/*
* Copyright 2012 Advanced Micro Devices, Inc.
+ * All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
#include <llvm-c/Core.h> /* LLVMModuleRef */
#include <llvm-c/TargetMachine.h>
#include "tgsi/tgsi_scan.h"
+#include "util/u_inlines.h"
#include "util/u_queue.h"
#include "ac_binary.h"
#include "ac_llvm_build.h"
-#include "si_state.h"
+#include "ac_llvm_util.h"
+
+#include <stdio.h>
struct nir_shader;
+struct si_shader;
+struct si_context;
+#define SI_MAX_ATTRIBS 16
#define SI_MAX_VS_OUTPUTS 40
/* Shader IO unique indices are supported for TGSI_SEMANTIC_GENERIC with an
* index smaller than this.
*/
-#define SI_MAX_IO_GENERIC 46
+#define SI_MAX_IO_GENERIC 43
/* SGPR user data indices */
enum {
SI_SGPR_RW_BUFFERS, /* rings (& stream-out, VS only) */
-#if !HAVE_32BIT_POINTERS
- SI_SGPR_RW_BUFFERS_HI,
-#endif
SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES,
-#if !HAVE_32BIT_POINTERS
- SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES_HI,
-#endif
SI_SGPR_CONST_AND_SHADER_BUFFERS, /* or just a constant buffer 0 pointer */
-#if !HAVE_32BIT_POINTERS
- SI_SGPR_CONST_AND_SHADER_BUFFERS_HI,
-#endif
SI_SGPR_SAMPLERS_AND_IMAGES,
-#if !HAVE_32BIT_POINTERS
- SI_SGPR_SAMPLERS_AND_IMAGES_HI,
-#endif
SI_NUM_RESOURCE_SGPRS,
+ /* API VS, TES without GS, GS copy shader */
+ SI_SGPR_VS_STATE_BITS = SI_NUM_RESOURCE_SGPRS,
+ SI_NUM_VS_STATE_RESOURCE_SGPRS,
+
/* all VS variants */
- SI_SGPR_BASE_VERTEX = SI_NUM_RESOURCE_SGPRS,
+ SI_SGPR_BASE_VERTEX = SI_NUM_VS_STATE_RESOURCE_SGPRS,
SI_SGPR_START_INSTANCE,
SI_SGPR_DRAWID,
- SI_SGPR_VS_STATE_BITS,
SI_VS_NUM_USER_SGPR,
SI_SGPR_VS_BLIT_DATA = SI_SGPR_CONST_AND_SHADER_BUFFERS,
/* TES */
- SI_SGPR_TES_OFFCHIP_LAYOUT = SI_NUM_RESOURCE_SGPRS,
+ SI_SGPR_TES_OFFCHIP_LAYOUT = SI_NUM_VS_STATE_RESOURCE_SGPRS,
SI_SGPR_TES_OFFCHIP_ADDR,
SI_TES_NUM_USER_SGPR,
GFX6_TCS_NUM_USER_SGPR,
/* GFX9: Merged shaders. */
-#if HAVE_32BIT_POINTERS
/* 2ND_CONST_AND_SHADER_BUFFERS is set in USER_DATA_ADDR_LO (SGPR0). */
/* 2ND_SAMPLERS_AND_IMAGES is set in USER_DATA_ADDR_HI (SGPR1). */
GFX9_MERGED_NUM_USER_SGPR = SI_VS_NUM_USER_SGPR,
-#else
- /* 2ND_CONST_AND_SHADER_BUFFERS is set in USER_DATA_ADDR_LO/HI (SGPR[0:1]). */
- GFX9_SGPR_2ND_SAMPLERS_AND_IMAGES = SI_VS_NUM_USER_SGPR,
- GFX9_SGPR_2ND_SAMPLERS_AND_IMAGES_HI,
- GFX9_MERGED_NUM_USER_SGPR,
-#endif
/* GFX9: Merged LS-HS (VS-TCS) only. */
GFX9_SGPR_TCS_OFFCHIP_LAYOUT = GFX9_MERGED_NUM_USER_SGPR,
GFX9_SGPR_TCS_OUT_OFFSETS,
GFX9_SGPR_TCS_OUT_LAYOUT,
-#if !HAVE_32BIT_POINTERS
- GFX9_SGPR_align_for_vb_pointer,
-#endif
GFX9_TCS_NUM_USER_SGPR,
/* GS limits */
GFX6_GS_NUM_USER_SGPR = SI_NUM_RESOURCE_SGPRS,
-#if HAVE_32BIT_POINTERS
GFX9_VSGS_NUM_USER_SGPR = SI_VS_NUM_USER_SGPR,
GFX9_TESGS_NUM_USER_SGPR = SI_TES_NUM_USER_SGPR,
-#else
- GFX9_VSGS_NUM_USER_SGPR = GFX9_MERGED_NUM_USER_SGPR,
- GFX9_TESGS_NUM_USER_SGPR = GFX9_MERGED_NUM_USER_SGPR,
-#endif
- SI_GSCOPY_NUM_USER_SGPR = SI_SGPR_RW_BUFFERS + (HAVE_32BIT_POINTERS ? 1 : 2),
+ SI_GSCOPY_NUM_USER_SGPR = SI_NUM_VS_STATE_RESOURCE_SGPRS,
/* PS only */
SI_SGPR_ALPHA_REF = SI_NUM_RESOURCE_SGPRS,
/* SI-specific system values. */
enum {
+ /* Values from set_tess_state. */
TGSI_SEMANTIC_DEFAULT_TESSOUTER_SI = TGSI_SEMANTIC_COUNT,
TGSI_SEMANTIC_DEFAULT_TESSINNER_SI,
+
+ /* Up to 4 dwords in user SGPRs for compute shaders. */
+ TGSI_SEMANTIC_CS_USER_DATA,
};
enum {
+ /* Use a property enum that CS wouldn't use. */
+ TGSI_PROPERTY_CS_LOCAL_SIZE = TGSI_PROPERTY_FS_COORD_ORIGIN,
+
+ /* The number of used user data dwords in the range [1, 4]. */
+ TGSI_PROPERTY_CS_USER_DATA_DWORDS = TGSI_PROPERTY_FS_COORD_PIXEL_CENTER,
+
/* Use a property enum that VS wouldn't use. */
TGSI_PROPERTY_VS_BLIT_SGPRS = TGSI_PROPERTY_FS_COORD_ORIGIN,
SI_VS_BLIT_SGPRS_POS_TEXCOORD = 9,
};
-/* For VS shader key fix_fetch. */
-enum {
- SI_FIX_FETCH_NONE = 0,
- SI_FIX_FETCH_A2_SNORM,
- SI_FIX_FETCH_A2_SSCALED,
- SI_FIX_FETCH_A2_SINT,
- SI_FIX_FETCH_RGBA_32_UNORM,
- SI_FIX_FETCH_RGBX_32_UNORM,
- SI_FIX_FETCH_RGBA_32_SNORM,
- SI_FIX_FETCH_RGBX_32_SNORM,
- SI_FIX_FETCH_RGBA_32_USCALED,
- SI_FIX_FETCH_RGBA_32_SSCALED,
- SI_FIX_FETCH_RGBA_32_FIXED,
- SI_FIX_FETCH_RGBX_32_FIXED,
- SI_FIX_FETCH_RG_64_FLOAT,
- SI_FIX_FETCH_RGB_64_FLOAT,
- SI_FIX_FETCH_RGBA_64_FLOAT,
- SI_FIX_FETCH_RGB_8, /* A = 1.0 */
- SI_FIX_FETCH_RGB_8_INT, /* A = 1 */
- SI_FIX_FETCH_RGB_16,
- SI_FIX_FETCH_RGB_16_INT,
+/**
+ * For VS shader keys, describe any fixups required for vertex fetch.
+ *
+ * \ref log_size, \ref format, and the number of channels are interpreted as
+ * by \ref ac_build_opencoded_load_format.
+ *
+ * Note: all bits 0 (size = 1 byte, num channels = 1, format = float) is an
+ * impossible format and indicates that no fixup is needed (just use
+ * buffer_load_format_xyzw).
+ */
+union si_vs_fix_fetch {
+ struct {
+ uint8_t log_size : 2; /* 1, 2, 4, 8 or bytes per channel */
+ uint8_t num_channels_m1 : 2; /* number of channels minus 1 */
+ uint8_t format : 3; /* AC_FETCH_FORMAT_xxx */
+ uint8_t reverse : 1; /* reverse XYZ channels */
+ } u;
+ uint8_t bits;
};
struct si_shader;
struct si_compiler_ctx_state {
/* Should only be used by si_init_shader_selector_async and
* si_build_shader_variant if thread_index == -1 (non-threaded). */
- LLVMTargetMachineRef tm;
+ struct ac_llvm_compiler *compiler;
/* Used if thread_index == -1 or if debug.async is true. */
struct pipe_debug_callback debug;
ubyte culldist_mask;
/* ES parameters. */
- unsigned esgs_itemsize;
+ unsigned esgs_itemsize; /* vertex stride */
+ unsigned lshs_vertex_stride;
/* GS parameters. */
unsigned gs_input_verts_per_prim;
*/
unsigned colors_written_4bit;
- /* CS parameters */
- unsigned local_size;
-
+ uint64_t outputs_written_before_ps; /* "get_unique_index" bits */
uint64_t outputs_written; /* "get_unique_index" bits */
uint32_t patch_outputs_written; /* "get_unique_index_patch" bits */
unsigned ancillary_vgpr_index:5;
unsigned wqm:1;
char color_attr_index[2];
- char color_interp_vgpr_index[2]; /* -1 == constant */
+ signed char color_interp_vgpr_index[2]; /* -1 == constant */
} ps_prolog;
struct {
struct si_ps_epilog_bits states;
/* Flags for monolithic compilation only. */
struct {
- /* One byte for every input: SI_FIX_FETCH_* enums. */
- uint8_t vs_fix_fetch[SI_MAX_ATTRIBS];
+ /* Whether fetch should be opencoded according to vs_fix_fetch.
+ * Otherwise, if vs_fix_fetch is non-zero, buffer_load_format_xyzw
+ * with minimal fixups is used. */
+ uint16_t vs_fetch_opencode;
+ union si_vs_fix_fetch vs_fix_fetch[SI_MAX_ATTRIBS];
union {
uint64_t ff_tcs_inputs_to_copy; /* for fixed-func TCS */
unsigned vs_export_prim_id:1;
struct {
unsigned interpolate_at_sample_force_center:1;
+ unsigned fbfetch_msaa;
+ unsigned fbfetch_is_1D;
+ unsigned fbfetch_layered;
} ps;
} u;
} mono;
struct si_shader_part *epilog;
struct si_pm4_state *pm4;
- struct r600_resource *bo;
- struct r600_resource *scratch_bo;
+ struct si_resource *bo;
+ struct si_resource *scratch_bo;
struct si_shader_key key;
struct util_queue_fence ready;
bool compilation_failed;
*/
char *shader_log;
size_t shader_log_size;
+
+ /* For save precompute context registers values. */
+ union {
+ struct {
+ unsigned vgt_gsvs_ring_offset_1;
+ unsigned vgt_gsvs_ring_offset_2;
+ unsigned vgt_gsvs_ring_offset_3;
+ unsigned vgt_gs_out_prim_type;
+ unsigned vgt_gsvs_ring_itemsize;
+ unsigned vgt_gs_max_vert_out;
+ unsigned vgt_gs_vert_itemsize;
+ unsigned vgt_gs_vert_itemsize_1;
+ unsigned vgt_gs_vert_itemsize_2;
+ unsigned vgt_gs_vert_itemsize_3;
+ unsigned vgt_gs_instance_cnt;
+ unsigned vgt_gs_onchip_cntl;
+ unsigned vgt_gs_max_prims_per_subgroup;
+ unsigned vgt_esgs_ring_itemsize;
+ } gs;
+
+ struct {
+ unsigned vgt_gs_mode;
+ unsigned vgt_primitiveid_en;
+ unsigned vgt_reuse_off;
+ unsigned spi_vs_out_config;
+ unsigned spi_shader_pos_format;
+ unsigned pa_cl_vte_cntl;
+ } vs;
+
+ struct {
+ unsigned spi_ps_input_ena;
+ unsigned spi_ps_input_addr;
+ unsigned spi_baryc_cntl;
+ unsigned spi_ps_in_control;
+ unsigned spi_shader_z_format;
+ unsigned spi_shader_col_format;
+ unsigned cb_shader_mask;
+ } ps;
+ } ctx_reg;
+
+ /*For save precompute registers value */
+ unsigned vgt_tf_param; /* VGT_TF_PARAM */
+ unsigned vgt_vertex_reuse_block_cntl; /* VGT_VERTEX_REUSE_BLOCK_CNTL */
};
struct si_shader_part {
/* si_shader.c */
struct si_shader *
si_generate_gs_copy_shader(struct si_screen *sscreen,
- LLVMTargetMachineRef tm,
+ struct ac_llvm_compiler *compiler,
struct si_shader_selector *gs_selector,
struct pipe_debug_callback *debug);
int si_compile_tgsi_shader(struct si_screen *sscreen,
- LLVMTargetMachineRef tm,
+ struct ac_llvm_compiler *compiler,
struct si_shader *shader,
- bool is_monolithic,
struct pipe_debug_callback *debug);
-int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
+int si_shader_create(struct si_screen *sscreen, struct ac_llvm_compiler *compiler,
struct si_shader *shader,
struct pipe_debug_callback *debug);
void si_shader_destroy(struct si_shader *shader);
unsigned si_shader_io_get_unique_index_patch(unsigned semantic_name, unsigned index);
-unsigned si_shader_io_get_unique_index(unsigned semantic_name, unsigned index);
+unsigned si_shader_io_get_unique_index(unsigned semantic_name, unsigned index,
+ unsigned is_varying);
int si_shader_binary_upload(struct si_screen *sscreen, struct si_shader *shader);
void si_shader_dump(struct si_screen *sscreen, const struct si_shader *shader,
struct pipe_debug_callback *debug, unsigned processor,
void si_nir_scan_shader(const struct nir_shader *nir,
struct tgsi_shader_info *info);
void si_nir_scan_tess_ctrl(const struct nir_shader *nir,
- const struct tgsi_shader_info *info,
struct tgsi_tessctrl_info *out);
void si_lower_nir(struct si_shader_selector *sel);
+void si_nir_opts(struct nir_shader *nir);
/* Inline helpers. */