void si_shader_dump(struct si_screen *sscreen, const struct si_shader *shader,
struct pipe_debug_callback *debug, unsigned processor,
FILE *f, bool check_debug_option);
+void si_shader_dump_stats_for_shader_db(const struct si_shader *shader,
+ struct pipe_debug_callback *debug);
void si_multiwave_lds_size_workaround(struct si_screen *sscreen,
unsigned *lds_size);
void si_shader_apply_scratch_relocs(struct si_shader *shader,