef buffer, base, addr;
+ LLVMValueRef base, addr;
driver_location = driver_location / 4;
- buffer = desc_from_addr_base64k(ctx, ctx->param_tcs_offchip_addr_base64k);
-
base = LLVMGetParam(ctx->main_fn, ctx->param_tcs_offchip_offset);
if (param_index) {
* between the NIR and TGSI backends.
*/
LLVMValueRef value[4];
- for (unsigned i = component; i < num_components + component; i++) {
- value[i] = buffer_load(&ctx->bld_base, ctx->i32, i, buffer, base, addr, true);
+ for (unsigned i = 0; i < num_components; i++) {
+ unsigned offset = i;
+ if (llvm_type_is_64bit(ctx, type))
+ offset *= 2;
+
+ offset += component;
+ value[i + component] = buffer_load(&ctx->bld_base, type, offset,
+ ctx->tess_offchip_ring, base, addr, true);
}
return ac_build_varying_gather_values(&ctx->ac, value, num_components, component);
}
}
- buffer = desc_from_addr_base64k(ctx, ctx->param_tcs_offchip_addr_base64k);
+ buffer = get_tess_ring_descriptor(ctx, TESS_OFFCHIP_RING_TCS);
base = LLVMGetParam(ctx->main_fn, ctx->param_tcs_offchip_offset);
buf_addr = get_tcs_tes_buffer_address_from_reg(ctx, reg, NULL);
}
if (reg->Register.WriteMask == 0xF && !is_tess_factor) {
- LLVMValueRef value = lp_build_gather_values(&ctx->gallivm,
+ LLVMValueRef value = ac_build_gather_values(&ctx->ac,
values, 4);
ac_build_buffer_store_dword(&ctx->ac, buffer, value, 4, buf_addr,
base, 0, 1, 0, true, false);
}
static void si_nir_store_output_tcs(struct ac_shader_abi *abi,
+ const struct nir_variable *var,
LLVMValueRef vertex_index,
LLVMValueRef param_index,
unsigned const_index,
- unsigned location,
- unsigned driver_location,
LLVMValueRef src,
- unsigned component,
- bool is_patch,
- bool is_compact,
unsigned writemask)
{
struct si_shader_context *ctx = si_shader_context_from_abi(abi);
struct tgsi_shader_info *info = &ctx->shader->selector->info;
+ const unsigned component = var->data.location_frac;
+ const bool is_patch = var->data.patch;
+ unsigned driver_location = var->data.driver_location;
LLVMValueRef dw_addr, stride;
LLVMValueRef buffer, base, addr;
LLVMValueRef values[4];
}
}
- buffer = desc_from_addr_base64k(ctx, ctx->param_tcs_offchip_addr_base64k);
+ buffer = get_tess_ring_descriptor(ctx, TESS_OFFCHIP_RING_TCS);
base = LLVMGetParam(ctx->main_fn, ctx->param_tcs_offchip_offset);
/* Skip LDS stores if there is no LDS read of this output. */
if (!skip_lds_store)
- ac_lds_store(&ctx->ac, dw_addr, value);
+ lds_store(ctx, chan, dw_addr, value);
value = ac_to_integer(&ctx->ac, value);
values[chan] = value;
}
if (writemask == 0xF && !is_tess_factor) {
- LLVMValueRef value = lp_build_gather_values(&ctx->gallivm,
+ LLVMValueRef value = ac_build_gather_values(&ctx->ac,
values, 4);
ac_build_buffer_store_dword(&ctx->ac, buffer, value, 4, addr,
base, 0, 1, 0, true, false);
struct si_shader_context *ctx = si_shader_context_from_abi(abi);
struct lp_build_tgsi_context *bld_base = &ctx->bld_base;
struct si_shader *shader = ctx->shader;
- struct lp_build_context *uint = &ctx->bld_base.uint_bld;
LLVMValueRef vtx_offset, soffset;
struct tgsi_shader_info *info = &shader->selector->info;
unsigned semantic_name = info->input_semantic_name[input_index];
unsigned param;
LLVMValueRef value;
- param = si_shader_io_get_unique_index(semantic_name, semantic_index);
+ param = si_shader_io_get_unique_index(semantic_name, semantic_index, false);
/* GFX9 has the ESGS ring in LDS. */
if (ctx->screen->info.chip_class >= GFX9) {
switch (index / 2) {
case 0:
- vtx_offset = unpack_param(ctx, ctx->param_gs_vtx01_offset,
+ vtx_offset = si_unpack_param(ctx, ctx->param_gs_vtx01_offset,
index % 2 ? 16 : 0, 16);
break;
case 1:
- vtx_offset = unpack_param(ctx, ctx->param_gs_vtx23_offset,
+ vtx_offset = si_unpack_param(ctx, ctx->param_gs_vtx23_offset,
index % 2 ? 16 : 0, 16);
break;
case 2:
- vtx_offset = unpack_param(ctx, ctx->param_gs_vtx45_offset,
+ vtx_offset = si_unpack_param(ctx, ctx->param_gs_vtx45_offset,
index % 2 ? 16 : 0, 16);
break;
default:
values[chan] = si_llvm_load_input_gs(abi, input_index, vtx_offset_param,
type, chan);
}
- return lp_build_gather_values(&ctx->gallivm, values,
+ return ac_build_gather_values(&ctx->ac, values,
TGSI_NUM_CHANNELS);
}
/* Get the vertex offset parameter on GFX6. */
LLVMValueRef gs_vtx_offset = ctx->gs_vtx_offset[vtx_offset_param];
- vtx_offset = lp_build_mul_imm(uint, gs_vtx_offset, 4);
+ vtx_offset = LLVMBuildMul(ctx->ac.builder, gs_vtx_offset,
+ LLVMConstInt(ctx->i32, 4, 0), "");
soffset = LLVMConstInt(ctx->i32, (param * 4 + swizzle) * 256, 0);
return LLVMBuildBitCast(ctx->ac.builder, value, type, "");
}
+static LLVMValueRef si_nir_load_input_gs(struct ac_shader_abi *abi,
+ unsigned location,
+ unsigned driver_location,
+ unsigned component,
+ unsigned num_components,
+ unsigned vertex_index,
+ unsigned const_index,
+ LLVMTypeRef type)
+{
+ struct si_shader_context *ctx = si_shader_context_from_abi(abi);
+
+ LLVMValueRef value[4];
+ for (unsigned i = 0; i < num_components; i++) {
+ unsigned offset = i;
+ if (llvm_type_is_64bit(ctx, type))
+ offset *= 2;
+
+ offset += component;
+ value[i + component] = si_llvm_load_input_gs(&ctx->abi, driver_location / 4,
+ vertex_index, type, offset);
+ }
+
+ return ac_build_varying_gather_values(&ctx->ac, value, num_components, component);
+}
+
static LLVMValueRef fetch_input_gs(
struct lp_build_tgsi_context *bld_base,
const struct tgsi_full_src_register *reg,
unsigned input_index,
LLVMValueRef out[4])
{
- struct lp_build_context *base = &ctx->bld_base.base;
struct si_shader *shader = ctx->shader;
struct tgsi_shader_info *info = &shader->selector->info;
LLVMValueRef main_fn = ctx->main_fn;
unsigned mask = colors_read >> (semantic_index * 4);
unsigned offset = SI_PARAM_POS_FIXED_PT + 1 +
(semantic_index ? util_bitcount(colors_read & 0xf) : 0);
+ LLVMValueRef undef = LLVMGetUndef(ctx->f32);
- out[0] = mask & 0x1 ? LLVMGetParam(main_fn, offset++) : base->undef;
- out[1] = mask & 0x2 ? LLVMGetParam(main_fn, offset++) : base->undef;
- out[2] = mask & 0x4 ? LLVMGetParam(main_fn, offset++) : base->undef;
- out[3] = mask & 0x8 ? LLVMGetParam(main_fn, offset++) : base->undef;
+ out[0] = mask & 0x1 ? LLVMGetParam(main_fn, offset++) : undef;
+ out[1] = mask & 0x2 ? LLVMGetParam(main_fn, offset++) : undef;
+ out[2] = mask & 0x4 ? LLVMGetParam(main_fn, offset++) : undef;
+ out[3] = mask & 0x8 ? LLVMGetParam(main_fn, offset++) : undef;
return;
}
si_llvm_load_input_fs(ctx, input_index, out);
}
-static LLVMValueRef get_sample_id(struct si_shader_context *ctx)
+LLVMValueRef si_get_sample_id(struct si_shader_context *ctx)
+{
+ return si_unpack_param(ctx, SI_PARAM_ANCILLARY, 8, 4);
+}
+
+static LLVMValueRef get_base_vertex(struct ac_shader_abi *abi)
{
- return unpack_param(ctx, SI_PARAM_ANCILLARY, 8, 4);
+ struct si_shader_context *ctx = si_shader_context_from_abi(abi);
+
+ /* For non-indexed draws, the base vertex set by the driver
+ * (for direct draws) or the CP (for indirect draws) is the
+ * first vertex ID, but GLSL expects 0 to be returned.
+ */
+ LLVMValueRef vs_state = LLVMGetParam(ctx->main_fn,
+ ctx->param_vs_state_bits);
+ LLVMValueRef indexed;
+
+ indexed = LLVMBuildLShr(ctx->ac.builder, vs_state, ctx->i32_1, "");
+ indexed = LLVMBuildTrunc(ctx->ac.builder, indexed, ctx->i1, "");
+
+ return LLVMBuildSelect(ctx->ac.builder, indexed, ctx->abi.base_vertex,
+ ctx->i32_0, "");
}
static LLVMValueRef get_block_size(struct ac_shader_abi *abi)
for (i = 0; i < 3; ++i)
values[i] = LLVMConstInt(ctx->i32, sizes[i], 0);
- result = lp_build_gather_values(&ctx->gallivm, values, 3);
+ result = ac_build_gather_values(&ctx->ac, values, 3);
} else {
result = LLVMGetParam(ctx->main_fn, ctx->param_block_size);
}
static LLVMValueRef load_sample_position(struct ac_shader_abi *abi, LLVMValueRef sample_id)
{
struct si_shader_context *ctx = si_shader_context_from_abi(abi);
- struct lp_build_context *uint_bld = &ctx->bld_base.uint_bld;
LLVMValueRef desc = LLVMGetParam(ctx->main_fn, ctx->param_rw_buffers);
LLVMValueRef buf_index = LLVMConstInt(ctx->i32, SI_PS_CONST_SAMPLE_POSITIONS, 0);
LLVMValueRef resource = ac_build_load_to_sgpr(&ctx->ac, desc, buf_index);
/* offset = sample_id * 8 (8 = 2 floats containing samplepos.xy) */
- LLVMValueRef offset0 = lp_build_mul_imm(uint_bld, sample_id, 8);
+ LLVMValueRef offset0 = LLVMBuildMul(ctx->ac.builder, sample_id, LLVMConstInt(ctx->i32, 8, 0), "");
LLVMValueRef offset1 = LLVMBuildAdd(ctx->ac.builder, offset0, LLVMConstInt(ctx->i32, 4, 0), "");
LLVMValueRef pos[4] = {
LLVMConstReal(ctx->f32, 0)
};
- return lp_build_gather_values(&ctx->gallivm, pos, 4);
+ return ac_build_gather_values(&ctx->ac, pos, 4);
}
-static LLVMValueRef si_load_tess_coord(struct ac_shader_abi *abi,
- LLVMTypeRef type,
- unsigned num_components)
+static LLVMValueRef load_sample_mask_in(struct ac_shader_abi *abi)
{
struct si_shader_context *ctx = si_shader_context_from_abi(abi);
- struct lp_build_context *bld = &ctx->bld_base.base;
+ return ac_to_integer(&ctx->ac, abi->sample_coverage);
+}
+static LLVMValueRef si_load_tess_coord(struct ac_shader_abi *abi)
+{
+ struct si_shader_context *ctx = si_shader_context_from_abi(abi);
LLVMValueRef coord[4] = {
LLVMGetParam(ctx->main_fn, ctx->param_tes_u),
LLVMGetParam(ctx->main_fn, ctx->param_tes_v),
/* For triangles, the vector should be (u, v, 1-u-v). */
if (ctx->shader->selector->info.properties[TGSI_PROPERTY_TES_PRIM_MODE] ==
- PIPE_PRIM_TRIANGLES)
- coord[2] = lp_build_sub(bld, ctx->ac.f32_1,
- lp_build_add(bld, coord[0], coord[1]));
-
- return lp_build_gather_values(&ctx->gallivm, coord, 4);
+ PIPE_PRIM_TRIANGLES) {
+ coord[2] = LLVMBuildFSub(ctx->ac.builder, ctx->ac.f32_1,
+ LLVMBuildFAdd(ctx->ac.builder,
+ coord[0], coord[1], ""), "");
+ }
+ return ac_build_gather_values(&ctx->ac, coord, 4);
}
static LLVMValueRef load_tess_level(struct si_shader_context *ctx,
unsigned semantic_name)
{
- LLVMValueRef buffer, base, addr;
+ LLVMValueRef base, addr;
int param = si_shader_io_get_unique_index_patch(semantic_name, 0);
- buffer = desc_from_addr_base64k(ctx, ctx->param_tcs_offchip_addr_base64k);
-
base = LLVMGetParam(ctx->main_fn, ctx->param_tcs_offchip_offset);
addr = get_tcs_tes_buffer_address(ctx, get_rel_patch_id(ctx), NULL,
LLVMConstInt(ctx->i32, param, 0));
return buffer_load(&ctx->bld_base, ctx->f32,
- ~0, buffer, base, addr, true);
+ ~0, ctx->tess_offchip_ring, base, addr, true);
}
{
struct si_shader_context *ctx = si_shader_context_from_abi(abi);
if (ctx->type == PIPE_SHADER_TESS_CTRL)
- return unpack_param(ctx, ctx->param_tcs_out_lds_layout, 26, 6);
+ return si_unpack_param(ctx, ctx->param_tcs_out_lds_layout, 13, 6);
else if (ctx->type == PIPE_SHADER_TESS_EVAL)
return get_num_tcs_out_vertices(ctx);
else
break;
case TGSI_SEMANTIC_BASEVERTEX:
- {
- /* For non-indexed draws, the base vertex set by the driver
- * (for direct draws) or the CP (for indirect draws) is the
- * first vertex ID, but GLSL expects 0 to be returned.
- */
- LLVMValueRef vs_state = LLVMGetParam(ctx->main_fn, ctx->param_vs_state_bits);
- LLVMValueRef indexed;
-
- indexed = LLVMBuildLShr(ctx->ac.builder, vs_state, ctx->i32_1, "");
- indexed = LLVMBuildTrunc(ctx->ac.builder, indexed, ctx->i1, "");
-
- value = LLVMBuildSelect(ctx->ac.builder, indexed,
- ctx->abi.base_vertex, ctx->i32_0, "");
+ value = get_base_vertex(&ctx->abi);
break;
- }
case TGSI_SEMANTIC_BASEINSTANCE:
value = ctx->abi.start_instance;
LLVMGetParam(ctx->main_fn, SI_PARAM_POS_X_FLOAT),
LLVMGetParam(ctx->main_fn, SI_PARAM_POS_Y_FLOAT),
LLVMGetParam(ctx->main_fn, SI_PARAM_POS_Z_FLOAT),
- lp_build_emit_llvm_unary(&ctx->bld_base, TGSI_OPCODE_RCP,
- LLVMGetParam(ctx->main_fn,
- SI_PARAM_POS_W_FLOAT)),
+ ac_build_fdiv(&ctx->ac, ctx->ac.f32_1,
+ LLVMGetParam(ctx->main_fn, SI_PARAM_POS_W_FLOAT)),
};
- value = lp_build_gather_values(&ctx->gallivm, pos, 4);
+ value = ac_build_gather_values(&ctx->ac, pos, 4);
break;
}
break;
case TGSI_SEMANTIC_SAMPLEID:
- value = get_sample_id(ctx);
+ value = si_get_sample_id(ctx);
break;
case TGSI_SEMANTIC_SAMPLEPOS: {
LLVMConstReal(ctx->f32, 0),
LLVMConstReal(ctx->f32, 0)
};
- pos[0] = lp_build_emit_llvm_unary(&ctx->bld_base,
- TGSI_OPCODE_FRC, pos[0]);
- pos[1] = lp_build_emit_llvm_unary(&ctx->bld_base,
- TGSI_OPCODE_FRC, pos[1]);
- value = lp_build_gather_values(&ctx->gallivm, pos, 4);
+ pos[0] = ac_build_fract(&ctx->ac, pos[0], 32);
+ pos[1] = ac_build_fract(&ctx->ac, pos[1], 32);
+ value = ac_build_gather_values(&ctx->ac, pos, 4);
break;
}
break;
case TGSI_SEMANTIC_TESSCOORD:
- value = si_load_tess_coord(&ctx->abi, NULL, 4);
+ value = si_load_tess_coord(&ctx->abi);
break;
case TGSI_SEMANTIC_VERTICESIN:
for (i = 0; i < 4; i++)
val[i] = buffer_load_const(ctx, buf,
LLVMConstInt(ctx->i32, (offset + i) * 4, 0));
- value = lp_build_gather_values(&ctx->gallivm, val, 4);
+ value = ac_build_gather_values(&ctx->ac, val, 4);
break;
}
break;
case TGSI_SEMANTIC_GRID_SIZE:
- value = LLVMGetParam(ctx->main_fn, ctx->param_grid_size);
+ value = ctx->abi.num_work_groups;
break;
case TGSI_SEMANTIC_BLOCK_SIZE:
values[i] = ctx->abi.workgroup_ids[i];
}
}
- value = lp_build_gather_values(&ctx->gallivm, values, 3);
+ value = ac_build_gather_values(&ctx->ac, values, 3);
break;
}
break;
case TGSI_SEMANTIC_HELPER_INVOCATION:
- value = lp_build_intrinsic(ctx->ac.builder,
+ value = ac_build_intrinsic(&ctx->ac,
"llvm.amdgcn.ps.live",
ctx->i1, NULL, 0,
- LP_FUNC_ATTR_READNONE);
+ AC_FUNC_ATTR_READNONE);
value = LLVMBuildNot(ctx->ac.builder, value, "");
value = LLVMBuildSExt(ctx->ac.builder, value, ctx->i32, "");
break;
ctx->system_values[index] = value;
}
-void si_declare_compute_memory(struct si_shader_context *ctx,
- const struct tgsi_full_declaration *decl)
+void si_declare_compute_memory(struct si_shader_context *ctx)
{
struct si_shader_selector *sel = ctx->shader->selector;
+ unsigned lds_size = sel->info.properties[TGSI_PROPERTY_CS_LOCAL_SIZE];
LLVMTypeRef i8p = LLVMPointerType(ctx->i8, AC_LOCAL_ADDR_SPACE);
LLVMValueRef var;
- assert(decl->Declaration.MemType == TGSI_MEMORY_TYPE_SHARED);
- assert(decl->Range.First == decl->Range.Last);
assert(!ctx->ac.lds);
var = LLVMAddGlobalInAddressSpace(ctx->ac.module,
- LLVMArrayType(ctx->i8, sel->local_size),
+ LLVMArrayType(ctx->i8, lds_size),
"compute_lds",
AC_LOCAL_ADDR_SPACE);
LLVMSetAlignment(var, 4);
ctx->ac.lds = LLVMBuildBitCast(ctx->ac.builder, var, i8p, "");
}
+void si_tgsi_declare_compute_memory(struct si_shader_context *ctx,
+ const struct tgsi_full_declaration *decl)
+{
+ assert(decl->Declaration.MemType == TGSI_MEMORY_TYPE_SHARED);
+ assert(decl->Range.First == decl->Range.Last);
+
+ si_declare_compute_memory(ctx);
+}
+
+static LLVMValueRef load_const_buffer_desc_fast_path(struct si_shader_context *ctx)
+{
+ LLVMValueRef ptr =
+ LLVMGetParam(ctx->main_fn, ctx->param_const_and_shader_buffers);
+ struct si_shader_selector *sel = ctx->shader->selector;
+
+ /* Do the bounds checking with a descriptor, because
+ * doing computation and manual bounds checking of 64-bit
+ * addresses generates horrible VALU code with very high
+ * VGPR usage and very low SIMD occupancy.
+ */
+ ptr = LLVMBuildPtrToInt(ctx->ac.builder, ptr, ctx->ac.intptr, "");
+
+ LLVMValueRef desc0, desc1;
+ if (HAVE_32BIT_POINTERS) {
+ desc0 = ptr;
+ desc1 = LLVMConstInt(ctx->i32,
+ S_008F04_BASE_ADDRESS_HI(ctx->screen->info.address32_hi), 0);
+ } else {
+ ptr = LLVMBuildBitCast(ctx->ac.builder, ptr, ctx->v2i32, "");
+ desc0 = LLVMBuildExtractElement(ctx->ac.builder, ptr, ctx->i32_0, "");
+ desc1 = LLVMBuildExtractElement(ctx->ac.builder, ptr, ctx->i32_1, "");
+ /* Mask out all bits except BASE_ADDRESS_HI. */
+ desc1 = LLVMBuildAnd(ctx->ac.builder, desc1,
+ LLVMConstInt(ctx->i32, ~C_008F04_BASE_ADDRESS_HI, 0), "");
+ }
+
+ LLVMValueRef desc_elems[] = {
+ desc0,
+ desc1,
+ LLVMConstInt(ctx->i32, (sel->info.const_file_max[0] + 1) * 16, 0),
+ LLVMConstInt(ctx->i32,
+ S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X) |
+ S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y) |
+ S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z) |
+ S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W) |
+ S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) |
+ S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32), 0)
+ };
+
+ return ac_build_gather_values(&ctx->ac, desc_elems, 4);
+}
+
static LLVMValueRef load_const_buffer_desc(struct si_shader_context *ctx, int i)
{
LLVMValueRef list_ptr = LLVMGetParam(ctx->main_fn,
static LLVMValueRef load_ubo(struct ac_shader_abi *abi, LLVMValueRef index)
{
struct si_shader_context *ctx = si_shader_context_from_abi(abi);
+ struct si_shader_selector *sel = ctx->shader->selector;
+
LLVMValueRef ptr = LLVMGetParam(ctx->main_fn, ctx->param_const_and_shader_buffers);
+ if (sel->info.const_buffers_declared == 1 &&
+ sel->info.shader_buffers_declared == 0) {
+ return load_const_buffer_desc_fast_path(ctx);
+ }
+
index = si_llvm_bound_index(ctx, index, ctx->num_const_buffers);
index = LLVMBuildAdd(ctx->ac.builder, index,
LLVMConstInt(ctx->i32, SI_NUM_SHADER_BUFFERS, 0), "");
for (chan = 0; chan < TGSI_NUM_CHANNELS; ++chan)
values[chan] = fetch_constant(bld_base, reg, type, chan);
- return lp_build_gather_values(&ctx->gallivm, values, 4);
+ return ac_build_gather_values(&ctx->ac, values, 4);
}
/* Split 64-bit loads. */
/* Fast path when user data SGPRs point to constant buffer 0 directly. */
if (sel->info.const_buffers_declared == 1 &&
sel->info.shader_buffers_declared == 0) {
- LLVMValueRef ptr =
- LLVMGetParam(ctx->main_fn, ctx->param_const_and_shader_buffers);
/* This enables use of s_load_dword and flat_load_dword for const buffer 0
* loads, and up to x4 load opcode merging. However, it leads to horrible
* s_buffer_load_dword (that we have to prevent) is when we use use
* a literal offset where we don't need bounds checking.
*/
- if (ctx->screen->info.chip_class == SI &&
- HAVE_LLVM < 0x0600 &&
- !reg->Register.Indirect) {
+ if (ctx->screen->info.chip_class == SI && HAVE_LLVM < 0x0600 &&
+ !reg->Register.Indirect) {
+ LLVMValueRef ptr =
+ LLVMGetParam(ctx->main_fn, ctx->param_const_and_shader_buffers);
+
addr = LLVMBuildLShr(ctx->ac.builder, addr, LLVMConstInt(ctx->i32, 2, 0), "");
LLVMValueRef result = ac_build_load_invariant(&ctx->ac, ptr, addr);
return bitcast(bld_base, type, result);
}
- /* Do the bounds checking with a descriptor, because
- * doing computation and manual bounds checking of 64-bit
- * addresses generates horrible VALU code with very high
- * VGPR usage and very low SIMD occupancy.
- */
- ptr = LLVMBuildPtrToInt(ctx->ac.builder, ptr, ctx->i64, "");
- ptr = LLVMBuildBitCast(ctx->ac.builder, ptr, ctx->v2i32, "");
-
- LLVMValueRef desc_elems[] = {
- LLVMBuildExtractElement(ctx->ac.builder, ptr, ctx->i32_0, ""),
- LLVMBuildExtractElement(ctx->ac.builder, ptr, ctx->i32_1, ""),
- LLVMConstInt(ctx->i32, (sel->info.const_file_max[0] + 1) * 16, 0),
- LLVMConstInt(ctx->i32,
- S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X) |
- S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y) |
- S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z) |
- S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W) |
- S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) |
- S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32), 0)
- };
- LLVMValueRef desc = ac_build_gather_values(&ctx->ac, desc_elems, 4);
+ LLVMValueRef desc = load_const_buffer_desc_fast_path(ctx);
LLVMValueRef result = buffer_load_const(ctx, desc, addr);
return bitcast(bld_base, type, result);
}
samplemask_param);
coverage = ac_to_integer(&ctx->ac, coverage);
- coverage = lp_build_intrinsic(ctx->ac.builder, "llvm.ctpop.i32",
+ coverage = ac_build_intrinsic(&ctx->ac, "llvm.ctpop.i32",
ctx->i32,
- &coverage, 1, LP_FUNC_ATTR_READNONE);
+ &coverage, 1, AC_FUNC_ATTR_READNONE);
coverage = LLVMBuildUIToFP(ctx->ac.builder, coverage,
ctx->f32, "");
base_elt = buffer_load_const(ctx, const_resource,
addr);
args->out[chan] =
- lp_build_add(&ctx->bld_base.base, args->out[chan],
- lp_build_mul(&ctx->bld_base.base, base_elt,
- out_elts[const_chan]));
+ LLVMBuildFAdd(ctx->ac.builder, args->out[chan],
+ LLVMBuildFMul(ctx->ac.builder, base_elt,
+ out_elts[const_chan], ""), "");
}
}
/* Get bits [22:16], i.e. (so_param >> 16) & 127; */
LLVMValueRef so_vtx_count =
- unpack_param(ctx, ctx->param_streamout_config, 16, 7);
+ si_unpack_param(ctx, ctx->param_streamout_config, 16, 7);
LLVMValueRef tid = ac_get_thread_id(&ctx->ac);
if ((semantic_name != TGSI_SEMANTIC_GENERIC ||
semantic_index < SI_MAX_IO_GENERIC) &&
shader->key.opt.kill_outputs &
- (1ull << si_shader_io_get_unique_index(semantic_name, semantic_index)))
+ (1ull << si_shader_io_get_unique_index(semantic_name,
+ semantic_index, true)))
continue;
si_export_param(ctx, param_count, outputs[i].values);
uint64_t inputs;
invocation_id = unpack_llvm_param(ctx, ctx->abi.tcs_rel_ids, 8, 5);
- buffer = desc_from_addr_base64k(ctx, ctx->param_tcs_offchip_addr_base64k);
+ buffer = get_tess_ring_descriptor(ctx, TESS_OFFCHIP_RING_TCS);
buffer_offset = LLVMGetParam(ctx->main_fn, ctx->param_tcs_offchip_offset);
lds_vertex_stride = get_tcs_in_vertex_dw_stride(ctx);
}
/* Convert the outputs to vectors for stores. */
- vec0 = lp_build_gather_values(&ctx->gallivm, out, MIN2(stride, 4));
+ vec0 = ac_build_gather_values(&ctx->ac, out, MIN2(stride, 4));
vec1 = NULL;
if (stride > 4)
- vec1 = lp_build_gather_values(&ctx->gallivm, out+4, stride - 4);
+ vec1 = ac_build_gather_values(&ctx->ac, out+4, stride - 4);
/* Get the buffer. */
- buffer = desc_from_addr_base64k(ctx, ctx->param_tcs_factor_addr_base64k);
+ buffer = get_tess_ring_descriptor(ctx, TCS_FACTOR_RING);
/* Get the offset. */
tf_base = LLVMGetParam(ctx->main_fn,
LLVMValueRef tf_inner_offset;
unsigned param_outer, param_inner;
- buf = desc_from_addr_base64k(ctx, ctx->param_tcs_offchip_addr_base64k);
+ buf = get_tess_ring_descriptor(ctx, TESS_OFFCHIP_RING_TCS);
base = LLVMGetParam(ctx->main_fn, ctx->param_tcs_offchip_offset);
param_outer = si_shader_io_get_unique_index_patch(
tf_outer_offset = get_tcs_tes_buffer_address(ctx, rel_patch_id, NULL,
LLVMConstInt(ctx->i32, param_outer, 0));
- outer_vec = lp_build_gather_values(&ctx->gallivm, outer,
+ outer_vec = ac_build_gather_values(&ctx->ac, outer,
util_next_power_of_two(outer_comps));
ac_build_buffer_store_dword(&ctx->ac, buf, outer_vec,
LLVMConstInt(ctx->i32, param_inner, 0));
inner_vec = inner_comps == 1 ? inner[0] :
- lp_build_gather_values(&ctx->gallivm, inner, inner_comps);
+ ac_build_gather_values(&ctx->ac, inner, inner_comps);
ac_build_buffer_store_dword(&ctx->ac, buf, inner_vec,
inner_comps, tf_inner_offset,
base, 0, 1, 0, true, false);
}
static LLVMValueRef
-si_insert_input_ptr_as_2xi32(struct si_shader_context *ctx, LLVMValueRef ret,
- unsigned param, unsigned return_index)
+si_insert_input_ptr(struct si_shader_context *ctx, LLVMValueRef ret,
+ unsigned param, unsigned return_index)
{
LLVMBuilderRef builder = ctx->ac.builder;
LLVMValueRef ptr, lo, hi;
+ if (HAVE_32BIT_POINTERS) {
+ ptr = LLVMGetParam(ctx->main_fn, param);
+ ptr = LLVMBuildPtrToInt(builder, ptr, ctx->i32, "");
+ return LLVMBuildInsertValue(builder, ret, ptr, return_index, "");
+ }
+
ptr = LLVMGetParam(ctx->main_fn, param);
ptr = LLVMBuildPtrToInt(builder, ptr, ctx->i64, "");
ptr = LLVMBuildBitCast(builder, ptr, ctx->v2i32, "");
if (ctx->screen->info.chip_class >= GFX9) {
ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_offchip_layout,
8 + GFX9_SGPR_TCS_OFFCHIP_LAYOUT);
- ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_offchip_addr_base64k,
- 8 + GFX9_SGPR_TCS_OFFCHIP_ADDR_BASE64K);
- ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_factor_addr_base64k,
- 8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K);
+ ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_out_lds_layout,
+ 8 + GFX9_SGPR_TCS_OUT_LAYOUT);
/* Tess offchip and tess factor offsets are at the beginning. */
ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_offchip_offset, 2);
ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_factor_offset, 4);
- vgpr = 8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K + 1;
+ vgpr = 8 + GFX9_SGPR_TCS_OUT_LAYOUT + 1;
} else {
ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_offchip_layout,
GFX6_SGPR_TCS_OFFCHIP_LAYOUT);
- ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_offchip_addr_base64k,
- GFX6_SGPR_TCS_OFFCHIP_ADDR_BASE64K);
- ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_factor_addr_base64k,
- GFX6_SGPR_TCS_FACTOR_ADDR_BASE64K);
+ ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_out_lds_layout,
+ GFX6_SGPR_TCS_OUT_LAYOUT);
/* Tess offchip and tess factor offsets are after user SGPRs. */
ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_offchip_offset,
GFX6_TCS_NUM_USER_SGPR);
{
LLVMValueRef ret = ctx->return_value;
+ ret = si_insert_input_ptr(ctx, ret, 0, 0);
+ if (HAVE_32BIT_POINTERS)
+ ret = si_insert_input_ptr(ctx, ret, 1, 1);
ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_offchip_offset, 2);
ret = si_insert_input_ret(ctx, ret, ctx->param_merged_wave_info, 3);
ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_factor_offset, 4);
ret = si_insert_input_ret(ctx, ret, ctx->param_merged_scratch_offset, 5);
- ret = si_insert_input_ptr_as_2xi32(ctx, ret, ctx->param_rw_buffers,
- 8 + SI_SGPR_RW_BUFFERS);
- ret = si_insert_input_ptr_as_2xi32(ctx, ret,
- ctx->param_bindless_samplers_and_images,
- 8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES);
+ ret = si_insert_input_ptr(ctx, ret, ctx->param_rw_buffers,
+ 8 + SI_SGPR_RW_BUFFERS);
+ ret = si_insert_input_ptr(ctx, ret,
+ ctx->param_bindless_samplers_and_images,
+ 8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES);
ret = si_insert_input_ret(ctx, ret, ctx->param_vs_state_bits,
8 + SI_SGPR_VS_STATE_BITS);
+
+#if !HAVE_32BIT_POINTERS
+ ret = si_insert_input_ptr(ctx, ret, ctx->param_vs_state_bits + 4,
+ 8 + GFX9_SGPR_2ND_SAMPLERS_AND_IMAGES);
+#endif
+
ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_offchip_layout,
8 + GFX9_SGPR_TCS_OFFCHIP_LAYOUT);
ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_out_lds_offsets,
8 + GFX9_SGPR_TCS_OUT_OFFSETS);
ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_out_lds_layout,
8 + GFX9_SGPR_TCS_OUT_LAYOUT);
- ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_offchip_addr_base64k,
- 8 + GFX9_SGPR_TCS_OFFCHIP_ADDR_BASE64K);
- ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_factor_addr_base64k,
- 8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K);
-
- unsigned desc_param = ctx->param_tcs_factor_addr_base64k + 2;
- ret = si_insert_input_ptr_as_2xi32(ctx, ret, desc_param,
- 8 + GFX9_SGPR_TCS_CONST_AND_SHADER_BUFFERS);
- ret = si_insert_input_ptr_as_2xi32(ctx, ret, desc_param + 1,
- 8 + GFX9_SGPR_TCS_SAMPLERS_AND_IMAGES);
unsigned vgpr = 8 + GFX9_TCS_NUM_USER_SGPR;
ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
{
LLVMValueRef ret = ctx->return_value;
+ ret = si_insert_input_ptr(ctx, ret, 0, 0);
+ if (HAVE_32BIT_POINTERS)
+ ret = si_insert_input_ptr(ctx, ret, 1, 1);
ret = si_insert_input_ret(ctx, ret, ctx->param_gs2vs_offset, 2);
ret = si_insert_input_ret(ctx, ret, ctx->param_merged_wave_info, 3);
ret = si_insert_input_ret(ctx, ret, ctx->param_merged_scratch_offset, 5);
- ret = si_insert_input_ptr_as_2xi32(ctx, ret, ctx->param_rw_buffers,
- 8 + SI_SGPR_RW_BUFFERS);
- ret = si_insert_input_ptr_as_2xi32(ctx, ret,
- ctx->param_bindless_samplers_and_images,
- 8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES);
+ ret = si_insert_input_ptr(ctx, ret, ctx->param_rw_buffers,
+ 8 + SI_SGPR_RW_BUFFERS);
+ ret = si_insert_input_ptr(ctx, ret,
+ ctx->param_bindless_samplers_and_images,
+ 8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES);
- unsigned desc_param = ctx->param_vs_state_bits + 1;
- ret = si_insert_input_ptr_as_2xi32(ctx, ret, desc_param,
- 8 + GFX9_SGPR_GS_CONST_AND_SHADER_BUFFERS);
- ret = si_insert_input_ptr_as_2xi32(ctx, ret, desc_param + 1,
- 8 + GFX9_SGPR_GS_SAMPLERS_AND_IMAGES);
+#if !HAVE_32BIT_POINTERS
+ ret = si_insert_input_ptr(ctx, ret, ctx->param_vs_state_bits + 4,
+ 8 + GFX9_SGPR_2ND_SAMPLERS_AND_IMAGES);
+#endif
+
+ unsigned vgpr;
+ if (ctx->type == PIPE_SHADER_VERTEX)
+ vgpr = 8 + GFX9_VSGS_NUM_USER_SGPR;
+ else
+ vgpr = 8 + GFX9_TESGS_NUM_USER_SGPR;
- unsigned vgpr = 8 + GFX9_GS_NUM_USER_SGPR;
for (unsigned i = 0; i < 5; i++) {
unsigned param = ctx->param_gs_vtx01_offset + i;
ret = si_insert_input_ret_float(ctx, ret, param, vgpr++);
name == TGSI_SEMANTIC_VIEWPORT_INDEX)
continue;
- int param = si_shader_io_get_unique_index(name, index);
+ int param = si_shader_io_get_unique_index(name, index, false);
LLVMValueRef dw_addr = LLVMBuildAdd(ctx->ac.builder, base_dw_addr,
LLVMConstInt(ctx->i32, param * 4, 0), "");
if (ctx->screen->info.chip_class >= GFX9 && info->num_outputs) {
unsigned itemsize_dw = es->selector->esgs_itemsize / 4;
LLVMValueRef vertex_idx = ac_get_thread_id(&ctx->ac);
- LLVMValueRef wave_idx = unpack_param(ctx, ctx->param_merged_wave_info, 24, 4);
+ LLVMValueRef wave_idx = si_unpack_param(ctx, ctx->param_merged_wave_info, 24, 4);
vertex_idx = LLVMBuildOr(ctx->ac.builder, vertex_idx,
LLVMBuildMul(ctx->ac.builder, wave_idx,
LLVMConstInt(ctx->i32, 64, false), ""), "");
continue;
param = si_shader_io_get_unique_index(info->output_semantic_name[i],
- info->output_semantic_index[i]);
+ info->output_semantic_index[i], false);
for (chan = 0; chan < 4; chan++) {
+ if (!(info->output_usagemask[i] & (1 << chan)))
+ continue;
+
LLVMValueRef out_val = LLVMBuildLoad(ctx->ac.builder, addrs[4 * i + chan], "");
out_val = ac_to_integer(&ctx->ac, out_val);
static LLVMValueRef si_get_gs_wave_id(struct si_shader_context *ctx)
{
if (ctx->screen->info.chip_class >= GFX9)
- return unpack_param(ctx, ctx->param_merged_wave_info, 16, 8);
+ return si_unpack_param(ctx, ctx->param_merged_wave_info, 16, 8);
else
return LLVMGetParam(ctx->main_fn, ctx->param_gs_wave_id);
}
* an IF statement is added that clamps all colors if the constant
* is true.
*/
- if (ctx->type == PIPE_SHADER_VERTEX) {
- struct lp_build_if_state if_ctx;
- LLVMValueRef cond = NULL;
- LLVMValueRef addr, val;
-
- for (i = 0; i < info->num_outputs; i++) {
- if (info->output_semantic_name[i] != TGSI_SEMANTIC_COLOR &&
- info->output_semantic_name[i] != TGSI_SEMANTIC_BCOLOR)
- continue;
+ struct lp_build_if_state if_ctx;
+ LLVMValueRef cond = NULL;
+ LLVMValueRef addr, val;
- /* We've found a color. */
- if (!cond) {
- /* The state is in the first bit of the user SGPR. */
- cond = LLVMGetParam(ctx->main_fn,
- ctx->param_vs_state_bits);
- cond = LLVMBuildTrunc(ctx->ac.builder, cond,
- ctx->i1, "");
- lp_build_if(&if_ctx, &ctx->gallivm, cond);
- }
+ for (i = 0; i < info->num_outputs; i++) {
+ if (info->output_semantic_name[i] != TGSI_SEMANTIC_COLOR &&
+ info->output_semantic_name[i] != TGSI_SEMANTIC_BCOLOR)
+ continue;
- for (j = 0; j < 4; j++) {
- addr = addrs[4 * i + j];
- val = LLVMBuildLoad(ctx->ac.builder, addr, "");
- val = ac_build_clamp(&ctx->ac, val);
- LLVMBuildStore(ctx->ac.builder, val, addr);
- }
+ /* We've found a color. */
+ if (!cond) {
+ /* The state is in the first bit of the user SGPR. */
+ cond = LLVMGetParam(ctx->main_fn,
+ ctx->param_vs_state_bits);
+ cond = LLVMBuildTrunc(ctx->ac.builder, cond,
+ ctx->i1, "");
+ lp_build_if(&if_ctx, &ctx->gallivm, cond);
}
- if (cond)
- lp_build_endif(&if_ctx);
+ for (j = 0; j < 4; j++) {
+ addr = addrs[4 * i + j];
+ val = LLVMBuildLoad(ctx->ac.builder, addr, "");
+ val = ac_build_clamp(&ctx->ac, val);
+ LLVMBuildStore(ctx->ac.builder, val, addr);
+ }
}
+ if (cond)
+ lp_build_endif(&if_ctx);
+
for (i = 0; i < info->num_outputs; i++) {
outputs[i].semantic_name = info->output_semantic_name[i];
outputs[i].semantic_index = info->output_semantic_index[i];
ac_build_export(&ctx->ac, &exp->args[i]);
}
-static void si_export_null(struct lp_build_tgsi_context *bld_base)
-{
- struct si_shader_context *ctx = si_shader_context(bld_base);
- struct lp_build_context *base = &bld_base->base;
- struct ac_export_args args;
-
- args.enabled_channels = 0x0; /* enabled channels */
- args.valid_mask = 1; /* whether the EXEC mask is valid */
- args.done = 1; /* DONE bit */
- args.target = V_008DFC_SQ_EXP_NULL;
- args.compr = 0; /* COMPR flag (0 = 32-bit export) */
- args.out[0] = base->undef; /* R */
- args.out[1] = base->undef; /* G */
- args.out[2] = base->undef; /* B */
- args.out[3] = base->undef; /* A */
-
- ac_build_export(&ctx->ac, &args);
-}
-
/**
* Return PS outputs in this order:
*
struct lp_build_emit_data *emit_data)
{
struct si_shader_context *ctx = si_shader_context(bld_base);
- LLVMValueRef tmp;
-
- tmp = lp_build_intrinsic(ctx->ac.builder, "llvm.readcyclecounter",
- ctx->i64, NULL, 0, 0);
- tmp = LLVMBuildBitCast(ctx->ac.builder, tmp, ctx->v2i32, "");
+ LLVMValueRef tmp = ac_build_shader_clock(&ctx->ac);
emit_data->output[0] =
LLVMBuildExtractElement(ctx->ac.builder, tmp, ctx->i32_0, "");
for (i = 0; i < 2; i++) {
a = LLVMBuildExtractElement(ctx->ac.builder, interp_ij,
LLVMConstInt(ctx->i32, i, 0), "");
- result[i] = lp_build_emit_llvm_unary(bld_base, TGSI_OPCODE_DDX, a);
- result[2+i] = lp_build_emit_llvm_unary(bld_base, TGSI_OPCODE_DDY, a);
+ result[i] = ac_build_ddxy(&ctx->ac, AC_TID_MASK_TOP_LEFT, 1,
+ ac_to_integer(&ctx->ac, a)); /* DDX */
+ result[2+i] = ac_build_ddxy(&ctx->ac, AC_TID_MASK_TOP_LEFT, 2,
+ ac_to_integer(&ctx->ac, a)); /* DDY */
}
- return lp_build_gather_values(&ctx->gallivm, result, 4);
+ return ac_build_gather_values(&ctx->ac, result, 4);
}
static void interp_fetch_args(
ctx->ac.f32_0,
};
- sample_position = lp_build_gather_values(&ctx->gallivm, center, 4);
+ sample_position = ac_build_gather_values(&ctx->ac, center, 4);
} else {
sample_position = load_sample_position(&ctx->abi, sample_id);
}
ij_out[i] = LLVMBuildFAdd(ctx->ac.builder, temp2, temp1, "");
}
- interp_param = lp_build_gather_values(&ctx->gallivm, ij_out, 2);
+ interp_param = ac_build_gather_values(&ctx->ac, ij_out, 2);
}
if (interp_param)
{
struct si_shader_context *ctx = si_shader_context_from_abi(abi);
struct tgsi_shader_info *info = &ctx->shader->selector->info;
- struct lp_build_context *uint = &ctx->bld_base.uint_bld;
struct si_shader *shader = ctx->shader;
struct lp_build_if_state if_state;
LLVMValueRef soffset = LLVMGetParam(ctx->main_fn,
shader->selector->gs_max_out_vertices, 0);
offset++;
- voffset = lp_build_add(uint, voffset, gs_next_vertex);
- voffset = lp_build_mul_imm(uint, voffset, 4);
+ voffset = LLVMBuildAdd(ctx->ac.builder, voffset, gs_next_vertex, "");
+ voffset = LLVMBuildMul(ctx->ac.builder, voffset,
+ LLVMConstInt(ctx->i32, 4, 0), "");
out_val = ac_to_integer(&ctx->ac, out_val);
}
}
- gs_next_vertex = lp_build_add(uint, gs_next_vertex,
- ctx->i32_1);
-
+ gs_next_vertex = LLVMBuildAdd(ctx->ac.builder, gs_next_vertex, ctx->i32_1, "");
LLVMBuildStore(ctx->ac.builder, gs_next_vertex, ctx->gs_next_vertex[stream]);
/* Signal vertex emission */
return;
}
- lp_build_intrinsic(ctx->ac.builder,
+ ac_build_intrinsic(&ctx->ac,
"llvm.amdgcn.s.barrier",
- ctx->voidt, NULL, 0, LP_FUNC_ATTR_CONVERGENT);
+ ctx->voidt, NULL, 0, AC_FUNC_ATTR_CONVERGENT);
}
static const struct lp_build_tgsi_action interp_action = {
* allows the optimization passes to move loads and reduces
* SGPR spilling significantly.
*/
- lp_add_function_attr(ctx->main_fn, i + 1, LP_FUNC_ATTR_INREG);
+ ac_add_function_attr(ctx->ac.context, ctx->main_fn, i + 1,
+ AC_FUNC_ATTR_INREG);
if (LLVMGetTypeKind(LLVMTypeOf(P)) == LLVMPointerTypeKind) {
- lp_add_function_attr(ctx->main_fn, i + 1, LP_FUNC_ATTR_NOALIAS);
+ ac_add_function_attr(ctx->ac.context, ctx->main_fn, i + 1,
+ AC_FUNC_ATTR_NOALIAS);
ac_add_attr_dereferenceable(P, UINT64_MAX);
}
}
*fninfo->assign[i] = LLVMGetParam(ctx->main_fn, i);
}
+ if (ctx->screen->info.address32_hi) {
+ ac_llvm_add_target_dep_function_attr(ctx->main_fn,
+ "amdgpu-32bit-address-high-bits",
+ ctx->screen->info.address32_hi);
+ }
+
if (max_workgroup_size) {
- si_llvm_add_attribute(ctx->main_fn, "amdgpu-max-work-group-size",
- max_workgroup_size);
+ ac_llvm_add_target_dep_function_attr(ctx->main_fn,
+ "amdgpu-max-work-group-size",
+ max_workgroup_size);
}
LLVMAddTargetDependentFunctionAttr(ctx->main_fn,
"no-signed-zeros-fp-math",
return max_work_group_size;
}
-static void declare_per_stage_desc_pointers(struct si_shader_context *ctx,
- struct si_function_info *fninfo,
- bool assign_params)
+static void declare_const_and_shader_buffers(struct si_shader_context *ctx,
+ struct si_function_info *fninfo,
+ bool assign_params)
{
LLVMTypeRef const_shader_buf_type;
unsigned const_and_shader_buffers =
add_arg(fninfo, ARG_SGPR,
- ac_array_in_const_addr_space(const_shader_buf_type));
+ ac_array_in_const32_addr_space(const_shader_buf_type));
+ if (assign_params)
+ ctx->param_const_and_shader_buffers = const_and_shader_buffers;
+}
+
+static void declare_samplers_and_images(struct si_shader_context *ctx,
+ struct si_function_info *fninfo,
+ bool assign_params)
+{
unsigned samplers_and_images =
add_arg(fninfo, ARG_SGPR,
- ac_array_in_const_addr_space(ctx->v8i32));
+ ac_array_in_const32_addr_space(ctx->v8i32));
- if (assign_params) {
- ctx->param_const_and_shader_buffers = const_and_shader_buffers;
+ if (assign_params)
ctx->param_samplers_and_images = samplers_and_images;
- }
+}
+
+static void declare_per_stage_desc_pointers(struct si_shader_context *ctx,
+ struct si_function_info *fninfo,
+ bool assign_params)
+{
+ declare_const_and_shader_buffers(ctx, fninfo, assign_params);
+ declare_samplers_and_images(ctx, fninfo, assign_params);
}
static void declare_global_desc_pointers(struct si_shader_context *ctx,
struct si_function_info *fninfo)
{
ctx->param_rw_buffers = add_arg(fninfo, ARG_SGPR,
- ac_array_in_const_addr_space(ctx->v4i32));
+ ac_array_in_const32_addr_space(ctx->v4i32));
ctx->param_bindless_samplers_and_images = add_arg(fninfo, ARG_SGPR,
- ac_array_in_const_addr_space(ctx->v8i32));
+ ac_array_in_const32_addr_space(ctx->v8i32));
}
static void declare_vs_specific_input_sgprs(struct si_shader_context *ctx,
struct si_function_info *fninfo)
{
- ctx->param_vertex_buffers = add_arg(fninfo, ARG_SGPR,
- ac_array_in_const_addr_space(ctx->v4i32));
+ ctx->param_vs_state_bits = add_arg(fninfo, ARG_SGPR, ctx->i32);
add_arg_assign(fninfo, ARG_SGPR, ctx->i32, &ctx->abi.base_vertex);
add_arg_assign(fninfo, ARG_SGPR, ctx->i32, &ctx->abi.start_instance);
add_arg_assign(fninfo, ARG_SGPR, ctx->i32, &ctx->abi.draw_id);
- ctx->param_vs_state_bits = add_arg(fninfo, ARG_SGPR, ctx->i32);
}
static void declare_vs_input_vgprs(struct si_shader_context *ctx,
declare_per_stage_desc_pointers(ctx, &fninfo, true);
declare_vs_specific_input_sgprs(ctx, &fninfo);
+ ctx->param_vertex_buffers = add_arg(&fninfo, ARG_SGPR,
+ ac_array_in_const32_addr_space(ctx->v4i32));
if (shader->key.as_es) {
ctx->param_es2gs_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
/* no extra parameters */
} else {
if (shader->is_gs_copy_shader) {
- fninfo.num_params = ctx->param_rw_buffers + 1;
+ fninfo.num_params = ctx->param_vs_state_bits + 1;
fninfo.num_sgpr_params = fninfo.num_params;
}
ctx->param_tcs_out_lds_offsets = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_tcs_out_lds_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_vs_state_bits = add_arg(&fninfo, ARG_SGPR, ctx->i32);
- ctx->param_tcs_offchip_addr_base64k = add_arg(&fninfo, ARG_SGPR, ctx->i32);
- ctx->param_tcs_factor_addr_base64k = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_tcs_offchip_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_tcs_factor_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
case SI_SHADER_MERGED_VERTEX_TESSCTRL:
/* Merged stages have 8 system SGPRs at the beginning. */
- add_arg(&fninfo, ARG_SGPR, ctx->i32); /* SPI_SHADER_USER_DATA_ADDR_LO_HS */
- add_arg(&fninfo, ARG_SGPR, ctx->i32); /* SPI_SHADER_USER_DATA_ADDR_HI_HS */
+ /* SPI_SHADER_USER_DATA_ADDR_LO/HI_HS */
+ if (HAVE_32BIT_POINTERS) {
+ declare_per_stage_desc_pointers(ctx, &fninfo,
+ ctx->type == PIPE_SHADER_TESS_CTRL);
+ } else {
+ declare_const_and_shader_buffers(ctx, &fninfo,
+ ctx->type == PIPE_SHADER_TESS_CTRL);
+ }
ctx->param_tcs_offchip_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_merged_wave_info = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_tcs_factor_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->type == PIPE_SHADER_VERTEX);
declare_vs_specific_input_sgprs(ctx, &fninfo);
+ if (!HAVE_32BIT_POINTERS) {
+ declare_samplers_and_images(ctx, &fninfo,
+ ctx->type == PIPE_SHADER_TESS_CTRL);
+ }
ctx->param_tcs_offchip_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_tcs_out_lds_offsets = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_tcs_out_lds_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
- ctx->param_tcs_offchip_addr_base64k = add_arg(&fninfo, ARG_SGPR, ctx->i32);
- ctx->param_tcs_factor_addr_base64k = add_arg(&fninfo, ARG_SGPR, ctx->i32);
- add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused */
-
- declare_per_stage_desc_pointers(ctx, &fninfo,
- ctx->type == PIPE_SHADER_TESS_CTRL);
+ if (!HAVE_32BIT_POINTERS) /* Align to 2 dwords. */
+ add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused */
+ ctx->param_vertex_buffers = add_arg(&fninfo, ARG_SGPR,
+ ac_array_in_const32_addr_space(ctx->v4i32));
/* VGPRs (first TCS, then VS) */
add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->abi.tcs_patch_id);
* param_tcs_offchip_layout, and param_rw_buffers
* should be passed to the epilog.
*/
- for (i = 0; i <= 8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K; i++)
+ for (i = 0; i <= 8 + GFX9_SGPR_TCS_OUT_LAYOUT; i++)
returns[num_returns++] = ctx->i32; /* SGPRs */
for (i = 0; i < 11; i++)
returns[num_returns++] = ctx->f32; /* VGPRs */
case SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY:
/* Merged stages have 8 system SGPRs at the beginning. */
- add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused (SPI_SHADER_USER_DATA_ADDR_LO_GS) */
- add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused (SPI_SHADER_USER_DATA_ADDR_HI_GS) */
+ /* SPI_SHADER_USER_DATA_ADDR_LO/HI_GS */
+ if (HAVE_32BIT_POINTERS) {
+ declare_per_stage_desc_pointers(ctx, &fninfo,
+ ctx->type == PIPE_SHADER_GEOMETRY);
+ } else {
+ declare_const_and_shader_buffers(ctx, &fninfo,
+ ctx->type == PIPE_SHADER_GEOMETRY);
+ }
ctx->param_gs2vs_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_merged_wave_info = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_tcs_offchip_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
if (ctx->type == PIPE_SHADER_VERTEX) {
declare_vs_specific_input_sgprs(ctx, &fninfo);
} else {
- /* TESS_EVAL (and also GEOMETRY):
- * Declare as many input SGPRs as the VS has. */
+ ctx->param_vs_state_bits = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_tcs_offchip_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
- ctx->param_tcs_offchip_addr_base64k = add_arg(&fninfo, ARG_SGPR, ctx->i32);
- add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused */
- add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused */
- add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused */
- ctx->param_vs_state_bits = add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused */
+ ctx->param_tes_offchip_addr = add_arg(&fninfo, ARG_SGPR, ctx->i32);
+ /* Declare as many input SGPRs as the VS has. */
+ if (!HAVE_32BIT_POINTERS)
+ add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused */
}
- declare_per_stage_desc_pointers(ctx, &fninfo,
- ctx->type == PIPE_SHADER_GEOMETRY);
+ if (!HAVE_32BIT_POINTERS) {
+ declare_samplers_and_images(ctx, &fninfo,
+ ctx->type == PIPE_SHADER_GEOMETRY);
+ }
+ if (ctx->type == PIPE_SHADER_VERTEX) {
+ ctx->param_vertex_buffers = add_arg(&fninfo, ARG_SGPR,
+ ac_array_in_const32_addr_space(ctx->v4i32));
+ }
/* VGPRs (first GS, then VS/TES) */
ctx->param_gs_vtx01_offset = add_arg(&fninfo, ARG_VGPR, ctx->i32);
if (ctx->type == PIPE_SHADER_VERTEX ||
ctx->type == PIPE_SHADER_TESS_EVAL) {
+ unsigned num_user_sgprs;
+
+ if (ctx->type == PIPE_SHADER_VERTEX)
+ num_user_sgprs = GFX9_VSGS_NUM_USER_SGPR;
+ else
+ num_user_sgprs = GFX9_TESGS_NUM_USER_SGPR;
+
/* ES return values are inputs to GS. */
- for (i = 0; i < 8 + GFX9_GS_NUM_USER_SGPR; i++)
+ for (i = 0; i < 8 + num_user_sgprs; i++)
returns[num_returns++] = ctx->i32; /* SGPRs */
for (i = 0; i < 5; i++)
returns[num_returns++] = ctx->f32; /* VGPRs */
case PIPE_SHADER_TESS_EVAL:
declare_global_desc_pointers(ctx, &fninfo);
declare_per_stage_desc_pointers(ctx, &fninfo, true);
+ ctx->param_vs_state_bits = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_tcs_offchip_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
- ctx->param_tcs_offchip_addr_base64k = add_arg(&fninfo, ARG_SGPR, ctx->i32);
+ ctx->param_tes_offchip_addr = add_arg(&fninfo, ARG_SGPR, ctx->i32);
if (shader->key.as_es) {
ctx->param_tcs_offchip_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
declare_global_desc_pointers(ctx, &fninfo);
declare_per_stage_desc_pointers(ctx, &fninfo, true);
if (shader->selector->info.uses_grid_size)
- ctx->param_grid_size = add_arg(&fninfo, ARG_SGPR, v3i32);
+ add_arg_assign(&fninfo, ARG_SGPR, v3i32, &ctx->abi.num_work_groups);
if (shader->selector->info.uses_block_size)
ctx->param_block_size = add_arg(&fninfo, ARG_SGPR, v3i32);
si_get_max_workgroup_size(shader));
/* Reserve register locations for VGPR inputs the PS prolog may need. */
- if (ctx->type == PIPE_SHADER_FRAGMENT &&
- ctx->separate_prolog) {
- si_llvm_add_attribute(ctx->main_fn,
- "InitialPSInputAddr",
- S_0286D0_PERSP_SAMPLE_ENA(1) |
- S_0286D0_PERSP_CENTER_ENA(1) |
- S_0286D0_PERSP_CENTROID_ENA(1) |
- S_0286D0_LINEAR_SAMPLE_ENA(1) |
- S_0286D0_LINEAR_CENTER_ENA(1) |
- S_0286D0_LINEAR_CENTROID_ENA(1) |
- S_0286D0_FRONT_FACE_ENA(1) |
- S_0286D0_ANCILLARY_ENA(1) |
- S_0286D0_POS_FIXED_PT_ENA(1));
+ if (ctx->type == PIPE_SHADER_FRAGMENT && !ctx->shader->is_monolithic) {
+ ac_llvm_add_target_dep_function_attr(ctx->main_fn,
+ "InitialPSInputAddr",
+ S_0286D0_PERSP_SAMPLE_ENA(1) |
+ S_0286D0_PERSP_CENTER_ENA(1) |
+ S_0286D0_PERSP_CENTROID_ENA(1) |
+ S_0286D0_LINEAR_SAMPLE_ENA(1) |
+ S_0286D0_LINEAR_CENTER_ENA(1) |
+ S_0286D0_LINEAR_CENTROID_ENA(1) |
+ S_0286D0_FRONT_FACE_ENA(1) |
+ S_0286D0_ANCILLARY_ENA(1) |
+ S_0286D0_POS_FIXED_PT_ENA(1));
}
shader->info.num_input_sgprs = 0;
ctx->gsvs_ring[stream] = ring;
}
+ } else if (ctx->type == PIPE_SHADER_TESS_EVAL) {
+ ctx->tess_offchip_ring = get_tess_ring_descriptor(ctx, TESS_OFFCHIP_RING_TES);
}
}
* Since the stipple pattern is 32x32 and it repeats, just get 5 bits
* per coordinate to get the repeating effect.
*/
- address[0] = unpack_param(ctx, param_pos_fixed_pt, 0, 5);
- address[1] = unpack_param(ctx, param_pos_fixed_pt, 16, 5);
+ address[0] = si_unpack_param(ctx, param_pos_fixed_pt, 0, 5);
+ address[1] = si_unpack_param(ctx, param_pos_fixed_pt, 16, 5);
/* Load the buffer descriptor. */
slot = LLVMConstInt(ctx->i32, SI_PS_CONST_POLY_STIPPLE, 0);
}
}
+/* For the UMR disassembler. */
+#define DEBUGGER_END_OF_CODE_MARKER 0xbf9f0000 /* invalid instruction */
+#define DEBUGGER_NUM_MARKERS 5
+
static unsigned si_get_shader_binary_size(const struct si_shader *shader)
{
unsigned size = shader->binary.code_size;
size += shader->prolog2->binary.code_size;
if (shader->epilog)
size += shader->epilog->binary.code_size;
- return size;
+ return size + DEBUGGER_NUM_MARKERS * 4;
}
int si_shader_binary_upload(struct si_screen *sscreen, struct si_shader *shader)
assert(!epilog || !epilog->rodata_size);
r600_resource_reference(&shader->bo, NULL);
- shader->bo = (struct r600_resource*)
- si_aligned_buffer_create(&sscreen->b,
+ shader->bo = si_aligned_buffer_create(&sscreen->b,
sscreen->cpdma_prefetch_writes_memory ?
- 0 : R600_RESOURCE_FLAG_READ_ONLY,
+ 0 : SI_RESOURCE_FLAG_READ_ONLY,
PIPE_USAGE_IMMUTABLE,
align(bo_size, SI_CPDMA_ALIGNMENT),
256);
memcpy(ptr, mainb->code, mainb->code_size);
ptr += mainb->code_size;
- if (epilog)
+ if (epilog) {
memcpy(ptr, epilog->code, epilog->code_size);
- else if (mainb->rodata_size > 0)
+ ptr += epilog->code_size;
+ } else if (mainb->rodata_size > 0) {
memcpy(ptr, mainb->rodata, mainb->rodata_size);
+ ptr += mainb->rodata_size;
+ }
+
+ /* Add end-of-code markers for the UMR disassembler. */
+ uint32_t *ptr32 = (uint32_t*)ptr;
+ for (unsigned i = 0; i < DEBUGGER_NUM_MARKERS; i++)
+ ptr32[i] = DEBUGGER_END_OF_CODE_MARKER;
sscreen->ws->buffer_unmap(shader->bo->buf);
return 0;
unsigned lds_per_wave = 0;
unsigned max_simd_waves;
- switch (sscreen->info.family) {
- /* These always have 8 waves: */
- case CHIP_POLARIS10:
- case CHIP_POLARIS11:
- case CHIP_POLARIS12:
- max_simd_waves = 8;
- break;
- default:
- max_simd_waves = 10;
- }
+ max_simd_waves = ac_get_max_simd_waves(sscreen->info.family);
/* Compute LDS usage for PS. */
switch (shader->selector->type) {
static int si_compile_llvm(struct si_screen *sscreen,
struct ac_shader_binary *binary,
struct si_shader_config *conf,
- LLVMTargetMachineRef tm,
+ struct ac_llvm_compiler *compiler,
LLVMModuleRef mod,
struct pipe_debug_callback *debug,
unsigned processor,
}
if (!si_replace_shader(count, binary)) {
- r = si_llvm_compile(mod, binary, tm, debug);
+ r = si_llvm_compile(mod, binary, compiler, debug);
if (r)
return r;
}
/* Generate code for the hardware VS shader stage to go with a geometry shader */
struct si_shader *
si_generate_gs_copy_shader(struct si_screen *sscreen,
- LLVMTargetMachineRef tm,
+ struct ac_llvm_compiler *compiler,
struct si_shader_selector *gs_selector,
struct pipe_debug_callback *debug)
{
struct si_shader_context ctx;
struct si_shader *shader;
LLVMBuilderRef builder;
- struct lp_build_tgsi_context *bld_base = &ctx.bld_base;
- struct lp_build_context *uint = &bld_base->uint_bld;
- struct si_shader_output_values *outputs;
+ struct si_shader_output_values outputs[SI_MAX_VS_OUTPUTS];
struct tgsi_shader_info *gsinfo = &gs_selector->info;
int i, r;
- outputs = MALLOC(gsinfo->num_outputs * sizeof(outputs[0]));
-
- if (!outputs)
- return NULL;
shader = CALLOC_STRUCT(si_shader);
- if (!shader) {
- FREE(outputs);
+ if (!shader)
return NULL;
- }
/* We can leave the fence as permanently signaled because the GS copy
* shader only becomes visible globally after it has been compiled. */
shader->selector = gs_selector;
shader->is_gs_copy_shader = true;
- si_init_shader_ctx(&ctx, sscreen, tm);
+ si_init_shader_ctx(&ctx, sscreen, compiler);
ctx.shader = shader;
ctx.type = PIPE_SHADER_VERTEX;
preload_ring_buffers(&ctx);
LLVMValueRef voffset =
- lp_build_mul_imm(uint, ctx.abi.vertex_id, 4);
+ LLVMBuildMul(ctx.ac.builder, ctx.abi.vertex_id,
+ LLVMConstInt(ctx.i32, 4, 0), "");
/* Fetch the vertex stream ID.*/
LLVMValueRef stream_id;
if (gs_selector->so.num_outputs)
- stream_id = unpack_param(&ctx, ctx.param_streamout_config, 24, 2);
+ stream_id = si_unpack_param(&ctx, ctx.param_streamout_config, 24, 2);
else
stream_id = ctx.i32_0;
for (unsigned chan = 0; chan < 4; chan++) {
if (!(gsinfo->output_usagemask[i] & (1 << chan)) ||
outputs[i].vertex_stream[chan] != stream) {
- outputs[i].values[chan] = ctx.bld_base.base.undef;
+ outputs[i].values[chan] = LLVMGetUndef(ctx.f32);
continue;
}
stream);
}
- if (stream == 0)
+ if (stream == 0) {
+ /* Vertex color clamping.
+ *
+ * This uses a state constant loaded in a user data SGPR and
+ * an IF statement is added that clamps all colors if the constant
+ * is true.
+ */
+ struct lp_build_if_state if_ctx;
+ LLVMValueRef v[2], cond = NULL;
+ LLVMBasicBlockRef blocks[2];
+
+ for (unsigned i = 0; i < gsinfo->num_outputs; i++) {
+ if (gsinfo->output_semantic_name[i] != TGSI_SEMANTIC_COLOR &&
+ gsinfo->output_semantic_name[i] != TGSI_SEMANTIC_BCOLOR)
+ continue;
+
+ /* We've found a color. */
+ if (!cond) {
+ /* The state is in the first bit of the user SGPR. */
+ cond = LLVMGetParam(ctx.main_fn,
+ ctx.param_vs_state_bits);
+ cond = LLVMBuildTrunc(ctx.ac.builder, cond,
+ ctx.i1, "");
+ lp_build_if(&if_ctx, &ctx.gallivm, cond);
+ /* Remember blocks for Phi. */
+ blocks[0] = if_ctx.true_block;
+ blocks[1] = if_ctx.entry_block;
+ }
+
+ for (unsigned j = 0; j < 4; j++) {
+ /* Insert clamp into the true block. */
+ v[0] = ac_build_clamp(&ctx.ac, outputs[i].values[j]);
+ v[1] = outputs[i].values[j];
+
+ /* Insert Phi into the endif block. */
+ LLVMPositionBuilderAtEnd(ctx.ac.builder, if_ctx.merge_block);
+ outputs[i].values[j] = ac_build_phi(&ctx.ac, ctx.f32, 2, v, blocks);
+ LLVMPositionBuilderAtEnd(ctx.ac.builder, if_ctx.true_block);
+ }
+ }
+ if (cond)
+ lp_build_endif(&if_ctx);
+
si_llvm_export_vs(&ctx, outputs, gsinfo->num_outputs);
+ }
LLVMBuildBr(builder, end_bb);
}
si_llvm_optimize_module(&ctx);
r = si_compile_llvm(sscreen, &ctx.shader->binary,
- &ctx.shader->config, ctx.tm,
- ctx.gallivm.module,
+ &ctx.shader->config, ctx.compiler,
+ ctx.ac.module,
debug, PIPE_SHADER_GEOMETRY,
"GS Copy Shader");
if (!r) {
si_llvm_dispose(&ctx);
- FREE(outputs);
-
if (r != 0) {
FREE(shader);
shader = NULL;
static void si_init_shader_ctx(struct si_shader_context *ctx,
struct si_screen *sscreen,
- LLVMTargetMachineRef tm)
+ struct ac_llvm_compiler *compiler)
{
struct lp_build_tgsi_context *bld_base;
- si_llvm_context_init(ctx, sscreen, tm);
+ si_llvm_context_init(ctx, sscreen, compiler);
bld_base = &ctx->bld_base;
bld_base->emit_fetch_funcs[TGSI_FILE_CONSTANT] = fetch_constant;
&shader->info.nr_param_exports);
}
-static void si_count_scratch_private_memory(struct si_shader_context *ctx)
-{
- ctx->shader->config.private_mem_vgprs = 0;
-
- /* Process all LLVM instructions. */
- LLVMBasicBlockRef bb = LLVMGetFirstBasicBlock(ctx->main_fn);
- while (bb) {
- LLVMValueRef next = LLVMGetFirstInstruction(bb);
-
- while (next) {
- LLVMValueRef inst = next;
- next = LLVMGetNextInstruction(next);
-
- if (LLVMGetInstructionOpcode(inst) != LLVMAlloca)
- continue;
-
- LLVMTypeRef type = LLVMGetElementType(LLVMTypeOf(inst));
- /* No idea why LLVM aligns allocas to 4 elements. */
- unsigned alignment = LLVMGetAlignment(inst);
- unsigned dw_size = align(ac_get_type_size(type) / 4, alignment);
- ctx->shader->config.private_mem_vgprs += dw_size;
- }
- bb = LLVMGetNextBasicBlock(bb);
- }
-}
-
static void si_init_exec_from_input(struct si_shader_context *ctx,
unsigned param, unsigned bitoffset)
{
LLVMGetParam(ctx->main_fn, param),
LLVMConstInt(ctx->i32, bitoffset, 0),
};
- lp_build_intrinsic(ctx->ac.builder,
+ ac_build_intrinsic(&ctx->ac,
"llvm.amdgcn.init.exec.from.input",
- ctx->voidt, args, 2, LP_FUNC_ATTR_CONVERGENT);
+ ctx->voidt, args, 2, AC_FUNC_ATTR_CONVERGENT);
}
static bool si_vs_needs_prolog(const struct si_shader_selector *sel,
return sel->vs_needs_prolog || key->ls_vgpr_fix;
}
-static bool si_compile_tgsi_main(struct si_shader_context *ctx,
- bool is_monolithic)
+static bool si_compile_tgsi_main(struct si_shader_context *ctx)
{
struct si_shader *shader = ctx->shader;
struct si_shader_selector *sel = shader->selector;
else
ctx->abi.emit_outputs = si_llvm_emit_vs_epilogue;
bld_base->emit_epilogue = si_tgsi_emit_epilogue;
+ ctx->abi.load_base_vertex = get_base_vertex;
break;
case PIPE_SHADER_TESS_CTRL:
bld_base->emit_fetch_funcs[TGSI_FILE_INPUT] = fetch_input_tcs;
bld_base->emit_epilogue = si_tgsi_emit_epilogue;
ctx->abi.lookup_interp_param = si_nir_lookup_interp_param;
ctx->abi.load_sample_position = load_sample_position;
+ ctx->abi.load_sample_mask_in = load_sample_mask_in;
+ ctx->abi.emit_kill = si_llvm_emit_kill;
break;
case PIPE_SHADER_COMPUTE:
ctx->abi.load_local_group_size = get_block_size;
* if-block together with its prolog in si_build_wrapper_function.
*/
if (ctx->screen->info.chip_class >= GFX9) {
- if (!is_monolithic &&
+ if (!shader->is_monolithic &&
sel->info.num_instructions > 1 && /* not empty shader */
(shader->key.as_es || shader->key.as_ls) &&
(ctx->type == PIPE_SHADER_TESS_EVAL ||
ctx->param_merged_wave_info, 0);
} else if (ctx->type == PIPE_SHADER_TESS_CTRL ||
ctx->type == PIPE_SHADER_GEOMETRY) {
- if (!is_monolithic)
+ if (!shader->is_monolithic)
ac_init_exec_full_mask(&ctx->ac);
- /* The barrier must execute for all shaders in a
- * threadgroup.
- */
- si_llvm_emit_barrier(NULL, bld_base, NULL);
-
- LLVMValueRef num_threads = unpack_param(ctx, ctx->param_merged_wave_info, 8, 8);
+ LLVMValueRef num_threads = si_unpack_param(ctx, ctx->param_merged_wave_info, 8, 8);
LLVMValueRef ena =
LLVMBuildICmp(ctx->ac.builder, LLVMIntULT,
ac_get_thread_id(&ctx->ac), num_threads, "");
lp_build_if(&ctx->merged_wrap_if_state, &ctx->gallivm, ena);
+
+ /* The barrier must execute for all shaders in a
+ * threadgroup.
+ *
+ * Execute the barrier inside the conditional block,
+ * so that empty waves can jump directly to s_endpgm,
+ * which will also signal the barrier.
+ *
+ * If the shader is TCS and the TCS epilog is present
+ * and contains a barrier, it will wait there and then
+ * reach s_endpgm.
+ */
+ si_llvm_emit_barrier(NULL, bld_base, NULL);
}
}
sel->tcs_info.tessfactors_are_def_in_all_invocs) {
for (unsigned i = 0; i < 6; i++) {
ctx->invoc0_tess_factors[i] =
- lp_build_alloca_undef(&ctx->gallivm, ctx->i32, "");
+ ac_build_alloca_undef(&ctx->ac, ctx->i32, "");
}
}
int i;
for (i = 0; i < 4; i++) {
ctx->gs_next_vertex[i] =
- lp_build_alloca(&ctx->gallivm,
- ctx->i32, "");
+ ac_build_alloca(&ctx->ac, ctx->i32, "");
}
}
if (sel->force_correct_derivs_after_kill) {
- ctx->postponed_kill = lp_build_alloca_undef(&ctx->gallivm, ctx->i1, "");
+ ctx->postponed_kill = ac_build_alloca_undef(&ctx->ac, ctx->i1, "");
/* true = don't kill. */
LLVMBuildStore(ctx->ac.builder, LLVMConstInt(ctx->i1, 1, 0),
ctx->postponed_kill);
si_init_function_info(&fninfo);
if (ctx->screen->info.chip_class >= GFX9) {
- num_sgprs = 8 + GFX9_GS_NUM_USER_SGPR;
+ if (key->gs_prolog.states.gfx9_prev_is_vs)
+ num_sgprs = 8 + GFX9_VSGS_NUM_USER_SGPR;
+ else
+ num_sgprs = 8 + GFX9_TESGS_NUM_USER_SGPR;
num_vgprs = 5; /* ES inputs are not needed by GS */
} else {
num_sgprs = GFX6_GS_NUM_USER_SGPR + 2;
if (ctx->screen->info.chip_class >= GFX9) {
for (unsigned i = 0; i < 3; i++) {
- vtx_in[i*2] = unpack_param(ctx, gfx9_vtx_params[i], 0, 16);
- vtx_in[i*2+1] = unpack_param(ctx, gfx9_vtx_params[i], 16, 16);
+ vtx_in[i*2] = si_unpack_param(ctx, gfx9_vtx_params[i], 0, 16);
+ vtx_in[i*2+1] = si_unpack_param(ctx, gfx9_vtx_params[i], 16, 16);
}
} else {
for (unsigned i = 0; i < 6; i++)
si_init_function_info(&fninfo);
for (unsigned i = 0; i < num_parts; ++i) {
- lp_add_function_attr(parts[i], -1, LP_FUNC_ATTR_ALWAYSINLINE);
+ ac_add_function_attr(ctx->ac.context, parts[i], -1,
+ AC_FUNC_ATTR_ALWAYSINLINE);
LLVMSetLinkage(parts[i], LLVMPrivateLinkage);
}
unsigned size = ac_get_type_size(param_type) / 4;
if (size == 1) {
+ if (LLVMGetTypeKind(param_type) == LLVMPointerTypeKind) {
+ param = LLVMBuildPtrToInt(builder, param, ctx->i32, "");
+ param_type = ctx->i32;
+ }
+
if (param_type != out_type)
param = LLVMBuildBitCast(builder, param, out_type, "");
out[num_out++] = param;
param_size = ac_get_type_size(param_type) / 4;
is_sgpr = ac_is_sgpr_param(param);
- if (is_sgpr)
- lp_add_function_attr(parts[part], param_idx + 1, LP_FUNC_ATTR_INREG);
+ if (is_sgpr) {
+ ac_add_function_attr(ctx->ac.context, parts[part],
+ param_idx + 1, AC_FUNC_ATTR_INREG);
+ } else if (out_idx < num_out_sgpr) {
+ /* Skip returned SGPRs the current part doesn't
+ * declare on the input. */
+ out_idx = num_out_sgpr;
+ }
assert(out_idx + param_size <= (is_sgpr ? num_out_sgpr : num_out));
- assert(is_sgpr || out_idx >= num_out_sgpr);
if (param_size == 1)
arg = out[out_idx];
else
- arg = lp_build_gather_values(&ctx->gallivm, &out[out_idx], param_size);
+ arg = ac_build_gather_values(&ctx->ac, &out[out_idx], param_size);
if (LLVMTypeOf(arg) != param_type) {
if (LLVMGetTypeKind(param_type) == LLVMPointerTypeKind) {
- arg = LLVMBuildBitCast(builder, arg, ctx->i64, "");
- arg = LLVMBuildIntToPtr(builder, arg, param_type, "");
+ if (LLVMGetPointerAddressSpace(param_type) ==
+ AC_CONST_32BIT_ADDR_SPACE) {
+ arg = LLVMBuildBitCast(builder, arg, ctx->i32, "");
+ arg = LLVMBuildIntToPtr(builder, arg, param_type, "");
+ } else {
+ arg = LLVMBuildBitCast(builder, arg, ctx->i64, "");
+ arg = LLVMBuildIntToPtr(builder, arg, param_type, "");
+ }
} else {
arg = LLVMBuildBitCast(builder, arg, param_type, "");
}
}
int si_compile_tgsi_shader(struct si_screen *sscreen,
- LLVMTargetMachineRef tm,
+ struct ac_llvm_compiler *compiler,
struct si_shader *shader,
- bool is_monolithic,
struct pipe_debug_callback *debug)
{
struct si_shader_selector *sel = shader->selector;
si_dump_streamout(&sel->so);
}
- si_init_shader_ctx(&ctx, sscreen, tm);
+ si_init_shader_ctx(&ctx, sscreen, compiler);
si_llvm_context_set_tgsi(&ctx, shader);
- ctx.separate_prolog = !is_monolithic;
memset(shader->info.vs_output_param_offset, AC_EXP_PARAM_UNDEFINED,
sizeof(shader->info.vs_output_param_offset));
shader->info.uses_instanceid = sel->info.uses_instanceid;
- if (!si_compile_tgsi_main(&ctx, is_monolithic)) {
+ if (!si_compile_tgsi_main(&ctx)) {
si_llvm_dispose(&ctx);
return -1;
}
- if (is_monolithic && ctx.type == PIPE_SHADER_VERTEX) {
+ if (shader->is_monolithic && ctx.type == PIPE_SHADER_VERTEX) {
LLVMValueRef parts[2];
bool need_prolog = sel->vs_needs_prolog;
si_build_wrapper_function(&ctx, parts + !need_prolog,
1 + need_prolog, need_prolog, 0);
- } else if (is_monolithic && ctx.type == PIPE_SHADER_TESS_CTRL) {
+ } else if (shader->is_monolithic && ctx.type == PIPE_SHADER_TESS_CTRL) {
if (sscreen->info.chip_class >= GFX9) {
struct si_shader_selector *ls = shader->key.part.tcs.ls;
LLVMValueRef parts[4];
si_build_tcs_epilog_function(&ctx, &tcs_epilog_key);
parts[3] = ctx.main_fn;
- /* VS prolog */
- if (vs_needs_prolog) {
- union si_shader_part_key vs_prolog_key;
- si_get_vs_prolog_key(&ls->info,
- shader->info.num_input_sgprs,
- &shader->key.part.tcs.ls_prolog,
- shader, &vs_prolog_key);
- vs_prolog_key.vs_prolog.is_monolithic = true;
- si_build_vs_prolog_function(&ctx, &vs_prolog_key);
- parts[0] = ctx.main_fn;
- }
-
/* VS as LS main part */
struct si_shader shader_ls = {};
shader_ls.selector = ls;
shader_ls.key.as_ls = 1;
shader_ls.key.mono = shader->key.mono;
shader_ls.key.opt = shader->key.opt;
+ shader_ls.is_monolithic = true;
si_llvm_context_set_tgsi(&ctx, &shader_ls);
- if (!si_compile_tgsi_main(&ctx, true)) {
+ if (!si_compile_tgsi_main(&ctx)) {
si_llvm_dispose(&ctx);
return -1;
}
shader->info.uses_instanceid |= ls->info.uses_instanceid;
parts[1] = ctx.main_fn;
+ /* LS prolog */
+ if (vs_needs_prolog) {
+ union si_shader_part_key vs_prolog_key;
+ si_get_vs_prolog_key(&ls->info,
+ shader_ls.info.num_input_sgprs,
+ &shader->key.part.tcs.ls_prolog,
+ shader, &vs_prolog_key);
+ vs_prolog_key.vs_prolog.is_monolithic = true;
+ si_build_vs_prolog_function(&ctx, &vs_prolog_key);
+ parts[0] = ctx.main_fn;
+ }
+
/* Reset the shader context. */
ctx.shader = shader;
ctx.type = PIPE_SHADER_TESS_CTRL;
si_build_wrapper_function(&ctx,
parts + !vs_needs_prolog,
- 4 - !vs_needs_prolog, 0,
+ 4 - !vs_needs_prolog, vs_needs_prolog,
vs_needs_prolog ? 2 : 1);
} else {
LLVMValueRef parts[2];
si_build_wrapper_function(&ctx, parts, 2, 0, 0);
}
- } else if (is_monolithic && ctx.type == PIPE_SHADER_GEOMETRY) {
+ } else if (shader->is_monolithic && ctx.type == PIPE_SHADER_GEOMETRY) {
if (ctx.screen->info.chip_class >= GFX9) {
struct si_shader_selector *es = shader->key.part.gs.es;
LLVMValueRef es_prolog = NULL;
si_build_gs_prolog_function(&ctx, &gs_prolog_key);
gs_prolog = ctx.main_fn;
- /* ES prolog */
- if (es->vs_needs_prolog) {
- union si_shader_part_key vs_prolog_key;
- si_get_vs_prolog_key(&es->info,
- shader->info.num_input_sgprs,
- &shader->key.part.gs.vs_prolog,
- shader, &vs_prolog_key);
- vs_prolog_key.vs_prolog.is_monolithic = true;
- si_build_vs_prolog_function(&ctx, &vs_prolog_key);
- es_prolog = ctx.main_fn;
- }
-
/* ES main part */
struct si_shader shader_es = {};
shader_es.selector = es;
shader_es.key.as_es = 1;
shader_es.key.mono = shader->key.mono;
shader_es.key.opt = shader->key.opt;
+ shader_es.is_monolithic = true;
si_llvm_context_set_tgsi(&ctx, &shader_es);
- if (!si_compile_tgsi_main(&ctx, true)) {
+ if (!si_compile_tgsi_main(&ctx)) {
si_llvm_dispose(&ctx);
return -1;
}
shader->info.uses_instanceid |= es->info.uses_instanceid;
es_main = ctx.main_fn;
+ /* ES prolog */
+ if (es->vs_needs_prolog) {
+ union si_shader_part_key vs_prolog_key;
+ si_get_vs_prolog_key(&es->info,
+ shader_es.info.num_input_sgprs,
+ &shader->key.part.gs.vs_prolog,
+ shader, &vs_prolog_key);
+ vs_prolog_key.vs_prolog.is_monolithic = true;
+ si_build_vs_prolog_function(&ctx, &vs_prolog_key);
+ es_prolog = ctx.main_fn;
+ }
+
/* Reset the shader context. */
ctx.shader = shader;
ctx.type = PIPE_SHADER_GEOMETRY;
si_build_wrapper_function(&ctx, parts, 2, 1, 0);
}
- } else if (is_monolithic && ctx.type == PIPE_SHADER_FRAGMENT) {
+ } else if (shader->is_monolithic && ctx.type == PIPE_SHADER_FRAGMENT) {
LLVMValueRef parts[3];
union si_shader_part_key prolog_key;
union si_shader_part_key epilog_key;
si_optimize_vs_outputs(&ctx);
if ((debug && debug->debug_message) ||
- si_can_dump_shader(sscreen, ctx.type))
- si_count_scratch_private_memory(&ctx);
+ si_can_dump_shader(sscreen, ctx.type)) {
+ ctx.shader->config.private_mem_vgprs =
+ ac_count_scratch_private_memory(ctx.main_fn);
+ }
+
+ /* Make sure the input is a pointer and not integer followed by inttoptr. */
+ assert(LLVMGetTypeKind(LLVMTypeOf(LLVMGetParam(ctx.main_fn, 0))) ==
+ LLVMPointerTypeKind);
/* Compile to bytecode. */
- r = si_compile_llvm(sscreen, &shader->binary, &shader->config, tm,
- ctx.gallivm.module, debug, ctx.type, "TGSI shader");
+ r = si_compile_llvm(sscreen, &shader->binary, &shader->config, compiler,
+ ctx.ac.module, debug, ctx.type, "TGSI shader");
si_llvm_dispose(&ctx);
if (r) {
fprintf(stderr, "LLVM failed to compile shader\n");
enum pipe_shader_type type,
bool prolog,
union si_shader_part_key *key,
- LLVMTargetMachineRef tm,
+ struct ac_llvm_compiler *compiler,
struct pipe_debug_callback *debug,
void (*build)(struct si_shader_context *,
union si_shader_part_key *),
struct si_shader shader = {};
struct si_shader_context ctx;
- si_init_shader_ctx(&ctx, sscreen, tm);
+ si_init_shader_ctx(&ctx, sscreen, compiler);
ctx.shader = &shader;
ctx.type = type;
/* Compile. */
si_llvm_optimize_module(&ctx);
- if (si_compile_llvm(sscreen, &result->binary, &result->config, tm,
+ if (si_compile_llvm(sscreen, &result->binary, &result->config, compiler,
ctx.ac.module, debug, ctx.type, name)) {
FREE(result);
result = NULL;
ctx->type == PIPE_SHADER_GEOMETRY ||
ctx->shader->key.as_ls || ctx->shader->key.as_es);
+ if (HAVE_32BIT_POINTERS) {
+ ptr[0] = LLVMGetParam(ctx->main_fn, (is_merged_shader ? 8 : 0) + SI_SGPR_RW_BUFFERS);
+ list = LLVMBuildIntToPtr(ctx->ac.builder, ptr[0],
+ ac_array_in_const32_addr_space(ctx->v4i32), "");
+ return list;
+ }
+
/* Get the pointer to rw buffers. */
ptr[0] = LLVMGetParam(ctx->main_fn, (is_merged_shader ? 8 : 0) + SI_SGPR_RW_BUFFERS);
- ptr[1] = LLVMGetParam(ctx->main_fn, (is_merged_shader ? 8 : 0) + SI_SGPR_RW_BUFFERS_HI);
- list = lp_build_gather_values(&ctx->gallivm, ptr, 2);
+ ptr[1] = LLVMGetParam(ctx->main_fn, (is_merged_shader ? 8 : 0) + SI_SGPR_RW_BUFFERS + 1);
+ list = ac_build_gather_values(&ctx->ac, ptr, 2);
list = LLVMBuildBitCast(ctx->ac.builder, list, ctx->i64, "");
list = LLVMBuildIntToPtr(ctx->ac.builder, list,
ac_array_in_const_addr_space(ctx->v4i32), "");
*/
LLVMValueRef has_hs_threads =
LLVMBuildICmp(ctx->ac.builder, LLVMIntNE,
- unpack_param(ctx, 3, 8, 8),
+ si_unpack_param(ctx, 3, 8, 8),
ctx->i32_0, "");
for (i = 4; i > 0; --i) {
}
static bool si_get_vs_prolog(struct si_screen *sscreen,
- LLVMTargetMachineRef tm,
+ struct ac_llvm_compiler *compiler,
struct si_shader *shader,
struct pipe_debug_callback *debug,
struct si_shader *main_part,
shader->prolog =
si_get_shader_part(sscreen, &sscreen->vs_prologs,
- PIPE_SHADER_VERTEX, true, &prolog_key, tm,
+ PIPE_SHADER_VERTEX, true, &prolog_key, compiler,
debug, si_build_vs_prolog_function,
"Vertex Shader Prolog");
return shader->prolog != NULL;
* Select and compile (or reuse) vertex shader parts (prolog & epilog).
*/
static bool si_shader_select_vs_parts(struct si_screen *sscreen,
- LLVMTargetMachineRef tm,
+ struct ac_llvm_compiler *compiler,
struct si_shader *shader,
struct pipe_debug_callback *debug)
{
- return si_get_vs_prolog(sscreen, tm, shader, debug, shader,
+ return si_get_vs_prolog(sscreen, compiler, shader, debug, shader,
&shader->key.part.vs.prolog);
}
si_init_function_info(&fninfo);
if (ctx->screen->info.chip_class >= GFX9) {
- add_arg(&fninfo, ARG_SGPR, ctx->i64);
+ add_arg(&fninfo, ARG_SGPR, ctx->i32);
+ add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_tcs_offchip_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
add_arg(&fninfo, ARG_SGPR, ctx->i32); /* wave info */
ctx->param_tcs_factor_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
add_arg(&fninfo, ARG_SGPR, ctx->i32);
add_arg(&fninfo, ARG_SGPR, ctx->i32);
add_arg(&fninfo, ARG_SGPR, ctx->i32);
- add_arg(&fninfo, ARG_SGPR, ctx->i64);
- add_arg(&fninfo, ARG_SGPR, ctx->i64);
- add_arg(&fninfo, ARG_SGPR, ctx->i64);
- add_arg(&fninfo, ARG_SGPR, ctx->i64);
- add_arg(&fninfo, ARG_SGPR, ctx->i64);
+ add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
+ add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
+ add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
+ add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
add_arg(&fninfo, ARG_SGPR, ctx->i32);
add_arg(&fninfo, ARG_SGPR, ctx->i32);
add_arg(&fninfo, ARG_SGPR, ctx->i32);
add_arg(&fninfo, ARG_SGPR, ctx->i32);
+ if (!HAVE_32BIT_POINTERS)
+ add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
ctx->param_tcs_offchip_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
add_arg(&fninfo, ARG_SGPR, ctx->i32);
- add_arg(&fninfo, ARG_SGPR, ctx->i32);
- ctx->param_tcs_offchip_addr_base64k = add_arg(&fninfo, ARG_SGPR, ctx->i32);
- ctx->param_tcs_factor_addr_base64k = add_arg(&fninfo, ARG_SGPR, ctx->i32);
+ ctx->param_tcs_out_lds_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
} else {
- add_arg(&fninfo, ARG_SGPR, ctx->i64);
- add_arg(&fninfo, ARG_SGPR, ctx->i64);
- add_arg(&fninfo, ARG_SGPR, ctx->i64);
- add_arg(&fninfo, ARG_SGPR, ctx->i64);
+ add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
+ add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
+ add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
+ add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
ctx->param_tcs_offchip_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
add_arg(&fninfo, ARG_SGPR, ctx->i32);
+ ctx->param_tcs_out_lds_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
add_arg(&fninfo, ARG_SGPR, ctx->i32);
- add_arg(&fninfo, ARG_SGPR, ctx->i32);
- ctx->param_tcs_offchip_addr_base64k = add_arg(&fninfo, ARG_SGPR, ctx->i32);
- ctx->param_tcs_factor_addr_base64k = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_tcs_offchip_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_tcs_factor_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
}
* Select and compile (or reuse) TCS parts (epilog).
*/
static bool si_shader_select_tcs_parts(struct si_screen *sscreen,
- LLVMTargetMachineRef tm,
+ struct ac_llvm_compiler *compiler,
struct si_shader *shader,
struct pipe_debug_callback *debug)
{
struct si_shader *ls_main_part =
shader->key.part.tcs.ls->main_shader_part_ls;
- if (!si_get_vs_prolog(sscreen, tm, shader, debug, ls_main_part,
+ if (!si_get_vs_prolog(sscreen, compiler, shader, debug, ls_main_part,
&shader->key.part.tcs.ls_prolog))
return false;
shader->epilog = si_get_shader_part(sscreen, &sscreen->tcs_epilogs,
PIPE_SHADER_TESS_CTRL, false,
- &epilog_key, tm, debug,
+ &epilog_key, compiler, debug,
si_build_tcs_epilog_function,
"Tessellation Control Shader Epilog");
return shader->epilog != NULL;
* Select and compile (or reuse) GS parts (prolog).
*/
static bool si_shader_select_gs_parts(struct si_screen *sscreen,
- LLVMTargetMachineRef tm,
+ struct ac_llvm_compiler *compiler,
struct si_shader *shader,
struct pipe_debug_callback *debug)
{
shader->key.part.gs.es->main_shader_part_es;
if (shader->key.part.gs.es->type == PIPE_SHADER_VERTEX &&
- !si_get_vs_prolog(sscreen, tm, shader, debug, es_main_part,
+ !si_get_vs_prolog(sscreen, compiler, shader, debug, es_main_part,
&shader->key.part.gs.vs_prolog))
return false;
shader->prolog2 = si_get_shader_part(sscreen, &sscreen->gs_prologs,
PIPE_SHADER_GEOMETRY, true,
- &prolog_key, tm, debug,
+ &prolog_key, compiler, debug,
si_build_gs_prolog_function,
"Geometry Shader Prolog");
return shader->prolog2 != NULL;
interp_vgpr, "");
interp[1] = LLVMBuildExtractValue(ctx->ac.builder, ret,
interp_vgpr + 1, "");
- interp_ij = lp_build_gather_values(&ctx->gallivm, interp, 2);
+ interp_ij = ac_build_gather_values(&ctx->ac, interp, 2);
}
/* Use the absolute location of the input. */
uint32_t ps_iter_mask = ps_iter_masks[key->ps_prolog.states.samplemask_log_ps_iter];
unsigned ancillary_vgpr = key->ps_prolog.num_input_sgprs +
key->ps_prolog.ancillary_vgpr_index;
- LLVMValueRef sampleid = unpack_param(ctx, ancillary_vgpr, 8, 4);
+ LLVMValueRef sampleid = si_unpack_param(ctx, ancillary_vgpr, 8, 4);
LLVMValueRef samplemask = LLVMGetParam(func, ancillary_vgpr + 1);
samplemask = ac_to_integer(&ctx->ac, samplemask);
si_init_function_info(&fninfo);
/* Declare input SGPRs. */
- ctx->param_rw_buffers = add_arg(&fninfo, ARG_SGPR, ctx->i64);
- ctx->param_bindless_samplers_and_images = add_arg(&fninfo, ARG_SGPR, ctx->i64);
- ctx->param_const_and_shader_buffers = add_arg(&fninfo, ARG_SGPR, ctx->i64);
- ctx->param_samplers_and_images = add_arg(&fninfo, ARG_SGPR, ctx->i64);
+ ctx->param_rw_buffers = add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
+ ctx->param_bindless_samplers_and_images = add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
+ ctx->param_const_and_shader_buffers = add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
+ ctx->param_samplers_and_images = add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
add_arg_checked(&fninfo, ARG_SGPR, ctx->f32, SI_PARAM_ALPHA_REF);
/* Declare input VGPRs. */
/* Create the function. */
si_create_function(ctx, "ps_epilog", NULL, 0, &fninfo, 0);
/* Disable elimination of unused inputs. */
- si_llvm_add_attribute(ctx->main_fn,
- "InitialPSInputAddr", 0xffffff);
+ ac_llvm_add_target_dep_function_attr(ctx->main_fn,
+ "InitialPSInputAddr", 0xffffff);
/* Process colors. */
unsigned vgpr = fninfo.num_sgpr_params;
if (depth || stencil || samplemask)
si_export_mrt_z(bld_base, depth, stencil, samplemask, &exp);
else if (last_color_export == -1)
- si_export_null(bld_base);
+ ac_build_export_null(&ctx->ac);
if (exp.num)
si_emit_ps_exports(ctx, &exp);
* Select and compile (or reuse) pixel shader parts (prolog & epilog).
*/
static bool si_shader_select_ps_parts(struct si_screen *sscreen,
- LLVMTargetMachineRef tm,
+ struct ac_llvm_compiler *compiler,
struct si_shader *shader,
struct pipe_debug_callback *debug)
{
shader->prolog =
si_get_shader_part(sscreen, &sscreen->ps_prologs,
PIPE_SHADER_FRAGMENT, true,
- &prolog_key, tm, debug,
+ &prolog_key, compiler, debug,
si_build_ps_prolog_function,
"Fragment Shader Prolog");
if (!shader->prolog)
shader->epilog =
si_get_shader_part(sscreen, &sscreen->ps_epilogs,
PIPE_SHADER_FRAGMENT, false,
- &epilog_key, tm, debug,
+ &epilog_key, compiler, debug,
si_build_ps_epilog_function,
"Fragment Shader Epilog");
if (!shader->epilog)
void si_multiwave_lds_size_workaround(struct si_screen *sscreen,
unsigned *lds_size)
{
+ /* If tessellation is all offchip and on-chip GS isn't used, this
+ * workaround is not needed.
+ */
+ return;
+
/* SPI barrier management bug:
* Make sure we have at least 4k of LDS in use to avoid the bug.
* It applies to workgroup sizes of more than one wavefront.
}
}
-int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
+int si_shader_create(struct si_screen *sscreen, struct ac_llvm_compiler *compiler,
struct si_shader *shader,
struct pipe_debug_callback *debug)
{
/* Monolithic shader (compiled as a whole, has many variants,
* may take a long time to compile).
*/
- r = si_compile_tgsi_shader(sscreen, tm, shader, true, debug);
+ r = si_compile_tgsi_shader(sscreen, compiler, shader, debug);
if (r)
return r;
} else {
/* Select prologs and/or epilogs. */
switch (sel->type) {
case PIPE_SHADER_VERTEX:
- if (!si_shader_select_vs_parts(sscreen, tm, shader, debug))
+ if (!si_shader_select_vs_parts(sscreen, compiler, shader, debug))
return -1;
break;
case PIPE_SHADER_TESS_CTRL:
- if (!si_shader_select_tcs_parts(sscreen, tm, shader, debug))
+ if (!si_shader_select_tcs_parts(sscreen, compiler, shader, debug))
return -1;
break;
case PIPE_SHADER_TESS_EVAL:
break;
case PIPE_SHADER_GEOMETRY:
- if (!si_shader_select_gs_parts(sscreen, tm, shader, debug))
+ if (!si_shader_select_gs_parts(sscreen, compiler, shader, debug))
return -1;
break;
case PIPE_SHADER_FRAGMENT:
- if (!si_shader_select_ps_parts(sscreen, tm, shader, debug))
+ if (!si_shader_select_ps_parts(sscreen, compiler, shader, debug))
return -1;
/* Make sure we have at least as many VGPRs as there