static void si_init_shader_ctx(struct si_shader_context *ctx,
struct si_screen *sscreen,
- struct ac_llvm_compiler *compiler);
+ struct ac_llvm_compiler *compiler,
+ unsigned wave_size,
+ bool nir);
static void si_llvm_emit_barrier(const struct lp_build_tgsi_action *action,
struct lp_build_tgsi_context *bld_base,
struct lp_build_emit_data *emit_data);
-static void si_dump_shader_key(unsigned processor, const struct si_shader *shader,
- FILE *f);
+static void si_dump_shader_key(const struct si_shader *shader, FILE *f);
static void si_build_vs_prolog_function(struct si_shader_context *ctx,
union si_shader_part_key *key);
enum si_arg_regfile regfile, LLVMTypeRef type,
LLVMValueRef *assign, unsigned idx)
{
- MAYBE_UNUSED unsigned actual = add_arg_assign(fninfo, regfile, type, assign);
+ ASSERTED unsigned actual = add_arg_assign(fninfo, regfile, type, assign);
assert(actual == idx);
}
assert(!"invalid generic index");
return 0;
- case TGSI_SEMANTIC_PSIZE:
- return SI_MAX_IO_GENERIC + 1;
- case TGSI_SEMANTIC_CLIPDIST:
- assert(index <= 1);
- return SI_MAX_IO_GENERIC + 2 + index;
case TGSI_SEMANTIC_FOG:
- return SI_MAX_IO_GENERIC + 4;
- case TGSI_SEMANTIC_LAYER:
- return SI_MAX_IO_GENERIC + 5;
- case TGSI_SEMANTIC_VIEWPORT_INDEX:
- return SI_MAX_IO_GENERIC + 6;
- case TGSI_SEMANTIC_PRIMID:
- return SI_MAX_IO_GENERIC + 7;
+ return SI_MAX_IO_GENERIC + 1;
case TGSI_SEMANTIC_COLOR:
assert(index < 2);
- return SI_MAX_IO_GENERIC + 8 + index;
+ return SI_MAX_IO_GENERIC + 2 + index;
case TGSI_SEMANTIC_BCOLOR:
assert(index < 2);
/* If it's a varying, COLOR and BCOLOR alias. */
if (is_varying)
- return SI_MAX_IO_GENERIC + 8 + index;
+ return SI_MAX_IO_GENERIC + 2 + index;
else
- return SI_MAX_IO_GENERIC + 10 + index;
+ return SI_MAX_IO_GENERIC + 4 + index;
case TGSI_SEMANTIC_TEXCOORD:
assert(index < 8);
- STATIC_ASSERT(SI_MAX_IO_GENERIC + 12 + 8 <= 63);
- return SI_MAX_IO_GENERIC + 12 + index;
+ return SI_MAX_IO_GENERIC + 6 + index;
+
+ /* These are rarely used between LS and HS or ES and GS. */
+ case TGSI_SEMANTIC_CLIPDIST:
+ assert(index < 2);
+ return SI_MAX_IO_GENERIC + 6 + 8 + index;
case TGSI_SEMANTIC_CLIPVERTEX:
- return 63;
+ return SI_MAX_IO_GENERIC + 6 + 8 + 2;
+ case TGSI_SEMANTIC_PSIZE:
+ return SI_MAX_IO_GENERIC + 6 + 8 + 3;
+
+ /* These can't be written by LS, HS, and ES. */
+ case TGSI_SEMANTIC_LAYER:
+ return SI_MAX_IO_GENERIC + 6 + 8 + 4;
+ case TGSI_SEMANTIC_VIEWPORT_INDEX:
+ return SI_MAX_IO_GENERIC + 6 + 8 + 5;
+ case TGSI_SEMANTIC_PRIMID:
+ STATIC_ASSERT(SI_MAX_IO_GENERIC + 6 + 8 + 6 <= 63);
+ return SI_MAX_IO_GENERIC + 6 + 8 + 6;
default:
fprintf(stderr, "invalid semantic name = %u\n", semantic_name);
assert(!"invalid semantic name");
LLVMValueRef out[4])
{
const struct tgsi_shader_info *info = &ctx->shader->selector->info;
- unsigned vs_blit_property = info->properties[TGSI_PROPERTY_VS_BLIT_SGPRS];
+ unsigned vs_blit_property = info->properties[TGSI_PROPERTY_VS_BLIT_SGPRS_AMD];
if (vs_blit_property) {
LLVMValueRef vertex_id = ctx->abi.vertex_id;
tmp = ac_build_opencoded_load_format(
&ctx->ac, fix_fetch.u.log_size, fix_fetch.u.num_channels_m1 + 1,
fix_fetch.u.format, fix_fetch.u.reverse, !opencode,
- t_list, vertex_index, ctx->ac.i32_0, ctx->ac.i32_0,
- false, false, true);
+ t_list, vertex_index, ctx->ac.i32_0, ctx->ac.i32_0, 0, true);
for (unsigned i = 0; i < 4; ++i)
out[i] = LLVMBuildExtractElement(ctx->ac.builder, tmp, LLVMConstInt(ctx->i32, i, false), "");
return;
for (unsigned i = 0; i < num_fetches; ++i) {
LLVMValueRef voffset = LLVMConstInt(ctx->i32, fetch_stride * i, 0);
fetches[i] = ac_build_buffer_load_format(&ctx->ac, t_list, vertex_index, voffset,
- channels_per_fetch, false, true);
+ channels_per_fetch, 0, true);
}
if (num_fetches == 1 && channels_per_fetch > 1) {
if (swizzle == ~0) {
value = ac_build_buffer_load(&ctx->ac, buffer, 4, NULL, base, offset,
- 0, 1, 0, can_speculate, false);
+ 0, ac_glc, can_speculate, false);
return LLVMBuildBitCast(ctx->ac.builder, value, vec_type, "");
}
if (!llvm_type_is_64bit(ctx, type)) {
value = ac_build_buffer_load(&ctx->ac, buffer, 4, NULL, base, offset,
- 0, 1, 0, can_speculate, false);
+ 0, ac_glc, can_speculate, false);
value = LLVMBuildBitCast(ctx->ac.builder, value, vec_type, "");
return LLVMBuildExtractElement(ctx->ac.builder, value,
}
value = ac_build_buffer_load(&ctx->ac, buffer, 1, NULL, base, offset,
- swizzle * 4, 1, 0, can_speculate, false);
+ swizzle * 4, ac_glc, can_speculate, false);
value2 = ac_build_buffer_load(&ctx->ac, buffer, 1, NULL, base, offset,
- swizzle * 4 + 4, 1, 0, can_speculate, false);
+ swizzle * 4 + 4, ac_glc, can_speculate, false);
return si_llvm_emit_fetch_64bit(bld_base, type, value, value2);
}
if (reg->Register.WriteMask != 0xF && !is_tess_factor) {
ac_build_buffer_store_dword(&ctx->ac, buffer, value, 1,
buf_addr, base,
- 4 * chan_index, 1, 0, false);
+ 4 * chan_index, ac_glc, false);
}
/* Write tess factors into VGPRs for the epilog. */
LLVMValueRef value = ac_build_gather_values(&ctx->ac,
values, 4);
ac_build_buffer_store_dword(&ctx->ac, buffer, value, 4, buf_addr,
- base, 0, 1, 0, false);
+ base, 0, ac_glc, false);
}
}
ac_build_buffer_store_dword(&ctx->ac, buffer, value, 1,
addr, base,
4 * buffer_store_offset,
- 1, 0, false);
+ ac_glc, false);
}
/* Write tess factors into VGPRs for the epilog. */
LLVMValueRef value = ac_build_gather_values(&ctx->ac,
values, 4);
ac_build_buffer_store_dword(&ctx->ac, buffer, value, 4, addr,
- base, 0, 1, 0, false);
+ base, 0, ac_glc, false);
}
}
soffset = LLVMConstInt(ctx->i32, (param * 4 + swizzle) * 256, 0);
value = ac_build_buffer_load(&ctx->ac, ctx->esgs_ring, 1, ctx->i32_0,
- vtx_offset, soffset, 0, 1, 0, true, false);
+ vtx_offset, soffset, 0, ac_glc, true, false);
if (llvm_type_is_64bit(ctx, type)) {
LLVMValueRef value2;
soffset = LLVMConstInt(ctx->i32, (param * 4 + swizzle + 1) * 256, 0);
value2 = ac_build_buffer_load(&ctx->ac, ctx->esgs_ring, 1,
ctx->i32_0, vtx_offset, soffset,
- 0, 1, 0, true, false);
+ 0, ac_glc, true, false);
return si_llvm_emit_fetch_64bit(bld_base, type, value, value2);
}
return LLVMBuildBitCast(ctx->ac.builder, value, type, "");
LLVMValueRef offset)
{
return ac_build_buffer_load(&ctx->ac, resource, 1, NULL, offset, NULL,
- 0, 0, 0, true, true);
+ 0, 0, true, true);
}
static LLVMValueRef load_sample_position(struct ac_shader_abi *abi, LLVMValueRef sample_id)
}
+static LLVMValueRef load_tess_level_default(struct si_shader_context *ctx,
+ unsigned semantic_name)
+{
+ LLVMValueRef buf, slot, val[4];
+ int i, offset;
+
+ slot = LLVMConstInt(ctx->i32, SI_HS_CONST_DEFAULT_TESS_LEVELS, 0);
+ buf = LLVMGetParam(ctx->main_fn, ctx->param_rw_buffers);
+ buf = ac_build_load_to_sgpr(&ctx->ac, buf, slot);
+ offset = semantic_name == TGSI_SEMANTIC_TESS_DEFAULT_INNER_LEVEL ? 4 : 0;
+
+ for (i = 0; i < 4; i++)
+ val[i] = buffer_load_const(ctx, buf,
+ LLVMConstInt(ctx->i32, (offset + i) * 4, 0));
+ return ac_build_gather_values(&ctx->ac, val, 4);
+}
+
static LLVMValueRef si_load_tess_level(struct ac_shader_abi *abi,
- unsigned varying_id)
+ unsigned varying_id,
+ bool load_default_state)
{
struct si_shader_context *ctx = si_shader_context_from_abi(abi);
unsigned semantic_name;
+ if (load_default_state) {
+ switch (varying_id) {
+ case VARYING_SLOT_TESS_LEVEL_INNER:
+ semantic_name = TGSI_SEMANTIC_TESS_DEFAULT_INNER_LEVEL;
+ break;
+ case VARYING_SLOT_TESS_LEVEL_OUTER:
+ semantic_name = TGSI_SEMANTIC_TESS_DEFAULT_OUTER_LEVEL;
+ break;
+ default:
+ unreachable("unknown tess level");
+ }
+ return load_tess_level_default(ctx, semantic_name);
+ }
+
switch (varying_id) {
case VARYING_SLOT_TESS_LEVEL_INNER:
semantic_name = TGSI_SEMANTIC_TESSINNER;
break;
case TGSI_SEMANTIC_INVOCATIONID:
- if (ctx->type == PIPE_SHADER_TESS_CTRL)
+ if (ctx->type == PIPE_SHADER_TESS_CTRL) {
value = unpack_llvm_param(ctx, ctx->abi.tcs_rel_ids, 8, 5);
- else if (ctx->type == PIPE_SHADER_GEOMETRY)
- value = ctx->abi.gs_invocation_id;
- else
+ } else if (ctx->type == PIPE_SHADER_GEOMETRY) {
+ if (ctx->screen->info.chip_class >= GFX10) {
+ value = LLVMBuildAnd(ctx->ac.builder,
+ ctx->abi.gs_invocation_id,
+ LLVMConstInt(ctx->i32, 127, 0), "");
+ } else {
+ value = ctx->abi.gs_invocation_id;
+ }
+ } else {
assert(!"INVOCATIONID not implemented");
+ }
break;
case TGSI_SEMANTIC_POSITION:
value = load_tess_level(ctx, decl->Semantic.Name);
break;
- case TGSI_SEMANTIC_DEFAULT_TESSOUTER_SI:
- case TGSI_SEMANTIC_DEFAULT_TESSINNER_SI:
- {
- LLVMValueRef buf, slot, val[4];
- int i, offset;
-
- slot = LLVMConstInt(ctx->i32, SI_HS_CONST_DEFAULT_TESS_LEVELS, 0);
- buf = LLVMGetParam(ctx->main_fn, ctx->param_rw_buffers);
- buf = ac_build_load_to_sgpr(&ctx->ac, buf, slot);
- offset = decl->Semantic.Name == TGSI_SEMANTIC_DEFAULT_TESSINNER_SI ? 4 : 0;
-
- for (i = 0; i < 4; i++)
- val[i] = buffer_load_const(ctx, buf,
- LLVMConstInt(ctx->i32, (offset + i) * 4, 0));
- value = ac_build_gather_values(&ctx->ac, val, 4);
+ case TGSI_SEMANTIC_TESS_DEFAULT_OUTER_LEVEL:
+ case TGSI_SEMANTIC_TESS_DEFAULT_INNER_LEVEL:
+ value = load_tess_level_default(ctx, decl->Semantic.Name);
break;
- }
case TGSI_SEMANTIC_PRIMID:
value = si_get_primitive_id(ctx, 0);
break;
case TGSI_SEMANTIC_SUBGROUP_SIZE:
- value = LLVMConstInt(ctx->i32, 64, 0);
+ value = LLVMConstInt(ctx->i32, ctx->ac.wave_size, 0);
break;
case TGSI_SEMANTIC_SUBGROUP_INVOCATION:
case TGSI_SEMANTIC_SUBGROUP_EQ_MASK:
{
LLVMValueRef id = ac_get_thread_id(&ctx->ac);
- id = LLVMBuildZExt(ctx->ac.builder, id, ctx->i64, "");
- value = LLVMBuildShl(ctx->ac.builder, LLVMConstInt(ctx->i64, 1, 0), id, "");
+ if (ctx->ac.wave_size == 64)
+ id = LLVMBuildZExt(ctx->ac.builder, id, ctx->i64, "");
+ value = LLVMBuildShl(ctx->ac.builder,
+ LLVMConstInt(ctx->ac.iN_wavemask, 1, 0), id, "");
+ if (ctx->ac.wave_size == 32)
+ value = LLVMBuildZExt(ctx->ac.builder, value, ctx->i64, "");
value = LLVMBuildBitCast(ctx->ac.builder, value, ctx->v2i32, "");
break;
}
if (decl->Semantic.Name == TGSI_SEMANTIC_SUBGROUP_GT_MASK ||
decl->Semantic.Name == TGSI_SEMANTIC_SUBGROUP_LE_MASK) {
/* All bits set except LSB */
- value = LLVMConstInt(ctx->i64, -2, 0);
+ value = LLVMConstInt(ctx->ac.iN_wavemask, -2, 0);
} else {
/* All bits set */
- value = LLVMConstInt(ctx->i64, -1, 0);
+ value = LLVMConstInt(ctx->ac.iN_wavemask, -1, 0);
}
- id = LLVMBuildZExt(ctx->ac.builder, id, ctx->i64, "");
+ if (ctx->ac.wave_size == 64)
+ id = LLVMBuildZExt(ctx->ac.builder, id, ctx->i64, "");
value = LLVMBuildShl(ctx->ac.builder, value, id, "");
if (decl->Semantic.Name == TGSI_SEMANTIC_SUBGROUP_LE_MASK ||
decl->Semantic.Name == TGSI_SEMANTIC_SUBGROUP_LT_MASK)
value = LLVMBuildNot(ctx->ac.builder, value, "");
+ if (ctx->ac.wave_size == 32)
+ value = LLVMBuildZExt(ctx->ac.builder, value, ctx->i64, "");
value = LLVMBuildBitCast(ctx->ac.builder, value, ctx->v2i32, "");
break;
}
- case TGSI_SEMANTIC_CS_USER_DATA:
+ case TGSI_SEMANTIC_CS_USER_DATA_AMD:
value = LLVMGetParam(ctx->main_fn, ctx->param_cs_user_data);
break;
break;
case V_028714_SPI_SHADER_32_AR:
- args->enabled_channels = 0x9; /* writemask */
- args->out[0] = values[0];
- args->out[3] = values[3];
+ if (ctx->screen->info.chip_class >= GFX10) {
+ args->enabled_channels = 0x3; /* writemask */
+ args->out[0] = values[0];
+ args->out[1] = values[3];
+ } else {
+ args->enabled_channels = 0x9; /* writemask */
+ args->out[0] = values[0];
+ args->out[3] = values[3];
+ }
break;
case V_028714_SPI_SHADER_FP16_ABGR:
vdata, num_comps,
so_write_offsets[buf_idx],
ctx->i32_0,
- stream_out->dst_offset * 4, 1, 1, false);
+ stream_out->dst_offset * 4, ac_glc | ac_slc, false);
}
/**
struct pipe_stream_output_info *so = &sel->so;
LLVMBuilderRef builder = ctx->ac.builder;
int i;
- struct lp_build_if_state if_ctx;
/* Get bits [22:16], i.e. (so_param >> 16) & 127; */
LLVMValueRef so_vtx_count =
/* Emit the streamout code conditionally. This actually avoids
* out-of-bounds buffer access. The hw tells us via the SGPR
* (so_vtx_count) which threads are allowed to emit streamout data. */
- lp_build_if(&if_ctx, &ctx->gallivm, can_emit);
+ ac_build_ifcc(&ctx->ac, can_emit, 6501);
{
/* The buffer offset is computed as follows:
* ByteOffset = streamout_offset[buffer_id]*4 +
&so->output[i], &outputs[reg]);
}
}
- lp_build_endif(&if_ctx);
+ ac_build_endif(&ctx->ac, 6501);
}
static void si_export_param(struct si_shader_context *ctx, unsigned index,
LLVMValueRef cond = LLVMGetParam(ctx->main_fn, ctx->param_vs_state_bits);
cond = LLVMBuildTrunc(ctx->ac.builder, cond, ctx->i1, "");
- struct lp_build_if_state if_ctx;
- lp_build_if(&if_ctx, &ctx->gallivm, cond);
+ ac_build_ifcc(&ctx->ac, cond, 6502);
/* Store clamped colors to alloca variables within the conditional block. */
for (unsigned i = 0; i < noutput; i++) {
addr[i][j]);
}
}
- lp_build_endif(&if_ctx);
+ ac_build_endif(&ctx->ac, 6502);
/* Load clamped colors */
for (unsigned i = 0; i < noutput; i++) {
/* Write the misc vector (point size, edgeflag, layer, viewport). */
if (shader->selector->info.writes_psize ||
- shader->selector->info.writes_edgeflag ||
+ shader->selector->pos_writes_edgeflag ||
shader->selector->info.writes_viewport_index ||
shader->selector->info.writes_layer) {
pos_args[1].enabled_channels = shader->selector->info.writes_psize |
- (shader->selector->info.writes_edgeflag << 1) |
+ (shader->selector->pos_writes_edgeflag << 1) |
(shader->selector->info.writes_layer << 2);
pos_args[1].valid_mask = 0; /* EXEC mask */
if (shader->selector->info.writes_psize)
pos_args[1].out[0] = psize_value;
- if (shader->selector->info.writes_edgeflag) {
+ if (shader->selector->pos_writes_edgeflag) {
/* The output is a float, but the hw expects an integer
* with the first bit containing the edge flag. */
edgeflag_value = LLVMBuildFPToUI(ctx->ac.builder,
if (pos_args[i].out[0])
shader->info.nr_pos_exports++;
+ /* Navi10-14 skip POS0 exports if EXEC=0 and DONE=0, causing a hang.
+ * Setting valid_mask=1 prevents it and has no other effect.
+ */
+ if (ctx->screen->info.family == CHIP_NAVI10 ||
+ ctx->screen->info.family == CHIP_NAVI12 ||
+ ctx->screen->info.family == CHIP_NAVI14)
+ pos_args[0].valid_mask = 1;
+
pos_idx = 0;
for (i = 0; i < 4; i++) {
if (!pos_args[i].out[0])
LLVMValueRef value = lshs_lds_load(bld_base, ctx->ac.i32, ~0, lds_ptr);
ac_build_buffer_store_dword(&ctx->ac, buffer, value, 4, buffer_addr,
- buffer_offset, 0, 1, 0, false);
+ buffer_offset, 0, ac_glc, false);
}
}
LLVMValueRef lds_base, lds_inner, lds_outer, byteoffset, buffer;
LLVMValueRef out[6], vec0, vec1, tf_base, inner[4], outer[4];
unsigned stride, outer_comps, inner_comps, i, offset;
- struct lp_build_if_state if_ctx, inner_if_ctx;
/* Add a barrier before loading tess factors from LDS. */
if (!shader->key.part.tcs.epilog.invoc0_tess_factors_are_def)
* This can't jump, because invocation 0 executes this. It should
* at least mask out the loads and stores for other invocations.
*/
- lp_build_if(&if_ctx, &ctx->gallivm,
- LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ,
- invocation_id, ctx->i32_0, ""));
+ ac_build_ifcc(&ctx->ac,
+ LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ,
+ invocation_id, ctx->i32_0, ""), 6503);
/* Determine the layout of one tess factor element in the buffer. */
switch (shader->key.part.tcs.epilog.prim_mode) {
byteoffset = LLVMBuildMul(ctx->ac.builder, rel_patch_id,
LLVMConstInt(ctx->i32, 4 * stride, 0), "");
- lp_build_if(&inner_if_ctx, &ctx->gallivm,
- LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ,
- rel_patch_id, ctx->i32_0, ""));
+ ac_build_ifcc(&ctx->ac,
+ LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ,
+ rel_patch_id, ctx->i32_0, ""), 6504);
/* Store the dynamic HS control word. */
offset = 0;
ac_build_buffer_store_dword(&ctx->ac, buffer,
LLVMConstInt(ctx->i32, 0x80000000, 0),
1, ctx->i32_0, tf_base,
- offset, 1, 0, false);
+ offset, ac_glc, false);
offset += 4;
}
- lp_build_endif(&inner_if_ctx);
+ ac_build_endif(&ctx->ac, 6504);
/* Store the tessellation factors. */
ac_build_buffer_store_dword(&ctx->ac, buffer, vec0,
MIN2(stride, 4), byteoffset, tf_base,
- offset, 1, 0, false);
+ offset, ac_glc, false);
offset += 16;
if (vec1)
ac_build_buffer_store_dword(&ctx->ac, buffer, vec1,
stride - 4, byteoffset, tf_base,
- offset, 1, 0, false);
+ offset, ac_glc, false);
/* Store the tess factors into the offchip buffer if TES reads them. */
if (shader->key.part.tcs.epilog.tes_reads_tess_factors) {
ac_build_buffer_store_dword(&ctx->ac, buf, outer_vec,
outer_comps, tf_outer_offset,
- base, 0, 1, 0, false);
+ base, 0, ac_glc, false);
if (inner_comps) {
param_inner = si_shader_io_get_unique_index_patch(
TGSI_SEMANTIC_TESSINNER, 0);
ac_build_gather_values(&ctx->ac, inner, inner_comps);
ac_build_buffer_store_dword(&ctx->ac, buf, inner_vec,
inner_comps, tf_inner_offset,
- base, 0, 1, 0, false);
+ base, 0, ac_glc, false);
}
}
- lp_build_endif(&if_ctx);
+ ac_build_endif(&ctx->ac, 6503);
}
static LLVMValueRef
if (ctx->screen->info.chip_class >= GFX9) {
LLVMBasicBlockRef blocks[2] = {
LLVMGetInsertBlock(builder),
- ctx->merged_wrap_if_state.entry_block
+ ctx->merged_wrap_if_entry_block
};
LLVMValueRef values[2];
- lp_build_endif(&ctx->merged_wrap_if_state);
+ ac_build_endif(&ctx->ac, ctx->merged_wrap_if_label);
values[0] = rel_patch_id;
values[1] = LLVMGetUndef(ctx->i32);
ret = si_insert_input_ptr(ctx, ret,
ctx->param_bindless_samplers_and_images,
8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES);
+ if (ctx->screen->use_ngg) {
+ ret = si_insert_input_ptr(ctx, ret, ctx->param_vs_state_bits,
+ 8 + SI_SGPR_VS_STATE_BITS);
+ }
unsigned vgpr;
if (ctx->type == PIPE_SHADER_VERTEX)
LLVMValueRef wave_idx = si_unpack_param(ctx, ctx->param_merged_wave_info, 24, 4);
vertex_idx = LLVMBuildOr(ctx->ac.builder, vertex_idx,
LLVMBuildMul(ctx->ac.builder, wave_idx,
- LLVMConstInt(ctx->i32, 64, false), ""), "");
+ LLVMConstInt(ctx->i32, ctx->ac.wave_size, false), ""), "");
lds_base = LLVMBuildMul(ctx->ac.builder, vertex_idx,
LLVMConstInt(ctx->i32, itemsize_dw, 0), "");
}
ctx->esgs_ring,
out_val, 1, NULL, soffset,
(4 * param + chan) * 4,
- 1, 1, true);
+ ac_glc | ac_slc, true);
}
}
return;
}
+ if (ctx->screen->info.chip_class >= GFX10)
+ LLVMBuildFence(ctx->ac.builder, LLVMAtomicOrderingRelease, false, "");
+
ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_NOP | AC_SENDMSG_GS_DONE,
si_get_gs_wave_id(ctx));
if (ctx->screen->info.chip_class >= GFX9)
- lp_build_endif(&ctx->merged_wrap_if_state);
+ ac_build_endif(&ctx->ac, ctx->merged_wrap_if_label);
}
static void si_llvm_emit_gs_epilogue(struct ac_shader_abi *abi,
}
}
- if (ctx->shader->selector->so.num_outputs)
+ if (!ctx->screen->use_ngg_streamout &&
+ ctx->shader->selector->so.num_outputs)
si_llvm_emit_streamout(ctx, outputs, i, 0);
/* Export PrimitiveID. */
struct si_shader_context *ctx = si_shader_context(bld_base);
LLVMValueRef src0 = lp_build_emit_fetch(bld_base, emit_data->inst, 0, 0);
unsigned flags = LLVMConstIntGetZExtValue(src0);
- unsigned waitcnt = NOOP_WAITCNT;
+ unsigned wait_flags = 0;
if (flags & TGSI_MEMBAR_THREAD_GROUP)
- waitcnt &= VM_CNT & LGKM_CNT;
+ wait_flags |= AC_WAIT_LGKM | AC_WAIT_VLOAD | AC_WAIT_VSTORE;
if (flags & (TGSI_MEMBAR_ATOMIC_BUFFER |
TGSI_MEMBAR_SHADER_BUFFER |
TGSI_MEMBAR_SHADER_IMAGE))
- waitcnt &= VM_CNT;
+ wait_flags |= AC_WAIT_VLOAD | AC_WAIT_VSTORE;
if (flags & TGSI_MEMBAR_SHARED)
- waitcnt &= LGKM_CNT;
+ wait_flags |= AC_WAIT_LGKM;
- if (waitcnt != NOOP_WAITCNT)
- ac_build_waitcnt(&ctx->ac, waitcnt);
+ ac_build_waitcnt(&ctx->ac, wait_flags);
}
static void clock_emit(
tmp = lp_build_emit_fetch(bld_base, emit_data->inst, 0, TGSI_CHAN_X);
tmp = ac_build_ballot(&ctx->ac, tmp);
- tmp = LLVMBuildBitCast(builder, tmp, ctx->v2i32, "");
- emit_data->output[0] = LLVMBuildExtractElement(builder, tmp, ctx->i32_0, "");
- emit_data->output[1] = LLVMBuildExtractElement(builder, tmp, ctx->i32_1, "");
+ emit_data->output[0] = LLVMBuildTrunc(builder, tmp, ctx->i32, "");
+
+ if (ctx->ac.wave_size == 32) {
+ emit_data->output[1] = ctx->i32_0;
+ } else {
+ tmp = LLVMBuildLShr(builder, tmp, LLVMConstInt(ctx->i64, 32, 0), "");
+ emit_data->output[1] = LLVMBuildTrunc(builder, tmp, ctx->i32, "");
+ }
}
static void read_lane_emit(
struct tgsi_shader_info *info = &ctx->shader->selector->info;
struct si_shader *shader = ctx->shader;
- struct lp_build_if_state if_state;
LLVMValueRef soffset = LLVMGetParam(ctx->main_fn,
ctx->param_gs2vs_offset);
LLVMValueRef gs_next_vertex;
if (use_kill) {
ac_build_kill_if_false(&ctx->ac, can_emit);
} else {
- lp_build_if(&if_state, &ctx->gallivm, can_emit);
+ ac_build_ifcc(&ctx->ac, can_emit, 6505);
}
offset = 0;
ctx->gsvs_ring[stream],
out_val, 1,
voffset, soffset, 0,
- 1, 1, true);
+ ac_glc | ac_slc, true);
}
}
}
if (!use_kill)
- lp_build_endif(&if_state);
+ ac_build_endif(&ctx->ac, 6505);
}
/* Emit one vertex from the geometry shader */
*/
if (ctx->screen->info.chip_class == GFX6 &&
ctx->type == PIPE_SHADER_TESS_CTRL) {
- ac_build_waitcnt(&ctx->ac, LGKM_CNT & VM_CNT);
+ ac_build_waitcnt(&ctx->ac, AC_WAIT_LGKM | AC_WAIT_VLOAD | AC_WAIT_VSTORE);
return;
}
LLVMAddTargetDependentFunctionAttr(ctx->main_fn,
"no-signed-zeros-fp-math",
"true");
-
- if (ctx->screen->debug_flags & DBG(UNSAFE_MATH)) {
- /* These were copied from some LLVM test. */
- LLVMAddTargetDependentFunctionAttr(ctx->main_fn,
- "less-precise-fpmad",
- "true");
- LLVMAddTargetDependentFunctionAttr(ctx->main_fn,
- "no-infs-fp-math",
- "true");
- LLVMAddTargetDependentFunctionAttr(ctx->main_fn,
- "no-nans-fp-math",
- "true");
- LLVMAddTargetDependentFunctionAttr(ctx->main_fn,
- "unsafe-fp-math",
- "true");
- }
}
static void declare_streamout_params(struct si_shader_context *ctx,
struct pipe_stream_output_info *so,
struct si_function_info *fninfo)
{
- int i;
+ if (ctx->screen->use_ngg_streamout)
+ return;
/* Streamout SGPRs. */
if (so->num_outputs) {
ctx->param_streamout_write_index = add_arg(fninfo, ARG_SGPR, ctx->ac.i32);
}
/* A streamout buffer offset is loaded if the stride is non-zero. */
- for (i = 0; i < 4; i++) {
+ for (int i = 0; i < 4; i++) {
if (!so->stride[i])
continue;
case PIPE_SHADER_TESS_CTRL:
/* Return this so that LLVM doesn't remove s_barrier
* instructions on chips where we use s_barrier. */
- return shader->selector->screen->info.chip_class >= GFX7 ? 128 : 64;
+ return shader->selector->screen->info.chip_class >= GFX7 ? 128 : 0;
case PIPE_SHADER_GEOMETRY:
- return shader->selector->screen->info.chip_class >= GFX9 ? 128 : 64;
+ return shader->selector->screen->info.chip_class >= GFX9 ? 128 : 0;
case PIPE_SHADER_COMPUTE:
break; /* see below */
add_arg_assign(fninfo, ARG_VGPR, ctx->i32, &ctx->abi.instance_id);
add_arg(fninfo, ARG_VGPR, ctx->i32); /* unused */
}
- } else if (ctx->screen->info.chip_class == GFX10 &&
- !shader->is_gs_copy_shader) {
- add_arg(fninfo, ARG_VGPR, ctx->i32); /* user vgpr */
+ } else if (ctx->screen->info.chip_class >= GFX10) {
add_arg(fninfo, ARG_VGPR, ctx->i32); /* user vgpr */
+ ctx->param_vs_prim_id = add_arg(fninfo, ARG_VGPR, ctx->i32); /* user vgpr or PrimID (legacy) */
add_arg_assign(fninfo, ARG_VGPR, ctx->i32, &ctx->abi.instance_id);
} else {
add_arg_assign(fninfo, ARG_VGPR, ctx->i32, &ctx->abi.instance_id);
unsigned num_prolog_vgprs = 0;
unsigned type = ctx->type;
unsigned vs_blit_property =
- shader->selector->info.properties[TGSI_PROPERTY_VS_BLIT_SGPRS];
+ shader->selector->info.properties[TGSI_PROPERTY_VS_BLIT_SGPRS_AMD];
si_init_function_info(&fninfo);
ctx->param_block_size = add_arg(&fninfo, ARG_SGPR, v3i32);
unsigned cs_user_data_dwords =
- shader->selector->info.properties[TGSI_PROPERTY_CS_USER_DATA_DWORDS];
+ shader->selector->info.properties[TGSI_PROPERTY_CS_USER_DATA_COMPONENTS_AMD];
if (cs_user_data_dwords) {
ctx->param_cs_user_data = add_arg(&fninfo, ARG_SGPR,
LLVMVectorType(ctx->i32, cs_user_data_dwords));
/* Limit on the stride field for <= GFX7. */
assert(stride < (1 << 14));
- num_records = 64;
+ num_records = ctx->ac.wave_size;
ring = LLVMBuildBitCast(builder, base_ring, v2i64, "");
tmp = LLVMBuildExtractElement(builder, ring, ctx->i32_0, "");
tmp = LLVMBuildAdd(builder, tmp,
LLVMConstInt(ctx->i64,
stream_offset, 0), "");
- stream_offset += stride * 64;
+ stream_offset += stride * ctx->ac.wave_size;
ring = LLVMBuildInsertElement(builder, ring, tmp, ctx->i32_0, "");
ring = LLVMBuildBitCast(builder, ring, ctx->v4i32, "");
struct ac_rtld_binary *rtld)
{
const struct si_shader_selector *sel = shader->selector;
- enum pipe_shader_type shader_type = sel ? sel->type : PIPE_SHADER_COMPUTE;
const char *part_elfs[5];
size_t part_sizes[5];
unsigned num_parts = 0;
struct ac_rtld_symbol lds_symbols[2];
unsigned num_lds_symbols = 0;
- unsigned esgs_ring_size = 0;
- if (sel && screen->info.chip_class >= GFX9 &&
- sel->type == PIPE_SHADER_GEOMETRY && !shader->is_gs_copy_shader) {
- esgs_ring_size = shader->gs_info.esgs_ring_size;;
- }
-
- if (sel && shader->key.as_ngg && sel->so.num_outputs) {
- unsigned esgs_vertex_bytes = 4 * (4 * sel->info.num_outputs + 1);
- esgs_ring_size = MAX2(esgs_ring_size,
- shader->ngg.max_out_verts * esgs_vertex_bytes);
- }
-
- if (esgs_ring_size) {
+ if (sel && screen->info.chip_class >= GFX9 && !shader->is_gs_copy_shader &&
+ (sel->type == PIPE_SHADER_GEOMETRY || shader->key.as_ngg)) {
/* We add this symbol even on LLVM <= 8 to ensure that
* shader->config.lds_size is set correctly below.
*/
struct ac_rtld_symbol *sym = &lds_symbols[num_lds_symbols++];
sym->name = "esgs_ring";
- sym->size = esgs_ring_size;
+ sym->size = shader->gs_info.esgs_ring_size;
sym->align = 64 * 1024;
}
.options = {
.halt_at_entry = screen->options.halt_shaders,
},
- .shader_type = tgsi_processor_to_shader_stage(shader_type),
+ .shader_type = tgsi_processor_to_shader_stage(sel->type),
+ .wave_size = si_get_shader_wave_size(shader),
.num_parts = num_parts,
.elf_ptrs = part_elfs,
.elf_sizes = part_sizes,
static void si_shader_dump_disassembly(struct si_screen *screen,
const struct si_shader_binary *binary,
+ enum pipe_shader_type shader_type,
+ unsigned wave_size,
struct pipe_debug_callback *debug,
const char *name, FILE *file)
{
if (!ac_rtld_open(&rtld_binary, (struct ac_rtld_open_info){
.info = &screen->info,
+ .shader_type = tgsi_processor_to_shader_stage(shader_type),
+ .wave_size = wave_size,
.num_parts = 1,
.elf_ptrs = &binary->elf_buffer,
.elf_sizes = &binary->elf_size }))
unsigned max_workgroup_size =
si_get_max_workgroup_size(shader);
lds_per_wave = (conf->lds_size * lds_increment) /
- DIV_ROUND_UP(max_workgroup_size, 64);
+ DIV_ROUND_UP(max_workgroup_size,
+ sscreen->compute_wave_size);
}
break;
+ default:;
}
/* Compute the per-SIMD wave counts. */
const struct ac_shader_config *conf = &shader->config;
if (screen->options.debug_disassembly)
- si_shader_dump_disassembly(screen, &shader->binary, debug, "main", NULL);
+ si_shader_dump_disassembly(screen, &shader->binary,
+ shader->selector->type,
+ si_get_shader_wave_size(shader),
+ debug, "main", NULL);
pipe_debug_message(debug, SHADER_INFO,
"Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d "
static void si_shader_dump_stats(struct si_screen *sscreen,
struct si_shader *shader,
- unsigned processor,
FILE *file,
bool check_debug_option)
{
const struct ac_shader_config *conf = &shader->config;
if (!check_debug_option ||
- si_can_dump_shader(sscreen, processor)) {
- if (processor == PIPE_SHADER_FRAGMENT) {
+ si_can_dump_shader(sscreen, shader->selector->type)) {
+ if (shader->selector->type == PIPE_SHADER_FRAGMENT) {
fprintf(file, "*** SHADER CONFIG ***\n"
"SPI_PS_INPUT_ADDR = 0x%04x\n"
"SPI_PS_INPUT_ENA = 0x%04x\n",
}
}
-const char *si_get_shader_name(const struct si_shader *shader, unsigned processor)
+const char *si_get_shader_name(const struct si_shader *shader)
{
- switch (processor) {
+ switch (shader->selector->type) {
case PIPE_SHADER_VERTEX:
if (shader->key.as_es)
return "Vertex Shader as ES";
}
void si_shader_dump(struct si_screen *sscreen, struct si_shader *shader,
- struct pipe_debug_callback *debug, unsigned processor,
+ struct pipe_debug_callback *debug,
FILE *file, bool check_debug_option)
{
+ enum pipe_shader_type shader_type = shader->selector->type;
+
if (!check_debug_option ||
- si_can_dump_shader(sscreen, processor))
- si_dump_shader_key(processor, shader, file);
+ si_can_dump_shader(sscreen, shader_type))
+ si_dump_shader_key(shader, file);
if (!check_debug_option && shader->binary.llvm_ir_string) {
if (shader->previous_stage &&
shader->previous_stage->binary.llvm_ir_string) {
fprintf(file, "\n%s - previous stage - LLVM IR:\n\n",
- si_get_shader_name(shader, processor));
+ si_get_shader_name(shader));
fprintf(file, "%s\n", shader->previous_stage->binary.llvm_ir_string);
}
fprintf(file, "\n%s - main shader part - LLVM IR:\n\n",
- si_get_shader_name(shader, processor));
+ si_get_shader_name(shader));
fprintf(file, "%s\n", shader->binary.llvm_ir_string);
}
if (!check_debug_option ||
- (si_can_dump_shader(sscreen, processor) &&
+ (si_can_dump_shader(sscreen, shader_type) &&
!(sscreen->debug_flags & DBG(NO_ASM)))) {
- fprintf(file, "\n%s:\n", si_get_shader_name(shader, processor));
+ unsigned wave_size = si_get_shader_wave_size(shader);
+
+ fprintf(file, "\n%s:\n", si_get_shader_name(shader));
if (shader->prolog)
si_shader_dump_disassembly(sscreen, &shader->prolog->binary,
- debug, "prolog", file);
+ shader_type, wave_size, debug, "prolog", file);
if (shader->previous_stage)
si_shader_dump_disassembly(sscreen, &shader->previous_stage->binary,
- debug, "previous stage", file);
+ shader_type, wave_size, debug, "previous stage", file);
if (shader->prolog2)
si_shader_dump_disassembly(sscreen, &shader->prolog2->binary,
- debug, "prolog2", file);
+ shader_type, wave_size, debug, "prolog2", file);
- si_shader_dump_disassembly(sscreen, &shader->binary, debug, "main", file);
+ si_shader_dump_disassembly(sscreen, &shader->binary, shader_type,
+ wave_size, debug, "main", file);
if (shader->epilog)
si_shader_dump_disassembly(sscreen, &shader->epilog->binary,
- debug, "epilog", file);
+ shader_type, wave_size, debug, "epilog", file);
fprintf(file, "\n");
}
- si_shader_dump_stats(sscreen, shader, processor, file,
- check_debug_option);
+ si_shader_dump_stats(sscreen, shader, file, check_debug_option);
}
static int si_compile_llvm(struct si_screen *sscreen,
struct ac_llvm_compiler *compiler,
LLVMModuleRef mod,
struct pipe_debug_callback *debug,
- unsigned processor,
+ enum pipe_shader_type shader_type,
+ unsigned wave_size,
const char *name,
bool less_optimized)
{
unsigned count = p_atomic_inc_return(&sscreen->num_compilations);
- if (si_can_dump_shader(sscreen, processor)) {
+ if (si_can_dump_shader(sscreen, shader_type)) {
fprintf(stderr, "radeonsi: Compiling shader %d\n", count);
if (!(sscreen->debug_flags & (DBG(NO_IR) | DBG(PREOPT_IR)))) {
if (!si_replace_shader(count, binary)) {
unsigned r = si_llvm_compile(mod, binary, compiler, debug,
- less_optimized);
+ less_optimized, wave_size);
if (r)
return r;
}
struct ac_rtld_binary rtld;
if (!ac_rtld_open(&rtld, (struct ac_rtld_open_info){
.info = &sscreen->info,
+ .shader_type = tgsi_processor_to_shader_stage(shader_type),
+ .wave_size = wave_size,
.num_parts = 1,
.elf_ptrs = &binary->elf_buffer,
.elf_sizes = &binary->elf_size }))
shader->selector = gs_selector;
shader->is_gs_copy_shader = true;
- si_init_shader_ctx(&ctx, sscreen, compiler);
+ si_init_shader_ctx(&ctx, sscreen, compiler,
+ si_get_wave_size(sscreen, PIPE_SHADER_VERTEX, false, false),
+ false);
ctx.shader = shader;
ctx.type = PIPE_SHADER_VERTEX;
/* Fetch the vertex stream ID.*/
LLVMValueRef stream_id;
- if (gs_selector->so.num_outputs)
+ if (!sscreen->use_ngg_streamout && gs_selector->so.num_outputs)
stream_id = si_unpack_param(&ctx, ctx.param_streamout_config, 24, 2);
else
stream_id = ctx.i32_0;
ac_build_buffer_load(&ctx.ac,
ctx.gsvs_ring[0], 1,
ctx.i32_0, voffset,
- soffset, 0, 1, 1,
+ soffset, 0, ac_glc | ac_slc,
true, false);
}
}
/* Streamout and exports. */
- if (gs_selector->so.num_outputs) {
+ if (!sscreen->use_ngg_streamout && gs_selector->so.num_outputs) {
si_llvm_emit_streamout(&ctx, outputs,
gsinfo->num_outputs,
stream);
if (si_compile_llvm(sscreen, &ctx.shader->binary,
&ctx.shader->config, ctx.compiler,
ctx.ac.module,
- debug, PIPE_SHADER_GEOMETRY,
+ debug, PIPE_SHADER_GEOMETRY, ctx.ac.wave_size,
"GS Copy Shader", false) == 0) {
if (si_can_dump_shader(sscreen, PIPE_SHADER_GEOMETRY))
fprintf(stderr, "GS Copy Shader:\n");
- si_shader_dump(sscreen, ctx.shader, debug,
- PIPE_SHADER_GEOMETRY, stderr, true);
+ si_shader_dump(sscreen, ctx.shader, debug, stderr, true);
if (!ctx.shader->config.scratch_bytes_per_wave)
ok = si_shader_binary_upload(sscreen, ctx.shader, 0);
fprintf(f, "}\n");
}
-static void si_dump_shader_key(unsigned processor, const struct si_shader *shader,
- FILE *f)
+static void si_dump_shader_key(const struct si_shader *shader, FILE *f)
{
const struct si_shader_key *key = &shader->key;
+ enum pipe_shader_type shader_type = shader->selector->type;
fprintf(f, "SHADER KEY\n");
- switch (processor) {
+ switch (shader_type) {
case PIPE_SHADER_VERTEX:
si_dump_shader_key_vs(key, &key->part.vs.prolog,
"part.vs.prolog", f);
fprintf(f, " as_es = %u\n", key->as_es);
fprintf(f, " as_ls = %u\n", key->as_ls);
+ fprintf(f, " as_ngg = %u\n", key->as_ngg);
fprintf(f, " mono.u.vs_export_prim_id = %u\n",
key->mono.u.vs_export_prim_id);
fprintf(f, " opt.vs_as_prim_discard_cs = %u\n",
case PIPE_SHADER_TESS_EVAL:
fprintf(f, " as_es = %u\n", key->as_es);
+ fprintf(f, " as_ngg = %u\n", key->as_ngg);
fprintf(f, " mono.u.vs_export_prim_id = %u\n",
key->mono.u.vs_export_prim_id);
break;
"part.gs.vs_prolog", f);
}
fprintf(f, " part.gs.prolog.tri_strip_adj_fix = %u\n", key->part.gs.prolog.tri_strip_adj_fix);
+ fprintf(f, " part.gs.prolog.gfx9_prev_is_vs = %u\n", key->part.gs.prolog.gfx9_prev_is_vs);
+ fprintf(f, " as_ngg = %u\n", key->as_ngg);
break;
case PIPE_SHADER_COMPUTE:
fprintf(f, " part.ps.prolog.force_linear_center_interp = %u\n", key->part.ps.prolog.force_linear_center_interp);
fprintf(f, " part.ps.prolog.bc_optimize_for_persp = %u\n", key->part.ps.prolog.bc_optimize_for_persp);
fprintf(f, " part.ps.prolog.bc_optimize_for_linear = %u\n", key->part.ps.prolog.bc_optimize_for_linear);
+ fprintf(f, " part.ps.prolog.samplemask_log_ps_iter = %u\n", key->part.ps.prolog.samplemask_log_ps_iter);
fprintf(f, " part.ps.epilog.spi_shader_col_format = 0x%x\n", key->part.ps.epilog.spi_shader_col_format);
fprintf(f, " part.ps.epilog.color_is_int8 = 0x%X\n", key->part.ps.epilog.color_is_int8);
fprintf(f, " part.ps.epilog.color_is_int10 = 0x%X\n", key->part.ps.epilog.color_is_int10);
fprintf(f, " part.ps.epilog.alpha_to_one = %u\n", key->part.ps.epilog.alpha_to_one);
fprintf(f, " part.ps.epilog.poly_line_smoothing = %u\n", key->part.ps.epilog.poly_line_smoothing);
fprintf(f, " part.ps.epilog.clamp_color = %u\n", key->part.ps.epilog.clamp_color);
+ fprintf(f, " mono.u.ps.interpolate_at_sample_force_center = %u\n", key->mono.u.ps.interpolate_at_sample_force_center);
+ fprintf(f, " mono.u.ps.fbfetch_msaa = %u\n", key->mono.u.ps.fbfetch_msaa);
+ fprintf(f, " mono.u.ps.fbfetch_is_1D = %u\n", key->mono.u.ps.fbfetch_is_1D);
+ fprintf(f, " mono.u.ps.fbfetch_layered = %u\n", key->mono.u.ps.fbfetch_layered);
break;
default:
assert(0);
}
- if ((processor == PIPE_SHADER_GEOMETRY ||
- processor == PIPE_SHADER_TESS_EVAL ||
- processor == PIPE_SHADER_VERTEX) &&
+ if ((shader_type == PIPE_SHADER_GEOMETRY ||
+ shader_type == PIPE_SHADER_TESS_EVAL ||
+ shader_type == PIPE_SHADER_VERTEX) &&
!key->as_es && !key->as_ls) {
fprintf(f, " opt.kill_outputs = 0x%"PRIx64"\n", key->opt.kill_outputs);
fprintf(f, " opt.clip_disable = %u\n", key->opt.clip_disable);
static void si_init_shader_ctx(struct si_shader_context *ctx,
struct si_screen *sscreen,
- struct ac_llvm_compiler *compiler)
+ struct ac_llvm_compiler *compiler,
+ unsigned wave_size,
+ bool nir)
{
struct lp_build_tgsi_context *bld_base;
- si_llvm_context_init(ctx, sscreen, compiler);
+ si_llvm_context_init(ctx, sscreen, compiler, wave_size,
+ nir ? 64 : wave_size);
bld_base = &ctx->bld_base;
bld_base->emit_fetch_funcs[TGSI_FILE_CONSTANT] = fetch_constant;
case PIPE_SHADER_TESS_CTRL:
bld_base->emit_fetch_funcs[TGSI_FILE_INPUT] = fetch_input_tcs;
ctx->abi.load_tess_varyings = si_nir_load_tcs_varyings;
+ ctx->abi.load_tess_level = si_load_tess_level;
bld_base->emit_fetch_funcs[TGSI_FILE_OUTPUT] = fetch_output_tcs;
bld_base->emit_store = store_output_tcs;
ctx->abi.store_tcs_outputs = si_nir_store_output_tcs;
ctx->abi.load_patch_vertices_in = si_load_patch_vertices_in;
if (shader->key.as_es)
ctx->abi.emit_outputs = si_llvm_emit_es_epilogue;
- else {
- if (shader->key.as_ngg)
- ctx->abi.emit_outputs = gfx10_emit_ngg_epilogue;
- else
- ctx->abi.emit_outputs = si_llvm_emit_vs_epilogue;
- }
+ else if (shader->key.as_ngg)
+ ctx->abi.emit_outputs = gfx10_emit_ngg_epilogue;
+ else
+ ctx->abi.emit_outputs = si_llvm_emit_vs_epilogue;
bld_base->emit_epilogue = si_tgsi_emit_epilogue;
break;
case PIPE_SHADER_GEOMETRY:
ctx->abi.lookup_interp_param = si_nir_lookup_interp_param;
ctx->abi.load_sample_position = load_sample_position;
ctx->abi.load_sample_mask_in = load_sample_mask_in;
+ ctx->abi.emit_fbfetch = si_nir_emit_fbfetch;
ctx->abi.emit_kill = si_llvm_emit_kill;
break;
case PIPE_SHADER_COMPUTE:
if (shader->key.as_ngg) {
for (unsigned i = 0; i < 4; ++i) {
ctx->gs_curprim_verts[i] =
- lp_build_alloca(&ctx->gallivm, ctx->ac.i32, "");
+ ac_build_alloca(&ctx->ac, ctx->ac.i32, "");
ctx->gs_generated_prims[i] =
- lp_build_alloca(&ctx->gallivm, ctx->ac.i32, "");
+ ac_build_alloca(&ctx->ac, ctx->ac.i32, "");
}
unsigned scratch_size = 8;
}
}
- if (shader->key.as_ngg && ctx->type != PIPE_SHADER_GEOMETRY) {
+ if (ctx->type != PIPE_SHADER_GEOMETRY &&
+ (shader->key.as_ngg && !shader->key.as_es)) {
/* Unconditionally declare scratch space base for streamout and
* vertex compaction. Whether space is actually allocated is
* determined during linking / PM4 creation.
ctx->param_merged_wave_info, 0);
} else if (ctx->type == PIPE_SHADER_TESS_CTRL ||
ctx->type == PIPE_SHADER_GEOMETRY ||
- shader->key.as_ngg) {
+ (shader->key.as_ngg && !shader->key.as_es)) {
LLVMValueRef num_threads;
bool nested_barrier;
if (!shader->is_monolithic ||
(ctx->type == PIPE_SHADER_TESS_EVAL &&
- shader->key.as_ngg))
+ (shader->key.as_ngg && !shader->key.as_es)))
ac_init_exec_full_mask(&ctx->ac);
if (ctx->type == PIPE_SHADER_TESS_CTRL ||
LLVMValueRef ena =
LLVMBuildICmp(ctx->ac.builder, LLVMIntULT,
ac_get_thread_id(&ctx->ac), num_threads, "");
- lp_build_if(&ctx->merged_wrap_if_state, &ctx->gallivm, ena);
+
+ ctx->merged_wrap_if_entry_block = LLVMGetInsertBlock(ctx->ac.builder);
+ ctx->merged_wrap_if_label = 11500;
+ ac_build_ifcc(&ctx->ac, ena, ctx->merged_wrap_if_label);
if (nested_barrier) {
/* Execute a barrier before the second shader in
LLVMTypeRef function_type;
unsigned num_first_params;
unsigned num_out, initial_num_out;
- MAYBE_UNUSED unsigned num_out_sgpr; /* used in debug checks */
- MAYBE_UNUSED unsigned initial_num_out_sgpr; /* used in debug checks */
+ ASSERTED unsigned num_out_sgpr; /* used in debug checks */
+ ASSERTED unsigned initial_num_out_sgpr; /* used in debug checks */
unsigned num_sgprs, num_vgprs;
unsigned gprs;
- struct lp_build_if_state if_state;
si_init_function_info(&fninfo);
initial_num_out_sgpr = num_out_sgpr;
/* Now chain the parts. */
- LLVMValueRef ret;
+ LLVMValueRef ret = NULL;
for (unsigned part = 0; part < num_parts; ++part) {
LLVMValueRef in[48];
LLVMTypeRef ret_type;
LLVMConstInt(ctx->i32, 0x7f, 0), "");
ena = LLVMBuildICmp(builder, LLVMIntULT,
ac_get_thread_id(&ctx->ac), count, "");
- lp_build_if(&if_state, &ctx->gallivm, ena);
+ ac_build_ifcc(&ctx->ac, ena, 6506);
}
/* Derive arguments for the next part from outputs of the
if (is_multi_part_shader(ctx) &&
part + 1 == next_shader_first_part) {
- lp_build_endif(&if_state);
+ ac_build_endif(&ctx->ac, 6506);
/* The second half of the merged shader should use
* the inputs from the toplevel (wrapper) function,
/* Dump TGSI code before doing TGSI->LLVM conversion in case the
* conversion fails. */
- if (si_can_dump_shader(sscreen, sel->info.processor) &&
+ if (si_can_dump_shader(sscreen, sel->type) &&
!(sscreen->debug_flags & DBG(NO_TGSI))) {
if (sel->tokens)
tgsi_dump(sel->tokens, 0);
si_dump_streamout(&sel->so);
}
- si_init_shader_ctx(&ctx, sscreen, compiler);
- si_llvm_context_set_tgsi(&ctx, shader);
+ si_init_shader_ctx(&ctx, sscreen, compiler, si_get_shader_wave_size(shader),
+ sel->nir != NULL);
+ si_llvm_context_set_ir(&ctx, shader);
memset(shader->info.vs_output_param_offset, AC_EXP_PARAM_UNDEFINED,
sizeof(shader->info.vs_output_param_offset));
shader_ls.key.mono = shader->key.mono;
shader_ls.key.opt = shader->key.opt;
shader_ls.is_monolithic = true;
- si_llvm_context_set_tgsi(&ctx, &shader_ls);
+ si_llvm_context_set_ir(&ctx, &shader_ls);
if (!si_compile_tgsi_main(&ctx)) {
si_llvm_dispose(&ctx);
memset(&gs_prolog_key, 0, sizeof(gs_prolog_key));
gs_prolog_key.gs_prolog.states = shader->key.part.gs.prolog;
gs_prolog_key.gs_prolog.is_monolithic = true;
+ gs_prolog_key.gs_prolog.as_ngg = shader->key.as_ngg;
si_build_gs_prolog_function(&ctx, &gs_prolog_key);
gs_prolog = ctx.main_fn;
struct si_shader shader_es = {};
shader_es.selector = es;
shader_es.key.as_es = 1;
+ shader_es.key.as_ngg = shader->key.as_ngg;
shader_es.key.mono = shader->key.mono;
shader_es.key.opt = shader->key.opt;
shader_es.is_monolithic = true;
- si_llvm_context_set_tgsi(&ctx, &shader_es);
+ si_llvm_context_set_ir(&ctx, &shader_es);
if (!si_compile_tgsi_main(&ctx)) {
si_llvm_dispose(&ctx);
/* Compile to bytecode. */
r = si_compile_llvm(sscreen, &shader->binary, &shader->config, compiler,
- ctx.ac.module, debug, ctx.type,
- si_get_shader_name(shader, ctx.type),
+ ctx.ac.module, debug, ctx.type, ctx.ac.wave_size,
+ si_get_shader_name(shader),
si_should_optimize_less(compiler, shader->selector));
si_llvm_dispose(&ctx);
if (r) {
* LLVM 3.9svn has this bug.
*/
if (sel->type == PIPE_SHADER_COMPUTE) {
- unsigned wave_size = 64;
+ unsigned wave_size = sscreen->compute_wave_size;
unsigned max_vgprs = 256;
unsigned max_sgprs = sscreen->info.chip_class >= GFX8 ? 800 : 512;
unsigned max_sgprs_per_wave = 128;
result->key = *key;
struct si_shader shader = {};
- struct si_shader_context ctx;
-
- si_init_shader_ctx(&ctx, sscreen, compiler);
- ctx.shader = &shader;
- ctx.type = type;
switch (type) {
case PIPE_SHADER_VERTEX:
break;
case PIPE_SHADER_GEOMETRY:
assert(prolog);
+ shader.key.as_ngg = key->gs_prolog.as_ngg;
break;
case PIPE_SHADER_FRAGMENT:
if (prolog)
unreachable("bad shader part");
}
+ struct si_shader_context ctx;
+ si_init_shader_ctx(&ctx, sscreen, compiler,
+ si_get_wave_size(sscreen, type, shader.key.as_ngg,
+ shader.key.as_es),
+ false);
+ ctx.shader = &shader;
+ ctx.type = type;
+
build(&ctx, key);
/* Compile. */
si_llvm_optimize_module(&ctx);
if (si_compile_llvm(sscreen, &result->binary, &result->config, compiler,
- ctx.ac.module, debug, ctx.type, name, false)) {
+ ctx.ac.module, debug, ctx.type, ctx.ac.wave_size,
+ name, false)) {
FREE(result);
result = NULL;
goto out;
key->vs_prolog.num_input_sgprs + i, "");
}
- struct lp_build_if_state wrap_if_state;
LLVMValueRef original_ret = ret;
bool wrapped = false;
+ LLVMBasicBlockRef if_entry_block = NULL;
if (key->vs_prolog.is_monolithic && key->vs_prolog.as_ngg) {
LLVMValueRef num_threads;
num_threads = si_unpack_param(ctx, 3, 0, 8);
ena = LLVMBuildICmp(ctx->ac.builder, LLVMIntULT,
ac_get_thread_id(&ctx->ac), num_threads, "");
- lp_build_if(&wrap_if_state, &ctx->gallivm, ena);
+ if_entry_block = LLVMGetInsertBlock(ctx->ac.builder);
+ ac_build_ifcc(&ctx->ac, ena, 11501);
wrapped = true;
}
}
if (wrapped) {
- lp_build_endif(&wrap_if_state);
+ LLVMBasicBlockRef bbs[2] = {
+ LLVMGetInsertBlock(ctx->ac.builder),
+ if_entry_block,
+ };
+ ac_build_endif(&ctx->ac, 11501);
LLVMValueRef values[2] = {
ret,
original_ret
};
- LLVMBasicBlockRef bbs[2] = {
- wrap_if_state.true_block,
- wrap_if_state.entry_block
- };
ret = ac_build_phi(&ctx->ac, LLVMTypeOf(ret), 2, values, bbs);
}
/* Create the function. */
si_create_function(ctx, "tcs_epilog", NULL, 0, &fninfo,
- ctx->screen->info.chip_class >= GFX7 ? 128 : 64);
+ ctx->screen->info.chip_class >= GFX7 ? 128 : 0);
ac_declare_lds_as_pointer(&ctx->ac);
func = ctx->main_fn;
struct pipe_debug_callback *debug)
{
if (sscreen->info.chip_class >= GFX9) {
- struct si_shader *es_main_part =
- shader->key.part.gs.es->main_shader_part_es;
+ struct si_shader *es_main_part;
+ enum pipe_shader_type es_type = shader->key.part.gs.es->type;
+
+ if (es_type == PIPE_SHADER_TESS_EVAL && shader->key.as_ngg)
+ es_main_part = shader->key.part.gs.es->main_shader_part_ngg_es;
+ else
+ es_main_part = shader->key.part.gs.es->main_shader_part_es;
- if (shader->key.part.gs.es->type == PIPE_SHADER_VERTEX &&
+ if (es_type == PIPE_SHADER_VERTEX &&
!si_get_vs_prolog(sscreen, compiler, shader, debug, es_main_part,
&shader->key.part.gs.vs_prolog))
return false;
union si_shader_part_key prolog_key;
memset(&prolog_key, 0, sizeof(prolog_key));
prolog_key.gs_prolog.states = shader->key.part.gs.prolog;
+ prolog_key.gs_prolog.as_ngg = shader->key.as_ngg;
shader->prolog2 = si_get_shader_part(sscreen, &sscreen->gs_prologs,
PIPE_SHADER_GEOMETRY, true,
shader->config.num_sgprs = MAX2(shader->config.num_sgprs, min_sgprs);
if (shader->selector->type == PIPE_SHADER_COMPUTE &&
- si_get_max_workgroup_size(shader) > 64) {
+ si_get_max_workgroup_size(shader) > sscreen->compute_wave_size) {
si_multiwave_lds_size_workaround(sscreen,
&shader->config.lds_size);
}
shader->config.num_vgprs = MAX2(shader->config.num_vgprs,
shader->info.num_input_vgprs);
break;
+ default:;
}
/* Update SGPR and VGPR counts. */
}
si_fix_resource_usage(sscreen, shader);
- si_shader_dump(sscreen, shader, debug, sel->info.processor,
- stderr, true);
+ si_shader_dump(sscreen, shader, debug, stderr, true);
/* Upload. */
if (!si_shader_binary_upload(sscreen, shader, 0)) {