/*
* Copyright 2012 Advanced Micro Devices, Inc.
+ * All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
-#include "gallivm/lp_bld_const.h"
-#include "gallivm/lp_bld_gather.h"
-#include "gallivm/lp_bld_intr.h"
-#include "gallivm/lp_bld_logic.h"
-#include "gallivm/lp_bld_arit.h"
-#include "gallivm/lp_bld_flow.h"
-#include "gallivm/lp_bld_misc.h"
#include "util/u_memory.h"
#include "util/u_string.h"
#include "tgsi/tgsi_build.h"
+#include "tgsi/tgsi_strings.h"
#include "tgsi/tgsi_util.h"
#include "tgsi/tgsi_dump.h"
+#include "tgsi/tgsi_from_mesa.h"
#include "ac_binary.h"
-#include "ac_llvm_util.h"
#include "ac_exp_param.h"
+#include "ac_shader_util.h"
+#include "ac_rtld.h"
+#include "ac_llvm_util.h"
#include "si_shader_internal.h"
#include "si_pipe.h"
#include "sid.h"
#include "compiler/nir/nir.h"
-static const char *scratch_rsrc_dword0_symbol =
+static const char scratch_rsrc_dword0_symbol[] =
"SCRATCH_RSRC_DWORD0";
-static const char *scratch_rsrc_dword1_symbol =
+static const char scratch_rsrc_dword1_symbol[] =
"SCRATCH_RSRC_DWORD1";
-struct si_shader_output_values
-{
- LLVMValueRef values[4];
- unsigned semantic_name;
- unsigned semantic_index;
- ubyte vertex_stream[4];
-};
-
-/**
- * Used to collect types and other info about arguments of the LLVM function
- * before the function is created.
- */
-struct si_function_info {
- LLVMTypeRef types[100];
- LLVMValueRef *assign[100];
- unsigned num_sgpr_params;
- unsigned num_params;
-};
-
-enum si_arg_regfile {
- ARG_SGPR,
- ARG_VGPR
-};
-
static void si_init_shader_ctx(struct si_shader_context *ctx,
struct si_screen *sscreen,
- LLVMTargetMachineRef tm);
+ struct ac_llvm_compiler *compiler);
static void si_llvm_emit_barrier(const struct lp_build_tgsi_action *action,
struct lp_build_tgsi_context *bld_base,
union si_shader_part_key *key);
static void si_build_ps_epilog_function(struct si_shader_context *ctx,
union si_shader_part_key *key);
+static void si_fix_resource_usage(struct si_screen *sscreen,
+ struct si_shader *shader);
/* Ideally pass the sample mask input to the PS epilog as v14, which
* is its usual location, so that the shader doesn't have to add v_mov.
*/
#define PS_EPILOG_SAMPLEMASK_MIN_LOC 14
-enum {
- CONST_ADDR_SPACE = 2,
- LOCAL_ADDR_SPACE = 3,
-};
+static bool llvm_type_is_64bit(struct si_shader_context *ctx,
+ LLVMTypeRef type)
+{
+ if (type == ctx->ac.i64 || type == ctx->ac.f64)
+ return true;
+
+ return false;
+}
-static bool is_merged_shader(struct si_shader *shader)
+static bool is_merged_shader(struct si_shader_context *ctx)
{
- if (shader->selector->screen->b.chip_class <= VI)
+ if (ctx->screen->info.chip_class <= GFX8)
return false;
- return shader->key.as_ls ||
- shader->key.as_es ||
- shader->selector->type == PIPE_SHADER_TESS_CTRL ||
- shader->selector->type == PIPE_SHADER_GEOMETRY;
+ return ctx->shader->key.as_ls ||
+ ctx->shader->key.as_es ||
+ ctx->type == PIPE_SHADER_TESS_CTRL ||
+ ctx->type == PIPE_SHADER_GEOMETRY;
}
-static void si_init_function_info(struct si_function_info *fninfo)
+void si_init_function_info(struct si_function_info *fninfo)
{
fninfo->num_params = 0;
fninfo->num_sgpr_params = 0;
}
-static unsigned add_arg_assign(struct si_function_info *fninfo,
+unsigned add_arg_assign(struct si_function_info *fninfo,
enum si_arg_regfile regfile, LLVMTypeRef type,
LLVMValueRef *assign)
{
* less than 64, so that a 64-bit bitmask of used inputs or outputs can be
* calculated.
*/
-unsigned si_shader_io_get_unique_index(unsigned semantic_name, unsigned index)
+unsigned si_shader_io_get_unique_index(unsigned semantic_name, unsigned index,
+ unsigned is_varying)
{
switch (semantic_name) {
case TGSI_SEMANTIC_POSITION:
return SI_MAX_IO_GENERIC + 6;
case TGSI_SEMANTIC_PRIMID:
return SI_MAX_IO_GENERIC + 7;
- case TGSI_SEMANTIC_COLOR: /* these alias */
- case TGSI_SEMANTIC_BCOLOR:
+ case TGSI_SEMANTIC_COLOR:
assert(index < 2);
return SI_MAX_IO_GENERIC + 8 + index;
+ case TGSI_SEMANTIC_BCOLOR:
+ assert(index < 2);
+ /* If it's a varying, COLOR and BCOLOR alias. */
+ if (is_varying)
+ return SI_MAX_IO_GENERIC + 8 + index;
+ else
+ return SI_MAX_IO_GENERIC + 10 + index;
case TGSI_SEMANTIC_TEXCOORD:
assert(index < 8);
- assert(SI_MAX_IO_GENERIC + 10 + index < 64);
- return SI_MAX_IO_GENERIC + 10 + index;
+ STATIC_ASSERT(SI_MAX_IO_GENERIC + 12 + 8 <= 63);
+ return SI_MAX_IO_GENERIC + 12 + index;
+ case TGSI_SEMANTIC_CLIPVERTEX:
+ return 63;
default:
+ fprintf(stderr, "invalid semantic name = %u\n", semantic_name);
assert(!"invalid semantic name");
return 0;
}
/**
* Get the value of a shader input parameter and extract a bitfield.
*/
-static LLVMValueRef unpack_param(struct si_shader_context *ctx,
- unsigned param, unsigned rshift,
- unsigned bitwidth)
+static LLVMValueRef unpack_llvm_param(struct si_shader_context *ctx,
+ LLVMValueRef value, unsigned rshift,
+ unsigned bitwidth)
{
- LLVMValueRef value = LLVMGetParam(ctx->main_fn,
- param);
-
if (LLVMGetTypeKind(LLVMTypeOf(value)) == LLVMFloatTypeKind)
value = ac_to_integer(&ctx->ac, value);
return value;
}
+LLVMValueRef si_unpack_param(struct si_shader_context *ctx,
+ unsigned param, unsigned rshift,
+ unsigned bitwidth)
+{
+ LLVMValueRef value = LLVMGetParam(ctx->main_fn, param);
+
+ return unpack_llvm_param(ctx, value, rshift, bitwidth);
+}
+
static LLVMValueRef get_rel_patch_id(struct si_shader_context *ctx)
{
switch (ctx->type) {
case PIPE_SHADER_TESS_CTRL:
- return unpack_param(ctx, ctx->param_tcs_rel_ids, 0, 8);
+ return unpack_llvm_param(ctx, ctx->abi.tcs_rel_ids, 0, 8);
case PIPE_SHADER_TESS_EVAL:
return LLVMGetParam(ctx->main_fn,
static LLVMValueRef
get_tcs_in_patch_stride(struct si_shader_context *ctx)
{
- return unpack_param(ctx, ctx->param_vs_state_bits, 8, 13);
+ return si_unpack_param(ctx, ctx->param_vs_state_bits, 8, 13);
}
static unsigned get_tcs_out_vertex_dw_stride_constant(struct si_shader_context *ctx)
static LLVMValueRef get_tcs_out_patch_stride(struct si_shader_context *ctx)
{
if (ctx->shader->key.mono.u.ff_tcs_inputs_to_copy)
- return unpack_param(ctx, ctx->param_tcs_out_lds_layout, 0, 13);
+ return si_unpack_param(ctx, ctx->param_tcs_out_lds_layout, 0, 13);
const struct tgsi_shader_info *info = &ctx->shader->selector->info;
unsigned tcs_out_vertices = info->properties[TGSI_PROPERTY_TCS_VERTICES_OUT];
static LLVMValueRef
get_tcs_out_patch0_offset(struct si_shader_context *ctx)
{
- return lp_build_mul_imm(&ctx->bld_base.uint_bld,
- unpack_param(ctx,
- ctx->param_tcs_out_lds_offsets,
- 0, 16),
- 4);
+ return LLVMBuildMul(ctx->ac.builder,
+ si_unpack_param(ctx,
+ ctx->param_tcs_out_lds_offsets,
+ 0, 16),
+ LLVMConstInt(ctx->i32, 4, 0), "");
}
static LLVMValueRef
get_tcs_out_patch0_patch_data_offset(struct si_shader_context *ctx)
{
- return lp_build_mul_imm(&ctx->bld_base.uint_bld,
- unpack_param(ctx,
- ctx->param_tcs_out_lds_offsets,
- 16, 16),
- 4);
+ return LLVMBuildMul(ctx->ac.builder,
+ si_unpack_param(ctx,
+ ctx->param_tcs_out_lds_offsets,
+ 16, 16),
+ LLVMConstInt(ctx->i32, 4, 0), "");
}
static LLVMValueRef
LLVMValueRef patch_stride = get_tcs_out_patch_stride(ctx);
LLVMValueRef rel_patch_id = get_rel_patch_id(ctx);
- return LLVMBuildAdd(ctx->ac.builder, patch0_offset,
- LLVMBuildMul(ctx->ac.builder, patch_stride,
- rel_patch_id, ""),
- "");
+ return ac_build_imad(&ctx->ac, patch_stride, rel_patch_id, patch0_offset);
}
static LLVMValueRef
LLVMValueRef patch_stride = get_tcs_out_patch_stride(ctx);
LLVMValueRef rel_patch_id = get_rel_patch_id(ctx);
- return LLVMBuildAdd(ctx->ac.builder, patch0_patch_data_offset,
- LLVMBuildMul(ctx->ac.builder, patch_stride,
- rel_patch_id, ""),
- "");
+ return ac_build_imad(&ctx->ac, patch_stride, rel_patch_id, patch0_patch_data_offset);
}
static LLVMValueRef get_num_tcs_out_vertices(struct si_shader_context *ctx)
if (ctx->type == PIPE_SHADER_TESS_CTRL && tcs_out_vertices)
return LLVMConstInt(ctx->i32, tcs_out_vertices, 0);
- return unpack_param(ctx, ctx->param_tcs_offchip_layout, 6, 6);
+ return si_unpack_param(ctx, ctx->param_tcs_offchip_layout, 6, 6);
}
static LLVMValueRef get_tcs_in_vertex_dw_stride(struct si_shader_context *ctx)
switch (ctx->type) {
case PIPE_SHADER_VERTEX:
- stride = util_last_bit64(ctx->shader->selector->outputs_written);
- return LLVMConstInt(ctx->i32, stride * 4, 0);
+ stride = ctx->shader->selector->lshs_vertex_stride / 4;
+ return LLVMConstInt(ctx->i32, stride, 0);
case PIPE_SHADER_TESS_CTRL:
- if (ctx->screen->b.chip_class >= GFX9 &&
+ if (ctx->screen->info.chip_class >= GFX9 &&
ctx->shader->is_monolithic) {
- stride = util_last_bit64(ctx->shader->key.part.tcs.ls->outputs_written);
- return LLVMConstInt(ctx->i32, stride * 4, 0);
+ stride = ctx->shader->key.part.tcs.ls->lshs_vertex_stride / 4;
+ return LLVMConstInt(ctx->i32, stride, 0);
}
- return unpack_param(ctx, ctx->param_vs_state_bits, 24, 8);
+ return si_unpack_param(ctx, ctx->param_vs_state_bits, 24, 8);
default:
assert(0);
}
}
-static LLVMValueRef get_instance_index_for_fetch(
- struct si_shader_context *ctx,
- unsigned param_start_instance, LLVMValueRef divisor)
-{
- LLVMValueRef result = ctx->abi.instance_id;
-
- /* The division must be done before START_INSTANCE is added. */
- if (divisor != ctx->i32_1)
- result = LLVMBuildUDiv(ctx->ac.builder, result, divisor, "");
-
- return LLVMBuildAdd(ctx->ac.builder, result,
- LLVMGetParam(ctx->main_fn, param_start_instance), "");
-}
-
-/* Bitcast <4 x float> to <2 x double>, extract the component, and convert
- * to float. */
-static LLVMValueRef extract_double_to_float(struct si_shader_context *ctx,
- LLVMValueRef vec4,
- unsigned double_index)
-{
- LLVMBuilderRef builder = ctx->ac.builder;
- LLVMTypeRef f64 = LLVMDoubleTypeInContext(ctx->ac.context);
- LLVMValueRef dvec2 = LLVMBuildBitCast(builder, vec4,
- LLVMVectorType(f64, 2), "");
- LLVMValueRef index = LLVMConstInt(ctx->i32, double_index, 0);
- LLVMValueRef value = LLVMBuildExtractElement(builder, dvec2, index, "");
- return LLVMBuildFPTrunc(builder, value, ctx->f32, "");
-}
-
static LLVMValueRef unpack_sint16(struct si_shader_context *ctx,
LLVMValueRef i32, unsigned index)
{
unsigned input_index,
LLVMValueRef out[4])
{
- unsigned vs_blit_property =
- ctx->shader->selector->info.properties[TGSI_PROPERTY_VS_BLIT_SGPRS];
+ const struct tgsi_shader_info *info = &ctx->shader->selector->info;
+ unsigned vs_blit_property = info->properties[TGSI_PROPERTY_VS_BLIT_SGPRS];
if (vs_blit_property) {
LLVMValueRef vertex_id = ctx->abi.vertex_id;
return;
}
- unsigned chan;
- unsigned fix_fetch;
- unsigned num_fetches;
- unsigned fetch_stride;
-
+ union si_vs_fix_fetch fix_fetch;
LLVMValueRef t_list_ptr;
LLVMValueRef t_offset;
LLVMValueRef t_list;
LLVMValueRef vertex_index;
- LLVMValueRef input[3];
+ LLVMValueRef tmp;
/* Load the T list */
t_list_ptr = LLVMGetParam(ctx->main_fn, ctx->param_vertex_buffers);
ctx->param_vertex_index0 +
input_index);
- fix_fetch = ctx->shader->key.mono.vs_fix_fetch[input_index];
+ /* Use the open-coded implementation for all loads of doubles and
+ * of dword-sized data that needs fixups. We need to insert conversion
+ * code anyway, and the amd/common code does it for us.
+ *
+ * Note: On LLVM <= 8, we can only open-code formats with
+ * channel size >= 4 bytes.
+ */
+ bool opencode = ctx->shader->key.mono.vs_fetch_opencode & (1 << input_index);
+ fix_fetch.bits = ctx->shader->key.mono.vs_fix_fetch[input_index].bits;
+ if (opencode ||
+ (fix_fetch.u.log_size == 3 && fix_fetch.u.format == AC_FETCH_FORMAT_FLOAT) ||
+ (fix_fetch.u.log_size == 2)) {
+ tmp = ac_build_opencoded_load_format(
+ &ctx->ac, fix_fetch.u.log_size, fix_fetch.u.num_channels_m1 + 1,
+ fix_fetch.u.format, fix_fetch.u.reverse, !opencode,
+ t_list, vertex_index, ctx->ac.i32_0, ctx->ac.i32_0,
+ false, false, true);
+ for (unsigned i = 0; i < 4; ++i)
+ out[i] = LLVMBuildExtractElement(ctx->ac.builder, tmp, LLVMConstInt(ctx->i32, i, false), "");
+ return;
+ }
/* Do multiple loads for special formats. */
- switch (fix_fetch) {
- case SI_FIX_FETCH_RGB_64_FLOAT:
- num_fetches = 3; /* 3 2-dword loads */
- fetch_stride = 8;
- break;
- case SI_FIX_FETCH_RGBA_64_FLOAT:
- num_fetches = 2; /* 2 4-dword loads */
- fetch_stride = 16;
- break;
- case SI_FIX_FETCH_RGB_8:
- case SI_FIX_FETCH_RGB_8_INT:
- num_fetches = 3;
- fetch_stride = 1;
- break;
- case SI_FIX_FETCH_RGB_16:
- case SI_FIX_FETCH_RGB_16_INT:
- num_fetches = 3;
- fetch_stride = 2;
- break;
- default:
+ unsigned required_channels = util_last_bit(info->input_usage_mask[input_index]);
+ LLVMValueRef fetches[4];
+ unsigned num_fetches;
+ unsigned fetch_stride;
+ unsigned channels_per_fetch;
+
+ if (fix_fetch.u.log_size <= 1 && fix_fetch.u.num_channels_m1 == 2) {
+ num_fetches = MIN2(required_channels, 3);
+ fetch_stride = 1 << fix_fetch.u.log_size;
+ channels_per_fetch = 1;
+ } else {
num_fetches = 1;
fetch_stride = 0;
+ channels_per_fetch = required_channels;
}
- for (unsigned i = 0; i < num_fetches; i++) {
+ for (unsigned i = 0; i < num_fetches; ++i) {
LLVMValueRef voffset = LLVMConstInt(ctx->i32, fetch_stride * i, 0);
-
- input[i] = ac_build_buffer_load_format(&ctx->ac, t_list,
- vertex_index, voffset,
- true);
+ fetches[i] = ac_build_buffer_load_format(&ctx->ac, t_list, vertex_index, voffset,
+ channels_per_fetch, false, true);
}
- /* Break up the vec4 into individual components */
- for (chan = 0; chan < 4; chan++) {
- LLVMValueRef llvm_chan = LLVMConstInt(ctx->i32, chan, 0);
- out[chan] = LLVMBuildExtractElement(ctx->ac.builder,
- input[0], llvm_chan, "");
+ if (num_fetches == 1 && channels_per_fetch > 1) {
+ LLVMValueRef fetch = fetches[0];
+ for (unsigned i = 0; i < channels_per_fetch; ++i) {
+ tmp = LLVMConstInt(ctx->i32, i, false);
+ fetches[i] = LLVMBuildExtractElement(
+ ctx->ac.builder, fetch, tmp, "");
+ }
+ num_fetches = channels_per_fetch;
+ channels_per_fetch = 1;
}
- switch (fix_fetch) {
- case SI_FIX_FETCH_A2_SNORM:
- case SI_FIX_FETCH_A2_SSCALED:
- case SI_FIX_FETCH_A2_SINT: {
- /* The hardware returns an unsigned value; convert it to a
- * signed one.
+ for (unsigned i = num_fetches; i < 4; ++i)
+ fetches[i] = LLVMGetUndef(ctx->f32);
+
+ if (fix_fetch.u.log_size <= 1 && fix_fetch.u.num_channels_m1 == 2 &&
+ required_channels == 4) {
+ if (fix_fetch.u.format == AC_FETCH_FORMAT_UINT || fix_fetch.u.format == AC_FETCH_FORMAT_SINT)
+ fetches[3] = ctx->ac.i32_1;
+ else
+ fetches[3] = ctx->ac.f32_1;
+ } else if (fix_fetch.u.log_size == 3 &&
+ (fix_fetch.u.format == AC_FETCH_FORMAT_SNORM ||
+ fix_fetch.u.format == AC_FETCH_FORMAT_SSCALED ||
+ fix_fetch.u.format == AC_FETCH_FORMAT_SINT) &&
+ required_channels == 4) {
+ /* For 2_10_10_10, the hardware returns an unsigned value;
+ * convert it to a signed one.
*/
- LLVMValueRef tmp = out[3];
+ LLVMValueRef tmp = fetches[3];
LLVMValueRef c30 = LLVMConstInt(ctx->i32, 30, 0);
/* First, recover the sign-extended signed integer value. */
- if (fix_fetch == SI_FIX_FETCH_A2_SSCALED)
+ if (fix_fetch.u.format == AC_FETCH_FORMAT_SSCALED)
tmp = LLVMBuildFPToUI(ctx->ac.builder, tmp, ctx->i32, "");
else
tmp = ac_to_integer(&ctx->ac, tmp);
* exponent.
*/
tmp = LLVMBuildShl(ctx->ac.builder, tmp,
- fix_fetch == SI_FIX_FETCH_A2_SNORM ?
+ fix_fetch.u.format == AC_FETCH_FORMAT_SNORM ?
LLVMConstInt(ctx->i32, 7, 0) : c30, "");
tmp = LLVMBuildAShr(ctx->ac.builder, tmp, c30, "");
/* Convert back to the right type. */
- if (fix_fetch == SI_FIX_FETCH_A2_SNORM) {
+ if (fix_fetch.u.format == AC_FETCH_FORMAT_SNORM) {
LLVMValueRef clamp;
LLVMValueRef neg_one = LLVMConstReal(ctx->f32, -1.0);
tmp = LLVMBuildSIToFP(ctx->ac.builder, tmp, ctx->f32, "");
clamp = LLVMBuildFCmp(ctx->ac.builder, LLVMRealULT, tmp, neg_one, "");
tmp = LLVMBuildSelect(ctx->ac.builder, clamp, neg_one, tmp, "");
- } else if (fix_fetch == SI_FIX_FETCH_A2_SSCALED) {
+ } else if (fix_fetch.u.format == AC_FETCH_FORMAT_SSCALED) {
tmp = LLVMBuildSIToFP(ctx->ac.builder, tmp, ctx->f32, "");
}
- out[3] = tmp;
- break;
- }
- case SI_FIX_FETCH_RGBA_32_UNORM:
- case SI_FIX_FETCH_RGBX_32_UNORM:
- for (chan = 0; chan < 4; chan++) {
- out[chan] = ac_to_integer(&ctx->ac, out[chan]);
- out[chan] = LLVMBuildUIToFP(ctx->ac.builder,
- out[chan], ctx->f32, "");
- out[chan] = LLVMBuildFMul(ctx->ac.builder, out[chan],
- LLVMConstReal(ctx->f32, 1.0 / UINT_MAX), "");
- }
- /* RGBX UINT returns 1 in alpha, which would be rounded to 0 by normalizing. */
- if (fix_fetch == SI_FIX_FETCH_RGBX_32_UNORM)
- out[3] = LLVMConstReal(ctx->f32, 1);
- break;
- case SI_FIX_FETCH_RGBA_32_SNORM:
- case SI_FIX_FETCH_RGBX_32_SNORM:
- case SI_FIX_FETCH_RGBA_32_FIXED:
- case SI_FIX_FETCH_RGBX_32_FIXED: {
- double scale;
- if (fix_fetch >= SI_FIX_FETCH_RGBA_32_FIXED)
- scale = 1.0 / 0x10000;
- else
- scale = 1.0 / INT_MAX;
-
- for (chan = 0; chan < 4; chan++) {
- out[chan] = ac_to_integer(&ctx->ac, out[chan]);
- out[chan] = LLVMBuildSIToFP(ctx->ac.builder,
- out[chan], ctx->f32, "");
- out[chan] = LLVMBuildFMul(ctx->ac.builder, out[chan],
- LLVMConstReal(ctx->f32, scale), "");
- }
- /* RGBX SINT returns 1 in alpha, which would be rounded to 0 by normalizing. */
- if (fix_fetch == SI_FIX_FETCH_RGBX_32_SNORM ||
- fix_fetch == SI_FIX_FETCH_RGBX_32_FIXED)
- out[3] = LLVMConstReal(ctx->f32, 1);
- break;
+ fetches[3] = tmp;
}
- case SI_FIX_FETCH_RGBA_32_USCALED:
- for (chan = 0; chan < 4; chan++) {
- out[chan] = ac_to_integer(&ctx->ac, out[chan]);
- out[chan] = LLVMBuildUIToFP(ctx->ac.builder,
- out[chan], ctx->f32, "");
- }
- break;
- case SI_FIX_FETCH_RGBA_32_SSCALED:
- for (chan = 0; chan < 4; chan++) {
- out[chan] = ac_to_integer(&ctx->ac, out[chan]);
- out[chan] = LLVMBuildSIToFP(ctx->ac.builder,
- out[chan], ctx->f32, "");
- }
- break;
- case SI_FIX_FETCH_RG_64_FLOAT:
- for (chan = 0; chan < 2; chan++)
- out[chan] = extract_double_to_float(ctx, input[0], chan);
- out[2] = LLVMConstReal(ctx->f32, 0);
- out[3] = LLVMConstReal(ctx->f32, 1);
- break;
- case SI_FIX_FETCH_RGB_64_FLOAT:
- for (chan = 0; chan < 3; chan++)
- out[chan] = extract_double_to_float(ctx, input[chan], 0);
-
- out[3] = LLVMConstReal(ctx->f32, 1);
- break;
- case SI_FIX_FETCH_RGBA_64_FLOAT:
- for (chan = 0; chan < 4; chan++) {
- out[chan] = extract_double_to_float(ctx, input[chan / 2],
- chan % 2);
- }
- break;
- case SI_FIX_FETCH_RGB_8:
- case SI_FIX_FETCH_RGB_8_INT:
- case SI_FIX_FETCH_RGB_16:
- case SI_FIX_FETCH_RGB_16_INT:
- for (chan = 0; chan < 3; chan++) {
- out[chan] = LLVMBuildExtractElement(ctx->ac.builder,
- input[chan],
- ctx->i32_0, "");
- }
- if (fix_fetch == SI_FIX_FETCH_RGB_8 ||
- fix_fetch == SI_FIX_FETCH_RGB_16) {
- out[3] = LLVMConstReal(ctx->f32, 1);
- } else {
- out[3] = ac_to_float(&ctx->ac, ctx->i32_1);
- }
- break;
- }
+ for (unsigned i = 0; i < 4; ++i)
+ out[i] = ac_to_float(&ctx->ac, fetches[i]);
}
static void declare_input_vs(
si_llvm_load_input_vs(ctx, input_index, out);
}
-static LLVMValueRef get_primitive_id(struct si_shader_context *ctx,
- unsigned swizzle)
+LLVMValueRef si_get_primitive_id(struct si_shader_context *ctx,
+ unsigned swizzle)
{
if (swizzle > 0)
return ctx->i32_0;
return LLVMGetParam(ctx->main_fn,
ctx->param_vs_prim_id);
case PIPE_SHADER_TESS_CTRL:
- return LLVMGetParam(ctx->main_fn,
- ctx->param_tcs_patch_id);
+ return ctx->abi.tcs_patch_id;
case PIPE_SHADER_TESS_EVAL:
- return LLVMGetParam(ctx->main_fn,
- ctx->param_tes_patch_id);
+ return ctx->abi.tes_patch_id;
case PIPE_SHADER_GEOMETRY:
- return LLVMGetParam(ctx->main_fn,
- ctx->param_gs_prim_id);
+ return ctx->abi.gs_prim_id;
default:
assert(0);
return ctx->i32_0;
result = ac_to_integer(&ctx->ac, result);
}
- if (addr_mul != 1)
- result = LLVMBuildMul(ctx->ac.builder, result,
- LLVMConstInt(ctx->i32, addr_mul, 0), "");
- result = LLVMBuildAdd(ctx->ac.builder, result,
- LLVMConstInt(ctx->i32, rel_index, 0), "");
- return result;
+ return ac_build_imad(&ctx->ac, result, LLVMConstInt(ctx->i32, addr_mul, 0),
+ LLVMConstInt(ctx->i32, rel_index, 0));
}
/**
return si_llvm_bound_index(ctx, result, num);
}
+static LLVMValueRef get_dw_address_from_generic_indices(struct si_shader_context *ctx,
+ LLVMValueRef vertex_dw_stride,
+ LLVMValueRef base_addr,
+ LLVMValueRef vertex_index,
+ LLVMValueRef param_index,
+ unsigned input_index,
+ ubyte *name,
+ ubyte *index,
+ bool is_patch)
+{
+ if (vertex_dw_stride) {
+ base_addr = ac_build_imad(&ctx->ac, vertex_index,
+ vertex_dw_stride, base_addr);
+ }
+
+ if (param_index) {
+ base_addr = ac_build_imad(&ctx->ac, param_index,
+ LLVMConstInt(ctx->i32, 4, 0), base_addr);
+ }
+
+ int param = is_patch ?
+ si_shader_io_get_unique_index_patch(name[input_index],
+ index[input_index]) :
+ si_shader_io_get_unique_index(name[input_index],
+ index[input_index], false);
+
+ /* Add the base address of the element. */
+ return LLVMBuildAdd(ctx->ac.builder, base_addr,
+ LLVMConstInt(ctx->i32, param * 4, 0), "");
+}
/**
* Calculate a dword address given an input or output register and a stride.
{
struct tgsi_shader_info *info = &ctx->shader->selector->info;
ubyte *name, *index, *array_first;
- int first, param;
+ int input_index;
struct tgsi_full_dst_register reg;
+ LLVMValueRef vertex_index = NULL;
+ LLVMValueRef ind_index = NULL;
/* Set the register description. The address computation is the same
* for sources and destinations. */
/* If the register is 2-dimensional (e.g. an array of vertices
* in a primitive), calculate the base address of the vertex. */
if (reg.Register.Dimension) {
- LLVMValueRef index;
-
if (reg.Dimension.Indirect)
- index = si_get_indirect_index(ctx, ®.DimIndirect,
+ vertex_index = si_get_indirect_index(ctx, ®.DimIndirect,
1, reg.Dimension.Index);
else
- index = LLVMConstInt(ctx->i32, reg.Dimension.Index, 0);
-
- base_addr = LLVMBuildAdd(ctx->ac.builder, base_addr,
- LLVMBuildMul(ctx->ac.builder, index,
- vertex_dw_stride, ""), "");
+ vertex_index = LLVMConstInt(ctx->i32, reg.Dimension.Index, 0);
}
/* Get information about the register. */
if (reg.Register.Indirect) {
/* Add the relative address of the element. */
- LLVMValueRef ind_index;
-
if (reg.Indirect.ArrayID)
- first = array_first[reg.Indirect.ArrayID];
+ input_index = array_first[reg.Indirect.ArrayID];
else
- first = reg.Register.Index;
+ input_index = reg.Register.Index;
ind_index = si_get_indirect_index(ctx, ®.Indirect,
- 1, reg.Register.Index - first);
-
- base_addr = LLVMBuildAdd(ctx->ac.builder, base_addr,
- LLVMBuildMul(ctx->ac.builder, ind_index,
- LLVMConstInt(ctx->i32, 4, 0), ""), "");
-
- param = reg.Register.Dimension ?
- si_shader_io_get_unique_index(name[first], index[first]) :
- si_shader_io_get_unique_index_patch(name[first], index[first]);
+ 1, reg.Register.Index - input_index);
} else {
- param = reg.Register.Dimension ?
- si_shader_io_get_unique_index(name[reg.Register.Index],
- index[reg.Register.Index]) :
- si_shader_io_get_unique_index_patch(name[reg.Register.Index],
- index[reg.Register.Index]);
+ input_index = reg.Register.Index;
}
- /* Add the base address of the element. */
- return LLVMBuildAdd(ctx->ac.builder, base_addr,
- LLVMConstInt(ctx->i32, param * 4, 0), "");
+ return get_dw_address_from_generic_indices(ctx, vertex_dw_stride,
+ base_addr, vertex_index,
+ ind_index, input_index,
+ name, index,
+ !reg.Register.Dimension);
}
/* The offchip buffer layout for TCS->TES is
LLVMValueRef param_stride, constant16;
vertices_per_patch = get_num_tcs_out_vertices(ctx);
- num_patches = unpack_param(ctx, ctx->param_tcs_offchip_layout, 0, 6);
+ num_patches = si_unpack_param(ctx, ctx->param_tcs_offchip_layout, 0, 6);
total_vertices = LLVMBuildMul(ctx->ac.builder, vertices_per_patch,
num_patches, "");
constant16 = LLVMConstInt(ctx->i32, 16, 0);
if (vertex_index) {
- base_addr = LLVMBuildMul(ctx->ac.builder, rel_patch_id,
- vertices_per_patch, "");
-
- base_addr = LLVMBuildAdd(ctx->ac.builder, base_addr,
- vertex_index, "");
-
+ base_addr = ac_build_imad(&ctx->ac, rel_patch_id,
+ vertices_per_patch, vertex_index);
param_stride = total_vertices;
} else {
base_addr = rel_patch_id;
param_stride = num_patches;
}
- base_addr = LLVMBuildAdd(ctx->ac.builder, base_addr,
- LLVMBuildMul(ctx->ac.builder, param_index,
- param_stride, ""), "");
-
+ base_addr = ac_build_imad(&ctx->ac, param_index, param_stride, base_addr);
base_addr = LLVMBuildMul(ctx->ac.builder, base_addr, constant16, "");
if (!vertex_index) {
LLVMValueRef patch_data_offset =
- unpack_param(ctx, ctx->param_tcs_offchip_layout, 12, 20);
+ si_unpack_param(ctx, ctx->param_tcs_offchip_layout, 12, 20);
base_addr = LLVMBuildAdd(ctx->ac.builder, base_addr,
patch_data_offset, "");
return base_addr;
}
+/* This is a generic helper that can be shared by the NIR and TGSI backends */
+static LLVMValueRef get_tcs_tes_buffer_address_from_generic_indices(
+ struct si_shader_context *ctx,
+ LLVMValueRef vertex_index,
+ LLVMValueRef param_index,
+ unsigned param_base,
+ ubyte *name,
+ ubyte *index,
+ bool is_patch)
+{
+ unsigned param_index_base;
+
+ param_index_base = is_patch ?
+ si_shader_io_get_unique_index_patch(name[param_base], index[param_base]) :
+ si_shader_io_get_unique_index(name[param_base], index[param_base], false);
+
+ if (param_index) {
+ param_index = LLVMBuildAdd(ctx->ac.builder, param_index,
+ LLVMConstInt(ctx->i32, param_index_base, 0),
+ "");
+ } else {
+ param_index = LLVMConstInt(ctx->i32, param_index_base, 0);
+ }
+
+ return get_tcs_tes_buffer_address(ctx, get_rel_patch_id(ctx),
+ vertex_index, param_index);
+}
+
static LLVMValueRef get_tcs_tes_buffer_address_from_reg(
struct si_shader_context *ctx,
const struct tgsi_full_dst_register *dst,
struct tgsi_full_src_register reg;
LLVMValueRef vertex_index = NULL;
LLVMValueRef param_index = NULL;
- unsigned param_index_base, param_base;
+ unsigned param_base;
reg = src ? *src : tgsi_full_src_register_from_dst(dst);
} else {
param_base = reg.Register.Index;
- param_index = ctx->i32_0;
}
- param_index_base = reg.Register.Dimension ?
- si_shader_io_get_unique_index(name[param_base], index[param_base]) :
- si_shader_io_get_unique_index_patch(name[param_base], index[param_base]);
-
- param_index = LLVMBuildAdd(ctx->ac.builder, param_index,
- LLVMConstInt(ctx->i32, param_index_base, 0),
- "");
-
- return get_tcs_tes_buffer_address(ctx, get_rel_patch_id(ctx),
- vertex_index, param_index);
+ return get_tcs_tes_buffer_address_from_generic_indices(ctx, vertex_index,
+ param_index, param_base,
+ name, index, !reg.Register.Dimension);
}
static LLVMValueRef buffer_load(struct lp_build_tgsi_context *bld_base,
- enum tgsi_opcode_type type, unsigned swizzle,
+ LLVMTypeRef type, unsigned swizzle,
LLVMValueRef buffer, LLVMValueRef offset,
LLVMValueRef base, bool can_speculate)
{
struct si_shader_context *ctx = si_shader_context(bld_base);
LLVMValueRef value, value2;
- LLVMTypeRef llvm_type = tgsi2llvmtype(bld_base, type);
- LLVMTypeRef vec_type = LLVMVectorType(llvm_type, 4);
+ LLVMTypeRef vec_type = LLVMVectorType(type, 4);
if (swizzle == ~0) {
value = ac_build_buffer_load(&ctx->ac, buffer, 4, NULL, base, offset,
return LLVMBuildBitCast(ctx->ac.builder, value, vec_type, "");
}
- if (!tgsi_type_is_64bit(type)) {
+ if (!llvm_type_is_64bit(ctx, type)) {
value = ac_build_buffer_load(&ctx->ac, buffer, 4, NULL, base, offset,
0, 1, 0, can_speculate, false);
}
/**
- * Load from LDS.
+ * Load from LSHS LDS storage.
*
* \param type output value type
* \param swizzle offset (typically 0..3); it can be ~0, which loads a vec4
* \param dw_addr address in dwords
*/
-static LLVMValueRef lds_load(struct lp_build_tgsi_context *bld_base,
- enum tgsi_opcode_type type, unsigned swizzle,
+static LLVMValueRef lshs_lds_load(struct lp_build_tgsi_context *bld_base,
+ LLVMTypeRef type, unsigned swizzle,
LLVMValueRef dw_addr)
{
struct si_shader_context *ctx = si_shader_context(bld_base);
LLVMValueRef values[TGSI_NUM_CHANNELS];
for (unsigned chan = 0; chan < TGSI_NUM_CHANNELS; chan++)
- values[chan] = lds_load(bld_base, type, chan, dw_addr);
+ values[chan] = lshs_lds_load(bld_base, type, chan, dw_addr);
- return lp_build_gather_values(&ctx->gallivm, values,
+ return ac_build_gather_values(&ctx->ac, values,
TGSI_NUM_CHANNELS);
}
- dw_addr = lp_build_add(&bld_base->uint_bld, dw_addr,
- LLVMConstInt(ctx->i32, swizzle, 0));
+ /* Split 64-bit loads. */
+ if (llvm_type_is_64bit(ctx, type)) {
+ LLVMValueRef lo, hi;
- value = ac_lds_load(&ctx->ac, dw_addr);
- if (tgsi_type_is_64bit(type)) {
- LLVMValueRef value2;
- dw_addr = lp_build_add(&bld_base->uint_bld, dw_addr,
- ctx->i32_1);
- value2 = ac_lds_load(&ctx->ac, dw_addr);
- return si_llvm_emit_fetch_64bit(bld_base, type, value, value2);
+ lo = lshs_lds_load(bld_base, ctx->i32, swizzle, dw_addr);
+ hi = lshs_lds_load(bld_base, ctx->i32, swizzle + 1, dw_addr);
+ return si_llvm_emit_fetch_64bit(bld_base, type, lo, hi);
}
- return bitcast(bld_base, type, value);
+ dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
+ LLVMConstInt(ctx->i32, swizzle, 0), "");
+
+ value = ac_lds_load(&ctx->ac, dw_addr);
+
+ return LLVMBuildBitCast(ctx->ac.builder, value, type, "");
}
/**
- * Store to LDS.
+ * Store to LSHS LDS storage.
*
* \param swizzle offset (typically 0..3)
* \param dw_addr address in dwords
* \param value value to store
*/
-static void lds_store(struct lp_build_tgsi_context *bld_base,
+static void lshs_lds_store(struct si_shader_context *ctx,
unsigned dw_offset_imm, LLVMValueRef dw_addr,
LLVMValueRef value)
{
- struct si_shader_context *ctx = si_shader_context(bld_base);
-
- dw_addr = lp_build_add(&bld_base->uint_bld, dw_addr,
- LLVMConstInt(ctx->i32, dw_offset_imm, 0));
+ dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
+ LLVMConstInt(ctx->i32, dw_offset_imm, 0), "");
ac_lds_store(&ctx->ac, dw_addr, value);
}
-static LLVMValueRef desc_from_addr_base64k(struct si_shader_context *ctx,
- unsigned param)
+enum si_tess_ring {
+ TCS_FACTOR_RING,
+ TESS_OFFCHIP_RING_TCS,
+ TESS_OFFCHIP_RING_TES,
+};
+
+static LLVMValueRef get_tess_ring_descriptor(struct si_shader_context *ctx,
+ enum si_tess_ring ring)
{
LLVMBuilderRef builder = ctx->ac.builder;
-
+ unsigned param = ring == TESS_OFFCHIP_RING_TES ? ctx->param_tes_offchip_addr :
+ ctx->param_tcs_out_lds_layout;
LLVMValueRef addr = LLVMGetParam(ctx->main_fn, param);
- addr = LLVMBuildZExt(builder, addr, ctx->i64, "");
- addr = LLVMBuildShl(builder, addr, LLVMConstInt(ctx->i64, 16, 0), "");
- uint64_t desc2 = 0xffffffff;
- uint64_t desc3 = S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X) |
- S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y) |
- S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z) |
- S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W) |
- S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) |
- S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32);
- LLVMValueRef hi = LLVMConstInt(ctx->i64, desc2 | (desc3 << 32), 0);
+ /* TCS only receives high 13 bits of the address. */
+ if (ring == TESS_OFFCHIP_RING_TCS || ring == TCS_FACTOR_RING) {
+ addr = LLVMBuildAnd(builder, addr,
+ LLVMConstInt(ctx->i32, 0xfff80000, 0), "");
+ }
+
+ if (ring == TCS_FACTOR_RING) {
+ unsigned tf_offset = ctx->screen->tess_offchip_ring_size;
+ addr = LLVMBuildAdd(builder, addr,
+ LLVMConstInt(ctx->i32, tf_offset, 0), "");
+ }
+
+ LLVMValueRef desc[4];
+ desc[0] = addr;
+ desc[1] = LLVMConstInt(ctx->i32,
+ S_008F04_BASE_ADDRESS_HI(ctx->screen->info.address32_hi), 0);
+ desc[2] = LLVMConstInt(ctx->i32, 0xffffffff, 0);
+ desc[3] = LLVMConstInt(ctx->i32,
+ S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X) |
+ S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y) |
+ S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z) |
+ S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W) |
+ S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) |
+ S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32), 0);
- LLVMValueRef desc = LLVMGetUndef(LLVMVectorType(ctx->i64, 2));
- desc = LLVMBuildInsertElement(builder, desc, addr, ctx->i32_0, "");
- desc = LLVMBuildInsertElement(builder, desc, hi, ctx->i32_1, "");
- return LLVMBuildBitCast(builder, desc, ctx->v4i32, "");
+ return ac_build_gather_values(&ctx->ac, desc, 4);
}
static LLVMValueRef fetch_input_tcs(
struct lp_build_tgsi_context *bld_base,
const struct tgsi_full_src_register *reg,
- enum tgsi_opcode_type type, unsigned swizzle)
+ enum tgsi_opcode_type type, unsigned swizzle_in)
{
struct si_shader_context *ctx = si_shader_context(bld_base);
LLVMValueRef dw_addr, stride;
-
+ unsigned swizzle = swizzle_in & 0xffff;
stride = get_tcs_in_vertex_dw_stride(ctx);
dw_addr = get_tcs_in_current_patch_offset(ctx);
dw_addr = get_dw_address(ctx, NULL, reg, stride, dw_addr);
- return lds_load(bld_base, type, swizzle, dw_addr);
+ return lshs_lds_load(bld_base, tgsi2llvmtype(bld_base, type), swizzle, dw_addr);
+}
+
+static LLVMValueRef si_nir_load_tcs_varyings(struct ac_shader_abi *abi,
+ LLVMTypeRef type,
+ LLVMValueRef vertex_index,
+ LLVMValueRef param_index,
+ unsigned const_index,
+ unsigned location,
+ unsigned driver_location,
+ unsigned component,
+ unsigned num_components,
+ bool is_patch,
+ bool is_compact,
+ bool load_input)
+{
+ struct si_shader_context *ctx = si_shader_context_from_abi(abi);
+ struct tgsi_shader_info *info = &ctx->shader->selector->info;
+ struct lp_build_tgsi_context *bld_base = &ctx->bld_base;
+ LLVMValueRef dw_addr, stride;
+
+ driver_location = driver_location / 4;
+
+ if (load_input) {
+ stride = get_tcs_in_vertex_dw_stride(ctx);
+ dw_addr = get_tcs_in_current_patch_offset(ctx);
+ } else {
+ if (is_patch) {
+ stride = NULL;
+ dw_addr = get_tcs_out_current_patch_data_offset(ctx);
+ } else {
+ stride = get_tcs_out_vertex_dw_stride(ctx);
+ dw_addr = get_tcs_out_current_patch_offset(ctx);
+ }
+ }
+
+ if (param_index) {
+ /* Add the constant index to the indirect index */
+ param_index = LLVMBuildAdd(ctx->ac.builder, param_index,
+ LLVMConstInt(ctx->i32, const_index, 0), "");
+ } else {
+ param_index = LLVMConstInt(ctx->i32, const_index, 0);
+ }
+
+ ubyte *names;
+ ubyte *indices;
+ if (load_input) {
+ names = info->input_semantic_name;
+ indices = info->input_semantic_index;
+ } else {
+ names = info->output_semantic_name;
+ indices = info->output_semantic_index;
+ }
+
+ dw_addr = get_dw_address_from_generic_indices(ctx, stride, dw_addr,
+ vertex_index, param_index,
+ driver_location,
+ names, indices,
+ is_patch);
+
+ LLVMValueRef value[4];
+ for (unsigned i = 0; i < num_components; i++) {
+ unsigned offset = i;
+ if (llvm_type_is_64bit(ctx, type))
+ offset *= 2;
+
+ offset += component;
+ value[i + component] = lshs_lds_load(bld_base, type, offset, dw_addr);
+ }
+
+ return ac_build_varying_gather_values(&ctx->ac, value, num_components, component);
}
static LLVMValueRef fetch_output_tcs(
struct lp_build_tgsi_context *bld_base,
const struct tgsi_full_src_register *reg,
- enum tgsi_opcode_type type, unsigned swizzle)
+ enum tgsi_opcode_type type, unsigned swizzle_in)
{
struct si_shader_context *ctx = si_shader_context(bld_base);
LLVMValueRef dw_addr, stride;
+ unsigned swizzle = (swizzle_in & 0xffff);
if (reg->Register.Dimension) {
stride = get_tcs_out_vertex_dw_stride(ctx);
dw_addr = get_dw_address(ctx, NULL, reg, NULL, dw_addr);
}
- return lds_load(bld_base, type, swizzle, dw_addr);
+ return lshs_lds_load(bld_base, tgsi2llvmtype(bld_base, type), swizzle, dw_addr);
}
static LLVMValueRef fetch_input_tes(
struct lp_build_tgsi_context *bld_base,
const struct tgsi_full_src_register *reg,
- enum tgsi_opcode_type type, unsigned swizzle)
+ enum tgsi_opcode_type type, unsigned swizzle_in)
{
struct si_shader_context *ctx = si_shader_context(bld_base);
- LLVMValueRef buffer, base, addr;
-
- buffer = desc_from_addr_base64k(ctx, ctx->param_tcs_offchip_addr_base64k);
+ LLVMValueRef base, addr;
+ unsigned swizzle = (swizzle_in & 0xffff);
base = LLVMGetParam(ctx->main_fn, ctx->param_tcs_offchip_offset);
addr = get_tcs_tes_buffer_address_from_reg(ctx, NULL, reg);
- return buffer_load(bld_base, type, swizzle, buffer, base, addr, true);
+ return buffer_load(bld_base, tgsi2llvmtype(bld_base, type), swizzle,
+ ctx->tess_offchip_ring, base, addr, true);
+}
+
+LLVMValueRef si_nir_load_input_tes(struct ac_shader_abi *abi,
+ LLVMTypeRef type,
+ LLVMValueRef vertex_index,
+ LLVMValueRef param_index,
+ unsigned const_index,
+ unsigned location,
+ unsigned driver_location,
+ unsigned component,
+ unsigned num_components,
+ bool is_patch,
+ bool is_compact,
+ bool load_input)
+{
+ struct si_shader_context *ctx = si_shader_context_from_abi(abi);
+ struct tgsi_shader_info *info = &ctx->shader->selector->info;
+ LLVMValueRef base, addr;
+
+ driver_location = driver_location / 4;
+
+ base = LLVMGetParam(ctx->main_fn, ctx->param_tcs_offchip_offset);
+
+ if (param_index) {
+ /* Add the constant index to the indirect index */
+ param_index = LLVMBuildAdd(ctx->ac.builder, param_index,
+ LLVMConstInt(ctx->i32, const_index, 0), "");
+ } else {
+ param_index = LLVMConstInt(ctx->i32, const_index, 0);
+ }
+
+ addr = get_tcs_tes_buffer_address_from_generic_indices(ctx, vertex_index,
+ param_index, driver_location,
+ info->input_semantic_name,
+ info->input_semantic_index,
+ is_patch);
+
+ /* TODO: This will generate rather ordinary llvm code, although it
+ * should be easy for the optimiser to fix up. In future we might want
+ * to refactor buffer_load(), but for now this maximises code sharing
+ * between the NIR and TGSI backends.
+ */
+ LLVMValueRef value[4];
+ for (unsigned i = 0; i < num_components; i++) {
+ unsigned offset = i;
+ if (llvm_type_is_64bit(ctx, type)) {
+ offset *= 2;
+ if (offset == 4) {
+ addr = get_tcs_tes_buffer_address_from_generic_indices(ctx,
+ vertex_index,
+ param_index,
+ driver_location + 1,
+ info->input_semantic_name,
+ info->input_semantic_index,
+ is_patch);
+ }
+
+ offset = offset % 4;
+ }
+
+ offset += component;
+ value[i + component] = buffer_load(&ctx->bld_base, type, offset,
+ ctx->tess_offchip_ring, base, addr, true);
+ }
+
+ return ac_build_varying_gather_values(&ctx->ac, value, num_components, component);
}
static void store_output_tcs(struct lp_build_tgsi_context *bld_base,
}
}
- buffer = desc_from_addr_base64k(ctx, ctx->param_tcs_offchip_addr_base64k);
+ buffer = get_tess_ring_descriptor(ctx, TESS_OFFCHIP_RING_TCS);
base = LLVMGetParam(ctx->main_fn, ctx->param_tcs_offchip_offset);
buf_addr = get_tcs_tes_buffer_address_from_reg(ctx, reg, NULL);
/* Skip LDS stores if there is no LDS read of this output. */
if (!skip_lds_store)
- lds_store(bld_base, chan_index, dw_addr, value);
+ lshs_lds_store(ctx, chan_index, dw_addr, value);
value = ac_to_integer(&ctx->ac, value);
values[chan_index] = value;
if (reg->Register.WriteMask != 0xF && !is_tess_factor) {
ac_build_buffer_store_dword(&ctx->ac, buffer, value, 1,
buf_addr, base,
- 4 * chan_index, 1, 0, true, false);
+ 4 * chan_index, 1, 0, false);
}
/* Write tess factors into VGPRs for the epilog. */
}
if (reg->Register.WriteMask == 0xF && !is_tess_factor) {
- LLVMValueRef value = lp_build_gather_values(&ctx->gallivm,
+ LLVMValueRef value = ac_build_gather_values(&ctx->ac,
values, 4);
ac_build_buffer_store_dword(&ctx->ac, buffer, value, 4, buf_addr,
- base, 0, 1, 0, true, false);
+ base, 0, 1, 0, false);
}
}
-static LLVMValueRef fetch_input_gs(
- struct lp_build_tgsi_context *bld_base,
- const struct tgsi_full_src_register *reg,
- enum tgsi_opcode_type type,
- unsigned swizzle)
+static void si_nir_store_output_tcs(struct ac_shader_abi *abi,
+ const struct nir_variable *var,
+ LLVMValueRef vertex_index,
+ LLVMValueRef param_index,
+ unsigned const_index,
+ LLVMValueRef src,
+ unsigned writemask)
{
- struct si_shader_context *ctx = si_shader_context(bld_base);
+ struct si_shader_context *ctx = si_shader_context_from_abi(abi);
+ struct tgsi_shader_info *info = &ctx->shader->selector->info;
+ const unsigned component = var->data.location_frac;
+ const bool is_patch = var->data.patch;
+ unsigned driver_location = var->data.driver_location;
+ LLVMValueRef dw_addr, stride;
+ LLVMValueRef buffer, base, addr;
+ LLVMValueRef values[8];
+ bool skip_lds_store;
+ bool is_tess_factor = false, is_tess_inner = false;
+
+ driver_location = driver_location / 4;
+
+ if (param_index) {
+ /* Add the constant index to the indirect index */
+ param_index = LLVMBuildAdd(ctx->ac.builder, param_index,
+ LLVMConstInt(ctx->i32, const_index, 0), "");
+ } else {
+ if (const_index != 0)
+ param_index = LLVMConstInt(ctx->i32, const_index, 0);
+ }
+
+ if (!is_patch) {
+ stride = get_tcs_out_vertex_dw_stride(ctx);
+ dw_addr = get_tcs_out_current_patch_offset(ctx);
+ dw_addr = get_dw_address_from_generic_indices(ctx, stride, dw_addr,
+ vertex_index, param_index,
+ driver_location,
+ info->output_semantic_name,
+ info->output_semantic_index,
+ is_patch);
+
+ skip_lds_store = !info->reads_pervertex_outputs;
+ } else {
+ dw_addr = get_tcs_out_current_patch_data_offset(ctx);
+ dw_addr = get_dw_address_from_generic_indices(ctx, NULL, dw_addr,
+ vertex_index, param_index,
+ driver_location,
+ info->output_semantic_name,
+ info->output_semantic_index,
+ is_patch);
+
+ skip_lds_store = !info->reads_perpatch_outputs;
+
+ if (!param_index) {
+ int name = info->output_semantic_name[driver_location];
+
+ /* Always write tess factors into LDS for the TCS epilog. */
+ if (name == TGSI_SEMANTIC_TESSINNER ||
+ name == TGSI_SEMANTIC_TESSOUTER) {
+ /* The epilog doesn't read LDS if invocation 0 defines tess factors. */
+ skip_lds_store = !info->reads_tessfactor_outputs &&
+ ctx->shader->selector->tcs_info.tessfactors_are_def_in_all_invocs;
+ is_tess_factor = true;
+ is_tess_inner = name == TGSI_SEMANTIC_TESSINNER;
+ }
+ }
+ }
+
+ buffer = get_tess_ring_descriptor(ctx, TESS_OFFCHIP_RING_TCS);
+
+ base = LLVMGetParam(ctx->main_fn, ctx->param_tcs_offchip_offset);
+
+ addr = get_tcs_tes_buffer_address_from_generic_indices(ctx, vertex_index,
+ param_index, driver_location,
+ info->output_semantic_name,
+ info->output_semantic_index,
+ is_patch);
+
+ for (unsigned chan = 0; chan < 8; chan++) {
+ if (!(writemask & (1 << chan)))
+ continue;
+ LLVMValueRef value = ac_llvm_extract_elem(&ctx->ac, src, chan - component);
+
+ unsigned buffer_store_offset = chan % 4;
+ if (chan == 4) {
+ addr = get_tcs_tes_buffer_address_from_generic_indices(ctx,
+ vertex_index,
+ param_index,
+ driver_location + 1,
+ info->output_semantic_name,
+ info->output_semantic_index,
+ is_patch);
+ }
+
+ /* Skip LDS stores if there is no LDS read of this output. */
+ if (!skip_lds_store)
+ lshs_lds_store(ctx, chan, dw_addr, value);
+
+ value = ac_to_integer(&ctx->ac, value);
+ values[chan] = value;
+
+ if (writemask != 0xF && !is_tess_factor) {
+ ac_build_buffer_store_dword(&ctx->ac, buffer, value, 1,
+ addr, base,
+ 4 * buffer_store_offset,
+ 1, 0, false);
+ }
+
+ /* Write tess factors into VGPRs for the epilog. */
+ if (is_tess_factor &&
+ ctx->shader->selector->tcs_info.tessfactors_are_def_in_all_invocs) {
+ if (!is_tess_inner) {
+ LLVMBuildStore(ctx->ac.builder, value, /* outer */
+ ctx->invoc0_tess_factors[chan]);
+ } else if (chan < 2) {
+ LLVMBuildStore(ctx->ac.builder, value, /* inner */
+ ctx->invoc0_tess_factors[4 + chan]);
+ }
+ }
+ }
+
+ if (writemask == 0xF && !is_tess_factor) {
+ LLVMValueRef value = ac_build_gather_values(&ctx->ac,
+ values, 4);
+ ac_build_buffer_store_dword(&ctx->ac, buffer, value, 4, addr,
+ base, 0, 1, 0, false);
+ }
+}
+
+LLVMValueRef si_llvm_load_input_gs(struct ac_shader_abi *abi,
+ unsigned input_index,
+ unsigned vtx_offset_param,
+ LLVMTypeRef type,
+ unsigned swizzle)
+{
+ struct si_shader_context *ctx = si_shader_context_from_abi(abi);
+ struct lp_build_tgsi_context *bld_base = &ctx->bld_base;
struct si_shader *shader = ctx->shader;
- struct lp_build_context *uint = &ctx->bld_base.uint_bld;
LLVMValueRef vtx_offset, soffset;
struct tgsi_shader_info *info = &shader->selector->info;
- unsigned semantic_name = info->input_semantic_name[reg->Register.Index];
- unsigned semantic_index = info->input_semantic_index[reg->Register.Index];
+ unsigned semantic_name = info->input_semantic_name[input_index];
+ unsigned semantic_index = info->input_semantic_index[input_index];
unsigned param;
LLVMValueRef value;
- if (swizzle != ~0 && semantic_name == TGSI_SEMANTIC_PRIMID)
- return get_primitive_id(ctx, swizzle);
-
- if (!reg->Register.Dimension)
- return NULL;
-
- param = si_shader_io_get_unique_index(semantic_name, semantic_index);
+ param = si_shader_io_get_unique_index(semantic_name, semantic_index, false);
/* GFX9 has the ESGS ring in LDS. */
- if (ctx->screen->b.chip_class >= GFX9) {
- unsigned index = reg->Dimension.Index;
+ if (ctx->screen->info.chip_class >= GFX9) {
+ unsigned index = vtx_offset_param;
switch (index / 2) {
case 0:
- vtx_offset = unpack_param(ctx, ctx->param_gs_vtx01_offset,
+ vtx_offset = si_unpack_param(ctx, ctx->param_gs_vtx01_offset,
index % 2 ? 16 : 0, 16);
break;
case 1:
- vtx_offset = unpack_param(ctx, ctx->param_gs_vtx23_offset,
+ vtx_offset = si_unpack_param(ctx, ctx->param_gs_vtx23_offset,
index % 2 ? 16 : 0, 16);
break;
case 2:
- vtx_offset = unpack_param(ctx, ctx->param_gs_vtx45_offset,
+ vtx_offset = si_unpack_param(ctx, ctx->param_gs_vtx45_offset,
index % 2 ? 16 : 0, 16);
break;
default:
return NULL;
}
+ unsigned offset = param * 4 + swizzle;
vtx_offset = LLVMBuildAdd(ctx->ac.builder, vtx_offset,
- LLVMConstInt(ctx->i32, param * 4, 0), "");
- return lds_load(bld_base, type, swizzle, vtx_offset);
+ LLVMConstInt(ctx->i32, offset, false), "");
+
+ LLVMValueRef ptr = ac_build_gep0(&ctx->ac, ctx->esgs_ring, vtx_offset);
+ LLVMValueRef value = LLVMBuildLoad(ctx->ac.builder, ptr, "");
+ if (llvm_type_is_64bit(ctx, type)) {
+ ptr = LLVMBuildGEP(ctx->ac.builder, ptr,
+ &ctx->ac.i32_1, 1, "");
+ LLVMValueRef values[2] = {
+ value,
+ LLVMBuildLoad(ctx->ac.builder, ptr, "")
+ };
+ value = ac_build_gather_values(&ctx->ac, values, 2);
+ }
+ return LLVMBuildBitCast(ctx->ac.builder, value, type, "");
}
/* GFX6: input load from the ESGS ring in memory. */
LLVMValueRef values[TGSI_NUM_CHANNELS];
unsigned chan;
for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) {
- values[chan] = fetch_input_gs(bld_base, reg, type, chan);
+ values[chan] = si_llvm_load_input_gs(abi, input_index, vtx_offset_param,
+ type, chan);
}
- return lp_build_gather_values(&ctx->gallivm, values,
+ return ac_build_gather_values(&ctx->ac, values,
TGSI_NUM_CHANNELS);
}
/* Get the vertex offset parameter on GFX6. */
- unsigned vtx_offset_param = reg->Dimension.Index;
- if (vtx_offset_param < 2) {
- vtx_offset_param += ctx->param_gs_vtx0_offset;
- } else {
- assert(vtx_offset_param < 6);
- vtx_offset_param += ctx->param_gs_vtx2_offset - 2;
- }
- vtx_offset = lp_build_mul_imm(uint,
- LLVMGetParam(ctx->main_fn,
- vtx_offset_param),
- 4);
+ LLVMValueRef gs_vtx_offset = ctx->gs_vtx_offset[vtx_offset_param];
+
+ vtx_offset = LLVMBuildMul(ctx->ac.builder, gs_vtx_offset,
+ LLVMConstInt(ctx->i32, 4, 0), "");
soffset = LLVMConstInt(ctx->i32, (param * 4 + swizzle) * 256, 0);
value = ac_build_buffer_load(&ctx->ac, ctx->esgs_ring, 1, ctx->i32_0,
vtx_offset, soffset, 0, 1, 0, true, false);
- if (tgsi_type_is_64bit(type)) {
+ if (llvm_type_is_64bit(ctx, type)) {
LLVMValueRef value2;
soffset = LLVMConstInt(ctx->i32, (param * 4 + swizzle + 1) * 256, 0);
value2 = ac_build_buffer_load(&ctx->ac, ctx->esgs_ring, 1,
ctx->i32_0, vtx_offset, soffset,
0, 1, 0, true, false);
- return si_llvm_emit_fetch_64bit(bld_base, type,
- value, value2);
+ return si_llvm_emit_fetch_64bit(bld_base, type, value, value2);
+ }
+ return LLVMBuildBitCast(ctx->ac.builder, value, type, "");
+}
+
+static LLVMValueRef si_nir_load_input_gs(struct ac_shader_abi *abi,
+ unsigned location,
+ unsigned driver_location,
+ unsigned component,
+ unsigned num_components,
+ unsigned vertex_index,
+ unsigned const_index,
+ LLVMTypeRef type)
+{
+ struct si_shader_context *ctx = si_shader_context_from_abi(abi);
+
+ LLVMValueRef value[4];
+ for (unsigned i = 0; i < num_components; i++) {
+ unsigned offset = i;
+ if (llvm_type_is_64bit(ctx, type))
+ offset *= 2;
+
+ offset += component;
+ value[i + component] = si_llvm_load_input_gs(&ctx->abi, driver_location / 4,
+ vertex_index, type, offset);
}
- return bitcast(bld_base, type, value);
+
+ return ac_build_varying_gather_values(&ctx->ac, value, num_components, component);
+}
+
+static LLVMValueRef fetch_input_gs(
+ struct lp_build_tgsi_context *bld_base,
+ const struct tgsi_full_src_register *reg,
+ enum tgsi_opcode_type type,
+ unsigned swizzle_in)
+{
+ struct si_shader_context *ctx = si_shader_context(bld_base);
+ struct tgsi_shader_info *info = &ctx->shader->selector->info;
+ unsigned swizzle = swizzle_in & 0xffff;
+
+ unsigned semantic_name = info->input_semantic_name[reg->Register.Index];
+ if (swizzle != ~0 && semantic_name == TGSI_SEMANTIC_PRIMID)
+ return si_get_primitive_id(ctx, swizzle);
+
+ if (!reg->Register.Dimension)
+ return NULL;
+
+ return si_llvm_load_input_gs(&ctx->abi, reg->Register.Index,
+ reg->Dimension.Index,
+ tgsi2llvmtype(bld_base, type),
+ swizzle);
}
static int lookup_interp_param_index(unsigned interpolate, unsigned location)
unsigned input_index,
LLVMValueRef out[4])
{
- struct lp_build_context *base = &ctx->bld_base.base;
struct si_shader *shader = ctx->shader;
struct tgsi_shader_info *info = &shader->selector->info;
LLVMValueRef main_fn = ctx->main_fn;
unsigned mask = colors_read >> (semantic_index * 4);
unsigned offset = SI_PARAM_POS_FIXED_PT + 1 +
(semantic_index ? util_bitcount(colors_read & 0xf) : 0);
+ LLVMValueRef undef = LLVMGetUndef(ctx->f32);
- out[0] = mask & 0x1 ? LLVMGetParam(main_fn, offset++) : base->undef;
- out[1] = mask & 0x2 ? LLVMGetParam(main_fn, offset++) : base->undef;
- out[2] = mask & 0x4 ? LLVMGetParam(main_fn, offset++) : base->undef;
- out[3] = mask & 0x8 ? LLVMGetParam(main_fn, offset++) : base->undef;
+ out[0] = mask & 0x1 ? LLVMGetParam(main_fn, offset++) : undef;
+ out[1] = mask & 0x2 ? LLVMGetParam(main_fn, offset++) : undef;
+ out[2] = mask & 0x4 ? LLVMGetParam(main_fn, offset++) : undef;
+ out[3] = mask & 0x8 ? LLVMGetParam(main_fn, offset++) : undef;
return;
}
interp_fs_input(ctx, input_index, semantic_name,
semantic_index, 0, /* this param is unused */
shader->selector->info.colors_read, interp_param,
- LLVMGetParam(main_fn, SI_PARAM_PRIM_MASK),
+ ctx->abi.prim_mask,
LLVMGetParam(main_fn, SI_PARAM_FRONT_FACE),
&out[0]);
}
si_llvm_load_input_fs(ctx, input_index, out);
}
-static LLVMValueRef get_sample_id(struct si_shader_context *ctx)
+LLVMValueRef si_get_sample_id(struct si_shader_context *ctx)
+{
+ return si_unpack_param(ctx, SI_PARAM_ANCILLARY, 8, 4);
+}
+
+static LLVMValueRef get_base_vertex(struct ac_shader_abi *abi)
{
- return unpack_param(ctx, SI_PARAM_ANCILLARY, 8, 4);
+ struct si_shader_context *ctx = si_shader_context_from_abi(abi);
+
+ /* For non-indexed draws, the base vertex set by the driver
+ * (for direct draws) or the CP (for indirect draws) is the
+ * first vertex ID, but GLSL expects 0 to be returned.
+ */
+ LLVMValueRef vs_state = LLVMGetParam(ctx->main_fn,
+ ctx->param_vs_state_bits);
+ LLVMValueRef indexed;
+
+ indexed = LLVMBuildLShr(ctx->ac.builder, vs_state, ctx->i32_1, "");
+ indexed = LLVMBuildTrunc(ctx->ac.builder, indexed, ctx->i1, "");
+
+ return LLVMBuildSelect(ctx->ac.builder, indexed, ctx->abi.base_vertex,
+ ctx->i32_0, "");
}
+static LLVMValueRef get_block_size(struct ac_shader_abi *abi)
+{
+ struct si_shader_context *ctx = si_shader_context_from_abi(abi);
+
+ LLVMValueRef values[3];
+ LLVMValueRef result;
+ unsigned i;
+ unsigned *properties = ctx->shader->selector->info.properties;
+
+ if (properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH] != 0) {
+ unsigned sizes[3] = {
+ properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH],
+ properties[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT],
+ properties[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH]
+ };
+
+ for (i = 0; i < 3; ++i)
+ values[i] = LLVMConstInt(ctx->i32, sizes[i], 0);
+
+ result = ac_build_gather_values(&ctx->ac, values, 3);
+ } else {
+ result = LLVMGetParam(ctx->main_fn, ctx->param_block_size);
+ }
+
+ return result;
+}
/**
* Load a dword from a constant buffer.
0, 0, 0, true, true);
}
-static LLVMValueRef load_sample_position(struct si_shader_context *ctx, LLVMValueRef sample_id)
+static LLVMValueRef load_sample_position(struct ac_shader_abi *abi, LLVMValueRef sample_id)
{
- struct lp_build_context *uint_bld = &ctx->bld_base.uint_bld;
+ struct si_shader_context *ctx = si_shader_context_from_abi(abi);
LLVMValueRef desc = LLVMGetParam(ctx->main_fn, ctx->param_rw_buffers);
LLVMValueRef buf_index = LLVMConstInt(ctx->i32, SI_PS_CONST_SAMPLE_POSITIONS, 0);
LLVMValueRef resource = ac_build_load_to_sgpr(&ctx->ac, desc, buf_index);
/* offset = sample_id * 8 (8 = 2 floats containing samplepos.xy) */
- LLVMValueRef offset0 = lp_build_mul_imm(uint_bld, sample_id, 8);
+ LLVMValueRef offset0 = LLVMBuildMul(ctx->ac.builder, sample_id, LLVMConstInt(ctx->i32, 8, 0), "");
LLVMValueRef offset1 = LLVMBuildAdd(ctx->ac.builder, offset0, LLVMConstInt(ctx->i32, 4, 0), "");
LLVMValueRef pos[4] = {
LLVMConstReal(ctx->f32, 0)
};
- return lp_build_gather_values(&ctx->gallivm, pos, 4);
+ return ac_build_gather_values(&ctx->ac, pos, 4);
+}
+
+static LLVMValueRef load_sample_mask_in(struct ac_shader_abi *abi)
+{
+ struct si_shader_context *ctx = si_shader_context_from_abi(abi);
+ return ac_to_integer(&ctx->ac, abi->sample_coverage);
+}
+
+static LLVMValueRef si_load_tess_coord(struct ac_shader_abi *abi)
+{
+ struct si_shader_context *ctx = si_shader_context_from_abi(abi);
+ LLVMValueRef coord[4] = {
+ LLVMGetParam(ctx->main_fn, ctx->param_tes_u),
+ LLVMGetParam(ctx->main_fn, ctx->param_tes_v),
+ ctx->ac.f32_0,
+ ctx->ac.f32_0
+ };
+
+ /* For triangles, the vector should be (u, v, 1-u-v). */
+ if (ctx->shader->selector->info.properties[TGSI_PROPERTY_TES_PRIM_MODE] ==
+ PIPE_PRIM_TRIANGLES) {
+ coord[2] = LLVMBuildFSub(ctx->ac.builder, ctx->ac.f32_1,
+ LLVMBuildFAdd(ctx->ac.builder,
+ coord[0], coord[1], ""), "");
+ }
+ return ac_build_gather_values(&ctx->ac, coord, 4);
+}
+
+static LLVMValueRef load_tess_level(struct si_shader_context *ctx,
+ unsigned semantic_name)
+{
+ LLVMValueRef base, addr;
+
+ int param = si_shader_io_get_unique_index_patch(semantic_name, 0);
+
+ base = LLVMGetParam(ctx->main_fn, ctx->param_tcs_offchip_offset);
+ addr = get_tcs_tes_buffer_address(ctx, get_rel_patch_id(ctx), NULL,
+ LLVMConstInt(ctx->i32, param, 0));
+
+ return buffer_load(&ctx->bld_base, ctx->f32,
+ ~0, ctx->tess_offchip_ring, base, addr, true);
+
+}
+
+static LLVMValueRef si_load_tess_level(struct ac_shader_abi *abi,
+ unsigned varying_id)
+{
+ struct si_shader_context *ctx = si_shader_context_from_abi(abi);
+ unsigned semantic_name;
+
+ switch (varying_id) {
+ case VARYING_SLOT_TESS_LEVEL_INNER:
+ semantic_name = TGSI_SEMANTIC_TESSINNER;
+ break;
+ case VARYING_SLOT_TESS_LEVEL_OUTER:
+ semantic_name = TGSI_SEMANTIC_TESSOUTER;
+ break;
+ default:
+ unreachable("unknown tess level");
+ }
+
+ return load_tess_level(ctx, semantic_name);
+
+}
+
+static LLVMValueRef si_load_patch_vertices_in(struct ac_shader_abi *abi)
+{
+ struct si_shader_context *ctx = si_shader_context_from_abi(abi);
+ if (ctx->type == PIPE_SHADER_TESS_CTRL)
+ return si_unpack_param(ctx, ctx->param_tcs_out_lds_layout, 13, 6);
+ else if (ctx->type == PIPE_SHADER_TESS_EVAL)
+ return get_num_tcs_out_vertices(ctx);
+ else
+ unreachable("invalid shader stage for TGSI_SEMANTIC_VERTICESIN");
}
void si_load_system_value(struct si_shader_context *ctx,
unsigned index,
const struct tgsi_full_declaration *decl)
{
- struct lp_build_context *bld = &ctx->bld_base.base;
LLVMValueRef value = 0;
assert(index < RADEON_LLVM_MAX_SYSTEM_VALUES);
break;
case TGSI_SEMANTIC_BASEVERTEX:
- {
- /* For non-indexed draws, the base vertex set by the driver
- * (for direct draws) or the CP (for indirect draws) is the
- * first vertex ID, but GLSL expects 0 to be returned.
- */
- LLVMValueRef vs_state = LLVMGetParam(ctx->main_fn, ctx->param_vs_state_bits);
- LLVMValueRef indexed;
-
- indexed = LLVMBuildLShr(ctx->ac.builder, vs_state, ctx->i32_1, "");
- indexed = LLVMBuildTrunc(ctx->ac.builder, indexed, ctx->i1, "");
-
- value = LLVMBuildSelect(ctx->ac.builder, indexed,
- ctx->abi.base_vertex, ctx->i32_0, "");
+ value = get_base_vertex(&ctx->abi);
break;
- }
case TGSI_SEMANTIC_BASEINSTANCE:
value = ctx->abi.start_instance;
case TGSI_SEMANTIC_INVOCATIONID:
if (ctx->type == PIPE_SHADER_TESS_CTRL)
- value = unpack_param(ctx, ctx->param_tcs_rel_ids, 8, 5);
+ value = unpack_llvm_param(ctx, ctx->abi.tcs_rel_ids, 8, 5);
else if (ctx->type == PIPE_SHADER_GEOMETRY)
- value = LLVMGetParam(ctx->main_fn,
- ctx->param_gs_instance_id);
+ value = ctx->abi.gs_invocation_id;
else
assert(!"INVOCATIONID not implemented");
break;
LLVMGetParam(ctx->main_fn, SI_PARAM_POS_X_FLOAT),
LLVMGetParam(ctx->main_fn, SI_PARAM_POS_Y_FLOAT),
LLVMGetParam(ctx->main_fn, SI_PARAM_POS_Z_FLOAT),
- lp_build_emit_llvm_unary(&ctx->bld_base, TGSI_OPCODE_RCP,
- LLVMGetParam(ctx->main_fn,
- SI_PARAM_POS_W_FLOAT)),
+ ac_build_fdiv(&ctx->ac, ctx->ac.f32_1,
+ LLVMGetParam(ctx->main_fn, SI_PARAM_POS_W_FLOAT)),
};
- value = lp_build_gather_values(&ctx->gallivm, pos, 4);
+ value = ac_build_gather_values(&ctx->ac, pos, 4);
break;
}
break;
case TGSI_SEMANTIC_SAMPLEID:
- value = get_sample_id(ctx);
+ value = si_get_sample_id(ctx);
break;
case TGSI_SEMANTIC_SAMPLEPOS: {
LLVMConstReal(ctx->f32, 0),
LLVMConstReal(ctx->f32, 0)
};
- pos[0] = lp_build_emit_llvm_unary(&ctx->bld_base,
- TGSI_OPCODE_FRC, pos[0]);
- pos[1] = lp_build_emit_llvm_unary(&ctx->bld_base,
- TGSI_OPCODE_FRC, pos[1]);
- value = lp_build_gather_values(&ctx->gallivm, pos, 4);
+ pos[0] = ac_build_fract(&ctx->ac, pos[0], 32);
+ pos[1] = ac_build_fract(&ctx->ac, pos[1], 32);
+ value = ac_build_gather_values(&ctx->ac, pos, 4);
break;
}
break;
case TGSI_SEMANTIC_TESSCOORD:
- {
- LLVMValueRef coord[4] = {
- LLVMGetParam(ctx->main_fn, ctx->param_tes_u),
- LLVMGetParam(ctx->main_fn, ctx->param_tes_v),
- ctx->ac.f32_0,
- ctx->ac.f32_0
- };
-
- /* For triangles, the vector should be (u, v, 1-u-v). */
- if (ctx->shader->selector->info.properties[TGSI_PROPERTY_TES_PRIM_MODE] ==
- PIPE_PRIM_TRIANGLES)
- coord[2] = lp_build_sub(bld, ctx->ac.f32_1,
- lp_build_add(bld, coord[0], coord[1]));
-
- value = lp_build_gather_values(&ctx->gallivm, coord, 4);
+ value = si_load_tess_coord(&ctx->abi);
break;
- }
case TGSI_SEMANTIC_VERTICESIN:
- if (ctx->type == PIPE_SHADER_TESS_CTRL)
- value = unpack_param(ctx, ctx->param_tcs_out_lds_layout, 26, 6);
- else if (ctx->type == PIPE_SHADER_TESS_EVAL)
- value = get_num_tcs_out_vertices(ctx);
- else
- assert(!"invalid shader stage for TGSI_SEMANTIC_VERTICESIN");
+ value = si_load_patch_vertices_in(&ctx->abi);
break;
case TGSI_SEMANTIC_TESSINNER:
case TGSI_SEMANTIC_TESSOUTER:
- {
- LLVMValueRef buffer, base, addr;
- int param = si_shader_io_get_unique_index_patch(decl->Semantic.Name, 0);
-
- buffer = desc_from_addr_base64k(ctx, ctx->param_tcs_offchip_addr_base64k);
-
- base = LLVMGetParam(ctx->main_fn, ctx->param_tcs_offchip_offset);
- addr = get_tcs_tes_buffer_address(ctx, get_rel_patch_id(ctx), NULL,
- LLVMConstInt(ctx->i32, param, 0));
-
- value = buffer_load(&ctx->bld_base, TGSI_TYPE_FLOAT,
- ~0, buffer, base, addr, true);
-
+ value = load_tess_level(ctx, decl->Semantic.Name);
break;
- }
case TGSI_SEMANTIC_DEFAULT_TESSOUTER_SI:
case TGSI_SEMANTIC_DEFAULT_TESSINNER_SI:
for (i = 0; i < 4; i++)
val[i] = buffer_load_const(ctx, buf,
LLVMConstInt(ctx->i32, (offset + i) * 4, 0));
- value = lp_build_gather_values(&ctx->gallivm, val, 4);
+ value = ac_build_gather_values(&ctx->ac, val, 4);
break;
}
case TGSI_SEMANTIC_PRIMID:
- value = get_primitive_id(ctx, 0);
+ value = si_get_primitive_id(ctx, 0);
break;
case TGSI_SEMANTIC_GRID_SIZE:
- value = LLVMGetParam(ctx->main_fn, ctx->param_grid_size);
+ value = ctx->abi.num_work_groups;
break;
case TGSI_SEMANTIC_BLOCK_SIZE:
- {
- LLVMValueRef values[3];
- unsigned i;
- unsigned *properties = ctx->shader->selector->info.properties;
-
- if (properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH] != 0) {
- unsigned sizes[3] = {
- properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH],
- properties[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT],
- properties[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH]
- };
-
- for (i = 0; i < 3; ++i)
- values[i] = LLVMConstInt(ctx->i32, sizes[i], 0);
-
- value = lp_build_gather_values(&ctx->gallivm, values, 3);
- } else {
- value = LLVMGetParam(ctx->main_fn, ctx->param_block_size);
- }
+ value = get_block_size(&ctx->abi);
break;
- }
case TGSI_SEMANTIC_BLOCK_ID:
{
for (int i = 0; i < 3; i++) {
values[i] = ctx->i32_0;
- if (ctx->param_block_id[i] >= 0) {
- values[i] = LLVMGetParam(ctx->main_fn,
- ctx->param_block_id[i]);
+ if (ctx->abi.workgroup_ids[i]) {
+ values[i] = ctx->abi.workgroup_ids[i];
}
}
- value = lp_build_gather_values(&ctx->gallivm, values, 3);
+ value = ac_build_gather_values(&ctx->ac, values, 3);
break;
}
case TGSI_SEMANTIC_THREAD_ID:
- value = LLVMGetParam(ctx->main_fn, ctx->param_thread_id);
+ value = ctx->abi.local_invocation_ids;
break;
case TGSI_SEMANTIC_HELPER_INVOCATION:
- value = lp_build_intrinsic(ctx->ac.builder,
- "llvm.amdgcn.ps.live",
- ctx->i1, NULL, 0,
- LP_FUNC_ATTR_READNONE);
- value = LLVMBuildNot(ctx->ac.builder, value, "");
- value = LLVMBuildSExt(ctx->ac.builder, value, ctx->i32, "");
+ value = ac_build_load_helper_invocation(&ctx->ac);
break;
case TGSI_SEMANTIC_SUBGROUP_SIZE:
break;
}
+ case TGSI_SEMANTIC_CS_USER_DATA:
+ value = LLVMGetParam(ctx->main_fn, ctx->param_cs_user_data);
+ break;
+
default:
assert(!"unknown system value");
return;
ctx->system_values[index] = value;
}
-void si_declare_compute_memory(struct si_shader_context *ctx,
- const struct tgsi_full_declaration *decl)
+void si_declare_compute_memory(struct si_shader_context *ctx)
{
struct si_shader_selector *sel = ctx->shader->selector;
+ unsigned lds_size = sel->info.properties[TGSI_PROPERTY_CS_LOCAL_SIZE];
- LLVMTypeRef i8p = LLVMPointerType(ctx->i8, LOCAL_ADDR_SPACE);
+ LLVMTypeRef i8p = LLVMPointerType(ctx->i8, AC_ADDR_SPACE_LDS);
LLVMValueRef var;
- assert(decl->Declaration.MemType == TGSI_MEMORY_TYPE_SHARED);
- assert(decl->Range.First == decl->Range.Last);
- assert(!ctx->shared_memory);
+ assert(!ctx->ac.lds);
var = LLVMAddGlobalInAddressSpace(ctx->ac.module,
- LLVMArrayType(ctx->i8, sel->local_size),
+ LLVMArrayType(ctx->i8, lds_size),
"compute_lds",
- LOCAL_ADDR_SPACE);
- LLVMSetAlignment(var, 4);
+ AC_ADDR_SPACE_LDS);
+ LLVMSetAlignment(var, 64 * 1024);
+
+ ctx->ac.lds = LLVMBuildBitCast(ctx->ac.builder, var, i8p, "");
+}
+
+void si_tgsi_declare_compute_memory(struct si_shader_context *ctx,
+ const struct tgsi_full_declaration *decl)
+{
+ assert(decl->Declaration.MemType == TGSI_MEMORY_TYPE_SHARED);
+ assert(decl->Range.First == decl->Range.Last);
+
+ si_declare_compute_memory(ctx);
+}
+
+static LLVMValueRef load_const_buffer_desc_fast_path(struct si_shader_context *ctx)
+{
+ LLVMValueRef ptr =
+ LLVMGetParam(ctx->main_fn, ctx->param_const_and_shader_buffers);
+ struct si_shader_selector *sel = ctx->shader->selector;
- ctx->shared_memory = LLVMBuildBitCast(ctx->ac.builder, var, i8p, "");
+ /* Do the bounds checking with a descriptor, because
+ * doing computation and manual bounds checking of 64-bit
+ * addresses generates horrible VALU code with very high
+ * VGPR usage and very low SIMD occupancy.
+ */
+ ptr = LLVMBuildPtrToInt(ctx->ac.builder, ptr, ctx->ac.intptr, "");
+
+ LLVMValueRef desc0, desc1;
+ desc0 = ptr;
+ desc1 = LLVMConstInt(ctx->i32,
+ S_008F04_BASE_ADDRESS_HI(ctx->screen->info.address32_hi), 0);
+
+ LLVMValueRef desc_elems[] = {
+ desc0,
+ desc1,
+ LLVMConstInt(ctx->i32, (sel->info.const_file_max[0] + 1) * 16, 0),
+ LLVMConstInt(ctx->i32,
+ S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X) |
+ S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y) |
+ S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z) |
+ S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W) |
+ S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) |
+ S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32), 0)
+ };
+
+ return ac_build_gather_values(&ctx->ac, desc_elems, 4);
}
static LLVMValueRef load_const_buffer_desc(struct si_shader_context *ctx, int i)
static LLVMValueRef load_ubo(struct ac_shader_abi *abi, LLVMValueRef index)
{
struct si_shader_context *ctx = si_shader_context_from_abi(abi);
+ struct si_shader_selector *sel = ctx->shader->selector;
+
LLVMValueRef ptr = LLVMGetParam(ctx->main_fn, ctx->param_const_and_shader_buffers);
+ if (sel->info.const_buffers_declared == 1 &&
+ sel->info.shader_buffers_declared == 0) {
+ return load_const_buffer_desc_fast_path(ctx);
+ }
+
index = si_llvm_bound_index(ctx, index, ctx->num_const_buffers);
index = LLVMBuildAdd(ctx->ac.builder, index,
LLVMConstInt(ctx->i32, SI_NUM_SHADER_BUFFERS, 0), "");
struct lp_build_tgsi_context *bld_base,
const struct tgsi_full_src_register *reg,
enum tgsi_opcode_type type,
- unsigned swizzle)
+ unsigned swizzle_in)
{
struct si_shader_context *ctx = si_shader_context(bld_base);
struct si_shader_selector *sel = ctx->shader->selector;
const struct tgsi_ind_register *ireg = ®->Indirect;
unsigned buf, idx;
+ unsigned swizzle = swizzle_in & 0xffff;
LLVMValueRef addr, bufp;
- if (swizzle == LP_CHAN_ALL) {
+ if (swizzle_in == LP_CHAN_ALL) {
unsigned chan;
LLVMValueRef values[4];
for (chan = 0; chan < TGSI_NUM_CHANNELS; ++chan)
values[chan] = fetch_constant(bld_base, reg, type, chan);
- return lp_build_gather_values(&ctx->gallivm, values, 4);
+ return ac_build_gather_values(&ctx->ac, values, 4);
}
/* Split 64-bit loads. */
LLVMValueRef lo, hi;
lo = fetch_constant(bld_base, reg, TGSI_TYPE_UNSIGNED, swizzle);
- hi = fetch_constant(bld_base, reg, TGSI_TYPE_UNSIGNED, swizzle + 1);
- return si_llvm_emit_fetch_64bit(bld_base, type, lo, hi);
+ hi = fetch_constant(bld_base, reg, TGSI_TYPE_UNSIGNED, (swizzle_in >> 16));
+ return si_llvm_emit_fetch_64bit(bld_base, tgsi2llvmtype(bld_base, type),
+ lo, hi);
}
idx = reg->Register.Index * 4 + swizzle;
/* Fast path when user data SGPRs point to constant buffer 0 directly. */
if (sel->info.const_buffers_declared == 1 &&
sel->info.shader_buffers_declared == 0) {
- LLVMValueRef ptr =
- LLVMGetParam(ctx->main_fn, ctx->param_const_and_shader_buffers);
-
- /* This enables use of s_load_dword and flat_load_dword for const buffer 0
- * loads, and up to x4 load opcode merging. However, it leads to horrible
- * code reducing SIMD wave occupancy from 8 to 2 in many cases.
- *
- * Using s_buffer_load_dword (x1) seems to be the best option right now.
- *
- * LLVM 5.0 on SI doesn't insert a required s_nop between SALU setting
- * a descriptor and s_buffer_load_dword using it, so we can't expand
- * the pointer into a full descriptor like below. We have to use
- * s_load_dword instead. The only case when LLVM 5.0 would select
- * s_buffer_load_dword (that we have to prevent) is when we use use
- * a literal offset where we don't need bounds checking.
- */
- if (ctx->screen->b.chip_class == SI &&
- HAVE_LLVM < 0x0600 &&
- !reg->Register.Indirect) {
- addr = LLVMBuildLShr(ctx->ac.builder, addr, LLVMConstInt(ctx->i32, 2, 0), "");
- LLVMValueRef result = ac_build_load_invariant(&ctx->ac, ptr, addr);
- return bitcast(bld_base, type, result);
- }
-
- /* Do the bounds checking with a descriptor, because
- * doing computation and manual bounds checking of 64-bit
- * addresses generates horrible VALU code with very high
- * VGPR usage and very low SIMD occupancy.
- */
- ptr = LLVMBuildPtrToInt(ctx->ac.builder, ptr, ctx->i64, "");
- ptr = LLVMBuildBitCast(ctx->ac.builder, ptr, ctx->v2i32, "");
-
- LLVMValueRef desc_elems[] = {
- LLVMBuildExtractElement(ctx->ac.builder, ptr, ctx->i32_0, ""),
- LLVMBuildExtractElement(ctx->ac.builder, ptr, ctx->i32_1, ""),
- LLVMConstInt(ctx->i32, (sel->info.const_file_max[0] + 1) * 16, 0),
- LLVMConstInt(ctx->i32,
- S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X) |
- S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y) |
- S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z) |
- S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W) |
- S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) |
- S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32), 0)
- };
- LLVMValueRef desc = ac_build_gather_values(&ctx->ac, desc_elems, 4);
+ LLVMValueRef desc = load_const_buffer_desc_fast_path(ctx);
LLVMValueRef result = buffer_load_const(ctx, desc, addr);
return bitcast(bld_base, type, result);
}
return bitcast(bld_base, type, buffer_load_const(ctx, bufp, addr));
}
-/* Upper 16 bits must be zero. */
-static LLVMValueRef si_llvm_pack_two_int16(struct si_shader_context *ctx,
- LLVMValueRef val[2])
-{
- return LLVMBuildOr(ctx->ac.builder, val[0],
- LLVMBuildShl(ctx->ac.builder, val[1],
- LLVMConstInt(ctx->i32, 16, 0),
- ""), "");
-}
-
-/* Upper 16 bits are ignored and will be dropped. */
-static LLVMValueRef si_llvm_pack_two_int32_as_int16(struct si_shader_context *ctx,
- LLVMValueRef val[2])
-{
- LLVMValueRef v[2] = {
- LLVMBuildAnd(ctx->ac.builder, val[0],
- LLVMConstInt(ctx->i32, 0xffff, 0), ""),
- val[1],
- };
- return si_llvm_pack_two_int16(ctx, v);
-}
-
/* Initialize arguments for the shader export intrinsic */
-static void si_llvm_init_export_args(struct lp_build_tgsi_context *bld_base,
+static void si_llvm_init_export_args(struct si_shader_context *ctx,
LLVMValueRef *values,
unsigned target,
struct ac_export_args *args)
{
- struct si_shader_context *ctx = si_shader_context(bld_base);
- struct lp_build_context *base = &bld_base->base;
- LLVMBuilderRef builder = ctx->ac.builder;
- LLVMValueRef val[4];
+ LLVMValueRef f32undef = LLVMGetUndef(ctx->ac.f32);
unsigned spi_shader_col_format = V_028714_SPI_SHADER_32_ABGR;
unsigned chan;
bool is_int8, is_int10;
}
args->compr = false;
- args->out[0] = base->undef;
- args->out[1] = base->undef;
- args->out[2] = base->undef;
- args->out[3] = base->undef;
+ args->out[0] = f32undef;
+ args->out[1] = f32undef;
+ args->out[2] = f32undef;
+ args->out[3] = f32undef;
+
+ LLVMValueRef (*packf)(struct ac_llvm_context *ctx, LLVMValueRef args[2]) = NULL;
+ LLVMValueRef (*packi)(struct ac_llvm_context *ctx, LLVMValueRef args[2],
+ unsigned bits, bool hi) = NULL;
switch (spi_shader_col_format) {
case V_028714_SPI_SHADER_ZERO:
break;
case V_028714_SPI_SHADER_FP16_ABGR:
- args->compr = 1; /* COMPR flag */
-
- for (chan = 0; chan < 2; chan++) {
- LLVMValueRef pack_args[2] = {
- values[2 * chan],
- values[2 * chan + 1]
- };
- LLVMValueRef packed;
-
- packed = ac_build_cvt_pkrtz_f16(&ctx->ac, pack_args);
- args->out[chan] = ac_to_float(&ctx->ac, packed);
- }
+ packf = ac_build_cvt_pkrtz_f16;
break;
case V_028714_SPI_SHADER_UNORM16_ABGR:
- for (chan = 0; chan < 4; chan++) {
- val[chan] = ac_build_clamp(&ctx->ac, values[chan]);
- val[chan] = LLVMBuildFMul(builder, val[chan],
- LLVMConstReal(ctx->f32, 65535), "");
- val[chan] = LLVMBuildFAdd(builder, val[chan],
- LLVMConstReal(ctx->f32, 0.5), "");
- val[chan] = LLVMBuildFPToUI(builder, val[chan],
- ctx->i32, "");
- }
-
- args->compr = 1; /* COMPR flag */
- args->out[0] = ac_to_float(&ctx->ac, si_llvm_pack_two_int16(ctx, val));
- args->out[1] = ac_to_float(&ctx->ac, si_llvm_pack_two_int16(ctx, val+2));
+ packf = ac_build_cvt_pknorm_u16;
break;
case V_028714_SPI_SHADER_SNORM16_ABGR:
- for (chan = 0; chan < 4; chan++) {
- /* Clamp between [-1, 1]. */
- val[chan] = lp_build_emit_llvm_binary(bld_base, TGSI_OPCODE_MIN,
- values[chan],
- LLVMConstReal(ctx->f32, 1));
- val[chan] = lp_build_emit_llvm_binary(bld_base, TGSI_OPCODE_MAX,
- val[chan],
- LLVMConstReal(ctx->f32, -1));
- /* Convert to a signed integer in [-32767, 32767]. */
- val[chan] = LLVMBuildFMul(builder, val[chan],
- LLVMConstReal(ctx->f32, 32767), "");
- /* If positive, add 0.5, else add -0.5. */
- val[chan] = LLVMBuildFAdd(builder, val[chan],
- LLVMBuildSelect(builder,
- LLVMBuildFCmp(builder, LLVMRealOGE,
- val[chan], ctx->ac.f32_0, ""),
- LLVMConstReal(ctx->f32, 0.5),
- LLVMConstReal(ctx->f32, -0.5), ""), "");
- val[chan] = LLVMBuildFPToSI(builder, val[chan], ctx->i32, "");
- }
-
- args->compr = 1; /* COMPR flag */
- args->out[0] = ac_to_float(&ctx->ac, si_llvm_pack_two_int32_as_int16(ctx, val));
- args->out[1] = ac_to_float(&ctx->ac, si_llvm_pack_two_int32_as_int16(ctx, val+2));
+ packf = ac_build_cvt_pknorm_i16;
break;
- case V_028714_SPI_SHADER_UINT16_ABGR: {
- LLVMValueRef max_rgb = LLVMConstInt(ctx->i32,
- is_int8 ? 255 : is_int10 ? 1023 : 65535, 0);
- LLVMValueRef max_alpha =
- !is_int10 ? max_rgb : LLVMConstInt(ctx->i32, 3, 0);
+ case V_028714_SPI_SHADER_UINT16_ABGR:
+ packi = ac_build_cvt_pk_u16;
+ break;
- /* Clamp. */
- for (chan = 0; chan < 4; chan++) {
- val[chan] = ac_to_integer(&ctx->ac, values[chan]);
- val[chan] = lp_build_emit_llvm_binary(bld_base, TGSI_OPCODE_UMIN,
- val[chan],
- chan == 3 ? max_alpha : max_rgb);
- }
+ case V_028714_SPI_SHADER_SINT16_ABGR:
+ packi = ac_build_cvt_pk_i16;
+ break;
- args->compr = 1; /* COMPR flag */
- args->out[0] = ac_to_float(&ctx->ac, si_llvm_pack_two_int16(ctx, val));
- args->out[1] = ac_to_float(&ctx->ac, si_llvm_pack_two_int16(ctx, val+2));
+ case V_028714_SPI_SHADER_32_ABGR:
+ memcpy(&args->out[0], values, sizeof(values[0]) * 4);
break;
}
- case V_028714_SPI_SHADER_SINT16_ABGR: {
- LLVMValueRef max_rgb = LLVMConstInt(ctx->i32,
- is_int8 ? 127 : is_int10 ? 511 : 32767, 0);
- LLVMValueRef min_rgb = LLVMConstInt(ctx->i32,
- is_int8 ? -128 : is_int10 ? -512 : -32768, 0);
- LLVMValueRef max_alpha =
- !is_int10 ? max_rgb : ctx->i32_1;
- LLVMValueRef min_alpha =
- !is_int10 ? min_rgb : LLVMConstInt(ctx->i32, -2, 0);
+ /* Pack f16 or norm_i16/u16. */
+ if (packf) {
+ for (chan = 0; chan < 2; chan++) {
+ LLVMValueRef pack_args[2] = {
+ values[2 * chan],
+ values[2 * chan + 1]
+ };
+ LLVMValueRef packed;
- /* Clamp. */
- for (chan = 0; chan < 4; chan++) {
- val[chan] = ac_to_integer(&ctx->ac, values[chan]);
- val[chan] = lp_build_emit_llvm_binary(bld_base,
- TGSI_OPCODE_IMIN,
- val[chan], chan == 3 ? max_alpha : max_rgb);
- val[chan] = lp_build_emit_llvm_binary(bld_base,
- TGSI_OPCODE_IMAX,
- val[chan], chan == 3 ? min_alpha : min_rgb);
+ packed = packf(&ctx->ac, pack_args);
+ args->out[chan] = ac_to_float(&ctx->ac, packed);
}
-
args->compr = 1; /* COMPR flag */
- args->out[0] = ac_to_float(&ctx->ac, si_llvm_pack_two_int32_as_int16(ctx, val));
- args->out[1] = ac_to_float(&ctx->ac, si_llvm_pack_two_int32_as_int16(ctx, val+2));
- break;
}
+ /* Pack i16/u16. */
+ if (packi) {
+ for (chan = 0; chan < 2; chan++) {
+ LLVMValueRef pack_args[2] = {
+ ac_to_integer(&ctx->ac, values[2 * chan]),
+ ac_to_integer(&ctx->ac, values[2 * chan + 1])
+ };
+ LLVMValueRef packed;
- case V_028714_SPI_SHADER_32_ABGR:
- memcpy(&args->out[0], values, sizeof(values[0]) * 4);
- break;
+ packed = packi(&ctx->ac, pack_args,
+ is_int8 ? 8 : is_int10 ? 10 : 16,
+ chan == 1);
+ args->out[chan] = ac_to_float(&ctx->ac, packed);
+ }
+ args->compr = 1; /* COMPR flag */
}
}
LLVMBuildFCmp(ctx->ac.builder, cond, alpha, alpha_ref, "");
ac_build_kill_if_false(&ctx->ac, alpha_pass);
} else {
- ac_build_kill_if_false(&ctx->ac, LLVMConstInt(ctx->i1, 0, 0));
+ ac_build_kill_if_false(&ctx->ac, ctx->i1false);
}
}
samplemask_param);
coverage = ac_to_integer(&ctx->ac, coverage);
- coverage = lp_build_intrinsic(ctx->ac.builder, "llvm.ctpop.i32",
+ coverage = ac_build_intrinsic(&ctx->ac, "llvm.ctpop.i32",
ctx->i32,
- &coverage, 1, LP_FUNC_ATTR_READNONE);
+ &coverage, 1, AC_FUNC_ATTR_READNONE);
coverage = LLVMBuildUIToFP(ctx->ac.builder, coverage,
ctx->f32, "");
return LLVMBuildFMul(ctx->ac.builder, alpha, coverage, "");
}
-static void si_llvm_emit_clipvertex(struct lp_build_tgsi_context *bld_base,
+static void si_llvm_emit_clipvertex(struct si_shader_context *ctx,
struct ac_export_args *pos, LLVMValueRef *out_elts)
{
- struct si_shader_context *ctx = si_shader_context(bld_base);
- struct lp_build_context *base = &bld_base->base;
unsigned reg_index;
unsigned chan;
unsigned const_chan;
const_chan) * 4, 0);
base_elt = buffer_load_const(ctx, const_resource,
addr);
- args->out[chan] =
- lp_build_add(base, args->out[chan],
- lp_build_mul(base, base_elt,
- out_elts[const_chan]));
+ args->out[chan] = ac_build_fmad(&ctx->ac, base_elt,
+ out_elts[const_chan], args->out[chan]);
}
}
}
}
-static void emit_streamout_output(struct si_shader_context *ctx,
- LLVMValueRef const *so_buffers,
- LLVMValueRef const *so_write_offsets,
- struct pipe_stream_output *stream_out,
- struct si_shader_output_values *shader_out)
+void si_emit_streamout_output(struct si_shader_context *ctx,
+ LLVMValueRef const *so_buffers,
+ LLVMValueRef const *so_write_offsets,
+ struct pipe_stream_output *stream_out,
+ struct si_shader_output_values *shader_out)
{
unsigned buf_idx = stream_out->output_buffer;
unsigned start = stream_out->start_component;
vdata = out[0];
break;
case 2: /* as v2i32 */
- case 3: /* as v4i32 (aligned to 4) */
- case 4: /* as v4i32 */
- vdata = LLVMGetUndef(LLVMVectorType(ctx->i32, util_next_power_of_two(num_comps)));
- for (int j = 0; j < num_comps; j++) {
- vdata = LLVMBuildInsertElement(ctx->ac.builder, vdata, out[j],
- LLVMConstInt(ctx->i32, j, 0), "");
+ case 3: /* as v3i32 */
+ if (ac_has_vec3_support(ctx->screen->info.chip_class, false)) {
+ vdata = ac_build_gather_values(&ctx->ac, out, num_comps);
+ break;
}
+ /* as v4i32 (aligned to 4) */
+ out[3] = LLVMGetUndef(ctx->i32);
+ /* fall through */
+ case 4: /* as v4i32 */
+ vdata = ac_build_gather_values(&ctx->ac, out, util_next_power_of_two(num_comps));
break;
}
vdata, num_comps,
so_write_offsets[buf_idx],
ctx->i32_0,
- stream_out->dst_offset * 4, 1, 1, true, false);
+ stream_out->dst_offset * 4, 1, 1, false);
}
/**
/* Get bits [22:16], i.e. (so_param >> 16) & 127; */
LLVMValueRef so_vtx_count =
- unpack_param(ctx, ctx->param_streamout_config, 16, 7);
+ si_unpack_param(ctx, ctx->param_streamout_config, 16, 7);
LLVMValueRef tid = ac_get_thread_id(&ctx->ac);
ctx->param_streamout_offset[i]);
so_offset = LLVMBuildMul(builder, so_offset, LLVMConstInt(ctx->i32, 4, 0), "");
- so_write_offset[i] = LLVMBuildMul(builder, so_write_index,
- LLVMConstInt(ctx->i32, so->stride[i]*4, 0), "");
- so_write_offset[i] = LLVMBuildAdd(builder, so_write_offset[i], so_offset, "");
+ so_write_offset[i] = ac_build_imad(&ctx->ac, so_write_index,
+ LLVMConstInt(ctx->i32, so->stride[i]*4, 0),
+ so_offset);
}
/* Write streamout data. */
if (stream != so->output[i].stream)
continue;
- emit_streamout_output(ctx, so_buffers, so_write_offset,
- &so->output[i], &outputs[reg]);
+ si_emit_streamout_output(ctx, so_buffers, so_write_offset,
+ &so->output[i], &outputs[reg]);
}
}
lp_build_endif(&if_ctx);
{
struct ac_export_args args;
- si_llvm_init_export_args(&ctx->bld_base, values,
+ si_llvm_init_export_args(ctx, values,
V_008DFC_SQ_EXP_PARAM + index, &args);
ac_build_export(&ctx->ac, &args);
}
if ((semantic_name != TGSI_SEMANTIC_GENERIC ||
semantic_index < SI_MAX_IO_GENERIC) &&
shader->key.opt.kill_outputs &
- (1ull << si_shader_io_get_unique_index(semantic_name, semantic_index)))
+ (1ull << si_shader_io_get_unique_index(semantic_name,
+ semantic_index, true)))
continue;
si_export_param(ctx, param_count, outputs[i].values);
- assert(i < ARRAY_SIZE(shader->info.vs_output_param_offset));
- shader->info.vs_output_param_offset[i] = param_count++;
+ assert(i < ARRAY_SIZE(shader->info.vs_output_param_offset));
+ shader->info.vs_output_param_offset[i] = param_count++;
+ }
+
+ shader->info.nr_param_exports = param_count;
+}
+
+/**
+ * Vertex color clamping.
+ *
+ * This uses a state constant loaded in a user data SGPR and
+ * an IF statement is added that clamps all colors if the constant
+ * is true.
+ */
+static void si_vertex_color_clamping(struct si_shader_context *ctx,
+ struct si_shader_output_values *outputs,
+ unsigned noutput)
+{
+ LLVMValueRef addr[SI_MAX_VS_OUTPUTS][4];
+ bool has_colors = false;
+
+ /* Store original colors to alloca variables. */
+ for (unsigned i = 0; i < noutput; i++) {
+ if (outputs[i].semantic_name != TGSI_SEMANTIC_COLOR &&
+ outputs[i].semantic_name != TGSI_SEMANTIC_BCOLOR)
+ continue;
+
+ for (unsigned j = 0; j < 4; j++) {
+ addr[i][j] = ac_build_alloca_undef(&ctx->ac, ctx->f32, "");
+ LLVMBuildStore(ctx->ac.builder, outputs[i].values[j], addr[i][j]);
+ }
+ has_colors = true;
+ }
+
+ if (!has_colors)
+ return;
+
+ /* The state is in the first bit of the user SGPR. */
+ LLVMValueRef cond = LLVMGetParam(ctx->main_fn, ctx->param_vs_state_bits);
+ cond = LLVMBuildTrunc(ctx->ac.builder, cond, ctx->i1, "");
+
+ struct lp_build_if_state if_ctx;
+ lp_build_if(&if_ctx, &ctx->gallivm, cond);
+
+ /* Store clamped colors to alloca variables within the conditional block. */
+ for (unsigned i = 0; i < noutput; i++) {
+ if (outputs[i].semantic_name != TGSI_SEMANTIC_COLOR &&
+ outputs[i].semantic_name != TGSI_SEMANTIC_BCOLOR)
+ continue;
+
+ for (unsigned j = 0; j < 4; j++) {
+ LLVMBuildStore(ctx->ac.builder,
+ ac_build_clamp(&ctx->ac, outputs[i].values[j]),
+ addr[i][j]);
+ }
}
+ lp_build_endif(&if_ctx);
- shader->info.nr_param_exports = param_count;
+ /* Load clamped colors */
+ for (unsigned i = 0; i < noutput; i++) {
+ if (outputs[i].semantic_name != TGSI_SEMANTIC_COLOR &&
+ outputs[i].semantic_name != TGSI_SEMANTIC_BCOLOR)
+ continue;
+
+ for (unsigned j = 0; j < 4; j++) {
+ outputs[i].values[j] =
+ LLVMBuildLoad(ctx->ac.builder, addr[i][j], "");
+ }
+ }
}
-/* Generate export instructions for hardware VS shader stage */
-static void si_llvm_export_vs(struct lp_build_tgsi_context *bld_base,
- struct si_shader_output_values *outputs,
- unsigned noutput)
+/* Generate export instructions for hardware VS shader stage or NGG GS stage
+ * (position and parameter data only).
+ */
+void si_llvm_export_vs(struct si_shader_context *ctx,
+ struct si_shader_output_values *outputs,
+ unsigned noutput)
{
- struct si_shader_context *ctx = si_shader_context(bld_base);
struct si_shader *shader = ctx->shader;
struct ac_export_args pos_args[4] = {};
LLVMValueRef psize_value = NULL, edgeflag_value = NULL, layer_value = NULL, viewport_index_value = NULL;
unsigned pos_idx;
int i;
+ si_vertex_color_clamping(ctx, outputs, noutput);
+
/* Build position exports. */
for (i = 0; i < noutput; i++) {
switch (outputs[i].semantic_name) {
case TGSI_SEMANTIC_POSITION:
- si_llvm_init_export_args(bld_base, outputs[i].values,
+ si_llvm_init_export_args(ctx, outputs[i].values,
V_008DFC_SQ_EXP_POS, &pos_args[0]);
break;
case TGSI_SEMANTIC_PSIZE:
case TGSI_SEMANTIC_CLIPDIST:
if (!shader->key.opt.clip_disable) {
unsigned index = 2 + outputs[i].semantic_index;
- si_llvm_init_export_args(bld_base, outputs[i].values,
+ si_llvm_init_export_args(ctx, outputs[i].values,
V_008DFC_SQ_EXP_POS + index,
&pos_args[index]);
}
break;
case TGSI_SEMANTIC_CLIPVERTEX:
if (!shader->key.opt.clip_disable) {
- si_llvm_emit_clipvertex(bld_base, pos_args,
+ si_llvm_emit_clipvertex(ctx, pos_args,
outputs[i].values);
}
break;
pos_args[1].out[1] = ac_to_float(&ctx->ac, edgeflag_value);
}
- if (ctx->screen->b.chip_class >= GFX9) {
+ if (ctx->screen->info.chip_class >= GFX9) {
/* GFX9 has the layer in out.z[10:0] and the viewport
* index in out.z[19:16].
*/
{
struct si_shader_context *ctx = si_shader_context(bld_base);
LLVMValueRef invocation_id, buffer, buffer_offset;
- LLVMValueRef lds_vertex_stride, lds_vertex_offset, lds_base;
+ LLVMValueRef lds_vertex_stride, lds_base;
uint64_t inputs;
- invocation_id = unpack_param(ctx, ctx->param_tcs_rel_ids, 8, 5);
- buffer = desc_from_addr_base64k(ctx, ctx->param_tcs_offchip_addr_base64k);
+ invocation_id = unpack_llvm_param(ctx, ctx->abi.tcs_rel_ids, 8, 5);
+ buffer = get_tess_ring_descriptor(ctx, TESS_OFFCHIP_RING_TCS);
buffer_offset = LLVMGetParam(ctx->main_fn, ctx->param_tcs_offchip_offset);
lds_vertex_stride = get_tcs_in_vertex_dw_stride(ctx);
- lds_vertex_offset = LLVMBuildMul(ctx->ac.builder, invocation_id,
- lds_vertex_stride, "");
lds_base = get_tcs_in_current_patch_offset(ctx);
- lds_base = LLVMBuildAdd(ctx->ac.builder, lds_base, lds_vertex_offset, "");
+ lds_base = ac_build_imad(&ctx->ac, invocation_id, lds_vertex_stride,
+ lds_base);
inputs = ctx->shader->key.mono.u.ff_tcs_inputs_to_copy;
while (inputs) {
invocation_id,
LLVMConstInt(ctx->i32, i, 0));
- LLVMValueRef value = lds_load(bld_base, TGSI_TYPE_SIGNED, ~0,
- lds_ptr);
+ LLVMValueRef value = lshs_lds_load(bld_base, ctx->ac.i32, ~0, lds_ptr);
ac_build_buffer_store_dword(&ctx->ac, buffer, value, 4, buffer_addr,
- buffer_offset, 0, 1, 0, true, false);
+ buffer_offset, 0, 1, 0, false);
}
}
for (i = 0; i < outer_comps; i++) {
outer[i] = out[i] =
- lds_load(bld_base, TGSI_TYPE_SIGNED, i, lds_outer);
+ lshs_lds_load(bld_base, ctx->ac.i32, i, lds_outer);
}
for (i = 0; i < inner_comps; i++) {
inner[i] = out[outer_comps+i] =
- lds_load(bld_base, TGSI_TYPE_SIGNED, i, lds_inner);
+ lshs_lds_load(bld_base, ctx->ac.i32, i, lds_inner);
}
}
}
/* Convert the outputs to vectors for stores. */
- vec0 = lp_build_gather_values(&ctx->gallivm, out, MIN2(stride, 4));
+ vec0 = ac_build_gather_values(&ctx->ac, out, MIN2(stride, 4));
vec1 = NULL;
if (stride > 4)
- vec1 = lp_build_gather_values(&ctx->gallivm, out+4, stride - 4);
+ vec1 = ac_build_gather_values(&ctx->ac, out+4, stride - 4);
/* Get the buffer. */
- buffer = desc_from_addr_base64k(ctx, ctx->param_tcs_factor_addr_base64k);
+ buffer = get_tess_ring_descriptor(ctx, TCS_FACTOR_RING);
/* Get the offset. */
tf_base = LLVMGetParam(ctx->main_fn,
/* Store the dynamic HS control word. */
offset = 0;
- if (ctx->screen->b.chip_class <= VI) {
+ if (ctx->screen->info.chip_class <= GFX8) {
ac_build_buffer_store_dword(&ctx->ac, buffer,
LLVMConstInt(ctx->i32, 0x80000000, 0),
1, ctx->i32_0, tf_base,
- offset, 1, 0, true, false);
+ offset, 1, 0, false);
offset += 4;
}
/* Store the tessellation factors. */
ac_build_buffer_store_dword(&ctx->ac, buffer, vec0,
MIN2(stride, 4), byteoffset, tf_base,
- offset, 1, 0, true, false);
+ offset, 1, 0, false);
offset += 16;
if (vec1)
ac_build_buffer_store_dword(&ctx->ac, buffer, vec1,
stride - 4, byteoffset, tf_base,
- offset, 1, 0, true, false);
+ offset, 1, 0, false);
/* Store the tess factors into the offchip buffer if TES reads them. */
if (shader->key.part.tcs.epilog.tes_reads_tess_factors) {
LLVMValueRef tf_inner_offset;
unsigned param_outer, param_inner;
- buf = desc_from_addr_base64k(ctx, ctx->param_tcs_offchip_addr_base64k);
+ buf = get_tess_ring_descriptor(ctx, TESS_OFFCHIP_RING_TCS);
base = LLVMGetParam(ctx->main_fn, ctx->param_tcs_offchip_offset);
param_outer = si_shader_io_get_unique_index_patch(
tf_outer_offset = get_tcs_tes_buffer_address(ctx, rel_patch_id, NULL,
LLVMConstInt(ctx->i32, param_outer, 0));
- outer_vec = lp_build_gather_values(&ctx->gallivm, outer,
- util_next_power_of_two(outer_comps));
+ unsigned outer_vec_size =
+ ac_has_vec3_support(ctx->screen->info.chip_class, false) ?
+ outer_comps : util_next_power_of_two(outer_comps);
+ outer_vec = ac_build_gather_values(&ctx->ac, outer, outer_vec_size);
ac_build_buffer_store_dword(&ctx->ac, buf, outer_vec,
outer_comps, tf_outer_offset,
- base, 0, 1, 0, true, false);
+ base, 0, 1, 0, false);
if (inner_comps) {
param_inner = si_shader_io_get_unique_index_patch(
TGSI_SEMANTIC_TESSINNER, 0);
LLVMConstInt(ctx->i32, param_inner, 0));
inner_vec = inner_comps == 1 ? inner[0] :
- lp_build_gather_values(&ctx->gallivm, inner, inner_comps);
+ ac_build_gather_values(&ctx->ac, inner, inner_comps);
ac_build_buffer_store_dword(&ctx->ac, buf, inner_vec,
inner_comps, tf_inner_offset,
- base, 0, 1, 0, true, false);
+ base, 0, 1, 0, false);
}
}
}
static LLVMValueRef
-si_insert_input_ptr_as_2xi32(struct si_shader_context *ctx, LLVMValueRef ret,
- unsigned param, unsigned return_index)
+si_insert_input_ptr(struct si_shader_context *ctx, LLVMValueRef ret,
+ unsigned param, unsigned return_index)
{
LLVMBuilderRef builder = ctx->ac.builder;
- LLVMValueRef ptr, lo, hi;
-
- ptr = LLVMGetParam(ctx->main_fn, param);
- ptr = LLVMBuildPtrToInt(builder, ptr, ctx->i64, "");
- ptr = LLVMBuildBitCast(builder, ptr, ctx->v2i32, "");
- lo = LLVMBuildExtractElement(builder, ptr, ctx->i32_0, "");
- hi = LLVMBuildExtractElement(builder, ptr, ctx->i32_1, "");
- ret = LLVMBuildInsertValue(builder, ret, lo, return_index, "");
- return LLVMBuildInsertValue(builder, ret, hi, return_index + 1, "");
+ LLVMValueRef ptr = LLVMGetParam(ctx->main_fn, param);
+ ptr = LLVMBuildPtrToInt(builder, ptr, ctx->i32, "");
+ return LLVMBuildInsertValue(builder, ret, ptr, return_index, "");
}
/* This only writes the tessellation factor levels. */
-static void si_llvm_emit_tcs_epilogue(struct lp_build_tgsi_context *bld_base)
+static void si_llvm_emit_tcs_epilogue(struct ac_shader_abi *abi,
+ unsigned max_outputs,
+ LLVMValueRef *addrs)
{
- struct si_shader_context *ctx = si_shader_context(bld_base);
+ struct si_shader_context *ctx = si_shader_context_from_abi(abi);
+ struct lp_build_tgsi_context *bld_base = &ctx->bld_base;
LLVMBuilderRef builder = ctx->ac.builder;
LLVMValueRef rel_patch_id, invocation_id, tf_lds_offset;
si_copy_tcs_inputs(bld_base);
rel_patch_id = get_rel_patch_id(ctx);
- invocation_id = unpack_param(ctx, ctx->param_tcs_rel_ids, 8, 5);
+ invocation_id = unpack_llvm_param(ctx, ctx->abi.tcs_rel_ids, 8, 5);
tf_lds_offset = get_tcs_out_current_patch_data_offset(ctx);
- if (ctx->screen->b.chip_class >= GFX9) {
+ if (ctx->screen->info.chip_class >= GFX9) {
LLVMBasicBlockRef blocks[2] = {
LLVMGetInsertBlock(builder),
ctx->merged_wrap_if_state.entry_block
LLVMValueRef ret = ctx->return_value;
unsigned vgpr;
- if (ctx->screen->b.chip_class >= GFX9) {
+ if (ctx->screen->info.chip_class >= GFX9) {
ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_offchip_layout,
8 + GFX9_SGPR_TCS_OFFCHIP_LAYOUT);
- ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_offchip_addr_base64k,
- 8 + GFX9_SGPR_TCS_OFFCHIP_ADDR_BASE64K);
- ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_factor_addr_base64k,
- 8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K);
+ ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_out_lds_layout,
+ 8 + GFX9_SGPR_TCS_OUT_LAYOUT);
/* Tess offchip and tess factor offsets are at the beginning. */
ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_offchip_offset, 2);
ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_factor_offset, 4);
- vgpr = 8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K + 1;
+ vgpr = 8 + GFX9_SGPR_TCS_OUT_LAYOUT + 1;
} else {
ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_offchip_layout,
GFX6_SGPR_TCS_OFFCHIP_LAYOUT);
- ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_offchip_addr_base64k,
- GFX6_SGPR_TCS_OFFCHIP_ADDR_BASE64K);
- ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_factor_addr_base64k,
- GFX6_SGPR_TCS_FACTOR_ADDR_BASE64K);
+ ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_out_lds_layout,
+ GFX6_SGPR_TCS_OUT_LAYOUT);
/* Tess offchip and tess factor offsets are after user SGPRs. */
ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_offchip_offset,
GFX6_TCS_NUM_USER_SGPR);
tf_lds_offset = ac_to_float(&ctx->ac, tf_lds_offset);
/* Leave a hole corresponding to the two input VGPRs. This ensures that
- * the invocation_id output does not alias the param_tcs_rel_ids input,
+ * the invocation_id output does not alias the tcs_rel_ids input,
* which saves a V_MOV on gfx9.
*/
vgpr += 2;
{
LLVMValueRef ret = ctx->return_value;
+ ret = si_insert_input_ptr(ctx, ret, 0, 0);
+ ret = si_insert_input_ptr(ctx, ret, 1, 1);
ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_offchip_offset, 2);
ret = si_insert_input_ret(ctx, ret, ctx->param_merged_wave_info, 3);
ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_factor_offset, 4);
ret = si_insert_input_ret(ctx, ret, ctx->param_merged_scratch_offset, 5);
- ret = si_insert_input_ptr_as_2xi32(ctx, ret, ctx->param_rw_buffers,
- 8 + SI_SGPR_RW_BUFFERS);
- ret = si_insert_input_ptr_as_2xi32(ctx, ret,
- ctx->param_bindless_samplers_and_images,
- 8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES);
+ ret = si_insert_input_ptr(ctx, ret, ctx->param_rw_buffers,
+ 8 + SI_SGPR_RW_BUFFERS);
+ ret = si_insert_input_ptr(ctx, ret,
+ ctx->param_bindless_samplers_and_images,
+ 8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES);
ret = si_insert_input_ret(ctx, ret, ctx->param_vs_state_bits,
8 + SI_SGPR_VS_STATE_BITS);
+
ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_offchip_layout,
8 + GFX9_SGPR_TCS_OFFCHIP_LAYOUT);
ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_out_lds_offsets,
8 + GFX9_SGPR_TCS_OUT_OFFSETS);
ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_out_lds_layout,
8 + GFX9_SGPR_TCS_OUT_LAYOUT);
- ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_offchip_addr_base64k,
- 8 + GFX9_SGPR_TCS_OFFCHIP_ADDR_BASE64K);
- ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_factor_addr_base64k,
- 8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K);
-
- unsigned desc_param = ctx->param_tcs_factor_addr_base64k + 2;
- ret = si_insert_input_ptr_as_2xi32(ctx, ret, desc_param,
- 8 + GFX9_SGPR_TCS_CONST_AND_SHADER_BUFFERS);
- ret = si_insert_input_ptr_as_2xi32(ctx, ret, desc_param + 1,
- 8 + GFX9_SGPR_TCS_SAMPLERS_AND_IMAGES);
unsigned vgpr = 8 + GFX9_TCS_NUM_USER_SGPR;
- ret = si_insert_input_ret_float(ctx, ret,
- ctx->param_tcs_patch_id, vgpr++);
- ret = si_insert_input_ret_float(ctx, ret,
- ctx->param_tcs_rel_ids, vgpr++);
+ ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
+ ac_to_float(&ctx->ac, ctx->abi.tcs_patch_id),
+ vgpr++, "");
+ ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
+ ac_to_float(&ctx->ac, ctx->abi.tcs_rel_ids),
+ vgpr++, "");
ctx->return_value = ret;
}
{
LLVMValueRef ret = ctx->return_value;
+ ret = si_insert_input_ptr(ctx, ret, 0, 0);
+ ret = si_insert_input_ptr(ctx, ret, 1, 1);
ret = si_insert_input_ret(ctx, ret, ctx->param_gs2vs_offset, 2);
ret = si_insert_input_ret(ctx, ret, ctx->param_merged_wave_info, 3);
ret = si_insert_input_ret(ctx, ret, ctx->param_merged_scratch_offset, 5);
- ret = si_insert_input_ptr_as_2xi32(ctx, ret, ctx->param_rw_buffers,
- 8 + SI_SGPR_RW_BUFFERS);
- ret = si_insert_input_ptr_as_2xi32(ctx, ret,
- ctx->param_bindless_samplers_and_images,
- 8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES);
+ ret = si_insert_input_ptr(ctx, ret, ctx->param_rw_buffers,
+ 8 + SI_SGPR_RW_BUFFERS);
+ ret = si_insert_input_ptr(ctx, ret,
+ ctx->param_bindless_samplers_and_images,
+ 8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES);
- unsigned desc_param = ctx->param_vs_state_bits + 1;
- ret = si_insert_input_ptr_as_2xi32(ctx, ret, desc_param,
- 8 + GFX9_SGPR_GS_CONST_AND_SHADER_BUFFERS);
- ret = si_insert_input_ptr_as_2xi32(ctx, ret, desc_param + 1,
- 8 + GFX9_SGPR_GS_SAMPLERS_AND_IMAGES);
+ unsigned vgpr;
+ if (ctx->type == PIPE_SHADER_VERTEX)
+ vgpr = 8 + GFX9_VSGS_NUM_USER_SGPR;
+ else
+ vgpr = 8 + GFX9_TESGS_NUM_USER_SGPR;
- unsigned vgpr = 8 + GFX9_GS_NUM_USER_SGPR;
for (unsigned i = 0; i < 5; i++) {
unsigned param = ctx->param_gs_vtx01_offset + i;
ret = si_insert_input_ret_float(ctx, ret, param, vgpr++);
ctx->return_value = ret;
}
-static void si_llvm_emit_ls_epilogue(struct lp_build_tgsi_context *bld_base)
+static void si_llvm_emit_ls_epilogue(struct ac_shader_abi *abi,
+ unsigned max_outputs,
+ LLVMValueRef *addrs)
{
- struct si_shader_context *ctx = si_shader_context(bld_base);
+ struct si_shader_context *ctx = si_shader_context_from_abi(abi);
struct si_shader *shader = ctx->shader;
struct tgsi_shader_info *info = &shader->selector->info;
unsigned i, chan;
/* Write outputs to LDS. The next shader (TCS aka HS) will read
* its inputs from it. */
for (i = 0; i < info->num_outputs; i++) {
- LLVMValueRef *out_ptr = ctx->outputs[i];
unsigned name = info->output_semantic_name[i];
unsigned index = info->output_semantic_index[i];
name == TGSI_SEMANTIC_VIEWPORT_INDEX)
continue;
- int param = si_shader_io_get_unique_index(name, index);
+ int param = si_shader_io_get_unique_index(name, index, false);
LLVMValueRef dw_addr = LLVMBuildAdd(ctx->ac.builder, base_dw_addr,
LLVMConstInt(ctx->i32, param * 4, 0), "");
for (chan = 0; chan < 4; chan++) {
- lds_store(bld_base, chan, dw_addr,
- LLVMBuildLoad(ctx->ac.builder, out_ptr[chan], ""));
+ if (!(info->output_usagemask[i] & (1 << chan)))
+ continue;
+
+ lshs_lds_store(ctx, chan, dw_addr,
+ LLVMBuildLoad(ctx->ac.builder, addrs[4 * i + chan], ""));
}
}
- if (ctx->screen->b.chip_class >= GFX9)
+ if (ctx->screen->info.chip_class >= GFX9)
si_set_ls_return_value_for_tcs(ctx);
}
-static void si_llvm_emit_es_epilogue(struct lp_build_tgsi_context *bld_base)
+static void si_llvm_emit_es_epilogue(struct ac_shader_abi *abi,
+ unsigned max_outputs,
+ LLVMValueRef *addrs)
{
- struct si_shader_context *ctx = si_shader_context(bld_base);
+ struct si_shader_context *ctx = si_shader_context_from_abi(abi);
struct si_shader *es = ctx->shader;
struct tgsi_shader_info *info = &es->selector->info;
LLVMValueRef soffset = LLVMGetParam(ctx->main_fn,
unsigned chan;
int i;
- if (ctx->screen->b.chip_class >= GFX9 && info->num_outputs) {
+ if (ctx->screen->info.chip_class >= GFX9 && info->num_outputs) {
unsigned itemsize_dw = es->selector->esgs_itemsize / 4;
LLVMValueRef vertex_idx = ac_get_thread_id(&ctx->ac);
- LLVMValueRef wave_idx = unpack_param(ctx, ctx->param_merged_wave_info, 24, 4);
+ LLVMValueRef wave_idx = si_unpack_param(ctx, ctx->param_merged_wave_info, 24, 4);
vertex_idx = LLVMBuildOr(ctx->ac.builder, vertex_idx,
LLVMBuildMul(ctx->ac.builder, wave_idx,
LLVMConstInt(ctx->i32, 64, false), ""), "");
}
for (i = 0; i < info->num_outputs; i++) {
- LLVMValueRef *out_ptr = ctx->outputs[i];
int param;
if (info->output_semantic_name[i] == TGSI_SEMANTIC_VIEWPORT_INDEX ||
continue;
param = si_shader_io_get_unique_index(info->output_semantic_name[i],
- info->output_semantic_index[i]);
+ info->output_semantic_index[i], false);
for (chan = 0; chan < 4; chan++) {
- LLVMValueRef out_val = LLVMBuildLoad(ctx->ac.builder, out_ptr[chan], "");
+ if (!(info->output_usagemask[i] & (1 << chan)))
+ continue;
+
+ LLVMValueRef out_val = LLVMBuildLoad(ctx->ac.builder, addrs[4 * i + chan], "");
out_val = ac_to_integer(&ctx->ac, out_val);
/* GFX9 has the ESGS ring in LDS. */
- if (ctx->screen->b.chip_class >= GFX9) {
- lds_store(bld_base, param * 4 + chan, lds_base, out_val);
+ if (ctx->screen->info.chip_class >= GFX9) {
+ LLVMValueRef idx = LLVMConstInt(ctx->i32, param * 4 + chan, false);
+ idx = LLVMBuildAdd(ctx->ac.builder, lds_base, idx, "");
+ ac_build_indexed_store(&ctx->ac, ctx->esgs_ring, idx, out_val);
continue;
}
ctx->esgs_ring,
out_val, 1, NULL, soffset,
(4 * param + chan) * 4,
- 1, 1, true, true);
+ 1, 1, true);
}
}
- if (ctx->screen->b.chip_class >= GFX9)
+ if (ctx->screen->info.chip_class >= GFX9)
si_set_es_return_value_for_gs(ctx);
}
static LLVMValueRef si_get_gs_wave_id(struct si_shader_context *ctx)
{
- if (ctx->screen->b.chip_class >= GFX9)
- return unpack_param(ctx, ctx->param_merged_wave_info, 16, 8);
+ if (ctx->screen->info.chip_class >= GFX9)
+ return si_unpack_param(ctx, ctx->param_merged_wave_info, 16, 8);
else
return LLVMGetParam(ctx->main_fn, ctx->param_gs_wave_id);
}
-static void si_llvm_emit_gs_epilogue(struct lp_build_tgsi_context *bld_base)
+static void emit_gs_epilogue(struct si_shader_context *ctx)
{
- struct si_shader_context *ctx = si_shader_context(bld_base);
-
ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_NOP | AC_SENDMSG_GS_DONE,
si_get_gs_wave_id(ctx));
- if (ctx->screen->b.chip_class >= GFX9)
+ if (ctx->screen->info.chip_class >= GFX9)
lp_build_endif(&ctx->merged_wrap_if_state);
}
+static void si_llvm_emit_gs_epilogue(struct ac_shader_abi *abi,
+ unsigned max_outputs,
+ LLVMValueRef *addrs)
+{
+ struct si_shader_context *ctx = si_shader_context_from_abi(abi);
+ struct tgsi_shader_info UNUSED *info = &ctx->shader->selector->info;
+
+ assert(info->num_outputs <= max_outputs);
+
+ emit_gs_epilogue(ctx);
+}
+
+static void si_tgsi_emit_gs_epilogue(struct lp_build_tgsi_context *bld_base)
+{
+ struct si_shader_context *ctx = si_shader_context(bld_base);
+ emit_gs_epilogue(ctx);
+}
+
static void si_llvm_emit_vs_epilogue(struct ac_shader_abi *abi,
unsigned max_outputs,
LLVMValueRef *addrs)
outputs = MALLOC((info->num_outputs + 1) * sizeof(outputs[0]));
- /* Vertex color clamping.
- *
- * This uses a state constant loaded in a user data SGPR and
- * an IF statement is added that clamps all colors if the constant
- * is true.
- */
- if (ctx->type == PIPE_SHADER_VERTEX) {
- struct lp_build_if_state if_ctx;
- LLVMValueRef cond = NULL;
- LLVMValueRef addr, val;
-
- for (i = 0; i < info->num_outputs; i++) {
- if (info->output_semantic_name[i] != TGSI_SEMANTIC_COLOR &&
- info->output_semantic_name[i] != TGSI_SEMANTIC_BCOLOR)
- continue;
-
- /* We've found a color. */
- if (!cond) {
- /* The state is in the first bit of the user SGPR. */
- cond = LLVMGetParam(ctx->main_fn,
- ctx->param_vs_state_bits);
- cond = LLVMBuildTrunc(ctx->ac.builder, cond,
- ctx->i1, "");
- lp_build_if(&if_ctx, &ctx->gallivm, cond);
- }
-
- for (j = 0; j < 4; j++) {
- addr = addrs[4 * i + j];
- val = LLVMBuildLoad(ctx->ac.builder, addr, "");
- val = ac_build_clamp(&ctx->ac, val);
- LLVMBuildStore(ctx->ac.builder, val, addr);
- }
- }
-
- if (cond)
- lp_build_endif(&if_ctx);
- }
-
for (i = 0; i < info->num_outputs; i++) {
outputs[i].semantic_name = info->output_semantic_name[i];
outputs[i].semantic_index = info->output_semantic_index[i];
if (ctx->shader->key.mono.u.vs_export_prim_id) {
outputs[i].semantic_name = TGSI_SEMANTIC_PRIMID;
outputs[i].semantic_index = 0;
- outputs[i].values[0] = ac_to_float(&ctx->ac, get_primitive_id(ctx, 0));
+ outputs[i].values[0] = ac_to_float(&ctx->ac, si_get_primitive_id(ctx, 0));
for (j = 1; j < 4; j++)
outputs[i].values[j] = LLVMConstReal(ctx->f32, 0);
i++;
}
- si_llvm_export_vs(&ctx->bld_base, outputs, i);
+ si_llvm_export_vs(ctx, outputs, i);
FREE(outputs);
}
+static void si_llvm_emit_prim_discard_cs_epilogue(struct ac_shader_abi *abi,
+ unsigned max_outputs,
+ LLVMValueRef *addrs)
+{
+ struct si_shader_context *ctx = si_shader_context_from_abi(abi);
+ struct tgsi_shader_info *info = &ctx->shader->selector->info;
+ LLVMValueRef pos[4] = {};
+
+ assert(info->num_outputs <= max_outputs);
+
+ for (unsigned i = 0; i < info->num_outputs; i++) {
+ if (info->output_semantic_name[i] != TGSI_SEMANTIC_POSITION)
+ continue;
+
+ for (unsigned chan = 0; chan < 4; chan++)
+ pos[chan] = LLVMBuildLoad(ctx->ac.builder, addrs[4 * i + chan], "");
+ break;
+ }
+ assert(pos[0] != NULL);
+
+ /* Return the position output. */
+ LLVMValueRef ret = ctx->return_value;
+ for (unsigned chan = 0; chan < 4; chan++)
+ ret = LLVMBuildInsertValue(ctx->ac.builder, ret, pos[chan], chan, "");
+ ctx->return_value = ret;
+}
+
static void si_tgsi_emit_epilogue(struct lp_build_tgsi_context *bld_base)
{
struct si_shader_context *ctx = si_shader_context(bld_base);
struct ac_export_args args[10];
};
-unsigned si_get_spi_shader_z_format(bool writes_z, bool writes_stencil,
- bool writes_samplemask)
-{
- if (writes_z) {
- /* Z needs 32 bits. */
- if (writes_samplemask)
- return V_028710_SPI_SHADER_32_ABGR;
- else if (writes_stencil)
- return V_028710_SPI_SHADER_32_GR;
- else
- return V_028710_SPI_SHADER_32_R;
- } else if (writes_stencil || writes_samplemask) {
- /* Both stencil and sample mask need only 16 bits. */
- return V_028710_SPI_SHADER_UINT16_ABGR;
- } else {
- return V_028710_SPI_SHADER_ZERO;
- }
-}
-
static void si_export_mrt_z(struct lp_build_tgsi_context *bld_base,
LLVMValueRef depth, LLVMValueRef stencil,
LLVMValueRef samplemask, struct si_ps_exports *exp)
{
struct si_shader_context *ctx = si_shader_context(bld_base);
- struct lp_build_context *base = &bld_base->base;
struct ac_export_args args;
- unsigned mask = 0;
- unsigned format = si_get_spi_shader_z_format(depth != NULL,
- stencil != NULL,
- samplemask != NULL);
-
- assert(depth || stencil || samplemask);
-
- args.valid_mask = 1; /* whether the EXEC mask is valid */
- args.done = 1; /* DONE bit */
-
- /* Specify the target we are exporting */
- args.target = V_008DFC_SQ_EXP_MRTZ;
-
- args.compr = 0; /* COMP flag */
- args.out[0] = base->undef; /* R, depth */
- args.out[1] = base->undef; /* G, stencil test value[0:7], stencil op value[8:15] */
- args.out[2] = base->undef; /* B, sample mask */
- args.out[3] = base->undef; /* A, alpha to mask */
-
- if (format == V_028710_SPI_SHADER_UINT16_ABGR) {
- assert(!depth);
- args.compr = 1; /* COMPR flag */
-
- if (stencil) {
- /* Stencil should be in X[23:16]. */
- stencil = ac_to_integer(&ctx->ac, stencil);
- stencil = LLVMBuildShl(ctx->ac.builder, stencil,
- LLVMConstInt(ctx->i32, 16, 0), "");
- args.out[0] = ac_to_float(&ctx->ac, stencil);
- mask |= 0x3;
- }
- if (samplemask) {
- /* SampleMask should be in Y[15:0]. */
- args.out[1] = samplemask;
- mask |= 0xc;
- }
- } else {
- if (depth) {
- args.out[0] = depth;
- mask |= 0x1;
- }
- if (stencil) {
- args.out[1] = stencil;
- mask |= 0x2;
- }
- if (samplemask) {
- args.out[2] = samplemask;
- mask |= 0x4;
- }
- }
- /* SI (except OLAND and HAINAN) has a bug that it only looks
- * at the X writemask component. */
- if (ctx->screen->b.chip_class == SI &&
- ctx->screen->b.family != CHIP_OLAND &&
- ctx->screen->b.family != CHIP_HAINAN)
- mask |= 0x1;
-
- /* Specify which components to enable */
- args.enabled_channels = mask;
+ ac_export_mrt_z(&ctx->ac, depth, stencil, samplemask, &args);
memcpy(&exp->args[exp->num++], &args, sizeof(args));
}
/* Get the export arguments, also find out what the last one is. */
for (c = 0; c <= ctx->shader->key.part.ps.epilog.last_cbuf; c++) {
- si_llvm_init_export_args(bld_base, color,
+ si_llvm_init_export_args(ctx, color,
V_008DFC_SQ_EXP_MRT + c, &args[c]);
if (args[c].enabled_channels)
last = c;
struct ac_export_args args;
/* Export */
- si_llvm_init_export_args(bld_base, color, V_008DFC_SQ_EXP_MRT + index,
+ si_llvm_init_export_args(ctx, color, V_008DFC_SQ_EXP_MRT + index,
&args);
if (is_last) {
args.valid_mask = 1; /* whether the EXEC mask is valid */
ac_build_export(&ctx->ac, &exp->args[i]);
}
-static void si_export_null(struct lp_build_tgsi_context *bld_base)
-{
- struct si_shader_context *ctx = si_shader_context(bld_base);
- struct lp_build_context *base = &bld_base->base;
- struct ac_export_args args;
-
- args.enabled_channels = 0x0; /* enabled channels */
- args.valid_mask = 1; /* whether the EXEC mask is valid */
- args.done = 1; /* DONE bit */
- args.target = V_008DFC_SQ_EXP_NULL;
- args.compr = 0; /* COMPR flag (0 = 32-bit export) */
- args.out[0] = base->undef; /* R */
- args.out[1] = base->undef; /* G */
- args.out[2] = base->undef; /* B */
- args.out[3] = base->undef; /* A */
-
- ac_build_export(&ctx->ac, &args);
-}
-
/**
* Return PS outputs in this order:
*
addrs[4 * i + 0], "");
break;
default:
- fprintf(stderr, "Warning: SI unhandled fs output type:%d\n",
+ fprintf(stderr, "Warning: GFX6 unhandled fs output type:%d\n",
semantic_name);
}
}
ctx->return_value = ret;
}
-void si_emit_waitcnt(struct si_shader_context *ctx, unsigned simm16)
-{
- LLVMValueRef args[1] = {
- LLVMConstInt(ctx->i32, simm16, 0)
- };
- lp_build_intrinsic(ctx->ac.builder, "llvm.amdgcn.s.waitcnt",
- ctx->voidt, args, 1, 0);
-}
-
static void membar_emit(
const struct lp_build_tgsi_action *action,
struct lp_build_tgsi_context *bld_base,
waitcnt &= LGKM_CNT;
if (waitcnt != NOOP_WAITCNT)
- si_emit_waitcnt(ctx, waitcnt);
+ ac_build_waitcnt(&ctx->ac, waitcnt);
}
static void clock_emit(
struct lp_build_emit_data *emit_data)
{
struct si_shader_context *ctx = si_shader_context(bld_base);
- LLVMValueRef tmp;
-
- tmp = lp_build_intrinsic(ctx->ac.builder, "llvm.readcyclecounter",
- ctx->i64, NULL, 0, 0);
- tmp = LLVMBuildBitCast(ctx->ac.builder, tmp, ctx->v2i32, "");
+ LLVMValueRef tmp = ac_build_shader_clock(&ctx->ac);
emit_data->output[0] =
LLVMBuildExtractElement(ctx->ac.builder, tmp, ctx->i32_0, "");
LLVMBuildExtractElement(ctx->ac.builder, tmp, ctx->i32_1, "");
}
-LLVMTypeRef si_const_array(LLVMTypeRef elem_type, int num_elements)
-{
- return LLVMPointerType(LLVMArrayType(elem_type, num_elements),
- CONST_ADDR_SPACE);
-}
-
static void si_llvm_emit_ddxy(
const struct lp_build_tgsi_action *action,
struct lp_build_tgsi_context *bld_base,
emit_data->output[emit_data->chan] = val;
}
-/*
- * this takes an I,J coordinate pair,
- * and works out the X and Y derivatives.
- * it returns DDX(I), DDX(J), DDY(I), DDY(J).
- */
-static LLVMValueRef si_llvm_emit_ddxy_interp(
- struct lp_build_tgsi_context *bld_base,
- LLVMValueRef interp_ij)
-{
- struct si_shader_context *ctx = si_shader_context(bld_base);
- LLVMValueRef result[4], a;
- unsigned i;
-
- for (i = 0; i < 2; i++) {
- a = LLVMBuildExtractElement(ctx->ac.builder, interp_ij,
- LLVMConstInt(ctx->i32, i, 0), "");
- result[i] = lp_build_emit_llvm_unary(bld_base, TGSI_OPCODE_DDX, a);
- result[2+i] = lp_build_emit_llvm_unary(bld_base, TGSI_OPCODE_DDY, a);
- }
-
- return lp_build_gather_values(&ctx->gallivm, result, 4);
-}
-
-static void interp_fetch_args(
- struct lp_build_tgsi_context *bld_base,
- struct lp_build_emit_data *emit_data)
+static void build_interp_intrinsic(const struct lp_build_tgsi_action *action,
+ struct lp_build_tgsi_context *bld_base,
+ struct lp_build_emit_data *emit_data)
{
struct si_shader_context *ctx = si_shader_context(bld_base);
+ struct si_shader *shader = ctx->shader;
+ const struct tgsi_shader_info *info = &shader->selector->info;
+ LLVMValueRef interp_param;
const struct tgsi_full_instruction *inst = emit_data->inst;
+ const struct tgsi_full_src_register *input = &inst->Src[0];
+ int input_base, input_array_size;
+ int chan;
+ int i;
+ LLVMValueRef prim_mask = ctx->abi.prim_mask;
+ LLVMValueRef array_idx, offset_x = NULL, offset_y = NULL;
+ int interp_param_idx;
+ unsigned interp;
+ unsigned location;
if (inst->Instruction.Opcode == TGSI_OPCODE_INTERP_OFFSET) {
/* offset is in second src, first two channels */
- emit_data->args[0] = lp_build_emit_fetch(bld_base,
- emit_data->inst, 1,
- TGSI_CHAN_X);
- emit_data->args[1] = lp_build_emit_fetch(bld_base,
- emit_data->inst, 1,
- TGSI_CHAN_Y);
- emit_data->arg_count = 2;
+ offset_x = lp_build_emit_fetch(bld_base, emit_data->inst, 1,
+ TGSI_CHAN_X);
+ offset_y = lp_build_emit_fetch(bld_base, emit_data->inst, 1,
+ TGSI_CHAN_Y);
} else if (inst->Instruction.Opcode == TGSI_OPCODE_INTERP_SAMPLE) {
LLVMValueRef sample_position;
LLVMValueRef sample_id;
ctx->ac.f32_0,
};
- sample_position = lp_build_gather_values(&ctx->gallivm, center, 4);
+ sample_position = ac_build_gather_values(&ctx->ac, center, 4);
} else {
- sample_position = load_sample_position(ctx, sample_id);
+ sample_position = load_sample_position(&ctx->abi, sample_id);
}
- emit_data->args[0] = LLVMBuildExtractElement(ctx->ac.builder,
- sample_position,
- ctx->i32_0, "");
+ offset_x = LLVMBuildExtractElement(ctx->ac.builder, sample_position,
+ ctx->i32_0, "");
- emit_data->args[0] = LLVMBuildFSub(ctx->ac.builder, emit_data->args[0], halfval, "");
- emit_data->args[1] = LLVMBuildExtractElement(ctx->ac.builder,
- sample_position,
- ctx->i32_1, "");
- emit_data->args[1] = LLVMBuildFSub(ctx->ac.builder, emit_data->args[1], halfval, "");
- emit_data->arg_count = 2;
+ offset_x = LLVMBuildFSub(ctx->ac.builder, offset_x, halfval, "");
+ offset_y = LLVMBuildExtractElement(ctx->ac.builder, sample_position,
+ ctx->i32_1, "");
+ offset_y = LLVMBuildFSub(ctx->ac.builder, offset_y, halfval, "");
}
-}
-
-static void build_interp_intrinsic(const struct lp_build_tgsi_action *action,
- struct lp_build_tgsi_context *bld_base,
- struct lp_build_emit_data *emit_data)
-{
- struct si_shader_context *ctx = si_shader_context(bld_base);
- struct si_shader *shader = ctx->shader;
- const struct tgsi_shader_info *info = &shader->selector->info;
- LLVMValueRef interp_param;
- const struct tgsi_full_instruction *inst = emit_data->inst;
- const struct tgsi_full_src_register *input = &inst->Src[0];
- int input_base, input_array_size;
- int chan;
- int i;
- LLVMValueRef prim_mask = LLVMGetParam(ctx->main_fn, SI_PARAM_PRIM_MASK);
- LLVMValueRef array_idx;
- int interp_param_idx;
- unsigned interp;
- unsigned location;
assert(input->Register.File == TGSI_FILE_INPUT);
if (inst->Instruction.Opcode == TGSI_OPCODE_INTERP_OFFSET ||
inst->Instruction.Opcode == TGSI_OPCODE_INTERP_SAMPLE) {
LLVMValueRef ij_out[2];
- LLVMValueRef ddxy_out = si_llvm_emit_ddxy_interp(bld_base, interp_param);
+ LLVMValueRef ddxy_out = ac_build_ddxy_interp(&ctx->ac, interp_param);
/*
* take the I then J parameters, and the DDX/Y for it, and
ddxy_out, iy_ll, "");
LLVMValueRef interp_el = LLVMBuildExtractElement(ctx->ac.builder,
interp_param, ix_ll, "");
- LLVMValueRef temp1, temp2;
+ LLVMValueRef temp;
interp_el = ac_to_float(&ctx->ac, interp_el);
- temp1 = LLVMBuildFMul(ctx->ac.builder, ddx_el, emit_data->args[0], "");
-
- temp1 = LLVMBuildFAdd(ctx->ac.builder, temp1, interp_el, "");
-
- temp2 = LLVMBuildFMul(ctx->ac.builder, ddy_el, emit_data->args[1], "");
-
- ij_out[i] = LLVMBuildFAdd(ctx->ac.builder, temp2, temp1, "");
+ temp = ac_build_fmad(&ctx->ac, ddx_el, offset_x, interp_el);
+ ij_out[i] = ac_build_fmad(&ctx->ac, ddy_el, offset_y, temp);
}
- interp_param = lp_build_gather_values(&ctx->gallivm, ij_out, 2);
+ interp_param = ac_build_gather_values(&ctx->ac, ij_out, 2);
}
if (interp_param)
emit_data->output[1] = LLVMBuildExtractElement(builder, tmp, ctx->i32_1, "");
}
-static void read_invoc_fetch_args(
- struct lp_build_tgsi_context *bld_base,
- struct lp_build_emit_data *emit_data)
-{
- emit_data->args[0] = lp_build_emit_fetch(bld_base, emit_data->inst,
- 0, emit_data->src_chan);
-
- /* Always read the source invocation (= lane) from the X channel. */
- emit_data->args[1] = lp_build_emit_fetch(bld_base, emit_data->inst,
- 1, TGSI_CHAN_X);
- emit_data->arg_count = 2;
-}
-
static void read_lane_emit(
const struct lp_build_tgsi_action *action,
struct lp_build_tgsi_context *bld_base,
{
struct si_shader_context *ctx = si_shader_context(bld_base);
+ if (emit_data->inst->Instruction.Opcode == TGSI_OPCODE_READ_INVOC) {
+ emit_data->args[0] = lp_build_emit_fetch(bld_base, emit_data->inst,
+ 0, emit_data->src_chan);
+
+ /* Always read the source invocation (= lane) from the X channel. */
+ emit_data->args[1] = lp_build_emit_fetch(bld_base, emit_data->inst,
+ 1, TGSI_CHAN_X);
+ emit_data->arg_count = 2;
+ }
+
/* We currently have no other way to prevent LLVM from lifting the icmp
* calls to a dominating basic block.
*/
}
/* Emit one vertex from the geometry shader */
-static void si_llvm_emit_vertex(
- const struct lp_build_tgsi_action *action,
- struct lp_build_tgsi_context *bld_base,
- struct lp_build_emit_data *emit_data)
+static void si_llvm_emit_vertex(struct ac_shader_abi *abi,
+ unsigned stream,
+ LLVMValueRef *addrs)
{
- struct si_shader_context *ctx = si_shader_context(bld_base);
- struct lp_build_context *uint = &bld_base->uint_bld;
+ struct si_shader_context *ctx = si_shader_context_from_abi(abi);
+ struct tgsi_shader_info *info = &ctx->shader->selector->info;
struct si_shader *shader = ctx->shader;
- struct tgsi_shader_info *info = &shader->selector->info;
struct lp_build_if_state if_state;
LLVMValueRef soffset = LLVMGetParam(ctx->main_fn,
ctx->param_gs2vs_offset);
LLVMValueRef can_emit;
unsigned chan, offset;
int i;
- unsigned stream;
-
- stream = si_llvm_get_stream(bld_base, emit_data);
/* Write vertex attribute values to GSVS ring */
gs_next_vertex = LLVMBuildLoad(ctx->ac.builder,
offset = 0;
for (i = 0; i < info->num_outputs; i++) {
- LLVMValueRef *out_ptr = ctx->outputs[i];
-
for (chan = 0; chan < 4; chan++) {
if (!(info->output_usagemask[i] & (1 << chan)) ||
((info->output_streams[i] >> (2 * chan)) & 3) != stream)
continue;
- LLVMValueRef out_val = LLVMBuildLoad(ctx->ac.builder, out_ptr[chan], "");
+ LLVMValueRef out_val = LLVMBuildLoad(ctx->ac.builder, addrs[4 * i + chan], "");
LLVMValueRef voffset =
LLVMConstInt(ctx->i32, offset *
shader->selector->gs_max_out_vertices, 0);
offset++;
- voffset = lp_build_add(uint, voffset, gs_next_vertex);
- voffset = lp_build_mul_imm(uint, voffset, 4);
+ voffset = LLVMBuildAdd(ctx->ac.builder, voffset, gs_next_vertex, "");
+ voffset = LLVMBuildMul(ctx->ac.builder, voffset,
+ LLVMConstInt(ctx->i32, 4, 0), "");
out_val = ac_to_integer(&ctx->ac, out_val);
ctx->gsvs_ring[stream],
out_val, 1,
voffset, soffset, 0,
- 1, 1, true, true);
+ 1, 1, true);
}
}
- gs_next_vertex = lp_build_add(uint, gs_next_vertex,
- ctx->i32_1);
-
+ gs_next_vertex = LLVMBuildAdd(ctx->ac.builder, gs_next_vertex, ctx->i32_1, "");
LLVMBuildStore(ctx->ac.builder, gs_next_vertex, ctx->gs_next_vertex[stream]);
- /* Signal vertex emission */
- ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_EMIT | AC_SENDMSG_GS | (stream << 8),
- si_get_gs_wave_id(ctx));
+ /* Signal vertex emission if vertex data was written. */
+ if (offset) {
+ ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_EMIT | AC_SENDMSG_GS | (stream << 8),
+ si_get_gs_wave_id(ctx));
+ }
+
if (!use_kill)
lp_build_endif(&if_state);
}
-/* Cut one primitive from the geometry shader */
-static void si_llvm_emit_primitive(
+/* Emit one vertex from the geometry shader */
+static void si_tgsi_emit_vertex(
const struct lp_build_tgsi_action *action,
struct lp_build_tgsi_context *bld_base,
struct lp_build_emit_data *emit_data)
{
struct si_shader_context *ctx = si_shader_context(bld_base);
- unsigned stream;
+ unsigned stream = si_llvm_get_stream(bld_base, emit_data);
+
+ si_llvm_emit_vertex(&ctx->abi, stream, ctx->outputs[0]);
+}
+
+/* Cut one primitive from the geometry shader */
+static void si_llvm_emit_primitive(struct ac_shader_abi *abi,
+ unsigned stream)
+{
+ struct si_shader_context *ctx = si_shader_context_from_abi(abi);
/* Signal primitive cut */
- stream = si_llvm_get_stream(bld_base, emit_data);
ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_CUT | AC_SENDMSG_GS | (stream << 8),
si_get_gs_wave_id(ctx));
}
+/* Cut one primitive from the geometry shader */
+static void si_tgsi_emit_primitive(
+ const struct lp_build_tgsi_action *action,
+ struct lp_build_tgsi_context *bld_base,
+ struct lp_build_emit_data *emit_data)
+{
+ struct si_shader_context *ctx = si_shader_context(bld_base);
+
+ si_llvm_emit_primitive(&ctx->abi, si_llvm_get_stream(bld_base, emit_data));
+}
+
static void si_llvm_emit_barrier(const struct lp_build_tgsi_action *action,
struct lp_build_tgsi_context *bld_base,
struct lp_build_emit_data *emit_data)
{
struct si_shader_context *ctx = si_shader_context(bld_base);
- /* SI only (thanks to a hw bug workaround):
+ /* GFX6 only (thanks to a hw bug workaround):
* The real barrier instruction isn’t needed, because an entire patch
* always fits into a single wave.
*/
- if (ctx->screen->b.chip_class == SI &&
+ if (ctx->screen->info.chip_class == GFX6 &&
ctx->type == PIPE_SHADER_TESS_CTRL) {
- si_emit_waitcnt(ctx, LGKM_CNT & VM_CNT);
+ ac_build_waitcnt(&ctx->ac, LGKM_CNT & VM_CNT);
return;
}
- lp_build_intrinsic(ctx->ac.builder,
- "llvm.amdgcn.s.barrier",
- ctx->voidt, NULL, 0, LP_FUNC_ATTR_CONVERGENT);
+ ac_build_s_barrier(&ctx->ac);
}
-static const struct lp_build_tgsi_action interp_action = {
- .fetch_args = interp_fetch_args,
- .emit = build_interp_intrinsic,
-};
-
-static void si_create_function(struct si_shader_context *ctx,
- const char *name,
- LLVMTypeRef *returns, unsigned num_returns,
- struct si_function_info *fninfo,
- unsigned max_workgroup_size)
+void si_create_function(struct si_shader_context *ctx,
+ const char *name,
+ LLVMTypeRef *returns, unsigned num_returns,
+ struct si_function_info *fninfo,
+ unsigned max_workgroup_size)
{
int i;
LLVMValueRef P = LLVMGetParam(ctx->main_fn, i);
/* The combination of:
- * - ByVal
+ * - noalias
* - dereferenceable
* - invariant.load
* allows the optimization passes to move loads and reduces
* SGPR spilling significantly.
*/
+ ac_add_function_attr(ctx->ac.context, ctx->main_fn, i + 1,
+ AC_FUNC_ATTR_INREG);
+
if (LLVMGetTypeKind(LLVMTypeOf(P)) == LLVMPointerTypeKind) {
- lp_add_function_attr(ctx->main_fn, i + 1, LP_FUNC_ATTR_BYVAL);
- lp_add_function_attr(ctx->main_fn, i + 1, LP_FUNC_ATTR_NOALIAS);
+ ac_add_function_attr(ctx->ac.context, ctx->main_fn, i + 1,
+ AC_FUNC_ATTR_NOALIAS);
ac_add_attr_dereferenceable(P, UINT64_MAX);
- } else
- lp_add_function_attr(ctx->main_fn, i + 1, LP_FUNC_ATTR_INREG);
+ }
}
for (i = 0; i < fninfo->num_params; ++i) {
*fninfo->assign[i] = LLVMGetParam(ctx->main_fn, i);
}
- if (max_workgroup_size) {
- si_llvm_add_attribute(ctx->main_fn, "amdgpu-max-work-group-size",
- max_workgroup_size);
+ if (ctx->screen->info.address32_hi) {
+ ac_llvm_add_target_dep_function_attr(ctx->main_fn,
+ "amdgpu-32bit-address-high-bits",
+ ctx->screen->info.address32_hi);
}
+
+ ac_llvm_set_workgroup_size(ctx->main_fn, max_workgroup_size);
+
LLVMAddTargetDependentFunctionAttr(ctx->main_fn,
"no-signed-zeros-fp-math",
"true");
- if (ctx->screen->b.debug_flags & DBG(UNSAFE_MATH)) {
+ if (ctx->screen->debug_flags & DBG(UNSAFE_MATH)) {
/* These were copied from some LLVM test. */
LLVMAddTargetDependentFunctionAttr(ctx->main_fn,
"less-precise-fpmad",
case PIPE_SHADER_TESS_CTRL:
/* Return this so that LLVM doesn't remove s_barrier
* instructions on chips where we use s_barrier. */
- return shader->selector->screen->b.chip_class >= CIK ? 128 : 64;
+ return shader->selector->screen->info.chip_class >= GFX7 ? 128 : 64;
case PIPE_SHADER_GEOMETRY:
- return shader->selector->screen->b.chip_class >= GFX9 ? 128 : 64;
+ return shader->selector->screen->info.chip_class >= GFX9 ? 128 : 64;
case PIPE_SHADER_COMPUTE:
break; /* see below */
return max_work_group_size;
}
-static void declare_per_stage_desc_pointers(struct si_shader_context *ctx,
- struct si_function_info *fninfo,
- bool assign_params)
+static void declare_const_and_shader_buffers(struct si_shader_context *ctx,
+ struct si_function_info *fninfo,
+ bool assign_params)
{
LLVMTypeRef const_shader_buf_type;
unsigned const_and_shader_buffers =
add_arg(fninfo, ARG_SGPR,
- si_const_array(const_shader_buf_type, 0));
+ ac_array_in_const32_addr_space(const_shader_buf_type));
+
+ if (assign_params)
+ ctx->param_const_and_shader_buffers = const_and_shader_buffers;
+}
+static void declare_samplers_and_images(struct si_shader_context *ctx,
+ struct si_function_info *fninfo,
+ bool assign_params)
+{
unsigned samplers_and_images =
add_arg(fninfo, ARG_SGPR,
- si_const_array(ctx->v8i32,
- SI_NUM_IMAGES + SI_NUM_SAMPLERS * 2));
+ ac_array_in_const32_addr_space(ctx->v8i32));
- if (assign_params) {
- ctx->param_const_and_shader_buffers = const_and_shader_buffers;
+ if (assign_params)
ctx->param_samplers_and_images = samplers_and_images;
- }
+}
+
+static void declare_per_stage_desc_pointers(struct si_shader_context *ctx,
+ struct si_function_info *fninfo,
+ bool assign_params)
+{
+ declare_const_and_shader_buffers(ctx, fninfo, assign_params);
+ declare_samplers_and_images(ctx, fninfo, assign_params);
}
static void declare_global_desc_pointers(struct si_shader_context *ctx,
struct si_function_info *fninfo)
{
ctx->param_rw_buffers = add_arg(fninfo, ARG_SGPR,
- si_const_array(ctx->v4i32, SI_NUM_RW_BUFFERS));
+ ac_array_in_const32_addr_space(ctx->v4i32));
ctx->param_bindless_samplers_and_images = add_arg(fninfo, ARG_SGPR,
- si_const_array(ctx->v8i32, 0));
+ ac_array_in_const32_addr_space(ctx->v8i32));
}
static void declare_vs_specific_input_sgprs(struct si_shader_context *ctx,
struct si_function_info *fninfo)
{
- ctx->param_vertex_buffers = add_arg(fninfo, ARG_SGPR,
- si_const_array(ctx->v4i32, SI_NUM_VERTEX_BUFFERS));
+ ctx->param_vs_state_bits = add_arg(fninfo, ARG_SGPR, ctx->i32);
add_arg_assign(fninfo, ARG_SGPR, ctx->i32, &ctx->abi.base_vertex);
add_arg_assign(fninfo, ARG_SGPR, ctx->i32, &ctx->abi.start_instance);
add_arg_assign(fninfo, ARG_SGPR, ctx->i32, &ctx->abi.draw_id);
- ctx->param_vs_state_bits = add_arg(fninfo, ARG_SGPR, ctx->i32);
}
static void declare_vs_input_vgprs(struct si_shader_context *ctx,
}
}
+static void declare_vs_blit_inputs(struct si_shader_context *ctx,
+ struct si_function_info *fninfo,
+ unsigned vs_blit_property)
+{
+ ctx->param_vs_blit_inputs = fninfo->num_params;
+ add_arg(fninfo, ARG_SGPR, ctx->i32); /* i16 x1, y1 */
+ add_arg(fninfo, ARG_SGPR, ctx->i32); /* i16 x2, y2 */
+ add_arg(fninfo, ARG_SGPR, ctx->f32); /* depth */
+
+ if (vs_blit_property == SI_VS_BLIT_SGPRS_POS_COLOR) {
+ add_arg(fninfo, ARG_SGPR, ctx->f32); /* color0 */
+ add_arg(fninfo, ARG_SGPR, ctx->f32); /* color1 */
+ add_arg(fninfo, ARG_SGPR, ctx->f32); /* color2 */
+ add_arg(fninfo, ARG_SGPR, ctx->f32); /* color3 */
+ } else if (vs_blit_property == SI_VS_BLIT_SGPRS_POS_TEXCOORD) {
+ add_arg(fninfo, ARG_SGPR, ctx->f32); /* texcoord.x1 */
+ add_arg(fninfo, ARG_SGPR, ctx->f32); /* texcoord.y1 */
+ add_arg(fninfo, ARG_SGPR, ctx->f32); /* texcoord.x2 */
+ add_arg(fninfo, ARG_SGPR, ctx->f32); /* texcoord.y2 */
+ add_arg(fninfo, ARG_SGPR, ctx->f32); /* texcoord.z */
+ add_arg(fninfo, ARG_SGPR, ctx->f32); /* texcoord.w */
+ }
+}
+
static void declare_tes_input_vgprs(struct si_shader_context *ctx,
struct si_function_info *fninfo)
{
ctx->param_tes_u = add_arg(fninfo, ARG_VGPR, ctx->f32);
ctx->param_tes_v = add_arg(fninfo, ARG_VGPR, ctx->f32);
ctx->param_tes_rel_patch_id = add_arg(fninfo, ARG_VGPR, ctx->i32);
- ctx->param_tes_patch_id = add_arg(fninfo, ARG_VGPR, ctx->i32);
+ add_arg_assign(fninfo, ARG_VGPR, ctx->i32, &ctx->abi.tes_patch_id);
}
enum {
si_init_function_info(&fninfo);
/* Set MERGED shaders. */
- if (ctx->screen->b.chip_class >= GFX9) {
+ if (ctx->screen->info.chip_class >= GFX9) {
if (shader->key.as_ls || type == PIPE_SHADER_TESS_CTRL)
type = SI_SHADER_MERGED_VERTEX_TESSCTRL; /* LS or HS */
else if (shader->key.as_es || type == PIPE_SHADER_GEOMETRY)
declare_global_desc_pointers(ctx, &fninfo);
if (vs_blit_property) {
- ctx->param_vs_blit_inputs = fninfo.num_params;
- add_arg(&fninfo, ARG_SGPR, ctx->i32); /* i16 x1, y1 */
- add_arg(&fninfo, ARG_SGPR, ctx->i32); /* i16 x2, y2 */
- add_arg(&fninfo, ARG_SGPR, ctx->f32); /* depth */
-
- if (vs_blit_property == SI_VS_BLIT_SGPRS_POS_COLOR) {
- add_arg(&fninfo, ARG_SGPR, ctx->f32); /* color0 */
- add_arg(&fninfo, ARG_SGPR, ctx->f32); /* color1 */
- add_arg(&fninfo, ARG_SGPR, ctx->f32); /* color2 */
- add_arg(&fninfo, ARG_SGPR, ctx->f32); /* color3 */
- } else if (vs_blit_property == SI_VS_BLIT_SGPRS_POS_TEXCOORD) {
- add_arg(&fninfo, ARG_SGPR, ctx->f32); /* texcoord.x1 */
- add_arg(&fninfo, ARG_SGPR, ctx->f32); /* texcoord.y1 */
- add_arg(&fninfo, ARG_SGPR, ctx->f32); /* texcoord.x2 */
- add_arg(&fninfo, ARG_SGPR, ctx->f32); /* texcoord.y2 */
- add_arg(&fninfo, ARG_SGPR, ctx->f32); /* texcoord.z */
- add_arg(&fninfo, ARG_SGPR, ctx->f32); /* texcoord.w */
- }
+ declare_vs_blit_inputs(ctx, &fninfo, vs_blit_property);
/* VGPRs */
declare_vs_input_vgprs(ctx, &fninfo, &num_prolog_vgprs);
declare_per_stage_desc_pointers(ctx, &fninfo, true);
declare_vs_specific_input_sgprs(ctx, &fninfo);
+ ctx->param_vertex_buffers = add_arg(&fninfo, ARG_SGPR,
+ ac_array_in_const32_addr_space(ctx->v4i32));
if (shader->key.as_es) {
- assert(!shader->selector->nir);
ctx->param_es2gs_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
} else if (shader->key.as_ls) {
- assert(!shader->selector->nir);
/* no extra parameters */
} else {
if (shader->is_gs_copy_shader) {
- fninfo.num_params = ctx->param_rw_buffers + 1;
+ fninfo.num_params = ctx->param_vs_state_bits + 1;
fninfo.num_sgpr_params = fninfo.num_params;
}
/* VGPRs */
declare_vs_input_vgprs(ctx, &fninfo, &num_prolog_vgprs);
+
+ /* Return values */
+ if (shader->key.opt.vs_as_prim_discard_cs) {
+ for (i = 0; i < 4; i++)
+ returns[num_returns++] = ctx->f32; /* VGPRs */
+ }
break;
- case PIPE_SHADER_TESS_CTRL: /* SI-CI-VI */
+ case PIPE_SHADER_TESS_CTRL: /* GFX6-GFX8 */
declare_global_desc_pointers(ctx, &fninfo);
declare_per_stage_desc_pointers(ctx, &fninfo, true);
ctx->param_tcs_offchip_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_tcs_out_lds_offsets = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_tcs_out_lds_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_vs_state_bits = add_arg(&fninfo, ARG_SGPR, ctx->i32);
- ctx->param_tcs_offchip_addr_base64k = add_arg(&fninfo, ARG_SGPR, ctx->i32);
- ctx->param_tcs_factor_addr_base64k = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_tcs_offchip_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_tcs_factor_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
/* VGPRs */
- ctx->param_tcs_patch_id = add_arg(&fninfo, ARG_VGPR, ctx->i32);
- ctx->param_tcs_rel_ids = add_arg(&fninfo, ARG_VGPR, ctx->i32);
+ add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->abi.tcs_patch_id);
+ add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->abi.tcs_rel_ids);
/* param_tcs_offchip_offset and param_tcs_factor_offset are
* placed after the user SGPRs.
case SI_SHADER_MERGED_VERTEX_TESSCTRL:
/* Merged stages have 8 system SGPRs at the beginning. */
- add_arg(&fninfo, ARG_SGPR, ctx->i32); /* SPI_SHADER_USER_DATA_ADDR_LO_HS */
- add_arg(&fninfo, ARG_SGPR, ctx->i32); /* SPI_SHADER_USER_DATA_ADDR_HI_HS */
+ /* SPI_SHADER_USER_DATA_ADDR_LO/HI_HS */
+ declare_per_stage_desc_pointers(ctx, &fninfo,
+ ctx->type == PIPE_SHADER_TESS_CTRL);
ctx->param_tcs_offchip_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_merged_wave_info = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_tcs_factor_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_tcs_offchip_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_tcs_out_lds_offsets = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_tcs_out_lds_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
- ctx->param_tcs_offchip_addr_base64k = add_arg(&fninfo, ARG_SGPR, ctx->i32);
- ctx->param_tcs_factor_addr_base64k = add_arg(&fninfo, ARG_SGPR, ctx->i32);
- add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused */
-
- declare_per_stage_desc_pointers(ctx, &fninfo,
- ctx->type == PIPE_SHADER_TESS_CTRL);
+ ctx->param_vertex_buffers = add_arg(&fninfo, ARG_SGPR,
+ ac_array_in_const32_addr_space(ctx->v4i32));
/* VGPRs (first TCS, then VS) */
- ctx->param_tcs_patch_id = add_arg(&fninfo, ARG_VGPR, ctx->i32);
- ctx->param_tcs_rel_ids = add_arg(&fninfo, ARG_VGPR, ctx->i32);
+ add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->abi.tcs_patch_id);
+ add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->abi.tcs_rel_ids);
if (ctx->type == PIPE_SHADER_VERTEX) {
declare_vs_input_vgprs(ctx, &fninfo,
* param_tcs_offchip_layout, and param_rw_buffers
* should be passed to the epilog.
*/
- for (i = 0; i <= 8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K; i++)
+ for (i = 0; i <= 8 + GFX9_SGPR_TCS_OUT_LAYOUT; i++)
returns[num_returns++] = ctx->i32; /* SGPRs */
for (i = 0; i < 11; i++)
returns[num_returns++] = ctx->f32; /* VGPRs */
case SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY:
/* Merged stages have 8 system SGPRs at the beginning. */
- add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused (SPI_SHADER_USER_DATA_ADDR_LO_GS) */
- add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused (SPI_SHADER_USER_DATA_ADDR_HI_GS) */
+ /* SPI_SHADER_USER_DATA_ADDR_LO/HI_GS */
+ declare_per_stage_desc_pointers(ctx, &fninfo,
+ ctx->type == PIPE_SHADER_GEOMETRY);
ctx->param_gs2vs_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_merged_wave_info = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_tcs_offchip_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
if (ctx->type == PIPE_SHADER_VERTEX) {
declare_vs_specific_input_sgprs(ctx, &fninfo);
} else {
- /* TESS_EVAL (and also GEOMETRY):
- * Declare as many input SGPRs as the VS has. */
+ ctx->param_vs_state_bits = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_tcs_offchip_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
- ctx->param_tcs_offchip_addr_base64k = add_arg(&fninfo, ARG_SGPR, ctx->i32);
- add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused */
- add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused */
- add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused */
- ctx->param_vs_state_bits = add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused */
+ ctx->param_tes_offchip_addr = add_arg(&fninfo, ARG_SGPR, ctx->i32);
+ /* Declare as many input SGPRs as the VS has. */
}
- declare_per_stage_desc_pointers(ctx, &fninfo,
- ctx->type == PIPE_SHADER_GEOMETRY);
+ if (ctx->type == PIPE_SHADER_VERTEX) {
+ ctx->param_vertex_buffers = add_arg(&fninfo, ARG_SGPR,
+ ac_array_in_const32_addr_space(ctx->v4i32));
+ }
/* VGPRs (first GS, then VS/TES) */
ctx->param_gs_vtx01_offset = add_arg(&fninfo, ARG_VGPR, ctx->i32);
ctx->param_gs_vtx23_offset = add_arg(&fninfo, ARG_VGPR, ctx->i32);
- ctx->param_gs_prim_id = add_arg(&fninfo, ARG_VGPR, ctx->i32);
- ctx->param_gs_instance_id = add_arg(&fninfo, ARG_VGPR, ctx->i32);
+ add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->abi.gs_prim_id);
+ add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->abi.gs_invocation_id);
ctx->param_gs_vtx45_offset = add_arg(&fninfo, ARG_VGPR, ctx->i32);
if (ctx->type == PIPE_SHADER_VERTEX) {
if (ctx->type == PIPE_SHADER_VERTEX ||
ctx->type == PIPE_SHADER_TESS_EVAL) {
+ unsigned num_user_sgprs;
+
+ if (ctx->type == PIPE_SHADER_VERTEX)
+ num_user_sgprs = GFX9_VSGS_NUM_USER_SGPR;
+ else
+ num_user_sgprs = GFX9_TESGS_NUM_USER_SGPR;
+
/* ES return values are inputs to GS. */
- for (i = 0; i < 8 + GFX9_GS_NUM_USER_SGPR; i++)
+ for (i = 0; i < 8 + num_user_sgprs; i++)
returns[num_returns++] = ctx->i32; /* SGPRs */
for (i = 0; i < 5; i++)
returns[num_returns++] = ctx->f32; /* VGPRs */
case PIPE_SHADER_TESS_EVAL:
declare_global_desc_pointers(ctx, &fninfo);
declare_per_stage_desc_pointers(ctx, &fninfo, true);
+ ctx->param_vs_state_bits = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_tcs_offchip_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
- ctx->param_tcs_offchip_addr_base64k = add_arg(&fninfo, ARG_SGPR, ctx->i32);
+ ctx->param_tes_offchip_addr = add_arg(&fninfo, ARG_SGPR, ctx->i32);
if (shader->key.as_es) {
ctx->param_tcs_offchip_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_gs_wave_id = add_arg(&fninfo, ARG_SGPR, ctx->i32);
/* VGPRs */
- ctx->param_gs_vtx0_offset = add_arg(&fninfo, ARG_VGPR, ctx->i32);
- ctx->param_gs_vtx1_offset = add_arg(&fninfo, ARG_VGPR, ctx->i32);
- ctx->param_gs_prim_id = add_arg(&fninfo, ARG_VGPR, ctx->i32);
- ctx->param_gs_vtx2_offset = add_arg(&fninfo, ARG_VGPR, ctx->i32);
- ctx->param_gs_vtx3_offset = add_arg(&fninfo, ARG_VGPR, ctx->i32);
- ctx->param_gs_vtx4_offset = add_arg(&fninfo, ARG_VGPR, ctx->i32);
- ctx->param_gs_vtx5_offset = add_arg(&fninfo, ARG_VGPR, ctx->i32);
- ctx->param_gs_instance_id = add_arg(&fninfo, ARG_VGPR, ctx->i32);
+ add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->gs_vtx_offset[0]);
+ add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->gs_vtx_offset[1]);
+ add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->abi.gs_prim_id);
+ add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->gs_vtx_offset[2]);
+ add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->gs_vtx_offset[3]);
+ add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->gs_vtx_offset[4]);
+ add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->gs_vtx_offset[5]);
+ add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->abi.gs_invocation_id);
break;
case PIPE_SHADER_FRAGMENT:
declare_global_desc_pointers(ctx, &fninfo);
declare_per_stage_desc_pointers(ctx, &fninfo, true);
add_arg_checked(&fninfo, ARG_SGPR, ctx->f32, SI_PARAM_ALPHA_REF);
- add_arg_checked(&fninfo, ARG_SGPR, ctx->i32, SI_PARAM_PRIM_MASK);
+ add_arg_assign_checked(&fninfo, ARG_SGPR, ctx->i32,
+ &ctx->abi.prim_mask, SI_PARAM_PRIM_MASK);
add_arg_checked(&fninfo, ARG_VGPR, ctx->v2i32, SI_PARAM_PERSP_SAMPLE);
add_arg_checked(&fninfo, ARG_VGPR, ctx->v2i32, SI_PARAM_PERSP_CENTER);
declare_global_desc_pointers(ctx, &fninfo);
declare_per_stage_desc_pointers(ctx, &fninfo, true);
if (shader->selector->info.uses_grid_size)
- ctx->param_grid_size = add_arg(&fninfo, ARG_SGPR, v3i32);
- if (shader->selector->info.uses_block_size)
+ add_arg_assign(&fninfo, ARG_SGPR, v3i32, &ctx->abi.num_work_groups);
+ if (shader->selector->info.uses_block_size &&
+ shader->selector->info.properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH] == 0)
ctx->param_block_size = add_arg(&fninfo, ARG_SGPR, v3i32);
+ unsigned cs_user_data_dwords =
+ shader->selector->info.properties[TGSI_PROPERTY_CS_USER_DATA_DWORDS];
+ if (cs_user_data_dwords) {
+ ctx->param_cs_user_data = add_arg(&fninfo, ARG_SGPR,
+ LLVMVectorType(ctx->i32, cs_user_data_dwords));
+ }
+
for (i = 0; i < 3; i++) {
- ctx->param_block_id[i] = -1;
+ ctx->abi.workgroup_ids[i] = NULL;
if (shader->selector->info.uses_block_id[i])
- ctx->param_block_id[i] = add_arg(&fninfo, ARG_SGPR, ctx->i32);
+ add_arg_assign(&fninfo, ARG_SGPR, ctx->i32, &ctx->abi.workgroup_ids[i]);
}
- ctx->param_thread_id = add_arg(&fninfo, ARG_VGPR, v3i32);
+ add_arg_assign(&fninfo, ARG_VGPR, v3i32, &ctx->abi.local_invocation_ids);
break;
default:
assert(0 && "unimplemented shader");
si_get_max_workgroup_size(shader));
/* Reserve register locations for VGPR inputs the PS prolog may need. */
- if (ctx->type == PIPE_SHADER_FRAGMENT &&
- ctx->separate_prolog) {
- si_llvm_add_attribute(ctx->main_fn,
- "InitialPSInputAddr",
- S_0286D0_PERSP_SAMPLE_ENA(1) |
- S_0286D0_PERSP_CENTER_ENA(1) |
- S_0286D0_PERSP_CENTROID_ENA(1) |
- S_0286D0_LINEAR_SAMPLE_ENA(1) |
- S_0286D0_LINEAR_CENTER_ENA(1) |
- S_0286D0_LINEAR_CENTROID_ENA(1) |
- S_0286D0_FRONT_FACE_ENA(1) |
- S_0286D0_ANCILLARY_ENA(1) |
- S_0286D0_POS_FIXED_PT_ENA(1));
+ if (ctx->type == PIPE_SHADER_FRAGMENT && !ctx->shader->is_monolithic) {
+ ac_llvm_add_target_dep_function_attr(ctx->main_fn,
+ "InitialPSInputAddr",
+ S_0286D0_PERSP_SAMPLE_ENA(1) |
+ S_0286D0_PERSP_CENTER_ENA(1) |
+ S_0286D0_PERSP_CENTROID_ENA(1) |
+ S_0286D0_LINEAR_SAMPLE_ENA(1) |
+ S_0286D0_LINEAR_CENTER_ENA(1) |
+ S_0286D0_LINEAR_CENTROID_ENA(1) |
+ S_0286D0_FRONT_FACE_ENA(1) |
+ S_0286D0_ANCILLARY_ENA(1) |
+ S_0286D0_POS_FIXED_PT_ENA(1));
}
shader->info.num_input_sgprs = 0;
assert(shader->info.num_input_vgprs >= num_prolog_vgprs);
shader->info.num_input_vgprs -= num_prolog_vgprs;
- if (shader->key.as_ls ||
- ctx->type == PIPE_SHADER_TESS_CTRL ||
- /* GFX9 has the ESGS ring buffer in LDS. */
- (ctx->screen->b.chip_class >= GFX9 &&
- (shader->key.as_es ||
- ctx->type == PIPE_SHADER_GEOMETRY)))
- ac_declare_lds_as_pointer(&ctx->ac);
+ if (shader->key.as_ls || ctx->type == PIPE_SHADER_TESS_CTRL) {
+ if (USE_LDS_SYMBOLS && HAVE_LLVM >= 0x0900) {
+ /* The LSHS size is not known until draw time, so we append it
+ * at the end of whatever LDS use there may be in the rest of
+ * the shader (currently none, unless LLVM decides to do its
+ * own LDS-based lowering).
+ */
+ ctx->ac.lds = LLVMAddGlobalInAddressSpace(
+ ctx->ac.module, LLVMArrayType(ctx->i32, 0),
+ "__lds_end", AC_ADDR_SPACE_LDS);
+ LLVMSetAlignment(ctx->ac.lds, 256);
+ } else {
+ ac_declare_lds_as_pointer(&ctx->ac);
+ }
+ }
}
/**
LLVMValueRef buf_ptr = LLVMGetParam(ctx->main_fn,
ctx->param_rw_buffers);
- if (ctx->screen->b.chip_class <= VI &&
- (ctx->shader->key.as_es || ctx->type == PIPE_SHADER_GEOMETRY)) {
- unsigned ring =
- ctx->type == PIPE_SHADER_GEOMETRY ? SI_GS_RING_ESGS
- : SI_ES_RING_ESGS;
- LLVMValueRef offset = LLVMConstInt(ctx->i32, ring, 0);
+ if (ctx->shader->key.as_es || ctx->type == PIPE_SHADER_GEOMETRY) {
+ if (ctx->screen->info.chip_class <= GFX8) {
+ unsigned ring =
+ ctx->type == PIPE_SHADER_GEOMETRY ? SI_GS_RING_ESGS
+ : SI_ES_RING_ESGS;
+ LLVMValueRef offset = LLVMConstInt(ctx->i32, ring, 0);
- ctx->esgs_ring =
- ac_build_load_to_sgpr(&ctx->ac, buf_ptr, offset);
+ ctx->esgs_ring =
+ ac_build_load_to_sgpr(&ctx->ac, buf_ptr, offset);
+ } else {
+ if (USE_LDS_SYMBOLS && HAVE_LLVM >= 0x0900) {
+ /* Declare the ESGS ring as an explicit LDS symbol.
+ * For monolithic shaders, we declare the ring only once.
+ *
+ * We declare it with 64KB alignment as a hint that the
+ * pointer value will always be 0.
+ */
+ ctx->esgs_ring = LLVMAddGlobalInAddressSpace(
+ ctx->ac.module, LLVMArrayType(ctx->i32, 0),
+ "esgs_ring",
+ AC_ADDR_SPACE_LDS);
+ LLVMSetAlignment(ctx->esgs_ring, 64 * 1024);
+ } else {
+ ac_declare_lds_as_pointer(&ctx->ac);
+ ctx->esgs_ring = ctx->ac.lds;
+ }
+ }
}
if (ctx->shader->is_gs_copy_shader) {
stride = 4 * num_components * sel->gs_max_out_vertices;
- /* Limit on the stride field for <= CIK. */
+ /* Limit on the stride field for <= GFX7. */
assert(stride < (1 << 14));
num_records = 64;
ctx->gsvs_ring[stream] = ring;
}
+ } else if (ctx->type == PIPE_SHADER_TESS_EVAL) {
+ ctx->tess_offchip_ring = get_tess_ring_descriptor(ctx, TESS_OFFCHIP_RING_TES);
}
}
* Since the stipple pattern is 32x32 and it repeats, just get 5 bits
* per coordinate to get the repeating effect.
*/
- address[0] = unpack_param(ctx, param_pos_fixed_pt, 0, 5);
- address[1] = unpack_param(ctx, param_pos_fixed_pt, 16, 5);
+ address[0] = si_unpack_param(ctx, param_pos_fixed_pt, 0, 5);
+ address[1] = si_unpack_param(ctx, param_pos_fixed_pt, 16, 5);
/* Load the buffer descriptor. */
slot = LLVMConstInt(ctx->i32, SI_PS_CONST_POLY_STIPPLE, 0);
ac_build_kill_if_false(&ctx->ac, bit);
}
-void si_shader_binary_read_config(struct ac_shader_binary *binary,
- struct si_shader_config *conf,
- unsigned symbol_offset)
-{
- unsigned i;
- const unsigned char *config =
- ac_shader_binary_config_start(binary, symbol_offset);
- bool really_needs_scratch = false;
+/* For the UMR disassembler. */
+#define DEBUGGER_END_OF_CODE_MARKER 0xbf9f0000 /* invalid instruction */
+#define DEBUGGER_NUM_MARKERS 5
- /* LLVM adds SGPR spills to the scratch size.
- * Find out if we really need the scratch buffer.
- */
- for (i = 0; i < binary->reloc_count; i++) {
- const struct ac_shader_reloc *reloc = &binary->relocs[i];
+static bool si_shader_binary_open(struct si_screen *screen,
+ struct si_shader *shader,
+ struct ac_rtld_binary *rtld)
+{
+ const struct si_shader_selector *sel = shader->selector;
+ enum pipe_shader_type shader_type = sel ? sel->type : PIPE_SHADER_COMPUTE;
+ const char *part_elfs[5];
+ size_t part_sizes[5];
+ unsigned num_parts = 0;
- if (!strcmp(scratch_rsrc_dword0_symbol, reloc->name) ||
- !strcmp(scratch_rsrc_dword1_symbol, reloc->name)) {
- really_needs_scratch = true;
- break;
- }
+#define add_part(shader_or_part) \
+ if (shader_or_part) { \
+ part_elfs[num_parts] = (shader_or_part)->binary.elf_buffer; \
+ part_sizes[num_parts] = (shader_or_part)->binary.elf_size; \
+ num_parts++; \
}
- /* XXX: We may be able to emit some of these values directly rather than
- * extracting fields to be emitted later.
- */
+ add_part(shader->prolog);
+ add_part(shader->previous_stage);
+ add_part(shader->prolog2);
+ add_part(shader);
+ add_part(shader->epilog);
- for (i = 0; i < binary->config_size_per_symbol; i+= 8) {
- unsigned reg = util_le32_to_cpu(*(uint32_t*)(config + i));
- unsigned value = util_le32_to_cpu(*(uint32_t*)(config + i + 4));
- switch (reg) {
- case R_00B028_SPI_SHADER_PGM_RSRC1_PS:
- case R_00B128_SPI_SHADER_PGM_RSRC1_VS:
- case R_00B228_SPI_SHADER_PGM_RSRC1_GS:
- case R_00B428_SPI_SHADER_PGM_RSRC1_HS:
- case R_00B848_COMPUTE_PGM_RSRC1:
- conf->num_sgprs = MAX2(conf->num_sgprs, (G_00B028_SGPRS(value) + 1) * 8);
- conf->num_vgprs = MAX2(conf->num_vgprs, (G_00B028_VGPRS(value) + 1) * 4);
- conf->float_mode = G_00B028_FLOAT_MODE(value);
- conf->rsrc1 = value;
- break;
- case R_00B02C_SPI_SHADER_PGM_RSRC2_PS:
- conf->lds_size = MAX2(conf->lds_size, G_00B02C_EXTRA_LDS_SIZE(value));
- break;
- case R_00B84C_COMPUTE_PGM_RSRC2:
- conf->lds_size = MAX2(conf->lds_size, G_00B84C_LDS_SIZE(value));
- conf->rsrc2 = value;
- break;
- case R_0286CC_SPI_PS_INPUT_ENA:
- conf->spi_ps_input_ena = value;
- break;
- case R_0286D0_SPI_PS_INPUT_ADDR:
- conf->spi_ps_input_addr = value;
- break;
- case R_0286E8_SPI_TMPRING_SIZE:
- case R_00B860_COMPUTE_TMPRING_SIZE:
- /* WAVESIZE is in units of 256 dwords. */
- if (really_needs_scratch)
- conf->scratch_bytes_per_wave =
- G_00B860_WAVESIZE(value) * 256 * 4;
- break;
- case 0x4: /* SPILLED_SGPRS */
- conf->spilled_sgprs = value;
- break;
- case 0x8: /* SPILLED_VGPRS */
- conf->spilled_vgprs = value;
- break;
- default:
- {
- static bool printed;
+#undef add_part
- if (!printed) {
- fprintf(stderr, "Warning: LLVM emitted unknown "
- "config register: 0x%x\n", reg);
- printed = true;
- }
- }
- break;
- }
+ struct ac_rtld_symbol lds_symbols[1];
+ unsigned num_lds_symbols = 0;
+
+ if (sel && screen->info.chip_class >= GFX9 &&
+ sel->type == PIPE_SHADER_GEOMETRY && !shader->is_gs_copy_shader) {
+ /* We add this symbol even on LLVM <= 8 to ensure that
+ * shader->config.lds_size is set correctly below.
+ */
+ struct ac_rtld_symbol *sym = &lds_symbols[num_lds_symbols++];
+ sym->name = "esgs_ring";
+ sym->size = shader->gs_info.esgs_ring_size;
+ sym->align = 64 * 1024;
}
- if (!conf->spi_ps_input_addr)
- conf->spi_ps_input_addr = conf->spi_ps_input_ena;
+ bool ok = ac_rtld_open(rtld, (struct ac_rtld_open_info){
+ .info = &screen->info,
+ .options = {
+ .halt_at_entry = screen->options.halt_shaders,
+ },
+ .shader_type = tgsi_processor_to_shader_stage(shader_type),
+ .num_parts = num_parts,
+ .elf_ptrs = part_elfs,
+ .elf_sizes = part_sizes,
+ .num_shared_lds_symbols = num_lds_symbols,
+ .shared_lds_symbols = lds_symbols });
+
+ if (rtld->lds_size > 0) {
+ unsigned alloc_granularity = screen->info.chip_class >= GFX7 ? 512 : 256;
+ shader->config.lds_size =
+ align(rtld->lds_size, alloc_granularity) / alloc_granularity;
+ }
+
+ return ok;
}
-void si_shader_apply_scratch_relocs(struct si_shader *shader,
- uint64_t scratch_va)
+static unsigned si_get_shader_binary_size(struct si_screen *screen, struct si_shader *shader)
{
- unsigned i;
- uint32_t scratch_rsrc_dword0 = scratch_va;
- uint32_t scratch_rsrc_dword1 =
- S_008F04_BASE_ADDRESS_HI(scratch_va >> 32);
-
- /* Enable scratch coalescing. */
- scratch_rsrc_dword1 |= S_008F04_SWIZZLE_ENABLE(1);
-
- for (i = 0 ; i < shader->binary.reloc_count; i++) {
- const struct ac_shader_reloc *reloc =
- &shader->binary.relocs[i];
- if (!strcmp(scratch_rsrc_dword0_symbol, reloc->name)) {
- util_memcpy_cpu_to_le32(shader->binary.code + reloc->offset,
- &scratch_rsrc_dword0, 4);
- } else if (!strcmp(scratch_rsrc_dword1_symbol, reloc->name)) {
- util_memcpy_cpu_to_le32(shader->binary.code + reloc->offset,
- &scratch_rsrc_dword1, 4);
+ struct ac_rtld_binary rtld;
+ si_shader_binary_open(screen, shader, &rtld);
+ return rtld.rx_size;
+}
+
+
+static bool si_get_external_symbol(void *data, const char *name, uint64_t *value)
+{
+ uint64_t *scratch_va = data;
+
+ if (!strcmp(scratch_rsrc_dword0_symbol, name)) {
+ *value = (uint32_t)*scratch_va;
+ return true;
+ }
+ if (!strcmp(scratch_rsrc_dword1_symbol, name)) {
+ /* Enable scratch coalescing. */
+ *value = S_008F04_BASE_ADDRESS_HI(*scratch_va >> 32) |
+ S_008F04_SWIZZLE_ENABLE(1);
+ if (HAVE_LLVM < 0x0800) {
+ /* Old LLVM created an R_ABS32_HI relocation for
+ * this symbol. */
+ *value <<= 32;
}
+ return true;
}
+
+ return false;
}
-static unsigned si_get_shader_binary_size(const struct si_shader *shader)
-{
- unsigned size = shader->binary.code_size;
-
- if (shader->prolog)
- size += shader->prolog->binary.code_size;
- if (shader->previous_stage)
- size += shader->previous_stage->binary.code_size;
- if (shader->prolog2)
- size += shader->prolog2->binary.code_size;
- if (shader->epilog)
- size += shader->epilog->binary.code_size;
- return size;
-}
-
-int si_shader_binary_upload(struct si_screen *sscreen, struct si_shader *shader)
-{
- const struct ac_shader_binary *prolog =
- shader->prolog ? &shader->prolog->binary : NULL;
- const struct ac_shader_binary *previous_stage =
- shader->previous_stage ? &shader->previous_stage->binary : NULL;
- const struct ac_shader_binary *prolog2 =
- shader->prolog2 ? &shader->prolog2->binary : NULL;
- const struct ac_shader_binary *epilog =
- shader->epilog ? &shader->epilog->binary : NULL;
- const struct ac_shader_binary *mainb = &shader->binary;
- unsigned bo_size = si_get_shader_binary_size(shader) +
- (!epilog ? mainb->rodata_size : 0);
- unsigned char *ptr;
-
- assert(!prolog || !prolog->rodata_size);
- assert(!previous_stage || !previous_stage->rodata_size);
- assert(!prolog2 || !prolog2->rodata_size);
- assert((!prolog && !previous_stage && !prolog2 && !epilog) ||
- !mainb->rodata_size);
- assert(!epilog || !epilog->rodata_size);
-
- r600_resource_reference(&shader->bo, NULL);
- shader->bo = (struct r600_resource*)
- pipe_buffer_create(&sscreen->b.b, 0,
- PIPE_USAGE_IMMUTABLE,
- align(bo_size, SI_CPDMA_ALIGNMENT));
+bool si_shader_binary_upload(struct si_screen *sscreen, struct si_shader *shader,
+ uint64_t scratch_va)
+{
+ struct ac_rtld_binary binary;
+ if (!si_shader_binary_open(sscreen, shader, &binary))
+ return false;
+
+ si_resource_reference(&shader->bo, NULL);
+ shader->bo = si_aligned_buffer_create(&sscreen->b,
+ sscreen->cpdma_prefetch_writes_memory ?
+ 0 : SI_RESOURCE_FLAG_READ_ONLY,
+ PIPE_USAGE_IMMUTABLE,
+ align(binary.rx_size, SI_CPDMA_ALIGNMENT),
+ 256);
if (!shader->bo)
- return -ENOMEM;
+ return false;
/* Upload. */
- ptr = sscreen->b.ws->buffer_map(shader->bo->buf, NULL,
+ struct ac_rtld_upload_info u = {};
+ u.binary = &binary;
+ u.get_external_symbol = si_get_external_symbol;
+ u.cb_data = &scratch_va;
+ u.rx_va = shader->bo->gpu_address;
+ u.rx_ptr = sscreen->ws->buffer_map(shader->bo->buf, NULL,
PIPE_TRANSFER_READ_WRITE |
- PIPE_TRANSFER_UNSYNCHRONIZED);
-
- /* Don't use util_memcpy_cpu_to_le32. LLVM binaries are
- * endian-independent. */
- if (prolog) {
- memcpy(ptr, prolog->code, prolog->code_size);
- ptr += prolog->code_size;
- }
- if (previous_stage) {
- memcpy(ptr, previous_stage->code, previous_stage->code_size);
- ptr += previous_stage->code_size;
- }
- if (prolog2) {
- memcpy(ptr, prolog2->code, prolog2->code_size);
- ptr += prolog2->code_size;
- }
+ PIPE_TRANSFER_UNSYNCHRONIZED |
+ RADEON_TRANSFER_TEMPORARY);
+ if (!u.rx_ptr)
+ return false;
- memcpy(ptr, mainb->code, mainb->code_size);
- ptr += mainb->code_size;
+ bool ok = ac_rtld_upload(&u);
- if (epilog)
- memcpy(ptr, epilog->code, epilog->code_size);
- else if (mainb->rodata_size > 0)
- memcpy(ptr, mainb->rodata, mainb->rodata_size);
+ sscreen->ws->buffer_unmap(shader->bo->buf);
+ ac_rtld_close(&binary);
- sscreen->b.ws->buffer_unmap(shader->bo->buf);
- return 0;
+ return ok;
}
-static void si_shader_dump_disassembly(const struct ac_shader_binary *binary,
+static void si_shader_dump_disassembly(struct si_screen *screen,
+ const struct si_shader_binary *binary,
struct pipe_debug_callback *debug,
const char *name, FILE *file)
{
- char *line, *p;
- unsigned i, count;
+ struct ac_rtld_binary rtld_binary;
- if (binary->disasm_string) {
- fprintf(file, "Shader %s disassembly:\n", name);
- fprintf(file, "%s", binary->disasm_string);
+ if (!ac_rtld_open(&rtld_binary, (struct ac_rtld_open_info){
+ .info = &screen->info,
+ .num_parts = 1,
+ .elf_ptrs = &binary->elf_buffer,
+ .elf_sizes = &binary->elf_size }))
+ return;
- if (debug && debug->debug_message) {
- /* Very long debug messages are cut off, so send the
- * disassembly one line at a time. This causes more
- * overhead, but on the plus side it simplifies
- * parsing of resulting logs.
- */
- pipe_debug_message(debug, SHADER_INFO,
- "Shader Disassembly Begin");
+ const char *disasm;
+ size_t nbytes;
- line = binary->disasm_string;
- while (*line) {
- p = util_strchrnul(line, '\n');
- count = p - line;
+ if (!ac_rtld_get_section_by_name(&rtld_binary, ".AMDGPU.disasm", &disasm, &nbytes))
+ goto out;
- if (count) {
- pipe_debug_message(debug, SHADER_INFO,
- "%.*s", count, line);
- }
+ if (nbytes > INT_MAX)
+ goto out;
- if (!*p)
- break;
- line = p + 1;
+ if (debug && debug->debug_message) {
+ /* Very long debug messages are cut off, so send the
+ * disassembly one line at a time. This causes more
+ * overhead, but on the plus side it simplifies
+ * parsing of resulting logs.
+ */
+ pipe_debug_message(debug, SHADER_INFO,
+ "Shader Disassembly Begin");
+
+ uint64_t line = 0;
+ while (line < nbytes) {
+ int count = nbytes - line;
+ const char *nl = memchr(disasm + line, '\n', nbytes - line);
+ if (nl)
+ count = nl - (disasm + line);
+
+ if (count) {
+ pipe_debug_message(debug, SHADER_INFO,
+ "%.*s", count, disasm + line);
}
- pipe_debug_message(debug, SHADER_INFO,
- "Shader Disassembly End");
- }
- } else {
- fprintf(file, "Shader %s binary:\n", name);
- for (i = 0; i < binary->code_size; i += 4) {
- fprintf(file, "@0x%x: %02x%02x%02x%02x\n", i,
- binary->code[i + 3], binary->code[i + 2],
- binary->code[i + 1], binary->code[i]);
+ line += count + 1;
}
+
+ pipe_debug_message(debug, SHADER_INFO,
+ "Shader Disassembly End");
+ }
+
+ if (file) {
+ fprintf(file, "Shader %s disassembly:\n", name);
+ fprintf(file, "%*s", (int)nbytes, disasm);
}
+
+out:
+ ac_rtld_close(&rtld_binary);
}
-static void si_shader_dump_stats(struct si_screen *sscreen,
- const struct si_shader *shader,
- struct pipe_debug_callback *debug,
- unsigned processor,
- FILE *file,
- bool check_debug_option)
+static void si_calculate_max_simd_waves(struct si_shader *shader)
{
- const struct si_shader_config *conf = &shader->config;
- unsigned num_inputs = shader->selector ? shader->selector->info.num_inputs : 0;
- unsigned code_size = si_get_shader_binary_size(shader);
- unsigned lds_increment = sscreen->b.chip_class >= CIK ? 512 : 256;
+ struct si_screen *sscreen = shader->selector->screen;
+ struct ac_shader_config *conf = &shader->config;
+ unsigned num_inputs = shader->selector->info.num_inputs;
+ unsigned lds_increment = sscreen->info.chip_class >= GFX7 ? 512 : 256;
unsigned lds_per_wave = 0;
unsigned max_simd_waves;
- switch (sscreen->b.family) {
- /* These always have 8 waves: */
- case CHIP_POLARIS10:
- case CHIP_POLARIS11:
- case CHIP_POLARIS12:
- max_simd_waves = 8;
- break;
- default:
- max_simd_waves = 10;
- }
+ max_simd_waves = ac_get_max_simd_waves(sscreen->info.family);
/* Compute LDS usage for PS. */
- switch (processor) {
+ switch (shader->selector->type) {
case PIPE_SHADER_FRAGMENT:
/* The minimum usage per wave is (num_inputs * 48). The maximum
* usage is (num_inputs * 48 * 16).
/* Compute the per-SIMD wave counts. */
if (conf->num_sgprs) {
- if (sscreen->b.chip_class >= VI)
- max_simd_waves = MIN2(max_simd_waves, 800 / conf->num_sgprs);
- else
- max_simd_waves = MIN2(max_simd_waves, 512 / conf->num_sgprs);
+ max_simd_waves =
+ MIN2(max_simd_waves,
+ ac_get_num_physical_sgprs(sscreen->info.chip_class) / conf->num_sgprs);
}
if (conf->num_vgprs)
if (lds_per_wave)
max_simd_waves = MIN2(max_simd_waves, 16384 / lds_per_wave);
+ shader->info.max_simd_waves = max_simd_waves;
+}
+
+void si_shader_dump_stats_for_shader_db(struct si_screen *screen,
+ struct si_shader *shader,
+ struct pipe_debug_callback *debug)
+{
+ const struct ac_shader_config *conf = &shader->config;
+
+ if (screen->options.debug_disassembly)
+ si_shader_dump_disassembly(screen, &shader->binary, debug, "main", NULL);
+
+ pipe_debug_message(debug, SHADER_INFO,
+ "Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d "
+ "LDS: %d Scratch: %d Max Waves: %d Spilled SGPRs: %d "
+ "Spilled VGPRs: %d PrivMem VGPRs: %d",
+ conf->num_sgprs, conf->num_vgprs,
+ si_get_shader_binary_size(screen, shader),
+ conf->lds_size, conf->scratch_bytes_per_wave,
+ shader->info.max_simd_waves, conf->spilled_sgprs,
+ conf->spilled_vgprs, shader->info.private_mem_vgprs);
+}
+
+static void si_shader_dump_stats(struct si_screen *sscreen,
+ struct si_shader *shader,
+ unsigned processor,
+ FILE *file,
+ bool check_debug_option)
+{
+ const struct ac_shader_config *conf = &shader->config;
+
if (!check_debug_option ||
- si_can_dump_shader(&sscreen->b, processor)) {
+ si_can_dump_shader(sscreen, processor)) {
if (processor == PIPE_SHADER_FRAGMENT) {
fprintf(file, "*** SHADER CONFIG ***\n"
"SPI_PS_INPUT_ADDR = 0x%04x\n"
"********************\n\n\n",
conf->num_sgprs, conf->num_vgprs,
conf->spilled_sgprs, conf->spilled_vgprs,
- conf->private_mem_vgprs, code_size,
+ shader->info.private_mem_vgprs,
+ si_get_shader_binary_size(sscreen, shader),
conf->lds_size, conf->scratch_bytes_per_wave,
- max_simd_waves);
+ shader->info.max_simd_waves);
}
-
- pipe_debug_message(debug, SHADER_INFO,
- "Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d "
- "LDS: %d Scratch: %d Max Waves: %d Spilled SGPRs: %d "
- "Spilled VGPRs: %d PrivMem VGPRs: %d",
- conf->num_sgprs, conf->num_vgprs, code_size,
- conf->lds_size, conf->scratch_bytes_per_wave,
- max_simd_waves, conf->spilled_sgprs,
- conf->spilled_vgprs, conf->private_mem_vgprs);
}
const char *si_get_shader_name(const struct si_shader *shader, unsigned processor)
return "Vertex Shader as ES";
else if (shader->key.as_ls)
return "Vertex Shader as LS";
+ else if (shader->key.opt.vs_as_prim_discard_cs)
+ return "Vertex Shader as Primitive Discard CS";
else
return "Vertex Shader as VS";
case PIPE_SHADER_TESS_CTRL:
}
}
-void si_shader_dump(struct si_screen *sscreen, const struct si_shader *shader,
+void si_shader_dump(struct si_screen *sscreen, struct si_shader *shader,
struct pipe_debug_callback *debug, unsigned processor,
FILE *file, bool check_debug_option)
{
if (!check_debug_option ||
- si_can_dump_shader(&sscreen->b, processor))
+ si_can_dump_shader(sscreen, processor))
si_dump_shader_key(processor, shader, file);
if (!check_debug_option && shader->binary.llvm_ir_string) {
}
if (!check_debug_option ||
- (si_can_dump_shader(&sscreen->b, processor) &&
- !(sscreen->b.debug_flags & DBG(NO_ASM)))) {
+ (si_can_dump_shader(sscreen, processor) &&
+ !(sscreen->debug_flags & DBG(NO_ASM)))) {
fprintf(file, "\n%s:\n", si_get_shader_name(shader, processor));
if (shader->prolog)
- si_shader_dump_disassembly(&shader->prolog->binary,
+ si_shader_dump_disassembly(sscreen, &shader->prolog->binary,
debug, "prolog", file);
if (shader->previous_stage)
- si_shader_dump_disassembly(&shader->previous_stage->binary,
+ si_shader_dump_disassembly(sscreen, &shader->previous_stage->binary,
debug, "previous stage", file);
if (shader->prolog2)
- si_shader_dump_disassembly(&shader->prolog2->binary,
+ si_shader_dump_disassembly(sscreen, &shader->prolog2->binary,
debug, "prolog2", file);
- si_shader_dump_disassembly(&shader->binary, debug, "main", file);
+ si_shader_dump_disassembly(sscreen, &shader->binary, debug, "main", file);
if (shader->epilog)
- si_shader_dump_disassembly(&shader->epilog->binary,
+ si_shader_dump_disassembly(sscreen, &shader->epilog->binary,
debug, "epilog", file);
fprintf(file, "\n");
}
- si_shader_dump_stats(sscreen, shader, debug, processor, file,
+ si_shader_dump_stats(sscreen, shader, processor, file,
check_debug_option);
}
static int si_compile_llvm(struct si_screen *sscreen,
- struct ac_shader_binary *binary,
- struct si_shader_config *conf,
- LLVMTargetMachineRef tm,
+ struct si_shader_binary *binary,
+ struct ac_shader_config *conf,
+ struct ac_llvm_compiler *compiler,
LLVMModuleRef mod,
struct pipe_debug_callback *debug,
unsigned processor,
- const char *name)
+ const char *name,
+ bool less_optimized)
{
- int r = 0;
- unsigned count = p_atomic_inc_return(&sscreen->b.num_compilations);
+ unsigned count = p_atomic_inc_return(&sscreen->num_compilations);
- if (si_can_dump_shader(&sscreen->b, processor)) {
+ if (si_can_dump_shader(sscreen, processor)) {
fprintf(stderr, "radeonsi: Compiling shader %d\n", count);
- if (!(sscreen->b.debug_flags & (DBG(NO_IR) | DBG(PREOPT_IR)))) {
+ if (!(sscreen->debug_flags & (DBG(NO_IR) | DBG(PREOPT_IR)))) {
fprintf(stderr, "%s LLVM IR:\n\n", name);
ac_dump_module(mod);
fprintf(stderr, "\n");
}
if (!si_replace_shader(count, binary)) {
- r = si_llvm_compile(mod, binary, tm, debug);
+ unsigned r = si_llvm_compile(mod, binary, compiler, debug,
+ less_optimized);
if (r)
return r;
}
- si_shader_binary_read_config(binary, conf, 0);
+ struct ac_rtld_binary rtld;
+ if (!ac_rtld_open(&rtld, (struct ac_rtld_open_info){
+ .info = &sscreen->info,
+ .num_parts = 1,
+ .elf_ptrs = &binary->elf_buffer,
+ .elf_sizes = &binary->elf_size }))
+ return -1;
+
+ bool ok = ac_rtld_read_config(&rtld, conf);
+ ac_rtld_close(&rtld);
+ if (!ok)
+ return -1;
/* Enable 64-bit and 16-bit denormals, because there is no performance
* cost.
* - Floating-point output modifiers would be ignored by the hw.
* - Some opcodes don't support denormals, such as v_mad_f32. We would
* have to stop using those.
- * - SI & CI would be very slow.
+ * - GFX6 & GFX7 would be very slow.
*/
conf->float_mode |= V_00B028_FP_64_DENORMS;
- FREE(binary->config);
- FREE(binary->global_symbol_offsets);
- binary->config = NULL;
- binary->global_symbol_offsets = NULL;
-
- /* Some shaders can't have rodata because their binaries can be
- * concatenated.
- */
- if (binary->rodata_size &&
- (processor == PIPE_SHADER_VERTEX ||
- processor == PIPE_SHADER_TESS_CTRL ||
- processor == PIPE_SHADER_TESS_EVAL ||
- processor == PIPE_SHADER_FRAGMENT)) {
- fprintf(stderr, "radeonsi: The shader can't have rodata.");
- return -EINVAL;
- }
-
- return r;
+ return 0;
}
static void si_llvm_build_ret(struct si_shader_context *ctx, LLVMValueRef ret)
/* Generate code for the hardware VS shader stage to go with a geometry shader */
struct si_shader *
si_generate_gs_copy_shader(struct si_screen *sscreen,
- LLVMTargetMachineRef tm,
+ struct ac_llvm_compiler *compiler,
struct si_shader_selector *gs_selector,
struct pipe_debug_callback *debug)
{
struct si_shader_context ctx;
struct si_shader *shader;
LLVMBuilderRef builder;
- struct lp_build_tgsi_context *bld_base = &ctx.bld_base;
- struct lp_build_context *uint = &bld_base->uint_bld;
- struct si_shader_output_values *outputs;
+ struct si_shader_output_values outputs[SI_MAX_VS_OUTPUTS];
struct tgsi_shader_info *gsinfo = &gs_selector->info;
- int i, r;
-
- outputs = MALLOC(gsinfo->num_outputs * sizeof(outputs[0]));
+ int i;
- if (!outputs)
- return NULL;
shader = CALLOC_STRUCT(si_shader);
- if (!shader) {
- FREE(outputs);
+ if (!shader)
return NULL;
- }
+ /* We can leave the fence as permanently signaled because the GS copy
+ * shader only becomes visible globally after it has been compiled. */
+ util_queue_fence_init(&shader->ready);
shader->selector = gs_selector;
shader->is_gs_copy_shader = true;
- si_init_shader_ctx(&ctx, sscreen, tm);
+ si_init_shader_ctx(&ctx, sscreen, compiler);
ctx.shader = shader;
ctx.type = PIPE_SHADER_VERTEX;
preload_ring_buffers(&ctx);
LLVMValueRef voffset =
- lp_build_mul_imm(uint, ctx.abi.vertex_id, 4);
+ LLVMBuildMul(ctx.ac.builder, ctx.abi.vertex_id,
+ LLVMConstInt(ctx.i32, 4, 0), "");
/* Fetch the vertex stream ID.*/
LLVMValueRef stream_id;
if (gs_selector->so.num_outputs)
- stream_id = unpack_param(&ctx, ctx.param_streamout_config, 24, 2);
+ stream_id = si_unpack_param(&ctx, ctx.param_streamout_config, 24, 2);
else
stream_id = ctx.i32_0;
for (unsigned chan = 0; chan < 4; chan++) {
if (!(gsinfo->output_usagemask[i] & (1 << chan)) ||
outputs[i].vertex_stream[chan] != stream) {
- outputs[i].values[chan] = ctx.bld_base.base.undef;
+ outputs[i].values[chan] = LLVMGetUndef(ctx.f32);
continue;
}
}
if (stream == 0)
- si_llvm_export_vs(bld_base, outputs, gsinfo->num_outputs);
+ si_llvm_export_vs(&ctx, outputs, gsinfo->num_outputs);
LLVMBuildBr(builder, end_bb);
}
ctx.type = PIPE_SHADER_GEOMETRY; /* override for shader dumping */
si_llvm_optimize_module(&ctx);
- r = si_compile_llvm(sscreen, &ctx.shader->binary,
- &ctx.shader->config, ctx.tm,
- ctx.gallivm.module,
+ bool ok = false;
+ if (si_compile_llvm(sscreen, &ctx.shader->binary,
+ &ctx.shader->config, ctx.compiler,
+ ctx.ac.module,
debug, PIPE_SHADER_GEOMETRY,
- "GS Copy Shader");
- if (!r) {
- if (si_can_dump_shader(&sscreen->b, PIPE_SHADER_GEOMETRY))
+ "GS Copy Shader", false) == 0) {
+ if (si_can_dump_shader(sscreen, PIPE_SHADER_GEOMETRY))
fprintf(stderr, "GS Copy Shader:\n");
si_shader_dump(sscreen, ctx.shader, debug,
PIPE_SHADER_GEOMETRY, stderr, true);
- r = si_shader_binary_upload(sscreen, ctx.shader);
+
+ if (!ctx.shader->config.scratch_bytes_per_wave)
+ ok = si_shader_binary_upload(sscreen, ctx.shader, 0);
+ else
+ ok = true;
}
si_llvm_dispose(&ctx);
- FREE(outputs);
-
- if (r != 0) {
+ if (!ok) {
FREE(shader);
shader = NULL;
+ } else {
+ si_fix_resource_usage(sscreen, shader);
}
return shader;
}
prefix, prolog->instance_divisor_is_one);
fprintf(f, " %s.instance_divisor_is_fetched = %u\n",
prefix, prolog->instance_divisor_is_fetched);
+ fprintf(f, " %s.unpack_instance_id_from_vertex_id = %u\n",
+ prefix, prolog->unpack_instance_id_from_vertex_id);
fprintf(f, " %s.ls_vgpr_fix = %u\n",
prefix, prolog->ls_vgpr_fix);
+ fprintf(f, " mono.vs.fetch_opencode = %x\n", key->mono.vs_fetch_opencode);
fprintf(f, " mono.vs.fix_fetch = {");
- for (int i = 0; i < SI_MAX_ATTRIBS; i++)
- fprintf(f, !i ? "%u" : ", %u", key->mono.vs_fix_fetch[i]);
+ for (int i = 0; i < SI_MAX_ATTRIBS; i++) {
+ union si_vs_fix_fetch fix = key->mono.vs_fix_fetch[i];
+ if (i)
+ fprintf(f, ", ");
+ if (!fix.bits)
+ fprintf(f, "0");
+ else
+ fprintf(f, "%u.%u.%u.%u", fix.u.reverse, fix.u.log_size,
+ fix.u.num_channels_m1, fix.u.format);
+ }
fprintf(f, "}\n");
}
fprintf(f, " as_ls = %u\n", key->as_ls);
fprintf(f, " mono.u.vs_export_prim_id = %u\n",
key->mono.u.vs_export_prim_id);
+ fprintf(f, " opt.vs_as_prim_discard_cs = %u\n",
+ key->opt.vs_as_prim_discard_cs);
+ fprintf(f, " opt.cs_prim_type = %s\n",
+ tgsi_primitive_names[key->opt.cs_prim_type]);
+ fprintf(f, " opt.cs_indexed = %u\n",
+ key->opt.cs_indexed);
+ fprintf(f, " opt.cs_instancing = %u\n",
+ key->opt.cs_instancing);
+ fprintf(f, " opt.cs_primitive_restart = %u\n",
+ key->opt.cs_primitive_restart);
+ fprintf(f, " opt.cs_provoking_vertex_first = %u\n",
+ key->opt.cs_provoking_vertex_first);
+ fprintf(f, " opt.cs_need_correct_orientation = %u\n",
+ key->opt.cs_need_correct_orientation);
+ fprintf(f, " opt.cs_cull_front = %u\n",
+ key->opt.cs_cull_front);
+ fprintf(f, " opt.cs_cull_back = %u\n",
+ key->opt.cs_cull_back);
+ fprintf(f, " opt.cs_cull_z = %u\n",
+ key->opt.cs_cull_z);
+ fprintf(f, " opt.cs_halfz_clip_space = %u\n",
+ key->opt.cs_halfz_clip_space);
break;
case PIPE_SHADER_TESS_CTRL:
- if (shader->selector->screen->b.chip_class >= GFX9) {
+ if (shader->selector->screen->info.chip_class >= GFX9) {
si_dump_shader_key_vs(key, &key->part.tcs.ls_prolog,
"part.tcs.ls_prolog", f);
}
if (shader->is_gs_copy_shader)
break;
- if (shader->selector->screen->b.chip_class >= GFX9 &&
+ if (shader->selector->screen->info.chip_class >= GFX9 &&
key->part.gs.es->type == PIPE_SHADER_VERTEX) {
si_dump_shader_key_vs(key, &key->part.gs.vs_prolog,
"part.gs.vs_prolog", f);
static void si_init_shader_ctx(struct si_shader_context *ctx,
struct si_screen *sscreen,
- LLVMTargetMachineRef tm)
+ struct ac_llvm_compiler *compiler)
{
struct lp_build_tgsi_context *bld_base;
- si_llvm_context_init(ctx, sscreen, tm);
+ si_llvm_context_init(ctx, sscreen, compiler);
bld_base = &ctx->bld_base;
bld_base->emit_fetch_funcs[TGSI_FILE_CONSTANT] = fetch_constant;
- bld_base->op_actions[TGSI_OPCODE_INTERP_CENTROID] = interp_action;
- bld_base->op_actions[TGSI_OPCODE_INTERP_SAMPLE] = interp_action;
- bld_base->op_actions[TGSI_OPCODE_INTERP_OFFSET] = interp_action;
+ bld_base->op_actions[TGSI_OPCODE_INTERP_CENTROID].emit = build_interp_intrinsic;
+ bld_base->op_actions[TGSI_OPCODE_INTERP_SAMPLE].emit = build_interp_intrinsic;
+ bld_base->op_actions[TGSI_OPCODE_INTERP_OFFSET].emit = build_interp_intrinsic;
bld_base->op_actions[TGSI_OPCODE_MEMBAR].emit = membar_emit;
bld_base->op_actions[TGSI_OPCODE_READ_FIRST].intr_name = "llvm.amdgcn.readfirstlane";
bld_base->op_actions[TGSI_OPCODE_READ_FIRST].emit = read_lane_emit;
bld_base->op_actions[TGSI_OPCODE_READ_INVOC].intr_name = "llvm.amdgcn.readlane";
- bld_base->op_actions[TGSI_OPCODE_READ_INVOC].fetch_args = read_invoc_fetch_args;
bld_base->op_actions[TGSI_OPCODE_READ_INVOC].emit = read_lane_emit;
- bld_base->op_actions[TGSI_OPCODE_EMIT].emit = si_llvm_emit_vertex;
- bld_base->op_actions[TGSI_OPCODE_ENDPRIM].emit = si_llvm_emit_primitive;
+ bld_base->op_actions[TGSI_OPCODE_EMIT].emit = si_tgsi_emit_vertex;
+ bld_base->op_actions[TGSI_OPCODE_ENDPRIM].emit = si_tgsi_emit_primitive;
bld_base->op_actions[TGSI_OPCODE_BARRIER].emit = si_llvm_emit_barrier;
}
&shader->info.nr_param_exports);
}
-static void si_count_scratch_private_memory(struct si_shader_context *ctx)
-{
- ctx->shader->config.private_mem_vgprs = 0;
-
- /* Process all LLVM instructions. */
- LLVMBasicBlockRef bb = LLVMGetFirstBasicBlock(ctx->main_fn);
- while (bb) {
- LLVMValueRef next = LLVMGetFirstInstruction(bb);
-
- while (next) {
- LLVMValueRef inst = next;
- next = LLVMGetNextInstruction(next);
-
- if (LLVMGetInstructionOpcode(inst) != LLVMAlloca)
- continue;
-
- LLVMTypeRef type = LLVMGetElementType(LLVMTypeOf(inst));
- /* No idea why LLVM aligns allocas to 4 elements. */
- unsigned alignment = LLVMGetAlignment(inst);
- unsigned dw_size = align(ac_get_type_size(type) / 4, alignment);
- ctx->shader->config.private_mem_vgprs += dw_size;
- }
- bb = LLVMGetNextBasicBlock(bb);
- }
-}
-
-static void si_init_exec_full_mask(struct si_shader_context *ctx)
-{
- LLVMValueRef full_mask = LLVMConstInt(ctx->i64, ~0ull, 0);
- lp_build_intrinsic(ctx->ac.builder,
- "llvm.amdgcn.init.exec", ctx->voidt,
- &full_mask, 1, LP_FUNC_ATTR_CONVERGENT);
-}
-
static void si_init_exec_from_input(struct si_shader_context *ctx,
unsigned param, unsigned bitoffset)
{
LLVMGetParam(ctx->main_fn, param),
LLVMConstInt(ctx->i32, bitoffset, 0),
};
- lp_build_intrinsic(ctx->ac.builder,
+ ac_build_intrinsic(&ctx->ac,
"llvm.amdgcn.init.exec.from.input",
- ctx->voidt, args, 2, LP_FUNC_ATTR_CONVERGENT);
+ ctx->voidt, args, 2, AC_FUNC_ATTR_CONVERGENT);
}
static bool si_vs_needs_prolog(const struct si_shader_selector *sel,
return sel->vs_needs_prolog || key->ls_vgpr_fix;
}
-static bool si_compile_tgsi_main(struct si_shader_context *ctx,
- bool is_monolithic)
+static bool si_compile_tgsi_main(struct si_shader_context *ctx)
{
struct si_shader *shader = ctx->shader;
struct si_shader_selector *sel = shader->selector;
case PIPE_SHADER_VERTEX:
ctx->load_input = declare_input_vs;
if (shader->key.as_ls)
- bld_base->emit_epilogue = si_llvm_emit_ls_epilogue;
+ ctx->abi.emit_outputs = si_llvm_emit_ls_epilogue;
else if (shader->key.as_es)
- bld_base->emit_epilogue = si_llvm_emit_es_epilogue;
- else {
+ ctx->abi.emit_outputs = si_llvm_emit_es_epilogue;
+ else if (shader->key.opt.vs_as_prim_discard_cs)
+ ctx->abi.emit_outputs = si_llvm_emit_prim_discard_cs_epilogue;
+ else
ctx->abi.emit_outputs = si_llvm_emit_vs_epilogue;
- bld_base->emit_epilogue = si_tgsi_emit_epilogue;
- }
+ bld_base->emit_epilogue = si_tgsi_emit_epilogue;
+ ctx->abi.load_base_vertex = get_base_vertex;
break;
case PIPE_SHADER_TESS_CTRL:
bld_base->emit_fetch_funcs[TGSI_FILE_INPUT] = fetch_input_tcs;
+ ctx->abi.load_tess_varyings = si_nir_load_tcs_varyings;
bld_base->emit_fetch_funcs[TGSI_FILE_OUTPUT] = fetch_output_tcs;
bld_base->emit_store = store_output_tcs;
- bld_base->emit_epilogue = si_llvm_emit_tcs_epilogue;
+ ctx->abi.store_tcs_outputs = si_nir_store_output_tcs;
+ ctx->abi.emit_outputs = si_llvm_emit_tcs_epilogue;
+ ctx->abi.load_patch_vertices_in = si_load_patch_vertices_in;
+ bld_base->emit_epilogue = si_tgsi_emit_epilogue;
break;
case PIPE_SHADER_TESS_EVAL:
bld_base->emit_fetch_funcs[TGSI_FILE_INPUT] = fetch_input_tes;
+ ctx->abi.load_tess_varyings = si_nir_load_input_tes;
+ ctx->abi.load_tess_coord = si_load_tess_coord;
+ ctx->abi.load_tess_level = si_load_tess_level;
+ ctx->abi.load_patch_vertices_in = si_load_patch_vertices_in;
if (shader->key.as_es)
- bld_base->emit_epilogue = si_llvm_emit_es_epilogue;
- else {
+ ctx->abi.emit_outputs = si_llvm_emit_es_epilogue;
+ else
ctx->abi.emit_outputs = si_llvm_emit_vs_epilogue;
- bld_base->emit_epilogue = si_tgsi_emit_epilogue;
- }
+ bld_base->emit_epilogue = si_tgsi_emit_epilogue;
break;
case PIPE_SHADER_GEOMETRY:
bld_base->emit_fetch_funcs[TGSI_FILE_INPUT] = fetch_input_gs;
- bld_base->emit_epilogue = si_llvm_emit_gs_epilogue;
+ ctx->abi.load_inputs = si_nir_load_input_gs;
+ ctx->abi.emit_vertex = si_llvm_emit_vertex;
+ ctx->abi.emit_primitive = si_llvm_emit_primitive;
+ ctx->abi.emit_outputs = si_llvm_emit_gs_epilogue;
+ bld_base->emit_epilogue = si_tgsi_emit_gs_epilogue;
break;
case PIPE_SHADER_FRAGMENT:
ctx->load_input = declare_input_fs;
ctx->abi.emit_outputs = si_llvm_return_fs_outputs;
bld_base->emit_epilogue = si_tgsi_emit_epilogue;
+ ctx->abi.lookup_interp_param = si_nir_lookup_interp_param;
+ ctx->abi.load_sample_position = load_sample_position;
+ ctx->abi.load_sample_mask_in = load_sample_mask_in;
+ ctx->abi.emit_kill = si_llvm_emit_kill;
break;
case PIPE_SHADER_COMPUTE:
+ ctx->abi.load_local_group_size = get_block_size;
break;
default:
assert(!"Unsupported shader type");
* For monolithic merged shaders, the first shader is wrapped in an
* if-block together with its prolog in si_build_wrapper_function.
*/
- if (ctx->screen->b.chip_class >= GFX9) {
- if (!is_monolithic &&
+ if (ctx->screen->info.chip_class >= GFX9) {
+ if (!shader->is_monolithic &&
sel->info.num_instructions > 1 && /* not empty shader */
(shader->key.as_es || shader->key.as_ls) &&
(ctx->type == PIPE_SHADER_TESS_EVAL ||
ctx->param_merged_wave_info, 0);
} else if (ctx->type == PIPE_SHADER_TESS_CTRL ||
ctx->type == PIPE_SHADER_GEOMETRY) {
- if (!is_monolithic)
- si_init_exec_full_mask(ctx);
-
- /* The barrier must execute for all shaders in a
- * threadgroup.
- */
- si_llvm_emit_barrier(NULL, bld_base, NULL);
+ if (!shader->is_monolithic)
+ ac_init_exec_full_mask(&ctx->ac);
- LLVMValueRef num_threads = unpack_param(ctx, ctx->param_merged_wave_info, 8, 8);
+ LLVMValueRef num_threads = si_unpack_param(ctx, ctx->param_merged_wave_info, 8, 8);
LLVMValueRef ena =
LLVMBuildICmp(ctx->ac.builder, LLVMIntULT,
ac_get_thread_id(&ctx->ac), num_threads, "");
lp_build_if(&ctx->merged_wrap_if_state, &ctx->gallivm, ena);
+
+ /* The barrier must execute for all shaders in a
+ * threadgroup.
+ *
+ * Execute the barrier inside the conditional block,
+ * so that empty waves can jump directly to s_endpgm,
+ * which will also signal the barrier.
+ *
+ * If the shader is TCS and the TCS epilog is present
+ * and contains a barrier, it will wait there and then
+ * reach s_endpgm.
+ */
+ si_llvm_emit_barrier(NULL, bld_base, NULL);
}
}
sel->tcs_info.tessfactors_are_def_in_all_invocs) {
for (unsigned i = 0; i < 6; i++) {
ctx->invoc0_tess_factors[i] =
- lp_build_alloca_undef(&ctx->gallivm, ctx->i32, "");
+ ac_build_alloca_undef(&ctx->ac, ctx->i32, "");
}
}
int i;
for (i = 0; i < 4; i++) {
ctx->gs_next_vertex[i] =
- lp_build_alloca(&ctx->gallivm,
- ctx->i32, "");
+ ac_build_alloca(&ctx->ac, ctx->i32, "");
}
}
if (sel->force_correct_derivs_after_kill) {
- ctx->postponed_kill = lp_build_alloca_undef(&ctx->gallivm, ctx->i1, "");
+ ctx->postponed_kill = ac_build_alloca_undef(&ctx->ac, ctx->i1, "");
/* true = don't kill. */
- LLVMBuildStore(ctx->ac.builder, LLVMConstInt(ctx->i1, 1, 0),
+ LLVMBuildStore(ctx->ac.builder, ctx->i1true,
ctx->postponed_kill);
}
key->vs_prolog.num_input_sgprs = num_input_sgprs;
key->vs_prolog.last_input = MAX2(1, info->num_inputs) - 1;
key->vs_prolog.as_ls = shader_out->key.as_ls;
+ key->vs_prolog.as_es = shader_out->key.as_es;
if (shader_out->selector->type == PIPE_SHADER_TESS_CTRL) {
key->vs_prolog.as_ls = 1;
key->vs_prolog.num_merged_next_stage_vgprs = 2;
} else if (shader_out->selector->type == PIPE_SHADER_GEOMETRY) {
+ key->vs_prolog.as_es = 1;
key->vs_prolog.num_merged_next_stage_vgprs = 5;
}
/* BCOLORs are stored after the last input. */
key->ps_prolog.num_interp_inputs = info->num_inputs;
key->ps_prolog.face_vgpr_index = shader->info.face_vgpr_index;
- shader->config.spi_ps_input_ena |= S_0286CC_FRONT_FACE_ENA(1);
+ if (separate_prolog)
+ shader->config.spi_ps_input_ena |= S_0286CC_FRONT_FACE_ENA(1);
}
for (unsigned i = 0; i < 2; i++) {
switch (location) {
case TGSI_INTERPOLATE_LOC_SAMPLE:
key->ps_prolog.color_interp_vgpr_index[i] = 0;
- shader->config.spi_ps_input_ena |=
- S_0286CC_PERSP_SAMPLE_ENA(1);
+ if (separate_prolog) {
+ shader->config.spi_ps_input_ena |=
+ S_0286CC_PERSP_SAMPLE_ENA(1);
+ }
break;
case TGSI_INTERPOLATE_LOC_CENTER:
key->ps_prolog.color_interp_vgpr_index[i] = 2;
- shader->config.spi_ps_input_ena |=
- S_0286CC_PERSP_CENTER_ENA(1);
+ if (separate_prolog) {
+ shader->config.spi_ps_input_ena |=
+ S_0286CC_PERSP_CENTER_ENA(1);
+ }
break;
case TGSI_INTERPOLATE_LOC_CENTROID:
key->ps_prolog.color_interp_vgpr_index[i] = 4;
- shader->config.spi_ps_input_ena |=
- S_0286CC_PERSP_CENTROID_ENA(1);
+ if (separate_prolog) {
+ shader->config.spi_ps_input_ena |=
+ S_0286CC_PERSP_CENTROID_ENA(1);
+ }
break;
default:
assert(0);
case TGSI_INTERPOLATE_LOC_SAMPLE:
key->ps_prolog.color_interp_vgpr_index[i] =
separate_prolog ? 6 : 9;
- shader->config.spi_ps_input_ena |=
- S_0286CC_LINEAR_SAMPLE_ENA(1);
+ if (separate_prolog) {
+ shader->config.spi_ps_input_ena |=
+ S_0286CC_LINEAR_SAMPLE_ENA(1);
+ }
break;
case TGSI_INTERPOLATE_LOC_CENTER:
key->ps_prolog.color_interp_vgpr_index[i] =
separate_prolog ? 8 : 11;
- shader->config.spi_ps_input_ena |=
- S_0286CC_LINEAR_CENTER_ENA(1);
+ if (separate_prolog) {
+ shader->config.spi_ps_input_ena |=
+ S_0286CC_LINEAR_CENTER_ENA(1);
+ }
break;
case TGSI_INTERPOLATE_LOC_CENTROID:
key->ps_prolog.color_interp_vgpr_index[i] =
separate_prolog ? 10 : 13;
- shader->config.spi_ps_input_ena |=
- S_0286CC_LINEAR_CENTROID_ENA(1);
+ if (separate_prolog) {
+ shader->config.spi_ps_input_ena |=
+ S_0286CC_LINEAR_CENTROID_ENA(1);
+ }
break;
default:
assert(0);
si_init_function_info(&fninfo);
- if (ctx->screen->b.chip_class >= GFX9) {
- num_sgprs = 8 + GFX9_GS_NUM_USER_SGPR;
+ if (ctx->screen->info.chip_class >= GFX9) {
+ if (key->gs_prolog.states.gfx9_prev_is_vs)
+ num_sgprs = 8 + GFX9_VSGS_NUM_USER_SGPR;
+ else
+ num_sgprs = 8 + GFX9_TESGS_NUM_USER_SGPR;
num_vgprs = 5; /* ES inputs are not needed by GS */
} else {
num_sgprs = GFX6_GS_NUM_USER_SGPR + 2;
* with registers here. The main shader part will set the correct EXEC
* mask.
*/
- if (ctx->screen->b.chip_class >= GFX9 && !key->gs_prolog.is_monolithic)
- si_init_exec_full_mask(ctx);
+ if (ctx->screen->info.chip_class >= GFX9 && !key->gs_prolog.is_monolithic)
+ ac_init_exec_full_mask(&ctx->ac);
/* Copy inputs to outputs. This should be no-op, as the registers match,
* but it will prevent the compiler from overwriting them unintentionally.
LLVMValueRef vtx_in[6], vtx_out[6];
LLVMValueRef prim_id, rotate;
- if (ctx->screen->b.chip_class >= GFX9) {
+ if (ctx->screen->info.chip_class >= GFX9) {
for (unsigned i = 0; i < 3; i++) {
- vtx_in[i*2] = unpack_param(ctx, gfx9_vtx_params[i], 0, 16);
- vtx_in[i*2+1] = unpack_param(ctx, gfx9_vtx_params[i], 16, 16);
+ vtx_in[i*2] = si_unpack_param(ctx, gfx9_vtx_params[i], 0, 16);
+ vtx_in[i*2+1] = si_unpack_param(ctx, gfx9_vtx_params[i], 16, 16);
}
} else {
for (unsigned i = 0; i < 6; i++)
vtx_out[i] = LLVMBuildSelect(builder, rotate, rotated, base, "");
}
- if (ctx->screen->b.chip_class >= GFX9) {
+ if (ctx->screen->info.chip_class >= GFX9) {
for (unsigned i = 0; i < 3; i++) {
LLVMValueRef hi, out;
si_init_function_info(&fninfo);
for (unsigned i = 0; i < num_parts; ++i) {
- lp_add_function_attr(parts[i], -1, LP_FUNC_ATTR_ALWAYSINLINE);
+ ac_add_function_attr(ctx->ac.context, parts[i], -1,
+ AC_FUNC_ATTR_ALWAYSINLINE);
LLVMSetLinkage(parts[i], LLVMPrivateLinkage);
}
gprs += size;
}
- si_create_function(ctx, "wrapper", NULL, 0, &fninfo,
+ /* Prepare the return type. */
+ unsigned num_returns = 0;
+ LLVMTypeRef returns[32], last_func_type, return_type;
+
+ last_func_type = LLVMGetElementType(LLVMTypeOf(parts[num_parts - 1]));
+ return_type = LLVMGetReturnType(last_func_type);
+
+ switch (LLVMGetTypeKind(return_type)) {
+ case LLVMStructTypeKind:
+ num_returns = LLVMCountStructElementTypes(return_type);
+ assert(num_returns <= ARRAY_SIZE(returns));
+ LLVMGetStructElementTypes(return_type, returns);
+ break;
+ case LLVMVoidTypeKind:
+ break;
+ default:
+ unreachable("unexpected type");
+ }
+
+ si_create_function(ctx, "wrapper", returns, num_returns, &fninfo,
si_get_max_workgroup_size(ctx->shader));
- if (is_merged_shader(ctx->shader))
- si_init_exec_full_mask(ctx);
+ if (is_merged_shader(ctx))
+ ac_init_exec_full_mask(&ctx->ac);
/* Record the arguments of the function as if they were an output of
* a previous part.
unsigned size = ac_get_type_size(param_type) / 4;
if (size == 1) {
+ if (LLVMGetTypeKind(param_type) == LLVMPointerTypeKind) {
+ param = LLVMBuildPtrToInt(builder, param, ctx->i32, "");
+ param_type = ctx->i32;
+ }
+
if (param_type != out_type)
param = LLVMBuildBitCast(builder, param, out_type, "");
out[num_out++] = param;
initial_num_out_sgpr = num_out_sgpr;
/* Now chain the parts. */
+ LLVMValueRef ret;
for (unsigned part = 0; part < num_parts; ++part) {
LLVMValueRef in[48];
- LLVMValueRef ret;
LLVMTypeRef ret_type;
unsigned out_idx = 0;
unsigned num_params = LLVMCountParams(parts[part]);
/* Merged shaders are executed conditionally depending
* on the number of enabled threads passed in the input SGPRs. */
- if (is_merged_shader(ctx->shader) && part == 0) {
+ if (is_merged_shader(ctx) && part == 0) {
LLVMValueRef ena, count = initial[3];
count = LLVMBuildAnd(builder, count,
is_sgpr = ac_is_sgpr_param(param);
if (is_sgpr) {
-#if HAVE_LLVM < 0x0400
- LLVMRemoveAttribute(param, LLVMByValAttribute);
-#else
- unsigned kind_id = LLVMGetEnumAttributeKindForName("byval", 5);
- LLVMRemoveEnumAttributeAtIndex(parts[part], param_idx + 1, kind_id);
-#endif
- lp_add_function_attr(parts[part], param_idx + 1, LP_FUNC_ATTR_INREG);
+ ac_add_function_attr(ctx->ac.context, parts[part],
+ param_idx + 1, AC_FUNC_ATTR_INREG);
+ } else if (out_idx < num_out_sgpr) {
+ /* Skip returned SGPRs the current part doesn't
+ * declare on the input. */
+ out_idx = num_out_sgpr;
}
assert(out_idx + param_size <= (is_sgpr ? num_out_sgpr : num_out));
- assert(is_sgpr || out_idx >= num_out_sgpr);
if (param_size == 1)
arg = out[out_idx];
else
- arg = lp_build_gather_values(&ctx->gallivm, &out[out_idx], param_size);
+ arg = ac_build_gather_values(&ctx->ac, &out[out_idx], param_size);
if (LLVMTypeOf(arg) != param_type) {
if (LLVMGetTypeKind(param_type) == LLVMPointerTypeKind) {
- arg = LLVMBuildBitCast(builder, arg, ctx->i64, "");
- arg = LLVMBuildIntToPtr(builder, arg, param_type, "");
+ if (LLVMGetPointerAddressSpace(param_type) ==
+ AC_ADDR_SPACE_CONST_32BIT) {
+ arg = LLVMBuildBitCast(builder, arg, ctx->i32, "");
+ arg = LLVMBuildIntToPtr(builder, arg, param_type, "");
+ } else {
+ arg = LLVMBuildBitCast(builder, arg, ctx->i64, "");
+ arg = LLVMBuildIntToPtr(builder, arg, param_type, "");
+ }
} else {
arg = LLVMBuildBitCast(builder, arg, param_type, "");
}
out_idx += param_size;
}
- ret = LLVMBuildCall(builder, parts[part], in, num_params, "");
+ ret = ac_build_call(&ctx->ac, parts[part], in, num_params);
- if (is_merged_shader(ctx->shader) &&
+ if (is_merged_shader(ctx) &&
part + 1 == next_shader_first_part) {
lp_build_endif(&if_state);
}
}
- LLVMBuildRetVoid(builder);
+ /* Return the value from the last part. */
+ if (LLVMGetTypeKind(LLVMTypeOf(ret)) == LLVMVoidTypeKind)
+ LLVMBuildRetVoid(builder);
+ else
+ LLVMBuildRet(builder, ret);
+}
+
+static bool si_should_optimize_less(struct ac_llvm_compiler *compiler,
+ struct si_shader_selector *sel)
+{
+ if (!compiler->low_opt_passes)
+ return false;
+
+ /* Assume a slow CPU. */
+ assert(!sel->screen->info.has_dedicated_vram &&
+ sel->screen->info.chip_class <= GFX8);
+
+ /* For a crazy dEQP test containing 2597 memory opcodes, mostly
+ * buffer stores. */
+ return sel->type == PIPE_SHADER_COMPUTE &&
+ sel->info.num_memory_instructions > 1000;
}
int si_compile_tgsi_shader(struct si_screen *sscreen,
- LLVMTargetMachineRef tm,
+ struct ac_llvm_compiler *compiler,
struct si_shader *shader,
- bool is_monolithic,
struct pipe_debug_callback *debug)
{
struct si_shader_selector *sel = shader->selector;
/* Dump TGSI code before doing TGSI->LLVM conversion in case the
* conversion fails. */
- if (si_can_dump_shader(&sscreen->b, sel->info.processor) &&
- !(sscreen->b.debug_flags & DBG(NO_TGSI))) {
+ if (si_can_dump_shader(sscreen, sel->info.processor) &&
+ !(sscreen->debug_flags & DBG(NO_TGSI))) {
if (sel->tokens)
tgsi_dump(sel->tokens, 0);
else
si_dump_streamout(&sel->so);
}
- si_init_shader_ctx(&ctx, sscreen, tm);
+ si_init_shader_ctx(&ctx, sscreen, compiler);
si_llvm_context_set_tgsi(&ctx, shader);
- ctx.separate_prolog = !is_monolithic;
memset(shader->info.vs_output_param_offset, AC_EXP_PARAM_UNDEFINED,
sizeof(shader->info.vs_output_param_offset));
shader->info.uses_instanceid = sel->info.uses_instanceid;
- if (!si_compile_tgsi_main(&ctx, is_monolithic)) {
+ if (!si_compile_tgsi_main(&ctx)) {
si_llvm_dispose(&ctx);
return -1;
}
- if (is_monolithic && ctx.type == PIPE_SHADER_VERTEX) {
+ if (shader->is_monolithic && ctx.type == PIPE_SHADER_VERTEX) {
LLVMValueRef parts[2];
bool need_prolog = sel->vs_needs_prolog;
si_build_wrapper_function(&ctx, parts + !need_prolog,
1 + need_prolog, need_prolog, 0);
- } else if (is_monolithic && ctx.type == PIPE_SHADER_TESS_CTRL) {
- if (sscreen->b.chip_class >= GFX9) {
+
+ if (ctx.shader->key.opt.vs_as_prim_discard_cs)
+ si_build_prim_discard_compute_shader(&ctx);
+ } else if (shader->is_monolithic && ctx.type == PIPE_SHADER_TESS_CTRL) {
+ if (sscreen->info.chip_class >= GFX9) {
struct si_shader_selector *ls = shader->key.part.tcs.ls;
LLVMValueRef parts[4];
bool vs_needs_prolog =
si_build_tcs_epilog_function(&ctx, &tcs_epilog_key);
parts[3] = ctx.main_fn;
- /* VS prolog */
- if (vs_needs_prolog) {
- union si_shader_part_key vs_prolog_key;
- si_get_vs_prolog_key(&ls->info,
- shader->info.num_input_sgprs,
- &shader->key.part.tcs.ls_prolog,
- shader, &vs_prolog_key);
- vs_prolog_key.vs_prolog.is_monolithic = true;
- si_build_vs_prolog_function(&ctx, &vs_prolog_key);
- parts[0] = ctx.main_fn;
- }
-
/* VS as LS main part */
struct si_shader shader_ls = {};
shader_ls.selector = ls;
shader_ls.key.as_ls = 1;
shader_ls.key.mono = shader->key.mono;
shader_ls.key.opt = shader->key.opt;
+ shader_ls.is_monolithic = true;
si_llvm_context_set_tgsi(&ctx, &shader_ls);
- if (!si_compile_tgsi_main(&ctx, true)) {
+ if (!si_compile_tgsi_main(&ctx)) {
si_llvm_dispose(&ctx);
return -1;
}
shader->info.uses_instanceid |= ls->info.uses_instanceid;
parts[1] = ctx.main_fn;
+ /* LS prolog */
+ if (vs_needs_prolog) {
+ union si_shader_part_key vs_prolog_key;
+ si_get_vs_prolog_key(&ls->info,
+ shader_ls.info.num_input_sgprs,
+ &shader->key.part.tcs.ls_prolog,
+ shader, &vs_prolog_key);
+ vs_prolog_key.vs_prolog.is_monolithic = true;
+ si_build_vs_prolog_function(&ctx, &vs_prolog_key);
+ parts[0] = ctx.main_fn;
+ }
+
/* Reset the shader context. */
ctx.shader = shader;
ctx.type = PIPE_SHADER_TESS_CTRL;
si_build_wrapper_function(&ctx,
parts + !vs_needs_prolog,
- 4 - !vs_needs_prolog, 0,
+ 4 - !vs_needs_prolog, vs_needs_prolog,
vs_needs_prolog ? 2 : 1);
} else {
LLVMValueRef parts[2];
si_build_wrapper_function(&ctx, parts, 2, 0, 0);
}
- } else if (is_monolithic && ctx.type == PIPE_SHADER_GEOMETRY) {
- if (ctx.screen->b.chip_class >= GFX9) {
+ } else if (shader->is_monolithic && ctx.type == PIPE_SHADER_GEOMETRY) {
+ if (ctx.screen->info.chip_class >= GFX9) {
struct si_shader_selector *es = shader->key.part.gs.es;
LLVMValueRef es_prolog = NULL;
LLVMValueRef es_main = NULL;
si_build_gs_prolog_function(&ctx, &gs_prolog_key);
gs_prolog = ctx.main_fn;
- /* ES prolog */
- if (es->vs_needs_prolog) {
- union si_shader_part_key vs_prolog_key;
- si_get_vs_prolog_key(&es->info,
- shader->info.num_input_sgprs,
- &shader->key.part.tcs.ls_prolog,
- shader, &vs_prolog_key);
- vs_prolog_key.vs_prolog.is_monolithic = true;
- si_build_vs_prolog_function(&ctx, &vs_prolog_key);
- es_prolog = ctx.main_fn;
- }
-
/* ES main part */
struct si_shader shader_es = {};
shader_es.selector = es;
shader_es.key.as_es = 1;
shader_es.key.mono = shader->key.mono;
shader_es.key.opt = shader->key.opt;
+ shader_es.is_monolithic = true;
si_llvm_context_set_tgsi(&ctx, &shader_es);
- if (!si_compile_tgsi_main(&ctx, true)) {
+ if (!si_compile_tgsi_main(&ctx)) {
si_llvm_dispose(&ctx);
return -1;
}
shader->info.uses_instanceid |= es->info.uses_instanceid;
es_main = ctx.main_fn;
+ /* ES prolog */
+ if (es->vs_needs_prolog) {
+ union si_shader_part_key vs_prolog_key;
+ si_get_vs_prolog_key(&es->info,
+ shader_es.info.num_input_sgprs,
+ &shader->key.part.gs.vs_prolog,
+ shader, &vs_prolog_key);
+ vs_prolog_key.vs_prolog.is_monolithic = true;
+ si_build_vs_prolog_function(&ctx, &vs_prolog_key);
+ es_prolog = ctx.main_fn;
+ }
+
/* Reset the shader context. */
ctx.shader = shader;
ctx.type = PIPE_SHADER_GEOMETRY;
si_build_wrapper_function(&ctx, parts, 2, 1, 0);
}
- } else if (is_monolithic && ctx.type == PIPE_SHADER_FRAGMENT) {
+ } else if (shader->is_monolithic && ctx.type == PIPE_SHADER_FRAGMENT) {
LLVMValueRef parts[3];
union si_shader_part_key prolog_key;
union si_shader_part_key epilog_key;
si_optimize_vs_outputs(&ctx);
if ((debug && debug->debug_message) ||
- si_can_dump_shader(&sscreen->b, ctx.type))
- si_count_scratch_private_memory(&ctx);
+ si_can_dump_shader(sscreen, ctx.type)) {
+ ctx.shader->info.private_mem_vgprs =
+ ac_count_scratch_private_memory(ctx.main_fn);
+ }
+
+ /* Make sure the input is a pointer and not integer followed by inttoptr. */
+ assert(LLVMGetTypeKind(LLVMTypeOf(LLVMGetParam(ctx.main_fn, 0))) ==
+ LLVMPointerTypeKind);
/* Compile to bytecode. */
- r = si_compile_llvm(sscreen, &shader->binary, &shader->config, tm,
- ctx.gallivm.module, debug, ctx.type, "TGSI shader");
+ r = si_compile_llvm(sscreen, &shader->binary, &shader->config, compiler,
+ ctx.ac.module, debug, ctx.type,
+ si_get_shader_name(shader, ctx.type),
+ si_should_optimize_less(compiler, shader->selector));
si_llvm_dispose(&ctx);
if (r) {
fprintf(stderr, "LLVM failed to compile shader\n");
if (sel->type == PIPE_SHADER_COMPUTE) {
unsigned wave_size = 64;
unsigned max_vgprs = 256;
- unsigned max_sgprs = sscreen->b.chip_class >= VI ? 800 : 512;
+ unsigned max_sgprs = sscreen->info.chip_class >= GFX8 ? 800 : 512;
unsigned max_sgprs_per_wave = 128;
unsigned max_block_threads = si_get_max_workgroup_size(shader);
unsigned min_waves_per_cu = DIV_ROUND_UP(max_block_threads, wave_size);
}
/* Add the scratch offset to input SGPRs. */
- if (shader->config.scratch_bytes_per_wave && !is_merged_shader(shader))
+ if (shader->config.scratch_bytes_per_wave && !is_merged_shader(&ctx))
shader->info.num_input_sgprs += 1; /* scratch byte offset */
/* Calculate the number of fragment input VGPRs. */
shader->info.num_input_vgprs += 1;
}
+ si_calculate_max_simd_waves(shader);
+ si_shader_dump_stats_for_shader_db(sscreen, shader, debug);
return 0;
}
enum pipe_shader_type type,
bool prolog,
union si_shader_part_key *key,
- LLVMTargetMachineRef tm,
+ struct ac_llvm_compiler *compiler,
struct pipe_debug_callback *debug,
void (*build)(struct si_shader_context *,
union si_shader_part_key *),
struct si_shader shader = {};
struct si_shader_context ctx;
- si_init_shader_ctx(&ctx, sscreen, tm);
+ si_init_shader_ctx(&ctx, sscreen, compiler);
ctx.shader = &shader;
ctx.type = type;
switch (type) {
case PIPE_SHADER_VERTEX:
+ shader.key.as_ls = key->vs_prolog.as_ls;
+ shader.key.as_es = key->vs_prolog.as_es;
break;
case PIPE_SHADER_TESS_CTRL:
assert(!prolog);
/* Compile. */
si_llvm_optimize_module(&ctx);
- if (si_compile_llvm(sscreen, &result->binary, &result->config, tm,
- ctx.ac.module, debug, ctx.type, name)) {
+ if (si_compile_llvm(sscreen, &result->binary, &result->config, compiler,
+ ctx.ac.module, debug, ctx.type, name, false)) {
FREE(result);
result = NULL;
goto out;
static LLVMValueRef si_prolog_get_rw_buffers(struct si_shader_context *ctx)
{
LLVMValueRef ptr[2], list;
+ bool merged_shader = is_merged_shader(ctx);
- /* Get the pointer to rw buffers. */
- ptr[0] = LLVMGetParam(ctx->main_fn, SI_SGPR_RW_BUFFERS);
- ptr[1] = LLVMGetParam(ctx->main_fn, SI_SGPR_RW_BUFFERS_HI);
- list = lp_build_gather_values(&ctx->gallivm, ptr, 2);
- list = LLVMBuildBitCast(ctx->ac.builder, list, ctx->i64, "");
- list = LLVMBuildIntToPtr(ctx->ac.builder, list,
- si_const_array(ctx->v4i32, SI_NUM_RW_BUFFERS), "");
+ ptr[0] = LLVMGetParam(ctx->main_fn, (merged_shader ? 8 : 0) + SI_SGPR_RW_BUFFERS);
+ list = LLVMBuildIntToPtr(ctx->ac.builder, ptr[0],
+ ac_array_in_const32_addr_space(ctx->v4i32), "");
return list;
}
si_init_exec_from_input(ctx, 3, 0);
if (key->vs_prolog.as_ls &&
- (ctx->screen->b.family == CHIP_VEGA10 ||
- ctx->screen->b.family == CHIP_RAVEN)) {
+ ctx->screen->has_ls_vgpr_init_bug) {
/* If there are no HS threads, SPI loads the LS VGPRs
* starting at VGPR 0. Shift them back to where they
* belong.
*/
LLVMValueRef has_hs_threads =
LLVMBuildICmp(ctx->ac.builder, LLVMIntNE,
- unpack_param(ctx, 3, 8, 8),
+ si_unpack_param(ctx, 3, 8, 8),
ctx->i32_0, "");
for (i = 4; i > 0; --i) {
}
}
- ctx->abi.vertex_id = input_vgprs[first_vs_vgpr];
- ctx->abi.instance_id = input_vgprs[first_vs_vgpr + (key->vs_prolog.as_ls ? 2 : 1)];
+ unsigned vertex_id_vgpr = first_vs_vgpr;
+ unsigned instance_id_vgpr = first_vs_vgpr + (key->vs_prolog.as_ls ? 2 : 1);
+
+ ctx->abi.vertex_id = input_vgprs[vertex_id_vgpr];
+ ctx->abi.instance_id = input_vgprs[instance_id_vgpr];
+
+ /* InstanceID = VertexID >> 16;
+ * VertexID = VertexID & 0xffff;
+ */
+ if (key->vs_prolog.states.unpack_instance_id_from_vertex_id) {
+ ctx->abi.instance_id = LLVMBuildLShr(ctx->ac.builder, ctx->abi.vertex_id,
+ LLVMConstInt(ctx->i32, 16, 0), "");
+ ctx->abi.vertex_id = LLVMBuildAnd(ctx->ac.builder, ctx->abi.vertex_id,
+ LLVMConstInt(ctx->i32, 0xffff, 0), "");
+ }
/* Copy inputs to outputs. This should be no-op, as the registers match,
* but it will prevent the compiler from overwriting them unintentionally.
}
for (i = 0; i < num_input_vgprs; i++) {
LLVMValueRef p = input_vgprs[i];
+
+ if (i == vertex_id_vgpr)
+ p = ctx->abi.vertex_id;
+ else if (i == instance_id_vgpr)
+ p = ctx->abi.instance_id;
+
p = ac_to_float(&ctx->ac, p);
ret = LLVMBuildInsertValue(ctx->ac.builder, ret, p,
key->vs_prolog.num_input_sgprs + i, "");
key->vs_prolog.states.instance_divisor_is_one & (1u << i);
bool divisor_is_fetched =
key->vs_prolog.states.instance_divisor_is_fetched & (1u << i);
- LLVMValueRef index;
-
- if (divisor_is_one || divisor_is_fetched) {
- LLVMValueRef divisor = ctx->i32_1;
-
- if (divisor_is_fetched) {
- divisor = buffer_load_const(ctx, instance_divisor_constbuf,
- LLVMConstInt(ctx->i32, i * 4, 0));
- divisor = ac_to_integer(&ctx->ac, divisor);
+ LLVMValueRef index = NULL;
+
+ if (divisor_is_one) {
+ index = ctx->abi.instance_id;
+ } else if (divisor_is_fetched) {
+ LLVMValueRef udiv_factors[4];
+
+ for (unsigned j = 0; j < 4; j++) {
+ udiv_factors[j] =
+ buffer_load_const(ctx, instance_divisor_constbuf,
+ LLVMConstInt(ctx->i32, i*16 + j*4, 0));
+ udiv_factors[j] = ac_to_integer(&ctx->ac, udiv_factors[j]);
}
+ /* The faster NUW version doesn't work when InstanceID == UINT_MAX.
+ * Such InstanceID might not be achievable in a reasonable time though.
+ */
+ index = ac_build_fast_udiv_nuw(&ctx->ac, ctx->abi.instance_id,
+ udiv_factors[0], udiv_factors[1],
+ udiv_factors[2], udiv_factors[3]);
+ }
- /* InstanceID / Divisor + StartInstance */
- index = get_instance_index_for_fetch(ctx,
- user_sgpr_base +
- SI_SGPR_START_INSTANCE,
- divisor);
+ if (divisor_is_one || divisor_is_fetched) {
+ /* Add StartInstance. */
+ index = LLVMBuildAdd(ctx->ac.builder, index,
+ LLVMGetParam(ctx->main_fn, user_sgpr_base +
+ SI_SGPR_START_INSTANCE), "");
} else {
/* VertexID + BaseVertex */
index = LLVMBuildAdd(ctx->ac.builder,
}
static bool si_get_vs_prolog(struct si_screen *sscreen,
- LLVMTargetMachineRef tm,
+ struct ac_llvm_compiler *compiler,
struct si_shader *shader,
struct pipe_debug_callback *debug,
struct si_shader *main_part,
shader->prolog =
si_get_shader_part(sscreen, &sscreen->vs_prologs,
- PIPE_SHADER_VERTEX, true, &prolog_key, tm,
+ PIPE_SHADER_VERTEX, true, &prolog_key, compiler,
debug, si_build_vs_prolog_function,
"Vertex Shader Prolog");
return shader->prolog != NULL;
* Select and compile (or reuse) vertex shader parts (prolog & epilog).
*/
static bool si_shader_select_vs_parts(struct si_screen *sscreen,
- LLVMTargetMachineRef tm,
+ struct ac_llvm_compiler *compiler,
struct si_shader *shader,
struct pipe_debug_callback *debug)
{
- return si_get_vs_prolog(sscreen, tm, shader, debug, shader,
+ return si_get_vs_prolog(sscreen, compiler, shader, debug, shader,
&shader->key.part.vs.prolog);
}
si_init_function_info(&fninfo);
- if (ctx->screen->b.chip_class >= GFX9) {
- add_arg(&fninfo, ARG_SGPR, ctx->i64);
+ if (ctx->screen->info.chip_class >= GFX9) {
+ add_arg(&fninfo, ARG_SGPR, ctx->i32);
+ add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_tcs_offchip_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
add_arg(&fninfo, ARG_SGPR, ctx->i32); /* wave info */
ctx->param_tcs_factor_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
add_arg(&fninfo, ARG_SGPR, ctx->i32);
add_arg(&fninfo, ARG_SGPR, ctx->i32);
add_arg(&fninfo, ARG_SGPR, ctx->i32);
- add_arg(&fninfo, ARG_SGPR, ctx->i64);
- add_arg(&fninfo, ARG_SGPR, ctx->i64);
- add_arg(&fninfo, ARG_SGPR, ctx->i64);
- add_arg(&fninfo, ARG_SGPR, ctx->i64);
- add_arg(&fninfo, ARG_SGPR, ctx->i64);
+ add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
+ add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
+ add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
+ add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
add_arg(&fninfo, ARG_SGPR, ctx->i32);
add_arg(&fninfo, ARG_SGPR, ctx->i32);
add_arg(&fninfo, ARG_SGPR, ctx->i32);
add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_tcs_offchip_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
add_arg(&fninfo, ARG_SGPR, ctx->i32);
- add_arg(&fninfo, ARG_SGPR, ctx->i32);
- ctx->param_tcs_offchip_addr_base64k = add_arg(&fninfo, ARG_SGPR, ctx->i32);
- ctx->param_tcs_factor_addr_base64k = add_arg(&fninfo, ARG_SGPR, ctx->i32);
+ ctx->param_tcs_out_lds_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
} else {
- add_arg(&fninfo, ARG_SGPR, ctx->i64);
- add_arg(&fninfo, ARG_SGPR, ctx->i64);
- add_arg(&fninfo, ARG_SGPR, ctx->i64);
- add_arg(&fninfo, ARG_SGPR, ctx->i64);
+ add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
+ add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
+ add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
+ add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
ctx->param_tcs_offchip_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
add_arg(&fninfo, ARG_SGPR, ctx->i32);
+ ctx->param_tcs_out_lds_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
add_arg(&fninfo, ARG_SGPR, ctx->i32);
- add_arg(&fninfo, ARG_SGPR, ctx->i32);
- ctx->param_tcs_offchip_addr_base64k = add_arg(&fninfo, ARG_SGPR, ctx->i32);
- ctx->param_tcs_factor_addr_base64k = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_tcs_offchip_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_tcs_factor_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
}
/* Create the function. */
si_create_function(ctx, "tcs_epilog", NULL, 0, &fninfo,
- ctx->screen->b.chip_class >= CIK ? 128 : 64);
+ ctx->screen->info.chip_class >= GFX7 ? 128 : 64);
ac_declare_lds_as_pointer(&ctx->ac);
func = ctx->main_fn;
* Select and compile (or reuse) TCS parts (epilog).
*/
static bool si_shader_select_tcs_parts(struct si_screen *sscreen,
- LLVMTargetMachineRef tm,
+ struct ac_llvm_compiler *compiler,
struct si_shader *shader,
struct pipe_debug_callback *debug)
{
- if (sscreen->b.chip_class >= GFX9) {
+ if (sscreen->info.chip_class >= GFX9) {
struct si_shader *ls_main_part =
shader->key.part.tcs.ls->main_shader_part_ls;
- if (!si_get_vs_prolog(sscreen, tm, shader, debug, ls_main_part,
+ if (!si_get_vs_prolog(sscreen, compiler, shader, debug, ls_main_part,
&shader->key.part.tcs.ls_prolog))
return false;
shader->epilog = si_get_shader_part(sscreen, &sscreen->tcs_epilogs,
PIPE_SHADER_TESS_CTRL, false,
- &epilog_key, tm, debug,
+ &epilog_key, compiler, debug,
si_build_tcs_epilog_function,
"Tessellation Control Shader Epilog");
return shader->epilog != NULL;
* Select and compile (or reuse) GS parts (prolog).
*/
static bool si_shader_select_gs_parts(struct si_screen *sscreen,
- LLVMTargetMachineRef tm,
+ struct ac_llvm_compiler *compiler,
struct si_shader *shader,
struct pipe_debug_callback *debug)
{
- if (sscreen->b.chip_class >= GFX9) {
+ if (sscreen->info.chip_class >= GFX9) {
struct si_shader *es_main_part =
shader->key.part.gs.es->main_shader_part_es;
if (shader->key.part.gs.es->type == PIPE_SHADER_VERTEX &&
- !si_get_vs_prolog(sscreen, tm, shader, debug, es_main_part,
+ !si_get_vs_prolog(sscreen, compiler, shader, debug, es_main_part,
&shader->key.part.gs.vs_prolog))
return false;
shader->prolog2 = si_get_shader_part(sscreen, &sscreen->gs_prologs,
PIPE_SHADER_GEOMETRY, true,
- &prolog_key, tm, debug,
+ &prolog_key, compiler, debug,
si_build_gs_prolog_function,
"Geometry Shader Prolog");
return shader->prolog2 != NULL;
interp_vgpr, "");
interp[1] = LLVMBuildExtractValue(ctx->ac.builder, ret,
interp_vgpr + 1, "");
- interp_ij = lp_build_gather_values(&ctx->gallivm, interp, 2);
+ interp_ij = ac_build_gather_values(&ctx->ac, interp, 2);
}
/* Use the absolute location of the input. */
uint32_t ps_iter_mask = ps_iter_masks[key->ps_prolog.states.samplemask_log_ps_iter];
unsigned ancillary_vgpr = key->ps_prolog.num_input_sgprs +
key->ps_prolog.ancillary_vgpr_index;
- LLVMValueRef sampleid = unpack_param(ctx, ancillary_vgpr, 8, 4);
+ LLVMValueRef sampleid = si_unpack_param(ctx, ancillary_vgpr, 8, 4);
LLVMValueRef samplemask = LLVMGetParam(func, ancillary_vgpr + 1);
samplemask = ac_to_integer(&ctx->ac, samplemask);
si_init_function_info(&fninfo);
/* Declare input SGPRs. */
- ctx->param_rw_buffers = add_arg(&fninfo, ARG_SGPR, ctx->i64);
- ctx->param_bindless_samplers_and_images = add_arg(&fninfo, ARG_SGPR, ctx->i64);
- ctx->param_const_and_shader_buffers = add_arg(&fninfo, ARG_SGPR, ctx->i64);
- ctx->param_samplers_and_images = add_arg(&fninfo, ARG_SGPR, ctx->i64);
+ ctx->param_rw_buffers = add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
+ ctx->param_bindless_samplers_and_images = add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
+ ctx->param_const_and_shader_buffers = add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
+ ctx->param_samplers_and_images = add_arg(&fninfo, ARG_SGPR, ctx->ac.intptr);
add_arg_checked(&fninfo, ARG_SGPR, ctx->f32, SI_PARAM_ALPHA_REF);
/* Declare input VGPRs. */
/* Create the function. */
si_create_function(ctx, "ps_epilog", NULL, 0, &fninfo, 0);
/* Disable elimination of unused inputs. */
- si_llvm_add_attribute(ctx->main_fn,
- "InitialPSInputAddr", 0xffffff);
+ ac_llvm_add_target_dep_function_attr(ctx->main_fn,
+ "InitialPSInputAddr", 0xffffff);
/* Process colors. */
unsigned vgpr = fninfo.num_sgpr_params;
if (depth || stencil || samplemask)
si_export_mrt_z(bld_base, depth, stencil, samplemask, &exp);
else if (last_color_export == -1)
- si_export_null(bld_base);
+ ac_build_export_null(&ctx->ac);
if (exp.num)
si_emit_ps_exports(ctx, &exp);
* Select and compile (or reuse) pixel shader parts (prolog & epilog).
*/
static bool si_shader_select_ps_parts(struct si_screen *sscreen,
- LLVMTargetMachineRef tm,
+ struct ac_llvm_compiler *compiler,
struct si_shader *shader,
struct pipe_debug_callback *debug)
{
shader->prolog =
si_get_shader_part(sscreen, &sscreen->ps_prologs,
PIPE_SHADER_FRAGMENT, true,
- &prolog_key, tm, debug,
+ &prolog_key, compiler, debug,
si_build_ps_prolog_function,
"Fragment Shader Prolog");
if (!shader->prolog)
shader->epilog =
si_get_shader_part(sscreen, &sscreen->ps_epilogs,
PIPE_SHADER_FRAGMENT, false,
- &epilog_key, tm, debug,
+ &epilog_key, compiler, debug,
si_build_ps_epilog_function,
"Fragment Shader Epilog");
if (!shader->epilog)
void si_multiwave_lds_size_workaround(struct si_screen *sscreen,
unsigned *lds_size)
{
+ /* If tessellation is all offchip and on-chip GS isn't used, this
+ * workaround is not needed.
+ */
+ return;
+
/* SPI barrier management bug:
* Make sure we have at least 4k of LDS in use to avoid the bug.
* It applies to workgroup sizes of more than one wavefront.
*/
- if (sscreen->b.family == CHIP_BONAIRE ||
- sscreen->b.family == CHIP_KABINI ||
- sscreen->b.family == CHIP_MULLINS)
+ if (sscreen->info.family == CHIP_BONAIRE ||
+ sscreen->info.family == CHIP_KABINI)
*lds_size = MAX2(*lds_size, 8);
}
}
}
-int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
+bool si_shader_create(struct si_screen *sscreen, struct ac_llvm_compiler *compiler,
struct si_shader *shader,
struct pipe_debug_callback *debug)
{
/* Monolithic shader (compiled as a whole, has many variants,
* may take a long time to compile).
*/
- r = si_compile_tgsi_shader(sscreen, tm, shader, true, debug);
+ r = si_compile_tgsi_shader(sscreen, compiler, shader, debug);
if (r)
- return r;
+ return false;
} else {
/* The shader consists of several parts:
*
*/
if (!mainp)
- return -1;
+ return false;
/* Copy the compiled TGSI shader data over. */
shader->is_binary_shared = true;
/* Select prologs and/or epilogs. */
switch (sel->type) {
case PIPE_SHADER_VERTEX:
- if (!si_shader_select_vs_parts(sscreen, tm, shader, debug))
- return -1;
+ if (!si_shader_select_vs_parts(sscreen, compiler, shader, debug))
+ return false;
break;
case PIPE_SHADER_TESS_CTRL:
- if (!si_shader_select_tcs_parts(sscreen, tm, shader, debug))
- return -1;
+ if (!si_shader_select_tcs_parts(sscreen, compiler, shader, debug))
+ return false;
break;
case PIPE_SHADER_TESS_EVAL:
break;
case PIPE_SHADER_GEOMETRY:
- if (!si_shader_select_gs_parts(sscreen, tm, shader, debug))
- return -1;
+ if (!si_shader_select_gs_parts(sscreen, compiler, shader, debug))
+ return false;
break;
case PIPE_SHADER_FRAGMENT:
- if (!si_shader_select_ps_parts(sscreen, tm, shader, debug))
- return -1;
+ if (!si_shader_select_ps_parts(sscreen, compiler, shader, debug))
+ return false;
/* Make sure we have at least as many VGPRs as there
* are allocated inputs.
shader->config.spilled_vgprs =
MAX2(shader->config.spilled_vgprs,
shader->previous_stage->config.spilled_vgprs);
- shader->config.private_mem_vgprs =
- MAX2(shader->config.private_mem_vgprs,
- shader->previous_stage->config.private_mem_vgprs);
+ shader->info.private_mem_vgprs =
+ MAX2(shader->info.private_mem_vgprs,
+ shader->previous_stage->info.private_mem_vgprs);
shader->config.scratch_bytes_per_wave =
MAX2(shader->config.scratch_bytes_per_wave,
shader->previous_stage->config.scratch_bytes_per_wave);
shader->config.num_vgprs = MAX2(shader->config.num_vgprs,
shader->epilog->config.num_vgprs);
}
+ si_calculate_max_simd_waves(shader);
}
+ if (sscreen->info.chip_class >= GFX9 && sel->type == PIPE_SHADER_GEOMETRY)
+ gfx9_get_gs_info(shader->previous_stage_sel, sel, &shader->gs_info);
+
si_fix_resource_usage(sscreen, shader);
si_shader_dump(sscreen, shader, debug, sel->info.processor,
stderr, true);
/* Upload. */
- r = si_shader_binary_upload(sscreen, shader);
- if (r) {
+ if (!si_shader_binary_upload(sscreen, shader, 0)) {
fprintf(stderr, "LLVM failed to upload shader\n");
- return r;
+ return false;
}
- return 0;
+ return true;
}
void si_shader_destroy(struct si_shader *shader)
{
if (shader->scratch_bo)
- r600_resource_reference(&shader->scratch_bo, NULL);
+ si_resource_reference(&shader->scratch_bo, NULL);
- r600_resource_reference(&shader->bo, NULL);
+ si_resource_reference(&shader->bo, NULL);
if (!shader->is_binary_shared)
- si_radeon_shader_binary_clean(&shader->binary);
+ si_shader_binary_clean(&shader->binary);
free(shader->shader_log);
}