radeonsi: add struct si_compiler containing LLVMTargetMachineRef
[mesa.git] / src / gallium / drivers / radeonsi / si_shader_internal.h
index 1d1349d862060de441bbc25e9eae40e68bcbbdc7..0a347172d626016fd9fe3fce34556cee325a932c 100644 (file)
@@ -1,5 +1,6 @@
 /*
  * Copyright 2016 Advanced Micro Devices, Inc.
+ * All Rights Reserved.
  *
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the "Software"),
 #define SI_SHADER_PRIVATE_H
 
 #include "si_shader.h"
+#include "gallivm/lp_bld_flow.h"
 #include "gallivm/lp_bld_init.h"
 #include "gallivm/lp_bld_tgsi.h"
 #include "tgsi/tgsi_parse.h"
+#include "ac_shader_abi.h"
 #include "ac_llvm_util.h"
+#include "ac_llvm_build.h"
 
 #include <llvm-c/Core.h>
 #include <llvm-c/TargetMachine.h>
 
 struct pipe_debug_callback;
-struct radeon_shader_binary;
+struct ac_shader_binary;
 
 #define RADEON_LLVM_MAX_INPUT_SLOTS 32
 #define RADEON_LLVM_MAX_INPUTS 32 * 4
 #define RADEON_LLVM_MAX_OUTPUTS 32 * 4
 
-#define RADEON_LLVM_INITIAL_CF_DEPTH 4
-
-#define RADEON_LLVM_MAX_SYSTEM_VALUES 4
+#define RADEON_LLVM_MAX_SYSTEM_VALUES 11
 #define RADEON_LLVM_MAX_ADDRS 16
 
-struct si_llvm_flow;
-
 struct si_shader_context {
-       struct lp_build_tgsi_soa_context soa;
+       struct lp_build_tgsi_context bld_base;
        struct gallivm_state gallivm;
        struct ac_llvm_context ac;
        struct si_shader *shader;
@@ -56,9 +56,17 @@ struct si_shader_context {
 
        unsigned type; /* PIPE_SHADER_* specifies the type of shader. */
 
+       /* For clamping the non-constant index in resource indexing: */
+       unsigned num_const_buffers;
+       unsigned num_shader_buffers;
+       unsigned num_images;
+       unsigned num_samplers;
+
        /* Whether the prolog will be compiled separately. */
        bool separate_prolog;
 
+       struct ac_shader_abi abi;
+
        /** This function is responsible for initilizing the inputs array and will be
          * called once for each input declared in the TGSI shader.
          */
@@ -67,13 +75,6 @@ struct si_shader_context {
                           const struct tgsi_full_declaration *decl,
                           LLVMValueRef out[4]);
 
-       void (*load_system_value)(struct si_shader_context *,
-                                 unsigned index,
-                                 const struct tgsi_full_declaration *decl);
-
-       void (*declare_memory_region)(struct si_shader_context *,
-                                     const struct tgsi_full_declaration *decl);
-
        /** This array contains the input values for the shader.  Typically these
          * values will be in the form of a target intrinsic that will inform the
          * backend how to load the actual inputs to the shader.
@@ -94,9 +95,7 @@ struct si_shader_context {
        LLVMValueRef *imms;
        unsigned imms_num;
 
-       struct si_llvm_flow *flow;
-       unsigned flow_depth;
-       unsigned flow_depth_max;
+       struct lp_build_if_state merged_wrap_if_state;
 
        struct tgsi_array_info *temp_arrays;
        LLVMValueRef *temp_array_allocas;
@@ -106,41 +105,90 @@ struct si_shader_context {
        LLVMValueRef main_fn;
        LLVMTypeRef return_type;
 
-       int param_streamout_config;
-       int param_streamout_write_index;
-       int param_streamout_offset[4];
-       int param_vertex_id;
+       /* Parameter indices for LLVMGetParam. */
+       int param_rw_buffers;
+       int param_const_and_shader_buffers;
+       int param_samplers_and_images;
+       int param_bindless_samplers_and_images;
+       /* Common inputs for merged shaders. */
+       int param_merged_wave_info;
+       int param_merged_scratch_offset;
+       /* API VS */
+       int param_vertex_buffers;
        int param_rel_auto_id;
        int param_vs_prim_id;
-       int param_instance_id;
        int param_vertex_index0;
-       int param_tes_u;
-       int param_tes_v;
-       int param_tes_rel_patch_id;
-       int param_tes_patch_id;
-       int param_es2gs_offset;
-       int param_oc_lds;
+       /* VS states and layout of LS outputs / TCS inputs at the end
+        *   [0] = clamp vertex color
+        *   [1] = indexed
+        *   [8:20] = stride between patches in DW = num_inputs * num_vertices * 4
+        *            max = 32*32*4 + 32*4
+        *   [24:31] = stride between vertices in DW = num_inputs * 4
+        *             max = 32*4
+        */
+       int param_vs_state_bits;
+       int param_vs_blit_inputs;
+       /* HW VS */
+       int param_streamout_config;
+       int param_streamout_write_index;
+       int param_streamout_offset[4];
 
-       /* Sets a bit if the dynamic HS control word was 0x80000000. The bit is
-        * 0x800000 for VS, 0x1 for ES.
+       /* API TCS & TES */
+       /* Layout of TCS outputs in the offchip buffer
+        * # 6 bits
+        *   [0:5] = the number of patches per threadgroup, max = NUM_PATCHES (40)
+        * # 6 bits
+        *   [6:11] = the number of output vertices per patch, max = 32
+        * # 20 bits
+        *   [12:31] = the offset of per patch attributes in the buffer in bytes.
+        *             max = NUM_PATCHES*32*32*16
         */
-       int param_tess_offchip;
+       int param_tcs_offchip_layout;
 
-       LLVMTargetMachineRef tm;
+       /* API TCS */
+       /* Offsets where TCS outputs and TCS patch outputs live in LDS:
+        *   [0:15] = TCS output patch0 offset / 16, max = NUM_PATCHES * 32 * 32
+        *   [16:31] = TCS output patch0 offset for per-patch / 16
+        *             max = (NUM_PATCHES + 1) * 32*32
+        */
+       int param_tcs_out_lds_offsets;
+       /* Layout of TCS outputs / TES inputs:
+        *   [0:12] = stride between output patches in DW, num_outputs * num_vertices * 4
+        *            max = 32*32*4 + 32*4
+        *   [13:18] = gl_PatchVerticesIn, max = 32
+        *   [19:31] = high 13 bits of the 32-bit address of tessellation ring buffers
+        */
+       int param_tcs_out_lds_layout;
+       int param_tcs_offchip_offset;
+       int param_tcs_factor_offset;
 
-       unsigned invariant_load_md_kind;
-       unsigned range_md_kind;
-       unsigned uniform_md_kind;
-       unsigned fpmath_md_kind;
-       LLVMValueRef fpmath_md_2p5_ulp;
-       LLVMValueRef empty_md;
+       /* API TES */
+       int param_tes_offchip_addr;
+       int param_tes_u;
+       int param_tes_v;
+       int param_tes_rel_patch_id;
+       /* HW ES */
+       int param_es2gs_offset;
+       /* API GS */
+       int param_gs2vs_offset;
+       int param_gs_wave_id; /* GFX6 */
+       LLVMValueRef gs_vtx_offset[6]; /* in dwords (GFX6) */
+       int param_gs_vtx01_offset; /* in dwords (GFX9) */
+       int param_gs_vtx23_offset; /* in dwords (GFX9) */
+       int param_gs_vtx45_offset; /* in dwords (GFX9) */
+       /* CS */
+       int param_block_size;
+
+       struct si_compiler *compiler;
 
        /* Preloaded descriptors. */
        LLVMValueRef esgs_ring;
        LLVMValueRef gsvs_ring[4];
+       LLVMValueRef tess_offchip_ring;
 
-       LLVMValueRef lds;
+       LLVMValueRef invoc0_tess_factors[6]; /* outer[4], inner[2] */
        LLVMValueRef gs_next_vertex[4];
+       LLVMValueRef postponed_kill;
        LLVMValueRef return_value;
 
        LLVMTypeRef voidt;
@@ -150,13 +198,13 @@ struct si_shader_context {
        LLVMTypeRef i64;
        LLVMTypeRef i128;
        LLVMTypeRef f32;
-       LLVMTypeRef v16i8;
        LLVMTypeRef v2i32;
        LLVMTypeRef v4i32;
        LLVMTypeRef v4f32;
        LLVMTypeRef v8i32;
 
-       LLVMValueRef shared_memory;
+       LLVMValueRef i32_0;
+       LLVMValueRef i32_1;
 };
 
 static inline struct si_shader_context *
@@ -165,13 +213,15 @@ si_shader_context(struct lp_build_tgsi_context *bld_base)
        return (struct si_shader_context*)bld_base;
 }
 
-void si_llvm_add_attribute(LLVMValueRef F, const char *name, int value);
-void si_llvm_shader_type(LLVMValueRef F, unsigned type);
-
-LLVMTargetRef si_llvm_get_amdgpu_target(const char *triple);
+static inline struct si_shader_context *
+si_shader_context_from_abi(struct ac_shader_abi *abi)
+{
+       struct si_shader_context *ctx = NULL;
+       return container_of(abi, ctx, abi);
+}
 
-unsigned si_llvm_compile(LLVMModuleRef M, struct radeon_shader_binary *binary,
-                        LLVMTargetMachineRef tm,
+unsigned si_llvm_compile(LLVMModuleRef M, struct ac_shader_binary *binary,
+                        struct si_compiler *compiler,
                         struct pipe_debug_callback *debug);
 
 LLVMTypeRef tgsi2llvmtype(struct lp_build_tgsi_context *bld_base,
@@ -186,10 +236,9 @@ LLVMValueRef si_llvm_bound_index(struct si_shader_context *ctx,
 
 void si_llvm_context_init(struct si_shader_context *ctx,
                          struct si_screen *sscreen,
-                         struct si_shader *shader,
-                         LLVMTargetMachineRef tm,
-                         const struct tgsi_shader_info *info,
-                         const struct tgsi_token *tokens);
+                         struct si_compiler *compiler);
+void si_llvm_context_set_tgsi(struct si_shader_context *ctx,
+                             struct si_shader *shader);
 
 void si_llvm_create_func(struct si_shader_context *ctx,
                         const char *name,
@@ -198,27 +247,92 @@ void si_llvm_create_func(struct si_shader_context *ctx,
 
 void si_llvm_dispose(struct si_shader_context *ctx);
 
-void si_llvm_finalize_module(struct si_shader_context *ctx,
-                            bool run_verifier);
+void si_llvm_optimize_module(struct si_shader_context *ctx);
 
 LLVMValueRef si_llvm_emit_fetch_64bit(struct lp_build_tgsi_context *bld_base,
-                                     enum tgsi_opcode_type type,
+                                     LLVMTypeRef type,
                                      LLVMValueRef ptr,
                                      LLVMValueRef ptr2);
 
-LLVMValueRef si_llvm_saturate(struct lp_build_tgsi_context *bld_base,
-                             LLVMValueRef value);
-
 LLVMValueRef si_llvm_emit_fetch(struct lp_build_tgsi_context *bld_base,
                                const struct tgsi_full_src_register *reg,
                                enum tgsi_opcode_type type,
                                unsigned swizzle);
 
+void si_llvm_emit_kill(struct ac_shader_abi *abi, LLVMValueRef visible);
+
+LLVMValueRef si_nir_load_input_tes(struct ac_shader_abi *abi,
+                                  LLVMTypeRef type,
+                                  LLVMValueRef vertex_index,
+                                  LLVMValueRef param_index,
+                                  unsigned const_index,
+                                  unsigned location,
+                                  unsigned driver_location,
+                                  unsigned component,
+                                  unsigned num_components,
+                                  bool is_patch,
+                                  bool is_compact,
+                                  bool load_input);
+
+LLVMValueRef si_llvm_load_input_gs(struct ac_shader_abi *abi,
+                                  unsigned input_index,
+                                  unsigned vtx_offset_param,
+                                  LLVMTypeRef type,
+                                  unsigned swizzle);
+
+LLVMValueRef si_nir_lookup_interp_param(struct ac_shader_abi *abi,
+                                       enum glsl_interp_mode interp,
+                                       unsigned location);
+
 void si_llvm_emit_store(struct lp_build_tgsi_context *bld_base,
                        const struct tgsi_full_instruction *inst,
                        const struct tgsi_opcode_info *info,
+                       unsigned index,
                        LLVMValueRef dst[4]);
 
+/* Combine these with & instead of |. */
+#define NOOP_WAITCNT 0xf7f
+#define LGKM_CNT 0x07f
+#define VM_CNT 0xf70
+
+LLVMValueRef si_get_indirect_index(struct si_shader_context *ctx,
+                                  const struct tgsi_ind_register *ind,
+                                  unsigned addr_mul, int rel_index);
+LLVMValueRef si_get_bounded_indirect_index(struct si_shader_context *ctx,
+                                          const struct tgsi_ind_register *ind,
+                                          int rel_index, unsigned num);
+LLVMValueRef si_get_sample_id(struct si_shader_context *ctx);
+
 void si_shader_context_init_alu(struct lp_build_tgsi_context *bld_base);
+void si_shader_context_init_mem(struct si_shader_context *ctx);
+
+LLVMValueRef si_load_sampler_desc(struct si_shader_context *ctx,
+                                 LLVMValueRef list, LLVMValueRef index,
+                                 enum ac_descriptor_type type);
+LLVMValueRef si_load_image_desc(struct si_shader_context *ctx,
+                               LLVMValueRef list, LLVMValueRef index,
+                               enum ac_descriptor_type desc_type, bool dcc_off);
+
+void si_load_system_value(struct si_shader_context *ctx,
+                         unsigned index,
+                         const struct tgsi_full_declaration *decl);
+void si_declare_compute_memory(struct si_shader_context *ctx);
+void si_tgsi_declare_compute_memory(struct si_shader_context *ctx,
+                                   const struct tgsi_full_declaration *decl);
+
+void si_llvm_load_input_vs(
+       struct si_shader_context *ctx,
+       unsigned input_index,
+       LLVMValueRef out[4]);
+void si_llvm_load_input_fs(
+       struct si_shader_context *ctx,
+       unsigned input_index,
+       LLVMValueRef out[4]);
+
+bool si_nir_build_llvm(struct si_shader_context *ctx, struct nir_shader *nir);
+
+LLVMValueRef si_unpack_param(struct si_shader_context *ctx,
+                            unsigned param, unsigned rshift,
+                            unsigned bitwidth);
 
 #endif