radeonsi: pass TGSI processor type to si_compile_llvm for dumping
[mesa.git] / src / gallium / drivers / radeonsi / si_shader.c
index ab5b3ee9ce90ebf01287cd3200f46a2e310f530f..c2e802e69f22ea8509397c553c3c1923fab16b04 100644 (file)
@@ -82,11 +82,11 @@ struct si_shader_context
        int param_es2gs_offset;
        LLVMTargetMachineRef tm;
        LLVMValueRef const_md;
-       LLVMValueRef const_resource[SI_NUM_CONST_BUFFERS];
+       LLVMValueRef const_buffers[SI_NUM_CONST_BUFFERS];
        LLVMValueRef lds;
        LLVMValueRef *constants[SI_NUM_CONST_BUFFERS];
-       LLVMValueRef resources[SI_NUM_SAMPLER_VIEWS];
-       LLVMValueRef samplers[SI_NUM_SAMPLER_STATES];
+       LLVMValueRef sampler_views[SI_NUM_SAMPLER_VIEWS];
+       LLVMValueRef sampler_states[SI_NUM_SAMPLER_STATES];
        LLVMValueRef so_buffers[4];
        LLVMValueRef esgs_ring;
        LLVMValueRef gsvs_ring[4];
@@ -163,49 +163,6 @@ unsigned si_shader_io_get_unique_index(unsigned semantic_name, unsigned index)
        }
 }
 
-/**
- * Given a semantic name and index of a parameter and a mask of used parameters
- * (inputs or outputs), return the index of the parameter in the list of all
- * used parameters.
- *
- * For example, assume this list of parameters:
- *   POSITION, PSIZE, GENERIC0, GENERIC2
- * which has the mask:
- *   11000000000101
- * Then:
- *   querying POSITION returns 0,
- *   querying PSIZE returns 1,
- *   querying GENERIC0 returns 2,
- *   querying GENERIC2 returns 3.
- *
- * Which can be used as an offset to a parameter buffer in units of vec4s.
- */
-static int get_param_index(unsigned semantic_name, unsigned index,
-                          uint64_t mask)
-{
-       unsigned unique_index = si_shader_io_get_unique_index(semantic_name, index);
-       int i, param_index = 0;
-
-       /* If not present... */
-       if (!((1llu << unique_index) & mask))
-               return -1;
-
-       for (i = 0; mask; i++) {
-               uint64_t bit = 1llu << i;
-
-               if (bit & mask) {
-                       if (i == unique_index)
-                               return param_index;
-
-                       mask &= ~bit;
-                       param_index++;
-               }
-       }
-
-       assert(!"unreachable");
-       return -1;
-}
-
 /**
  * Get the value of a shader input parameter and extract a bitfield.
  */
@@ -437,7 +394,7 @@ static void declare_input_vs(
        LLVMValueRef input;
 
        /* Load the T list */
-       t_list_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_VERTEX_BUFFER);
+       t_list_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_VERTEX_BUFFERS);
 
        t_offset = lp_build_const_int32(gallivm, input_index);
 
@@ -637,6 +594,14 @@ static LLVMValueRef lds_load(struct lp_build_tgsi_context *bld_base,
                            lp_build_const_int32(gallivm, swizzle));
 
        value = build_indexed_load(si_shader_ctx, si_shader_ctx->lds, dw_addr);
+       if (type == TGSI_TYPE_DOUBLE) {
+               LLVMValueRef value2;
+               dw_addr = lp_build_add(&bld_base->uint_bld, dw_addr,
+                                      lp_build_const_int32(gallivm, swizzle + 1));
+               value2 = build_indexed_load(si_shader_ctx, si_shader_ctx->lds, dw_addr);
+               return radeon_llvm_emit_fetch_double(bld_base, value, value2);
+       }
+
        return LLVMBuildBitCast(gallivm->builder, value,
                                tgsi2llvmtype(bld_base, type), "");
 }
@@ -775,6 +740,8 @@ static LLVMValueRef fetch_input_gs(
        struct tgsi_shader_info *info = &shader->selector->info;
        unsigned semantic_name = info->input_semantic_name[reg->Register.Index];
        unsigned semantic_index = info->input_semantic_index[reg->Register.Index];
+       unsigned param;
+       LLVMValueRef value;
 
        if (swizzle != ~0 && semantic_name == TGSI_SEMANTIC_PRIMID)
                return get_primitive_id(bld_base, swizzle);
@@ -805,12 +772,10 @@ static LLVMValueRef fetch_input_gs(
                                                   vtx_offset_param),
                                      4);
 
+       param = si_shader_io_get_unique_index(semantic_name, semantic_index);
        args[0] = si_shader_ctx->esgs_ring;
        args[1] = vtx_offset;
-       args[2] = lp_build_const_int32(gallivm,
-                                      (get_param_index(semantic_name, semantic_index,
-                                                       shader->selector->inputs_read) * 4 +
-                                       swizzle) * 256);
+       args[2] = lp_build_const_int32(gallivm, (param * 4 + swizzle) * 256);
        args[3] = uint->zero;
        args[4] = uint->one;  /* OFFEN */
        args[5] = uint->zero; /* IDXEN */
@@ -818,11 +783,22 @@ static LLVMValueRef fetch_input_gs(
        args[7] = uint->zero; /* SLC */
        args[8] = uint->zero; /* TFE */
 
+       value = lp_build_intrinsic(gallivm->builder,
+                                  "llvm.SI.buffer.load.dword.i32.i32",
+                                  i32, args, 9,
+                                  LLVMReadOnlyAttribute | LLVMNoUnwindAttribute);
+       if (type == TGSI_TYPE_DOUBLE) {
+               LLVMValueRef value2;
+               args[2] = lp_build_const_int32(gallivm, (param * 4 + swizzle + 1) * 256);
+               value2 = lp_build_intrinsic(gallivm->builder,
+                                           "llvm.SI.buffer.load.dword.i32.i32",
+                                           i32, args, 9,
+                                           LLVMReadOnlyAttribute | LLVMNoUnwindAttribute);
+               return radeon_llvm_emit_fetch_double(bld_base,
+                                                    value, value2);
+       }
        return LLVMBuildBitCast(gallivm->builder,
-                               lp_build_intrinsic(gallivm->builder,
-                                               "llvm.SI.buffer.load.dword.i32.i32",
-                                               i32, args, 9,
-                                               LLVMReadOnlyAttribute | LLVMNoUnwindAttribute),
+                               value,
                                tgsi2llvmtype(bld_base, type), "");
 }
 
@@ -855,6 +831,56 @@ static int lookup_interp_param_index(unsigned interpolate, unsigned location)
        }
 }
 
+/* This shouldn't be used by explicit INTERP opcodes. */
+static LLVMValueRef get_interp_param(struct si_shader_context *si_shader_ctx,
+                                    unsigned param)
+{
+       struct gallivm_state *gallivm = &si_shader_ctx->radeon_bld.gallivm;
+       unsigned sample_param = 0;
+       LLVMValueRef default_ij, sample_ij, force_sample;
+
+       default_ij = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, param);
+
+       /* If the shader doesn't use center/centroid, just return the parameter.
+        *
+        * If the shader only uses one set of (i,j), "si_emit_spi_ps_input" can
+        * switch between center/centroid and sample without shader changes.
+        */
+       switch (param) {
+       case SI_PARAM_PERSP_CENTROID:
+       case SI_PARAM_PERSP_CENTER:
+               if (!si_shader_ctx->shader->selector->forces_persample_interp_for_persp)
+                       return default_ij;
+
+               sample_param = SI_PARAM_PERSP_SAMPLE;
+               break;
+
+       case SI_PARAM_LINEAR_CENTROID:
+       case SI_PARAM_LINEAR_CENTER:
+               if (!si_shader_ctx->shader->selector->forces_persample_interp_for_linear)
+                       return default_ij;
+
+               sample_param = SI_PARAM_LINEAR_SAMPLE;
+               break;
+
+       default:
+               return default_ij;
+       }
+
+       /* Otherwise, we have to select (i,j) based on a user data SGPR. */
+       sample_ij = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, sample_param);
+
+       /* TODO: this can be done more efficiently by switching between
+        * 2 prologs.
+        */
+       force_sample = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn,
+                                   SI_PARAM_PS_STATE_BITS);
+       force_sample = LLVMBuildTrunc(gallivm->builder, force_sample,
+                                     LLVMInt1TypeInContext(gallivm->context), "");
+       return LLVMBuildSelect(gallivm->builder, force_sample,
+                              sample_ij, default_ij, "");
+}
+
 static void declare_input_fs(
        struct radeon_llvm_context *radeon_bld,
        unsigned input_index,
@@ -925,7 +951,7 @@ static void declare_input_fs(
        if (interp_param_idx == -1)
                return;
        else if (interp_param_idx)
-               interp_param = LLVMGetParam(main_fn, interp_param_idx);
+               interp_param = get_interp_param(si_shader_ctx, interp_param_idx);
 
        /* fs.constant returns the param from the middle vertex, so it's not
         * really useful for flat shading. It's meant to be used for custom
@@ -1039,7 +1065,7 @@ static LLVMValueRef load_sample_position(struct radeon_llvm_context *radeon_bld,
        struct lp_build_context *uint_bld = &radeon_bld->soa.bld_base.uint_bld;
        struct gallivm_state *gallivm = &radeon_bld->gallivm;
        LLVMBuilderRef builder = gallivm->builder;
-       LLVMValueRef desc = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_CONST);
+       LLVMValueRef desc = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_CONST_BUFFERS);
        LLVMValueRef buf_index = lp_build_const_int32(gallivm, SI_DRIVER_STATE_CONST_BUF);
        LLVMValueRef resource = build_indexed_load_const(si_shader_ctx, desc, buf_index);
 
@@ -1207,13 +1233,13 @@ static LLVMValueRef fetch_constant(
        }
 
        if (reg->Register.Dimension && reg->Dimension.Indirect) {
-               LLVMValueRef ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_CONST);
+               LLVMValueRef ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_CONST_BUFFERS);
                LLVMValueRef index;
                index = get_indirect_index(si_shader_ctx, &reg->DimIndirect,
                                                   reg->Dimension.Index);
                bufp = build_indexed_load_const(si_shader_ctx, ptr, index);
        } else
-               bufp = si_shader_ctx->const_resource[buf];
+               bufp = si_shader_ctx->const_buffers[buf];
 
        addr = si_shader_ctx->radeon_bld.soa.addr[ireg->Index][ireg->Swizzle];
        addr = LLVMBuildLoad(base->gallivm->builder, addr, "load addr reg");
@@ -1234,7 +1260,7 @@ static LLVMValueRef fetch_constant(
                addr2 = lp_build_add(&bld_base->uint_bld, addr2,
                                     lp_build_const_int32(base->gallivm, idx * 4));
 
-               result2 = buffer_load_const(base->gallivm->builder, si_shader_ctx->const_resource[buf],
+               result2 = buffer_load_const(base->gallivm->builder, si_shader_ctx->const_buffers[buf],
                                   addr2, bld_base->base.elem_type);
 
                result = radeon_llvm_emit_fetch_double(bld_base,
@@ -1256,6 +1282,23 @@ static void si_llvm_init_export_args(struct lp_build_tgsi_context *bld_base,
        unsigned compressed = 0;
        unsigned chan;
 
+       /* XXX: This controls which components of the output
+        * registers actually get exported. (e.g bit 0 means export
+        * X component, bit 1 means export Y component, etc.)  I'm
+        * hard coding this to 0xf for now.  In the future, we might
+        * want to do something else.
+        */
+       args[0] = lp_build_const_int32(base->gallivm, 0xf);
+
+       /* Specify whether the EXEC mask represents the valid mask */
+       args[1] = uint->zero;
+
+       /* Specify whether this is the last export */
+       args[2] = uint->zero;
+
+       /* Specify the target we are exporting */
+       args[3] = lp_build_const_int32(base->gallivm, target);
+
        if (si_shader_ctx->type == TGSI_PROCESSOR_FRAGMENT) {
                int cbuf = target - V_008DFC_SQ_EXP_MRT;
 
@@ -1273,55 +1316,31 @@ static void si_llvm_init_export_args(struct lp_build_tgsi_context *bld_base,
                }
        }
 
+       /* Set COMPR flag */
+       args[4] = compressed ? uint->one : uint->zero;
+
        if (compressed) {
                /* Pixel shader needs to pack output values before export */
-               for (chan = 0; chan < 2; chan++ ) {
-                       args[0] = values[2 * chan];
-                       args[1] = values[2 * chan + 1];
-                       args[chan + 5] =
-                               lp_build_intrinsic(base->gallivm->builder,
-                                               "llvm.SI.packf16",
-                                               LLVMInt32TypeInContext(base->gallivm->context),
-                                               args, 2,
-                                               LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
+               for (chan = 0; chan < 2; chan++) {
+                       LLVMValueRef pack_args[2] = {
+                               values[2 * chan],
+                               values[2 * chan + 1]
+                       };
+                       LLVMValueRef packed;
+
+                       packed = lp_build_intrinsic(base->gallivm->builder,
+                                                   "llvm.SI.packf16",
+                                                   LLVMInt32TypeInContext(base->gallivm->context),
+                                                   pack_args, 2,
+                                                   LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
                        args[chan + 7] = args[chan + 5] =
                                LLVMBuildBitCast(base->gallivm->builder,
-                                                args[chan + 5],
+                                                packed,
                                                 LLVMFloatTypeInContext(base->gallivm->context),
                                                 "");
                }
-
-               /* Set COMPR flag */
-               args[4] = uint->one;
-       } else {
-               for (chan = 0; chan < 4; chan++ )
-                       /* +5 because the first output value will be
-                        * the 6th argument to the intrinsic. */
-                       args[chan + 5] = values[chan];
-
-               /* Clear COMPR flag */
-               args[4] = uint->zero;
-       }
-
-       /* XXX: This controls which components of the output
-        * registers actually get exported. (e.g bit 0 means export
-        * X component, bit 1 means export Y component, etc.)  I'm
-        * hard coding this to 0xf for now.  In the future, we might
-        * want to do something else. */
-       args[0] = lp_build_const_int32(base->gallivm, 0xf);
-
-       /* Specify whether the EXEC mask represents the valid mask */
-       args[1] = uint->zero;
-
-       /* Specify whether this is the last export */
-       args[2] = uint->zero;
-
-       /* Specify the target we are exporting */
-       args[3] = lp_build_const_int32(base->gallivm, target);
-
-       /* XXX: We probably need to keep track of the output
-        * values, so we know what we are passing to the next
-        * stage. */
+       } else
+               memcpy(&args[5], values, sizeof(values[0]) * 4);
 }
 
 /* Load from output pointers and initialize arguments for the shader export intrinsic */
@@ -1413,7 +1432,7 @@ static void si_llvm_emit_clipvertex(struct lp_build_tgsi_context * bld_base,
        unsigned chan;
        unsigned const_chan;
        LLVMValueRef base_elt;
-       LLVMValueRef ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_CONST);
+       LLVMValueRef ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_CONST_BUFFERS);
        LLVMValueRef constbuf_index = lp_build_const_int32(base->gallivm, SI_DRIVER_STATE_CONST_BUF);
        LLVMValueRef const_resource = build_indexed_load_const(si_shader_ctx, ptr, constbuf_index);
 
@@ -1973,9 +1992,6 @@ static void si_llvm_emit_es_epilogue(struct lp_build_tgsi_context * bld_base)
        LLVMTypeRef i32 = LLVMInt32TypeInContext(gallivm->context);
        LLVMValueRef soffset = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn,
                                            si_shader_ctx->param_es2gs_offset);
-       uint64_t enabled_outputs = si_shader_ctx->type == TGSI_PROCESSOR_TESS_EVAL ?
-                                          es->key.tes.es_enabled_outputs :
-                                          es->key.vs.es_enabled_outputs;
        unsigned chan;
        int i;
 
@@ -1988,11 +2004,8 @@ static void si_llvm_emit_es_epilogue(struct lp_build_tgsi_context * bld_base)
                    info->output_semantic_name[i] == TGSI_SEMANTIC_LAYER)
                        continue;
 
-               param_index = get_param_index(info->output_semantic_name[i],
-                                             info->output_semantic_index[i],
-                                             enabled_outputs);
-               if (param_index < 0)
-                       continue;
+               param_index = si_shader_io_get_unique_index(info->output_semantic_name[i],
+                                                           info->output_semantic_index[i]);
 
                for (chan = 0; chan < 4; chan++) {
                        LLVMValueRef out_val = LLVMBuildLoad(gallivm->builder, out_ptr[chan], "");
@@ -2033,6 +2046,45 @@ static void si_llvm_emit_vs_epilogue(struct lp_build_tgsi_context * bld_base)
 
        outputs = MALLOC((info->num_outputs + 1) * sizeof(outputs[0]));
 
+       /* Vertex color clamping.
+        *
+        * This uses a state constant loaded in a user data SGPR and
+        * an IF statement is added that clamps all colors if the constant
+        * is true.
+        */
+       if (si_shader_ctx->type == TGSI_PROCESSOR_VERTEX &&
+           !si_shader_ctx->shader->is_gs_copy_shader) {
+               struct lp_build_if_state if_ctx;
+               LLVMValueRef cond = NULL;
+               LLVMValueRef addr, val;
+
+               for (i = 0; i < info->num_outputs; i++) {
+                       if (info->output_semantic_name[i] != TGSI_SEMANTIC_COLOR &&
+                           info->output_semantic_name[i] != TGSI_SEMANTIC_BCOLOR)
+                               continue;
+
+                       /* We've found a color. */
+                       if (!cond) {
+                               /* The state is in the first bit of the user SGPR. */
+                               cond = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn,
+                                                   SI_PARAM_VS_STATE_BITS);
+                               cond = LLVMBuildTrunc(gallivm->builder, cond,
+                                                     LLVMInt1TypeInContext(gallivm->context), "");
+                               lp_build_if(&if_ctx, gallivm, cond);
+                       }
+
+                       for (j = 0; j < 4; j++) {
+                               addr = si_shader_ctx->radeon_bld.soa.outputs[i][j];
+                               val = LLVMBuildLoad(gallivm->builder, addr, "");
+                               val = radeon_llvm_saturate(bld_base, val);
+                               LLVMBuildStore(gallivm->builder, val, addr);
+                       }
+               }
+
+               if (cond)
+                       lp_build_endif(&if_ctx);
+       }
+
        for (i = 0; i < info->num_outputs; i++) {
                outputs[i].name = info->output_semantic_name[i];
                outputs[i].sid = info->output_semantic_index[i];
@@ -2067,6 +2119,7 @@ static void si_llvm_emit_fs_epilogue(struct lp_build_tgsi_context * bld_base)
        struct lp_build_context * base = &bld_base->base;
        struct lp_build_context * uint = &bld_base->uint_bld;
        struct tgsi_shader_info *info = &shader->selector->info;
+       LLVMBuilderRef builder = base->gallivm->builder;
        LLVMValueRef args[9];
        LLVMValueRef last_args[9] = { 0 };
        int depth_index = -1, stencil_index = -1, samplemask_index = -1;
@@ -2093,6 +2146,16 @@ static void si_llvm_emit_fs_epilogue(struct lp_build_tgsi_context * bld_base)
                        target = V_008DFC_SQ_EXP_MRT + semantic_index;
                        alpha_ptr = si_shader_ctx->radeon_bld.soa.outputs[i][3];
 
+                       if (si_shader_ctx->shader->key.ps.clamp_color) {
+                               for (int j = 0; j < 4; j++) {
+                                       LLVMValueRef ptr = si_shader_ctx->radeon_bld.soa.outputs[i][j];
+                                       LLVMValueRef result = LLVMBuildLoad(builder, ptr, "");
+
+                                       result = radeon_llvm_saturate(bld_base, result);
+                                       LLVMBuildStore(builder, result, ptr);
+                               }
+                       }
+
                        if (si_shader_ctx->shader->key.ps.alpha_to_one)
                                LLVMBuildStore(base->gallivm->builder,
                                               base->one, alpha_ptr);
@@ -2103,6 +2166,7 @@ static void si_llvm_emit_fs_epilogue(struct lp_build_tgsi_context * bld_base)
 
                        if (si_shader_ctx->shader->key.ps.poly_line_smoothing)
                                si_scale_alpha_by_sample_mask(bld_base, alpha_ptr);
+
                        break;
                default:
                        target = 0;
@@ -2245,39 +2309,77 @@ static void build_tex_intrinsic(const struct lp_build_tgsi_action * action,
                                struct lp_build_tgsi_context * bld_base,
                                struct lp_build_emit_data * emit_data);
 
-static bool tgsi_is_shadow_sampler(unsigned target)
+static bool tgsi_is_array_sampler(unsigned target)
 {
-       return target == TGSI_TEXTURE_SHADOW1D ||
+       return target == TGSI_TEXTURE_1D_ARRAY ||
               target == TGSI_TEXTURE_SHADOW1D_ARRAY ||
-              target == TGSI_TEXTURE_SHADOW2D ||
+              target == TGSI_TEXTURE_2D_ARRAY ||
               target == TGSI_TEXTURE_SHADOW2D_ARRAY ||
-              target == TGSI_TEXTURE_SHADOWCUBE ||
+              target == TGSI_TEXTURE_CUBE_ARRAY ||
               target == TGSI_TEXTURE_SHADOWCUBE_ARRAY ||
-              target == TGSI_TEXTURE_SHADOWRECT;
+              target == TGSI_TEXTURE_2D_ARRAY_MSAA;
+}
+
+static void set_tex_fetch_args(struct gallivm_state *gallivm,
+                              struct lp_build_emit_data *emit_data,
+                              unsigned opcode, unsigned target,
+                              LLVMValueRef res_ptr, LLVMValueRef samp_ptr,
+                              LLVMValueRef *param, unsigned count,
+                              unsigned dmask)
+{
+       unsigned num_args;
+       unsigned is_rect = target == TGSI_TEXTURE_RECT;
+       LLVMTypeRef i32 = LLVMInt32TypeInContext(gallivm->context);
+
+       /* Pad to power of two vector */
+       while (count < util_next_power_of_two(count))
+               param[count++] = LLVMGetUndef(i32);
+
+       /* Texture coordinates. */
+       if (count > 1)
+               emit_data->args[0] = lp_build_gather_values(gallivm, param, count);
+       else
+               emit_data->args[0] = param[0];
+
+       /* Resource. */
+       emit_data->args[1] = res_ptr;
+       num_args = 2;
+
+       if (opcode == TGSI_OPCODE_TXF || opcode == TGSI_OPCODE_TXQ)
+               emit_data->dst_type = LLVMVectorType(i32, 4);
+       else {
+               emit_data->dst_type = LLVMVectorType(
+                       LLVMFloatTypeInContext(gallivm->context), 4);
+
+               emit_data->args[num_args++] = samp_ptr;
+       }
+
+       emit_data->args[num_args++] = lp_build_const_int32(gallivm, dmask);
+       emit_data->args[num_args++] = lp_build_const_int32(gallivm, is_rect); /* unorm */
+       emit_data->args[num_args++] = lp_build_const_int32(gallivm, 0); /* r128 */
+       emit_data->args[num_args++] = lp_build_const_int32(gallivm,
+                                       tgsi_is_array_sampler(target)); /* da */
+       emit_data->args[num_args++] = lp_build_const_int32(gallivm, 0); /* glc */
+       emit_data->args[num_args++] = lp_build_const_int32(gallivm, 0); /* slc */
+       emit_data->args[num_args++] = lp_build_const_int32(gallivm, 0); /* tfe */
+       emit_data->args[num_args++] = lp_build_const_int32(gallivm, 0); /* lwe */
+
+       emit_data->arg_count = num_args;
 }
 
 static const struct lp_build_tgsi_action tex_action;
 
-static void tex_fetch_args(
+static void tex_fetch_ptrs(
        struct lp_build_tgsi_context * bld_base,
-       struct lp_build_emit_data * emit_data)
+       struct lp_build_emit_data * emit_data,
+       LLVMValueRef *res_ptr, LLVMValueRef *samp_ptr, LLVMValueRef *fmask_ptr)
 {
        struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
        struct gallivm_state *gallivm = bld_base->base.gallivm;
        const struct tgsi_full_instruction * inst = emit_data->inst;
-       unsigned opcode = inst->Instruction.Opcode;
        unsigned target = inst->Texture.Texture;
-       LLVMValueRef coords[5], derivs[6];
-       LLVMValueRef address[16];
-       int ref_pos;
-       unsigned num_coords = tgsi_util_get_texture_coord_dim(target, &ref_pos);
-       unsigned count = 0;
-       unsigned chan;
        unsigned sampler_src;
        unsigned sampler_index;
-       unsigned num_deriv_channels = 0;
-       bool has_offset = HAVE_LLVM >= 0x0305 ? inst->Texture.NumOffsets > 0 : false;
-       LLVMValueRef res_ptr, samp_ptr, fmask_ptr = NULL;
 
        sampler_src = emit_data->inst->Instruction.NumSrcRegs - 1;
        sampler_index = emit_data->inst->Src[sampler_src].Register.Index;
@@ -2288,24 +2390,86 @@ static void tex_fetch_args(
 
                ind_index = get_indirect_index(si_shader_ctx, &reg->Indirect, reg->Register.Index);
 
-               res_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_RESOURCE);
-               res_ptr = build_indexed_load_const(si_shader_ctx, res_ptr, ind_index);
+               *res_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_SAMPLER_VIEWS);
+               *res_ptr = build_indexed_load_const(si_shader_ctx, *res_ptr, ind_index);
 
-               samp_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_SAMPLER);
-               samp_ptr = build_indexed_load_const(si_shader_ctx, samp_ptr, ind_index);
+               *samp_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_SAMPLER_STATES);
+               *samp_ptr = build_indexed_load_const(si_shader_ctx, *samp_ptr, ind_index);
 
                if (target == TGSI_TEXTURE_2D_MSAA ||
                    target == TGSI_TEXTURE_2D_ARRAY_MSAA) {
                        ind_index = LLVMBuildAdd(gallivm->builder, ind_index,
                                                 lp_build_const_int32(gallivm,
                                                                      SI_FMASK_TEX_OFFSET), "");
-                       fmask_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_RESOURCE);
-                       fmask_ptr = build_indexed_load_const(si_shader_ctx, res_ptr, ind_index);
+                       *fmask_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_SAMPLER_VIEWS);
+                       *fmask_ptr = build_indexed_load_const(si_shader_ctx, *fmask_ptr, ind_index);
                }
        } else {
-               res_ptr = si_shader_ctx->resources[sampler_index];
-               samp_ptr = si_shader_ctx->samplers[sampler_index];
-               fmask_ptr = si_shader_ctx->resources[SI_FMASK_TEX_OFFSET + sampler_index];
+               *res_ptr = si_shader_ctx->sampler_views[sampler_index];
+               *samp_ptr = si_shader_ctx->sampler_states[sampler_index];
+               *fmask_ptr = si_shader_ctx->sampler_views[SI_FMASK_TEX_OFFSET + sampler_index];
+       }
+}
+
+static void tex_fetch_args(
+       struct lp_build_tgsi_context * bld_base,
+       struct lp_build_emit_data * emit_data)
+{
+       struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
+       struct gallivm_state *gallivm = bld_base->base.gallivm;
+       LLVMBuilderRef builder = gallivm->builder;
+       const struct tgsi_full_instruction * inst = emit_data->inst;
+       unsigned opcode = inst->Instruction.Opcode;
+       unsigned target = inst->Texture.Texture;
+       LLVMValueRef coords[5], derivs[6];
+       LLVMValueRef address[16];
+       int ref_pos;
+       unsigned num_coords = tgsi_util_get_texture_coord_dim(target, &ref_pos);
+       unsigned count = 0;
+       unsigned chan;
+       unsigned num_deriv_channels = 0;
+       bool has_offset = inst->Texture.NumOffsets > 0;
+       LLVMValueRef res_ptr, samp_ptr, fmask_ptr = NULL;
+       LLVMTypeRef i32 = LLVMInt32TypeInContext(gallivm->context);
+       unsigned dmask = 0xf;
+
+       tex_fetch_ptrs(bld_base, emit_data, &res_ptr, &samp_ptr, &fmask_ptr);
+
+       if (opcode == TGSI_OPCODE_TXQ) {
+               if (target == TGSI_TEXTURE_BUFFER) {
+                       LLVMTypeRef v8i32 = LLVMVectorType(i32, 8);
+
+                       /* Read the size from the buffer descriptor directly. */
+                       LLVMValueRef res = LLVMBuildBitCast(builder, res_ptr, v8i32, "");
+                       LLVMValueRef size = LLVMBuildExtractElement(builder, res,
+                                                       lp_build_const_int32(gallivm, 6), "");
+
+                       if (si_shader_ctx->screen->b.chip_class >= VI) {
+                               /* On VI, the descriptor contains the size in bytes,
+                                * but TXQ must return the size in elements.
+                                * The stride is always non-zero for resources using TXQ.
+                                */
+                               LLVMValueRef stride =
+                                       LLVMBuildExtractElement(builder, res,
+                                                               lp_build_const_int32(gallivm, 5), "");
+                               stride = LLVMBuildLShr(builder, stride,
+                                                      lp_build_const_int32(gallivm, 16), "");
+                               stride = LLVMBuildAnd(builder, stride,
+                                                     lp_build_const_int32(gallivm, 0x3FFF), "");
+
+                               size = LLVMBuildUDiv(builder, size, stride, "");
+                       }
+
+                       emit_data->args[0] = size;
+                       return;
+               }
+
+               /* Textures - set the mip level. */
+               address[count++] = lp_build_emit_fetch(bld_base, inst, 0, TGSI_CHAN_X);
+
+               set_tex_fetch_args(gallivm, emit_data, opcode, target, res_ptr,
+                                  NULL, address, count, 0xf);
+               return;
        }
 
        if (target == TGSI_TEXTURE_BUFFER) {
@@ -2375,7 +2539,7 @@ static void tex_fetch_args(
                address[count++] = lp_build_emit_fetch(bld_base, inst, 1, 0);
 
        /* Pack depth comparison value */
-       if (tgsi_is_shadow_sampler(target) && opcode != TGSI_OPCODE_LODQ) {
+       if (tgsi_is_shadow_target(target) && opcode != TGSI_OPCODE_LODQ) {
                if (target == TGSI_TEXTURE_SHADOWCUBE_ARRAY) {
                        address[count++] = lp_build_emit_fetch(bld_base, inst, 1, 0);
                } else {
@@ -2457,9 +2621,7 @@ static void tex_fetch_args(
 
        for (chan = 0; chan < count; chan++ ) {
                address[chan] = LLVMBuildBitCast(gallivm->builder,
-                                                address[chan],
-                                                LLVMInt32TypeInContext(gallivm->context),
-                                                "");
+                                                address[chan], i32, "");
        }
 
        /* Adjust the sample index according to FMASK.
@@ -2491,22 +2653,14 @@ static void tex_fetch_args(
                }
                txf_address[3] = bld_base->uint_bld.zero;
 
-               /* Pad to a power-of-two size. */
-               while (txf_count < util_next_power_of_two(txf_count))
-                       txf_address[txf_count++] = LLVMGetUndef(LLVMInt32TypeInContext(gallivm->context));
-
                /* Read FMASK using TXF. */
                inst.Instruction.Opcode = TGSI_OPCODE_TXF;
-               inst.Texture.Texture = target == TGSI_TEXTURE_2D_MSAA ? TGSI_TEXTURE_2D : TGSI_TEXTURE_2D_ARRAY;
+               inst.Texture.Texture = target;
                txf_emit_data.inst = &inst;
                txf_emit_data.chan = 0;
-               txf_emit_data.dst_type = LLVMVectorType(
-                       LLVMInt32TypeInContext(gallivm->context), 4);
-               txf_emit_data.args[0] = lp_build_gather_values(gallivm, txf_address, txf_count);
-               txf_emit_data.args[1] = fmask_ptr;
-               txf_emit_data.args[2] = lp_build_const_int32(gallivm, inst.Texture.Texture);
-               txf_emit_data.arg_count = 3;
-
+               set_tex_fetch_args(gallivm, &txf_emit_data, TGSI_OPCODE_TXF,
+                                  target, fmask_ptr, NULL,
+                                  txf_address, txf_count, 0xf);
                build_tex_intrinsic(&tex_action, bld_base, &txf_emit_data);
 
                /* Initialize some constants. */
@@ -2551,9 +2705,6 @@ static void tex_fetch_args(
                                        final_sample, address[sample_chan], "");
        }
 
-       /* Resource */
-       emit_data->args[1] = res_ptr;
-
        if (opcode == TGSI_OPCODE_TXF) {
                /* add tex offsets */
                if (inst->Texture.NumOffsets) {
@@ -2589,89 +2740,37 @@ static void tex_fetch_args(
                                /* texture offsets do not apply to other texture targets */
                        }
                }
+       }
 
-               emit_data->args[2] = lp_build_const_int32(gallivm, target);
-               emit_data->arg_count = 3;
-
-               emit_data->dst_type = LLVMVectorType(
-                       LLVMInt32TypeInContext(gallivm->context),
-                       4);
-       } else if (opcode == TGSI_OPCODE_TG4 ||
-                  opcode == TGSI_OPCODE_LODQ ||
-                  has_offset) {
-               unsigned is_array = target == TGSI_TEXTURE_1D_ARRAY ||
-                                   target == TGSI_TEXTURE_SHADOW1D_ARRAY ||
-                                   target == TGSI_TEXTURE_2D_ARRAY ||
-                                   target == TGSI_TEXTURE_SHADOW2D_ARRAY ||
-                                   target == TGSI_TEXTURE_CUBE_ARRAY ||
-                                   target == TGSI_TEXTURE_SHADOWCUBE_ARRAY;
-               unsigned is_rect = target == TGSI_TEXTURE_RECT;
-               unsigned dmask = 0xf;
-
-               if (opcode == TGSI_OPCODE_TG4) {
-                       unsigned gather_comp = 0;
-
-                       /* DMASK was repurposed for GATHER4. 4 components are always
-                        * returned and DMASK works like a swizzle - it selects
-                        * the component to fetch. The only valid DMASK values are
-                        * 1=red, 2=green, 4=blue, 8=alpha. (e.g. 1 returns
-                        * (red,red,red,red) etc.) The ISA document doesn't mention
-                        * this.
-                        */
+       if (opcode == TGSI_OPCODE_TG4) {
+               unsigned gather_comp = 0;
 
-                       /* Get the component index from src1.x for Gather4. */
-                       if (!tgsi_is_shadow_sampler(target)) {
-                               LLVMValueRef (*imms)[4] = lp_soa_context(bld_base)->immediates;
-                               LLVMValueRef comp_imm;
-                               struct tgsi_src_register src1 = inst->Src[1].Register;
+               /* DMASK was repurposed for GATHER4. 4 components are always
+                * returned and DMASK works like a swizzle - it selects
+                * the component to fetch. The only valid DMASK values are
+                * 1=red, 2=green, 4=blue, 8=alpha. (e.g. 1 returns
+                * (red,red,red,red) etc.) The ISA document doesn't mention
+                * this.
+                */
 
-                               assert(src1.File == TGSI_FILE_IMMEDIATE);
+               /* Get the component index from src1.x for Gather4. */
+               if (!tgsi_is_shadow_target(target)) {
+                       LLVMValueRef (*imms)[4] = lp_soa_context(bld_base)->immediates;
+                       LLVMValueRef comp_imm;
+                       struct tgsi_src_register src1 = inst->Src[1].Register;
 
-                               comp_imm = imms[src1.Index][src1.SwizzleX];
-                               gather_comp = LLVMConstIntGetZExtValue(comp_imm);
-                               gather_comp = CLAMP(gather_comp, 0, 3);
-                       }
+                       assert(src1.File == TGSI_FILE_IMMEDIATE);
 
-                       dmask = 1 << gather_comp;
+                       comp_imm = imms[src1.Index][src1.SwizzleX];
+                       gather_comp = LLVMConstIntGetZExtValue(comp_imm);
+                       gather_comp = CLAMP(gather_comp, 0, 3);
                }
 
-               emit_data->args[2] = samp_ptr;
-               emit_data->args[3] = lp_build_const_int32(gallivm, dmask);
-               emit_data->args[4] = lp_build_const_int32(gallivm, is_rect); /* unorm */
-               emit_data->args[5] = lp_build_const_int32(gallivm, 0); /* r128 */
-               emit_data->args[6] = lp_build_const_int32(gallivm, is_array); /* da */
-               emit_data->args[7] = lp_build_const_int32(gallivm, 0); /* glc */
-               emit_data->args[8] = lp_build_const_int32(gallivm, 0); /* slc */
-               emit_data->args[9] = lp_build_const_int32(gallivm, 0); /* tfe */
-               emit_data->args[10] = lp_build_const_int32(gallivm, 0); /* lwe */
-
-               emit_data->arg_count = 11;
-
-               emit_data->dst_type = LLVMVectorType(
-                       LLVMFloatTypeInContext(gallivm->context),
-                       4);
-       } else {
-               emit_data->args[2] = samp_ptr;
-               emit_data->args[3] = lp_build_const_int32(gallivm, target);
-               emit_data->arg_count = 4;
-
-               emit_data->dst_type = LLVMVectorType(
-                       LLVMFloatTypeInContext(gallivm->context),
-                       4);
+               dmask = 1 << gather_comp;
        }
 
-       /* The fetch opcode has been converted to a 2D array fetch.
-        * This simplifies the LLVM backend. */
-       if (target == TGSI_TEXTURE_CUBE_ARRAY)
-               target = TGSI_TEXTURE_2D_ARRAY;
-       else if (target == TGSI_TEXTURE_SHADOWCUBE_ARRAY)
-               target = TGSI_TEXTURE_SHADOW2D_ARRAY;
-
-       /* Pad to power of two vector */
-       while (count < util_next_power_of_two(count))
-               address[count++] = LLVMGetUndef(LLVMInt32TypeInContext(gallivm->context));
-
-       emit_data->args[0] = lp_build_gather_values(gallivm, address, count);
+       set_tex_fetch_args(gallivm, emit_data, opcode, target, res_ptr,
+                          samp_ptr, address, count, dmask);
 }
 
 static void build_tex_intrinsic(const struct lp_build_tgsi_action * action,
@@ -2682,8 +2781,17 @@ static void build_tex_intrinsic(const struct lp_build_tgsi_action * action,
        unsigned opcode = emit_data->inst->Instruction.Opcode;
        unsigned target = emit_data->inst->Texture.Texture;
        char intr_name[127];
-       bool has_offset = HAVE_LLVM >= 0x0305 ?
-                               emit_data->inst->Texture.NumOffsets > 0 : false;
+       bool has_offset = emit_data->inst->Texture.NumOffsets > 0;
+       bool is_shadow = tgsi_is_shadow_target(target);
+       char type[64];
+       const char *name = "llvm.SI.image.sample";
+       const char *infix = "";
+
+       if (opcode == TGSI_OPCODE_TXQ && target == TGSI_TEXTURE_BUFFER) {
+               /* Just return the buffer size. */
+               emit_data->output[emit_data->chan] = emit_data->args[0];
+               return;
+       }
 
        if (target == TGSI_TEXTURE_BUFFER) {
                emit_data->output[emit_data->chan] = lp_build_intrinsic(
@@ -2694,202 +2802,109 @@ static void build_tex_intrinsic(const struct lp_build_tgsi_action * action,
                return;
        }
 
-       if (opcode == TGSI_OPCODE_TG4 ||
-           opcode == TGSI_OPCODE_LODQ ||
-           (opcode != TGSI_OPCODE_TXF && has_offset)) {
-               bool is_shadow = tgsi_is_shadow_sampler(target);
-               const char *name = "llvm.SI.image.sample";
-               const char *infix = "";
-
-               switch (opcode) {
-               case TGSI_OPCODE_TEX:
-               case TGSI_OPCODE_TEX2:
-               case TGSI_OPCODE_TXP:
-                       break;
-               case TGSI_OPCODE_TXB:
-               case TGSI_OPCODE_TXB2:
-                       infix = ".b";
-                       break;
-               case TGSI_OPCODE_TXL:
-               case TGSI_OPCODE_TXL2:
-                       infix = ".l";
-                       break;
-               case TGSI_OPCODE_TXD:
-                       infix = ".d";
-                       break;
-               case TGSI_OPCODE_TG4:
-                       name = "llvm.SI.gather4";
-                       break;
-               case TGSI_OPCODE_LODQ:
-                       name = "llvm.SI.getlod";
-                       is_shadow = false;
-                       has_offset = false;
-                       break;
-               default:
-                       assert(0);
-                       return;
-               }
+       switch (opcode) {
+       case TGSI_OPCODE_TXF:
+               name = target == TGSI_TEXTURE_2D_MSAA ||
+                      target == TGSI_TEXTURE_2D_ARRAY_MSAA ?
+                              "llvm.SI.image.load" :
+                              "llvm.SI.image.load.mip";
+               is_shadow = false;
+               has_offset = false;
+               break;
+       case TGSI_OPCODE_TXQ:
+               name = "llvm.SI.getresinfo";
+               is_shadow = false;
+               has_offset = false;
+               break;
+       case TGSI_OPCODE_LODQ:
+               name = "llvm.SI.getlod";
+               is_shadow = false;
+               has_offset = false;
+               break;
+       case TGSI_OPCODE_TEX:
+       case TGSI_OPCODE_TEX2:
+       case TGSI_OPCODE_TXP:
+               break;
+       case TGSI_OPCODE_TXB:
+       case TGSI_OPCODE_TXB2:
+               infix = ".b";
+               break;
+       case TGSI_OPCODE_TXL:
+       case TGSI_OPCODE_TXL2:
+               infix = ".l";
+               break;
+       case TGSI_OPCODE_TXD:
+               infix = ".d";
+               break;
+       case TGSI_OPCODE_TG4:
+               name = "llvm.SI.gather4";
+               break;
+       default:
+               assert(0);
+               return;
+       }
 
-               /* Add the type and suffixes .c, .o if needed. */
-               sprintf(intr_name, "%s%s%s%s.v%ui32", name,
-                       is_shadow ? ".c" : "", infix, has_offset ? ".o" : "",
+       if (LLVMGetTypeKind(LLVMTypeOf(emit_data->args[0])) == LLVMVectorTypeKind)
+               sprintf(type, ".v%ui32",
                        LLVMGetVectorSize(LLVMTypeOf(emit_data->args[0])));
+       else
+               strcpy(type, ".i32");
 
-               emit_data->output[emit_data->chan] = lp_build_intrinsic(
-                       base->gallivm->builder, intr_name, emit_data->dst_type,
-                       emit_data->args, emit_data->arg_count,
-                       LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
-       } else {
-               LLVMTypeRef i8, v16i8, v32i8;
-               const char *name;
-
-               switch (opcode) {
-               case TGSI_OPCODE_TEX:
-               case TGSI_OPCODE_TEX2:
-               case TGSI_OPCODE_TXP:
-                       name = "llvm.SI.sample";
-                       break;
-               case TGSI_OPCODE_TXB:
-               case TGSI_OPCODE_TXB2:
-                       name = "llvm.SI.sampleb";
-                       break;
-               case TGSI_OPCODE_TXD:
-                       name = "llvm.SI.sampled";
-                       break;
-               case TGSI_OPCODE_TXF:
-                       name = "llvm.SI.imageload";
-                       break;
-               case TGSI_OPCODE_TXL:
-               case TGSI_OPCODE_TXL2:
-                       name = "llvm.SI.samplel";
-                       break;
-               default:
-                       assert(0);
-                       return;
-               }
+       /* Add the type and suffixes .c, .o if needed. */
+       sprintf(intr_name, "%s%s%s%s%s",
+               name, is_shadow ? ".c" : "", infix,
+               has_offset ? ".o" : "", type);
 
-               i8 = LLVMInt8TypeInContext(base->gallivm->context);
-               v16i8 = LLVMVectorType(i8, 16);
-               v32i8 = LLVMVectorType(i8, 32);
+       emit_data->output[emit_data->chan] = lp_build_intrinsic(
+               base->gallivm->builder, intr_name, emit_data->dst_type,
+               emit_data->args, emit_data->arg_count,
+               LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
 
-               emit_data->args[1] = LLVMBuildBitCast(base->gallivm->builder,
-                                               emit_data->args[1], v32i8, "");
-               if (opcode != TGSI_OPCODE_TXF) {
-                       emit_data->args[2] = LLVMBuildBitCast(base->gallivm->builder,
-                                               emit_data->args[2], v16i8, "");
-               }
+       /* Divide the number of layers by 6 to get the number of cubes. */
+       if (opcode == TGSI_OPCODE_TXQ &&
+           (target == TGSI_TEXTURE_CUBE_ARRAY ||
+            target == TGSI_TEXTURE_SHADOWCUBE_ARRAY)) {
+               LLVMBuilderRef builder = bld_base->base.gallivm->builder;
+               LLVMValueRef two = lp_build_const_int32(bld_base->base.gallivm, 2);
+               LLVMValueRef six = lp_build_const_int32(bld_base->base.gallivm, 6);
 
-               sprintf(intr_name, "%s.v%ui32", name,
-                       LLVMGetVectorSize(LLVMTypeOf(emit_data->args[0])));
+               LLVMValueRef v4 = emit_data->output[emit_data->chan];
+               LLVMValueRef z = LLVMBuildExtractElement(builder, v4, two, "");
+               z = LLVMBuildSDiv(builder, z, six, "");
 
-               emit_data->output[emit_data->chan] = lp_build_intrinsic(
-                       base->gallivm->builder, intr_name, emit_data->dst_type,
-                       emit_data->args, emit_data->arg_count,
-                       LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
+               emit_data->output[emit_data->chan] =
+                       LLVMBuildInsertElement(builder, v4, z, two, "");
        }
 }
 
-static void txq_fetch_args(
+static void si_llvm_emit_txqs(
+       const struct lp_build_tgsi_action * action,
        struct lp_build_tgsi_context * bld_base,
        struct lp_build_emit_data * emit_data)
 {
-       struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
-       const struct tgsi_full_instruction *inst = emit_data->inst;
        struct gallivm_state *gallivm = bld_base->base.gallivm;
        LLVMBuilderRef builder = gallivm->builder;
-       unsigned target = inst->Texture.Texture;
-       LLVMValueRef res_ptr;
-
-       if (inst->Src[1].Register.Indirect) {
-               const struct tgsi_full_src_register *reg = &inst->Src[1];
-               LLVMValueRef ind_index;
-
-               ind_index = get_indirect_index(si_shader_ctx, &reg->Indirect, reg->Register.Index);
-
-               res_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_RESOURCE);
-               res_ptr = build_indexed_load_const(si_shader_ctx, res_ptr,
-                                                  ind_index);
-       } else
-               res_ptr = si_shader_ctx->resources[inst->Src[1].Register.Index];
-
-       if (target == TGSI_TEXTURE_BUFFER) {
-               LLVMTypeRef i32 = LLVMInt32TypeInContext(gallivm->context);
-               LLVMTypeRef v8i32 = LLVMVectorType(i32, 8);
-
-               /* Read the size from the buffer descriptor directly. */
-               LLVMValueRef res = LLVMBuildBitCast(builder, res_ptr, v8i32, "");
-               LLVMValueRef size = LLVMBuildExtractElement(builder, res,
-                                               lp_build_const_int32(gallivm, 6), "");
-
-               if (si_shader_ctx->screen->b.chip_class >= VI) {
-                       /* On VI, the descriptor contains the size in bytes,
-                        * but TXQ must return the size in elements.
-                        * The stride is always non-zero for resources using TXQ.
-                        */
-                       LLVMValueRef stride =
-                               LLVMBuildExtractElement(builder, res,
-                                                       lp_build_const_int32(gallivm, 5), "");
-                       stride = LLVMBuildLShr(builder, stride,
-                                              lp_build_const_int32(gallivm, 16), "");
-                       stride = LLVMBuildAnd(builder, stride,
-                                             lp_build_const_int32(gallivm, 0x3FFF), "");
-
-                       size = LLVMBuildUDiv(builder, size, stride, "");
-               }
-
-               emit_data->args[0] = size;
-               return;
-       }
-
-       /* Mip level */
-       emit_data->args[0] = lp_build_emit_fetch(bld_base, inst, 0, TGSI_CHAN_X);
-
-       /* Resource */
-       emit_data->args[1] = res_ptr;
+       LLVMTypeRef i32 = LLVMInt32TypeInContext(gallivm->context);
+       LLVMTypeRef v8i32 = LLVMVectorType(i32, 8);
+       LLVMValueRef res, samples;
+       LLVMValueRef res_ptr, samp_ptr, fmask_ptr = NULL;
 
-       /* Texture target */
-       if (target == TGSI_TEXTURE_CUBE_ARRAY ||
-           target == TGSI_TEXTURE_SHADOWCUBE_ARRAY)
-               target = TGSI_TEXTURE_2D_ARRAY;
+       tex_fetch_ptrs(bld_base, emit_data, &res_ptr, &samp_ptr, &fmask_ptr);
 
-       emit_data->args[2] = lp_build_const_int32(bld_base->base.gallivm,
-                                                 target);
 
-       emit_data->arg_count = 3;
+       /* Read the samples from the descriptor directly. */
+       res = LLVMBuildBitCast(builder, res_ptr, v8i32, "");
+       samples = LLVMBuildExtractElement(
+               builder, res,
+               lp_build_const_int32(gallivm, 3), "");
+       samples = LLVMBuildLShr(builder, samples,
+                               lp_build_const_int32(gallivm, 16), "");
+       samples = LLVMBuildAnd(builder, samples,
+                              lp_build_const_int32(gallivm, 0xf), "");
+       samples = LLVMBuildShl(builder, lp_build_const_int32(gallivm, 1),
+                              samples, "");
 
-       emit_data->dst_type = LLVMVectorType(
-               LLVMInt32TypeInContext(bld_base->base.gallivm->context),
-               4);
-}
-
-static void build_txq_intrinsic(const struct lp_build_tgsi_action * action,
-                               struct lp_build_tgsi_context * bld_base,
-                               struct lp_build_emit_data * emit_data)
-{
-       unsigned target = emit_data->inst->Texture.Texture;
-
-       if (target == TGSI_TEXTURE_BUFFER) {
-               /* Just return the buffer size. */
-               emit_data->output[emit_data->chan] = emit_data->args[0];
-               return;
-       }
-
-       build_tgsi_intrinsic_nomem(action, bld_base, emit_data);
-
-       /* Divide the number of layers by 6 to get the number of cubes. */
-       if (target == TGSI_TEXTURE_CUBE_ARRAY ||
-           target == TGSI_TEXTURE_SHADOWCUBE_ARRAY) {
-               LLVMBuilderRef builder = bld_base->base.gallivm->builder;
-               LLVMValueRef two = lp_build_const_int32(bld_base->base.gallivm, 2);
-               LLVMValueRef six = lp_build_const_int32(bld_base->base.gallivm, 6);
-
-               LLVMValueRef v4 = emit_data->output[emit_data->chan];
-               LLVMValueRef z = LLVMBuildExtractElement(builder, v4, two, "");
-               z = LLVMBuildSDiv(builder, z, six, "");
-
-               emit_data->output[emit_data->chan] =
-                       LLVMBuildInsertElement(builder, v4, z, two, "");
-       }
+       emit_data->output[emit_data->chan] = samples;
 }
 
 /*
@@ -3355,12 +3370,6 @@ static const struct lp_build_tgsi_action tex_action = {
        .emit = build_tex_intrinsic,
 };
 
-static const struct lp_build_tgsi_action txq_action = {
-       .fetch_args = txq_fetch_args,
-       .emit = build_txq_intrinsic,
-       .intr_name = "llvm.SI.resinfo"
-};
-
 static const struct lp_build_tgsi_action interp_action = {
        .fetch_args = interp_fetch_args,
        .emit = build_interp_intrinsic,
@@ -3423,15 +3432,15 @@ static void create_function(struct si_shader_context *si_shader_ctx)
        v16i8 = LLVMVectorType(i8, 16);
 
        params[SI_PARAM_RW_BUFFERS] = const_array(v16i8, SI_NUM_RW_BUFFERS);
-       params[SI_PARAM_CONST] = const_array(v16i8, SI_NUM_CONST_BUFFERS);
-       params[SI_PARAM_SAMPLER] = const_array(v4i32, SI_NUM_SAMPLER_STATES);
-       params[SI_PARAM_RESOURCE] = const_array(v8i32, SI_NUM_SAMPLER_VIEWS);
-       last_array_pointer = SI_PARAM_RESOURCE;
+       params[SI_PARAM_CONST_BUFFERS] = const_array(v16i8, SI_NUM_CONST_BUFFERS);
+       params[SI_PARAM_SAMPLER_STATES] = const_array(v4i32, SI_NUM_SAMPLER_STATES);
+       params[SI_PARAM_SAMPLER_VIEWS] = const_array(v8i32, SI_NUM_SAMPLER_VIEWS);
+       last_array_pointer = SI_PARAM_SAMPLER_VIEWS;
 
        switch (si_shader_ctx->type) {
        case TGSI_PROCESSOR_VERTEX:
-               params[SI_PARAM_VERTEX_BUFFER] = const_array(v16i8, SI_NUM_VERTEX_BUFFERS);
-               last_array_pointer = SI_PARAM_VERTEX_BUFFER;
+               params[SI_PARAM_VERTEX_BUFFERS] = const_array(v16i8, SI_NUM_VERTEX_BUFFERS);
+               last_array_pointer = SI_PARAM_VERTEX_BUFFERS;
                params[SI_PARAM_BASE_VERTEX] = i32;
                params[SI_PARAM_START_INSTANCE] = i32;
                num_params = SI_PARAM_START_INSTANCE+1;
@@ -3443,8 +3452,11 @@ static void create_function(struct si_shader_context *si_shader_ctx)
                        num_params = SI_PARAM_LS_OUT_LAYOUT+1;
                } else {
                        if (shader->is_gs_copy_shader) {
-                               last_array_pointer = SI_PARAM_CONST;
-                               num_params = SI_PARAM_CONST+1;
+                               last_array_pointer = SI_PARAM_CONST_BUFFERS;
+                               num_params = SI_PARAM_CONST_BUFFERS+1;
+                       } else {
+                               params[SI_PARAM_VS_STATE_BITS] = i32;
+                               num_params = SI_PARAM_VS_STATE_BITS+1;
                        }
 
                        /* The locations of the other parameters are assigned dynamically. */
@@ -3513,6 +3525,7 @@ static void create_function(struct si_shader_context *si_shader_ctx)
 
        case TGSI_PROCESSOR_FRAGMENT:
                params[SI_PARAM_ALPHA_REF] = f32;
+               params[SI_PARAM_PS_STATE_BITS] = i32;
                params[SI_PARAM_PRIM_MASK] = i32;
                last_sgpr = SI_PARAM_PRIM_MASK;
                params[SI_PARAM_PERSP_SAMPLE] = v2i32;
@@ -3597,7 +3610,7 @@ static void preload_constants(struct si_shader_context *si_shader_ctx)
        struct gallivm_state * gallivm = bld_base->base.gallivm;
        const struct tgsi_shader_info * info = bld_base->info;
        unsigned buf;
-       LLVMValueRef ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_CONST);
+       LLVMValueRef ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_CONST_BUFFERS);
 
        for (buf = 0; buf < SI_NUM_CONST_BUFFERS; buf++) {
                unsigned i, num_const = info->const_file_max[buf] + 1;
@@ -3609,14 +3622,14 @@ static void preload_constants(struct si_shader_context *si_shader_ctx)
                si_shader_ctx->constants[buf] = CALLOC(num_const * 4, sizeof(LLVMValueRef));
 
                /* Load the resource descriptor */
-               si_shader_ctx->const_resource[buf] =
+               si_shader_ctx->const_buffers[buf] =
                        build_indexed_load_const(si_shader_ctx, ptr, lp_build_const_int32(gallivm, buf));
 
                /* Load the constants, we rely on the code sinking to do the rest */
                for (i = 0; i < num_const * 4; ++i) {
                        si_shader_ctx->constants[buf][i] =
                                buffer_load_const(gallivm->builder,
-                                       si_shader_ctx->const_resource[buf],
+                                       si_shader_ctx->const_buffers[buf],
                                        lp_build_const_int32(gallivm, i * 4),
                                        bld_base->base.elem_type);
                }
@@ -3637,23 +3650,23 @@ static void preload_samplers(struct si_shader_context *si_shader_ctx)
        if (num_samplers == 0)
                return;
 
-       res_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_RESOURCE);
-       samp_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_SAMPLER);
+       res_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_SAMPLER_VIEWS);
+       samp_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_SAMPLER_STATES);
 
        /* Load the resources and samplers, we rely on the code sinking to do the rest */
        for (i = 0; i < num_samplers; ++i) {
                /* Resource */
                offset = lp_build_const_int32(gallivm, i);
-               si_shader_ctx->resources[i] = build_indexed_load_const(si_shader_ctx, res_ptr, offset);
+               si_shader_ctx->sampler_views[i] = build_indexed_load_const(si_shader_ctx, res_ptr, offset);
 
                /* Sampler */
                offset = lp_build_const_int32(gallivm, i);
-               si_shader_ctx->samplers[i] = build_indexed_load_const(si_shader_ctx, samp_ptr, offset);
+               si_shader_ctx->sampler_states[i] = build_indexed_load_const(si_shader_ctx, samp_ptr, offset);
 
                /* FMASK resource */
                if (info->is_msaa_sampler[i]) {
                        offset = lp_build_const_int32(gallivm, SI_FMASK_TEX_OFFSET + i);
-                       si_shader_ctx->resources[SI_FMASK_TEX_OFFSET + i] =
+                       si_shader_ctx->sampler_views[SI_FMASK_TEX_OFFSET + i] =
                                build_indexed_load_const(si_shader_ctx, res_ptr, offset);
                }
        }
@@ -3752,12 +3765,14 @@ void si_shader_binary_read_config(const struct si_screen *sscreen,
                        shader->num_sgprs = MAX2(shader->num_sgprs, (G_00B028_SGPRS(value) + 1) * 8);
                        shader->num_vgprs = MAX2(shader->num_vgprs, (G_00B028_VGPRS(value) + 1) * 4);
                        shader->float_mode =  G_00B028_FLOAT_MODE(value);
+                       shader->rsrc1 = value;
                        break;
                case R_00B02C_SPI_SHADER_PGM_RSRC2_PS:
                        shader->lds_size = MAX2(shader->lds_size, G_00B02C_EXTRA_LDS_SIZE(value));
                        break;
                case R_00B84C_COMPUTE_PGM_RSRC2:
                        shader->lds_size = MAX2(shader->lds_size, G_00B84C_LDS_SIZE(value));
+                       shader->rsrc2 = value;
                        break;
                case R_0286CC_SPI_PS_INPUT_ENA:
                        shader->spi_ps_input_ena = value;
@@ -3812,7 +3827,7 @@ int si_shader_binary_upload(struct si_screen *sscreen, struct si_shader *shader)
        if (!shader->bo)
                return -ENOMEM;
 
-       ptr = sscreen->b.ws->buffer_map(shader->bo->cs_buf, NULL,
+       ptr = sscreen->b.ws->buffer_map(shader->bo->buf, NULL,
                                        PIPE_TRANSFER_READ_WRITE);
        util_memcpy_cpu_to_le32(ptr, binary->code, binary->code_size);
        if (binary->rodata_size > 0) {
@@ -3821,34 +3836,73 @@ int si_shader_binary_upload(struct si_screen *sscreen, struct si_shader *shader)
                                        binary->rodata_size);
        }
 
-       sscreen->b.ws->buffer_unmap(shader->bo->cs_buf);
+       sscreen->b.ws->buffer_unmap(shader->bo->buf);
        return 0;
 }
 
-int si_shader_binary_read(struct si_screen *sscreen, struct si_shader *shader)
+static void si_shader_dump_disassembly(const struct radeon_shader_binary *binary,
+                                      struct pipe_debug_callback *debug)
+{
+       char *line, *p;
+       unsigned i, count;
+
+       if (binary->disasm_string) {
+               fprintf(stderr, "\nShader Disassembly:\n\n");
+               fprintf(stderr, "%s\n", binary->disasm_string);
+
+               if (debug && debug->debug_message) {
+                       /* Very long debug messages are cut off, so send the
+                        * disassembly one line at a time. This causes more
+                        * overhead, but on the plus side it simplifies
+                        * parsing of resulting logs.
+                        */
+                       pipe_debug_message(debug, SHADER_INFO,
+                                          "Shader Disassembly Begin");
+
+                       line = binary->disasm_string;
+                       while (*line) {
+                               p = strchrnul(line, '\n');
+                               count = p - line;
+
+                               if (count) {
+                                       pipe_debug_message(debug, SHADER_INFO,
+                                                          "%.*s", count, line);
+                               }
+
+                               if (!*p)
+                                       break;
+                               line = p + 1;
+                       }
+
+                       pipe_debug_message(debug, SHADER_INFO,
+                                          "Shader Disassembly End");
+               }
+       } else {
+               fprintf(stderr, "SI CODE:\n");
+               for (i = 0; i < binary->code_size; i += 4) {
+                       fprintf(stderr, "@0x%x: %02x%02x%02x%02x\n", i,
+                               binary->code[i + 3], binary->code[i + 2],
+                               binary->code[i + 1], binary->code[i]);
+               }
+       }
+}
+
+int si_shader_binary_read(struct si_screen *sscreen, struct si_shader *shader,
+                         struct pipe_debug_callback *debug)
 {
        const struct radeon_shader_binary *binary = &shader->binary;
-       unsigned i;
+       int r;
        bool dump  = r600_can_dump_shader(&sscreen->b,
                shader->selector ? shader->selector->tokens : NULL);
 
        si_shader_binary_read_config(sscreen, shader, 0);
-       si_shader_binary_upload(sscreen, shader);
+       r = si_shader_binary_upload(sscreen, shader);
+       if (r)
+               return r;
 
        if (dump) {
-               if (!(sscreen->b.debug_flags & DBG_NO_ASM)) {
-                       if (binary->disasm_string) {
-                               fprintf(stderr, "\nShader Disassembly:\n\n");
-                               fprintf(stderr, "%s\n", binary->disasm_string);
-                       } else {
-                               fprintf(stderr, "SI CODE:\n");
-                               for (i = 0; i < binary->code_size; i+=4 ) {
-                                       fprintf(stderr, "@0x%x: %02x%02x%02x%02x\n", i, binary->code[i + 3],
-                                       binary->code[i + 2], binary->code[i + 1],
-                                       binary->code[i]);
-                               }
-                       }
-               }
+               if (!(sscreen->b.debug_flags & DBG_NO_ASM))
+                       si_shader_dump_disassembly(binary, debug);
 
                fprintf(stderr, "*** SHADER STATS ***\n"
                        "SGPRS: %d\nVGPRS: %d\nCode Size: %d bytes\nLDS: %d blocks\n"
@@ -3856,23 +3910,37 @@ int si_shader_binary_read(struct si_screen *sscreen, struct si_shader *shader)
                        shader->num_sgprs, shader->num_vgprs, binary->code_size,
                        shader->lds_size, shader->scratch_bytes_per_wave);
        }
+
+       pipe_debug_message(debug, SHADER_INFO,
+                          "Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d LDS: %d Scratch: %d",
+                          shader->num_sgprs, shader->num_vgprs, binary->code_size,
+                          shader->lds_size, shader->scratch_bytes_per_wave);
+
        return 0;
 }
 
 int si_compile_llvm(struct si_screen *sscreen, struct si_shader *shader,
-                   LLVMTargetMachineRef tm, LLVMModuleRef mod)
+                   LLVMTargetMachineRef tm, LLVMModuleRef mod,
+                   struct pipe_debug_callback *debug, unsigned processor)
 {
        int r = 0;
        bool dump_asm = r600_can_dump_shader(&sscreen->b,
                                shader->selector ? shader->selector->tokens : NULL);
        bool dump_ir = dump_asm && !(sscreen->b.debug_flags & DBG_NO_IR);
+       unsigned count = p_atomic_inc_return(&sscreen->b.num_compilations);
 
-       r = radeon_llvm_compile(mod, &shader->binary,
-               r600_get_llvm_processor_name(sscreen->b.family), dump_ir, dump_asm, tm);
-       if (r)
-               return r;
+       if (dump_ir || dump_asm)
+               fprintf(stderr, "radeonsi: Compiling shader %d\n", count);
 
-       r = si_shader_binary_read(sscreen, shader);
+       if (!si_replace_shader(count, &shader->binary)) {
+               r = radeon_llvm_compile(mod, &shader->binary,
+                       r600_get_llvm_processor_name(sscreen->b.family), dump_ir, dump_asm, tm,
+                       debug);
+               if (r)
+                       return r;
+       }
+
+       r = si_shader_binary_read(sscreen, shader, debug);
 
        FREE(shader->binary.config);
        FREE(shader->binary.rodata);
@@ -3889,7 +3957,8 @@ int si_compile_llvm(struct si_screen *sscreen, struct si_shader *shader,
 /* Generate code for the hardware VS shader stage to go with a geometry shader */
 static int si_generate_gs_copy_shader(struct si_screen *sscreen,
                                      struct si_shader_context *si_shader_ctx,
-                                     struct si_shader *gs, bool dump)
+                                     struct si_shader *gs, bool dump,
+                                     struct pipe_debug_callback *debug)
 {
        struct gallivm_state *gallivm = &si_shader_ctx->radeon_bld.gallivm;
        struct lp_build_tgsi_context *bld_base = &si_shader_ctx->radeon_bld.soa.bld_base;
@@ -3956,7 +4025,8 @@ static int si_generate_gs_copy_shader(struct si_screen *sscreen,
                fprintf(stderr, "Copy Vertex Shader for Geometry Shader:\n\n");
 
        r = si_compile_llvm(sscreen, si_shader_ctx->shader,
-                           si_shader_ctx->tm, bld_base->base.gallivm->module);
+                           si_shader_ctx->tm, bld_base->base.gallivm->module,
+                           debug, TGSI_PROCESSOR_GEOMETRY);
 
        radeon_llvm_dispose(&si_shader_ctx->radeon_bld);
 
@@ -3977,12 +4047,9 @@ void si_dump_shader_key(unsigned shader, union si_shader_key *key, FILE *f)
                        fprintf(f, !i ? "%u" : ", %u",
                                key->vs.instance_divisors[i]);
                fprintf(f, "}\n");
-
-               if (key->vs.as_es)
-                       fprintf(f, "  es_enabled_outputs = 0x%"PRIx64"\n",
-                               key->vs.es_enabled_outputs);
                fprintf(f, "  as_es = %u\n", key->vs.as_es);
                fprintf(f, "  as_ls = %u\n", key->vs.as_ls);
+               fprintf(f, "  export_prim_id = %u\n", key->vs.export_prim_id);
                break;
 
        case PIPE_SHADER_TESS_CTRL:
@@ -3990,10 +4057,8 @@ void si_dump_shader_key(unsigned shader, union si_shader_key *key, FILE *f)
                break;
 
        case PIPE_SHADER_TESS_EVAL:
-               if (key->tes.as_es)
-                       fprintf(f, "  es_enabled_outputs = 0x%"PRIx64"\n",
-                               key->tes.es_enabled_outputs);
                fprintf(f, "  as_es = %u\n", key->tes.as_es);
+               fprintf(f, "  export_prim_id = %u\n", key->tes.export_prim_id);
                break;
 
        case PIPE_SHADER_GEOMETRY:
@@ -4006,6 +4071,7 @@ void si_dump_shader_key(unsigned shader, union si_shader_key *key, FILE *f)
                fprintf(f, "  alpha_func = %u\n", key->ps.alpha_func);
                fprintf(f, "  alpha_to_one = %u\n", key->ps.alpha_to_one);
                fprintf(f, "  poly_stipple = %u\n", key->ps.poly_stipple);
+               fprintf(f, "  clamp_color = %u\n", key->ps.clamp_color);
                break;
 
        default:
@@ -4014,7 +4080,8 @@ void si_dump_shader_key(unsigned shader, union si_shader_key *key, FILE *f)
 }
 
 int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
-                    struct si_shader *shader)
+                    struct si_shader *shader,
+                    struct pipe_debug_callback *debug)
 {
        struct si_shader_selector *sel = shader->selector;
        struct tgsi_token *tokens = sel->tokens;
@@ -4070,9 +4137,10 @@ int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
        bld_base->op_actions[TGSI_OPCODE_TXL] = tex_action;
        bld_base->op_actions[TGSI_OPCODE_TXL2] = tex_action;
        bld_base->op_actions[TGSI_OPCODE_TXP] = tex_action;
-       bld_base->op_actions[TGSI_OPCODE_TXQ] = txq_action;
+       bld_base->op_actions[TGSI_OPCODE_TXQ] = tex_action;
        bld_base->op_actions[TGSI_OPCODE_TG4] = tex_action;
        bld_base->op_actions[TGSI_OPCODE_LODQ] = tex_action;
+       bld_base->op_actions[TGSI_OPCODE_TXQS].emit = si_llvm_emit_txqs;
 
        bld_base->op_actions[TGSI_OPCODE_DDX].emit = si_llvm_emit_ddxy;
        bld_base->op_actions[TGSI_OPCODE_DDY].emit = si_llvm_emit_ddxy;
@@ -4167,7 +4235,7 @@ int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
        radeon_llvm_finalize_module(&si_shader_ctx.radeon_bld);
 
        mod = bld_base->base.gallivm->module;
-       r = si_compile_llvm(sscreen, shader, tm, mod);
+       r = si_compile_llvm(sscreen, shader, tm, mod, debug, si_shader_ctx.type);
        if (r) {
                fprintf(stderr, "LLVM failed to compile shader\n");
                goto out;
@@ -4181,7 +4249,7 @@ int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
                shader->gs_copy_shader->key = shader->key;
                si_shader_ctx.shader = shader->gs_copy_shader;
                if ((r = si_generate_gs_copy_shader(sscreen, &si_shader_ctx,
-                                                   shader, dump))) {
+                                                   shader, dump, debug))) {
                        free(shader->gs_copy_shader);
                        shader->gs_copy_shader = NULL;
                        goto out;
@@ -4196,10 +4264,12 @@ out:
        return r;
 }
 
-void si_shader_destroy(struct pipe_context *ctx, struct si_shader *shader)
+void si_shader_destroy(struct si_shader *shader)
 {
-       if (shader->gs_copy_shader)
-               si_shader_destroy(ctx, shader->gs_copy_shader);
+       if (shader->gs_copy_shader) {
+               si_shader_destroy(shader->gs_copy_shader);
+               FREE(shader->gs_copy_shader);
+       }
 
        if (shader->scratch_bo)
                r600_resource_reference(&shader->scratch_bo, NULL);