shader->selector ? shader->selector->tokens : NULL);
memset(&binary, 0, sizeof(binary));
radeon_llvm_compile(mod, &binary,
- si_get_llvm_processor_name(sctx->screen->b.family), dump);
+ r600_get_llvm_processor_name(sctx->screen->b.family), dump);
if (dump && ! binary.disassembled) {
fprintf(stderr, "SI CODE:\n");
for (i = 0; i < binary.code_size; i+=4 ) {