* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Tom Stellard <thomas.stellard@amd.com>
- * Michel Dänzer <michel.daenzer@amd.com>
- * Christian König <christian.koenig@amd.com>
*/
/* The compiler middle-end architecture: Explaining (non-)monolithic shaders
/* SGPR user data indices */
enum {
- /* GFX9 merged shaders have RW_BUFFERS among the first 8 system SGPRs,
- * and these two are used for other purposes.
- */
SI_SGPR_RW_BUFFERS, /* rings (& stream-out, VS only) */
SI_SGPR_RW_BUFFERS_HI,
SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES,
SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES_HI,
- SI_SGPR_CONST_AND_SHADER_BUFFERS,
+ SI_SGPR_CONST_AND_SHADER_BUFFERS, /* or just a constant buffer 0 pointer */
SI_SGPR_CONST_AND_SHADER_BUFFERS_HI,
SI_SGPR_SAMPLERS_AND_IMAGES,
SI_SGPR_SAMPLERS_AND_IMAGES_HI,
SI_SGPR_VS_STATE_BITS,
SI_VS_NUM_USER_SGPR,
+ SI_SGPR_VS_BLIT_DATA = SI_SGPR_CONST_AND_SHADER_BUFFERS,
+
/* TES */
SI_SGPR_TES_OFFCHIP_LAYOUT = SI_NUM_RESOURCE_SGPRS,
SI_SGPR_TES_OFFCHIP_ADDR_BASE64K,
TGSI_SEMANTIC_DEFAULT_TESSINNER_SI,
};
+enum {
+ /* Use a property enum that VS wouldn't use. */
+ TGSI_PROPERTY_VS_BLIT_SGPRS = TGSI_PROPERTY_FS_COORD_ORIGIN,
+
+ /* These represent the number of SGPRs the shader uses. */
+ SI_VS_BLIT_SGPRS_POS = 3,
+ SI_VS_BLIT_SGPRS_POS_COLOR = 7,
+ SI_VS_BLIT_SGPRS_POS_TEXCOORD = 9,
+};
+
/* For VS shader key fix_fetch. */
enum {
SI_FIX_FETCH_NONE = 0,
/* PIPE_SHADER_[VERTEX|FRAGMENT|...] */
unsigned type;
bool vs_needs_prolog;
+ bool force_correct_derivs_after_kill;
unsigned pa_cl_vs_out_cntl;
ubyte clipdist_mask;
ubyte culldist_mask;
- /* GS parameters. */
+ /* ES parameters. */
unsigned esgs_itemsize;
+
+ /* GS parameters. */
unsigned gs_input_verts_per_prim;
unsigned gs_output_prim;
unsigned gs_max_out_vertices;
unsigned num_merged_next_stage_vgprs:3;
unsigned last_input:4;
unsigned as_ls:1;
+ unsigned as_es:1;
/* Prologs for monolithic shaders shouldn't set EXEC. */
unsigned is_monolithic:1;
} vs_prolog;
struct r600_resource *bo;
struct r600_resource *scratch_bo;
struct si_shader_key key;
- struct util_queue_fence optimized_ready;
+ struct util_queue_fence ready;
bool compilation_failed;
bool is_monolithic;
bool is_optimized;